LOG: 19.12.2024 13:18:03 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 19.12.2024 13:18:03 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 13:18:03 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 19.12.2024 13:18:03 Try to ChangeLanguage() to ENGLISH WARNING: 19.12.2024 13:18:03 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 13:18:03 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 19.12.2024 13:18:03 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 19.12.2024 13:18:03 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 19.12.2024 13:18:04 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 19.12.2024 13:18:04 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 19.12.2024 13:18:04 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 13:18:04 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 19.12.2024 13:18:04 WindowManager.LoadMenu => MainMenu WARNING: 19.12.2024 13:18:05 RealLifeSessionController Prefab () or parent () is null, cannot load game object. LOG: 19.12.2024 13:18:05 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 19.12.2024 13:18:05 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 13:18:05 [STEAM] Received stats (0) and achievements (62) from Steam LOG: 19.12.2024 13:18:05 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 19.12.2024 13:18:05 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 19.12.2024 13:18:05 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 19.12.2024 13:18:05 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 19.12.2024 13:20:23 [STEAM] Received stats (0) and achievements (62) from Steam WARNING: 19.12.2024 13:20:47 Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead. LOG: 19.12.2024 13:20:47 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:20:47 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 19.12.2024 13:20:47 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 13:20:47 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 19.12.2024 13:20:47 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 13:21:06 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 19.12.2024 13:21:06 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 19.12.2024 13:21:07 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 19.12.2024 13:21:07 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 19.12.2024 13:21:07 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:21:07 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:21:07 Menu.UnloadMenuPanel => MM_Default LOG: 19.12.2024 13:21:09 is Loading Quests WARNING: 19.12.2024 13:21:09 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 13:21:09 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 19.12.2024 13:21:09 loaded mechionary progress for savegame:Scooby GangBang LOG: 19.12.2024 13:21:09 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 13:21:11 NEW GAMESEED: '2S7S-?YWU' resetSeededCalls: True LOG: 19.12.2024 13:21:11 WindowManager.LoadMenu => InGameMenu LOG: 19.12.2024 13:21:11 WindowManager.UnloadMenu => MainMenu LOG: 19.12.2024 13:21:11 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 19.12.2024 13:21:11 is Loading Quests WARNING: 19.12.2024 13:21:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 13:21:11 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 19.12.2024 13:21:11 loaded mechionary progress for savegame:Scooby GangBang WARNING: 19.12.2024 13:21:12 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 13:21:12 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 19.12.2024 13:21:14 CreateHomeBase completed successfully. LOG: 19.12.2024 13:21:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:21:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:21:14 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:21:14 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 19.12.2024 13:21:14 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:21:14 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 13:21:14 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:21:14 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:21:14 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 19.12.2024 13:21:14 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:21:14 CurrentRoom ReverbTheme isNone WARNING: 19.12.2024 13:21:20 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:21:20 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:21:20 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:21:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:21:20 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 13:21:20 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:20 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:20 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:20 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:31 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:31 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:32 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:32 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 13:21:32 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 WARNING: 19.12.2024 13:21:32 spawnpointed collided with wall, so its not spawning there, radius: 0.5f WARNING: 19.12.2024 13:21:32 spawnpointed collided with wall, so its not spawning there, radius: 0.5f WARNING: 19.12.2024 13:21:32 spawnpointed collided with wall, so its not spawning there, radius: 0.5f LOG: 19.12.2024 13:21:32 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:21:32 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:21:32 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:32 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:32 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:21:32 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:21:32 Language Text not found! (Path: Main Description) LOG: 19.12.2024 13:21:32 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 13:21:32 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:21:32 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:21:32 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:21:32 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:21:32 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:21:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:21:33 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 19.12.2024 13:21:33 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:21:33 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 13:21:33 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 13:21:33 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 13:21:33 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 13:21:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 13:21:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:21:34 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 13:21:34 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 13:21:34 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:21:34 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:21:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:21:34 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 19.12.2024 13:21:35 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 13:21:35 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:35 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:36 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:36 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:36 [FMOD] Max number of listeners reached : 8. WARNING: 19.12.2024 13:21:36 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 13:21:36 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 19.12.2024 13:21:36 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:21:36 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:21:36 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:21:36 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:21:36 Language Text not found! (Path: Main Description) LOG: 19.12.2024 13:21:36 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 13:21:36 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:21:36 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:21:36 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:21:36 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:21:36 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:21:36 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 19.12.2024 13:21:36 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 19.12.2024 13:21:36 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 19.12.2024 13:21:37 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:21:37 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:21:37 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 19.12.2024 13:21:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:21:38 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 13:21:38 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:21:38 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:21:38 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:21:38 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:21:38 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:21:39 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 19.12.2024 13:21:39 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 13:21:39 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 13:21:39 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:21:39 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:21:40 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 19.12.2024 13:21:40 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 19.12.2024 13:21:40 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 19.12.2024 13:21:40 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:21:40 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:21:40 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 19.12.2024 13:21:43 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 13:21:43 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:21:43 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:21:43 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:21:43 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:21:43 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:21:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 13:21:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:21:44 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:21:44 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 19.12.2024 13:21:45 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:21:45 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:21:45 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:21:45 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 19.12.2024 13:21:45 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 13:21:45 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:45 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:21:48 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 13:21:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:21:48 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 13:21:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:21:48 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 13:21:49 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 13:21:49 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 19.12.2024 13:21:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:21:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:21:50 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 13:21:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 19.12.2024 13:21:56 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 13:21:56 Menu.UnloadMenuPanel => MM_Options LOG: 19.12.2024 13:21:58 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 13:21:58 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 13:21:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:21:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:21:58 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 13:21:59 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:21:59 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:22:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:22:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:22:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:22:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:22:01 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 19.12.2024 13:22:01 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:01 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:22:04 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 13:22:04 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:22:04 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:22:04 Language Text not found! (Path: Wrough, Smithing Helper) LOG: 19.12.2024 13:22:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:22:04 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:22:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:13 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:13 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:22:13 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:22:17 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 13:22:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:32 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:32 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:22:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 13:22:39 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:22:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:22:39 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:22:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:22:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:22:39 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 13:22:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:22:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:22:41 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:22:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:22:44 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:22:48 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 13:22:48 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:22:48 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:22:48 Language Text not found! (Path: Aster, the Bondmaid) LOG: 19.12.2024 13:22:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:22:48 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:22:56 Language Text not found! (Path: %) WARNING: 19.12.2024 13:23:10 Language Text not found! (Path: %) WARNING: 19.12.2024 13:23:12 Language Text not found! (Path: %) WARNING: 19.12.2024 13:23:15 Language Text not found! (Path: %) LOG: 19.12.2024 13:23:24 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:23:25 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 13:23:28 Language Text not found! (Path: %) WARNING: 19.12.2024 13:23:29 Language Text not found! (Path: %) WARNING: 19.12.2024 13:23:31 Language Text not found! (Path: %) WARNING: 19.12.2024 13:23:32 Language Text not found! (Path: %) LOG: 19.12.2024 13:23:32 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 13:23:32 Language Text not found! (Path: %) LOG: 19.12.2024 13:23:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 13:23:33 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:23:33 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:23:33 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:23:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:23:33 Menu.UnloadMenuPanel => BaseShopPanel LOG: 19.12.2024 13:23:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:23:35 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:23:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:23:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:23:36 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:23:36 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:23:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:23:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:23:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:23:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:23:37 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:23:54 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 19.12.2024 13:24:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:24:00 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:24:01 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:01 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:24:02 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 13:24:02 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:24:02 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 13:24:02 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:24:02 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 13:24:04 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 13:24:04 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 19.12.2024 13:24:04 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 13:24:05 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Restart' LOG: 19.12.2024 13:24:05 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 13:24:05 Menu.UnloadMenuPanel => ESC_Restart LOG: 19.12.2024 13:24:06 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 13:24:06 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 19.12.2024 13:24:07 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 13:24:07 WindowManager.LoadMenu => MainMenu LOG: 19.12.2024 13:24:07 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 13:24:07 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 13:24:07 Menu.UnloadMenuPanel => ESC_Exit LOG: 19.12.2024 13:24:07 WindowManager.UnloadMenu => InGameMenu LOG: 19.12.2024 13:24:07 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:24:07 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:24:07 EvaluateEmotionalOvercharge() => Difficulty : Intended value 90 LOG: 19.12.2024 13:24:07 EvaluateEmotionalOvercharge() => Difficulty : Intended value 90 LOG: 19.12.2024 13:24:07 EvaluateEmotionalOvercharge() => Difficulty : Intended value 90 LOG: 19.12.2024 13:24:07 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:24:07 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 19.12.2024 13:24:07 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 13:24:08 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 19.12.2024 13:24:08 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 13:24:08 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 19.12.2024 13:24:08 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 19.12.2024 13:24:09 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 19.12.2024 13:24:09 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 19.12.2024 13:24:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:24:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:24:09 Menu.UnloadMenuPanel => MM_Default LOG: 19.12.2024 13:24:10 is Loading Quests WARNING: 19.12.2024 13:24:10 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 13:24:10 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 19.12.2024 13:24:10 loaded mechionary progress for savegame:Scooby GangBang LOG: 19.12.2024 13:24:10 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 13:24:13 NEW GAMESEED: '?EK6-W999' resetSeededCalls: True LOG: 19.12.2024 13:24:13 WindowManager.LoadMenu => InGameMenu LOG: 19.12.2024 13:24:13 WindowManager.UnloadMenu => MainMenu LOG: 19.12.2024 13:24:13 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 19.12.2024 13:24:13 is Loading Quests WARNING: 19.12.2024 13:24:13 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 13:24:13 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 19.12.2024 13:24:13 loaded mechionary progress for savegame:Scooby GangBang WARNING: 19.12.2024 13:24:13 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 13:24:13 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:24:14 CreateHomeBase completed successfully. LOG: 19.12.2024 13:24:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:24:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:24:14 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:24:14 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:24:14 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:24:14 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 13:24:14 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:24:14 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:24:14 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 19.12.2024 13:24:14 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:24:14 CurrentRoom ReverbTheme isNone WARNING: 19.12.2024 13:24:20 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:24:20 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:24:20 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:24:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:24:20 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 13:24:20 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:20 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:21 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:21 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 13:24:21 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:24:21 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:24:21 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:24:21 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:24:21 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:24:21 Language Text not found! (Path: Main Description) LOG: 19.12.2024 13:24:21 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 13:24:21 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:24:21 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:24:21 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:24:21 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:24:21 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:24:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:24:22 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 19.12.2024 13:24:22 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 13:24:22 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 13:24:23 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 13:24:23 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 13:24:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 13:24:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:24:23 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 13:24:23 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 13:24:23 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 13:24:23 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 13:24:23 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 13:24:23 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:24:23 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:24:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:24:23 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 19.12.2024 13:24:23 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 13:24:24 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:24 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:26 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:26 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:27 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:27 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:27 [FMOD] Max number of listeners reached : 8. WARNING: 19.12.2024 13:24:27 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 13:24:27 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:24:27 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:24:27 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:24:27 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:24:27 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 13:24:27 Language Text not found! (Path: Main Description) LOG: 19.12.2024 13:24:27 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 13:24:27 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:24:27 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:24:27 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:24:27 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:24:27 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:24:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:24:28 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 13:24:28 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 13:24:28 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 13:24:28 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 13:24:28 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:24:28 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:24:28 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:24:29 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 13:24:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 13:24:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:24:29 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 13:24:29 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 13:24:29 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 13:24:29 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 13:24:29 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 19.12.2024 13:24:29 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:24:29 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:24:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:24:29 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 19.12.2024 13:24:29 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 13:24:30 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:30 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:30 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:30 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:31 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:31 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:31 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:31 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:24:34 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:24:40 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:24:41 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:24:41 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:24:41 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:41 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:24:42 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:24:44 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:24:45 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:24:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:24:46 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:24:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:50 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:50 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:24:51 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:24:53 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 13:24:53 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:24:53 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:24:53 Language Text not found! (Path: Aster, the Bondmaid) LOG: 19.12.2024 13:24:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:24:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:24:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 13:24:54 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:24:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:24:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:24:54 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:24:54 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:24:55 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:24:55 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 13:24:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:57 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:57 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:58 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:58 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:24:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:24:59 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 13:24:59 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 13:24:59 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 13:24:59 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 19.12.2024 13:25:09 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:25:09 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:25:21 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:25:51 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:25:54 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 19.12.2024 13:25:54 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 13:25:54 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 13:25:54 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:25:54 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 13:25:54 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 13:25:54 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:25:54 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 13:25:55 Generate Level Started! Level: Level_A theme: Wut GameSeed: ?EK6-W999 SeedCalls: 88 LOG: 19.12.2024 13:25:57 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A WARNING: 19.12.2024 13:25:58 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:25:58 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 13:25:59 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:25:59 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:25:59 Generate Level Completed! Loading time: 3,994s LOG: 19.12.2024 13:25:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:25:59 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:25:59 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:25:59 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:25:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:25:59 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 13:25:59 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:25:59 UpdatePlayerProgress LOG: 19.12.2024 13:25:59 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:25:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:25:59 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:25:59 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:25:59 UpdatePlayerProgress LOG: 19.12.2024 13:25:59 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:25:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:25:59 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:25:59 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:25:59 UpdatePlayerProgress LOG: 19.12.2024 13:25:59 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:25:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:25:59 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:25:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:25:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:25:59 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:25:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:25:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:25:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:25:59 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:25:59 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 13:25:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:25:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:25:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:26:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:26:02 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 13:26:02 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:26:02 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:26:02 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:26:02 Language Text not found! (Path: Meter) WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:26:02 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:26:06 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:26:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:26:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:26:11 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:26:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:26:13 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:26:14 TryAddItem(WeaponAddin) => Items.Addins.RadioactiveName LOG: 19.12.2024 13:26:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:26:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:26:17 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:26:18 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:26:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:26:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:26:21 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:26:22 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:26:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:26:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 19.12.2024 13:26:25 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:26:26 TryAddItem(WeaponAddin) => Items.Addins.PressurizerName LOG: 19.12.2024 13:26:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:26:26 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:26:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 19.12.2024 13:26:33 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:26:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:26:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:26:38 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:26:39 TryAddItem(WeaponAddin) => Items.Addins.BoomerangName LOG: 19.12.2024 13:26:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:26:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:26:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:26:40 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:40 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:26:40 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:26:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 13:26:43 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:43 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:26:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 13:26:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:26:45 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:26:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 13:26:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:26:47 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 13:26:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 13:26:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 13:26:47 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:26:47 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:47 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:26:48 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:26:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 13:26:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 13:26:49 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:26:49 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:26:49 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:26:50 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:26:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:26:51 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 13:26:52 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 WARNING: 19.12.2024 13:26:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:26:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:26:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:26:52 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 13:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 19.12.2024 13:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 13:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 13:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 13:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 13:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 13:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 13:26:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:26:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:26:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 13:26:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 13:26:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:26:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 13:26:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 WARNING: 19.12.2024 13:26:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:26:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:26:56 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:26:58 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 13:26:58 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:26:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:26:59 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:27:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:27:02 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:27:02 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 13:27:02 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 13:27:02 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:27:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:27:02 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:27:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:27:02 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:27:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:27:02 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:27:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:27:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:04 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:27:04 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:27:05 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:27:05 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:27:08 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 13:27:08 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 19.12.2024 13:27:08 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 13:27:08 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 13:27:08 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:27:08 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:27:08 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:27:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 13:27:09 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:27:14 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:27:14 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:27:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:27:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:27:14 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:27:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:27:14 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:27:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:27:14 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 13:27:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:27:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:27:16 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:16 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:16 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:16 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:27:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:27:17 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 19.12.2024 13:27:17 DestroyDestructibleInScene() => Anger_Destructibles LOG: 19.12.2024 13:27:17 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:27:17 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:27:17 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 13:27:18 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 13:27:18 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 13:27:19 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 13:27:19 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 13:27:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:20 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 13:27:21 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:27:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:27:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:21 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:27:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:27:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:24 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:27:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:27:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:27:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:27:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:27:30 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 13:27:30 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:27:30 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 13:27:30 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:27:30 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 13:27:32 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 13:27:32 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 19.12.2024 13:27:32 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:27:32 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:27:32 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 13:27:33 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 19.12.2024 13:27:33 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 13:27:33 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 13:27:33 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 13:27:33 Menu.UnloadMenuPanel => MM_Options LOG: 19.12.2024 13:27:33 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:27:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:27:33 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 13:27:36 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:27:36 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:27:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:27:39 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:27:39 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:27:39 MapSelector.CloseMapSelector LOG: 19.12.2024 13:27:39 MapSelector.CloseMapSelector LOG: 19.12.2024 13:27:40 MapSelector.CloseMapSelector LOG: 19.12.2024 13:27:40 MapSelector.CloseMapSelector LOG: 19.12.2024 13:27:43 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:27:46 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:27:48 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:27:52 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 13:27:52 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:145 SeededCallsLastDungeon:57 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 13:27:52 UpdatePlayerProgress LOG: 19.12.2024 13:27:52 UpdatePlayerProgress LOG: 19.12.2024 13:27:52 UpdatePlayerProgress LOG: 19.12.2024 13:27:52 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:27:52 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 13:27:52 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:27:53 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 13:27:53 Generate Level Started! Level: Level_A theme: Wut GameSeed: ?EK6-W999 SeedCalls: 146 LOG: 19.12.2024 13:27:55 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A WARNING: 19.12.2024 13:27:58 [FMOD] Max number of listeners reached : 8. WARNING: 19.12.2024 13:27:58 Combine mesh instance 0 is null. LOG: 19.12.2024 13:27:59 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 13:28:00 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:28:00 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:28:01 Generate Level Completed! Loading time: 7,749s LOG: 19.12.2024 13:28:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:28:01 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:28:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:28:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:28:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:28:01 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:01 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:01 UpdatePlayerProgress LOG: 19.12.2024 13:28:01 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:28:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:01 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 13:28:01 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:01 UpdatePlayerProgress LOG: 19.12.2024 13:28:01 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:28:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:01 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 13:28:01 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:01 UpdatePlayerProgress LOG: 19.12.2024 13:28:01 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:28:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:01 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:28:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:28:01 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:01 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:01 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:28:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:28:01 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:28:01 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:28:02 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:28:02 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:02 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:02 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:02 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:03 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:03 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:04 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 13:28:05 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 13:28:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 13:28:05 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:05 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:28:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:28:06 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 13:28:06 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:06 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:06 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 13:28:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 WARNING: 19.12.2024 13:28:07 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 13:28:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 13:28:08 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 19.12.2024 13:28:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 13:28:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 13:28:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 13:28:08 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 13:28:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 13:28:09 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:28:09 TrySpawnEnemy ANGER_Stationary_Turret delay 1,75 LOG: 19.12.2024 13:28:09 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 13:28:09 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:28:09 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 13:28:09 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:28:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:28:09 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:28:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:28:09 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:28:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:28:09 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:09 AddEnemy ANGER_StationaryGenerator WARNING: 19.12.2024 13:28:09 ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 13:28:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 13:28:09 AddEnemy ANGER_StationaryGenerator_01 WARNING: 19.12.2024 13:28:09 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 13:28:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 13:28:09 AddEnemy ANGER_StationaryGenerator_02 WARNING: 19.12.2024 13:28:09 ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 13:28:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 13:28:09 AddEnemy ANGER_StationaryGenerator_03 WARNING: 19.12.2024 13:28:09 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 13:28:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 13:28:10 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:28:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:28:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:28:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:28:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:28:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:28:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:28:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:28:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:28:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:28:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:28:11 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:28:13 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 19.12.2024 13:28:13 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 13:28:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:19 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:28:21 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:28:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:28:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:28:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:28:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:28:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:28:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:28:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:28:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:28:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:37 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:28:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:28:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:28:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:28:39 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:39 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:28:40 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:28:40 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:28:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:28:43 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:43 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:44 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:28:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:28:44 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 13:28:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:28:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:28:45 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:28:46 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 19.12.2024 13:28:47 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:28:47 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:48 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:50 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:50 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:51 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:28:53 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 13:28:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 WARNING: 19.12.2024 13:28:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:28:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:28:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:28:55 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 13:28:56 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:28:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 13:28:56 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:28:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 13:28:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 13:28:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 WARNING: 19.12.2024 13:28:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:58 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 13:28:58 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:28:58 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:58 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:28:58 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:28:59 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:29:00 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:29:00 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:29:01 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:29:02 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:29:02 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:29:02 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:29:02 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:29:02 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:29:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:29:02 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:29:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:29:02 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:29:03 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! ERROR: 19.12.2024 13:29:04 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) WARNING: 19.12.2024 13:29:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:29:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:29:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:29:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:29:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:29:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:29:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:29:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:29:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:29:04 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:29:04 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! LOG: 19.12.2024 13:29:04 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:29:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:29:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:10 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:29:15 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:29:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:29:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:29:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:29:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:28 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:29:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:29:30 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:29:30 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:29:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 13:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:29:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:29:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:29:32 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:29:32 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 13:29:32 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:29:32 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 13:29:34 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:35 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:43 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:45 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:45 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:29:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:29:45 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 13:29:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:29:45 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:29:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 19.12.2024 13:29:45 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 19.12.2024 13:29:45 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:29:45 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:29:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:29:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:29:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:29:46 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' WARNING: 19.12.2024 13:29:46 Menu.LoadMenuPanel AbilitySkillContext failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 19.12.2024 13:29:46 InfoPanel: BreakCurrendInfoPanelAnimation! WARNING: 19.12.2024 13:29:46 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 WARNING: 19.12.2024 13:29:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:29:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:29:46 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:29:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 13:29:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:29:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:29:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 13:29:48 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 19.12.2024 13:29:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:51 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:56 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:29:56 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:29:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:29:56 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:29:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 13:29:57 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:29:57 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:29:58 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:29:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 19.12.2024 13:29:58 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 19.12.2024 13:29:59 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 13:29:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:29:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:29:59 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:29:59 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:29:59 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:29:59 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:29:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:30:03 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:30:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 13:30:06 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:30:06 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:30:08 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:30:08 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:30:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:30:08 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:30:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:30:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:30:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 13:30:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:30:10 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 19.12.2024 13:30:11 Ambient VFX this room or lv theme is null LOG: 19.12.2024 13:30:11 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:30:19 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:31:06 DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 19.12.2024 13:31:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:08 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:31:12 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:31:12 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:13 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:22 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:31:22 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:23 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:24 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:31:24 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:25 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:31:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:31:25 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:31:25 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 13:31:25 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 13:31:25 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:31:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:31:25 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:31:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:31:25 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:31:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:31:25 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:26 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:31:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:31:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:31:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:31:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:31:27 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:31:27 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:31:27 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:31:27 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:31:27 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:31:27 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 19.12.2024 13:31:29 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:31:29 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:31:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:33 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:31:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:34 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:31:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:31:37 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:31:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:31:40 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 WARNING: 19.12.2024 13:31:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:31:40 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:31:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:31:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:31:43 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:31:43 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:44 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:44 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:31:44 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:45 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:48 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:31:48 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:49 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:54 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:31:54 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:55 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:55 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:31:55 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:31:55 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:31:55 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:31:56 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:31:57 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:31:59 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 13:31:59 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:31:59 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:31:59 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:31:59 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:32:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:32:00 initialises raritymodes LOG: 19.12.2024 13:32:00 equipmentRarity:Level_1 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_1 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_3 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_2 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_2 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_2 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_3 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_1 LOG: 19.12.2024 13:32:00 equipmentRarity:Level_1 LOG: 19.12.2024 13:32:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:32:01 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:32:02 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:32:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:32:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 13:32:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:32:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:32:03 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:32:04 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:32:05 LootContextPanel OnButtonSuccess => tabRight WARNING: 19.12.2024 13:32:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:32:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 13:32:06 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:32:07 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:32:07 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:32:07 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:32:08 LootContextPanel OnButtonSuccess => tabRight LOG: 19.12.2024 13:32:08 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 19.12.2024 13:32:08 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:32:09 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:32:09 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 13:32:09 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:32:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:32:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:32:10 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:32:10 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:32:11 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:32:11 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:32:12 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:32:13 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:32:13 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:32:13 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:32:13 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:32:14 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:32:15 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:32:19 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 13:32:19 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:32:19 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:32:19 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:32:19 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:32:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:32:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:32:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:32:21 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:32:21 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:32:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:32:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 13:32:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:32:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:32:24 LootContextPanel OnButtonSuccess => tabRight LOG: 19.12.2024 13:32:24 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 13:32:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:32:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 13:32:29 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:32:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:32:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 13:32:32 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:32:33 TryAddItem(WeaponAddin) => Items.Addins.OrbiterName WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:32:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:32:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 13:32:33 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 13:32:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:32:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:32:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 13:32:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:32:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 13:32:42 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 13:32:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:32:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:32:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:32:42 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:32:42 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:32:42 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:32:42 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:32:43 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:32:44 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:32:44 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:32:45 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:32:48 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:32:49 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:32:49 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:32:49 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 19.12.2024 13:32:49 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! WARNING: 19.12.2024 13:32:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:32:49 OnPlayerEnterRoom() MinimapObjects #8 is null ... continue! LOG: 19.12.2024 13:32:57 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:33:07 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 19.12.2024 13:33:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:33:12 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:33:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:33:15 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:33:20 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:33:21 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:33:21 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:33:24 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:33:24 Not possible to determine jump position! forwardJump? False LOG: 19.12.2024 13:33:25 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:33:26 Not possible to determine jump position! forwardJump? False LOG: 19.12.2024 13:33:29 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:33:40 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 13:33:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:33:40 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:33:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:33:46 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 13:33:46 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:33:46 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:33:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:33:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:33:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:33:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:33:48 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:33:50 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:33:51 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 19.12.2024 13:33:52 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:33:52 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:33:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:33:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 19.12.2024 13:33:59 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:33:59 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:34:00 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:34:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:34:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:34:01 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:34:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:34:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 19.12.2024 13:34:07 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:34:09 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:34:10 TryAddItem(WeaponAddin) => Items.Addins.CombustionName WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 13:34:10 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:34:10 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:34:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:34:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:34:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:34:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:34:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:34:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:34:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:34:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:34:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 13:34:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 13:34:17 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:34:17 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:34:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:34:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:34:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:34:20 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:34:21 TryAddItem(WeaponAddin) => Items.Addins.MeteorizerName LOG: 19.12.2024 13:34:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:34:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:34:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:34:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:34:22 Menu.UnloadMenuPanel => LootContext WARNING: 19.12.2024 13:34:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:34:28 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:34:28 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:34:53 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 19.12.2024 13:34:53 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:198 SeededCallsLastDungeon:52 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 13:34:53 UpdatePlayerProgress LOG: 19.12.2024 13:34:53 UpdatePlayerProgress LOG: 19.12.2024 13:34:53 UpdatePlayerProgress LOG: 19.12.2024 13:34:53 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:34:53 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 13:34:53 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:34:53 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 WARNING: 19.12.2024 13:34:53 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 13:34:53 Generate Level Started! Level: Level_B theme: Wut GameSeed: ?EK6-W999 SeedCalls: 199 LOG: 19.12.2024 13:34:56 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A WARNING: 19.12.2024 13:34:57 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:34:58 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 13:34:59 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:34:59 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:34:59 Generate Level Completed! Loading time: 5,444s LOG: 19.12.2024 13:34:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:34:59 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:34:59 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:34:59 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:34:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:34:59 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:34:59 UpdatePlayerProgress LOG: 19.12.2024 13:34:59 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:34:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:34:59 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:34:59 UpdatePlayerProgress LOG: 19.12.2024 13:34:59 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:34:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:34:59 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:34:59 UpdatePlayerProgress LOG: 19.12.2024 13:34:59 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:34:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:34:59 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:34:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:34:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:34:59 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:34:59 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:34:59 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:34:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:35:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:35:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:35:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:35:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:35:00 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 13:35:01 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:35:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:35:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 13:35:02 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:35:02 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:35:03 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:35:03 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:35:08 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:35:08 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:35:09 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:35:09 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:09 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:35:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:35:10 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:35:14 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 13:35:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:35:15 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 13:35:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:35:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:35:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:35:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:35:18 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:35:18 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:35:19 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:35:19 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:35:19 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:19 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:35:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 13:35:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 13:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 13:35:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 13:35:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:35:24 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 13:35:24 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:35:25 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:35:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 19.12.2024 13:35:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 13:35:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 13:35:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 WARNING: 19.12.2024 13:35:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 13:35:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 WARNING: 19.12.2024 13:35:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:35:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:35:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:35:30 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:35:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:30 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:35:30 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:35:33 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:35:44 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 13:35:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:46 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:35:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:35:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:47 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:35:49 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:49 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:35:51 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:35:51 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:35:51 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:35:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:35:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:35:52 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:35:52 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:35:52 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:35:52 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:35:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:35:52 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:35:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:35:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:35:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:35:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:35:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:35:54 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:35:54 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:35:54 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:35:54 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:35:55 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:35:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:35:55 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:35:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:35:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:35:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:56 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 13:35:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:35:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:35:59 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:36:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:36:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:36:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:36:06 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 13:36:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 13:36:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 13:36:07 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 13:36:10 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:36:12 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 19.12.2024 13:36:12 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:36:12 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:36:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:36:12 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:36:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:36:12 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:36:12 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:36:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:36:14 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:36:14 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:36:15 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:36:16 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:36:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:36:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:36:19 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:36:19 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:36:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:36:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:36:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:36:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:36:27 LootContextPanel OnButtonSuccess => confirm WARNING: 19.12.2024 13:36:27 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPON_DoubleMode) wurde kein passendes MechionaryEntry gefunden ... LOG: 19.12.2024 13:36:27 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 13:36:28 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:36:28 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:36:28 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:36:30 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:36:31 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:36:32 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 13:36:32 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:36:33 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:36:33 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:36:33 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:36:33 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:36:35 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:36:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:36:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:36:36 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:36:37 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:36:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:36:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:36:42 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:36:42 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:36:44 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:36:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:36:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:36:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:36:46 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 13:36:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:36:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:36:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:36:48 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:36:49 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 13:36:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 13:36:51 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:36:55 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:36:55 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 19.12.2024 13:36:55 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 13:36:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:36:55 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 13:36:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:36:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:36:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:36:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:36:57 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:36:57 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:36:57 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:36:58 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:37:00 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 19.12.2024 13:37:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:37:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:37:00 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 13:37:00 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:37:01 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:37:02 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:37:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:37:04 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:37:05 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:37:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:07 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 13:37:07 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:37:07 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:37:07 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:37:07 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:37:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:37:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:37:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:37:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:37:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:37:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:37:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:37:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:37:09 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 13:37:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:37:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:37:12 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:37:12 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 13:37:13 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:37:13 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:37:13 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:37:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:37:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:16 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:37:17 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:37:17 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 13:37:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:37:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:37:18 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:37:19 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:37:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:37:21 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:37:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:21 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:37:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:37:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:37:31 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:37:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:37:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 13:37:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_10 WARNING: 19.12.2024 13:37:38 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:37:38 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:37:40 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:37:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 13:37:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_12 LOG: 19.12.2024 13:37:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_11 LOG: 19.12.2024 13:37:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 19.12.2024 13:37:44 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:37:49 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:37:51 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:37:51 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:51 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:37:52 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:37:52 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:37:52 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 13:37:52 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:37:52 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:37:52 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:37:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:37:55 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:37:55 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:37:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 13:37:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 13:37:56 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:37:56 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:37:57 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:37:57 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:37:58 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:37:58 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:37:58 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 13:37:58 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:37:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 13:37:59 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:37:59 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:38:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:38:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 13:38:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:38:00 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:00 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:38:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:00 Menu.UnloadMenuPanel => ItemUpgradeContext WARNING: 19.12.2024 13:38:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:38:01 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:01 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:38:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:38:02 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:38:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:16 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:16 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 13:38:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:38:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 13:38:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:38:26 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:26 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:38:27 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 13:38:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:38:29 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:29 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:32 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:32 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:38:33 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:38:34 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:38:34 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:34 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:34 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:34 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:38:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:38:35 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:35 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:38:36 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:36 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:38:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:38:37 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:38:39 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 13:38:39 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 13:38:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:38:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 13:38:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:38:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 13:38:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:38:40 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:38:40 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:38:40 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 13:38:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:38:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:38:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:38:41 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:38:44 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:38:44 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:38:45 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:38:46 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:38:46 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:38:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:39:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:39:00 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:39:03 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:39:08 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 19.12.2024 13:39:08 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:270 SeededCallsLastDungeon:71 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 19.12.2024 13:39:08 UpdatePlayerProgress LOG: 19.12.2024 13:39:08 UpdatePlayerProgress LOG: 19.12.2024 13:39:08 UpdatePlayerProgress LOG: 19.12.2024 13:39:08 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:39:08 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 13:39:08 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:39:08 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 19.12.2024 13:39:08 Generate Level Started! Level: Level_B theme: Wut GameSeed: ?EK6-W999 SeedCalls: 271 WARNING: 19.12.2024 13:39:12 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:39:14 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 13:39:14 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied LOG: 19.12.2024 13:39:17 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:39:17 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:39:17 Generate Level Completed! Loading time: 9,267s LOG: 19.12.2024 13:39:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:17 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:39:17 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:39:17 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:39:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:17 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:39:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:39:17 UpdatePlayerProgress LOG: 19.12.2024 13:39:17 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:39:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:39:17 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:39:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:39:17 UpdatePlayerProgress LOG: 19.12.2024 13:39:17 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:39:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:39:17 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:39:17 UpdatePlayerProgress LOG: 19.12.2024 13:39:17 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:39:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:39:17 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:39:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:39:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:18 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:39:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:39:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:39:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:39:18 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:18 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 13:39:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:39:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:39:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:39:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:39:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:39:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:39:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:39:20 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:39:20 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 13:39:20 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:39:20 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 13:39:21 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:23 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:24 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:25 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:25 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:39:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:25 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 13:39:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:25 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 13:39:25 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:39:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 19.12.2024 13:39:25 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) WARNING: 19.12.2024 13:39:25 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:39:25 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:39:26 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 13:39:26 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:39:26 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:39:26 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:39:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:26 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:26 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:39:26 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 19.12.2024 13:39:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:39:27 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:28 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 13:39:28 Language Text not found! (Path: Amount of Dogs) LOG: 19.12.2024 13:39:31 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:31 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:39:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:31 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:39:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:33 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:39:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 13:39:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:39:33 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:39:33 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:39:34 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 13:39:34 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:39:34 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:39:34 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:39:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:34 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:39:34 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 13:39:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:39:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:47 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:55 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:39:59 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:39:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:59 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:39:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:39:59 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 13:40:00 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:40:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 13:40:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:40:00 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:40:00 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:40:00 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 13:40:01 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:40:01 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 13:40:01 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 13:40:01 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 13:40:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:40:01 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:40:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:40:01 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 13:40:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:40:01 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:40:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:40:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:03 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 19.12.2024 13:40:03 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:40:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:06 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:40:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 19.12.2024 13:40:07 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:40:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:09 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:40:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:16 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:40:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:40:19 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 13:40:20 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 13:40:20 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 13:40:20 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:40:20 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 19.12.2024 13:40:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:40:23 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:40:24 DestroyDestructibleInScene() => ANGER_Destructible_Crate_04 LOG: 19.12.2024 13:40:24 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 13:40:24 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 13:40:25 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Crate_05 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 19.12.2024 13:40:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:40:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:40:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:40:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:40:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:40:31 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:40:31 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 13:40:31 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 13:40:31 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:40:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:40:31 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:40:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:33 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:33 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:33 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:40:33 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:40:34 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:40:34 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 13:40:35 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:40:36 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:40:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:37 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:40:37 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:40:37 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:40:39 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:40:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:41 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:40:41 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:40:41 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:40:41 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:40:41 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 13:40:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:46 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:40:46 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 13:40:46 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 13:40:46 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:40:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:40:46 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:40:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:40:46 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:40:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:40:46 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 13:40:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:40:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:40:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:40:48 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:40:49 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:40:49 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:49 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:51 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:40:51 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 13:40:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:40:52 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:40:52 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:40:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 13:40:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:40:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:40:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:40:53 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: BASE_Destructible_OilBarrel LOG: 19.12.2024 13:40:53 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 13:40:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:40:54 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 13:40:54 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: BASE_Destructible_OilBarrel_01 LOG: 19.12.2024 13:40:54 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 13:40:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:40:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:40:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:55 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 13:40:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:40:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:40:55 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:40:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:40:58 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:40:58 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:01 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:01 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:41:01 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:41:01 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 19.12.2024 13:41:01 Added rewardType: CCore LOG: 19.12.2024 13:41:01 Added rewardType: ChampFrag LOG: 19.12.2024 13:41:01 Added rewardType: EMOTES WARNING: 19.12.2024 13:41:01 New Selection was created: True LOG: 19.12.2024 13:41:01 Difficulty selected: EASY LOG: 19.12.2024 13:41:01 SelectedType: CCore; SelectedRarity: Level_1 LOG: 19.12.2024 13:41:01 Difficulty selected: EASY LOG: 19.12.2024 13:41:01 SelectedType: CCore; SelectedRarity: Level_1 WARNING: 19.12.2024 13:41:01 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:01 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player2' LOG: 19.12.2024 13:41:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:41:02 Difficulty selected: MEDIUM LOG: 19.12.2024 13:41:02 SelectedType: ChampFrag; SelectedRarity: Level_2 LOG: 19.12.2024 13:41:02 Difficulty selected: HARD LOG: 19.12.2024 13:41:02 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 19.12.2024 13:41:04 the current rewards of the challengmachine have been saved LOG: 19.12.2024 13:41:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 19.12.2024 13:41:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:41:04 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:41:04 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:41:04 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:41:04 Spawned wave#1 for Difficulty#2 LOG: 19.12.2024 13:41:05 Menu.UnloadMenuPanel => ChallangerArcade LOG: 19.12.2024 13:41:05 the current rewards of the challengmachine have been saved WARNING: 19.12.2024 13:41:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:41:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:41:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:41:06 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:41:06 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 13:41:06 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:41:06 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:41:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:41:07 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:41:08 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_03 LOG: 19.12.2024 13:41:08 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 13:41:10 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:41:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:41:13 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 19.12.2024 13:41:13 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 13:41:14 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:41:17 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:41:18 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:41:18 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:41:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:26 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:41:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:31 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:41:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:41:33 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:41:39 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:41:42 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:41:44 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:41:44 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 13:41:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:44 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:41:44 Difficulty#2 Challenge cleared! LOG: 19.12.2024 13:41:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:41:47 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 13:41:48 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:48 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:41:48 Reward: EMOTES; RarityLevel: Level_3 LOG: 19.12.2024 13:41:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:41:48 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 13:41:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:41:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:41:51 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:41:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:41:55 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:41:57 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 19.12.2024 13:41:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:41:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:41:57 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:41:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:41:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:41:59 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:42:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:42:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:42:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:42:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:42:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:42:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:42:11 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 13:42:12 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:42:12 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:42:12 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:42:19 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 13:42:20 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:42:20 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:42:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:42:20 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 13:42:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:42:23 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:42:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:42:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:42:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:42:24 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 13:42:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:42:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:42:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:42:26 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:42:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 13:42:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 13:42:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 19.12.2024 13:42:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:42:28 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:42:32 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:42:38 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:42:39 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:42:41 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:42:42 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:42:44 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:42:45 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:42:54 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:42:56 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:44:01 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:44:29 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:44:29 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 13:44:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 13:44:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:44:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 13:44:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:44:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:44:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:44:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:31 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:31 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:31 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:44:32 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:44:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:33 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:44:33 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:44:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 13:44:34 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 13:44:35 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:44:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 13:44:38 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:44:40 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:44:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:44:46 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:44:48 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:44:50 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:44:53 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:44:53 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:44:53 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:44:53 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 13:44:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:44:53 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 13:44:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:44:53 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 13:44:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:44:53 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:44:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:44:53 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 13:44:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:44:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:44:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:44:55 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:44:55 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:44:57 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:44:58 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:44:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:44:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:00 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:45:00 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:45:01 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 13:45:01 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer2 LOG: 19.12.2024 13:45:02 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:45:02 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 13:45:02 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer2 LOG: 19.12.2024 13:45:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:03 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:45:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:07 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:45:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:45:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:10 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:45:10 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:45:11 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:45:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:11 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:45:11 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:45:12 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 19.12.2024 13:45:12 DestroyDestructibleInScene() => Anger_Destructibles LOG: 19.12.2024 13:45:12 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 13:45:12 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:45:12 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 13:45:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:45:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:15 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:45:21 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 19.12.2024 13:45:21 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 13:45:22 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:45:23 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:45:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:45:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:45:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:45:26 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:45:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:45:26 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:45:27 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:45:27 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:45:27 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:45:30 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 13:45:30 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:45:30 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:45:31 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:45:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:45:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:45:32 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:45:34 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:45:36 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 13:45:36 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:45:36 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:45:36 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:45:36 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 13:45:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:36 initialises raritymodes LOG: 19.12.2024 13:45:36 equipmentRarity:Level_1 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_1 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_1 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_2 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_3 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_2 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_1 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_2 LOG: 19.12.2024 13:45:36 equipmentRarity:Level_2 LOG: 19.12.2024 13:45:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:45:37 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:45:39 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:45:40 TryAddItem(WeaponAddin) => Items.Addins.GlitcherName LOG: 19.12.2024 13:45:41 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 19.12.2024 13:45:41 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 13:45:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:45:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:45:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:45:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:45:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:45:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:45:41 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 13:45:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:45:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:45:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:45:42 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:45:42 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:45:43 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:45:45 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:45:45 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:45:45 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:45:45 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 WARNING: 19.12.2024 13:45:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:45:45 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 13:45:47 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT ERROR: 19.12.2024 13:45:47 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) ERROR: 19.12.2024 13:45:48 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 13:45:48 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 19.12.2024 13:45:51 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:46:10 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 19.12.2024 13:46:10 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 13:46:14 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 13:46:15 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:46:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:46:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' ERROR: 19.12.2024 13:46:19 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 13:46:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:46:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:46:20 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:46:22 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 13:46:22 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! ERROR: 19.12.2024 13:46:23 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 13:46:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 13:46:23 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer2 LOG: 19.12.2024 13:46:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 13:46:25 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:46:27 Bullet created LOG: 19.12.2024 13:46:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:46:33 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:46:37 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:46:38 [STEAM] Achievement 'ACH_LEGITIMATE_LOVE' unlocked! LOG: 19.12.2024 13:46:38 [STEAM] StoreStats - success WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:46:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:42 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:46:43 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:46:43 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:44 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:46:44 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:46:47 Hammer Attack: CenterShock failed, Hammer is already in Transition LOG: 19.12.2024 13:46:47 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:46:48 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:46:50 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:46:51 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 13:46:52 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 13:46:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 19.12.2024 13:46:55 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 13:46:55 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:46:55 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:46:56 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:46:57 GetIconByBuffType called with buffType: Burning ERROR: 19.12.2024 13:46:57 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:AddToOtherBuff(Buff&) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 13:46:57 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:46:59 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:47:04 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 13:47:04 TheRoaringSmelter_ScrapperRepBall(Clone) (StickyStoneStudio.MOODS.ScrapperRepBall)isCharmedByOwnerPlayer2 LOG: 19.12.2024 13:47:05 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh LOG: 19.12.2024 13:47:10 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 19.12.2024 13:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 13:47:10 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 13:47:10 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:47:10 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:47:10 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:47:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:47:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:47:10 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 19.12.2024 13:47:10 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:47:26 showQuestComplete: The Missing Half LOG: 19.12.2024 13:47:26 Quest Completed: The Missing Half LOG: 19.12.2024 13:47:26 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:47:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:47:26 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:47:26 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:47:26 [STEAM] Achievement 'ACH_THE_MISSING_HALF' unlocked! LOG: 19.12.2024 13:47:26 [STEAM] StoreStats - success LOG: 19.12.2024 13:47:26 [STEAM] StoreStats - success LOG: 19.12.2024 13:47:26 [STEAM] StoreStats - success LOG: 19.12.2024 13:47:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:47:30 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 13:47:30 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:47:30 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:47:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:47:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:47:30 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:47:32 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:47:32 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:47:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:47:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:47:35 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:47:36 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:47:37 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:47:37 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:47:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:47:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 19.12.2024 13:47:38 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:47:38 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:47:39 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:47:40 TryAddItem(WeaponAddin) => Items.Addins.CorrosiveName LOG: 19.12.2024 13:47:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:47:41 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 13:47:45 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:47:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:47:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:47:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 13:47:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 13:47:49 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:47:50 TryAddItem(WeaponAddin) => Items.Addins.BackstabberName LOG: 19.12.2024 13:47:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:47:51 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:47:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:47:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:47:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 13:47:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:47:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 13:47:56 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:47:57 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:47:58 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:48:00 TryAddItem(WeaponAddin) => Items.Addins.WindbladesName LOG: 19.12.2024 13:48:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:48:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:48:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:48:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:01 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:48:02 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:02 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 13:48:02 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:02 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:48:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:48:03 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 13:48:03 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:48:03 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 19.12.2024 13:48:04 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 13:48:04 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:48:04 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 13:48:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 13:48:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:48:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:05 Menu.UnloadMenuPanel => Inventar WARNING: 19.12.2024 13:48:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:06 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:06 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:48:06 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 13:48:08 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 13:48:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:10 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) WARNING: 19.12.2024 13:48:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 13:48:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:48:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 13:48:10 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 13:48:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:48:11 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:48:12 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 13:48:12 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:48:16 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:16 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 13:48:16 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:16 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:48:17 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 19.12.2024 13:48:17 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 13:48:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:48:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:48:18 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 19.12.2024 13:48:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 13:48:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:48:18 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:19 Menu.UnloadMenuPanel => Inventar WARNING: 19.12.2024 13:48:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:48:23 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:48:28 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:48:28 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:48:28 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:48:30 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:48:30 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:48:35 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 19.12.2024 13:48:35 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:334 SeededCallsLastDungeon:63 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 19.12.2024 13:48:35 UpdatePlayerProgress LOG: 19.12.2024 13:48:35 UpdatePlayerProgress LOG: 19.12.2024 13:48:35 UpdatePlayerProgress LOG: 19.12.2024 13:48:35 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:48:35 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 13:48:35 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:48:35 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 19.12.2024 13:48:35 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 13:48:36 Generate Level Started! Level: Level_C theme: Wut GameSeed: ?EK6-W999 SeedCalls: 335 WARNING: 19.12.2024 13:48:39 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:48:39 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 13:48:39 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied LOG: 19.12.2024 13:48:40 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:48:40 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:48:40 Generate Level Completed! Loading time: 4,472s LOG: 19.12.2024 13:48:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:40 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:48:40 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:48:40 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:48:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:40 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:48:40 UpdatePlayerProgress LOG: 19.12.2024 13:48:40 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:48:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:48:40 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 13:48:40 spawnpointed collided with wall, so its not spawning there, radius: 0.5f LOG: 19.12.2024 13:48:40 UpdatePlayerProgress LOG: 19.12.2024 13:48:40 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:48:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:48:40 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:48:40 UpdatePlayerProgress LOG: 19.12.2024 13:48:40 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:48:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:48:40 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:48:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:48:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:41 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:48:41 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:41 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:41 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:41 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:41 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:41 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:41 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:41 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:48:41 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:48:42 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:42 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:42 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:48:42 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:48:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:48:43 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 13:48:49 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 13:48:49 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 13:48:52 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:52 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 13:48:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:48:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 13:48:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:48:55 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 13:48:57 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 13:48:57 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 13:48:57 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 13:48:57 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:48:57 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:48:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:58 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:48:58 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:48:58 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:48:58 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:48:58 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 13:48:58 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 13:49:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 13:49:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 13:49:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 13:49:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 13:49:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 13:49:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:49:04 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 13:49:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:49:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:49:09 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:49:09 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 13:49:09 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:49:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:49:09 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:49:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:49:09 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 13:49:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:49:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:11 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:49:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:11 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:12 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:49:12 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:49:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:49:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:12 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:12 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:49:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:49:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:14 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:49:14 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:49:14 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:14 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:14 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:49:16 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 13:49:16 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:49:17 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 13:49:17 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 13:49:17 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:49:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:21 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 19.12.2024 13:49:21 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:49:21 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 13:49:21 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 13:49:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:49:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:49:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 13:49:21 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:49:21 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:49:21 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 13:49:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:49:22 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 13:49:23 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:49:23 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:49:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:49:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 13:49:24 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:49:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:49:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:49:25 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 19.12.2024 13:49:25 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:49:25 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:49:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:49:26 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 19.12.2024 13:49:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 13:49:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:49:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:49:27 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 13:49:28 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:49:29 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 13:49:29 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 13:49:29 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 19.12.2024 13:49:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_18 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 13:49:31 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 13:49:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:49:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:49:33 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:49:36 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 13:49:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:49:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:49:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:49:36 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:49:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:38 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:49:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:49:38 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:38 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:49:39 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:49:39 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 13:49:39 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_12 LOG: 19.12.2024 13:49:39 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 13:49:39 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:49:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 13:49:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 19.12.2024 13:49:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:49:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:40 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:49:41 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:41 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:42 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:49:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:49:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:42 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:49:42 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 ERROR: 19.12.2024 13:49:42 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 19.12.2024 13:49:42 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:42 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:42 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:45 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:49:45 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 13:49:47 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:49:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:49:48 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:49:49 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:49:49 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:49:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 13:49:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 19.12.2024 13:49:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 13:49:50 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:49:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:49:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:49:51 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:49:51 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 13:49:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 13:49:54 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 13:49:57 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:49:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:49:57 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:49:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:49:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:50:02 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:50:03 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:50:04 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:50:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:50:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 19.12.2024 13:50:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:50:06 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 13:50:06 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:50:06 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 13:50:06 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 13:50:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:50:09 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:50:09 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:50:10 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:50:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:50:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 13:50:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 13:50:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 13:50:14 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 13:50:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:50:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 13:50:23 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:50:24 TryAddItem(WeaponAddin) => Items.Addins.JammingName LOG: 19.12.2024 13:50:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:50:24 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:50:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:50:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:50:27 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:50:28 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:50:29 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName LOG: 19.12.2024 13:50:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:50:30 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 13:50:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 13:50:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:50:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:50:37 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:50:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 13:50:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 13:50:39 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 13:50:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:50:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 13:50:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 13:50:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 13:50:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:50:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 13:50:43 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:50:43 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:50:44 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:50:45 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 19.12.2024 13:50:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:50:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:50:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:50:47 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:50:48 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:50:49 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 13:50:49 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:50:51 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:50:51 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:50:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:50:53 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:50:54 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:50:54 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:50:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:54 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:50:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:50:55 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:50:55 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:50:59 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 19.12.2024 13:51:00 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:51:00 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:51:00 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:51:00 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 19.12.2024 13:51:00 Added rewardType: CCore LOG: 19.12.2024 13:51:00 Added rewardType: Health WARNING: 19.12.2024 13:51:00 New Selection was created: True LOG: 19.12.2024 13:51:00 Difficulty selected: EASY LOG: 19.12.2024 13:51:00 SelectedType: CCore; SelectedRarity: Level_1 LOG: 19.12.2024 13:51:00 Difficulty selected: EASY LOG: 19.12.2024 13:51:00 SelectedType: CCore; SelectedRarity: Level_1 WARNING: 19.12.2024 13:51:00 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:51:00 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:51:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 19.12.2024 13:51:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:51:01 Difficulty selected: MEDIUM LOG: 19.12.2024 13:51:01 SelectedType: Health; SelectedRarity: Level_2 LOG: 19.12.2024 13:51:01 Difficulty selected: HARD LOG: 19.12.2024 13:51:01 SelectedType: Syop; SelectedRarity: Level_5 WARNING: 19.12.2024 13:51:03 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:51:03 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player2' LOG: 19.12.2024 13:51:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 19.12.2024 13:51:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:51:04 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 13:51:04 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 13:51:04 Spawned wave#0 for Difficulty#2 LOG: 19.12.2024 13:51:04 Menu.UnloadMenuPanel => ChallangerArcade WARNING: 19.12.2024 13:51:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:51:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:51:05 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:51:05 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:51:06 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:51:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:51:08 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:51:08 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 13:51:10 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:51:10 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:51:10 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:51:10 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 13:51:10 BuffManager.StartBuffEffect() for BUFFID: 952 is already started! LOG: 19.12.2024 13:51:10 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:51:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 13:51:11 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 13:51:12 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:51:12 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 13:51:13 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:51:13 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:51:13 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:51:13 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 13:51:14 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:51:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:51:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:51:15 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:51:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:51:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:51:24 Bullet created LOG: 19.12.2024 13:51:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 13:51:24 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:51:24 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:51:25 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:51:25 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:51:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:51:27 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:51:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:51:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:51:29 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 13:51:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:51:29 Difficulty#2 Challenge cleared! LOG: 19.12.2024 13:51:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:51:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 13:51:33 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 13:51:34 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 13:51:35 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:51:35 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:51:35 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:35 Language Text not found! (Path: ChallengerPanel.EjectSyop) LOG: 19.12.2024 13:51:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:51:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:51:36 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:51:36 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) LOG: 19.12.2024 13:51:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:36 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:51:37 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 19.12.2024 13:51:37 Language Text not found! (Path: ChallengerPanel.EjectSyop) LOG: 19.12.2024 13:51:37 Reward: Syop; RarityLevel: Level_5 LOG: 19.12.2024 13:51:37 Quest Completed: Routine Inspection LOG: 19.12.2024 13:51:37 showQuestComplete: Routine Inspection WARNING: 19.12.2024 13:51:37 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_ShadyBuilding) wurde kein passendes MechionaryEntry gefunden ... LOG: 19.12.2024 13:51:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:51:37 Quest Completed: Routine Inspection LOG: 19.12.2024 13:51:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:51:37 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:51:37 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:51:37 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:51:37 [STEAM] Achievement 'ACH_ROUTINE_INSPECTION' unlocked! LOG: 19.12.2024 13:51:37 [STEAM] StoreStats - success LOG: 19.12.2024 13:51:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:51:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:51:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:51:42 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:51:45 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 13:51:45 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 13:52:09 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 19.12.2024 13:52:14 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:52:15 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:52:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:52:19 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:52:23 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:52:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:52:29 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_07 LOG: 19.12.2024 13:52:29 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 13:52:34 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:52:34 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:52:34 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:52:34 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:52:37 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:52:37 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 13:52:37 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:52:37 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:52:37 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:52:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:52:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 13:52:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 13:52:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:52:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:52:38 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 13:52:39 MapSelector.CloseMapSelector LOG: 19.12.2024 13:52:41 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:52:41 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:52:41 MapSelector.CloseMapSelector LOG: 19.12.2024 13:52:41 MapSelector.CloseMapSelector LOG: 19.12.2024 13:52:42 MapSelector.CloseMapSelector LOG: 19.12.2024 13:52:42 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 19.12.2024 13:52:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:52:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:52:42 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:52:42 MapSelector.CloseMapSelector LOG: 19.12.2024 13:52:42 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level C_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 19.12.2024 13:52:43 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:52:43 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:52:46 MapSelector.CloseMapSelector LOG: 19.12.2024 13:52:46 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 19.12.2024 13:52:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:52:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:52:46 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:52:46 MapSelector.CloseMapSelector LOG: 19.12.2024 13:52:46 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level C_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 19.12.2024 13:52:48 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:52:48 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 13:52:51 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:52:56 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Wut LOG: 19.12.2024 13:52:56 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:370 SeededCallsLastDungeon:35 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 19.12.2024 13:52:56 UpdatePlayerProgress LOG: 19.12.2024 13:52:56 UpdatePlayerProgress LOG: 19.12.2024 13:52:56 UpdatePlayerProgress LOG: 19.12.2024 13:52:56 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:52:56 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 13:52:56 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 13:52:56 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 19.12.2024 13:52:57 Generate Level Started! Level: Level_C theme: Wut GameSeed: ?EK6-W999 SeedCalls: 371 WARNING: 19.12.2024 13:53:02 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:53:03 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 13:53:04 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied WARNING: 19.12.2024 13:53:04 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:53:04 Generate Level Completed! Loading time: 7,38s LOG: 19.12.2024 13:53:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:53:04 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 13:53:04 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 13:53:04 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:53:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:53:04 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:53:04 UpdatePlayerProgress LOG: 19.12.2024 13:53:04 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:53:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:04 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 13:53:04 spawnpointed collided with wall, so its not spawning there, radius: 0.5f WARNING: 19.12.2024 13:53:04 spawnpointed collided with wall, so its not spawning there, radius: 0.5f WARNING: 19.12.2024 13:53:04 spawnpointed collided with wall, so its not spawning there, radius: 0.5f WARNING: 19.12.2024 13:53:04 spawnpointed collided with wall, so its not spawning there, radius: 0.5f WARNING: 19.12.2024 13:53:04 spawnpointed collided with wall, so its not spawning there, radius: 0.5f LOG: 19.12.2024 13:53:04 UpdatePlayerProgress LOG: 19.12.2024 13:53:04 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:53:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:04 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:53:04 UpdatePlayerProgress LOG: 19.12.2024 13:53:04 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:53:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:04 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:53:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:53:05 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 WARNING: 19.12.2024 13:53:05 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:53:05 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:53:05 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:53:05 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:53:05 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:53:05 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:05 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:53:05 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:53:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:53:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 13:53:08 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:53:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:53:08 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:53:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 13:53:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 13:53:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:53:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:53:10 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:53:15 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:53:15 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 13:53:15 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:53:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:53:15 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 13:53:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:53:15 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 19.12.2024 13:53:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:53:17 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 13:53:17 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 13:53:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:17 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:53:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:17 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:53:17 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:53:17 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:53:17 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:53:17 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:53:19 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:53:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:53:20 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:53:20 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:53:20 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:53:21 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 13:53:21 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 13:53:21 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:53:22 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:53:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 19.12.2024 13:53:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:23 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:53:23 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 13:53:23 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:53:24 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:53:24 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:53:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:53:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:26 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:53:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:28 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 WARNING: 19.12.2024 13:53:32 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 13:53:32 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:53:32 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:53:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:36 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:53:37 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:37 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 13:53:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:38 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:53:39 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:53:40 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 19.12.2024 13:53:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22 LOG: 19.12.2024 13:53:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23 LOG: 19.12.2024 13:53:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18 LOG: 19.12.2024 13:53:41 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:53:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 13:53:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20 LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12 LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:53:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 WARNING: 19.12.2024 13:53:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:53:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 19.12.2024 13:53:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 19.12.2024 13:53:45 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 13:53:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:53:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 13:53:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:45 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 19.12.2024 13:53:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:53:46 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:53:47 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 13:53:47 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:53:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:53:47 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:53:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:53:47 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:53:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:53:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:53:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:53:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:53:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:53:48 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! WARNING: 19.12.2024 13:53:48 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:53:48 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:53:49 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:53:49 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:53:49 Anger Avatar: Explosion triggered due to low velocity during Angry Charge LOG: 19.12.2024 13:53:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:49 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:53:50 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:53:50 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:53:50 BuffManager.StartBuffEffect() for BUFFID: 1327 is already started! LOG: 19.12.2024 13:53:50 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:53:50 BuffManager.StartBuffEffect() for BUFFID: 1328 is already started! LOG: 19.12.2024 13:53:50 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:53:51 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:53:51 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:53:51 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:53:51 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 13:53:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:53 Bullet created LOG: 19.12.2024 13:53:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:53:57 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:53:59 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:53:59 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:53:59 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:53:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:53:59 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_02 LOG: 19.12.2024 13:53:59 DestroyDestructibleInScene() => barrel_open WARNING: 19.12.2024 13:53:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:54:01 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:54:02 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:54:05 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 13:54:07 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:54:07 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 13:54:07 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 13:54:07 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:54:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:54:07 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 19.12.2024 13:54:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:54:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:54:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:54:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:54:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:54:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:54:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:54:09 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:54:09 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:54:09 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 13:54:11 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:54:11 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:54:11 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 13:54:11 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 19.12.2024 13:54:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 13:54:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 13:54:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 13:54:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 13:54:14 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:54:15 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:54:16 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:54:16 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:54:16 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:54:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:18 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:54:18 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:54:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:54:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:54:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:54:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 13:54:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 13:54:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:54:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:54:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:54:22 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:54:22 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 19.12.2024 13:54:22 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:54:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:54:24 Bullet created LOG: 19.12.2024 13:54:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:54:24 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:54:24 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:54:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:27 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:54:27 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:54:27 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:54:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:54:30 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:54:30 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:54:30 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:54:31 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:54:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:54:31 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:54:31 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:54:31 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:54:31 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:54:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:54:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:54:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:54:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:54:34 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:54:34 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 13:54:34 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:54:34 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 13:54:35 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:35 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:41 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:41 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:54:41 Skill Resourceful asked for lvl-0 value LOG: 19.12.2024 13:54:41 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:41 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:54:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 19.12.2024 13:54:42 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 19.12.2024 13:54:42 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:54:42 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:54:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:54:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:54:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:54:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:54:43 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' WARNING: 19.12.2024 13:54:43 Menu.LoadMenuPanel AbilitySkillContext failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 19.12.2024 13:54:43 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 13:54:43 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 13:54:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:45 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:49 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:49 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:55 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:54:59 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:54:59 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 13:54:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:55:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 19.12.2024 13:55:00 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 19.12.2024 13:55:00 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 13:55:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:55:01 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:55:01 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:55:01 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 19.12.2024 13:55:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:55:02 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:55:03 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 13:55:03 Language Text not found! (Path: Amount of Dogs) LOG: 19.12.2024 13:55:03 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:55:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 13:55:06 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:55:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 13:55:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 13:55:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:55:10 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 13:55:12 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:55:12 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:55:12 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 13:55:12 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 13:55:12 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 13:55:12 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 19.12.2024 13:55:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:55:12 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:55:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:55:12 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 19.12.2024 13:55:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:55:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:14 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:55:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:14 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:55:14 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:55:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! WARNING: 19.12.2024 13:55:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:55:15 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:55:15 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:55:15 Bullet created LOG: 19.12.2024 13:55:16 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:55:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:16 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:55:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:19 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:55:21 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:55:22 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:55:22 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:55:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:55:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:23 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:55:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 19.12.2024 13:55:25 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 19.12.2024 13:55:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:55:26 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:55:26 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 13:55:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:55:27 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:27 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:55:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:55:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:29 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:55:30 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 13:55:31 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:55:31 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 13:55:32 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 13:55:32 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:55:32 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 13:55:33 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 13:55:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:34 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:55:38 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:55:39 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 13:55:40 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:55:40 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 13:55:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 13:55:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 13:55:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:55:42 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:55:42 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 13:55:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:55:45 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:55:45 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 13:55:45 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 19.12.2024 13:55:45 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:55:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:55:45 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:55:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:55:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 13:55:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:55:47 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 13:55:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:55:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:55:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:55:47 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 13:55:49 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 19.12.2024 13:55:50 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:55:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:51 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:55:51 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 13:55:51 BuffManager.StartBuffEffect() for BUFFID: 1844 is already started! LOG: 19.12.2024 13:55:51 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 13:55:51 BuffManager.StartBuffEffect() for BUFFID: 1845 is already started! LOG: 19.12.2024 13:55:52 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:52 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 13:55:53 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 13:55:53 BuffManager.StartBuffEffect() for BUFFID: 1849 is already started! LOG: 19.12.2024 13:55:53 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:55:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:55:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:53 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:55:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:55:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:55:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:55:55 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 13:55:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:11 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:56:11 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 13:56:11 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 19.12.2024 13:56:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:56:11 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 13:56:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:56:11 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 19.12.2024 13:56:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:56:11 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 13:56:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:56:11 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 13:56:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 13:56:11 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 19.12.2024 13:56:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 13:56:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:12 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:56:12 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:56:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:13 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:56:13 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:56:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:13 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 13:56:13 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:56:13 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:56:13 Language Text not found! (Path: Drone) WARNING: 19.12.2024 13:56:13 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:56:15 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:56:15 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 13:56:15 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 19.12.2024 13:56:15 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 13:56:16 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 13:56:16 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 WARNING: 19.12.2024 13:56:16 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:56:16 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 13:56:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 13:56:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 13:56:16 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 13:56:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:17 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:56:17 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:56:17 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:56:17 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:56:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:56:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:17 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 13:56:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 19.12.2024 13:56:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 13:56:20 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:56:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:56:21 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:56:21 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 13:56:21 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:56:21 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:56:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:22 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:56:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:56:22 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:56:22 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:56:22 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 13:56:22 BuffManager.StartBuffEffect() for BUFFID: 1991 is already started! LOG: 19.12.2024 13:56:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 13:56:23 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:56:23 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 13:56:23 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 13:56:23 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:56:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) WARNING: 19.12.2024 13:56:24 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 13:56:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:24 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:56:25 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 13:56:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:56:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:56:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 13:56:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:56:32 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:56:35 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 19.12.2024 13:56:35 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:56:35 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 13:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 13:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 13:56:35 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:56:35 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:56:46 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:56:46 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:56:49 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:56:49 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 13:56:49 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 13:56:49 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 13:56:49 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:56:49 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 13:56:49 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 19.12.2024 13:56:50 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:56:50 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:56:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:56:52 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:56:54 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:56:55 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:56:56 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:56:57 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:56:59 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:57:00 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 13:57:01 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:57:01 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 13:57:01 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 13:57:01 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:01 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 19.12.2024 13:57:02 Displayable active subtask: Revenge is null WARNING: 19.12.2024 13:57:02 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:57:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:57:12 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 13:57:19 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 13:57:20 Change Color from Equipment_Head(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 13:57:20 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 19.12.2024 13:57:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:57:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 13:57:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:57:21 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 13:57:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 13:57:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 13:57:24 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 13:57:26 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 13:57:28 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 13:57:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:57:28 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 13:57:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 13:57:28 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 13:57:29 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 13:57:29 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 13:57:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:57:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:57:29 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 13:57:30 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:57:30 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 13:57:30 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:57:30 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 13:57:30 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 13:57:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 13:57:30 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 13:57:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 13:57:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 13:57:33 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 13:57:37 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 13:57:41 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:57:46 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 13:57:46 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 13:57:46 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:57:46 TrySpawnEnemy ANGER_Zathar delay 1,75 WARNING: 19.12.2024 13:57:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 13:57:51 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 13:58:00 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 19.12.2024 13:58:00 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 13:58:05 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 13:58:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 13:58:05 hello - there^- Zhatar LOG: 19.12.2024 13:58:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 13:58:05 Melee asttack LOG: 19.12.2024 13:58:05 Bullet created LOG: 19.12.2024 13:58:07 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:58:07 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:58:07 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:58:07 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:58:07 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:58:08 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:58:09 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:58:09 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:58:09 BuffManager.StartBuffEffect() for BUFFID: 2132 is already started! LOG: 19.12.2024 13:58:10 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:58:11 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:58:11 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:58:11 Bullet created LOG: 19.12.2024 13:58:11 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:58:11 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 13:58:12 Damage done = 0 LOG: 19.12.2024 13:58:12 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:58:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:13 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:58:13 BuffManager.StartBuffEffect() for BUFFID: 2197 is already started! LOG: 19.12.2024 13:58:14 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:58:14 BuffManager.StartBuffEffect() for BUFFID: 2206 is already started! LOG: 19.12.2024 13:58:16 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 13:58:16 Damage done = 0 LOG: 19.12.2024 13:58:17 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 13:58:18 distanceAttack LOG: 19.12.2024 13:58:21 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:58:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:33 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:58:33 BuffManager.StartBuffEffect() for BUFFID: 2390 is already started! LOG: 19.12.2024 13:58:33 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:58:33 BuffManager.StartBuffEffect() for BUFFID: 2392 is already started! LOG: 19.12.2024 13:58:34 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:58:34 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:58:34 BuffManager.StartBuffEffect() for BUFFID: 2397 is already started! LOG: 19.12.2024 13:58:35 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:58:35 BuffManager.StartBuffEffect() for BUFFID: 2402 is already started! LOG: 19.12.2024 13:58:37 Bullet created LOG: 19.12.2024 13:58:39 Melee asttack LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:58:42 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:42 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:58:42 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 13:58:44 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:58:45 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:58:45 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:58:45 Melee asttack LOG: 19.12.2024 13:58:46 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 13:58:46 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:58:49 Melee asttack LOG: 19.12.2024 13:58:49 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 13:58:49 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 19.12.2024 13:58:49 Melee asttack LOG: 19.12.2024 13:58:49 Melee asttack LOG: 19.12.2024 13:58:50 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 13:58:50 distanceAttack LOG: 19.12.2024 13:58:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:58:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:07 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:59:07 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:59:10 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:59:11 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:59:11 Melee asttack LOG: 19.12.2024 13:59:15 Melee asttack LOG: 19.12.2024 13:59:17 Melee asttack LOG: 19.12.2024 13:59:17 Melee asttack LOG: 19.12.2024 13:59:17 distanceAttack LOG: 19.12.2024 13:59:26 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:59:26 BuffManager.StartBuffEffect() for BUFFID: 3423 is already started! LOG: 19.12.2024 13:59:37 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:59:45 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:59:47 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:59:47 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 13:59:47 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 13:59:47 BuffManager.StartBuffEffect() for BUFFID: 3599 is already started! LOG: 19.12.2024 13:59:47 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 13:59:47 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 13:59:50 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 13:59:57 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 13:59:58 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 13:59:58 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:00:07 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:00:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:11 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:00:11 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 14:00:11 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ANGER_ZatharTheVulnerable) wurde kein passendes MechionaryEntry gefunden ... WARNING: 19.12.2024 14:00:11 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 14:00:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:11 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:00:11 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:11 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:11 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:11 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:11 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:00:11 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:00:13 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:00:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:00:16 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 14:00:16 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 14:00:16 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 14:00:16 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:00:16 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:00:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:00:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:00:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:00:19 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:00:20 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:00:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:00:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:00:21 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:00:22 TryAddItem(WeaponAddin) => Items.Addins.RandomizerName LOG: 19.12.2024 14:00:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:00:23 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:00:30 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:00:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 14:00:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 14:00:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:00:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:00:33 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:00:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:00:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:00:35 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:00:36 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 19.12.2024 14:00:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:00:37 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:00:37 Language Text not found! (Path: /5) WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:00:39 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:00:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:00:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:00:43 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:00:43 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:00:44 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:00:45 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:00:46 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:00:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:00:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:00:49 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:00:49 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:00:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:00:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 14:00:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:00:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:00:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:00:56 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:00:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:00:59 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:00:59 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:00:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 14:01:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:01:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:01:05 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:01:05 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:01:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:01:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:01:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:01:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:01:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:01:11 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:01:12 TryAddItem(WeaponAddin) => Items.Addins.SeekerName LOG: 19.12.2024 14:01:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:01:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 14:01:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:01:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:01:13 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:01:13 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:01:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:01:15 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:01:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:01:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:01:17 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 14:01:17 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 14:01:18 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:01:31 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:01:31 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:01:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:01:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:01:45 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 14:01:45 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 14:01:45 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 19.12.2024 14:01:45 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 19.12.2024 14:01:49 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 14:01:49 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 14:01:58 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 14:02:00 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 14:02:02 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 14:02:05 MapController: Change CurrentTheme from 'Wut' to 'Stolz' LOG: 19.12.2024 14:02:05 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Stolz LOG: 19.12.2024 14:02:05 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:650 SeededCallsLastDungeon:279 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 19.12.2024 14:02:05 UpdatePlayerProgress LOG: 19.12.2024 14:02:05 UpdatePlayerProgress LOG: 19.12.2024 14:02:05 UpdatePlayerProgress LOG: 19.12.2024 14:02:05 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:02:05 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 14:02:05 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 14:02:05 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 14:02:05 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 WARNING: 19.12.2024 14:02:05 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 14:02:05 Generate Level Started! Level: Level_A theme: Stolz GameSeed: ?EK6-W999 SeedCalls: 651 WARNING: 19.12.2024 14:02:10 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:02:10 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 14:02:11 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 WARNING: 19.12.2024 14:02:11 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:02:11 Generate Level Completed! Loading time: 5,4s LOG: 19.12.2024 14:02:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:02:11 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 14:02:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:02:11 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:02:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:02:11 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:02:11 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:02:11 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:02:11 UpdatePlayerProgress LOG: 19.12.2024 14:02:11 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:02:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:02:11 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 14:02:11 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:02:11 UpdatePlayerProgress LOG: 19.12.2024 14:02:11 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:02:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:02:11 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 14:02:11 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:02:11 UpdatePlayerProgress LOG: 19.12.2024 14:02:11 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:02:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:02:11 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:02:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:02:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:02:11 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:02:11 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:02:11 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:02:11 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:02:11 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:02:11 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:02:11 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:02:11 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:02:11 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:02:12 [STEAM] Achievement 'ACH_MOODY_MOCKERY' unlocked! LOG: 19.12.2024 14:02:12 [STEAM] StoreStats - success WARNING: 19.12.2024 14:02:12 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:02:12 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:02:12 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:02:12 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:02:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:02:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:02:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:02:16 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 14:02:16 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 14:02:17 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:02:21 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 14:02:28 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 19.12.2024 14:02:51 DialogController.OnFocusedDialogAnswer() AnswerID: 13 LOG: 19.12.2024 14:02:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:02:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:02:56 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:02:56 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:02:58 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:02:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:02:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 19.12.2024 14:02:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 19.12.2024 14:02:59 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:03:01 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:03:01 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:03:01 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:03:01 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:03:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:03:01 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:03:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:03:01 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:03:02 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:03:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:03:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:03:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:03:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:03:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:03:03 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:03:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:03:03 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:03:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:03:03 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:03:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:03:03 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:03:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:03:04 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:03:05 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:03:05 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 19.12.2024 14:03:05 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:03:06 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 14:03:06 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:03:07 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:03:09 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:03:09 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:03:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:03:09 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:03:09 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:03:09 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:03:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:03:09 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:03:13 Ambient VFX this room or lv theme is null LOG: 19.12.2024 14:03:13 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:03:21 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:03:29 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 14:03:31 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:03:31 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 14:03:31 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:03:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:03:31 Menu.LoadMenuPanel LootContext failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) WARNING: 19.12.2024 14:03:31 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:03:31 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:03:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:03:33 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:03:34 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:03:36 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:03:37 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:03:40 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:03:41 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:03:43 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:03:44 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:44 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 19.12.2024 14:03:44 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:03:45 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:03:45 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:03:52 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:03:53 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 14:03:53 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:03:53 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 14:03:53 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 19.12.2024 14:03:53 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:03:53 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:03:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:03:56 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:03:58 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:04:00 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:04:00 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:00 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 19.12.2024 14:04:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:04:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 14:04:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:04:01 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 14:04:05 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:04:05 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:04:06 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:04:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:04:07 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 19.12.2024 14:04:13 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:04:13 TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75 LOG: 19.12.2024 14:04:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:04:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:04:13 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:04:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:04:13 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:04:13 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 19.12.2024 14:04:13 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:04:13 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:04:13 AddEnemy MitronEmpire_Stationary_Generator WARNING: 19.12.2024 14:04:13 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:04:13 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:04:13 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 19.12.2024 14:04:13 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:04:13 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:04:13 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 19.12.2024 14:04:13 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:04:13 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:04:14 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:04:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:04:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 19.12.2024 14:04:14 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:04:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:14 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:04:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:04:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:04:15 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:04:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 14:04:18 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:04:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:04:19 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:04:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:19 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:19 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:04:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 14:04:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:21 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:04:21 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:04:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:04:21 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:04:21 BuffManager.StartBuffEffect() for BUFFID: 4054 is already started! LOG: 19.12.2024 14:04:21 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:04:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:04:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:04:22 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:04:22 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:04:23 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:04:24 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 14:04:24 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:04:24 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:04:24 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:04:24 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:04:24 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:04:24 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:04:24 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer2 WARNING: 19.12.2024 14:04:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:24 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:04:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:04:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 14:04:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:04:26 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:04:26 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:04:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:26 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:04:26 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:04:28 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:04:28 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:04:28 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:04:29 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:04:29 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 19.12.2024 14:04:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:04:31 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:31 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:04:31 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 19.12.2024 14:04:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:04:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:31 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 19.12.2024 14:04:31 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:04:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:04:31 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:04:31 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:34 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:34 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:34 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:36 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:04:36 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 14:04:36 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:04:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:04:36 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:04:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:04:36 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:04:37 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:04:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:04:38 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:04:38 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:04:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:38 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:04:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:38 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:04:38 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:04:39 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:04:39 BuffManager.StartBuffEffect() for BUFFID: 4154 is already started! LOG: 19.12.2024 14:04:39 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:40 Bullet created LOG: 19.12.2024 14:04:41 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:04:41 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:04:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:43 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:43 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:04:43 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:04:43 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:04:43 BuffManager.StartBuffEffect() for BUFFID: 4192 is already started! WARNING: 19.12.2024 14:04:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:43 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:04:43 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:04:43 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:04:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:04:43 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:04:45 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 WARNING: 19.12.2024 14:04:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:04:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:04:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:04:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:04:45 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:04:46 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:04:46 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 14:04:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:47 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:04:47 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:47 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:47 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:04:48 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:04:49 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:04:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:50 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:04:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:50 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 14:04:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:04:51 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:51 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:51 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:04:51 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:04:51 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:52 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:04:52 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:04:52 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:04:52 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:04:52 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:04:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:04:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:04:53 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:04:53 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:04:53 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:04:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:05:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:05:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 19.12.2024 14:05:02 [FMOD] Max number of listeners reached : 8. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:05:02 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:05:02 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:03 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:05:03 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:05:03 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:05:04 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:05:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:05:08 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:05:08 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:05:09 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:05:09 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 19.12.2024 14:05:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:05:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:05:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:05:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:05:09 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:05:09 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:05:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:05:13 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:05:20 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:26 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:05:27 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:27 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 14:05:27 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 19.12.2024 14:05:28 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:05:28 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:05:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:05:30 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:30 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:30 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:05:34 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:05:35 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:36 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:05:37 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:38 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:05:38 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:39 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:05:39 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 14:05:39 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 14:05:39 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:39 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 19.12.2024 14:05:40 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:05:40 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:05:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:05:43 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:43 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:05:44 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:05:45 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:05:45 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 19.12.2024 14:05:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:05:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 14:05:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:05:46 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 14:05:48 DestroyDestructibleInScene() => Destructible_VaseBauch WARNING: 19.12.2024 14:05:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:05:50 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 14:05:52 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:05:52 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:05:53 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:05:54 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 19.12.2024 14:05:54 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 19.12.2024 14:05:54 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 19.12.2024 14:05:54 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 19.12.2024 14:05:54 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 19.12.2024 14:05:55 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 19.12.2024 14:05:55 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 19.12.2024 14:05:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:05:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:05:58 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:06:00 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:06:00 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:06:00 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:01 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 14:06:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:06:01 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 14:06:10 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Stolz LOG: 19.12.2024 14:06:10 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:694 SeededCallsLastDungeon:43 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 19.12.2024 14:06:10 UpdatePlayerProgress LOG: 19.12.2024 14:06:10 UpdatePlayerProgress LOG: 19.12.2024 14:06:10 UpdatePlayerProgress LOG: 19.12.2024 14:06:10 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:06:10 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 14:06:10 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 14:06:10 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 19.12.2024 14:06:10 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:06:10 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:06:10 Generate Level Started! Level: Level_A theme: Stolz GameSeed: ?EK6-W999 SeedCalls: 695 LOG: 19.12.2024 14:06:14 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A WARNING: 19.12.2024 14:06:17 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:06:17 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 14:06:17 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:06:18 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:06:18 Generate Level Completed! Loading time: 7,146s LOG: 19.12.2024 14:06:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:06:18 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 14:06:18 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:06:18 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:06:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:06:18 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:06:18 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:18 UpdatePlayerProgress LOG: 19.12.2024 14:06:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:06:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:18 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:06:18 UpdatePlayerProgress LOG: 19.12.2024 14:06:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:06:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:18 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:06:18 UpdatePlayerProgress LOG: 19.12.2024 14:06:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:06:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:18 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:06:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:06:18 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 19.12.2024 14:06:18 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:06:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:18 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:06:18 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:06:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:06:21 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 14:06:21 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed WARNING: 19.12.2024 14:06:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:22 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:06:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:06:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:06:23 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:06:23 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:06:23 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:06:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:06:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 19.12.2024 14:06:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 19.12.2024 14:06:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 19.12.2024 14:06:24 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:25 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers WARNING: 19.12.2024 14:06:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:26 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 19.12.2024 14:06:26 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 19.12.2024 14:06:26 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 19.12.2024 14:06:26 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 WARNING: 19.12.2024 14:06:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 14:06:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 14:06:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:06:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:29 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:06:29 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:06:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:06:29 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 14:06:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:06:29 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:06:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:06:29 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:06:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:06:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:06:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:06:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:31 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:06:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:31 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:06:35 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 14:06:36 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:06:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:06:36 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:06:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:06:36 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 14:06:36 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:06:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:06:39 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:06:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:06:39 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:06:39 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:06:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:06:39 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:06:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:39 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:06:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:06:39 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:06:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:06:40 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:06:40 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 14:06:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:06:41 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:06:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:41 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 14:06:41 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 14:06:41 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 14:06:41 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 14:06:41 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 19.12.2024 14:06:42 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1) LOG: 19.12.2024 14:06:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:06:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (1)_01 LOG: 19.12.2024 14:06:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (1) WARNING: 19.12.2024 14:06:43 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:43 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:06:43 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:43 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:06:43 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:43 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:06:43 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:06:43 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:06:45 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 14:06:45 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:06:45 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:06:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 14:06:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:06:46 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:06:46 BuffManager.StartBuffEffect() for BUFFID: 4818 is already started! LOG: 19.12.2024 14:06:46 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:06:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:06:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:06:47 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (5)_01 LOG: 19.12.2024 14:06:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (1) LOG: 19.12.2024 14:06:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (2) LOG: 19.12.2024 14:06:47 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:06:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:06:47 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:06:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:47 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:06:49 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 14:06:50 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:06:50 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:06:50 BuffManager.StartBuffEffect() for BUFFID: 4913 is already started! LOG: 19.12.2024 14:06:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:06:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:06:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:51 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:06:51 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:06:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:06:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:06:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:06:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:06:56 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:06:58 DestroyDestructibleInScene() => vase_wood_001 LOG: 19.12.2024 14:06:58 DestroyDestructibleInScene() => Vase_Wood_002 LOG: 19.12.2024 14:06:58 DestroyDestructibleInScene() => Destructible_Vase_01_Closed WARNING: 19.12.2024 14:06:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:00 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 14:07:00 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:07:00 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:00 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:07:01 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:07:02 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:07:02 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:02 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:07:03 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:07:04 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:07:04 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:07:04 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:07:08 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:07:10 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:07:10 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 19.12.2024 14:07:12 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:12 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:07:13 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:07:13 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:07:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:07:16 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:07:17 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:07:17 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 14:07:17 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:17 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 14:07:17 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:07:17 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:07:17 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:07:17 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:07:20 showQuestComplete: Novice Training LOG: 19.12.2024 14:07:20 Quest Completed: Novice Training LOG: 19.12.2024 14:07:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:07:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:07:20 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:07:20 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:07:20 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:07:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:07:22 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:22 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:07:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:07:22 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:07:22 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:07:22 Bullet created LOG: 19.12.2024 14:07:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:07:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:07:25 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:07:27 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 14:07:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:07:28 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:07:28 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:07:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:07:28 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:07:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:07:28 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:07:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:07:28 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:07:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:07:29 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:07:30 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:07:30 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:07:30 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:07:30 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:07:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 14:07:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:07:30 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:07:30 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:07:30 BuffManager.StartBuffEffect() for BUFFID: 5268 is already started! LOG: 19.12.2024 14:07:31 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 14:07:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:07:31 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:31 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:07:31 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:07:31 BuffManager.StartBuffEffect() for BUFFID: 5281 is already started! LOG: 19.12.2024 14:07:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:07:32 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:07:32 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:32 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:07:32 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:07:32 BuffManager.StartBuffEffect() for BUFFID: 5292 is already started! LOG: 19.12.2024 14:07:33 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:07:33 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 19.12.2024 14:07:33 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 19.12.2024 14:07:33 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:33 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:07:33 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:07:33 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:07:33 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: Windblades EXCEPTION: 19.12.2024 14:07:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 19.12.2024 14:07:35 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:07:35 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:07:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:07:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:07:35 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:07:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:07:36 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:07:37 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:07:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:07:37 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:07:37 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 14:07:38 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 14:07:38 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 14:07:39 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:07:40 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:07:41 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:07:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:07:43 Dash: Collide with PRIDE_LevelA_Mesh_StoneFence_Pillar LOG: 19.12.2024 14:07:43 Dash: Collide with PRIDE_LevelA_Mesh_StoneFence_Pillar LOG: 19.12.2024 14:07:43 Dash: Collide with PRIDE_LevelA_Mesh_StoneFence_Pillar LOG: 19.12.2024 14:07:43 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:07:44 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:07:44 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:07:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:07:44 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:44 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:07:47 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:07:48 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:07:48 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:07:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:07:48 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:07:48 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:07:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:48 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:48 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:07:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:07:53 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:07:53 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 14:07:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:07:55 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 19.12.2024 14:07:55 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:07:55 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:07:55 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:07:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:08:01 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:08:04 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:08:04 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 14:08:06 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:08:06 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:08:07 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:08:08 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:08:09 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:08:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:08:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:08:12 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:08:12 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:08:12 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:08:12 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:08:12 BuffManager.StartBuffEffect() for BUFFID: 5730 is already started! WARNING: 19.12.2024 14:08:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:08:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:08:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:08:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:08:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 14:08:18 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 19.12.2024 14:08:18 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 19.12.2024 14:08:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:08:19 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:08:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:08:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:08:21 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:08:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:08:25 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:08:26 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:08:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:08:27 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 14:08:27 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:08:27 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:08:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:08:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:08:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:08:30 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:08:30 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:08:31 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:08:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:08:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:08:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:08:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:08:35 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:08:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 14:08:36 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_HomingSwarm) wurde kein passendes MechionaryEntry gefunden ... LOG: 19.12.2024 14:08:36 TryAddItem(WeaponAddin) => Items.Addins.HomieSwarmName LOG: 19.12.2024 14:08:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:08:37 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:08:40 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:08:41 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:08:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:08:42 TryAddItem(WeaponAddin) => Items.Addins.PerfPunName LOG: 19.12.2024 14:08:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:08:42 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:08:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 14:08:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:08:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 14:08:46 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:08:48 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:08:51 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:08:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:08:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:08:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:08:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:08:53 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:08:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:08:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 14:08:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:08:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:08:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 14:08:57 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:08:58 TryAddItem(WeaponAddin) => Items.Addins.JammingName LOG: 19.12.2024 14:08:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:08:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 14:08:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:09:00 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 14:09:00 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:09:00 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:09:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:00 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:09:01 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:09:02 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:03 OnEquipmentSelectionChanged ID -> 0 LOG: 19.12.2024 14:09:03 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:09:04 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:04 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:04 OnEquipmentSelectionChanged ID -> 0 LOG: 19.12.2024 14:09:05 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:09:05 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:05 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:06 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 19.12.2024 14:09:07 OnWeaponAddinShootable2SelectionChanged ID -> 2 WARNING: 19.12.2024 14:09:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:09:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:09:07 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 14:09:07 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 19.12.2024 14:09:07 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 19.12.2024 14:09:08 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 19.12.2024 14:09:08 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 14:09:09 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 19.12.2024 14:09:10 OnWeaponAddinShootable2SelectionChanged ID -> 1 WARNING: 19.12.2024 14:09:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:09:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:09:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:12 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:09:12 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:12 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:14 OnWeaponAddinInventorySelectionChanged ID -> 0 WARNING: 19.12.2024 14:09:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! LOG: 19.12.2024 14:09:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:09:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:09:19 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:09:19 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:09:19 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:09:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:19 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:09:20 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:09:21 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 19.12.2024 14:09:21 OnEquipmentSelectionChanged ID -> 4 LOG: 19.12.2024 14:09:22 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:09:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:09:24 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 19.12.2024 14:09:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:09:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:09:25 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:09:26 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:09:26 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:09:26 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:09:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:09:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:09:26 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:09:26 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:09:27 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 14:09:27 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 19.12.2024 14:09:28 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 19.12.2024 14:09:28 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:29 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:09:30 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:09:30 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:09:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:31 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 19.12.2024 14:09:32 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 19.12.2024 14:09:33 OnWeaponAddinShootable1SelectionChanged ID -> 3 WARNING: 19.12.2024 14:09:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:09:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:09:34 OnWeaponAddinShootable1SelectionChanged ID -> 2 WARNING: 19.12.2024 14:09:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:09:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:09:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:09:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:09:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:39 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:09:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:09:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:09:40 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 19.12.2024 14:09:42 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:09:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:09:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:09:42 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:09:43 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:09:45 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:09:46 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:09:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:09:49 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 14:09:49 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:09:50 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:09:52 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:09:55 [FMOD] Max number of listeners reached : 8. WARNING: 19.12.2024 14:09:55 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:09:55 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:09:55 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 19.12.2024 14:09:55 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(8# Typ_Boss)_Miniboss_Degrees90/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 19.12.2024 14:09:55 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:10:00 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:10:11 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 19.12.2024 14:10:16 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:10:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:10:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:10:16 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:10:24 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:10:24 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:10:24 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 14:10:24 BuffManager.StartBuffEffect() for BUFFID: 5986 is already started! LOG: 19.12.2024 14:10:24 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:10:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:10:25 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:10:25 BuffManager.StartBuffEffect() for BUFFID: 6004 is already started! LOG: 19.12.2024 14:10:26 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:10:26 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:10:27 Bullet created LOG: 19.12.2024 14:10:27 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:10:27 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:10:27 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:10:27 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:10:27 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:10:27 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:10:28 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:10:28 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:10:29 GetIconByBuffType called with buffType: Radioactive LOG: 19.12.2024 14:10:31 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:10:31 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 19.12.2024 14:10:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:10:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:10:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:10:35 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:10:36 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:10:36 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 14:10:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:10:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:10:39 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:10:39 GetIconByBuffType called with buffType: Radioactive WARNING: 19.12.2024 14:10:39 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 14:10:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:10:39 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:10:39 Animator.GotoState: State could not be found WARNING: 19.12.2024 14:10:39 Invalid Layer Index '-1' WARNING: 19.12.2024 14:10:39 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:10:39 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 19.12.2024 14:10:40 [STEAM] StoreStats - success LOG: 19.12.2024 14:10:40 [STEAM] Achievement 'ACH_BASIC_DOMINATION' unlocked! LOG: 19.12.2024 14:10:42 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 19.12.2024 14:10:42 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 19.12.2024 14:10:42 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 WARNING: 19.12.2024 14:10:43 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:10:43 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 14:10:43 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:10:43 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:10:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:10:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:10:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:10:43 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:10:44 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:10:45 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:10:45 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:10:45 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:10:46 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:10:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:10:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:10:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:10:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:10:50 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:10:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:10:51 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 19.12.2024 14:10:51 [STEAM] Achievement 'ACH_GIVE_THEM_BULLET_HELL' unlocked! LOG: 19.12.2024 14:10:51 [STEAM] StoreStats - success LOG: 19.12.2024 14:10:51 [STEAM] StoreStats - success LOG: 19.12.2024 14:10:51 [STEAM] StoreStats - success LOG: 19.12.2024 14:10:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:10:52 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:10:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 14:10:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:10:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 19.12.2024 14:10:59 LootContextPanel OnButtonSuccess => info WARNING: 19.12.2024 14:11:00 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:00 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:11:00 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:00 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 19.12.2024 14:11:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:11:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:11:02 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:11:03 TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:11:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:11:03 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:11:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:11:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 14:11:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:11:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 19.12.2024 14:11:07 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:11:09 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:11:12 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:11:12 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:11:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:11:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:11:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:11:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:11:14 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:11:14 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:11:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:11:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:11:16 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:11:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:11:17 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName LOG: 19.12.2024 14:11:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:11:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 14:11:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:11:18 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:11:18 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 14:11:18 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:11:18 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:11:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:19 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:11:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:11:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:11:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:11:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:11:20 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:11:21 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:11:21 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:11:21 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:11:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:11:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:11:21 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:11:21 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:11:23 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:11:24 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:11:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:11:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:11:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:11:26 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:11:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] ERROR: 19.12.2024 14:11:37 DisplayGroup.SelectDisplay(id: #0, fromPlayer: True) => Failed to Select Display! Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DisplayGroup.SelectDisplay (System.Int32 id, System.Boolean fromPlayer) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InventoryPanel.OnRecycleItems_WeaponAddinDrop_Callback (StickyStoneStudio.MOODS.PopupResult result) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PopUpDialog+d__23.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DisplayGroup:SelectDisplay(Int32, Boolean) StickyStoneStudio.MOODS.InventoryPanel:OnRecycleItems_WeaponAddinDrop_Callback(PopupResult) StickyStoneStudio.MOODS.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 14:11:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:11:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:11:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:11:40 Menu.UnloadMenuPanel => Inventar WARNING: 19.12.2024 14:11:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:11:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:11:40 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:11:40 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:11:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:41 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 14:11:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:11:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:11:41 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:11:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:11:42 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:11:42 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:43 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:11:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:44 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 19.12.2024 14:11:44 OnWeaponAddinShootable1SelectionChanged ID -> 2 WARNING: 19.12.2024 14:11:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:11:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:11:48 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 19.12.2024 14:11:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:11:50 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 19.12.2024 14:11:51 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:11:51 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:11:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:11:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:11:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:11:52 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 14:11:52 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:11:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:54 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 19.12.2024 14:11:55 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:11:56 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 19.12.2024 14:11:56 OnWeaponAddinShootable1SelectionChanged ID -> 2 WARNING: 19.12.2024 14:11:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:11:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:11:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:12:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:12:01 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 19.12.2024 14:12:02 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:12:02 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:02 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 14:12:03 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:12:03 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:12:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:12:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:12:10 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:12:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:12:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:12:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:12:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:12:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:12:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:11 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:12:11 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:11 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:12:11 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:12 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:12:12 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:12:12 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:12:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:12:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:12:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:14 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:12:15 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:15 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:12:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:15 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:12:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:12:15 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:12:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:12:18 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:12:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] ERROR: 19.12.2024 14:12:21 DisplayGroup.SelectDisplay(id: #0, fromPlayer: True) => Failed to Select Display! Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DisplayGroup.SelectDisplay (System.Int32 id, System.Boolean fromPlayer) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InventoryPanel.OnRecycleItems_WeaponAddinDrop_Callback (StickyStoneStudio.MOODS.PopupResult result) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PopUpDialog+d__23.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DisplayGroup:SelectDisplay(Int32, Boolean) StickyStoneStudio.MOODS.InventoryPanel:OnRecycleItems_WeaponAddinDrop_Callback(PopupResult) StickyStoneStudio.MOODS.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 14:12:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:12:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:12:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:22 Menu.UnloadMenuPanel => Inventar WARNING: 19.12.2024 14:12:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:28 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:12:28 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 14:12:37 SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Stolz LOG: 19.12.2024 14:12:37 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:767 SeededCallsLastDungeon:72 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 19.12.2024 14:12:37 UpdatePlayerProgress LOG: 19.12.2024 14:12:37 UpdatePlayerProgress LOG: 19.12.2024 14:12:37 UpdatePlayerProgress LOG: 19.12.2024 14:12:37 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:12:37 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 14:12:37 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 14:12:37 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 19.12.2024 14:12:37 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:12:37 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:12:38 Generate Level Started! Level: Level_B theme: Stolz GameSeed: ?EK6-W999 SeedCalls: 768 WARNING: 19.12.2024 14:12:42 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:12:42 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 14:12:42 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:12:42 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:12:42 Generate Level Completed! Loading time: 4,468s LOG: 19.12.2024 14:12:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:42 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 14:12:42 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:12:42 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:12:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:42 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:12:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:42 UpdatePlayerProgress LOG: 19.12.2024 14:12:42 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:12:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:12:42 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 14:12:42 spawnpointed collided with wall, so its not spawning there, radius: 0.5f WARNING: 19.12.2024 14:12:42 spawnpointed collided with wall, so its not spawning there, radius: 0.5f LOG: 19.12.2024 14:12:42 UpdatePlayerProgress LOG: 19.12.2024 14:12:42 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:12:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:12:43 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 19.12.2024 14:12:43 spawnpointed collided with wall, so its not spawning there, radius: 0.5f LOG: 19.12.2024 14:12:43 UpdatePlayerProgress LOG: 19.12.2024 14:12:43 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:12:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:12:43 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:12:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:12:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:43 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 19.12.2024 14:12:43 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:12:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:43 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:43 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:12:44 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:12:44 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:44 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:44 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:12:44 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:12:45 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:12:45 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:12:49 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:12:49 quest failed: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:12:51 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:12:51 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:12:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:12:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:12:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:12:51 Menu.UnloadMenuPanel => ItemUpgradeContext WARNING: 19.12.2024 14:12:52 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:12:52 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:12:52 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:52 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:12:53 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:53 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 14:12:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:12:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:12:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:12:53 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:12:53 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:12:54 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 14:12:54 OnEquipmentSelectionChanged ID -> 4 LOG: 19.12.2024 14:12:55 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:12:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:55 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:12:55 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:55 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 14:12:56 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:12:56 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:12:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:12:57 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 19.12.2024 14:12:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:12:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:12:59 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:12:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:12:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:13:00 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 19.12.2024 14:13:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:13:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:13:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:13:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:13:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:13:02 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:13:02 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 14:13:02 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:13:02 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:13:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:13:04 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:13:04 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:13:05 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:13:05 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:13:05 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:05 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 14:13:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:13:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:13:05 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 14:13:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:13:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:13:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:13:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:13:07 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:13:07 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:13:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:07 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:13:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 14:13:15 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:13:15 quest failed: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:13:16 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:16 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:13:25 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:25 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:13:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 14:13:25 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:13:25 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:13:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:13:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:13:27 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 14:13:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:13:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:13:28 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:13:28 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:13:31 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:13:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:13:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:13:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:13:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:13:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:13:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:13:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:13:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:13:33 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 14:13:33 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:13:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:13:33 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:13:35 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:13:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:13:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:13:36 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:13:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6577 is already started! WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6578 is already started! LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6579 is already started! WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6580 is already started! LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6581 is already started! WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6582 is already started! LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 14:13:37 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:13:37 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:13:37 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:13:37 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6595 is already started! WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6596 is already started! LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6599 is already started! WARNING: 19.12.2024 14:13:37 BuffManager.StartBuffEffect() for BUFFID: 6600 is already started! WARNING: 19.12.2024 14:13:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:13:37 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:13:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:38 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 14:13:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:13:38 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:13:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:38 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:13:39 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 14:13:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:13:40 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:13:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:40 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:13:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:13:41 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:13:41 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:13:41 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:13:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:13:42 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:13:43 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:13:43 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:13:43 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:13:43 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:13:43 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:13:43 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:13:43 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:13:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:13:44 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:13:44 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:45 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:13:46 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:13:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:13:46 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:13:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:47 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:13:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:13:50 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:13:50 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:13:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:13:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:13:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:13:54 Bullet created LOG: 19.12.2024 14:13:56 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 14:13:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:13:56 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:13:56 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:13:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:57 [STEAM] Achievement 'ACH_PRIDE' unlocked! LOG: 19.12.2024 14:13:57 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:13:57 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:13:57 [STEAM] StoreStats - success LOG: 19.12.2024 14:13:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:13:58 [STEAM] Achievement 'ACH_LOVE' unlocked! LOG: 19.12.2024 14:13:58 [STEAM] StoreStats - success LOG: 19.12.2024 14:13:58 [STEAM] StoreStats - success LOG: 19.12.2024 14:13:58 [STEAM] StoreStats - success LOG: 19.12.2024 14:14:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:14:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:14:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:14:02 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:14:02 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:14:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:02 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:14:02 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:02 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:14:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:07 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:14:08 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:14:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 19.12.2024 14:14:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 19.12.2024 14:14:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:18 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:14:18 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:14:18 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:14:18 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:14:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:14:18 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:14:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:14:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:14:20 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:14:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:14:20 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:14:20 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:14:20 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 19.12.2024 14:14:20 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:14:20 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:14:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:14:20 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:14:20 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:14:20 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:14:20 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:14:20 BuffManager.StartBuffEffect() for BUFFID: 6877 is already started! LOG: 19.12.2024 14:14:21 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 19.12.2024 14:14:21 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 19.12.2024 14:14:21 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:14:21 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 14:14:22 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:14:22 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:14:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:14:22 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:14:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:14:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:23 [STEAM] Achievement 'ACH_SORROW' unlocked! LOG: 19.12.2024 14:14:23 [STEAM] StoreStats - success LOG: 19.12.2024 14:14:23 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:14:23 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:14:23 [STEAM] StoreStats - success WARNING: 19.12.2024 14:14:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:14:23 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:14:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:14:23 [STEAM] StoreStats - success LOG: 19.12.2024 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:14:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:14:24 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:14:25 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:14:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:14:25 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:14:26 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:14:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:14:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:14:28 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 14:14:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:14:28 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:14:28 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:14:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:14:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:14:35 [FMOD] Max number of listeners reached : 8. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:35 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:14:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:14:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:14:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:14:36 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:14:36 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 14:14:36 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:14:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:14:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:45 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:45 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:47 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:50 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 14:14:50 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:14:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 14:14:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 14:14:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:14:51 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 14:14:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:14:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:14:51 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:14:51 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:14:51 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 19.12.2024 14:14:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:14:52 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 14:14:53 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 19.12.2024 14:14:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:14:54 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 14:14:54 Language Text not found! (Path: Amount of Dogs) LOG: 19.12.2024 14:14:56 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:15:00 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 19.12.2024 14:15:00 Language Text not found! (Path: Amount of Dogs) LOG: 19.12.2024 14:15:01 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:15:01 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:02 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 14:15:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 14:15:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:15:03 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 14:15:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:15:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:15:03 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:15:03 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 14:15:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:15:04 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:15:05 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:15:08 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 14:15:08 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:15:10 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 14:15:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 14:15:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:15:11 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 14:15:12 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:15:16 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:15:16 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:15:16 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 14:15:18 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:15:18 TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75 LOG: 19.12.2024 14:15:18 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 14:15:18 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:15:18 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:15:18 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:15:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:15:18 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:15:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:15:18 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 19.12.2024 14:15:18 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:15:18 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:15:18 AddEnemy MitronEmpire_Stationary_Generator WARNING: 19.12.2024 14:15:18 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:15:18 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:15:18 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 19.12.2024 14:15:18 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:15:18 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:15:18 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 19.12.2024 14:15:18 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:15:18 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:15:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:15:20 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:15:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:15:20 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:15:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:15:20 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:15:20 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:15:20 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:15:20 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:15:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:15:20 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:15:22 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:15:22 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:15:22 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:15:23 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:15:25 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:15:25 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:15:25 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:15:26 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:15:26 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:15:26 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:15:26 Bullet created LOG: 19.12.2024 14:15:26 GetIconByBuffType called with buffType: Frostbite EXCEPTION: 19.12.2024 14:15:28 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:15:28 bullet not found in static list WARNING: 19.12.2024 14:15:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:15:28 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:15:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:15:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:15:29 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 14:15:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:15:29 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:15:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:30 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:15:30 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:15:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:15:30 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:15:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:15:30 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:15:30 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:32 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:15:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:15:32 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:15:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:15:33 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:15:33 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:15:33 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:15:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:15:33 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:15:33 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:15:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:15:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:15:33 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:15:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:15:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:15:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:15:40 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:15:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:15:42 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:15:44 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 19.12.2024 14:15:44 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 14:15:44 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 19.12.2024 14:15:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:15:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:15:45 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:15:48 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:15:48 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:15:48 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 14:15:49 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:15:53 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:15:59 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:15:59 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:15:59 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:16:00 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:16:00 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 14:16:00 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:00 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:16:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:16:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:16:01 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:01 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:02 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:02 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:02 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:02 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:16:03 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:16:03 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 14:16:04 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:04 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:04 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:04 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:16:06 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:06 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:16:07 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:16:07 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:16:07 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:08 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:08 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:09 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:09 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:16:12 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:16:12 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 14:16:12 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:12 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:13 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:13 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:16:15 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:15 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:16:17 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:16:17 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:16:17 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:17 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:17 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:17 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:18 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:18 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:19 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:16:19 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:16:20 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:16:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:16:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:16:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:16:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:16:20 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:20 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 14:16:20 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 14:16:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:16:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:16:21 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:21 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:16:22 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:16:22 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:16:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:16:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:16:26 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:16:26 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:16:27 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:16:27 quest failed: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:16:28 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:28 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:16:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:16:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:16:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:16:28 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:28 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 14:16:29 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 14:16:29 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:16:29 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:16:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:16:29 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:16:35 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:35 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:16:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:16:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:16:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:16:36 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:16:36 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 14:16:37 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 14:16:37 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:16:38 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:16:38 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:16:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:16:38 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:16:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:16:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:16:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:16:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:16:40 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:16:42 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:16:45 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:16:45 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:16:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:16:45 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:16:45 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 14:16:49 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:16:53 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:16:53 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:16:58 SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Stolz LOG: 19.12.2024 14:16:58 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:811 SeededCallsLastDungeon:43 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 19.12.2024 14:16:58 UpdatePlayerProgress LOG: 19.12.2024 14:16:58 UpdatePlayerProgress LOG: 19.12.2024 14:16:58 UpdatePlayerProgress LOG: 19.12.2024 14:16:58 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:16:58 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 14:16:58 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 14:16:58 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 19.12.2024 14:16:58 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:16:58 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:16:59 Generate Level Started! Level: Level_B theme: Stolz GameSeed: ?EK6-W999 SeedCalls: 812 LOG: 19.12.2024 14:17:02 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A WARNING: 19.12.2024 14:17:04 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:17:04 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 14:17:05 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:17:05 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:17:05 Generate Level Completed! Loading time: 6,196s LOG: 19.12.2024 14:17:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:17:05 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 14:17:05 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:17:05 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:17:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:17:05 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:17:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:17:05 UpdatePlayerProgress LOG: 19.12.2024 14:17:05 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:17:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:05 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:17:05 UpdatePlayerProgress LOG: 19.12.2024 14:17:05 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:17:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:05 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:17:05 UpdatePlayerProgress LOG: 19.12.2024 14:17:05 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:17:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:05 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:17:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:17:05 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 19.12.2024 14:17:05 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:17:06 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:06 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:06 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:06 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:06 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:06 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:17:06 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:17:06 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:17:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:17:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 14:17:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:08 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:17:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:17:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 19.12.2024 14:17:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:17:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:17:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:17:11 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:17:21 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:17:21 TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75 LOG: 19.12.2024 14:17:21 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:17:21 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:17:21 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:17:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:17:21 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:17:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:17:21 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 19.12.2024 14:17:21 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:17:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:21 AddEnemy MitronEmpire_Stationary_Generator WARNING: 19.12.2024 14:17:21 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:17:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:21 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 19.12.2024 14:17:21 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:17:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:21 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 19.12.2024 14:17:21 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:17:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:22 Bullet created WARNING: 19.12.2024 14:17:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:17:23 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:17:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:17:23 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:17:23 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:17:23 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:17:23 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:17:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:17:23 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:17:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:17:23 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:17:24 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:17:24 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:17:24 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:17:24 BuffManager.StartBuffEffect() for BUFFID: 7253 is already started! WARNING: 19.12.2024 14:17:24 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:17:24 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:17:24 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:17:24 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:17:24 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:17:24 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:17:24 BuffManager.StartBuffEffect() for BUFFID: 7275 is already started! WARNING: 19.12.2024 14:17:24 BuffManager.StartBuffEffect() for BUFFID: 7276 is already started! LOG: 19.12.2024 14:17:24 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:24 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:17:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:17:25 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:17:25 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:17:25 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! EXCEPTION: 19.12.2024 14:17:25 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:17:25 bullet not found in static list LOG: 19.12.2024 14:17:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:27 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:17:27 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:27 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:17:28 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:17:28 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:17:28 BuffManager.StartBuffEffect() for BUFFID: 7323 is already started! WARNING: 19.12.2024 14:17:28 BuffManager.StartBuffEffect() for BUFFID: 7324 is already started! LOG: 19.12.2024 14:17:28 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:17:28 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:28 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:17:28 BuffManager.StartBuffEffect() for BUFFID: 7325 is already started! WARNING: 19.12.2024 14:17:28 BuffManager.StartBuffEffect() for BUFFID: 7326 is already started! EXCEPTION: 19.12.2024 14:17:28 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:17:28 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:28 bullet not found in static list LOG: 19.12.2024 14:17:29 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:17:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:29 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:17:29 BuffManager.StartBuffEffect() for BUFFID: 7335 is already started! LOG: 19.12.2024 14:17:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:29 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:17:29 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:17:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:30 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:30 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:17:30 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:17:30 BuffManager.StartBuffEffect() for BUFFID: 7368 is already started! WARNING: 19.12.2024 14:17:30 BuffManager.StartBuffEffect() for BUFFID: 7369 is already started! WARNING: 19.12.2024 14:17:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:17:30 Bullet created EXCEPTION: 19.12.2024 14:17:30 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:17:30 bullet not found in static list LOG: 19.12.2024 14:17:30 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:17:30 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:17:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:17:30 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:17:30 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:17:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:17:30 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:17:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:30 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:17:30 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:17:30 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:17:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:17:31 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 19.12.2024 14:17:33 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:17:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 19.12.2024 14:17:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:17:33 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:17:33 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:34 GetIconByBuffType called with buffType: ComplacentBuff LOG: 19.12.2024 14:17:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:17:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:17:34 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:35 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:17:35 Knockback on MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus). No valid NavMesh position found near the agent. Warp Failed. Consider increasing the maxDistance. LOG: 19.12.2024 14:17:35 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:17:35 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:17:35 BuffManager.StartBuffEffect() for BUFFID: 7414 is already started! WARNING: 19.12.2024 14:17:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:17:36 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:17:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:17:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 14:17:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:17:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:17:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 14:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:43 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:17:43 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:17:43 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 19.12.2024 14:17:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 14:17:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 19.12.2024 14:17:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 14:17:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 19.12.2024 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:50 for == null! No VFX-Effect can be played on destroy. WARNING: 19.12.2024 14:17:50 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:17:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:17:50 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 14:17:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:17:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:17:54 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:17:56 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:18:01 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:18:02 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:18:02 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 14:18:02 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 14:18:02 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:18:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:18:02 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:18:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:18:02 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 14:18:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:18:04 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:04 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:04 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:04 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:04 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:04 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:04 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:04 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:04 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:04 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:18:05 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:18:05 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:18:05 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:05 Bullet created LOG: 19.12.2024 14:18:06 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:18:06 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_04 LOG: 19.12.2024 14:18:06 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 LOG: 19.12.2024 14:18:07 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:18:08 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:08 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:18:09 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:18:09 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:09 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:09 Bullet created LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:11 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:11 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:18:11 Quest is already completed. No progress will be updated. WARNING: 19.12.2024 14:18:12 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:18:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:13 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:13 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:18:13 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:18:13 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:18:13 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:18:13 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:18:14 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:14 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:18:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:18:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:14 GetIconByBuffType called with buffType: ComplacentBuff LOG: 19.12.2024 14:18:14 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:18:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:18:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:16 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:18:18 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:18:19 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 19.12.2024 14:18:19 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 14:18:20 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 19.12.2024 14:18:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:18:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:18:23 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:18:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:18:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:18:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:18:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:18:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 14:18:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:18:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:25 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:25 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:25 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:25 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:18:25 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:18:25 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:26 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:18:26 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:27 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:18:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:18:27 Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 19.12.2024 14:18:27 Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 19.12.2024 14:18:27 Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 19.12.2024 14:18:27 Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 19.12.2024 14:18:27 Dash: Collide with col LOG: 19.12.2024 14:18:27 Dash: Collide with fenceSpikes_narrow LOG: 19.12.2024 14:18:27 Dash: Collide with fenceSpikes_narrow LOG: 19.12.2024 14:18:27 Dash: Collide with fenceSpikes_narrow LOG: 19.12.2024 14:18:27 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:18:27 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:28 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:18:29 SetAnimationParameter Failed! IsMovingSpecial is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 14:18:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:29 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:18:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:18:30 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:18:30 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:18:30 BuffManager.StartBuffEffect() for BUFFID: 7584 is already started! WARNING: 19.12.2024 14:18:30 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:18:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:18:31 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:18:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:31 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:31 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:31 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:18:31 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:18:33 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:18:33 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:33 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:18:33 BuffManager.StartBuffEffect() for BUFFID: 7626 is already started! WARNING: 19.12.2024 14:18:33 BuffManager.StartBuffEffect() for BUFFID: 7627 is already started! WARNING: 19.12.2024 14:18:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 14:18:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:33 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:33 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:18:34 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:18:35 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:18:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:36 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:18:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:18:36 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:18:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:18:37 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:18:37 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:18:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:18:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:18:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:18:42 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:18:42 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:18:42 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:18:42 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:18:42 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:18:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:18:42 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:18:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:18:42 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 14:18:44 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:18:44 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! WARNING: 19.12.2024 14:18:44 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:18:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:18:44 BuffManager.StartBuffEffect() for BUFFID: 7721 is already started! LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:44 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:18:44 BuffManager.StartBuffEffect() for BUFFID: 7739 is already started! WARNING: 19.12.2024 14:18:44 BuffManager.StartBuffEffect() for BUFFID: 7740 is already started! LOG: 19.12.2024 14:18:45 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:45 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:18:45 BuffManager.StartBuffEffect() for BUFFID: 7748 is already started! WARNING: 19.12.2024 14:18:45 BuffManager.StartBuffEffect() for BUFFID: 7749 is already started! LOG: 19.12.2024 14:18:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 14:18:45 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:18:45 BuffManager.StartBuffEffect() for BUFFID: 7797 is already started! LOG: 19.12.2024 14:18:45 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:18:45 BuffManager.StartBuffEffect() for BUFFID: 7799 is already started! LOG: 19.12.2024 14:18:45 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:18:45 BuffManager.StartBuffEffect() for BUFFID: 7801 is already started! LOG: 19.12.2024 14:18:45 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:18:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:45 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:45 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:18:45 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:18:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 19.12.2024 14:18:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:45 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:45 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:46 Dash: Collide with barrel_02_body_low LOG: 19.12.2024 14:18:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:18:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 19.12.2024 14:18:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:47 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 14:18:49 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:18:49 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:18:49 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:18:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:50 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:50 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:18:50 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:18:53 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:18:53 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:53 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 14:18:53 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 14:18:55 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:55 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:18:55 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:18:55 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:18:55 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:18:55 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:55 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:18:55 BuffManager.StartBuffEffect() for BUFFID: 7948 is already started! WARNING: 19.12.2024 14:18:55 BuffManager.StartBuffEffect() for BUFFID: 7949 is already started! WARNING: 19.12.2024 14:18:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:18:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:57 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:18:57 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:18:57 Combine mesh instance 0 is null. LOG: 19.12.2024 14:18:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:18:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:18:57 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:18:57 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:18:58 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:18:58 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:18:58 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:18:58 BuffManager.StartBuffEffect() for BUFFID: 7976 is already started! WARNING: 19.12.2024 14:18:58 BuffManager.StartBuffEffect() for BUFFID: 7977 is already started! LOG: 19.12.2024 14:18:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:19:01 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:19:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:19:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:19:02 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 14:19:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 14:19:03 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:19:03 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:19:03 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:19:09 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 14:19:11 GetIconByBuffType called with buffType: Healing LOG: 19.12.2024 14:19:13 GetIconByBuffType called with buffType: Healing LOG: 19.12.2024 14:19:17 GetIconByBuffType called with buffType: Healing LOG: 19.12.2024 14:19:21 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:19:23 CurrentRoom ReverbTheme isNone WARNING: 19.12.2024 14:19:28 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:19:28 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 14:19:28 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:19:28 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 19.12.2024 14:19:28 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 19.12.2024 14:19:30 MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 14:19:33 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:19:42 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 19.12.2024 14:19:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:19:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:19:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:19:49 SpawnMech override, OnScrew=False WARNING: 19.12.2024 14:19:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:19:51 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:19:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 19.12.2024 14:19:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:19:51 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:19:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 19.12.2024 14:19:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:19:51 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:19:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 19.12.2024 14:19:52 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:19:54 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:19:55 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:19:55 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:19:55 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:19:55 BuffManager.StartBuffEffect() for BUFFID: 8111 is already started! LOG: 19.12.2024 14:19:59 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:19:59 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:00 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:00 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:20:00 BuffManager.StartBuffEffect() for BUFFID: 8152 is already started! LOG: 19.12.2024 14:20:00 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:20:00 SpawnMech override, OnScrew=True WARNING: 19.12.2024 14:20:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:02 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 19.12.2024 14:20:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:02 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 19.12.2024 14:20:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:02 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 19.12.2024 14:20:04 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:20:07 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:20:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:20:07 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:20:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:20:10 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 19.12.2024 14:20:10 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 19.12.2024 14:20:10 LeotronsScrew destroyed manually in LOG: 19.12.2024 14:20:10 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:12 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:20:15 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:15 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:15 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:15 BuffManager.StartBuffEffect() for BUFFID: 8338 is already started! LOG: 19.12.2024 14:20:15 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:20:15 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 19.12.2024 14:20:15 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 19.12.2024 14:20:15 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? LOG: 19.12.2024 14:20:16 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:16 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:16 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! EXCEPTION: 19.12.2024 14:20:16 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:20:16 bullet not found in static list LOG: 19.12.2024 14:20:17 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:17 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:17 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:20:17 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? LOG: 19.12.2024 14:20:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:20:19 Bullet created LOG: 19.12.2024 14:20:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:20:19 SpawnMech override, OnScrew=False LOG: 19.12.2024 14:20:19 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:20:20 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:20:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:20:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 19.12.2024 14:20:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:20:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 19.12.2024 14:20:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:20:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 19.12.2024 14:20:21 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:21 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:20:21 BuffManager.StartBuffEffect() for BUFFID: 8400 is already started! WARNING: 19.12.2024 14:20:21 BuffManager.StartBuffEffect() for BUFFID: 8401 is already started! LOG: 19.12.2024 14:20:21 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:20:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:22 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:22 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:22 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:20:22 BuffManager.StartBuffEffect() for BUFFID: 8452 is already started! WARNING: 19.12.2024 14:20:22 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:24 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:20:25 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:25 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:25 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:26 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:26 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:20:26 SpawnMech override, OnScrew=True LOG: 19.12.2024 14:20:27 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:20:28 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:20:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Leonide(Clone) is not the same! WARNING: 19.12.2024 14:20:28 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:20:28 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 19.12.2024 14:20:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:28 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 19.12.2024 14:20:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:28 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 19.12.2024 14:20:28 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:28 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:28 BuffManager.StartBuffEffect() for BUFFID: 8573 is already started! WARNING: 19.12.2024 14:20:28 BuffManager.StartBuffEffect() for BUFFID: 8574 is already started! LOG: 19.12.2024 14:20:29 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:20:29 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:20:29 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:20:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:20:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:20:32 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:32 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:32 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:32 BuffManager.StartBuffEffect() for BUFFID: 8718 is already started! LOG: 19.12.2024 14:20:32 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:20:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:20:34 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 14:20:34 ItemSpawner from Enemy MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden) is null! Couldnt spawn Loot! LOG: 19.12.2024 14:20:34 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:20:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:20:35 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 19.12.2024 14:20:35 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 19.12.2024 14:20:35 LeotronsScrew destroyed manually in LOG: 19.12.2024 14:20:35 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:20:35 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:20:36 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:20:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:20:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:20:39 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:20:39 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:39 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:20:44 SpawnMech override, OnScrew=False LOG: 19.12.2024 14:20:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 14:20:45 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:20:46 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:46 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 19.12.2024 14:20:46 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:20:46 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:46 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 19.12.2024 14:20:46 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 14:20:46 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:20:46 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 19.12.2024 14:20:46 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:46 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:46 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:20:46 BuffManager.StartBuffEffect() for BUFFID: 8990 is already started! WARNING: 19.12.2024 14:20:46 BuffManager.StartBuffEffect() for BUFFID: 8991 is already started! LOG: 19.12.2024 14:20:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:20:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:46 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:20:46 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:20:46 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:20:46 BuffManager.StartBuffEffect() for BUFFID: 9015 is already started! LOG: 19.12.2024 14:20:47 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:20:50 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:20:50 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:20:50 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:20:50 ItemSpawner from Enemy MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden) is null! Couldnt spawn Loot! LOG: 19.12.2024 14:20:50 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:20:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:20:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:20:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:20:56 Bullet created LOG: 19.12.2024 14:20:56 SpawnMech override, OnScrew=True LOG: 19.12.2024 14:20:57 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:20:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:58 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 19.12.2024 14:20:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:58 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 19.12.2024 14:20:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:20:58 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 19.12.2024 14:20:58 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:20:59 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:20:59 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:20:59 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:20:59 BuffManager.StartBuffEffect() for BUFFID: 9230 is already started! WARNING: 19.12.2024 14:20:59 BuffManager.StartBuffEffect() for BUFFID: 9231 is already started! LOG: 19.12.2024 14:21:01 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:21:01 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:21:01 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:21:01 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:21:01 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 19.12.2024 14:21:01 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 19.12.2024 14:21:01 LeotronsScrew destroyed manually in LOG: 19.12.2024 14:21:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:21:01 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:21:01 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:21:02 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:21:02 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:21:02 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:21:02 BuffManager.StartBuffEffect() for BUFFID: 9265 is already started! LOG: 19.12.2024 14:21:02 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:21:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:21:04 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:21:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:21:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:21:05 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:21:05 ItemSpawner from Enemy MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden) is null! Couldnt spawn Loot! WARNING: 19.12.2024 14:21:05 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 14:21:05 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:21:05 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:21:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:05 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:05 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:05 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:05 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:21:05 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:21:09 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:21:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:21:12 SpawnMech override, OnScrew=False LOG: 19.12.2024 14:21:13 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 14:21:13 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:21:13 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:21:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:21:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:21:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:21:16 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:21:16 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:21:16 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:21:18 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:21:18 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:21:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:21:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 19.12.2024 14:21:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 14:21:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 14:21:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:21:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:21:22 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:21:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:21:23 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 19.12.2024 14:21:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:21:24 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:21:24 Language Text not found! (Path: Meter) WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:21:30 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:21:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:21:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 19.12.2024 14:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 19.12.2024 14:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 19.12.2024 14:21:33 LootContextPanel OnButtonSuccess => info WARNING: 19.12.2024 14:21:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:21:34 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:21:35 TryAddItem(WeaponAddin) => Items.Addins.DeadlyPrecisionName WARNING: 19.12.2024 14:21:35 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:35 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:35 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:35 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:21:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:21:36 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 19.12.2024 14:21:40 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:21:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:21:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:21:47 LootContextPanel OnButtonSuccess => selectRight WARNING: 19.12.2024 14:21:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:21:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:21:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:21:53 LootContextPanel OnButtonSuccess => selectLeft WARNING: 19.12.2024 14:21:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:21:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:21:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 19.12.2024 14:21:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 19.12.2024 14:21:59 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:21:59 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:21:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:22:05 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:22:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:22:06 TryAddItem(WeaponAddin) => Items.Addins.ExposingName LOG: 19.12.2024 14:22:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:22:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 14:22:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:22:07 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 14:22:08 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:22:08 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:22:08 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:08 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:22:08 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:22:09 OnEquipmentSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:09 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 14:22:10 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:10 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:22:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:10 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:22:12 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 14:22:12 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:13 OnWeaponAddinShootable2SelectionChanged ID -> 1 WARNING: 19.12.2024 14:22:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:22:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:22:15 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 19.12.2024 14:22:15 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 14:22:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:22:17 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 19.12.2024 14:22:17 OnEquipmentSelectionChanged ID -> 4 LOG: 19.12.2024 14:22:18 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:22:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 14:22:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 19.12.2024 14:22:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 19.12.2024 14:22:20 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 19.12.2024 14:22:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:22:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:22:21 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 14:22:23 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:22:23 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 14:22:23 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:22:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:22:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:22:23 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:23 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:23 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:22:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:22:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:22:26 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:22:29 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:30 OnEquipmentSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:30 OnEquipmentSelectionChanged ID -> 1 LOG: 19.12.2024 14:22:31 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:31 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:32 OnEquipmentSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:33 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:33 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:34 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:22:35 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 19.12.2024 14:22:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:22:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:22:37 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 19.12.2024 14:22:39 OnWeaponAddinShootable1SelectionChanged ID -> 2 WARNING: 19.12.2024 14:22:39 Language Text not found! (Path: /5) WARNING: 19.12.2024 14:22:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 19.12.2024 14:22:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 19.12.2024 14:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:22:45 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 14:22:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:22:47 OnWeaponAddinShootable1SelectionChanged ID -> 6 WARNING: 19.12.2024 14:22:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 19.12.2024 14:22:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:22:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 19.12.2024 14:22:52 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 14:22:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 14:22:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 14:22:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:22:53 Menu.UnloadMenuPanel => Inventar WARNING: 19.12.2024 14:22:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:22:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:22:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:22:54 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:22:54 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 14:22:58 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:23:00 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:23:01 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 14:23:06 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 19.12.2024 14:23:06 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:861 SeededCallsLastDungeon:49 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 19.12.2024 14:23:06 UpdatePlayerProgress LOG: 19.12.2024 14:23:06 UpdatePlayerProgress LOG: 19.12.2024 14:23:06 UpdatePlayerProgress LOG: 19.12.2024 14:23:06 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:23:06 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 14:23:06 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 14:23:06 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 19.12.2024 14:23:06 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 14:23:06 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:23:06 quest failed: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:23:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_LeotronTheLoyalist(Clone)' is not on a navmesh LOG: 19.12.2024 14:23:07 Generate Level Started! Level: Level_C theme: Stolz GameSeed: ?EK6-W999 SeedCalls: 862 WARNING: 19.12.2024 14:23:11 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:23:11 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 14:23:12 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:23:12 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:23:12 Generate Level Completed! Loading time: 5,557s LOG: 19.12.2024 14:23:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:12 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 14:23:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:23:12 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:23:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:12 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 14:23:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:12 UpdatePlayerProgress LOG: 19.12.2024 14:23:12 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:23:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:12 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:23:12 UpdatePlayerProgress LOG: 19.12.2024 14:23:12 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:23:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:12 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:23:12 UpdatePlayerProgress LOG: 19.12.2024 14:23:12 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:23:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:12 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:23:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:13 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 19.12.2024 14:23:13 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:13 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:13 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:13 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:23:13 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:23:14 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:14 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:23:15 DestroyDestructibleInScene() => Destructible_Crate LOG: 19.12.2024 14:23:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:23:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:23:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:23:16 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 14:23:17 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 14:23:20 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:20 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:23:22 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:22 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:23 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:23 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 14:23:23 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:23 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:23:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:23:24 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:24 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:25 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:25 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:23:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:23:30 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:30 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:32 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:32 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:32 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:32 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:34 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:34 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:34 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:34 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:23:35 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:35 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 14:23:35 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:35 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:36 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:36 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:37 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:37 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:23:38 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:23:38 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:23:38 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:38 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:39 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 14:23:39 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:23:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:23:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:23:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:40 Menu.UnloadMenuPanel => ItemUpgradeContext WARNING: 19.12.2024 14:23:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:42 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:42 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:23:42 Language Text not found! (Path: /5) WARNING: 19.12.2024 14:23:42 Language Text not found! (Path: /5) LOG: 19.12.2024 14:23:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:42 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:23:45 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:45 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 19.12.2024 14:23:49 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:23:49 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:23:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:23:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:23:51 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 14:23:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 14:23:55 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:23:55 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:23:55 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:23:55 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:23:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 19.12.2024 14:23:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:23:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:24:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player3' WARNING: 19.12.2024 14:24:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player3' WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:24:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 19.12.2024 14:24:01 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:24:01 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:24:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 14:24:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:24:03 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 14:24:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:24:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:24:05 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:24:05 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:24:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:24:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:24:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:24:05 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 19.12.2024 14:24:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:24:05 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 19.12.2024 14:24:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:24:07 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:24:07 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! LOG: 19.12.2024 14:24:07 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:24:07 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:24:07 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 19.12.2024 14:24:07 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:24:07 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:07 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:24:07 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:07 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:24:07 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:07 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:24:07 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:07 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:24:08 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:24:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:24:08 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:24:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:24:08 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:24:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:24:08 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:24:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:24:08 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:24:08 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:24:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 19.12.2024 14:24:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 14:24:09 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:24:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:09 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:09 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:09 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 19.12.2024 14:24:09 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 19.12.2024 14:24:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 19.12.2024 14:24:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 14:24:10 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 14:24:13 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:24:15 GetIconByBuffType called with buffType: LightningStrike WARNING: 19.12.2024 14:24:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:24:16 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:24:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:16 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:24:19 GetIconByBuffType called with buffType: ComplacentBuff LOG: 19.12.2024 14:24:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:19 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:24:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 14:24:21 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:21 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:24:21 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:21 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:21 BuffManager.StartBuffEffect() for BUFFID: 9592 is already started! WARNING: 19.12.2024 14:24:21 BuffManager.StartBuffEffect() for BUFFID: 9593 is already started! LOG: 19.12.2024 14:24:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 14:24:23 GetIconByBuffType called with buffType: LightningStrike LOG: 19.12.2024 14:24:23 GetIconByBuffType called with buffType: LightningStrike LOG: 19.12.2024 14:24:23 GetIconByBuffType called with buffType: LightningStrike LOG: 19.12.2024 14:24:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 19.12.2024 14:24:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:24 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:24 GetIconByBuffType called with buffType: LightningStrike LOG: 19.12.2024 14:24:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:24:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:24:24 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:24:26 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:26 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:24:26 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9657 is already started! WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9658 is already started! LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9659 is already started! WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9660 is already started! LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9661 is already started! WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9662 is already started! LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:29 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9663 is already started! WARNING: 19.12.2024 14:24:29 BuffManager.StartBuffEffect() for BUFFID: 9664 is already started! LOG: 19.12.2024 14:24:30 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:30 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:31 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:24:31 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:31 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:31 BuffManager.StartBuffEffect() for BUFFID: 9665 is already started! WARNING: 19.12.2024 14:24:31 BuffManager.StartBuffEffect() for BUFFID: 9666 is already started! LOG: 19.12.2024 14:24:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:24:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 19.12.2024 14:24:31 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 14:24:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:32 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:32 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:24:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:32 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:33 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:33 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:33 BuffManager.StartBuffEffect() for BUFFID: 9681 is already started! WARNING: 19.12.2024 14:24:33 BuffManager.StartBuffEffect() for BUFFID: 9682 is already started! WARNING: 19.12.2024 14:24:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:35 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:35 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:24:35 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 14:24:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:37 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 14:24:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:38 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:24:40 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:24:40 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:24:41 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:41 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:41 BuffManager.StartBuffEffect() for BUFFID: 9746 is already started! WARNING: 19.12.2024 14:24:41 BuffManager.StartBuffEffect() for BUFFID: 9747 is already started! WARNING: 19.12.2024 14:24:41 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:41 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 14:24:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:42 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:24:43 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:24:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:44 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:44 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:47 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:24:47 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:24:47 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:24:48 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:24:48 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:24:48 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:48 GetValidSpawnPosition() => Was not successful! LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:49 BuffManager.StartBuffEffect() for BUFFID: 9796 is already started! WARNING: 19.12.2024 14:24:49 BuffManager.StartBuffEffect() for BUFFID: 9797 is already started! LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:49 BuffManager.StartBuffEffect() for BUFFID: 9798 is already started! WARNING: 19.12.2024 14:24:49 BuffManager.StartBuffEffect() for BUFFID: 9799 is already started! LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 14:24:49 BuffManager.StartBuffEffect() for BUFFID: 9800 is already started! WARNING: 19.12.2024 14:24:49 BuffManager.StartBuffEffect() for BUFFID: 9801 is already started! LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:49 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:49 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:49 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:49 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:49 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:24:49 BuffManager.StartBuffEffect() for BUFFID: 9806 is already started! WARNING: 19.12.2024 14:24:50 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:24:50 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:24:50 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:24:50 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:50 BuffManager.StartBuffEffect() for BUFFID: 9807 is already started! WARNING: 19.12.2024 14:24:50 BuffManager.StartBuffEffect() for BUFFID: 9808 is already started! LOG: 19.12.2024 14:24:51 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:51 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:24:52 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:24:52 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:24:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:24:52 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:52 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:24:53 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:24:53 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:24:54 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:24:54 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:24:55 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:24:56 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:24:57 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:24:58 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:24:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:24:58 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 14:24:58 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 19.12.2024 14:24:58 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:24:58 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:24:58 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 14:25:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:25:00 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:25:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:25:00 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:25:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:25:00 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:25:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:25:00 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:25:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:25:00 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:25:01 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:01 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:25:01 BuffManager.StartBuffEffect() for BUFFID: 9856 is already started! WARNING: 19.12.2024 14:25:01 BuffManager.StartBuffEffect() for BUFFID: 9857 is already started! LOG: 19.12.2024 14:25:02 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:02 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:25:02 BuffManager.StartBuffEffect() for BUFFID: 9858 is already started! WARNING: 19.12.2024 14:25:02 BuffManager.StartBuffEffect() for BUFFID: 9859 is already started! LOG: 19.12.2024 14:25:03 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:25:03 BuffManager.StartBuffEffect() for BUFFID: 9861 is already started! LOG: 19.12.2024 14:25:03 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:25:03 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:25:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:25:08 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:08 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:25:08 BuffManager.StartBuffEffect() for BUFFID: 9866 is already started! WARNING: 19.12.2024 14:25:08 BuffManager.StartBuffEffect() for BUFFID: 9867 is already started! WARNING: 19.12.2024 14:25:09 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:25:09 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:25:09 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:25:10 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:10 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:25:10 BuffManager.StartBuffEffect() for BUFFID: 9869 is already started! WARNING: 19.12.2024 14:25:10 BuffManager.StartBuffEffect() for BUFFID: 9870 is already started! LOG: 19.12.2024 14:25:11 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:11 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:25:11 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:25:11 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:25:11 BuffManager.StartBuffEffect() for BUFFID: 9871 is already started! WARNING: 19.12.2024 14:25:11 BuffManager.StartBuffEffect() for BUFFID: 9872 is already started! LOG: 19.12.2024 14:25:11 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:25:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:25:12 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:12 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:25:12 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:25:14 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:25:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 19.12.2024 14:25:15 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:25:15 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:25:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:25:17 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:25:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:25:18 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:25:20 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:21 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:25:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:25:21 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:25:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:25:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:25:29 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:25:29 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:25:29 BuffManager.StartBuffEffect() for BUFFID: 10015 is already started! WARNING: 19.12.2024 14:25:29 BuffManager.StartBuffEffect() for BUFFID: 10016 is already started! WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:25:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 14:25:34 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:25:35 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 14:25:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:25:37 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 19.12.2024 14:25:37 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:25:37 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:25:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:25:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 19.12.2024 14:25:37 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:25:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:25:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:25:41 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:25:41 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:25:42 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:25:43 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:25:44 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:25:45 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:25:46 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:25:46 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 14:25:46 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:46 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 19.12.2024 14:25:47 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:25:47 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:25:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:25:49 LootContextPanel OnButtonSuccess => selectLeft LOG: 19.12.2024 14:25:57 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:25:57 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DeadlyPrecisionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DeadlyPrecisionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BoomerangName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BackstabberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:25:57 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 19.12.2024 14:25:58 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:25:58 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:25:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:00 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 14:26:02 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:03 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 19.12.2024 14:26:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 14:26:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:26:04 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 14:26:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 14:26:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:26:08 CurrentRoom ReverbTheme isNone WARNING: 19.12.2024 14:26:11 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:26:11 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:26:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:26:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 19.12.2024 14:26:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:26:15 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:26:18 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:26:18 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:26:18 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:18 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:26:22 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:26:22 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:26:22 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 19.12.2024 14:26:22 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:26:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:26:22 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:26:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:26:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:26:24 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:26:24 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:26:24 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 14:26:24 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:26:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:26:24 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:26:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:26:24 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:26:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:26:24 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:26:25 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:26:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 14:26:27 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:26:27 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:26:27 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:26:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:28 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:26:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:26:29 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 19.12.2024 14:26:29 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:26:30 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:26:30 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:26:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:30 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:26:30 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:26:30 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:26:30 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT EXCEPTION: 19.12.2024 14:26:31 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:26:31 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:26:31 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:26:31 bullet not found in static list LOG: 19.12.2024 14:26:31 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:26:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 14:26:31 BuffManager.StartBuffEffect() for BUFFID: 10124 is already started! LOG: 19.12.2024 14:26:31 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:26:31 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:26:31 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:26:31 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:26:31 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:26:31 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:26:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:32 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:26:32 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:26:32 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:26:32 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:26:32 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:26:32 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:26:32 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:26:33 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:26:33 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 14:26:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 19.12.2024 14:26:34 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:26:34 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:26:34 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:26:34 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:26:34 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:26:35 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:26:35 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:26:36 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:26:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:26:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:26:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:26:36 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:36 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:26:36 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:36 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 14:26:36 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:26:36 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:26:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:26:37 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:38 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 19.12.2024 14:26:38 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 19.12.2024 14:26:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 WARNING: 19.12.2024 14:26:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:26:38 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:26:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:26:38 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:26:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:26:38 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:26:39 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:26:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:26:39 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:26:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:39 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:26:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:26:39 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:26:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:39 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:26:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:39 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:40 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:40 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:40 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:40 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:40 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:40 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:40 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:26:42 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:26:42 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:26:42 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:26:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:26:42 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:26:42 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:26:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 19.12.2024 14:26:42 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:26:47 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 19.12.2024 14:26:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:26:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:48 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:26:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:26:49 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 14:26:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:26:53 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:26:54 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 LOG: 19.12.2024 14:26:56 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:26:56 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:26:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:26:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:26:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:26:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 19.12.2024 14:26:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:27:03 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:27:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 14:27:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 WARNING: 19.12.2024 14:27:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:27:06 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:27:06 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 14:27:06 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 14:27:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:27:06 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 14:27:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:27:06 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 19.12.2024 14:27:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:27:08 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:27:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:10 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:27:10 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:27:10 GetIconByBuffType called with buffType: Exposing EXCEPTION: 19.12.2024 14:27:10 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:27:10 bullet not found in static list LOG: 19.12.2024 14:27:11 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:27:11 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 19.12.2024 14:27:11 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 LOG: 19.12.2024 14:27:11 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 WARNING: 19.12.2024 14:27:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:14 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 14:27:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:27:14 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:14 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:27:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:27:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:27:17 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:27:17 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:27:17 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:27:17 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:17 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:17 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:27:17 BuffManager.StartBuffEffect() for BUFFID: 10363 is already started! WARNING: 19.12.2024 14:27:17 BuffManager.StartBuffEffect() for BUFFID: 10364 is already started! LOG: 19.12.2024 14:27:17 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:27:17 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:27:17 BuffManager.StartBuffEffect() for BUFFID: 10365 is already started! WARNING: 19.12.2024 14:27:17 BuffManager.StartBuffEffect() for BUFFID: 10366 is already started! LOG: 19.12.2024 14:27:17 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:27:17 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:27:17 BuffManager.StartBuffEffect() for BUFFID: 10367 is already started! WARNING: 19.12.2024 14:27:17 BuffManager.StartBuffEffect() for BUFFID: 10368 is already started! WARNING: 19.12.2024 14:27:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:27:18 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:27:19 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:27:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:27:20 GetIconByBuffType called with buffType: ComplacentBuff LOG: 19.12.2024 14:27:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:27:20 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:27:21 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:27:21 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:27:22 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:22 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:27:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:27:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:22 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:23 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:27:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:25 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 19.12.2024 14:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:27:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 14:27:28 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:27:38 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:27:38 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 14:27:38 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 14:27:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:27:38 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:27:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:27:38 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 19.12.2024 14:27:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:27:38 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 14:27:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:27:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:40 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:40 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:40 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 14:27:40 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Leonide(Clone) is not the same! LOG: 19.12.2024 14:27:40 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:27:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:27:40 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:27:40 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:27:40 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:27:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 14:27:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:27:40 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 19.12.2024 14:27:40 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 19.12.2024 14:27:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 14:27:41 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 14:27:41 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:27:41 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 14:27:42 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:27:42 GetIconByBuffType called with buffType: Windblades WARNING: 19.12.2024 14:27:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:27:43 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:27:44 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:27:44 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:44 GetIconByBuffType called with buffType: Exposing WARNING: 19.12.2024 14:27:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:27:44 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:44 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:27:44 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:27:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:27:46 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:27:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:27:48 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:27:48 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:48 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:49 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:51 GetIconByBuffType called with buffType: ComplacentBuff LOG: 19.12.2024 14:27:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 14:27:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 14:27:54 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:27:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:27:55 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:27:56 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:56 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:56 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:57 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:27:57 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:27:58 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:27:58 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:27:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:27:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:27:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:27:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:27:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:28:14 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:28:16 CurrentRoom ReverbTheme isNone WARNING: 19.12.2024 14:28:23 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:28:23 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:28:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:28:24 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:28:24 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 14:28:26 MapSelector.CloseMapSelector LOG: 19.12.2024 14:28:26 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 19.12.2024 14:28:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:28:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:28:26 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 14:28:26 MapSelector.CloseMapSelector LOG: 19.12.2024 14:28:26 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 19.12.2024 14:28:30 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:28:30 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 14:28:35 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:28:43 SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Stolz LOG: 19.12.2024 14:28:43 GameSession.UpdateProgress(SAVED) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:898 SeededCallsLastDungeon:36 DDepth: 10 NDDepth: 11 FromHomeBase?: False LOG: 19.12.2024 14:28:43 UpdatePlayerProgress LOG: 19.12.2024 14:28:43 UpdatePlayerProgress LOG: 19.12.2024 14:28:43 UpdatePlayerProgress LOG: 19.12.2024 14:28:43 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:28:43 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 14:28:43 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 14:28:43 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 19.12.2024 14:28:43 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 14:28:43 quest failed: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:28:44 Generate Level Started! Level: Level_C theme: Stolz GameSeed: ?EK6-W999 SeedCalls: 899 LOG: 19.12.2024 14:28:47 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A WARNING: 19.12.2024 14:28:54 [FMOD] Max number of listeners reached : 8. ERROR: 19.12.2024 14:28:57 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed '?EK6-W999' with 8 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__203:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 14:28:57 NEW GAMESEED: 'G8!C-2OJD' resetSeededCalls: False LOG: 19.12.2024 14:28:57 Generate Level Started! Level: Level_C theme: Stolz GameSeed: G8!C-2OJD SeedCalls: 1264 LOG: 19.12.2024 14:28:57 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - seed G8!C-2OJD has been applied LOG: 19.12.2024 14:29:02 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A WARNING: 19.12.2024 14:29:08 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:29:09 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 14:29:11 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - seed G8!C-2OJD has been applied RT14:29DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:29DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:29:11 [FMOD] Max number of listeners reached : 8. LOG: 19.12.2024 14:29:11 Generate Level Completed! Loading time: 14,383s LOG: 19.12.2024 14:29:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:29:11 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 14:29:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 19.12.2024 14:29:11 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:29:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:29:11 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 14:29:11 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:29:11 UpdatePlayerProgress LOG: 19.12.2024 14:29:11 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:29:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:11 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:29:11 UpdatePlayerProgress LOG: 19.12.2024 14:29:11 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:29:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:11 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:29:11 UpdatePlayerProgress LOG: 19.12.2024 14:29:11 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:29:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:11 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 14:29:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:29:12 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 19.12.2024 14:29:12 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - seed G8!C-2OJD has been applied RT14:29DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:29DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 19.12.2024 14:29:12 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:12 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:12 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:12 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:12 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:12 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:29:12 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:29:12 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 14:29:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:29:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 14:29:14 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 19.12.2024 14:29:16 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 14:29:16 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:29:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:29:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:29:17 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 14:29:20 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:29:20 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:29:21 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 14:29:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 19.12.2024 14:29:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Crate_Pride_06 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 19.12.2024 14:29:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 19.12.2024 14:29:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:29:26 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:29:26 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 19.12.2024 14:29:26 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 14:29:26 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 14:29:26 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 14:29:26 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 19.12.2024 14:29:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:29:27 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 19.12.2024 14:29:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:29:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:29 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:29 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:29 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:29 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:29 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:29 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:29:30 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:30 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:29:30 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:29:30 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:29:30 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:29:30 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:29:30 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:29:30 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:29:31 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:31 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:31 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:31 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:29:31 BuffManager.StartBuffEffect() for BUFFID: 10746 is already started! WARNING: 19.12.2024 14:29:31 BuffManager.StartBuffEffect() for BUFFID: 10747 is already started! LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:29:31 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:29:31 BuffManager.StartBuffEffect() for BUFFID: 10748 is already started! WARNING: 19.12.2024 14:29:31 BuffManager.StartBuffEffect() for BUFFID: 10749 is already started! WARNING: 19.12.2024 14:29:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:29:31 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:31 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:29:32 BuffManager.StartBuffEffect() for BUFFID: 10755 is already started! WARNING: 19.12.2024 14:29:32 BuffManager.StartBuffEffect() for BUFFID: 10756 is already started! LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:29:32 BuffManager.StartBuffEffect() for BUFFID: 10760 is already started! WARNING: 19.12.2024 14:29:32 BuffManager.StartBuffEffect() for BUFFID: 10761 is already started! LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Exposing WARNING: 19.12.2024 14:29:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 14:29:32 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:29:32 GetIconByBuffType called with buffType: Windblades EXCEPTION: 19.12.2024 14:29:33 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 19.12.2024 14:29:33 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:29:34 bullet not found in static list LOG: 19.12.2024 14:29:35 bullet not found in static list LOG: 19.12.2024 14:29:35 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:29:35 BuffManager.StartBuffEffect() for BUFFID: 10812 is already started! LOG: 19.12.2024 14:29:35 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:29:35 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 14:29:35 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:29:36 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:36 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:29:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:29:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:29:37 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:37 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:29:37 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:37 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:37 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:29:38 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:29:38 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:38 BuffManager.StartBuffEffect() for BUFFID: 10843 is already started! WARNING: 19.12.2024 14:29:38 BuffManager.StartBuffEffect() for BUFFID: 10844 is already started! WARNING: 19.12.2024 14:29:38 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 19.12.2024 14:29:38 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:29:38 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 19.12.2024 14:29:39 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:29:39 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:29:39 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:29:39 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:29:39 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:29:41 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 19.12.2024 14:29:41 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:41 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:29:41 Combine mesh instance 0 is null. LOG: 19.12.2024 14:29:42 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:42 BuffManager.StartBuffEffect() for BUFFID: 10931 is already started! LOG: 19.12.2024 14:29:43 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:43 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:29:43 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:29:43 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:29:43 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:29:43 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 14:29:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 14:29:44 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:29:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:45 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:29:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:29:45 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:29:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:29:46 GetIconByBuffType called with buffType: Exposing WARNING: 19.12.2024 14:29:46 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:29:46 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 14:29:46 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 14:29:46 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 14:29:46 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:29:46 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:46 BuffManager.StartBuffEffect() for BUFFID: 10991 is already started! WARNING: 19.12.2024 14:29:46 BuffManager.StartBuffEffect() for BUFFID: 10992 is already started! WARNING: 19.12.2024 14:29:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 14:29:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:29:47 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:47 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 19.12.2024 14:29:49 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:29:49 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 14:29:50 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:29:50 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:29:50 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:50 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 14:29:52 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:29:52 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:29:52 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:29:52 BuffManager.StartBuffEffect() for BUFFID: 11067 is already started! LOG: 19.12.2024 14:29:52 GetIconByBuffType called with buffType: Exposing WARNING: 19.12.2024 14:29:53 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 14:29:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 14:29:53 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:54 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:29:54 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 14:29:54 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 14:29:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:29:55 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:29:56 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:29:56 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:29:56 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:29:56 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:29:58 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:29:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:29:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:29:58 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:29:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 14:29:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:29:59 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 14:30:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 14:30:06 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 19.12.2024 14:30:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 14:30:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 14:30:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 14:30:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:30:08 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 14:30:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:08 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:09 BuffManager.StartBuffEffect() for BUFFID: 11254 is already started! LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 14:30:09 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric)isCharmedByOwnerPlayer2 LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:09 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:09 BuffManager.StartBuffEffect() for BUFFID: 11282 is already started! WARNING: 19.12.2024 14:30:09 BuffManager.StartBuffEffect() for BUFFID: 11283 is already started! WARNING: 19.12.2024 14:30:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 14:30:09 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:30:09 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:30:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 14:30:10 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:10 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:10 BuffManager.StartBuffEffect() for BUFFID: 11286 is already started! WARNING: 19.12.2024 14:30:10 BuffManager.StartBuffEffect() for BUFFID: 11287 is already started! LOG: 19.12.2024 14:30:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:30:11 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:30:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:30:11 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT EXCEPTION: 19.12.2024 14:30:11 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:30:11 bullet not found in static list LOG: 19.12.2024 14:30:11 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:11 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:11 BuffManager.StartBuffEffect() for BUFFID: 11300 is already started! WARNING: 19.12.2024 14:30:11 BuffManager.StartBuffEffect() for BUFFID: 11301 is already started! WARNING: 19.12.2024 14:30:12 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:12 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:30:13 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:13 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:13 BuffManager.StartBuffEffect() for BUFFID: 11318 is already started! WARNING: 19.12.2024 14:30:13 BuffManager.StartBuffEffect() for BUFFID: 11319 is already started! WARNING: 19.12.2024 14:30:13 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:30:14 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 14:30:14 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:14 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:30:15 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:30:15 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:30:15 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:30:15 BuffManager.StartBuffEffect() for BUFFID: 11367 is already started! WARNING: 19.12.2024 14:30:15 BuffManager.StartBuffEffect() for BUFFID: 11368 is already started! EXCEPTION: 19.12.2024 14:30:16 InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. StickyStoneStudio.MOODS.AbilityDog.SetNewHomingTarget (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BulletCollector.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 14:30:16 bullet not found in static list LOG: 19.12.2024 14:30:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 19.12.2024 14:30:16 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 14:30:16 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 19.12.2024 14:30:16 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:30:16 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 14:30:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 14:30:17 Language Text not found! (Path: Drone) LOG: 19.12.2024 14:30:17 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 14:30:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 14:30:18 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 14:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 14:30:19 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 19.12.2024 14:30:20 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 19.12.2024 14:30:21 WindowManager.LoadMenu => ResultMenu LOG: 19.12.2024 14:30:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:30:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 14:30:21 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:30:21 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 14:30:21 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 19.12.2024 14:30:21 GameSession.UpdateProgress(DRITY) => SessionGUID: '58741d744b63' GameSeed: ?EK6-W999 SeededCalls:1487 SeededCallsLastDungeon:223 DDepth: 11 NDDepth: 12 FromHomeBase?: False LOG: 19.12.2024 14:30:21 UpdatePlayerProgress LOG: 19.12.2024 14:30:21 UpdatePlayerProgress LOG: 19.12.2024 14:30:21 UpdatePlayerProgress LOG: 19.12.2024 14:30:21 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:30:22 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 14:30:22 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 14:30:22 Quest is already completed. No progress will be updated. LOG: 19.12.2024 14:30:22 Displayable active subtask: Revenge is null WARNING: 19.12.2024 14:30:22 BuffManager.StartBuffEffect() for BUFFID: 11397 is already started! WARNING: 19.12.2024 14:30:22 BuffManager.StartBuffEffect() for BUFFID: 11398 is already started! WARNING: 19.12.2024 14:30:22 Local player is null. Cannot apply explosion damage multiplier. WARNING: 19.12.2024 14:30:22 Language Text not found! (Path: Drone) ERROR: 19.12.2024 14:30:22 EnemyBase: Failed to Spawn Enemy! Exception:Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Spawn () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SpawnEnemyCallback (StickyStoneStudio.MOODS.EnemyBase SpawnedEnemybase) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 14:30:22 Local player is null. Cannot apply explosion damage multiplier. LOG: 19.12.2024 14:30:23 resetBetQuests LOG: 19.12.2024 14:30:23 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:30:23 CreateAndSetNewGameSessionObject() => Seed: G8!C-2OJD LOG: 19.12.2024 14:30:23 GameSession.UpdateProgress(DRITY) => SessionGUID: '6bdd6164c10a' GameSeed: G8!C-2OJD SeededCalls:1487 SeededCallsLastDungeon:223 DDepth: 11 NDDepth: 12 FromHomeBase?: False LOG: 19.12.2024 14:30:23 UpdatePlayerProgress LOG: 19.12.2024 14:30:23 UpdatePlayerProgress LOG: 19.12.2024 14:30:23 UpdatePlayerProgress LOG: 19.12.2024 14:30:23 GameSession.UpdateProgress(DRITY) => SessionGUID: '6bdd6164c10a' GameSeed: G8!C-2OJD SeededCalls:1487 SeededCallsLastDungeon:223 DDepth: 11 NDDepth: 12 FromHomeBase?: False LOG: 19.12.2024 14:30:23 UpdatePlayerProgress LOG: 19.12.2024 14:30:23 UpdatePlayerProgress LOG: 19.12.2024 14:30:23 UpdatePlayerProgress LOG: 19.12.2024 14:30:24 2 LOG: 19.12.2024 14:30:24 2 LOG: 19.12.2024 14:30:24 1 LOG: 19.12.2024 14:30:24 2 LOG: 19.12.2024 14:30:24 1 LOG: 19.12.2024 14:30:24 2 LOG: 19.12.2024 14:30:24 ResultMenu summary log: Active Player count: 3 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Correct score displayed for Player2 Correct score displayed for Player3 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) WARNING: 19.12.2024 14:30:27 Language Text not found! (Path: Drone) ERROR: 19.12.2024 14:30:27 EnemyBase: Failed to Spawn Enemy! Exception:Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Spawn () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SpawnEnemyCallback (StickyStoneStudio.MOODS.EnemyBase SpawnedEnemybase) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 14:30:36 Language Text not found! (Path: Drone) ERROR: 19.12.2024 14:30:36 EnemyBase: Failed to Spawn Enemy! Exception:Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Spawn () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SpawnEnemyCallback (StickyStoneStudio.MOODS.EnemyBase SpawnedEnemybase) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 14:30:40 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 14:30:42 Language Text not found! (Path: Drone) ERROR: 19.12.2024 14:30:42 EnemyBase: Failed to Spawn Enemy! Exception:Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Spawn () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SpawnEnemyCallback (StickyStoneStudio.MOODS.EnemyBase SpawnedEnemybase) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 14:30:46 Language Text not found! (Path: Drone) ERROR: 19.12.2024 14:30:46 EnemyBase: Failed to Spawn Enemy! Exception:Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Spawn () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SpawnEnemyCallback (StickyStoneStudio.MOODS.EnemyBase SpawnedEnemybase) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 14:30:57 Language Text not found! (Path: Drone) ERROR: 19.12.2024 14:30:57 EnemyBase: Failed to Spawn Enemy! Exception:Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Spawn () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SpawnEnemyCallback (StickyStoneStudio.MOODS.EnemyBase SpawnedEnemybase) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 14:30:59 Language Text not found! (Path: Kill Hover Scout) WARNING: 19.12.2024 14:30:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 19.12.2024 14:30:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 19.12.2024 14:30:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 19.12.2024 14:30:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 14:30:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 14:31:00 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 14:31:00 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 14:31:00 NEW GAMESEED: '8VL1-!G0?' resetSeededCalls: True LOG: 19.12.2024 14:31:00 is Loading Quests LOG: 19.12.2024 14:31:00 loaded mechionary progress for savegame:Scooby GangBang LOG: 19.12.2024 14:31:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 14:31:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 14:31:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 WARNING: 19.12.2024 14:31:00 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 14:31:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 14:31:02 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 19.12.2024 14:31:02 CreateHomeBase completed successfully. LOG: 19.12.2024 14:31:02 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 19.12.2024 14:31:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:31:02 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 14:31:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 14:31:02 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:31:02 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 14:31:02 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 14:31:02 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 14:31:02 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 19.12.2024 14:31:02 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:02 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:02 Ambient VFX this room or lv theme is null LOG: 19.12.2024 14:31:02 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:31:02 resetBetQuests LOG: 19.12.2024 14:31:02 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:31:02 resetBetQuests LOG: 19.12.2024 14:31:02 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:31:08 Ambient VFX this room or lv theme is null LOG: 19.12.2024 14:31:08 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 14:31:08 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:31:08 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:08 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 14:31:08 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:08 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:31:09 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:31:12 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 14:31:12 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:31:12 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:31:12 Language Text not found! (Path: Enigma, mechanical Genius) WARNING: 19.12.2024 14:31:12 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:13 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:31:18 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:31:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:31:18 [STEAM] Achievement 'ACH_FEELS_LIKE_HOME' unlocked! LOG: 19.12.2024 14:31:18 Syop BetQuest logs RT13:21DungeonDepth: 0 - seed 2S7S-?YWU has been applied RT13:24DungeonDepth: 0 - seed ?EK6-W999 has been applied RT13:53DungeonDepth: 5 - can Appear roll => Falsecached roll = 60 chance = 20 RT14:02DungeonDepth: 6 - can Appear roll => Truecached roll = 43 chance = 70 RT14:02DungeonDepth: 6 - StartQuest HugeBetGambleAsMuchAsOneCan RT14:02DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:06DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:17DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:23DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:28DungeonDepth: 11 - seed G8!C-2OJD has been applied RT14:29DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:29DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:31DungeonDepth: 0 - seed 8VL1-!G0? has been applied RT14:31DungeonDepth: 0 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:31DungeonDepth: 0 - found active BetQuest on new Game: HugeBetGambleAsMuchAsOneCan RT14:31DungeonDepth: 0 - Trigger reset RT14:31DungeonDepth: 0 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:31DungeonDepth: 0 - still found active BetQuest on new Game:HugeBetGambleAsMuchAsOneCan RT14:31DungeonDepth: 0 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:31DungeonDepth: 0 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 19.12.2024 14:31:18 resetBetQuests LOG: 19.12.2024 14:31:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:31:18 resetBetQuests LOG: 19.12.2024 14:31:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:31:18 RealLifeSessionController Prefab () or parent (Season_Christmas_Assets_Shady_1 (UnityEngine.Transform)) is null, cannot load game object. LOG: 19.12.2024 14:31:18 [STEAM] StoreStats - success LOG: 19.12.2024 14:31:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 14:31:18 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:31:18 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:18 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:31:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:31:19 Menu.UnloadMenuPanel => BaseShopPanel LOG: 19.12.2024 14:31:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 14:31:21 Language Text not found! (Path: Kill Hover Scout) WARNING: 19.12.2024 14:31:22 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:22 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 14:31:22 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 WARNING: 19.12.2024 14:31:22 spawnpointed collided with wall, so its not spawning there, radius: 0.5f LOG: 19.12.2024 14:31:22 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:31:22 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:31:22 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 14:31:22 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 14:31:22 Language Text not found! (Path: Main Description) LOG: 19.12.2024 14:31:22 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 14:31:22 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 14:31:22 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 14:31:22 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 14:31:22 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 14:31:22 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 14:31:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:31:23 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 19.12.2024 14:31:23 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 14:31:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 14:31:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:31:23 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 14:31:23 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 14:31:24 Ambient VFX this room or lv theme is null LOG: 19.12.2024 14:31:24 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:31:24 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:24 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 19.12.2024 14:31:24 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 [FMOD] Max number of listeners reached : 8. WARNING: 19.12.2024 14:31:24 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 14:31:24 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 19.12.2024 14:31:24 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:31:24 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:24 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 14:31:24 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 14:31:24 Language Text not found! (Path: Main Description) LOG: 19.12.2024 14:31:25 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 14:31:25 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 14:31:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 14:31:25 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 14:31:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 14:31:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:31:26 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 14:31:26 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 14:31:26 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 14:31:26 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 14:31:26 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 19.12.2024 14:31:26 Ambient VFX this room or lv theme is null LOG: 19.12.2024 14:31:26 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:31:26 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:26 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 19.12.2024 14:31:26 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 14:31:26 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:31:26 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:31:27 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:31:29 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:31:31 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:31 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:31:31 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:31:34 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 14:31:34 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:31:34 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:31:34 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 19.12.2024 14:31:34 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:31:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 14:31:41 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:32:17 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:32:23 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:32:26 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:32:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 14:32:33 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:32:33 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:32:33 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:32:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 14:32:33 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 14:32:35 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:32:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 14:32:37 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:32:37 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:32:42 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:32:42 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:32:43 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:32:43 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:32:43 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 14:32:43 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 14:32:45 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:32:47 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:32:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 14:32:52 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:32:52 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:32:53 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:32:56 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b LOG: 19.12.2024 14:33:00 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 14:33:00 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:33:00 Language Text not found! (Path: Syop, the Gambler) WARNING: 19.12.2024 14:33:00 Language Text not found! (Path: Kill Hover Scout) WARNING: 19.12.2024 14:33:00 Language Text not found! (Path: %) LOG: 19.12.2024 14:33:01 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 14:33:07 Language Text not found! (Path: %) LOG: 19.12.2024 14:33:07 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:33:07 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:10 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:10 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:16 Language Text not found! (Path: %) LOG: 19.12.2024 14:33:23 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:33:24 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:24 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:25 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:25 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:27 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:34 Language Text not found! (Path: %) LOG: 19.12.2024 14:33:40 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:33:43 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:44 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:44 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:45 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:45 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:48 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:50 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:51 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:52 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:53 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:53 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:54 Language Text not found! (Path: %) WARNING: 19.12.2024 14:33:54 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:00 Language Text not found! (Path: %) LOG: 19.12.2024 14:34:00 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:34:00 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:01 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:01 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:02 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:02 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:03 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:04 Language Text not found! (Path: %) WARNING: 19.12.2024 14:34:06 Language Text not found! (Path: %) LOG: 19.12.2024 14:34:06 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:34:06 Language Text not found! (Path: %) LOG: 19.12.2024 14:34:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 14:34:08 SAVE GAME => Scooby GangBang id:0 guid:abb196a0-ed34-4840-8a45-04b3b16abb5b WARNING: 19.12.2024 14:34:08 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:34:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 14:34:08 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 19.12.2024 14:34:08 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 19.12.2024 14:34:09 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 14:34:09 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 14:34:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:10 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:10 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:12 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:12 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:13 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:13 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:34:13 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 14:34:44 DialogController.OnFocusedDialogAnswer() AnswerID: 2 WARNING: 19.12.2024 14:34:50 Language Text not found! (Path: Kill Hover Scout) LOG: 19.12.2024 14:34:50 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 14:34:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 14:34:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 14:34:57 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 14:34:57 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 14:34:57 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 14:34:57 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True