LOG: 06.02.2025 09:38:43 ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160 LOG: 06.02.2025 09:38:43 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: Windowed WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.02.2025 09:38:43 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 06.02.2025 09:38:43 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 06.02.2025 09:38:44 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.02.2025 09:38:44 NEW GAMESEED: '0EL3-N3O?' resetSeededCalls: True WARNING: 06.02.2025 09:38:44 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 06.02.2025 09:38:44 CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 68 entries before refreshing ... LOG: 06.02.2025 09:38:44 CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 68 entries now! ERROR: 06.02.2025 09:38:44 [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. UnityEngine.Debug:LogError (object,UnityEngine.Object) SteamManager:Awake () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:131) UnityEngine.GameObject:AddComponent () SteamManager:get_Instance () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:40) SteamManager:get_Initialized () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:27) StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior () (at Assets/Scripts/_Manager/AchievementManager.cs:92) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:408) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) WARNING: 06.02.2025 09:38:44 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 06.02.2025 09:38:44 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1178) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:140) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:140) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:206) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1178) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1178) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1178) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:140) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:206) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1178) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:140) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 06.02.2025 09:38:44 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:585 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:595) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:206) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) LOG: 06.02.2025 09:38:44 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.08.6043 | Mode: DirectPlay BUILD PLAYABLE with no restrictions LOG: 06.02.2025 09:38:45 CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 284 entries before refreshing ... LOG: 06.02.2025 09:38:45 CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 284 entries now! LOG: 06.02.2025 09:38:48 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.02.2025 09:38:49 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 06.02.2025 09:38:49 NEW GAMESEED: 'GPBP-LB7S' resetSeededCalls: True LOG: 06.02.2025 09:38:50 WindowManager.LoadMenu => InGameMenu LOG: 06.02.2025 09:38:52 is Loading Quests WARNING: 06.02.2025 09:38:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 06.02.2025 09:38:52 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 06.02.2025 09:38:52 loaded mechionary progress for savegame:Lord Eichel LOG: 06.02.2025 09:38:52 Menu.LoadMenuPanel => AdminCustomRoom (MenuID: InGameMenu) LOG: 06.02.2025 09:38:54 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 06.02.2025 09:38:54 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 06.02.2025 09:38:54 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 06.02.2025 09:38:54 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 06.02.2025 09:38:54 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 06.02.2025 09:38:54 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 06.02.2025 09:38:54 Generate Level Started! Level: Level_A theme: Stolz GameSeed: GPBP-LB7S SeedCalls: 41 LOG: 06.02.2025 09:38:54 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 06.02.2025 09:38:54 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 06.02.2025 09:38:57 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.02.2025 09:38:57 Syop BetQuest logs RT09:38DungeonDepth: 0 - seed GPBP-LB7S has been applied RT09:38DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 06.02.2025 09:38:57 Generate Level Completed! Loading time: 3,517s LOG: 06.02.2025 09:38:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 06.02.2025 09:38:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.02.2025 09:38:57 WindowManager.UnloadMenu => LoadingMenu LOG: 06.02.2025 09:38:57 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 06.02.2025 09:38:57 CurrentRoom ReverbTheme isForest_Small LOG: 06.02.2025 09:38:57 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel was null. LOG: 06.02.2025 09:38:57 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 06.02.2025 09:39:00 CurrentRoom ReverbTheme isForest_Small WARNING: 06.02.2025 09:39:00 Language Text not found! (Path: Main Description) WARNING: 06.02.2025 09:39:00 Language Text not found! (Path: Main Description) WARNING: 06.02.2025 09:39:00 Language Text not found! (Path: Main Description) LOG: 06.02.2025 09:39:00 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 06.02.2025 09:39:00 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 06.02.2025 09:39:00 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.02.2025 09:39:00 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.02.2025 09:39:00 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.02.2025 09:39:00 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.02.2025 09:39:02 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 06.02.2025 09:39:02 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 06.02.2025 09:39:02 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 06.02.2025 09:39:02 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 06.02.2025 09:39:02 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 06.02.2025 09:39:02 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 06.02.2025 09:39:04 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 06.02.2025 09:39:04 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 06.02.2025 09:39:04 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 06.02.2025 09:39:04 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 06.02.2025 09:39:05 SAVE GAME => Lord Eichel id:2 guid:3b62079a-1bbd-4fae-9ca6-796e2dbddf5c LOG: 06.02.2025 09:39:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' WARNING: 06.02.2025 09:39:05 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 06.02.2025 09:39:05 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 06.02.2025 09:39:05 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 06.02.2025 09:39:05 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 06.02.2025 09:39:05 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 06.02.2025 09:39:05 CurrentRoom ReverbTheme isForest_Small LOG: 06.02.2025 09:39:05 UpdatePlayerProgress LOG: 06.02.2025 09:39:05 SAVE GAME => Lord Eichel id:2 guid:3b62079a-1bbd-4fae-9ca6-796e2dbddf5c WARNING: 06.02.2025 09:39:05 Language Text not found! (Path: Töte ) LOG: 06.02.2025 09:39:05 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 06.02.2025 09:39:05 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 06.02.2025 09:39:05 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. UnityEngine.Object:DestroyImmediate (UnityEngine.Object) VolumetricFogAndMist.VolumetricFogPosT:DestroySelf () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFogPosT.cs:71) VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:2992) VolumetricFogAndMist.VolumetricFog:UpdateRenderComponents () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:2974) VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent (bool) (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:425) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent (bool) (at Assets/Scripts/Camera/CameraManager.cs:207) StickyStoneStudio.MOODS.CameraController/d__90:MoveNext () (at Assets/Scripts/Camera/CameraController.cs:1414) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform (UnityEngine.Transform,single,UnityEngine.Transform) (at Assets/Scripts/Camera/CameraController.cs:984) StickyStoneStudio.MOODS.FocusedDialogController/d__82:MoveNext () (at Assets/Scripts/UI/FocusedDialogController.cs:1161) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog (StickyStoneStudio.MOODS.DialogController,StickyStoneStudio.MOODS.FocusedDialogLayoutType,UnityEngine.Sprite,string,System.Nullable`1,bool,single,UnityEngine.Transform,UnityEngine.Transform,System.Nullable`1,StickyStoneStudio.MOODS.Owner,bool) (at Assets/Scripts/UI/FocusedDialogController.cs:355) StickyStoneStudio.MOODS.DialogController:StartDialog (StickyStoneStudio.MOODS.Owner,System.Nullable`1) (at Assets/Scripts/_Mechs/DialogController.cs:441) StickyStoneStudio.MOODS.DialogController:CheckStartOptions (StickyStoneStudio.MOODS.Owner) (at Assets/Scripts/_Mechs/DialogController.cs:252) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay (UnityEngine.Collider) (at Assets/Scripts/_Mechs/DialogController.cs:231) StickyStoneStudio.MOODS.DialogController:OnTriggerStay (UnityEngine.Collider) (at Assets/Scripts/_Mechs/DialogController.cs:148) WARNING: 06.02.2025 09:39:05 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.02.2025 09:39:05 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.02.2025 09:39:06 Menu.UnloadMenuPanel => AbilityClassContext LOG: 06.02.2025 09:39:08 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 06.02.2025 09:39:11 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.02.2025 09:39:11 Language Text not found! (Path: Töte ) LOG: 06.02.2025 09:39:14 Syop BetQuest logs RT09:38DungeonDepth: 0 - seed GPBP-LB7S has been applied RT09:38DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT09:39DungeonDepth: 0 - can Appear roll => Truecached roll = 5 chance = 40 LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Polished_Torso LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Polished_Mask LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Polished_Foot LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Polished_Leg LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Polished_Arm WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Arm_Anger) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Anger_Class_Arm WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Torso_Anger) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Anger_Class_Chest WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Foot_Anger) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Anger_Class_Foot WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Legs_Anger) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Anger_Class_Hip WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Arm_Pride) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Pride_Class_Arm WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Torso_Anger) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Pride_Class_Chest WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Foot_Anger) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Pride_Class_Foot WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Legs_Pride) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Pride_Class_Hip WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Arm_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Sorrow_Class_Arm WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Torso_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Sorrow_Class_Chest WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Foot_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Sorrow_Class_Foot WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Legs_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Sorrow_Class_Hip WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Arm_Love) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Love_Class_Arm WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Torso_Love) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Love_Class_Chest WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Foot_Love) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Love_Class_Foot WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Legs_Love) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Love_Class_Hip WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Arm_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Joy_Class_Arm WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Torso_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Joy_Class_Chest WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Foot_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Joy_Class_Foot WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Equipment_Legs_Sorrow) LOG: 06.02.2025 09:39:16 ADD EQUIPMENT_Joy_Class_Hip LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Splitter LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Piercer LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Combustion LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Cyro LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Electric LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Detonation LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Splasher LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Extender LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Homing LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Tripler LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Meteorizer LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Boomerang LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Snake LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Bullseye LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Executioner LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Capacitor_GreatClip LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Inflater LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Pressurizer LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Efficiency LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Levitation LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Destruction LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_LuckShot LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Fibonizor LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Reflector LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_LaserAccuracy LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Persuasion LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_CorrosiveCorruption LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Allrounder LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Jammer LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Glitcher LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_AcidDrop LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Skipper LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Debuffer LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_AimedShot LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Patient LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Backstabber LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_TargetedExplosions LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_CriticalSwarm LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Sideloader LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Spidernet LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Critical LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Missile_Launcher LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Nova LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_StaticField LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Lavaspill LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Parting_Gift LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Randomsizer_Addin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Splatter_Addin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Teleporter_Addin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Radioactive_Addin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Master_Exploder LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_ProximityShocker LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_LightningWave LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Doubler LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_BlackHole LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_DeadlyPrecision LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_LightningStrike LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Exposing_Addin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_mayhemAddin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Windblades LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_CarpetBomber LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_thunderbirdAddin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_UrmogAddin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_TriadaAddin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Atomic LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Valerie LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Vampiric LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Zathar LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_LeotronAddin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_MitronSword LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_ScrapperAddin LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Starfall LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_PerfectPunishment LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Hullbreacher LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_HomingSwarm LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_ElementalOrb LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_BulletPulse LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Perfection WARNING: 06.02.2025 09:39:16 for == null! No VFX-Effect can be played on destroy. LOG: 06.02.2025 09:39:16 ADD WEAPONADDIN_Overseeing WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Items.Weapons.FatboyName) LOG: 06.02.2025 09:39:16 ADD WEAPON_AssaultRifle LOG: 06.02.2025 09:39:16 ADD WEAPON_Shotgun LOG: 06.02.2025 09:39:16 ADD WEAPON_Pistol LOG: 06.02.2025 09:39:16 ADD WEAPON_Sniper LOG: 06.02.2025 09:39:16 ADD WEAPON_Rocket LOG: 06.02.2025 09:39:16 ADD WEAPON_ExpansionRifle LOG: 06.02.2025 09:39:16 ADD WEAPON_Crossbow LOG: 06.02.2025 09:39:16 ADD WEAPON_MPUzi LOG: 06.02.2025 09:39:16 ADD WEAPON_LaserRifle LOG: 06.02.2025 09:39:16 ADD WEAPON_Minigun LOG: 06.02.2025 09:39:16 ADD WEAPON_CircleShooter LOG: 06.02.2025 09:39:16 ADD WEAPON_SniperShotgun LOG: 06.02.2025 09:39:16 ADD WEAPON_StickyGun LOG: 06.02.2025 09:39:16 ADD WEAPON_MeteorizerGun LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_EMOTES_Bottle WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Normal Key) LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_NormalKey LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_GScrap LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_EMOTES_XPOrb LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_GardenerCan LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_ConstructionCore LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Champion_Fragment LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Pride LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Anger LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Love WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Artefact Envy) LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Envy LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Sorrow WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Artefact Anxity) LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Anxity WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Artefact Joy) LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Joy WARNING: 06.02.2025 09:39:16 Language Text not found! (Path: Artefact Grief) LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Artefact_Disgust LOG: 06.02.2025 09:39:16 ADD COLLECTABLE_Castor_Quest LOG: 06.02.2025 09:39:31 TryAddItem(WeaponAddin) => Items.Addins.ProximitySchoName LOG: 06.02.2025 09:39:32 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.02.2025 09:39:32 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.02.2025 09:39:32 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.02.2025 09:39:32 OnWeaponSelectionChanged ID -> 0 LOG: 06.02.2025 09:39:32 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.02.2025 09:39:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.02.2025 09:39:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.02.2025 09:39:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.02.2025 09:39:34 Menu.UnloadMenuPanel => Inventar LOG: 06.02.2025 09:39:41 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.02.2025 09:39:41 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.02.2025 09:39:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.02.2025 09:39:41 OnWeaponSelectionChanged ID -> 0 LOG: 06.02.2025 09:39:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.02.2025 09:39:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.02.2025 09:39:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.02.2025 09:39:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.02.2025 09:39:44 Menu.UnloadMenuPanel => Inventar LOG: 06.02.2025 09:39:44 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.02.2025 09:39:44 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.02.2025 09:39:44 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.02.2025 09:39:44 OnWeaponSelectionChanged ID -> 0 LOG: 06.02.2025 09:39:44 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.02.2025 09:39:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.02.2025 09:39:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.02.2025 09:39:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.02.2025 09:39:46 Menu.UnloadMenuPanel => Inventar LOG: 06.02.2025 09:39:47 CurrentRoom ReverbTheme isForest_Open LOG: 06.02.2025 09:39:47 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.02.2025 09:39:47 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.02.2025 09:39:47 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.02.2025 09:39:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.02.2025 09:39:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.02.2025 09:39:47 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.02.2025 09:39:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.02.2025 09:39:47 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.02.2025 09:39:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.02.2025 09:39:49 Asset 'AC_Mech_Gambot_Ranged': Transition 'AnyState -> Idle' in state 'AnyState' doesn't have an Exit Time or any condition, transition will be ignored LOG: 06.02.2025 09:39:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 06.02.2025 09:39:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:39:49 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:39:49 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:39:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 06.02.2025 09:39:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:39:49 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:39:49 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:39:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 06.02.2025 09:39:49 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:39:49 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:39:49 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:39:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 06.02.2025 09:39:49 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:39:49 Language Text not found! (Path: Drone) WARNING: 06.02.2025 09:39:49 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.02.2025 09:39:49 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:39:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 06.02.2025 09:39:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:39:49 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:39:49 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:39:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 06.02.2025 09:39:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:39:49 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:39:49 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:39:54 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:39:54 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:39:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.02.2025 09:39:54 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:39:54 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:39:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.02.2025 09:39:54 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:39:54 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:39:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.02.2025 09:39:55 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:39:55 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:40:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.02.2025 09:40:13 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:40:13 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:40:19 EnemyBehaviorTrigger 'WaitUntilAnimationEnds' could not initially wait for animation to Start. Animator probably skipped this animation! Skip Behavior ... Value: WARNING: 06.02.2025 09:40:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.02.2025 09:40:22 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:40:22 Language Text not found! (Path: Töte ) LOG: 06.02.2025 09:40:22 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.02.2025 09:40:22 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.02.2025 09:40:22 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.02.2025 09:40:22 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.02.2025 09:40:22 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.02.2025 09:40:24 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 06.02.2025 09:40:24 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:40:24 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:40:24 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:40:24 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 06.02.2025 09:40:24 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:40:24 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:40:24 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:40:24 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 06.02.2025 09:40:24 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:40:24 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:40:24 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:40:24 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 06.02.2025 09:40:24 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:40:24 Language Text not found! (Path: Drone) WARNING: 06.02.2025 09:40:24 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.02.2025 09:40:24 GetIconByBuffType called with buffType: Pride LOG: 06.02.2025 09:40:24 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 06.02.2025 09:40:24 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 06.02.2025 09:40:24 Language Text not found! (Path: Drone) LOG: 06.02.2025 09:40:24 GetIconByBuffType called with buffType: Pride WARNING: 06.02.2025 09:40:25 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_LeftAxe' path: DamageArea_LeftAxe WARNING: 06.02.2025 09:40:25 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_RightAxe' path: DamageArea_RightAxe WARNING: 06.02.2025 09:40:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.02.2025 09:40:26 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:40:26 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:40:27 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 06.02.2025 09:40:28 EnemyBehaviorTrigger 'WaitUntilAnimationEnds' could not initially wait for animation to Start. Animator probably skipped this animation! Skip Behavior ... Value: WARNING: 06.02.2025 09:40:28 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 06.02.2025 09:40:29 EnemyBehaviorTrigger 'WaitUntilAnimationEnds' could not initially wait for animation to Start. Animator probably skipped this animation! Skip Behavior ... Value: WARNING: 06.02.2025 09:40:29 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_LeftAxe' path: DamageArea_LeftAxe WARNING: 06.02.2025 09:40:29 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_RightAxe' path: DamageArea_RightAxe WARNING: 06.02.2025 09:40:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.02.2025 09:40:32 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:40:32 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:40:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.02.2025 09:40:32 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:40:32 Language Text not found! (Path: Töte ) LOG: 06.02.2025 09:40:35 Quest is already completed. No progress will be updated. WARNING: 06.02.2025 09:40:35 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:40:35 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_LeftAxe' path: DamageArea_LeftAxe WARNING: 06.02.2025 09:40:35 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_RightAxe' path: DamageArea_RightAxe WARNING: 06.02.2025 09:40:35 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_LeftAxe' path: DamageArea_LeftAxe WARNING: 06.02.2025 09:40:35 DamageArea.OnDestory() called. You should consider Pooling! name: 'DamageArea_RightAxe' path: DamageArea_RightAxe LOG: 06.02.2025 09:40:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (2) LOG: 06.02.2025 09:40:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.02.2025 09:40:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.02.2025 09:40:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (1) LOG: 06.02.2025 09:40:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.02.2025 09:40:43 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (5)_01 WARNING: 06.02.2025 09:40:47 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 06.02.2025 09:40:48 EnemyBehaviorTrigger 'WaitUntilAnimationEnds' could not initially wait for animation to Start. Animator probably skipped this animation! Skip Behavior ... Value: WARNING: 06.02.2025 09:40:56 EnemyBehaviorTrigger 'WaitUntilAnimationEnds' could not initially wait for animation to Start. Animator probably skipped this animation! Skip Behavior ... Value: LOG: 06.02.2025 09:40:57 ChangeRagdollState explode getriggert! LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 ChangeRagdollState explode getriggert! LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.02.2025 09:40:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.02.2025 09:40:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)_Ringer' is not on a navmesh WARNING: 06.02.2025 09:40:57 Language Text not found! (Path: Töte ) WARNING: 06.02.2025 09:40:57 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.