LOG: 12.02.2025 14:59:56 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 12.02.2025 14:59:56 ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: ExclusiveFullScreen WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 14:59:56 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 12.02.2025 14:59:56 Try to ChangeLanguage() to ENGLISH WARNING: 12.02.2025 14:59:57 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 14:59:57 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 12.02.2025 14:59:57 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 12.02.2025 14:59:57 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 12.02.2025 14:59:57 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... LOG: 12.02.2025 14:59:57 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6056 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 12.02.2025 14:59:57 WindowManager.LoadMenu => MainMenu LOG: 12.02.2025 14:59:58 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 14:59:58 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 14:59:58 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.02.2025 14:59:58 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 14:59:59 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.02.2025 14:59:59 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 15:00:29 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 12.02.2025 15:00:29 A controller was connected! Name = XInput Gamepad 2 Id = 1 Type = Joystick LOG: 12.02.2025 15:00:53 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 12.02.2025 15:00:53 A controller was connected! Name = XInput Gamepad 3 Id = 2 Type = Joystick LOG: 12.02.2025 15:01:04 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.02.2025 15:01:04 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.02.2025 15:01:04 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.02.2025 15:01:04 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 12.02.2025 15:01:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 15:01:04 Menu.UnloadMenuPanel => MM_Default LOG: 12.02.2025 15:01:08 Enter Name is Active LOG: 12.02.2025 15:01:08 has Controller and is activating the keyboardd WARNING: 12.02.2025 15:01:08 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 12.02.2025 15:01:12 Enter Name is Active LOG: 12.02.2025 15:01:12 has Controller and is activating the keyboardd LOG: 12.02.2025 15:01:15 OnVersionChanges(3) LOG: 12.02.2025 15:01:15 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:01:15 is Loading Quests WARNING: 12.02.2025 15:01:15 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:01:15 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:01:15 loaded mechionary progress for savegame:321 WARNING: 12.02.2025 15:01:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 15:01:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 12.02.2025 15:01:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 15:01:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 15:01:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 15:01:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:01:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' LOG: 12.02.2025 15:01:28 Continue Game Confirmed! Loading Game Session => Guid: 23d469fa6fbf Seed: JYE?-6AGY SeededCalls: 1741 SeededCallsLastDungeon: 86 LOG: 12.02.2025 15:01:28 is Loading Quests WARNING: 12.02.2025 15:01:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:01:28 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:01:28 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 12.02.2025 15:01:28 WindowManager.LoadMenu => InGameMenu LOG: 12.02.2025 15:01:29 WindowManager.UnloadMenu => MainMenu LOG: 12.02.2025 15:01:29 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.02.2025 15:01:29 is Loading Quests WARNING: 12.02.2025 15:01:29 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:01:29 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:01:29 loaded mechionary progress for savegame:321 LOG: 12.02.2025 15:01:29 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:01:29 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:01:30 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:01:30 NEW GAMESEED: 'JYE?-6AGY' resetSeededCalls: True LOG: 12.02.2025 15:01:30 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 12.02.2025 15:01:30 SetCurrentMapSelectorChoice => DungeonDepth: 12 NextDungeonDepth: 12 PersistentDungeonDepth: 12 CurrentTheme: Wut LOG: 12.02.2025 15:01:30 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 12.02.2025 15:01:30 Generate Level Started! Level: Level_A theme: Wut GameSeed: JYE?-6AGY SeedCalls: 1655 LOG: 12.02.2025 15:01:31 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 12.02.2025 15:01:31 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 15:01:32 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 12.02.2025 15:01:33 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 15:01:33 Syop BetQuest logs RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied LOG: 12.02.2025 15:01:33 Generate Level Completed! Loading time: 3,903s LOG: 12.02.2025 15:01:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:01:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:01:33 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 15:01:33 EvaluateEmotionalOvercharge() => Difficulty : Medium value 150 LOG: 12.02.2025 15:01:33 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 15:01:33 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:01:33 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:01:33 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:01:33 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:01:33 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 15:01:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:01:34 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 15:01:34 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:01:34 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:01:34 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:01:34 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:01:34 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2 LOG: 12.02.2025 15:01:34 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2 LOG: 12.02.2025 15:01:34 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 12.02.2025 15:01:34 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2 LOG: 12.02.2025 15:01:34 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 12.02.2025 15:01:34 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:01:34 TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2 LOG: 12.02.2025 15:01:34 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.BulletPulseName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.HomieSwarmName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.ThunderhawkName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.ElectricName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.MayhemName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.CarpetBomberName LOG: 12.02.2025 15:01:34 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 15:01:34 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:01:34 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 12.02.2025 15:01:34 CurrentRoom ReverbTheme isCave_Small EXCEPTION: 12.02.2025 15:01:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) LOG: 12.02.2025 15:01:34 Syop BetQuest logs RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied WARNING: 12.02.2025 15:01:34 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:01:34 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:01:37 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 15:01:37 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:01:37 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:01:37 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:01:37 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 15:01:43 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 15:01:43 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 12.02.2025 15:01:44 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 15:01:45 RestartGame! LOG: 12.02.2025 15:01:45 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 31 LOG: 12.02.2025 15:01:45 resetBetQuests LOG: 12.02.2025 15:01:45 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:01:45 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:01:45 is Loading Quests WARNING: 12.02.2025 15:01:45 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:01:45 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:01:45 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 15:01:45 Menu.UnloadMenuPanel => ESC_Restart LOG: 12.02.2025 15:01:45 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 12.02.2025 15:01:45 NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True LOG: 12.02.2025 15:01:45 CreateAndSetNewGameSessionObject() => Seed: XOL8-B9RS LOG: 12.02.2025 15:01:45 GameSession.UpdateProgress(DRITY) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 12.02.2025 15:01:45 UpdatePlayerProgress LOG: 12.02.2025 15:01:45 is Loading Quests WARNING: 12.02.2025 15:01:45 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:01:45 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:01:45 loaded mechionary progress for savegame:321 LOG: 12.02.2025 15:01:45 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 ERROR: 12.02.2025 15:01:45 System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Items.DeadlyPrecisionAddin.OnUnEquip (StickyStoneStudio.MOODS.Player player) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PlayerInventory.ResetInventory () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.PlayerInventory:ResetInventory() StickyStoneStudio.MOODS.Player:OnDestroy() LOG: 12.02.2025 15:01:45 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:01:45 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:01:45 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:01:47 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 12.02.2025 15:01:47 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 12.02.2025 15:01:47 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 12.02.2025 15:01:47 CreateHomeBase completed successfully. LOG: 12.02.2025 15:01:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:01:47 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 15:01:47 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:01:47 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 15:01:47 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:01:47 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:01:47 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:01:47 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 12.02.2025 15:01:47 Ambient VFX this room or lv theme is null LOG: 12.02.2025 15:01:47 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 15:01:47 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 12.02.2025 15:01:47 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 12.02.2025 15:01:47 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 12.02.2025 15:01:52 Ambient VFX this room or lv theme is null LOG: 12.02.2025 15:01:52 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 15:01:52 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:01:52 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 12.02.2025 15:01:53 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:01:53 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:01:53 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:01:53 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:01:53 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:01:53 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:01:53 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:01:53 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:01:53 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:01:53 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:01:53 Language Text not found! (Path: Main Description) LOG: 12.02.2025 15:01:53 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 12.02.2025 15:01:53 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 12.02.2025 15:01:53 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:01:53 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:01:53 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:01:53 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:01:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:01:54 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 12.02.2025 15:01:54 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:01:54 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 15:01:54 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:01:54 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:01:54 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 15:01:55 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 12.02.2025 15:01:55 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 15:01:55 CurrentContext_AbilitySlots_SelectionChanged selection to 7 LOG: 12.02.2025 15:01:55 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:01:55 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:01:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 12.02.2025 15:01:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:01:56 RemoveWeaponTransforms Warning: shootable is null LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:01:56 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 12.02.2025 15:01:57 Ambient VFX this room or lv theme is null LOG: 12.02.2025 15:01:57 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:01:57 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 12.02.2025 15:01:57 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 12.02.2025 15:01:57 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:01:57 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:02:01 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 15:02:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:02:01 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:02:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:02:01 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 15:02:03 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 15:02:03 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 12.02.2025 15:02:03 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:02:03 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 15:02:03 Menu.UnloadMenuPanel => ESC_Main WARNING: 12.02.2025 15:02:05 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.02.2025 15:02:05 Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange) LOG: 12.02.2025 15:02:23 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 12.02.2025 15:02:23 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:02:24 Menu.UnloadMenuPanel => MM_Options LOG: 12.02.2025 15:02:25 Menu.GoToPanel() 'ESC_Controls' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 15:02:25 Menu.LoadMenuPanel => ESC_Controls (MenuID: EscapeMenu) WARNING: 12.02.2025 15:02:25 Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange) WARNING: 12.02.2025 15:02:25 Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange) LOG: 12.02.2025 15:02:25 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 15:02:26 localplayers= 2 and INPUT_Back was pressed or sth LOG: 12.02.2025 15:02:26 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Controls' LOG: 12.02.2025 15:02:26 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:02:26 Menu.UnloadMenuPanel => ESC_Controls LOG: 12.02.2025 15:02:28 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 15:02:28 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 12.02.2025 15:02:28 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:02:28 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 15:02:28 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 15:02:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 12.02.2025 15:02:51 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:02:51 Menu.UnloadMenuPanel => MM_Options LOG: 12.02.2025 15:02:53 Menu.GoToPanel() 'ESC_Controls' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 15:02:53 Menu.LoadMenuPanel => ESC_Controls (MenuID: EscapeMenu) WARNING: 12.02.2025 15:02:53 Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange) WARNING: 12.02.2025 15:02:53 Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange) LOG: 12.02.2025 15:02:53 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 15:02:54 localplayers= 2 and INPUT_Back was pressed or sth LOG: 12.02.2025 15:02:54 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Controls' LOG: 12.02.2025 15:02:54 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:02:54 Menu.UnloadMenuPanel => ESC_Controls LOG: 12.02.2025 15:02:55 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 15:02:55 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 12.02.2025 15:02:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:02:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 12.02.2025 15:02:55 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 15:04:20 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 12.02.2025 15:04:20 A controller was connected! Name = XInput Gamepad 4 Id = 3 Type = Joystick LOG: 12.02.2025 15:04:37 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 12.02.2025 15:04:37 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:04:38 Menu.UnloadMenuPanel => MM_Options LOG: 12.02.2025 15:04:38 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 15:04:38 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 15:04:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:04:38 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 12.02.2025 15:04:40 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:04:40 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:04:40 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:04:40 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:04:40 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:04:40 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:04:40 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:04:40 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:04:40 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:04:40 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:04:40 Language Text not found! (Path: Main Description) LOG: 12.02.2025 15:04:40 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 12.02.2025 15:04:40 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 12.02.2025 15:04:40 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:04:40 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:04:40 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:04:40 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:04:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:04:42 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 12.02.2025 15:04:42 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 15:04:42 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 12.02.2025 15:04:42 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:04:42 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:04:43 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 12.02.2025 15:04:43 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:04:43 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 15:04:43 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:04:43 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:04:43 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 15:04:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 12.02.2025 15:04:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:04:45 RemoveWeaponTransforms Warning: shootable is null LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:04:45 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 12.02.2025 15:04:45 Ambient VFX this room or lv theme is null LOG: 12.02.2025 15:04:45 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:04:45 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 12.02.2025 15:04:46 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 12.02.2025 15:04:46 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:04:46 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:04:51 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:04:51 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:04:51 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:04:51 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:04:51 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:04:51 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:04:51 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:04:51 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:04:51 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:04:51 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:04:52 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:04:52 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:04:52 Language Text not found! (Path: Main Description) LOG: 12.02.2025 15:04:52 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 12.02.2025 15:04:52 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 12.02.2025 15:04:52 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:04:52 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:04:52 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:04:52 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:04:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:04:55 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 12.02.2025 15:04:55 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:04:55 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:04:55 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:04:55 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:04:55 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:01 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:03 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:06 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 12.02.2025 15:05:18 Swap Player Classes => was: 321_2 gets 'Love' and 321 gets 'Pride' LOG: 12.02.2025 15:05:18 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 15:05:18 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 12.02.2025 15:05:18 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:05:18 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:05:18 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:05:18 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:05:18 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 12.02.2025 15:05:19 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 15:05:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 12.02.2025 15:05:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:05:19 RemoveWeaponTransforms Warning: shootable is null LOG: 12.02.2025 15:05:19 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:05:19 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:05:19 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:05:19 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 12.02.2025 15:05:19 Ambient VFX this room or lv theme is null LOG: 12.02.2025 15:05:19 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:05:19 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 12.02.2025 15:05:19 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 12.02.2025 15:05:19 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:19 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:22 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:22 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:05:23 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:05:23 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 12.02.2025 15:05:23 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 15:05:23 WindowManager.LoadMenu => StageSelectorMenu WARNING: 12.02.2025 15:05:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:23 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:05:23 Language Text not found! (Path: Main Description) WARNING: 12.02.2025 15:05:23 Language Text not found! (Path: Main Description) LOG: 12.02.2025 15:05:23 CurrentContext_AbilitySlots_SelectionChanged selection to 7 LOG: 12.02.2025 15:05:23 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:05:23 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.02.2025 15:05:23 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.02.2025 15:05:23 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 15:05:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:05:23 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 12.02.2025 15:05:23 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:05:23 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 12.02.2025 15:05:24 Cannot Prepare a disabled VideoPlayer WARNING: 12.02.2025 15:05:24 Cannot Play a disabled VideoPlayer LOG: 12.02.2025 15:05:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 12.02.2025 15:05:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:05:26 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:05:26 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:05:26 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:05:26 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:05:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 12.02.2025 15:05:26 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 15:05:26 WindowManager.UnloadMenu => StageSelectorMenu WARNING: 12.02.2025 15:05:26 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 12.02.2025 15:05:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:05:26 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 12.02.2025 15:05:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:05:29 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 15:05:29 WindowManager.LoadMenu => StageSelectorMenu WARNING: 12.02.2025 15:05:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:05:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:05:29 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.02.2025 15:05:29 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.02.2025 15:05:29 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 15:05:36 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:05:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 15:05:59 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 12.02.2025 15:05:59 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 12 CurrentTheme: Stolz LOG: 12.02.2025 15:05:59 GameSession.UpdateProgress(SAVED) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 12.02.2025 15:05:59 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:05:59 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 12.02.2025 15:05:59 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 15:05:59 WindowManager.UnloadMenu => StageSelectorMenu LOG: 12.02.2025 15:05:59 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 12.02.2025 15:05:59 Generate Level Started! Level: Level_A theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 70 LOG: 12.02.2025 15:06:01 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 15:06:01 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj WARNING: 12.02.2025 15:06:03 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:06:03 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:06:03 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 15:06:04 Syop BetQuest logs RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied RT15:01DungeonDepth: 0 - seed XOL8-B9RS has been applied RT15:05DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 15:06:04 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:06:04 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:06:04 Generate Level Completed! Loading time: 4,595s LOG: 12.02.2025 15:06:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:06:04 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 15:06:04 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:06:04 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:06:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:06:04 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:06:04 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:06:04 UpdatePlayerProgress LOG: 12.02.2025 15:06:04 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:06:04 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:06:04 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:06:04 UpdatePlayerProgress LOG: 12.02.2025 15:06:04 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:06:04 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:06:04 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:06:04 UpdatePlayerProgress LOG: 12.02.2025 15:06:04 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:06:04 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:06:04 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:06:04 UpdatePlayerProgress LOG: 12.02.2025 15:06:04 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:06:04 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:06:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:06:04 Syop BetQuest logs RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied RT15:01DungeonDepth: 0 - seed XOL8-B9RS has been applied RT15:05DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:06:04 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:06:04 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:06:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:06:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:06:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 12.02.2025 15:06:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 WARNING: 12.02.2025 15:06:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:06:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 15:06:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:06:09 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 15:06:10 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.02.2025 15:06:10 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:06:10 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:06:10 Language Text not found! (Path: Meter) WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:06:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:06:12 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:13 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:13 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:06:13 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:06:15 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:15 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:15 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:06:15 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:06:17 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:06:18 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName WARNING: 12.02.2025 15:06:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:06:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:06:22 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:24 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:06:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:06:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 15:06:28 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:06:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:06:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:06:28 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:06:30 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:31 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:06:32 TryAddItem(WeaponAddin) => Items.Addins.ThunderhawkName WARNING: 12.02.2025 15:06:33 Language Text not found! (Path: °) WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:06:36 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 15:06:37 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:06:39 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:06:40 TryAddItem(WeaponAddin) => Items.Addins.PartingGiftName WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:06:43 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:44 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:06:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:06:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:06:45 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:06:46 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:48 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:06:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:06:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:06:53 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:06:57 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:06:58 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:06:58 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:07:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:07:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:07:04 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:07:04 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:07:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:07:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:07:06 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:07:07 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:07:07 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:07:07 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:07:08 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:07:08 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:07:09 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:07:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:07:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:07:14 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:07:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:07:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:07:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:07:18 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:07:19 TryAddItem(WeaponAddin) => Items.Addins.NovaName LOG: 12.02.2025 15:07:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:07:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:07:20 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:07:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:07:20 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:07:20 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 15:07:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:07:22 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 15:07:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 15:07:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:07:23 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 15:07:24 thunderbird hit:Player4 LOG: 12.02.2025 15:07:24 thunderbird hit:Player4 LOG: 12.02.2025 15:07:27 thunderbird hit:Player2 LOG: 12.02.2025 15:07:27 thunderbird hit:Player2 LOG: 12.02.2025 15:07:28 thunderbird hit:Player2 LOG: 12.02.2025 15:07:28 thunderbird hit:Player2 LOG: 12.02.2025 15:07:29 thunderbird hit:Player3 LOG: 12.02.2025 15:07:29 thunderbird hit:Player3 WARNING: 12.02.2025 15:07:31 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 15:07:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 15:07:32 thunderbird hit:Player3 LOG: 12.02.2025 15:07:32 thunderbird hit:Player3 LOG: 12.02.2025 15:07:33 thunderbird hit:Player3 LOG: 12.02.2025 15:07:33 thunderbird hit:Player3 LOG: 12.02.2025 15:07:37 thunderbird hit:Player3 LOG: 12.02.2025 15:07:37 thunderbird hit:Player3 LOG: 12.02.2025 15:07:38 thunderbird hit:Player3 LOG: 12.02.2025 15:07:38 thunderbird hit:Player3 LOG: 12.02.2025 15:07:38 thunderbird hit:Player2 LOG: 12.02.2025 15:07:38 thunderbird hit:Player2 LOG: 12.02.2025 15:07:40 thunderbird hit:Player2 LOG: 12.02.2025 15:07:40 thunderbird hit:Player2 LOG: 12.02.2025 15:07:42 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 15:07:44 thunderbird hit:Player2 LOG: 12.02.2025 15:07:44 thunderbird hit:Player3 LOG: 12.02.2025 15:07:44 thunderbird hit:Player3 LOG: 12.02.2025 15:07:44 thunderbird hit:Player2 LOG: 12.02.2025 15:07:48 thunderbird hit:Player2 LOG: 12.02.2025 15:07:48 thunderbird hit:Player2 LOG: 12.02.2025 15:07:49 thunderbird hit:Player4 LOG: 12.02.2025 15:07:49 thunderbird hit:Player4 LOG: 12.02.2025 15:07:49 thunderbird hit:Player4 LOG: 12.02.2025 15:07:49 thunderbird hit:Player4 LOG: 12.02.2025 15:08:07 thunderbird hit:Player2 LOG: 12.02.2025 15:08:07 thunderbird hit:Player2 LOG: 12.02.2025 15:08:11 thunderbird hit:Player2 LOG: 12.02.2025 15:08:11 thunderbird hit:Player2 LOG: 12.02.2025 15:08:12 thunderbird hit:Player4 LOG: 12.02.2025 15:08:12 thunderbird hit:Player4 LOG: 12.02.2025 15:08:12 thunderbird hit:Player3 LOG: 12.02.2025 15:08:12 thunderbird hit:Player3 LOG: 12.02.2025 15:08:12 thunderbird hit:Player2 LOG: 12.02.2025 15:08:12 thunderbird hit:Player2 LOG: 12.02.2025 15:08:13 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:08:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:08:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:08:13 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 12.02.2025 15:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:08:13 thunderbird hit:Player4 LOG: 12.02.2025 15:08:13 thunderbird hit:Player4 LOG: 12.02.2025 15:08:13 thunderbird hit:Player3 LOG: 12.02.2025 15:08:13 thunderbird hit:Player3 LOG: 12.02.2025 15:08:13 thunderbird hit:Player2 LOG: 12.02.2025 15:08:13 thunderbird hit:Player2 LOG: 12.02.2025 15:08:14 thunderbird hit:Player3 LOG: 12.02.2025 15:08:14 thunderbird hit:Player3 LOG: 12.02.2025 15:08:14 thunderbird hit:Player4 LOG: 12.02.2025 15:08:14 thunderbird hit:Player4 LOG: 12.02.2025 15:08:14 thunderbird hit:Player2 LOG: 12.02.2025 15:08:14 thunderbird hit:Player2 LOG: 12.02.2025 15:08:15 thunderbird hit:Player2 LOG: 12.02.2025 15:08:15 thunderbird hit:Player2 LOG: 12.02.2025 15:08:15 thunderbird hit:Player4 LOG: 12.02.2025 15:08:15 thunderbird hit:Player4 LOG: 12.02.2025 15:08:15 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:08:15 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:08:15 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:08:15 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:08:15 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:08:15 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:08:15 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:08:15 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:08:15 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 15:08:15 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:08:15 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:08:15 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:08:16 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:08:16 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:08:17 thunderbird hit:Player4 LOG: 12.02.2025 15:08:17 thunderbird hit:Player4 WARNING: 12.02.2025 15:08:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:08:17 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:08:17 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 15:08:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:08:18 thunderbird hit:Player4 LOG: 12.02.2025 15:08:18 thunderbird hit:Player4 LOG: 12.02.2025 15:08:20 thunderbird hit:Player2 LOG: 12.02.2025 15:08:20 thunderbird hit:Player2 LOG: 12.02.2025 15:08:20 thunderbird hit:Player3 LOG: 12.02.2025 15:08:20 thunderbird hit:Player3 LOG: 12.02.2025 15:08:26 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:26 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:08:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:08:29 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:08:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:29 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 15:08:29 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:08:29 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:08:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:08:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:08:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:08:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:08:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 15:08:29 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:08:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:29 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 15:08:29 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:08:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:29 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 15:08:33 thunderbird hit:Player4 LOG: 12.02.2025 15:08:33 thunderbird hit:Player4 LOG: 12.02.2025 15:08:33 thunderbird hit:Player3 LOG: 12.02.2025 15:08:33 thunderbird hit:Player3 LOG: 12.02.2025 15:08:33 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:08:33 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 15:08:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:08:33 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 12.02.2025 15:08:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:08:33 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 15:08:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:08:33 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 15:08:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:08:34 thunderbird hit:Player3 LOG: 12.02.2025 15:08:34 thunderbird hit:Player3 LOG: 12.02.2025 15:08:34 thunderbird hit:Player2 LOG: 12.02.2025 15:08:34 thunderbird hit:Player2 LOG: 12.02.2025 15:08:34 thunderbird hit:Player4 LOG: 12.02.2025 15:08:34 thunderbird hit:Player4 LOG: 12.02.2025 15:08:34 thunderbird hit:Player2 LOG: 12.02.2025 15:08:34 thunderbird hit:Player2 LOG: 12.02.2025 15:08:34 thunderbird hit:Player3 LOG: 12.02.2025 15:08:34 thunderbird hit:Player3 LOG: 12.02.2025 15:08:35 thunderbird hit:Player4 LOG: 12.02.2025 15:08:35 thunderbird hit:Player4 LOG: 12.02.2025 15:08:35 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:08:35 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:08:35 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:08:35 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:08:35 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:08:35 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:08:35 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:08:35 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:08:35 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:08:35 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:08:35 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:08:35 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:08:35 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 12.02.2025 15:08:35 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:08:35 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:08:35 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:08:36 thunderbird hit:Player2 LOG: 12.02.2025 15:08:36 thunderbird hit:Player2 LOG: 12.02.2025 15:08:37 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 12.02.2025 15:08:37 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 15:08:37 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 12.02.2025 15:08:37 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:08:37 thunderbird hit:Player4 LOG: 12.02.2025 15:08:37 thunderbird hit:Player4 LOG: 12.02.2025 15:08:38 thunderbird hit:Player3 LOG: 12.02.2025 15:08:38 thunderbird hit:Player3 WARNING: 12.02.2025 15:08:39 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 12.02.2025 15:08:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 12.02.2025 15:08:39 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:08:40 thunderbird hit:Player4 LOG: 12.02.2025 15:08:40 thunderbird hit:Player4 LOG: 12.02.2025 15:08:40 thunderbird hit:Player2 LOG: 12.02.2025 15:08:40 thunderbird hit:Player2 LOG: 12.02.2025 15:08:41 thunderbird hit:Player3 LOG: 12.02.2025 15:08:41 thunderbird hit:Player3 WARNING: 12.02.2025 15:08:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:08:41 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:08:43 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:43 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 15:08:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:08:43 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:08:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:08:44 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:08:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:44 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 15:08:44 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:44 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 15:08:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:08:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:46 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 15:08:47 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:08:47 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 15:08:54 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:08:54 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:08:54 thunderbird hit:Player3 LOG: 12.02.2025 15:08:54 thunderbird hit:Player3 LOG: 12.02.2025 15:08:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 15:08:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 12.02.2025 15:08:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:08:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:08:58 thunderbird hit:Player4 LOG: 12.02.2025 15:08:58 thunderbird hit:Player4 LOG: 12.02.2025 15:08:59 thunderbird hit:Player4 LOG: 12.02.2025 15:08:59 thunderbird hit:Player4 LOG: 12.02.2025 15:09:04 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:09:04 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:09:06 thunderbird hit:Player4 LOG: 12.02.2025 15:09:06 thunderbird hit:Player4 LOG: 12.02.2025 15:09:11 thunderbird hit:Player3 LOG: 12.02.2025 15:09:11 thunderbird hit:Player3 LOG: 12.02.2025 15:09:19 thunderbird hit:Player4 LOG: 12.02.2025 15:09:19 thunderbird hit:Player4 LOG: 12.02.2025 15:09:19 thunderbird hit:Player4 LOG: 12.02.2025 15:09:19 thunderbird hit:Player4 LOG: 12.02.2025 15:09:20 thunderbird hit:Player4 LOG: 12.02.2025 15:09:20 thunderbird hit:Player4 LOG: 12.02.2025 15:09:23 thunderbird hit:Player4 LOG: 12.02.2025 15:09:23 thunderbird hit:Player4 LOG: 12.02.2025 15:09:23 thunderbird hit:Player2 LOG: 12.02.2025 15:09:23 thunderbird hit:Player2 LOG: 12.02.2025 15:09:24 thunderbird hit:Player2 LOG: 12.02.2025 15:09:24 thunderbird hit:Player2 LOG: 12.02.2025 15:09:30 thunderbird hit:Player4 LOG: 12.02.2025 15:09:30 thunderbird hit:Player4 LOG: 12.02.2025 15:09:33 thunderbird hit:Player4 LOG: 12.02.2025 15:09:33 thunderbird hit:Player4 LOG: 12.02.2025 15:09:35 thunderbird hit:Player2 LOG: 12.02.2025 15:09:35 thunderbird hit:Player2 LOG: 12.02.2025 15:09:37 thunderbird hit:Player3 LOG: 12.02.2025 15:09:37 thunderbird hit:Player3 LOG: 12.02.2025 15:09:38 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:09:38 thunderbird hit:Player2 LOG: 12.02.2025 15:09:38 thunderbird hit:Player2 LOG: 12.02.2025 15:09:38 thunderbird hit:Player3 LOG: 12.02.2025 15:09:38 thunderbird hit:Player3 LOG: 12.02.2025 15:09:38 thunderbird hit:Player4 LOG: 12.02.2025 15:09:38 thunderbird hit:Player4 LOG: 12.02.2025 15:09:39 thunderbird hit:Player4 LOG: 12.02.2025 15:09:39 thunderbird hit:Player4 LOG: 12.02.2025 15:09:39 thunderbird hit:Player2 LOG: 12.02.2025 15:09:39 thunderbird hit:Player2 LOG: 12.02.2025 15:09:39 thunderbird hit:Player4 LOG: 12.02.2025 15:09:39 thunderbird hit:Player4 LOG: 12.02.2025 15:09:39 thunderbird hit:Player3 LOG: 12.02.2025 15:09:39 thunderbird hit:Player3 LOG: 12.02.2025 15:09:40 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 12.02.2025 15:09:40 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:09:40 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:09:40 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 15:09:40 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:09:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:09:42 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:09:42 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:09:43 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:09:43 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:09:44 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:09:45 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 WARNING: 12.02.2025 15:09:45 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:09:45 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 15:09:45 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 12.02.2025 15:09:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:09:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:09:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:09:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 15:09:52 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:09:52 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:09:53 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:09:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:09:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:09:54 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:09:55 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 WARNING: 12.02.2025 15:09:56 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:09:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:09:59 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:09:59 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 WARNING: 12.02.2025 15:10:00 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:10:00 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 15:10:00 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:10:03 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:10:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:10:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:10:08 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:10:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:10:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:10:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:10:12 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:10:13 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 12.02.2025 15:10:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:10:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:10:14 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:10:15 thunderbird hit:Player3 LOG: 12.02.2025 15:10:15 thunderbird hit:Player3 LOG: 12.02.2025 15:10:16 thunderbird hit:Player3 LOG: 12.02.2025 15:10:16 thunderbird hit:Player3 LOG: 12.02.2025 15:10:16 thunderbird hit:Player3 LOG: 12.02.2025 15:10:16 thunderbird hit:Player3 LOG: 12.02.2025 15:10:18 thunderbird hit:Player2 LOG: 12.02.2025 15:10:18 thunderbird hit:Player2 LOG: 12.02.2025 15:10:19 thunderbird hit:Player2 LOG: 12.02.2025 15:10:19 thunderbird hit:Player2 LOG: 12.02.2025 15:10:20 thunderbird hit:Player3 LOG: 12.02.2025 15:10:20 thunderbird hit:Player3 LOG: 12.02.2025 15:10:21 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 12.02.2025 15:10:21 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 12.02.2025 15:10:21 DestroyDestructibleInScene() => Destructible_VaseBauch WARNING: 12.02.2025 15:10:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:10:22 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:10:23 thunderbird hit:Player2 LOG: 12.02.2025 15:10:23 thunderbird hit:Player2 LOG: 12.02.2025 15:10:23 thunderbird hit:Player3 LOG: 12.02.2025 15:10:23 thunderbird hit:Player3 LOG: 12.02.2025 15:10:23 thunderbird hit:Player4 LOG: 12.02.2025 15:10:23 thunderbird hit:Player4 LOG: 12.02.2025 15:10:23 thunderbird hit:Player2 LOG: 12.02.2025 15:10:23 thunderbird hit:Player2 LOG: 12.02.2025 15:10:23 thunderbird hit:Player4 LOG: 12.02.2025 15:10:23 thunderbird hit:Player4 LOG: 12.02.2025 15:10:24 thunderbird hit:Player2 LOG: 12.02.2025 15:10:24 thunderbird hit:Player2 LOG: 12.02.2025 15:10:25 thunderbird hit:Player3 LOG: 12.02.2025 15:10:25 thunderbird hit:Player3 LOG: 12.02.2025 15:10:34 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 12.02.2025 15:10:38 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 15:10:46 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 12.02.2025 15:10:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:10:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:10:57 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 15:11:09 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 12.02.2025 15:11:18 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:11:18 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 15:11:18 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 15:11:18 Language Text not found! (Path: Meter) LOG: 12.02.2025 15:11:18 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 15:11:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:11:19 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 15:11:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 15:11:19 Language Text not found! (Path: Meter) LOG: 12.02.2025 15:11:20 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 15:11:24 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 15:11:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 15:11:24 Language Text not found! (Path: Meter) LOG: 12.02.2025 15:11:28 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 15:11:28 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 15:11:28 Language Text not found! (Path: Meter) LOG: 12.02.2025 15:11:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 15:11:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:11:30 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 15:11:34 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:11:36 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:11:41 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:11:44 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:11:44 TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75 LOG: 12.02.2025 15:11:44 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 12.02.2025 15:11:44 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 12.02.2025 15:11:44 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 15:11:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:11:44 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 15:11:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:11:44 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Sniper(Clone) öjj WARNING: 12.02.2025 15:11:44 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:11:44 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 12.02.2025 15:11:44 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 12.02.2025 15:11:44 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:44 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:11:44 AddEnemy MitronEmpire_Stationary_Generator LOG: 12.02.2025 15:11:44 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 12.02.2025 15:11:44 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:44 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:11:44 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 12.02.2025 15:11:44 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 12.02.2025 15:11:44 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:44 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:11:44 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 12.02.2025 15:11:44 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 12.02.2025 15:11:44 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:44 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:11:46 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 15:11:46 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:46 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:11:46 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:11:46 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 12.02.2025 15:11:46 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:46 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:11:46 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:11:46 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:11:46 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:46 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:11:46 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:11:46 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:11:46 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:11:46 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:11:46 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:11:50 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:11:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:11:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 12.02.2025 15:11:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:11:51 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 15:11:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:12:01 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 12.02.2025 15:12:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 15:12:11 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:12:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:12:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:12:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:12:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 15:12:11 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:12:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:12:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:13 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:12:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:12:14 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:12:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:12:14 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:12:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:14 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 12.02.2025 15:12:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:12:17 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:13:13 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:13:13 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:13:13 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:13:13 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:13:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:13:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:13:15 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:13:15 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:13:15 WindowManager.LoadMenu => MapSelectorMenu