LOG: 19.12.2024 10:51:54 ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080 LOG: 19.12.2024 10:51:54 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 10:51:54 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 19.12.2024 10:51:54 Try to ChangeLanguage() to ENGLISH WARNING: 19.12.2024 10:51:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 10:51:55 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 19.12.2024 10:51:55 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 19.12.2024 10:51:55 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 19.12.2024 10:51:55 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 19.12.2024 10:51:55 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 19.12.2024 10:51:55 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 10:51:55 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 19.12.2024 10:51:55 WindowManager.LoadMenu => MainMenu WARNING: 19.12.2024 10:51:56 RealLifeSessionController Prefab () or parent () is null, cannot load game object. LOG: 19.12.2024 10:51:56 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 19.12.2024 10:51:56 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 10:51:56 [STEAM] Received stats (0) and achievements (62) from Steam LOG: 19.12.2024 10:51:57 [STEAM] Received stats (0) and achievements (62) from Steam WARNING: 19.12.2024 10:51:57 Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead. LOG: 19.12.2024 10:51:57 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 10:51:57 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 19.12.2024 10:51:57 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 10:51:57 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 19.12.2024 10:51:57 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 10:53:05 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 19.12.2024 10:53:05 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 19.12.2024 10:53:06 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 19.12.2024 10:53:06 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 19.12.2024 10:53:06 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:53:06 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:53:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:53:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:53:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:53:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 19.12.2024 10:53:06 Menu.UnloadMenuPanel => MM_Default LOG: 19.12.2024 10:53:29 CreateAndSetNewGameSessionObject() => Seed: IPJR-R1II WARNING: 19.12.2024 10:53:29 UpdateGameSession() => can not update GameSession that was completed! LOG: 19.12.2024 10:53:29 is Loading Quests LOG: 19.12.2024 10:53:29 loaded mechionary progress for savegame:Xmas run LOG: 19.12.2024 10:53:29 Changed Selection is the same object LOG: 19.12.2024 10:53:29 is Loading Quests LOG: 19.12.2024 10:53:29 loaded mechionary progress for savegame:Xmas run WARNING: 19.12.2024 10:53:29 LoadGame() => Game is already loading! loadingGameMode: LoadBase isNewGame: True LOG: 19.12.2024 10:53:29 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 10:53:32 NEW GAMESEED: '54TH-LZ95' resetSeededCalls: True LOG: 19.12.2024 10:53:32 WindowManager.LoadMenu => InGameMenu LOG: 19.12.2024 10:53:32 WindowManager.UnloadMenu => MainMenu LOG: 19.12.2024 10:53:32 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 19.12.2024 10:53:32 is Loading Quests LOG: 19.12.2024 10:53:32 loaded mechionary progress for savegame:Xmas run WARNING: 19.12.2024 10:53:32 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 10:53:32 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:53:34 CreateHomeBase completed successfully. LOG: 19.12.2024 10:53:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 10:53:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:53:34 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 10:53:34 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:53:34 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 10:53:34 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 10:53:34 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 10:53:34 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 10:53:35 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 19.12.2024 10:53:35 Ambient VFX this room or lv theme is null LOG: 19.12.2024 10:53:35 CurrentRoom ReverbTheme isNone WARNING: 19.12.2024 10:53:40 Ambient VFX this room or lv theme is null LOG: 19.12.2024 10:53:40 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 10:53:40 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 WARNING: 19.12.2024 10:53:40 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:53:40 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 10:53:40 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:53:40 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:53:42 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:53:42 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:53:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:53:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:53:43 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 10:53:43 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:43 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:43 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:46 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:53:46 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:53:49 MapSelector.CloseMapSelector LOG: 19.12.2024 10:53:49 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:53:49 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:53:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:53:49 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:53:50 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:50 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:50 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:52 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:53:52 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:53:56 MapSelector.CloseMapSelector LOG: 19.12.2024 10:53:56 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:53:56 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:53:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:53:56 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:53:57 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:57 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:57 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:53:58 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:53:58 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:53:59 MapSelector.CloseMapSelector LOG: 19.12.2024 10:54:00 MapSelector.CloseMapSelector LOG: 19.12.2024 10:54:00 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:54:00 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:54:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:54:00 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:54:01 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:01 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:01 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:04 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:54:04 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:54:06 MapSelector.CloseMapSelector LOG: 19.12.2024 10:54:06 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:54:06 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:54:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:54:06 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:54:07 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:07 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:07 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:09 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:54:09 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:54:14 MapSelector.CloseMapSelector LOG: 19.12.2024 10:54:14 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:54:14 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:54:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:54:14 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:54:15 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:15 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:15 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:54:18 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:54:18 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:54:24 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 19.12.2024 10:54:24 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 19.12.2024 10:54:24 GameSession.UpdateProgress(SAVED) => SessionGUID: '8a4160f8e477' GameSeed: 54TH-LZ95 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 10:54:24 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 LOG: 19.12.2024 10:54:24 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 10:54:24 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:54:24 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 10:54:43 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 19.12.2024 10:54:43 Generate Level Started! Level: Level_A theme: Stolz GameSeed: 54TH-LZ95 SeedCalls: 292 LOG: 19.12.2024 10:54:47 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 10:54:48 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied LOG: 19.12.2024 10:54:48 Generate Level Completed! Loading time: 4,723s LOG: 19.12.2024 10:54:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:54:48 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 10:54:48 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:54:48 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 10:54:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:54:48 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 10:54:48 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 10:54:48 UpdatePlayerProgress LOG: 19.12.2024 10:54:48 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 WARNING: 19.12.2024 10:54:48 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:54:48 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 10:54:48 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:54:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:54:48 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 10:54:48 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied WARNING: 19.12.2024 10:54:48 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:54:48 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:54:48 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 10:54:48 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:54:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 10:54:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 19.12.2024 10:54:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 19.12.2024 10:54:51 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 10:54:51 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 10:54:51 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 10:54:51 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:54:51 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 10:54:58 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 10:54:59 TryAddItem(WeaponAddin) => Items.Addins.GlitcherName WARNING: 19.12.2024 10:54:59 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:54:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 10:54:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:55:00 Menu.UnloadMenuPanel => LootContext WARNING: 19.12.2024 10:55:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:55:01 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 10:55:01 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 10:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 10:55:01 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 10:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 10:55:01 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 10:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 10:55:01 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 10:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 10:55:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 10:55:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:55:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 10:55:03 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 10:55:03 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 10:55:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:55:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 10:55:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:55:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 10:55:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:55:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 10:55:05 Dash: Collide with fenceSpikes_extraBroad LOG: 19.12.2024 10:55:05 Dash: Collide with fenceSpikes_extraBroad WARNING: 19.12.2024 10:55:08 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 10:55:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 10:55:13 Bullet created WARNING: 19.12.2024 10:55:14 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with CastleHedge_Corner LOG: 19.12.2024 10:55:14 Dash: Collide with fenceSpikes_corner LOG: 19.12.2024 10:55:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 10:55:14 Dash: Collide with barrel_02_body_low LOG: 19.12.2024 10:55:14 Dash: Collide with barrel_02_body_low LOG: 19.12.2024 10:55:14 Dash: Collide with barrel_02_body_low LOG: 19.12.2024 10:55:14 Dash: Collide with barrel_02_body_low LOG: 19.12.2024 10:55:21 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 10:55:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 10:55:21 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 10:55:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 10:55:21 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 10:55:22 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 10:55:22 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 19.12.2024 10:55:22 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 10:55:23 RestartGame! LOG: 19.12.2024 10:55:23 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 40 LOG: 19.12.2024 10:55:23 resetBetQuests LOG: 19.12.2024 10:55:23 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 LOG: 19.12.2024 10:55:23 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 LOG: 19.12.2024 10:55:23 is Loading Quests LOG: 19.12.2024 10:55:23 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 10:55:23 Menu.UnloadMenuPanel => ESC_Restart WARNING: 19.12.2024 10:55:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 10:55:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 10:55:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 10:55:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 10:55:23 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 10:55:23 NEW GAMESEED: 'A2LT-JR14' resetSeededCalls: True LOG: 19.12.2024 10:55:23 CreateAndSetNewGameSessionObject() => Seed: A2LT-JR14 LOG: 19.12.2024 10:55:23 GameSession.UpdateProgress(DRITY) => SessionGUID: '9ed590886af5' GameSeed: A2LT-JR14 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 19.12.2024 10:55:23 UpdatePlayerProgress LOG: 19.12.2024 10:55:23 is Loading Quests LOG: 19.12.2024 10:55:23 loaded mechionary progress for savegame:Xmas run LOG: 19.12.2024 10:55:24 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 WARNING: 19.12.2024 10:55:24 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 10:55:24 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:55:26 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 19.12.2024 10:55:26 CreateHomeBase completed successfully. LOG: 19.12.2024 10:55:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:55:26 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 10:55:26 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:55:26 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 10:55:26 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 10:55:26 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 10:55:26 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 10:55:26 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 19.12.2024 10:55:26 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:55:26 Ambient VFX this room or lv theme is null LOG: 19.12.2024 10:55:26 CurrentRoom ReverbTheme isNone WARNING: 19.12.2024 10:55:31 Ambient VFX this room or lv theme is null LOG: 19.12.2024 10:55:31 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 10:55:31 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 WARNING: 19.12.2024 10:55:31 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:55:31 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 10:55:32 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:55:32 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:55:32 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:55:32 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:55:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:55:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:55:32 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 10:55:32 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:55:32 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:55:32 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:55:35 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:55:35 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:55:38 MapSelector.CloseMapSelector LOG: 19.12.2024 10:55:38 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:55:38 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:55:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:55:38 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:55:39 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:55:39 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:55:39 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:55:42 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:55:42 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:55:49 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 19.12.2024 10:55:49 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 19.12.2024 10:55:49 GameSession.UpdateProgress(SAVED) => SessionGUID: '9ed590886af5' GameSeed: A2LT-JR14 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 10:55:49 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 LOG: 19.12.2024 10:55:49 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 10:55:49 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:55:49 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 10:55:49 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 19.12.2024 10:55:49 Generate Level Started! Level: Level_A theme: Stolz GameSeed: A2LT-JR14 SeedCalls: 134 LOG: 19.12.2024 10:55:54 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 10:55:55 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied LOG: 19.12.2024 10:55:55 Generate Level Completed! Loading time: 5,597s LOG: 19.12.2024 10:55:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:55:55 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 10:55:55 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:55:55 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 10:55:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:55:55 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 10:55:55 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 10:55:55 UpdatePlayerProgress LOG: 19.12.2024 10:55:55 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 WARNING: 19.12.2024 10:55:55 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:55:55 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 10:55:55 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:55:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:55:55 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 10:55:55 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied WARNING: 19.12.2024 10:55:55 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:55:55 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:55:55 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 10:55:55 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:55:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 10:55:57 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 10:55:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 10:55:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 10:55:57 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:55:57 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 10:56:01 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 10:56:02 TryAddItem(WeaponAddin) => Items.Addins.AcidicName WARNING: 19.12.2024 10:56:03 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:56:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 10:56:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:56:03 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 10:56:04 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 10:56:05 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 19.12.2024 10:56:06 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 10:56:06 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 10:56:06 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 10:56:06 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 10:56:06 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 10:56:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 10:56:06 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 10:56:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 10:56:07 Language Text not found! (Path: Drone) WARNING: 19.12.2024 10:56:07 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 19.12.2024 10:56:07 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:56:08 Language Text not found! (Path: Drone) WARNING: 19.12.2024 10:56:08 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 10:56:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:56:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 10:56:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:56:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 10:56:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 10:56:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 10:56:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 10:56:23 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 10:56:28 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 10:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 10:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 10:56:35 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 19.12.2024 10:56:35 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 19.12.2024 10:56:35 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 10:56:35 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 10:56:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 10:56:40 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:56:44 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 10:56:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 10:56:46 Language Text not found! (Path: Kill Automatic Eraser) LOG: 19.12.2024 10:56:56 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 10:56:56 WindowManager.LoadMenu => ResultMenu LOG: 19.12.2024 10:56:56 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 10:56:56 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 19.12.2024 10:56:56 GameSession.UpdateProgress(DRITY) => SessionGUID: '9ed590886af5' GameSeed: A2LT-JR14 SeededCalls:171 SeededCallsLastDungeon:37 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 10:56:56 UpdatePlayerProgress LOG: 19.12.2024 10:56:56 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 LOG: 19.12.2024 10:56:58 resetBetQuests LOG: 19.12.2024 10:56:58 SAVE GAME => Xmas run id:0 guid:07433d46-15ed-43c5-91ca-c8cf68f3bd55 LOG: 19.12.2024 10:56:58 CreateAndSetNewGameSessionObject() => Seed: A2LT-JR14 LOG: 19.12.2024 10:56:58 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c0bf727cd5ce' GameSeed: A2LT-JR14 SeededCalls:171 SeededCallsLastDungeon:37 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 10:56:58 UpdatePlayerProgress LOG: 19.12.2024 10:56:58 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c0bf727cd5ce' GameSeed: A2LT-JR14 SeededCalls:171 SeededCallsLastDungeon:37 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 10:56:58 UpdatePlayerProgress LOG: 19.12.2024 10:57:01 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 19.12.2024 10:57:05 WindowManager.LoadMenu => MainMenu LOG: 19.12.2024 10:57:05 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 10:57:05 WindowManager.UnloadMenu => ResultMenu LOG: 19.12.2024 10:57:05 WindowManager.UnloadMenu => InGameMenu LOG: 19.12.2024 10:57:05 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 10:57:05 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 10:57:05 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 10:57:05 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 10:57:05 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 10:57:06 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 WARNING: 19.12.2024 10:57:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 10:57:06 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 10:57:06 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 19.12.2024 10:57:06 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 19.12.2024 10:57:06 ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak. WARNING: 19.12.2024 10:57:06 ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak. LOG: 19.12.2024 10:57:07 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 19.12.2024 10:57:07 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 19.12.2024 10:57:09 ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak. WARNING: 19.12.2024 10:57:09 ButtonPrompt.UpdatePromptDisplay(Player1) failed! ButtonPrompt is destroyed but UpdatePromptDisplay is hooked somewhere! Please fix this issue asap as it leads to Memory leak. LOG: 19.12.2024 10:57:10 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 19.12.2024 10:57:10 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 19.12.2024 10:57:11 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 19.12.2024 10:57:11 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 10:57:11 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 19.12.2024 10:57:11 Menu.UnloadMenuPanel => MM_Default LOG: 19.12.2024 10:57:17 OnVersionChanges(1) LOG: 19.12.2024 10:57:17 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:57:17 CreateAndSetNewGameSessionObject() => Seed: A2LT-JR14 WARNING: 19.12.2024 10:57:17 UpdateGameSession() => can not update GameSession that was completed! LOG: 19.12.2024 10:57:17 is Loading Quests WARNING: 19.12.2024 10:57:17 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 10:57:17 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 19.12.2024 10:57:17 loaded mechionary progress for savegame:new LOG: 19.12.2024 10:57:26 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 10:57:28 NEW GAMESEED: 'DVKE-3VOX' resetSeededCalls: True LOG: 19.12.2024 10:57:28 WindowManager.LoadMenu => InGameMenu LOG: 19.12.2024 10:57:28 WindowManager.UnloadMenu => MainMenu LOG: 19.12.2024 10:57:28 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 19.12.2024 10:57:28 is Loading Quests WARNING: 19.12.2024 10:57:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 10:57:28 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 19.12.2024 10:57:28 loaded mechionary progress for savegame:new WARNING: 19.12.2024 10:57:28 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 10:57:28 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:57:30 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 19.12.2024 10:57:30 CreateHomeBase completed successfully. LOG: 19.12.2024 10:57:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 10:57:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:57:30 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 10:57:30 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:57:30 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 10:57:30 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 10:57:30 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 10:57:30 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 10:57:30 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 19.12.2024 10:57:30 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:57:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:57:31 Ambient VFX this room or lv theme is null LOG: 19.12.2024 10:57:31 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 10:57:31 Gravestone#1 inited! Highscore: 104492; Boss Headcount: 0 LOG: 19.12.2024 10:57:31 Gravestone#2 inited! Highscore: 16386; Boss Headcount: 0 LOG: 19.12.2024 10:57:31 Gravestone#3 inited! Highscore: 10498; Boss Headcount: 0 LOG: 19.12.2024 10:57:31 Gravestone#4 inited! Highscore: 9328; Boss Headcount: 1 LOG: 19.12.2024 10:57:31 Gravestone#5 inited! Highscore: 6346; Boss Headcount: 1 LOG: 19.12.2024 10:57:31 Gravestone#6 inited! Highscore: 5276; Boss Headcount: 0 LOG: 19.12.2024 10:57:31 Gravestone#7 inited! Highscore: 5078; Boss Headcount: 3 LOG: 19.12.2024 10:57:31 Gravestone#8 inited! Highscore: 5076; Boss Headcount: 0 LOG: 19.12.2024 10:57:31 Gravestone#9 inited! Highscore: 4615; Boss Headcount: 2 WARNING: 19.12.2024 10:57:31 Combine mesh instance 0 is null. WARNING: 19.12.2024 10:57:31 Combine mesh instance 0 is null. WARNING: 19.12.2024 10:57:31 Combine mesh instance 0 is null. WARNING: 19.12.2024 10:57:31 Combine mesh instance 0 is null. WARNING: 19.12.2024 10:57:36 Ambient VFX this room or lv theme is null LOG: 19.12.2024 10:57:36 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 10:57:36 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:57:36 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:57:36 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 10:57:36 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:57:36 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:57:40 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:57:44 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 10:57:44 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:57:44 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 10:57:44 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 19.12.2024 10:57:44 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:57:44 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 10:57:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 19.12.2024 10:57:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 10:57:45 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:57:46 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:57:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:57:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 10:57:47 Menu.UnloadMenuPanel => BaseShopPanel LOG: 19.12.2024 10:57:49 OpenChest DelayedCall: CHESTTYPE: ChristmasBase LOG: 19.12.2024 10:57:50 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:57:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:57:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:57:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:57:51 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:57:55 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 10:57:55 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:57:55 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 10:57:55 Language Text not found! (Path: Enigma, mechanical Genius) WARNING: 19.12.2024 10:57:55 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:57:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 10:57:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:57:59 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:57:59 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:57:59 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:58:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 10:58:01 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:01 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:58:01 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:58:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:58:01 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 10:58:04 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:58:04 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 10:58:06 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:58:08 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:58:13 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 10:58:13 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:58:13 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 10:58:13 Language Text not found! (Path: Oddmund, the Tollkeeper) WARNING: 19.12.2024 10:58:13 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 10:58:13 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:13 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 10:58:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:58:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:58:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:58:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:58:15 Language Text not found! (Path: %) WARNING: 19.12.2024 10:58:16 Language Text not found! (Path: %) WARNING: 19.12.2024 10:58:16 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:18 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:18 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:18 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:18 Language Text not found! (Path: %) WARNING: 19.12.2024 10:58:19 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:20 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:20 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:20 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:20 Language Text not found! (Path: %) WARNING: 19.12.2024 10:58:21 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:22 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:22 Language Text not found! (Path: %) WARNING: 19.12.2024 10:58:23 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:25 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:25 Language Text not found! (Path: %) LOG: 19.12.2024 10:58:27 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:58:27 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:58:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 10:58:28 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:58:28 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:58:28 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:58:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:58:28 Menu.UnloadMenuPanel => BaseShopPanel EXCEPTION: 19.12.2024 10:58:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DialogController.OnEndDialogEarly () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.FocusedDialogController.Update () (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 10:58:31 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 10:58:31 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:58:33 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:58:36 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 10:58:36 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:58:36 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 10:58:36 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 19.12.2024 10:58:36 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:58:37 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 10:58:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:58:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:58:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:58:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 19.12.2024 10:58:43 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:58:55 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:59:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 10:59:04 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:59:05 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:59:05 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:59:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:59:05 Menu.UnloadMenuPanel => BaseShopPanel LOG: 19.12.2024 10:59:07 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 10:59:07 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 10:59:10 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:10 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:12 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:12 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:59:16 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:59:21 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 10:59:21 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:59:21 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 10:59:21 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 19.12.2024 10:59:21 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:59:21 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 10:59:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:59:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:59:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 10:59:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 19.12.2024 10:59:23 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:59:24 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:59:26 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:59:26 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:59:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 10:59:27 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:59:27 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:59:27 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 10:59:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:59:28 Menu.UnloadMenuPanel => BaseShopPanel LOG: 19.12.2024 10:59:29 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 10:59:29 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 10:59:32 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:32 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:59:32 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:59:32 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 10:59:33 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 10:59:33 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 10:59:33 Language Text not found! (Path: Main Description) LOG: 19.12.2024 10:59:33 CurrentContext_AbilitySlots_SelectionChanged selection to 7 LOG: 19.12.2024 10:59:33 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 19.12.2024 10:59:33 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 10:59:33 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 10:59:33 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 10:59:33 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 10:59:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 10:59:34 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 19.12.2024 10:59:34 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 10:59:34 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 10:59:34 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 10:59:34 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 10:59:34 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 10:59:34 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 10:59:34 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 10:59:34 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 10:59:35 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 10:59:35 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 10:59:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 10:59:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 10:59:35 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 10:59:35 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 10:59:36 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 10:59:36 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:36 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 10:59:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 10:59:36 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 10:59:36 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:36 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:36 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:39 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:59:39 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:59:41 MapSelector.CloseMapSelector LOG: 19.12.2024 10:59:41 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:59:41 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:59:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:59:41 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:59:42 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:42 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:42 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:45 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:59:45 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:59:47 MapSelector.CloseMapSelector LOG: 19.12.2024 10:59:47 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 10:59:47 Language Text not found! (Path: Kill ) LOG: 19.12.2024 10:59:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:59:47 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:59:48 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:48 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:48 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 10:59:51 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:59:51 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 10:59:54 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 19.12.2024 10:59:54 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 10:59:54 GameSession.UpdateProgress(SAVED) => SessionGUID: 'b14151cc6aed' GameSeed: DVKE-3VOX SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 10:59:54 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 10:59:54 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 10:59:54 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 10:59:54 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 10:59:55 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 10:59:55 Generate Level Started! Level: Level_A theme: Wut GameSeed: DVKE-3VOX SeedCalls: 146 LOG: 19.12.2024 10:59:59 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 10:59:59 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied LOG: 19.12.2024 10:59:59 Generate Level Completed! Loading time: 4,461s LOG: 19.12.2024 10:59:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 10:59:59 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 10:59:59 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 10:59:59 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 10:59:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:00:00 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 11:00:00 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:00:00 UpdatePlayerProgress LOG: 19.12.2024 11:00:00 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:00:00 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:00 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 11:00:00 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:00:00 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied LOG: 19.12.2024 11:00:00 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 11:00:00 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:00:00 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:00:00 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:00:00 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:00:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:00:04 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 11:00:04 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:00:04 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:00:04 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:04 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 11:00:13 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 11:00:14 TryAddItem(WeaponAddin) => Items.Addins.MayhemName WARNING: 19.12.2024 11:00:14 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 11:00:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:00:15 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 11:00:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 11:00:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 11:00:17 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 11:00:17 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 11:00:17 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 11:00:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:00:17 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 11:00:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:00:17 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 11:00:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:00:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:19 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:19 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:19 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 19.12.2024 11:00:19 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 11:00:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:19 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:19 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:22 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:23 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 11:00:23 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 11:00:23 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 11:00:23 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 11:00:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 11:00:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:00:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:00:32 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:00:32 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:32 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 11:00:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:00:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:00:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:00:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 11:00:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:00:38 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 11:00:38 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 11:00:38 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 11:00:38 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 11:00:38 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 11:00:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:00:38 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 11:00:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:00:38 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 11:00:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:00:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:40 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 11:00:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:00:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:00:43 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 11:00:43 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 11:00:46 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:00:48 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 11:00:48 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 19.12.2024 11:00:50 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:00:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:00:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 11:00:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 11:00:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 19.12.2024 11:00:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:00:54 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 11:00:59 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:01:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 11:01:04 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 11:01:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:01:08 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 11:01:10 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 11:01:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 11:01:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 19.12.2024 11:01:13 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:01:14 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 11:01:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 11:01:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 11:01:15 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 11:01:15 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:01:15 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:01:15 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 11:01:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:01:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:01:19 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 11:01:20 TryAddItem(WeaponAddin) => Items.Addins.DetonationName WARNING: 19.12.2024 11:01:20 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:01:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 11:01:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:01:21 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 11:01:22 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 11:01:25 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 11:01:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:25 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:01:25 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:01:25 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 11:01:30 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 11:01:30 GameSession.UpdateProgress(SAVED) => SessionGUID: 'b14151cc6aed' GameSeed: DVKE-3VOX SeededCalls:188 SeededCallsLastDungeon:42 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 11:01:30 UpdatePlayerProgress LOG: 19.12.2024 11:01:30 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:01:30 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 11:01:30 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 11:01:31 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 11:01:31 Generate Level Started! Level: Level_A theme: Wut GameSeed: DVKE-3VOX SeedCalls: 189 LOG: 19.12.2024 11:01:35 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A WARNING: 19.12.2024 11:01:37 Combine mesh instance 0 is null. LOG: 19.12.2024 11:01:38 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 11:01:39 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied LOG: 19.12.2024 11:01:40 Generate Level Completed! Loading time: 8,791s LOG: 19.12.2024 11:01:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:01:40 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 11:01:40 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:01:40 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:01:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:01:40 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:01:40 UpdatePlayerProgress LOG: 19.12.2024 11:01:40 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:01:40 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:01:40 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 11:01:40 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:01:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:01:40 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:01:40 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied WARNING: 19.12.2024 11:01:40 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:01:40 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:01:40 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:01:40 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:01:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:01:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 11:01:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 11:01:43 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 11:01:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 11:01:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 11:01:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:01:43 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 11:01:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:01:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:01:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:01:45 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 11:01:45 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:45 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! WARNING: 19.12.2024 11:01:45 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:01:45 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 11:01:45 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:01:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:01:53 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:01:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 19.12.2024 11:01:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:01:56 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 11:02:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:02:00 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 11:02:02 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 11:02:04 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:02:06 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 11:02:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 11:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 19.12.2024 11:02:14 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:02:22 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 11:02:22 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 19.12.2024 11:02:22 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 WARNING: 19.12.2024 11:02:28 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 19.12.2024 11:02:31 Language Text not found! (Path: Kill ) WARNING: 19.12.2024 11:02:38 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 11:02:42 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:02:42 Language Text not found! (Path: Kill ) LOG: 19.12.2024 11:02:48 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:02:49 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:02:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 11:02:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 11:02:52 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 11:02:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:02:55 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 11:02:56 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 11:02:58 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 11:02:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 11:02:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 11:02:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 11:02:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 11:02:59 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 11:02:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:02:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 11:02:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:02:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 11:02:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:03:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:03:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:03:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:03:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:03:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:03:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:03:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:03:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:03:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:03:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:03:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 11:03:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:03:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:03:00 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 11:03:00 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 11:03:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:03:00 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 19.12.2024 11:03:03 WindowManager.LoadMenu => ResultMenu LOG: 19.12.2024 11:03:03 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 11:03:03 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 19.12.2024 11:03:03 GameSession.UpdateProgress(DRITY) => SessionGUID: 'b14151cc6aed' GameSeed: DVKE-3VOX SeededCalls:259 SeededCallsLastDungeon:70 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 11:03:03 UpdatePlayerProgress LOG: 19.12.2024 11:03:03 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:03:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 11:03:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 11:03:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 11:03:05 resetBetQuests LOG: 19.12.2024 11:03:05 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:03:05 CreateAndSetNewGameSessionObject() => Seed: DVKE-3VOX LOG: 19.12.2024 11:03:05 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c9441f6cb846' GameSeed: DVKE-3VOX SeededCalls:259 SeededCallsLastDungeon:70 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 11:03:05 UpdatePlayerProgress LOG: 19.12.2024 11:03:05 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c9441f6cb846' GameSeed: DVKE-3VOX SeededCalls:259 SeededCallsLastDungeon:70 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 11:03:05 UpdatePlayerProgress LOG: 19.12.2024 11:03:07 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_02 LOG: 19.12.2024 11:03:07 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 11:03:07 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 11:16:32 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) WARNING: 19.12.2024 11:16:35 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:16:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 19.12.2024 11:16:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 19.12.2024 11:16:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 19.12.2024 11:16:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 19.12.2024 11:16:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 19.12.2024 11:16:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 11:16:36 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 11:16:36 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 11:16:36 NEW GAMESEED: 'P6?E-92A2' resetSeededCalls: True LOG: 19.12.2024 11:16:36 is Loading Quests LOG: 19.12.2024 11:16:36 loaded mechionary progress for savegame:new LOG: 19.12.2024 11:16:36 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 WARNING: 19.12.2024 11:16:36 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 11:16:36 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:16:38 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 19.12.2024 11:16:38 CreateHomeBase completed successfully. LOG: 19.12.2024 11:16:38 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 19.12.2024 11:16:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:16:38 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 11:16:38 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:16:38 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 11:16:38 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 11:16:38 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 11:16:38 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 11:16:38 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 19.12.2024 11:16:38 Ambient VFX this room or lv theme is null LOG: 19.12.2024 11:16:38 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 11:16:38 Gravestone#1 inited! Highscore: 104492; Boss Headcount: 0 LOG: 19.12.2024 11:16:38 Gravestone#2 inited! Highscore: 16386; Boss Headcount: 0 LOG: 19.12.2024 11:16:38 Gravestone#3 inited! Highscore: 10498; Boss Headcount: 0 LOG: 19.12.2024 11:16:38 Gravestone#4 inited! Highscore: 9328; Boss Headcount: 1 LOG: 19.12.2024 11:16:38 Gravestone#5 inited! Highscore: 6346; Boss Headcount: 1 LOG: 19.12.2024 11:16:38 Gravestone#6 inited! Highscore: 5276; Boss Headcount: 0 LOG: 19.12.2024 11:16:38 Gravestone#7 inited! Highscore: 5078; Boss Headcount: 3 LOG: 19.12.2024 11:16:38 Gravestone#8 inited! Highscore: 5076; Boss Headcount: 0 LOG: 19.12.2024 11:16:38 Gravestone#9 inited! Highscore: 4615; Boss Headcount: 2 WARNING: 19.12.2024 11:16:38 Combine mesh instance 0 is null. WARNING: 19.12.2024 11:16:38 Combine mesh instance 0 is null. WARNING: 19.12.2024 11:16:38 Combine mesh instance 0 is null. WARNING: 19.12.2024 11:16:38 Combine mesh instance 0 is null. WARNING: 19.12.2024 11:16:44 Ambient VFX this room or lv theme is null LOG: 19.12.2024 11:16:44 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 11:16:44 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:16:44 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:16:44 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 11:16:44 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:16:44 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:16:46 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:16:46 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:16:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:16:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:16:47 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 11:16:47 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 11:16:47 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 11:16:47 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 11:16:50 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:16:50 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 11:16:57 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 19.12.2024 11:16:57 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 19.12.2024 11:16:57 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c9441f6cb846' GameSeed: P6?E-92A2 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 11:16:57 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:16:58 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 19.12.2024 11:16:58 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 11:16:58 WindowManager.UnloadMenu => ResultMenu LOG: 19.12.2024 11:16:58 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 11:16:58 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 19.12.2024 11:16:58 Generate Level Started! Level: Level_A theme: Stolz GameSeed: P6?E-92A2 SeedCalls: 88 LOG: 19.12.2024 11:17:03 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 11:17:04 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied LOG: 19.12.2024 11:17:04 Generate Level Completed! Loading time: 5,954s LOG: 19.12.2024 11:17:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:17:04 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 11:17:04 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:17:04 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:17:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:17:04 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 11:17:04 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:17:04 UpdatePlayerProgress LOG: 19.12.2024 11:17:04 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:17:04 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:17:04 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 11:17:04 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:17:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:17:04 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:17:04 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied WARNING: 19.12.2024 11:17:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:17:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:17:05 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:17:05 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:17:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:17:06 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 11:17:06 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 19.12.2024 11:17:07 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 11:17:07 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:17:07 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:17:07 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:17:08 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 11:17:10 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 11:17:11 TryAddItem(WeaponAddin) => Items.Addins.MayhemName WARNING: 19.12.2024 11:17:11 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:17:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 11:17:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:17:12 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 11:17:14 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:17:14 TrySpawnEnemy PRIDE_Stationary_RocketLauncher delay 1,75 LOG: 19.12.2024 11:17:14 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 11:17:14 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 11:17:14 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:17:14 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 11:17:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:17:14 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 11:17:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:17:14 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 19.12.2024 11:17:14 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 11:17:14 AddEnemy MitronEmpire_Stationary_Generator WARNING: 19.12.2024 11:17:14 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 11:17:14 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 19.12.2024 11:17:14 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 11:17:14 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 19.12.2024 11:17:14 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 11:17:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:17:16 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:17:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:17:16 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:17:16 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:17:16 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 19.12.2024 11:17:16 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:17:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:17:16 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:17:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:17:16 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:17:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 11:17:20 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:17:20 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:17:24 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 19.12.2024 11:17:29 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:17:31 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 11:17:32 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 11:17:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:17:37 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 11:17:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:17:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:17:39 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 11:17:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:17:41 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:17:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:17:43 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:17:43 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_DroneQuests) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 11:17:43 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_DroneQuests) could not be found. Mechionary Entry is missing! LOG: 19.12.2024 11:17:43 Quest Completed: WARNING: 19.12.2024 11:17:43 MechionaryManager.SetMechionaryEntryIsDirty(Quest PRIDE_DroneQuests) wurde kein passendes MechionaryEntry gefunden ... WARNING: 19.12.2024 11:17:43 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:17:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:17:50 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 11:17:56 DestroyDestructibleInScene() => Destructible_Crate WARNING: 19.12.2024 11:17:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:17:59 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:18:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:18:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:18:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:19 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:18:19 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:18:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:18:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:18:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:18:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:18:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:18:28 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:18:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 19.12.2024 11:18:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 19.12.2024 11:18:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 11:18:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_22 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 11:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:18:34 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 11:18:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:18:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:18:40 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 19.12.2024 11:18:40 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 19.12.2024 11:18:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 19.12.2024 11:18:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 WARNING: 19.12.2024 11:18:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:18:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 19.12.2024 11:18:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 19.12.2024 11:18:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 19.12.2024 11:18:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 19.12.2024 11:18:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:18:44 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:18:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:18:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:18:46 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 11:18:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 11:18:46 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 11:18:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 11:18:46 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 11:18:47 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 11:18:47 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 11:18:47 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:18:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:18:47 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 11:18:48 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:18:52 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:18:52 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 11:18:52 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 11:18:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:18:52 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 11:18:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:18:54 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:18:54 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:18:54 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:18:54 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:18:54 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:18:54 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:18:54 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:18:57 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:18:57 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:19:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 11:19:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:19:01 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:19:01 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 11:19:01 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 11:19:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:19:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:19:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:19:03 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:19:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 11:19:16 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 11:19:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 11:19:18 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:19:18 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:19:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 11:19:22 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:19:22 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:19:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:19:29 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:19:31 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 11:19:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:19:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:19:31 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:19:31 Language Text not found! (Path: °) LOG: 19.12.2024 11:19:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:19:38 LootContextPanel OnButtonSuccess => confirm WARNING: 19.12.2024 11:19:39 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ... LOG: 19.12.2024 11:19:39 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName WARNING: 19.12.2024 11:19:39 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:19:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 11:19:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:19:40 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 19.12.2024 11:19:40 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 11:19:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 11:19:41 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies WARNING: 19.12.2024 11:19:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:19:44 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:19:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:19:46 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:19:47 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:19:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:19:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:19:49 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:19:49 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 11:19:55 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 19.12.2024 11:19:55 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c9441f6cb846' GameSeed: P6?E-92A2 SeededCalls:130 SeededCallsLastDungeon:42 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 11:19:55 UpdatePlayerProgress LOG: 19.12.2024 11:19:55 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:19:55 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 11:19:55 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 11:19:55 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 19.12.2024 11:19:55 Generate Level Started! Level: Level_A theme: Stolz GameSeed: P6?E-92A2 SeedCalls: 131 LOG: 19.12.2024 11:19:59 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 19.12.2024 11:20:04 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 11:20:05 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied LOG: 19.12.2024 11:20:05 Generate Level Completed! Loading time: 9,666s LOG: 19.12.2024 11:20:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:20:05 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 11:20:05 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:20:05 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:20:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:20:05 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:20:05 UpdatePlayerProgress LOG: 19.12.2024 11:20:05 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:20:05 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:20:05 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 11:20:05 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:20:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:20:05 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:20:05 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied WARNING: 19.12.2024 11:20:05 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:20:05 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:20:05 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:20:05 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:20:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:20:06 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 19.12.2024 11:20:07 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 19.12.2024 11:20:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:20:08 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:20:08 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 11:20:08 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 11:20:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:20:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 11:20:10 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:20:10 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:20:10 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:20:10 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:20:10 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:20:10 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 11:20:13 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:20:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:20:14 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 11:20:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:20:16 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 11:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 11:20:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:20:17 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:20:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:20:18 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:20:19 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:20:19 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:20:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 11:20:21 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:20:21 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 11:20:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:20:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 11:20:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:20:28 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:20:32 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:20:32 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:20:32 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 11:20:39 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:20:39 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 11:20:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:20:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:20:44 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 11:20:45 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:20:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:20:46 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:20:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:20:47 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:20:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 11:20:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:20:53 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 11:20:56 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:21:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:21:02 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:21:02 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 11:21:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:21:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:21:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:21:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:21:04 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 19.12.2024 11:21:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:21:07 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:21:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 19.12.2024 11:21:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_22 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 WARNING: 19.12.2024 11:21:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:21:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:21:12 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 11:21:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:21:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:21:16 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 19.12.2024 11:21:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:18 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 11:21:18 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:21:18 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:21:18 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:21:19 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 11:21:21 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 11:21:21 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:21:21 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:21:21 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:21:21 initialises raritymodes LOG: 19.12.2024 11:21:21 equipmentRarity:Level_2 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_1 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_3 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_3 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_2 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_2 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_1 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_1 LOG: 19.12.2024 11:21:21 equipmentRarity:Level_1 WARNING: 19.12.2024 11:21:21 Language Text not found! (Path: Meter) WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:21:22 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 11:21:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:21:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:21:36 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 11:21:37 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 11:21:37 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:21:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 11:21:38 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:21:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 11:21:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:21:39 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 11:21:39 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 11:21:40 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:21:43 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:21:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 11:21:43 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 11:21:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:21:43 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 11:21:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:21:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:21:45 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 11:21:45 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:21:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:21:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:21:45 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 19.12.2024 11:21:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:21:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:21:45 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:21:46 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:21:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:21:50 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:21:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:21:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:21:50 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 19.12.2024 11:21:52 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:21:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:21:53 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:21:59 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:21:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 11:21:59 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:21:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:21:59 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 11:21:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:21:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:22:00 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:22:00 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:22:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:22:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:22:01 DestroyDestructibleInScene() => Destructible_Vase_01 LOG: 19.12.2024 11:22:02 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:22:04 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 19.12.2024 11:22:04 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 19.12.2024 11:22:04 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 19.12.2024 11:22:04 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 11:22:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:22:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:22:05 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:22:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:22:06 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 11:22:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:22:07 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 19.12.2024 11:22:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:22:08 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 19.12.2024 11:22:09 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 11:22:09 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:22:09 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 19.12.2024 11:22:09 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees270/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 19.12.2024 11:22:09 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:22:15 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 11:22:18 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 19.12.2024 11:22:18 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 19.12.2024 11:22:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 11:22:21 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:22:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:22:31 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:22:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:22:52 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:23:11 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:23:17 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 19.12.2024 11:23:23 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:23:25 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 19.12.2024 11:23:36 EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 19.12.2024 11:23:43 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 11:23:43 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:23:43 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:23:43 Animator.GotoState: State could not be found WARNING: 19.12.2024 11:23:43 Invalid Layer Index '-1' LOG: 19.12.2024 11:23:43 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 19.12.2024 11:23:44 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:23:44 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:23:45 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 11:23:45 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:23:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:23:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:23:45 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:23:45 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 11:23:45 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 11:23:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:23:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:23:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 11:23:50 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 11:23:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:23:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:23:50 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 11:23:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:23:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:23:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 11:23:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 19.12.2024 11:23:50 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) WARNING: 19.12.2024 11:23:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:23:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:23:51 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 11:23:53 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 19.12.2024 11:23:54 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 11:23:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:23:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:23:54 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:23:54 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 11:23:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:24:03 LootContextPanel OnButtonSuccess => confirm WARNING: 19.12.2024 11:24:04 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Overseeing) wurde kein passendes MechionaryEntry gefunden ... LOG: 19.12.2024 11:24:04 TryAddItem(WeaponAddin) => Items.Addins.OverseeingName WARNING: 19.12.2024 11:24:05 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 11:24:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 11:24:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:24:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:24:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:24:05 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 11:24:06 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:24:06 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 11:24:10 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 19.12.2024 11:24:10 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c9441f6cb846' GameSeed: P6?E-92A2 SeededCalls:220 SeededCallsLastDungeon:89 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 11:24:10 UpdatePlayerProgress LOG: 19.12.2024 11:24:10 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:24:10 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 11:24:10 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 11:24:10 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 19.12.2024 11:24:10 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 11:24:11 Generate Level Started! Level: Level_B theme: Stolz GameSeed: P6?E-92A2 SeedCalls: 221 LOG: 19.12.2024 11:24:15 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 11:24:16 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied LOG: 19.12.2024 11:24:16 Generate Level Completed! Loading time: 5,215s LOG: 19.12.2024 11:24:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:16 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 11:24:16 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:24:16 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:24:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:16 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:24:16 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:24:16 UpdatePlayerProgress LOG: 19.12.2024 11:24:16 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:24:16 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:16 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 11:24:16 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:16 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:24:16 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied WARNING: 19.12.2024 11:24:16 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:24:16 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:24:16 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:16 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:24:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:24:18 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 19.12.2024 11:24:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 11:24:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:24:20 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:24:20 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:24:20 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:24:20 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:24:20 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:24:20 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 11:24:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:24:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 11:24:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:24:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:24:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 19.12.2024 11:24:23 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 11:24:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:24:23 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 11:24:23 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 11:24:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 11:24:25 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:24:25 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:24:25 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:25 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:24:25 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:24:26 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 11:24:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:24:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 11:24:31 for == null! No VFX-Effect can be played on destroy. WARNING: 19.12.2024 11:24:33 for == null! No VFX-Effect can be played on destroy. WARNING: 19.12.2024 11:24:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:24:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:24:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:24:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 19.12.2024 11:24:34 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 11:24:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:24:34 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 11:24:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:24:35 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 11:24:35 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:24:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 11:24:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 11:24:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 11:24:35 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:24:35 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 11:24:35 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 11:24:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:24:35 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 11:24:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:24:37 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:24:37 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:24:37 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:24:37 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 11:24:37 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:24:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:24:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:24:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:24:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:24:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:24:37 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:24:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:24:40 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:24:40 BuffManager.StartBuffEffect() for BUFFID: 305 is already started! LOG: 19.12.2024 11:24:41 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:24:41 BuffManager.StartBuffEffect() for BUFFID: 308 is already started! LOG: 19.12.2024 11:24:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:24:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 19.12.2024 11:24:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 11:24:42 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:24:42 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:43 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 11:24:44 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:24:44 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:24:44 BuffManager.StartBuffEffect() for BUFFID: 350 is already started! WARNING: 19.12.2024 11:24:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 11:24:44 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:24:44 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:45 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:24:45 BuffManager.StartBuffEffect() for BUFFID: 354 is already started! LOG: 19.12.2024 11:24:45 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:24:45 BuffManager.StartBuffEffect() for BUFFID: 355 is already started! LOG: 19.12.2024 11:24:45 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_02 LOG: 19.12.2024 11:24:47 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:24:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:24:47 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:24:48 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:24:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 11:24:48 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:24:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:24:49 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:24:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 11:24:52 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:24:53 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 19.12.2024 11:24:59 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:25:00 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:00 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:25:00 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 11:25:00 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 11:25:00 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 19.12.2024 11:25:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:02 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:02 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:25:03 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:25:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:03 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:25:04 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:25:05 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:25:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:05 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:05 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:25:08 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:25:08 BuffManager.StartBuffEffect() for BUFFID: 513 is already started! LOG: 19.12.2024 11:25:08 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:08 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:25:09 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 19.12.2024 11:25:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:12 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:12 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:25:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:25:12 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 19.12.2024 11:25:12 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 19.12.2024 11:25:15 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:25:16 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:25:18 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 11:25:18 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 WARNING: 19.12.2024 11:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:25:21 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:25:21 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:25:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 19.12.2024 11:25:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 19.12.2024 11:25:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:25:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:25:29 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 11:25:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 11:25:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:25:29 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 11:25:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:25:31 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:25:31 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:25:31 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:25:32 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 11:25:32 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:25:33 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:25:33 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:25:33 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:25:33 BuffManager.StartBuffEffect() for BUFFID: 597 is already started! LOG: 19.12.2024 11:25:34 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:25:34 BuffManager.StartBuffEffect() for BUFFID: 598 is already started! LOG: 19.12.2024 11:25:34 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:25:34 BuffManager.StartBuffEffect() for BUFFID: 599 is already started! WARNING: 19.12.2024 11:25:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:36 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:36 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:36 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:25:37 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:25:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:37 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:25:38 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 11:25:38 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:25:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 11:25:38 Dash: Collide with fenceSpikes_narrow LOG: 19.12.2024 11:25:38 Dash: Collide with fenceSpikes_narrow LOG: 19.12.2024 11:25:38 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:38 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:38 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:38 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:38 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:38 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:38 Dash: Collide with col LOG: 19.12.2024 11:25:38 Dash: Collide with col LOG: 19.12.2024 11:25:39 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:25:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:44 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:46 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 11:25:46 Dash: Collide with col LOG: 19.12.2024 11:25:46 Dash: Collide with col LOG: 19.12.2024 11:25:46 Dash: Collide with col LOG: 19.12.2024 11:25:46 Dash: Collide with col LOG: 19.12.2024 11:25:46 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:46 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:46 Dash: Collide with castleHedge_narrow_outer LOG: 19.12.2024 11:25:46 Dash: Collide with col WARNING: 19.12.2024 11:25:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 11:25:48 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 19.12.2024 11:25:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:48 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:25:48 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:25:48 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:25:56 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:25:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:25:56 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:26:02 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:26:02 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:26:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:04 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:26:04 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:05 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:09 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 11:26:12 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:26:13 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 11:26:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:26:16 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:26:17 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:17 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:17 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:26:17 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 11:26:17 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:26:18 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 11:26:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 11:26:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 19.12.2024 11:26:19 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:26:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 11:26:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:26:19 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 11:26:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:26:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:26:20 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 11:26:21 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 11:26:23 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:26:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:24 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:26:24 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 11:26:28 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 19.12.2024 11:26:28 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c9441f6cb846' GameSeed: P6?E-92A2 SeededCalls:252 SeededCallsLastDungeon:31 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 19.12.2024 11:26:28 UpdatePlayerProgress LOG: 19.12.2024 11:26:28 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:26:28 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 11:26:28 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 11:26:29 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 19.12.2024 11:26:29 Generate Level Started! Level: Level_B theme: Stolz GameSeed: P6?E-92A2 SeedCalls: 253 LOG: 19.12.2024 11:26:34 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 19.12.2024 11:26:38 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 11:26:39 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied LOG: 19.12.2024 11:26:40 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied LOG: 19.12.2024 11:26:41 Generate Level Completed! Loading time: 11,575s LOG: 19.12.2024 11:26:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:26:41 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 11:26:41 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 11:26:41 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:26:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:26:41 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:26:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:41 UpdatePlayerProgress LOG: 19.12.2024 11:26:41 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:26:41 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:26:41 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 11:26:41 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:26:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:26:41 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:26:41 Syop BetQuest logs RT10:53DungeonDepth: 0 - seed 54TH-LZ95 has been applied RT10:55DungeonDepth: 0 - seed A2LT-JR14 has been applied RT10:57DungeonDepth: 0 - seed DVKE-3VOX has been applied RT11:16DungeonDepth: 0 - seed P6?E-92A2 has been applied WARNING: 19.12.2024 11:26:41 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:41 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:41 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:26:41 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:26:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:26:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:26:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:26:44 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:26:44 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:26:44 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:26:44 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:26:44 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 11:26:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:26:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:26:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 11:26:46 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:26:46 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:26:46 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:26:46 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:26:46 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:26:46 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:26:46 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:26:46 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:26:46 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! WARNING: 19.12.2024 11:26:46 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:26:46 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:26:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:26:46 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:26:46 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 11:26:47 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 11:26:48 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:26:48 BuffManager.StartBuffEffect() for BUFFID: 795 is already started! LOG: 19.12.2024 11:26:48 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:26:48 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 19.12.2024 11:26:48 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:26:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:26:48 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:26:50 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:26:51 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:26:52 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:26:52 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:26:52 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 19.12.2024 11:26:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 11:26:55 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 WARNING: 19.12.2024 11:26:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:26:58 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:26:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:26:58 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 19.12.2024 11:26:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:26:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:27:03 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 11:27:03 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:27:03 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:27:03 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:27:03 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:27:04 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 11:27:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:27:07 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 11:27:07 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:27:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 19.12.2024 11:27:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 11:27:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 19.12.2024 11:27:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:27:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 WARNING: 19.12.2024 11:27:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:27:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 11:27:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:27:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 11:27:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 11:27:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 11:27:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 11:27:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:27:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:27:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:27:12 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:27:16 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 11:27:19 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:27:19 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 11:27:19 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 11:27:19 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 11:27:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:27:19 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 11:27:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:27:21 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:21 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:27:21 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:21 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:27:21 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:27:21 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 11:27:21 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:27:21 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:27:21 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:21 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:27:22 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 11:27:22 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:27:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:27:24 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:27:24 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:27:25 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 11:27:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:25 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 11:27:26 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:26 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 11:27:27 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:27:27 BuffManager.StartBuffEffect() for BUFFID: 926 is already started! WARNING: 19.12.2024 11:27:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 11:27:27 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:27:27 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:27:28 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:27:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 11:27:29 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:27:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:27:29 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:27:30 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:27:30 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:30 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 11:27:31 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 19.12.2024 11:27:31 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 19.12.2024 11:27:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:31 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 11:27:31 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:27:31 BuffManager.StartBuffEffect() for BUFFID: 967 is already started! WARNING: 19.12.2024 11:27:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 11:27:31 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 11:27:32 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:27:32 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:27:33 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 11:27:33 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 11:27:33 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 11:27:34 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:27:34 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:27:34 BuffManager.StartBuffEffect() for BUFFID: 1036 is already started! LOG: 19.12.2024 11:27:35 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 11:27:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 11:27:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 11:27:35 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:27:36 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:27:36 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:27:36 BuffManager.StartBuffEffect() for BUFFID: 1089 is already started! WARNING: 19.12.2024 11:27:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:27:36 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:27:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 11:27:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 19.12.2024 11:27:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:27:39 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:27:40 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 11:27:42 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:27:47 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:27:47 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:27:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 11:27:47 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:27:48 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:27:48 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 11:27:48 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 11:27:49 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:27:49 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:27:49 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:27:49 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 19.12.2024 11:27:49 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:27:49 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:27:50 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:27:50 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 19.12.2024 11:27:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 11:27:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 11:27:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 11:27:53 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:27:53 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:27:53 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 11:27:53 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 11:27:54 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 11:27:54 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 11:27:54 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 11:27:54 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 11:27:55 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 11:27:55 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 11:27:55 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:27:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:27:55 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 11:27:56 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 11:27:57 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:28:01 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:28:03 Language Text not found! (Path: Kill Slagshooter) WARNING: 19.12.2024 11:28:03 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:28:03 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 19.12.2024 11:28:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:28:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 11:28:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 19.12.2024 11:28:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 11:28:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 11:28:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 11:28:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 19.12.2024 11:28:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:28:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 11:28:14 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:28:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:28:14 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 11:28:14 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 11:28:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:28:18 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 11:28:18 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 11:28:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:28:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:28:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:28:18 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 11:28:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:28:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:28:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 11:28:18 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 11:28:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 11:28:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 11:28:19 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 11:28:19 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 11:28:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 11:28:19 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:28:19 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 11:28:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 11:28:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:28:19 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 11:28:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:28:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 11:28:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 11:28:19 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 11:28:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 11:28:22 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:28:22 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:28:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:28:22 Language Text not found! (Path: Drone) WARNING: 19.12.2024 11:28:22 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:28:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:28:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:28:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 11:28:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:28:22 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:28:23 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:28:25 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 11:28:28 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:28:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 11:28:30 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:28:30 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 11:28:30 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:28:30 BuffManager.StartBuffEffect() for BUFFID: 1313 is already started! WARNING: 19.12.2024 11:28:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 11:28:30 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:28:31 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:28:31 GetIconByBuffType called with buffType: Overseeing LOG: 19.12.2024 11:28:31 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:28:31 BuffManager.StartBuffEffect() for BUFFID: 1322 is already started! LOG: 19.12.2024 11:28:31 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 11:28:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 11:28:32 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:28:32 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:28:33 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 19.12.2024 11:28:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:28:33 Quest is already completed. No progress will be updated. LOG: 19.12.2024 11:28:34 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 11:28:34 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 19.12.2024 11:28:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 19.12.2024 11:28:35 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:28:37 GetIconByBuffType called with buffType: Overseeing WARNING: 19.12.2024 11:28:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 11:28:39 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 11:28:39 Language Text not found! (Path: Kill Slagshooter) LOG: 19.12.2024 11:28:39 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 19.12.2024 11:28:41 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:28:41 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 11:28:43 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 19.12.2024 11:28:44 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 19.12.2024 11:28:46 WindowManager.LoadMenu => ResultMenu LOG: 19.12.2024 11:28:46 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 11:28:46 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 19.12.2024 11:28:46 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c9441f6cb846' GameSeed: P6?E-92A2 SeededCalls:323 SeededCallsLastDungeon:70 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 19.12.2024 11:28:46 UpdatePlayerProgress LOG: 19.12.2024 11:28:46 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 19.12.2024 11:28:46 Language Text not found! (Path: Drone) LOG: 19.12.2024 11:28:46 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 11:28:48 resetBetQuests LOG: 19.12.2024 11:28:48 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 19.12.2024 11:28:48 CreateAndSetNewGameSessionObject() => Seed: P6?E-92A2 LOG: 19.12.2024 11:28:48 GameSession.UpdateProgress(DRITY) => SessionGUID: '26a1c45b5cce' GameSeed: P6?E-92A2 SeededCalls:323 SeededCallsLastDungeon:70 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 19.12.2024 11:28:48 UpdatePlayerProgress LOG: 19.12.2024 11:28:48 GameSession.UpdateProgress(DRITY) => SessionGUID: '26a1c45b5cce' GameSeed: P6?E-92A2 SeededCalls:323 SeededCallsLastDungeon:70 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 19.12.2024 11:28:48 UpdatePlayerProgress WARNING: 19.12.2024 11:28:50 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_DroneQuests) could not be found. Mechionary Entry is missing! LOG: 19.12.2024 11:28:51 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 19.12.2024 11:28:52 WindowManager.LoadMenu => MainMenu LOG: 19.12.2024 11:28:52 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 11:28:52 WindowManager.UnloadMenu => InGameMenu LOG: 19.12.2024 11:28:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 11:28:52 WindowManager.UnloadMenu => ResultMenu WARNING: 19.12.2024 11:28:52 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.ExecuteHierarchy[T] (UnityEngine.GameObject root, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] callbackFunction) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 11:28:52 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 WARNING: 19.12.2024 11:28:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 19.12.2024 11:28:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 11:28:53 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 11:28:53 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 19.12.2024 11:28:53 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 11:28:53 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 19.12.2024 11:28:53 [RichPresenceManager] ChangeActivity to GeneralActivity ..