LOG: 12.02.2025 15:44:54 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 12.02.2025 15:44:54 ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: ExclusiveFullScreen WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:44:54 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 12.02.2025 15:44:54 Try to ChangeLanguage() to ENGLISH WARNING: 12.02.2025 15:44:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 15:44:55 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 12.02.2025 15:44:55 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 12.02.2025 15:44:55 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 12.02.2025 15:44:55 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... LOG: 12.02.2025 15:44:55 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6056 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 12.02.2025 15:44:55 WindowManager.LoadMenu => MainMenu LOG: 12.02.2025 15:44:56 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 15:44:56 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:44:56 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.02.2025 15:44:56 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 15:44:57 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.02.2025 15:44:57 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 15:45:48 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.02.2025 15:45:48 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.02.2025 15:45:49 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.02.2025 15:45:49 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 12.02.2025 15:45:49 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:45:49 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 15:45:49 Menu.UnloadMenuPanel => MM_Default LOG: 12.02.2025 15:45:49 is Loading Quests WARNING: 12.02.2025 15:45:49 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:45:49 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:45:49 loaded mechionary progress for savegame:321 LOG: 12.02.2025 15:45:51 Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 217 SeededCallsLastDungeon: 48 LOG: 12.02.2025 15:45:51 is Loading Quests WARNING: 12.02.2025 15:45:51 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:45:51 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:45:51 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 12.02.2025 15:45:51 WindowManager.LoadMenu => InGameMenu LOG: 12.02.2025 15:45:51 WindowManager.UnloadMenu => MainMenu LOG: 12.02.2025 15:45:51 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.02.2025 15:45:51 is Loading Quests WARNING: 12.02.2025 15:45:51 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:45:51 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:45:51 loaded mechionary progress for savegame:321 LOG: 12.02.2025 15:45:51 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:45:51 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:45:51 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:45:51 NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True LOG: 12.02.2025 15:45:51 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 12.02.2025 15:45:51 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 2 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 12.02.2025 15:45:51 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 15:45:51 Generate Level Started! Level: Level_B theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 169 LOG: 12.02.2025 15:45:53 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 12.02.2025 15:45:53 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 15:45:56 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 15:45:56 Syop BetQuest logs RT15:45DungeonDepth: 0 - seed XOL8-B9RS has been applied LOG: 12.02.2025 15:45:56 Generate Level Completed! Loading time: 4,649s LOG: 12.02.2025 15:45:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:45:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:45:56 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 15:45:56 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:45:56 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 15:45:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:45:56 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 15:45:56 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 12.02.2025 15:45:56 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:45:56 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 15:45:56 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 12.02.2025 15:45:56 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 12.02.2025 15:45:56 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 15:45:56 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 12.02.2025 15:45:56 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:45:56 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:45:56 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:45:56 Syop BetQuest logs RT15:45DungeonDepth: 0 - seed XOL8-B9RS has been applied WARNING: 12.02.2025 15:45:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:45:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:45:59 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:45:59 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:45:59 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:45:59 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:45:59 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:45:59 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 15:45:59 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:45:59 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:45:59 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 15:45:59 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:45:59 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 15:45:59 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:45:59 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:45:59 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:45:59 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 15:45:59 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 12.02.2025 15:45:59 TryAddItem(WeaponAddin) => Items.Addins.CapacitorName LOG: 12.02.2025 15:45:59 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName LOG: 12.02.2025 15:45:59 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 15:45:59 TryAddItem(WeaponAddin) => Items.Addins.RicochetName LOG: 12.02.2025 15:45:59 UpdatePlayerProgress LOG: 12.02.2025 15:45:59 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:45:59 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 15:45:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:45:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:04 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:04 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:46:04 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:46:04 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:46:04 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:46:04 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:46:04 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:46:04 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:46:04 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:46:04 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 15:46:04 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:46:04 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 15:46:04 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:46:04 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:46:04 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 15:46:04 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 12.02.2025 15:46:04 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName LOG: 12.02.2025 15:46:04 TryAddItem(WeaponAddin) => Items.Addins.MayhemName LOG: 12.02.2025 15:46:04 TryAddItem(WeaponAddin) => Items.Addins.BullseyeName LOG: 12.02.2025 15:46:04 UpdatePlayerProgress LOG: 12.02.2025 15:46:04 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:46:04 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 15:46:05 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:05 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:05 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:05 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:05 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:05 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:46:05 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:46:05 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:46:05 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:46:05 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:46:05 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:46:05 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:46:05 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:46:05 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 15:46:05 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:46:05 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:46:05 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:46:05 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:46:05 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 12.02.2025 15:46:05 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 12.02.2025 15:46:05 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName LOG: 12.02.2025 15:46:05 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 12.02.2025 15:46:06 UpdatePlayerProgress LOG: 12.02.2025 15:46:06 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:46:06 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 15:46:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:06 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:06 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:46:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:46:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 15:46:07 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:07 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:46:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:46:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 12.02.2025 15:46:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:46:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 15:46:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:46:09 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 15:46:09 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:46:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:46:09 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 12.02.2025 15:46:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:46:09 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 12.02.2025 15:46:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:46:09 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 15:46:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:46:09 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:46:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:46:11 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:46:11 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:11 Language Text not found! (Path: Drone) WARNING: 12.02.2025 15:46:11 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 12.02.2025 15:46:11 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:11 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:46:11 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:11 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:11 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:11 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 12.02.2025 15:46:11 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:11 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:11 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:11 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 15:46:11 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:11 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:11 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:11 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:46:11 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:11 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:11 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 15:46:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:46:14 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:46:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:14 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:46:14 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 15:46:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 12.02.2025 15:46:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 15:46:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:17 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:46:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 12.02.2025 15:46:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:18 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:46:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 15:46:20 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:46:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:46:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:46:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:46:26 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:46:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:46:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:31 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 15:46:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:33 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:46:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.02.2025 15:46:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:46:33 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:46:35 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:46:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:46:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:46:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 15:46:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 12.02.2025 15:46:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:46:35 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 15:46:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:46:36 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:46:36 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:36 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:46:36 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:36 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 15:46:36 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:36 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 15:46:36 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:46:36 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:46:36 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:46:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:46:36 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 15:46:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:46:39 Dash: Collide with PRIDE_LevelB_Mesh_StreetLantern_Pole LOG: 12.02.2025 15:46:39 Dash: Collide with PRIDE_LevelB_Mesh_StreetLantern_Pole LOG: 12.02.2025 15:46:39 Dash: Collide with PRIDE_LevelB_Mesh_StreetLantern_Pole LOG: 12.02.2025 15:46:39 Dash: Collide with PRIDE_LevelB_Mesh_StreetLantern_Pole LOG: 12.02.2025 15:46:39 Dash: Collide with PRIDE_LevelB_Mesh_StreetLantern_Pole LOG: 12.02.2025 15:46:39 Dash: Collide with PRIDE_LevelB_Mesh_StreetLantern_Pole LOG: 12.02.2025 15:46:39 Dash: Collide with PRIDE_LevelB_Mesh_StreetLantern_Pole WARNING: 12.02.2025 15:46:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:39 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:46:39 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:46:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 12.02.2025 15:46:41 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:46:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:44 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:44 Dash: Collide with castleHedge_narrow_outer WARNING: 12.02.2025 15:46:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 15:46:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 15:46:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:46:48 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:46:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:46:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:50 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:46:50 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:46:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:46:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:46:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:46:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 15:46:53 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 15:46:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:56 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:46:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:56 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:46:56 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:56 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:56 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:56 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:56 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:46:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 15:46:56 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:46:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:46:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:46:59 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:46:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:46:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:47:02 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:02 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:47:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:04 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:47:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:47:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:10 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:47:10 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 15:47:10 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:47:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:47:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:11 Language Text not found! (Path: Drone) WARNING: 12.02.2025 15:47:11 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 12.02.2025 15:47:11 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:11 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:47:11 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:11 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:11 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:18 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:47:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:23 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies WARNING: 12.02.2025 15:47:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:24 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:47:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:24 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:47:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:47:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:47:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:47:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:32 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_01 LOG: 12.02.2025 15:47:32 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_02 WARNING: 12.02.2025 15:47:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:34 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:47:34 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 15:47:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:47:34 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 12.02.2025 15:47:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:47:34 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 12.02.2025 15:47:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:47:34 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 12.02.2025 15:47:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:47:36 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:47:36 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:47:36 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 15:47:36 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:36 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 15:47:36 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:36 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 15:47:36 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:36 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 12.02.2025 15:47:36 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:36 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:36 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:38 DestroyDestructibleInScene() => Destructible_Crate_02 LOG: 12.02.2025 15:47:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:39 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:47:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:47:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:40 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:47:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:41 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 12.02.2025 15:47:41 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 12.02.2025 15:47:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:41 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 12.02.2025 15:47:41 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 12.02.2025 15:47:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 12.02.2025 15:47:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 12.02.2025 15:47:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:43 GetIconByBuffType called with buffType: OilBarrel WARNING: 12.02.2025 15:47:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:45 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:47:45 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:47:45 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:45 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:45 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 15:47:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:46 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:47:47 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:47:47 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:47 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:47 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:47:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:50 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:47:50 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:50 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:50 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 15:47:50 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:52 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:52 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:52 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:47:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:53 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:53 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:47:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:47:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:54 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:47:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:54 GetIconByBuffType called with buffType: isStackable ERROR: 12.02.2025 15:47:54 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) LOG: 12.02.2025 15:47:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:54 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:47:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:54 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:47:54 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 15:47:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:47:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:47:56 InGameUIController.OnPlayerAbilityRecharging => Player4 WARNING: 12.02.2025 15:47:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:47:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 15:47:56 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:47:56 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 12.02.2025 15:47:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:47:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:47:56 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:47:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:47:56 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:47:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:47:58 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 15:47:58 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:58 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:58 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:47:58 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:58 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:58 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:47:58 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:47:58 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:47:58 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:47:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 15:47:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:48:00 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:48:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:48:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! ERROR: 12.02.2025 15:48:04 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String) StickyStoneStudio.MOODS.d__260:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__209:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.02.2025 15:48:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:07 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:48:07 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:48:07 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:48:07 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 15:48:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:13 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 15:48:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:48:14 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:48:14 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:48:14 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 15:48:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:48:15 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:48:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:48:15 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:48:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:15 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:48:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:15 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:48:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:16 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:48:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:16 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:48:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 15:48:17 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:48:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:17 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:48:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:48:19 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:48:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:48:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:48:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:48:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:48:23 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:48:23 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:48:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:48:23 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:48:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:48:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:48:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:48:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:48:26 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:48:26 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 15:48:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:48:27 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:27 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:27 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:27 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:27 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:27 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 12.02.2025 15:48:27 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:28 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:28 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:29 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:29 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:31 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:31 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:32 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:32 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:32 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:32 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:33 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:33 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:33 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:33 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:34 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:34 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:34 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:35 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:38 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:38 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:39 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:39 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:42 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:42 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:44 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:44 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:47 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 15:48:48 Language Text not found! (Path: %) WARNING: 12.02.2025 15:48:48 Language Text not found! (Path: %) LOG: 12.02.2025 15:48:49 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:49 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 15:48:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:49 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:48:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:49 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 15:48:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 15:48:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:48:50 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 15:48:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:48:51 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:48:51 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 15:48:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:48:52 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:52 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:54 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:57 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:48:57 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 15:48:57 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:57 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 15:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:48:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 15:48:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 15:48:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:48:59 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 15:49:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:49:00 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:49:00 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 15:49:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:49:01 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:02 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:03 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:04 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:05 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:07 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:07 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:09 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:09 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:09 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:21 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 15:49:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 15:49:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:49:22 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 15:49:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:49:22 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:49:22 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 15:49:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:49:24 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:25 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:25 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:25 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:26 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:27 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:28 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 15:49:28 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 15:49:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:28 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:49:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BullseyeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:28 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 15:49:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BullseyeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:49:30 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 15:49:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 15:49:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:49:30 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 15:49:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:49:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 15:49:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:49 DestroyDestructibleInScene() => Destructible_Crate LOG: 12.02.2025 15:49:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:49:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:50:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:50:09 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:50:09 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:50:11 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.02.2025 15:50:11 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:50:11 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:50:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 15:50:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:50:13 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:50:14 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:50:15 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:50:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:50:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:50:16 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 15:50:16 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 15:50:18 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:50:19 TryAddItem(WeaponAddin) => Items.Addins.DoublerName LOG: 12.02.2025 15:50:22 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:50:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:50:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:50:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 15:50:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 15:50:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:50:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:50:27 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:27 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 15:50:27 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:27 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 15:50:27 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:50:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:50:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:50:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 15:50:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 15:50:32 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:50:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:50:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 15:50:35 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:50:36 TryAddItem(WeaponAddin) => Items.Addins.VampiricName WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:50:39 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:50:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 15:50:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 15:50:41 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:50:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:50:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 15:50:42 LootContextPanel OnButtonSuccess => confirm WARNING: 12.02.2025 15:50:43 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_PerfectPunishment) wurde kein passendes MechionaryEntry gefunden ... LOG: 12.02.2025 15:50:43 TryAddItem(WeaponAddin) => Items.Addins.PerfPunName WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 15:50:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 15:50:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:50:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:50:52 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:50:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 15:50:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 15:50:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:50:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:50:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:50:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:50:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:50:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:50:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:50:58 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:50:59 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:50:59 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:51:00 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:51:01 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 12.02.2025 15:51:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:51:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:51:02 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:51:06 CurrentRoom ReverbTheme isForest_Open WARNING: 12.02.2025 15:51:09 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:51:09 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:51:09 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:51:09 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:09 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:51:10 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:51:10 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:51:10 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 15:51:16 MapSelector.CloseMapSelector LOG: 12.02.2025 15:51:16 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 12.02.2025 15:51:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:51:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 15:51:16 MapSelector.CloseMapSelector LOG: 12.02.2025 15:51:16 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 12.02.2025 15:51:18 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:51:18 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 15:51:19 MapSelector.CloseMapSelector LOG: 12.02.2025 15:51:19 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 12.02.2025 15:51:20 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:51:20 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:51:20 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 15:51:20 MapSelector.CloseMapSelector LOG: 12.02.2025 15:51:20 MapSelector.CloseMapSelector LOG: 12.02.2025 15:51:21 MapSelector.CloseMapSelector LOG: 12.02.2025 15:51:21 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 12.02.2025 15:51:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:51:21 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 15:51:21 MapSelector.CloseMapSelector LOG: 12.02.2025 15:51:21 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 12.02.2025 15:51:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:51:23 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:51:23 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:51:23 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 15:51:35 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 12.02.2025 15:51:35 GameSession.UpdateProgress(SAVED) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:231 SeededCallsLastDungeon:62 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 12.02.2025 15:51:35 UpdatePlayerProgress LOG: 12.02.2025 15:51:35 UpdatePlayerProgress LOG: 12.02.2025 15:51:35 UpdatePlayerProgress LOG: 12.02.2025 15:51:35 UpdatePlayerProgress LOG: 12.02.2025 15:51:35 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:51:35 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.02.2025 15:51:35 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 15:51:35 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 15:51:36 Generate Level Started! Level: Level_B theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 232 LOG: 12.02.2025 15:51:37 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 15:51:39 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 12.02.2025 15:51:41 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 12.02.2025 15:51:41 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:51:41 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:51:41 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 15:51:42 Syop BetQuest logs RT15:45DungeonDepth: 0 - seed XOL8-B9RS has been applied RT15:51DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 15:51:42 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:51:42 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:51:42 Generate Level Completed! Loading time: 6,574s LOG: 12.02.2025 15:51:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:51:42 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 15:51:42 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:51:42 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:51:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:51:42 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:51:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:51:42 UpdatePlayerProgress LOG: 12.02.2025 15:51:42 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:51:42 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:51:42 UpdatePlayerProgress LOG: 12.02.2025 15:51:42 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:51:42 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:51:42 UpdatePlayerProgress LOG: 12.02.2025 15:51:42 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:51:42 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:51:42 UpdatePlayerProgress LOG: 12.02.2025 15:51:42 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:51:42 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:51:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:51:43 Syop BetQuest logs RT15:45DungeonDepth: 0 - seed XOL8-B9RS has been applied RT15:51DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:51:43 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:51:43 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:51:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:51:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:51:44 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 12.02.2025 15:51:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:51:46 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 15:51:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 15:51:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:51:48 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 15:51:52 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:51:52 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 15:51:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:51:52 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:51:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:51:52 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 15:51:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:51:52 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 15:51:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:51:53 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:51:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:51:53 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:51:53 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:51:53 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:51:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:51:53 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:51:53 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:51:53 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:51:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:51:53 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:51:53 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:51:54 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:51:54 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:51:54 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:51:54 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 15:51:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:51:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:51:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:51:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:51:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:51:57 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:51:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:51:58 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:51:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:51:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:51:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:51:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:51:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:51:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:51:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:51:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:51:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:51:59 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:51:59 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:51:59 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:51:59 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:52:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:01 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:01 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:01 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:01 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:02 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:52:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:03 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:52:05 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:52:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:52:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:07 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:52:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:52:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:07 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:07 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:52:07 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:52:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:08 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:52:11 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:52:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 15:52:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 15:52:15 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:52:15 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 12.02.2025 15:52:15 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 12.02.2025 15:52:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:15 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 12.02.2025 15:52:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:15 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:52:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:17 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:52:17 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:17 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 15:52:17 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:17 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:17 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 15:52:17 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:17 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:17 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 15:52:17 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:17 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:17 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:52:17 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:17 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:19 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 12.02.2025 15:52:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:20 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:22 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:52:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:23 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:24 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:52:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:25 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:52:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:52:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:52:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:25 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:25 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:52:25 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:52:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:52:25 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:52:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:52:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:52:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:52:25 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:52:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:52:31 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:52:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:52:31 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 15:52:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:52:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 12.02.2025 15:52:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:52:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:31 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 15:52:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:31 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 15:52:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:52:33 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:52:33 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:33 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:33 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:52:33 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:33 Language Text not found! (Path: Drone) WARNING: 12.02.2025 15:52:33 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:33 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:52:33 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:33 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:33 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:52:33 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:33 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:33 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 15:52:33 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:33 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:33 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 15:52:33 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:33 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:33 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 15:52:33 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:33 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:52:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:34 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_03 LOG: 12.02.2025 15:52:34 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 12.02.2025 15:52:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:35 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 12.02.2025 15:52:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:35 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:52:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:35 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 15:52:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:36 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:36 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:52:37 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:52:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:39 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:39 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:39 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:52:39 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:39 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:39 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 15:52:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:40 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:52:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:40 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:52:40 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:40 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 15:52:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:52:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:43 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:44 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:52:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:45 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:52:45 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:45 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:45 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 15:52:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:45 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 12.02.2025 15:52:45 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 15:52:46 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 12.02.2025 15:52:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:50 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:52:51 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:52:51 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:52:51 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:52:51 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 15:52:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:51 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:51 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:52:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 15:52:54 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 WARNING: 12.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:52:55 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:52:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:52:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:52:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:52:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:52:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:53:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 15:53:00 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:53:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 15:53:02 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:53:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:53:05 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:53:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:53:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:53:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:53:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:53:13 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:53:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:53:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:53:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 15:53:13 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:53:13 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:53:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:53:13 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:53:13 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 15:53:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:53:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 15:53:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:53:18 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 15:53:20 CurrentRoom ReverbTheme isForest_Open WARNING: 12.02.2025 15:53:23 for == null! No VFX-Effect can be played on destroy. LOG: 12.02.2025 15:53:23 Started Music_GrammoPhoneBot WARNING: 12.02.2025 15:53:23 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:53:23 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:53:23 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:53:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:53:26 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 15:53:28 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 15:53:28 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:53:28 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:53:28 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:28 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 15:53:29 initialises raritymodes LOG: 12.02.2025 15:53:29 equipmentRarity:Level_2 LOG: 12.02.2025 15:53:29 equipmentRarity:Level_1 LOG: 12.02.2025 15:53:29 equipmentRarity:Level_1 LOG: 12.02.2025 15:53:29 equipmentRarity:Level_2 LOG: 12.02.2025 15:53:29 equipmentRarity:Level_2 LOG: 12.02.2025 15:53:29 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 15:53:29 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 15:53:29 equipmentRarity:Level_3 LOG: 12.02.2025 15:53:29 equipmentRarity:Level_1 LOG: 12.02.2025 15:53:29 equipmentRarity:Level_1 LOG: 12.02.2025 15:53:29 equipmentRarity:Level_1 WARNING: 12.02.2025 15:53:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 15:53:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 15:53:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:53:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 15:53:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:53:29 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:53:30 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:53:30 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:53:31 TryAddItem(WeaponAddin) => Items.Addins.HomieSwarmName WARNING: 12.02.2025 15:53:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:53:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 15:53:32 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:53:32 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 15:53:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:53:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:53:33 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 15:53:33 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:53:34 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 15:53:39 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 15:53:39 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:53:39 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 12.02.2025 15:53:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:53:40 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:53:40 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:53:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4' WARNING: 12.02.2025 15:53:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4' WARNING: 12.02.2025 15:53:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:53:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:53:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 15:53:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 15:53:42 LootContextPanel OnButtonSuccess => tabRight WARNING: 12.02.2025 15:53:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 12.02.2025 15:53:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 15:53:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 15:53:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:53:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' LOG: 12.02.2025 15:53:48 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:53:49 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 15:53:49 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:53:49 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 12.02.2025 15:53:50 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 15:53:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:53:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:53:51 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 15:53:51 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:53:58 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 15:54:01 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 15:54:01 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:54:01 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:54:01 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:54:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 15:54:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' ERROR: 12.02.2025 15:54:01 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 12.02.2025 15:54:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:54:02 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:54:03 LootContextPanel OnButtonSuccess => tabRight LOG: 12.02.2025 15:54:03 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:54:03 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:54:05 LootContextPanel OnButtonSuccess => tabRight LOG: 12.02.2025 15:54:05 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:54:05 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:54:05 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:54:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 12.02.2025 15:54:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 15:54:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 15:54:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 15:54:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 15:54:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.02.2025 15:54:17 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:54:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 12.02.2025 15:54:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 15:54:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 15:54:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.02.2025 15:54:25 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 15:54:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:54:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:54:26 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 15:54:26 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:54:29 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 15:54:32 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 15:54:32 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:54:32 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:54:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 15:54:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 15:54:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:54:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 15:54:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:54:33 LootContextPanel OnButtonSuccess => tabRight LOG: 12.02.2025 15:54:34 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 15:54:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:54:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:54:34 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 15:54:35 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:54:39 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 15:54:42 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 15:54:42 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:54:42 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:54:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:42 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:54:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 15:54:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.02.2025 15:54:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:54:43 LootContextPanel OnButtonSuccess => tabRight LOG: 12.02.2025 15:54:43 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:54:44 LootContextPanel OnButtonSuccess => tabRight LOG: 12.02.2025 15:54:44 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:54:44 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:54:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4' WARNING: 12.02.2025 15:54:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4' LOG: 12.02.2025 15:54:46 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:54:47 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName WARNING: 12.02.2025 15:54:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:54:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 15:54:47 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 15:54:48 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 15:54:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:54:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:54:48 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 15:54:48 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:54:49 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:54:53 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:54:57 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:54:59 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:54:59 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:55:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 12.02.2025 15:55:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 12.02.2025 15:55:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 12.02.2025 15:55:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 12.02.2025 15:55:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 WARNING: 12.02.2025 15:55:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:55:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:55:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:55:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:55:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 12.02.2025 15:55:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 12.02.2025 15:55:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:55:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 12.02.2025 15:55:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 12.02.2025 15:55:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 12.02.2025 15:55:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 12.02.2025 15:55:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 WARNING: 12.02.2025 15:55:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:55:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:55:04 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:55:06 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:55:06 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 15:55:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:55:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:55:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:55:06 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 15:55:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:55:06 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 15:55:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:55:08 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:55:08 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:08 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:55:08 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:08 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:55:08 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:55:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:08 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:55:08 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:55:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:10 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:55:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:13 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:55:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:17 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:55:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:19 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:55:19 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:55:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:55:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:19 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:55:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:55:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:21 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:55:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:55:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 15:55:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 15:55:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:55:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:55:37 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:55:37 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 15:55:37 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 15:55:37 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 15:55:37 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 15:55:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:55:39 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 15:55:39 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:39 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:39 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:39 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:55:39 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:39 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:39 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:39 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:55:39 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:39 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:39 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:39 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 15:55:39 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:39 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:39 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 15:55:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:40 GetIconByBuffType called with buffType: Hullbreacher WARNING: 12.02.2025 15:55:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:40 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:55:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:40 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 12.02.2025 15:55:40 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 15:55:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 12.02.2025 15:55:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:41 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:55:41 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 12.02.2025 15:55:41 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 15:55:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:41 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:55:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 12.02.2025 15:55:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:42 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:55:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:43 GetIconByBuffType called with buffType: Frostbite LOG: 12.02.2025 15:55:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:44 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:55:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:50 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:55:50 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:50 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:50 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 15:55:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 12.02.2025 15:55:52 Combine mesh instance 0 is null. WARNING: 12.02.2025 15:55:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:55:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:54 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:55:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:55:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:55 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:55:55 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 15:55:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:55:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 15:55:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:55:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:55:56 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:55:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:55:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 15:55:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 15:55:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 15:55:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:55:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:55:58 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:58 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:58 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:55:58 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:58 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:58 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:58 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 15:55:58 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:58 Language Text not found! (Path: Drone) WARNING: 12.02.2025 15:55:58 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! LOG: 12.02.2025 15:55:58 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:55:58 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 15:55:58 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:55:58 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:55:58 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:56:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 15:56:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 15:56:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 15:56:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:56:00 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:56:00 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 15:56:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:02 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:02 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:02 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:02 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:02 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:56:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:06 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:56:06 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:56:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:06 DestroyDestructibleInScene() => Destructible_Crate LOG: 12.02.2025 15:56:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:56:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 15:56:06 DestroyDestructibleInScene() => Destructible_Crate_02 LOG: 12.02.2025 15:56:08 GetIconByBuffType called with buffType: Hullbreacher WARNING: 12.02.2025 15:56:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:56:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 15:56:08 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:56:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:56:09 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:56:09 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:56:09 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:56:09 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:56:09 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:56:09 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 15:56:09 Dash: Collide with fenceSpikes_narrow LOG: 12.02.2025 15:56:09 Dash: Collide with col LOG: 12.02.2025 15:56:09 Dash: Collide with col LOG: 12.02.2025 15:56:09 Dash: Collide with col LOG: 12.02.2025 15:56:09 Dash: Collide with col LOG: 12.02.2025 15:56:09 Dash: Collide with col LOG: 12.02.2025 15:56:09 Dash: Collide with col LOG: 12.02.2025 15:56:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:56:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:11 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:56:12 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 15:56:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:56:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:56:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 15:56:20 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:56:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:56:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:56:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:56:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:56:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.02.2025 15:56:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:56:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 15:56:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:56:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:56:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 15:56:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:56:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:56:31 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:56:33 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:56:36 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:56:41 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:56:43 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:56:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 15:56:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 15:56:56 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:56:59 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:57:23 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_02 LOG: 12.02.2025 15:57:23 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 15:57:23 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 12.02.2025 15:57:23 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:57:24 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 15:57:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 12.02.2025 15:57:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:57:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 12.02.2025 15:57:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:57:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:57:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:57:41 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 15:57:41 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:57:41 CurrentRoom ReverbTheme isForest_Open WARNING: 12.02.2025 15:57:41 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:57:41 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 12.02.2025 15:57:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 12.02.2025 15:57:43 MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.02.2025 15:57:43 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:57:47 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 15:58:09 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 12.02.2025 15:58:09 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Love LOG: 12.02.2025 15:58:09 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 12.02.2025 15:58:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 15:58:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:58:22 SpawnMech override, OnScrew=False LOG: 12.02.2025 15:58:23 SpawnMech override, OnScrew=True LOG: 12.02.2025 15:58:23 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:58:23 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:58:24 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:58:24 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:24 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:58:24 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:58:24 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:58:24 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:24 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:58:24 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:58:24 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:58:24 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:24 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:58:24 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:58:25 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:58:25 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:58:25 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:58:25 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:58:25 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:58:25 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:58:25 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:58:25 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:58:25 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:58:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 12.02.2025 15:58:28 ItemSpawner from Enemy MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden) is null! Couldnt spawn Loot! LOG: 12.02.2025 15:58:28 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:58:28 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:29 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 15:58:33 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:58:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:35 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:58:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:37 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:37 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:38 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 12.02.2025 15:58:38 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 12.02.2025 15:58:38 LeotronsScrew destroyed manually in LOG: 12.02.2025 15:58:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 15:58:42 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:58:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:44 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:44 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:45 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:47 SpawnMech override, OnScrew=False WARNING: 12.02.2025 15:58:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:48 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:48 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:58:48 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:48 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:58:48 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:58:48 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:58:48 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:48 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:58:48 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:58:48 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:58:48 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:58:48 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:58:48 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:58:49 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:58:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:50 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:51 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:52 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:58:52 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:52 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:58:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:58:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:58:58 SpawnMech override, OnScrew=True LOG: 12.02.2025 15:59:00 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:59:00 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:00 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:59:00 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:59:00 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:59:00 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:00 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:59:00 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:59:00 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:59:00 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:00 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:59:00 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:59:01 GetIconByBuffType called with buffType: Hullbreacher WARNING: 12.02.2025 15:59:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 15:59:01 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:59:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:07 GetIconByBuffType called with buffType: Hullbreacher WARNING: 12.02.2025 15:59:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 15:59:07 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:59:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 15:59:16 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:59:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:18 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 12.02.2025 15:59:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:18 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 12.02.2025 15:59:18 LeotronsScrew destroyed manually in LOG: 12.02.2025 15:59:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:22 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:59:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:27 SpawnMech override, OnScrew=False WARNING: 12.02.2025 15:59:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:28 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:28 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:29 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:59:29 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:59:29 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:59:29 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:59:29 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:59:29 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:59:29 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 15:59:29 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:59:29 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 15:59:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:35 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:59:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:37 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:59:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:43 SpawnMech override, OnScrew=True LOG: 12.02.2025 15:59:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:59:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:45 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:59:45 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:45 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:59:45 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:59:45 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:59:45 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:45 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:59:45 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:59:45 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 15:59:45 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:59:45 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:59:45 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 15:59:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:46 GetIconByBuffType called with buffType: Hullbreacher WARNING: 12.02.2025 15:59:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 15:59:46 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:59:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:50 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 15:59:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 15:59:51 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:59:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 15:59:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:00 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 12.02.2025 16:00:00 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 12.02.2025 16:00:00 LeotronsScrew destroyed manually in LOG: 12.02.2025 16:00:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:09 SpawnMech override, OnScrew=False LOG: 12.02.2025 16:00:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:11 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:00:11 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:00:11 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:00:11 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:00:11 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:00:11 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:00:11 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:00:11 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:00:11 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:00:11 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:00:11 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:00:11 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:00:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:12 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:00:12 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:00:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:00:13 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:00:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:00:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 16:00:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:00:23 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:00:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:32 InGameUIController.OnPlayerAbilityRecharging => Player4 WARNING: 12.02.2025 16:00:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:33 SpawnMech override, OnScrew=True WARNING: 12.02.2025 16:00:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:34 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:00:34 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:00:34 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:00:34 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:00:34 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:00:34 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:00:34 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:00:34 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:00:34 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:00:34 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:00:34 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:00:34 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 12.02.2025 16:00:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:00:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:37 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:39 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:00:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:00:41 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:00:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:00:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:00:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:00:44 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:00:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:00:45 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:00:54 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 12.02.2025 16:00:54 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 12.02.2025 16:00:54 LeotronsScrew destroyed manually in WARNING: 12.02.2025 16:00:54 NextWave() => Wave was not started yet or has no waves LOG: 12.02.2025 16:00:54 SummaryLog, ST = SystemTime, GT = Ingametime_Unpaused RT: 15:57 GT: 2051,969 - increased BehaviorGroup ID +1 RT: 15:57 GT: 2051,969 - increased BehaviorGroup ID to 0 RT: 15:57 GT: 2051,969 - Trigger: SetStartEnemy() RT: 15:57 GT: 2051,986 - DistanceVariant: Straight RT: 15:57 GT: 2055,711 - AnimationTriggeredAttackEvents ()=> 4 RT: 15:57 GT: 2055,711 - TriggerMeleeExplosion RT: 15:58 GT: 2089,053 - Trigger: SetupInvulnerableShield(1) RT: 15:58 GT: 2089,053 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2090,503 - spawnGeneratorsAtOnce RT: 15:58 GT: 2090,503 - SpawnWaitUntilGeneratorsArePresent => started RT: 15:58 GT: 2090,611 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2090,628 - MeleeAttack: Normal1 RT: 15:58 GT: 2090,628 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2091,836 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:58 GT: 2091,836 - TriggerMeleeExplosion RT: 15:58 GT: 2092,128 - SetNextEnemyBehavior() RT: 15:58 GT: 2092,153 - SetNextEnemyBehavior() RT: 15:58 GT: 2092,170 - MeleeAttack: Normal1 RT: 15:58 GT: 2092,170 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2092,186 - SetNextEnemyBehavior() RT: 15:58 GT: 2092,186 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2092,203 - DistanceVariant: Special2 RT: 15:58 GT: 2092,203 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 15:58 GT: 2092,203 - SetReflectionState False RT: 15:58 GT: 2092,203 - start RaiseScrew(float _InTime) ()=> 2 RT: 15:58 GT: 2092,203 - ScrewPhaseUpdate() => started RT: 15:58 GT: 2092,203 - spawnLeonidsAtOnce RT: 15:58 GT: 2092,203 - spawnLeonidsAtOnce RT: 15:58 GT: 2092,203 - spawnLeonidsAtOnce RT: 15:58 GT: 2092,203 - SpawnLeotronsScrew(); RT: 15:58 GT: 2092,303 - SpawnWaitUntilGeneratorsArePresent => end RT: 15:58 GT: 2092,345 - SetNextEnemyBehavior() RT: 15:58 GT: 2092,345 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2092,411 - MeleeAttack: Special1 RT: 15:58 GT: 2092,411 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2093,420 - ThrowAndReturnHammer start RT: 15:58 GT: 2094,253 - end RaiseScrew() RT: 15:58 GT: 2094,620 - ScrewPhaseUpdate() => Screw heath changed to =>596,5592 RT: 15:58 GT: 2094,620 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 596,5592 RT: 15:58 GT: 2094,645 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2094,645 - TriggerMeleeExplosion RT: 15:58 GT: 2095,111 - ScrewPhaseUpdate() => Screw heath changed to =>578,0449 RT: 15:58 GT: 2095,111 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 578,0449 RT: 15:58 GT: 2095,161 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2095,570 - ScrewPhaseUpdate() => Screw heath changed to =>560,3141 RT: 15:58 GT: 2095,570 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 560,3141 RT: 15:58 GT: 2095,620 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2096,670 - ThrowAndReturnHammer end RT: 15:58 GT: 2096,986 - ScrewPhaseUpdate() => Screw heath changed to =>543,0383 RT: 15:58 GT: 2096,986 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 543,0383 RT: 15:58 GT: 2097,045 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2097,128 - ScrewPhaseUpdate() => Screw heath changed to =>539,2578 RT: 15:58 GT: 2097,128 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 539,2578 RT: 15:58 GT: 2097,186 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2097,528 - ScrewPhaseUpdate() => Screw heath changed to =>535,2595 RT: 15:58 GT: 2097,528 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 535,2595 RT: 15:58 GT: 2097,553 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2097,853 - SetNextEnemyBehavior() RT: 15:58 GT: 2097,903 - SetNextEnemyBehavior() RT: 15:58 GT: 2100,470 - ScrewPhaseUpdate() => Screw heath changed to =>518,6118 RT: 15:58 GT: 2100,470 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 518,6118 RT: 15:58 GT: 2100,520 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2100,636 - ScrewPhaseUpdate() => Screw heath changed to =>514,9669 RT: 15:58 GT: 2100,636 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 514,9669 RT: 15:58 GT: 2100,661 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2100,878 - ScrewPhaseUpdate() => Screw heath changed to =>497,3325 RT: 15:58 GT: 2100,878 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 497,3325 RT: 15:58 GT: 2100,936 - SetNextEnemyBehavior() RT: 15:58 GT: 2100,961 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2101,011 - MeleeAttack: Special1 RT: 15:58 GT: 2101,011 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2101,086 - ScrewPhaseUpdate() => Screw heath changed to =>480,0036 RT: 15:58 GT: 2101,086 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 480,0036 RT: 15:58 GT: 2101,170 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2101,295 - ScrewPhaseUpdate() => Screw heath changed to =>463,2482 RT: 15:58 GT: 2101,295 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 463,2482 RT: 15:58 GT: 2101,353 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2101,886 - ScrewPhaseUpdate() => Screw heath changed to =>435,3286 RT: 15:58 GT: 2101,886 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 435,3286 RT: 15:58 GT: 2101,970 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2102,086 - ScrewPhaseUpdate() => Screw heath changed to =>418,981 RT: 15:58 GT: 2102,086 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 418,981 RT: 15:58 GT: 2102,161 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2102,211 - ScrewPhaseUpdate() => Screw heath changed to =>415,4071 RT: 15:58 GT: 2102,211 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 415,4071 RT: 15:58 GT: 2102,236 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2102,628 - ScrewPhaseUpdate() => Screw heath changed to =>411,5731 RT: 15:58 GT: 2102,628 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 411,5731 RT: 15:58 GT: 2102,678 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2102,703 - ScrewPhaseUpdate() => Screw heath changed to =>346,4588 RT: 15:58 GT: 2102,703 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 346,4588 RT: 15:58 GT: 2102,728 - ThrowAndReturnHammer start RT: 15:58 GT: 2102,861 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2103,053 - ScrewPhaseUpdate() => Screw heath changed to =>342,548 RT: 15:58 GT: 2103,053 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 342,548 RT: 15:58 GT: 2103,078 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2103,303 - ScrewPhaseUpdate() => Screw heath changed to =>278,7906 RT: 15:58 GT: 2103,303 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 278,7906 RT: 15:58 GT: 2103,453 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2103,453 - TriggerMeleeExplosion RT: 15:58 GT: 2103,820 - ScrewPhaseUpdate() => Screw heath changed to =>187,1905 RT: 15:58 GT: 2103,820 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 187,1905 RT: 15:58 GT: 2104,036 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2104,153 - ScrewPhaseUpdate() => Screw heath changed to =>162,2052 RT: 15:58 GT: 2104,153 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 162,2052 RT: 15:58 GT: 2104,245 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2104,378 - ScrewPhaseUpdate() => Screw heath changed to =>144,9946 RT: 15:58 GT: 2104,378 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 144,9946 RT: 15:58 GT: 2104,420 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2104,586 - ScrewPhaseUpdate() => Screw heath changed to =>128,2957 RT: 15:58 GT: 2104,586 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 128,2957 RT: 15:58 GT: 2104,636 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2104,778 - ScrewPhaseUpdate() => Screw heath changed to =>112,3228 RT: 15:58 GT: 2104,778 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 112,3228 RT: 15:58 GT: 2104,845 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2104,961 - ScrewPhaseUpdate() => Screw heath changed to =>94,23691 RT: 15:58 GT: 2104,961 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 94,23691 RT: 15:58 GT: 2104,986 - ThrowAndReturnHammer end RT: 15:58 GT: 2105,011 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2105,145 - ScrewPhaseUpdate() => Screw heath changed to =>76,74123 RT: 15:58 GT: 2105,145 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 76,74123 RT: 15:58 GT: 2105,220 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2105,378 - ScrewPhaseUpdate() => Screw heath changed to =>58,4637 RT: 15:58 GT: 2105,378 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 58,4637 RT: 15:58 GT: 2105,445 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2105,561 - ScrewPhaseUpdate() => Screw heath changed to =>41,04276 RT: 15:58 GT: 2105,561 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 41,04276 RT: 15:58 GT: 2105,628 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2105,761 - ScrewPhaseUpdate() => Screw heath changed to =>22,95081 RT: 15:58 GT: 2105,761 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 22,95081 RT: 15:58 GT: 2105,828 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2106,145 - SetNextEnemyBehavior() RT: 15:58 GT: 2106,211 - ScrewPhaseUpdate() => Screw heath changed to =>4,196718 RT: 15:58 GT: 2106,211 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 4,196718 RT: 15:58 GT: 2106,253 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:58 GT: 2106,428 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 15:58 GT: 2106,428 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 15:58 GT: 2106,428 - LeotronsScrew destroyed manually in RT: 15:58 GT: 2106,428 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2106,428 - WaitForHitGround() => reached true state RT: 15:58 GT: 2106,428 - LyingOnGroundCorou() RT: 15:58 GT: 2106,928 - SetNextEnemyBehavior() RT: 15:58 GT: 2106,953 - MeleeAttack: Normal1 RT: 15:58 GT: 2106,953 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2109,945 - SetNextEnemyBehavior() RT: 15:58 GT: 2110,445 - SetReflectionState False RT: 15:58 GT: 2110,703 - SetNextEnemyBehavior() RT: 15:58 GT: 2110,728 - MeleeAttack: Normal1 RT: 15:58 GT: 2110,728 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2111,928 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:58 GT: 2111,928 - TriggerMeleeExplosion RT: 15:58 GT: 2112,236 - SetNextEnemyBehavior() RT: 15:58 GT: 2113,711 - SetNextEnemyBehavior() RT: 15:58 GT: 2113,736 - MeleeAttack: Normal1 RT: 15:58 GT: 2113,736 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2114,945 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:58 GT: 2114,945 - TriggerMeleeExplosion RT: 15:58 GT: 2115,245 - SetNextEnemyBehavior() RT: 15:58 GT: 2115,428 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2115,428 - increased BehaviorGroup ID to 1 RT: 15:58 GT: 2115,428 - Execute BehaviorGroupChange = 5 RT: 15:58 GT: 2115,428 - spawnGeneratorsAtOnce RT: 15:58 GT: 2115,428 - SpawnWaitUntilGeneratorsArePresent => started RT: 15:58 GT: 2115,545 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2116,245 - SetNextEnemyBehavior() RT: 15:58 GT: 2116,261 - MeleeAttack: Normal2 RT: 15:58 GT: 2116,261 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2117,236 - SpawnWaitUntilGeneratorsArePresent => end RT: 15:58 GT: 2117,853 - AnimationTriggeredAttackEvents ()=> 2 RT: 15:58 GT: 2117,853 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 15:58 GT: 2117,853 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 15:58 GT: 2118,837 - SetNextEnemyBehavior() RT: 15:58 GT: 2118,862 - SetNextEnemyBehavior() RT: 15:58 GT: 2118,887 - MeleeAttack: Normal1 RT: 15:58 GT: 2118,887 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2120,095 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:58 GT: 2120,095 - TriggerMeleeExplosion RT: 15:58 GT: 2120,403 - SetNextEnemyBehavior() RT: 15:58 GT: 2120,428 - MeleeAttack: Normal2 RT: 15:58 GT: 2120,428 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2121,437 - AnimationTriggeredAttackEvents ()=> 2 RT: 15:58 GT: 2121,437 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 15:58 GT: 2121,437 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 15:58 GT: 2122,445 - SetNextEnemyBehavior() RT: 15:58 GT: 2122,470 - MeleeAttack: Normal1 RT: 15:58 GT: 2122,470 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2123,678 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:58 GT: 2123,678 - TriggerMeleeExplosion RT: 15:58 GT: 2123,995 - SetNextEnemyBehavior() RT: 15:58 GT: 2124,020 - SetNextEnemyBehavior() RT: 15:58 GT: 2124,045 - SetNextEnemyBehavior() RT: 15:58 GT: 2124,070 - MeleeAttack: Normal2 RT: 15:58 GT: 2124,070 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2125,028 - AnimationTriggeredAttackEvents ()=> 2 RT: 15:58 GT: 2125,028 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 15:58 GT: 2125,028 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 15:58 GT: 2126,012 - SetNextEnemyBehavior() RT: 15:58 GT: 2126,037 - MeleeAttack: Normal1 RT: 15:58 GT: 2126,037 - HammerDamageArea.Deactivate() RT: 15:58 GT: 2126,662 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2126,687 - DistanceVariant: Special2 RT: 15:58 GT: 2126,687 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 15:58 GT: 2126,687 - SetReflectionState False RT: 15:58 GT: 2126,687 - start RaiseScrew(float _InTime) ()=> 2 RT: 15:58 GT: 2126,687 - ScrewPhaseUpdate() => started RT: 15:58 GT: 2126,687 - spawnLeonidsAtOnce RT: 15:58 GT: 2126,687 - spawnLeonidsAtOnce RT: 15:58 GT: 2126,687 - spawnLeonidsAtOnce RT: 15:58 GT: 2126,687 - SpawnLeotronsScrew(); RT: 15:58 GT: 2126,812 - SetNextEnemyBehavior() RT: 15:58 GT: 2126,812 - increased BehaviorGroup ID +1 RT: 15:58 GT: 2127,253 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:58 GT: 2127,253 - TriggerMeleeExplosion RT: 15:59 GT: 2128,712 - end RaiseScrew() RT: 15:59 GT: 2129,853 - SetNextEnemyBehavior() RT: 15:59 GT: 2129,928 - MeleeAttack: Special1 RT: 15:59 GT: 2129,928 - HammerDamageArea.Deactivate() RT: 15:59 GT: 2131,603 - ThrowAndReturnHammer start RT: 15:59 GT: 2132,912 - TriggerMeleeExplosion RT: 15:59 GT: 2135,045 - ThrowAndReturnHammer end RT: 15:59 GT: 2136,178 - SetNextEnemyBehavior() RT: 15:59 GT: 2136,220 - ScrewPhaseUpdate() => Screw heath changed to =>535,8885 RT: 15:59 GT: 2136,220 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 535,8885 RT: 15:59 GT: 2136,353 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2136,737 - ScrewPhaseUpdate() => Screw heath changed to =>472,0751 RT: 15:59 GT: 2136,737 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 472,0751 RT: 15:59 GT: 2136,895 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2139,212 - SetNextEnemyBehavior() RT: 15:59 GT: 2139,270 - MeleeAttack: Special1 RT: 15:59 GT: 2139,270 - HammerDamageArea.Deactivate() RT: 15:59 GT: 2139,728 - ScrewPhaseUpdate() => Screw heath changed to =>408,0981 RT: 15:59 GT: 2139,728 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 408,0981 RT: 15:59 GT: 2139,878 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2140,228 - ScrewPhaseUpdate() => Screw heath changed to =>346,7484 RT: 15:59 GT: 2140,228 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 346,7484 RT: 15:59 GT: 2140,362 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2140,778 - ScrewPhaseUpdate() => Screw heath changed to =>282,5316 RT: 15:59 GT: 2140,778 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 282,5316 RT: 15:59 GT: 2140,945 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2141,062 - ThrowAndReturnHammer start RT: 15:59 GT: 2142,012 - TriggerMeleeExplosion RT: 15:59 GT: 2143,345 - ScrewPhaseUpdate() => Screw heath changed to =>256,2351 RT: 15:59 GT: 2143,345 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 256,2351 RT: 15:59 GT: 2143,412 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2143,770 - ThrowAndReturnHammer end RT: 15:59 GT: 2143,803 - ScrewPhaseUpdate() => Screw heath changed to =>190,359 RT: 15:59 GT: 2143,803 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 190,359 RT: 15:59 GT: 2143,945 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2144,403 - ScrewPhaseUpdate() => Screw heath changed to =>127,3699 RT: 15:59 GT: 2144,403 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 127,3699 RT: 15:59 GT: 2144,562 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2144,912 - SetNextEnemyBehavior() RT: 15:59 GT: 2144,912 - ScrewPhaseUpdate() => Screw heath changed to =>29,11986 RT: 15:59 GT: 2144,912 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 29,11986 RT: 15:59 GT: 2145,120 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2146,687 - ScrewPhaseUpdate() => Screw heath changed to =>13,16683 RT: 15:59 GT: 2146,687 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 13,16683 RT: 15:59 GT: 2146,745 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2146,903 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 15:59 GT: 2146,903 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 15:59 GT: 2146,903 - LeotronsScrew destroyed manually in RT: 15:59 GT: 2146,903 - increased BehaviorGroup ID +1 RT: 15:59 GT: 2146,903 - WaitForHitGround() => reached true state RT: 15:59 GT: 2146,903 - LyingOnGroundCorou() RT: 15:59 GT: 2150,337 - SetNextEnemyBehavior() RT: 15:59 GT: 2150,362 - MeleeAttack: Normal1 RT: 15:59 GT: 2150,362 - HammerDamageArea.Deactivate() RT: 15:59 GT: 2150,554 - Trigger: HealthThresholdReached RT: 15:59 GT: 2150,554 - ShieldPartGetsDestroyed() ShieldPartsLeft = 2 RT: 15:59 GT: 2151,579 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:59 GT: 2151,579 - TriggerMeleeExplosion RT: 15:59 GT: 2151,879 - SetNextEnemyBehavior() RT: 15:59 GT: 2155,912 - increased BehaviorGroup ID +1 RT: 15:59 GT: 2155,912 - increased BehaviorGroup ID to 1 RT: 15:59 GT: 2155,912 - Execute BehaviorGroupChange = 5 RT: 15:59 GT: 2155,912 - spawnGeneratorsAtOnce RT: 15:59 GT: 2155,912 - SpawnWaitUntilGeneratorsArePresent => started RT: 15:59 GT: 2156,029 - increased BehaviorGroup ID +1 RT: 15:59 GT: 2156,029 - increased BehaviorGroup ID to 6, shield to noShield RT: 15:59 GT: 2157,712 - SpawnWaitUntilGeneratorsArePresent => end RT: 15:59 GT: 2162,745 - SetNextEnemyBehavior() RT: 15:59 GT: 2162,770 - MeleeAttack: Normal1 RT: 15:59 GT: 2162,770 - HammerDamageArea.Deactivate() RT: 15:59 GT: 2163,987 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:59 GT: 2163,987 - TriggerMeleeExplosion RT: 15:59 GT: 2164,779 - SetNextEnemyBehavior() RT: 15:59 GT: 2169,820 - SetNextEnemyBehavior() RT: 15:59 GT: 2169,845 - MeleeAttack: Normal2 RT: 15:59 GT: 2169,845 - HammerDamageArea.Deactivate() RT: 15:59 GT: 2171,362 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:59 GT: 2171,362 - TriggerMeleeExplosion RT: 15:59 GT: 2171,495 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 15:59 GT: 2171,512 - DistanceVariant: Special2 RT: 15:59 GT: 2171,512 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 15:59 GT: 2171,512 - SetReflectionState False RT: 15:59 GT: 2171,512 - start RaiseScrew(float _InTime) ()=> 2 RT: 15:59 GT: 2171,512 - ScrewPhaseUpdate() => started RT: 15:59 GT: 2171,512 - spawnLeonidsAtOnce RT: 15:59 GT: 2171,512 - spawnLeonidsAtOnce RT: 15:59 GT: 2171,512 - spawnLeonidsAtOnce RT: 15:59 GT: 2171,512 - SpawnLeotronsScrew(); RT: 15:59 GT: 2171,620 - SetNextEnemyBehavior() RT: 15:59 GT: 2171,620 - increased BehaviorGroup ID +1 RT: 15:59 GT: 2171,679 - MeleeAttack: Special1 RT: 15:59 GT: 2171,679 - HammerDamageArea.Deactivate() RT: 15:59 GT: 2173,545 - end RaiseScrew() RT: 15:59 GT: 2173,570 - ThrowAndReturnHammer start RT: 15:59 GT: 2174,395 - ScrewPhaseUpdate() => Screw heath changed to =>534,8621 RT: 15:59 GT: 2174,395 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 534,8621 RT: 15:59 GT: 2174,470 - ScrewPhaseUpdate() => Screw heath changed to =>519,0618 RT: 15:59 GT: 2174,470 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 519,0618 RT: 15:59 GT: 2174,570 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2174,787 - TriggerMeleeExplosion RT: 15:59 GT: 2175,079 - ScrewPhaseUpdate() => Screw heath changed to =>502,7861 RT: 15:59 GT: 2175,079 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 502,7861 RT: 15:59 GT: 2175,129 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2176,821 - ThrowAndReturnHammer end RT: 15:59 GT: 2177,962 - SetNextEnemyBehavior() RT: 15:59 GT: 2181,004 - SetNextEnemyBehavior() RT: 15:59 GT: 2182,437 - ScrewPhaseUpdate() => Screw heath changed to =>484,6869 RT: 15:59 GT: 2182,437 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 484,6869 RT: 15:59 GT: 2182,504 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2182,612 - ScrewPhaseUpdate() => Screw heath changed to =>457,8261 RT: 15:59 GT: 2182,612 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 457,8261 RT: 15:59 GT: 2182,687 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2182,837 - ScrewPhaseUpdate() => Screw heath changed to =>441,9427 RT: 15:59 GT: 2182,837 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 441,9427 RT: 15:59 GT: 2182,879 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2183,054 - ScrewPhaseUpdate() => Screw heath changed to =>418,2686 RT: 15:59 GT: 2183,054 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 418,2686 RT: 15:59 GT: 2183,137 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2183,279 - ScrewPhaseUpdate() => Screw heath changed to =>401,2964 RT: 15:59 GT: 2183,279 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 401,2964 RT: 15:59 GT: 2183,337 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2183,521 - ScrewPhaseUpdate() => Screw heath changed to =>382,6296 RT: 15:59 GT: 2183,521 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 382,6296 RT: 15:59 GT: 2183,579 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2183,787 - ScrewPhaseUpdate() => Screw heath changed to =>364,4718 RT: 15:59 GT: 2183,787 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 364,4718 RT: 15:59 GT: 2183,829 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2183,996 - ScrewPhaseUpdate() => Screw heath changed to =>346,5864 RT: 15:59 GT: 2183,996 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 346,5864 RT: 15:59 GT: 2184,037 - SetNextEnemyBehavior() RT: 15:59 GT: 2184,054 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2184,096 - MeleeAttack: Special1 RT: 15:59 GT: 2184,096 - HammerDamageArea.Deactivate() RT: 15:59 GT: 2184,262 - ScrewPhaseUpdate() => Screw heath changed to =>281,0585 RT: 15:59 GT: 2184,262 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 281,0585 RT: 15:59 GT: 2184,404 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2184,787 - ScrewPhaseUpdate() => Screw heath changed to =>216,6838 RT: 15:59 GT: 2184,787 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 216,6838 RT: 15:59 GT: 2184,921 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2185,296 - ThrowAndReturnHammer start RT: 15:59 GT: 2185,546 - ScrewPhaseUpdate() => Screw heath changed to =>200,7291 RT: 15:59 GT: 2185,546 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 200,7291 RT: 15:59 GT: 2185,612 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2185,779 - ScrewPhaseUpdate() => Screw heath changed to =>174,8904 RT: 15:59 GT: 2185,779 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 174,8904 RT: 15:59 GT: 2185,846 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2185,946 - TriggerMeleeExplosion RT: 15:59 GT: 2185,996 - ScrewPhaseUpdate() => Screw heath changed to =>147,625 RT: 15:59 GT: 2185,996 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 147,625 RT: 15:59 GT: 2186,071 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2187,404 - ThrowAndReturnHammer end RT: 15:59 GT: 2187,512 - ScrewPhaseUpdate() => Screw heath changed to =>124,1222 RT: 15:59 GT: 2187,512 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 124,1222 RT: 15:59 GT: 2187,579 - ScrewPhaseUpdate() => Screw heath changed to =>107,0045 RT: 15:59 GT: 2187,579 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 107,0045 RT: 15:59 GT: 2187,621 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2187,854 - ScrewPhaseUpdate() => Screw heath changed to =>91,11382 RT: 15:59 GT: 2187,854 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 91,11382 RT: 15:59 GT: 2187,912 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2188,062 - ScrewPhaseUpdate() => Screw heath changed to =>72,54702 RT: 15:59 GT: 2188,062 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 72,54702 RT: 15:59 GT: 2188,104 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2188,221 - ScrewPhaseUpdate() => Screw heath changed to =>62,6601 RT: 15:59 GT: 2188,221 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 62,6601 RT: 15:59 GT: 2188,254 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:59 GT: 2188,254 - ScrewPhaseUpdate() => Screw heath changed to =>54,18788 RT: 15:59 GT: 2188,254 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 54,18788 RT: 16:00 GT: 2188,271 - ScrewPhaseUpdate() => Screw heath changed to =>37,27237 RT: 16:00 GT: 2188,271 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 37,27237 RT: 16:00 GT: 2188,337 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2188,546 - SetNextEnemyBehavior() RT: 16:00 GT: 2188,546 - ScrewPhaseUpdate() => Screw heath changed to =>18,8055 RT: 16:00 GT: 2188,546 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 18,8055 RT: 16:00 GT: 2188,612 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2188,737 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 16:00 GT: 2188,737 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 16:00 GT: 2188,737 - LeotronsScrew destroyed manually in RT: 16:00 GT: 2188,737 - increased BehaviorGroup ID +1 RT: 16:00 GT: 2188,737 - WaitForHitGround() => reached true state RT: 16:00 GT: 2188,737 - LyingOnGroundCorou() RT: 16:00 GT: 2189,796 - SetNextEnemyBehavior() RT: 16:00 GT: 2189,821 - MeleeAttack: Normal1 RT: 16:00 GT: 2189,821 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2192,837 - SetNextEnemyBehavior() RT: 16:00 GT: 2193,321 - SetNextEnemyBehavior() RT: 16:00 GT: 2193,346 - MeleeAttack: Normal1 RT: 16:00 GT: 2193,346 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2193,962 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:00 GT: 2193,962 - TriggerMeleeExplosion RT: 16:00 GT: 2196,346 - SetNextEnemyBehavior() RT: 16:00 GT: 2197,171 - SetNextEnemyBehavior() RT: 16:00 GT: 2197,196 - MeleeAttack: Normal1 RT: 16:00 GT: 2197,196 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2197,537 - increased BehaviorGroup ID +1 RT: 16:00 GT: 2197,537 - increased BehaviorGroup ID to 1 RT: 16:00 GT: 2197,537 - Execute BehaviorGroupChange = 5 RT: 16:00 GT: 2197,537 - spawnGeneratorsAtOnce RT: 16:00 GT: 2197,537 - SpawnWaitUntilGeneratorsArePresent => started RT: 16:00 GT: 2197,654 - increased BehaviorGroup ID +1 RT: 16:00 GT: 2197,654 - increased BehaviorGroup ID to 6, shield to noShield RT: 16:00 GT: 2198,162 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:00 GT: 2198,162 - TriggerMeleeExplosion RT: 16:00 GT: 2199,362 - SpawnWaitUntilGeneratorsArePresent => end RT: 16:00 GT: 2199,687 - SetNextEnemyBehavior() RT: 16:00 GT: 2199,712 - MeleeAttack: Normal1 RT: 16:00 GT: 2199,712 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2201,229 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:00 GT: 2201,229 - TriggerMeleeExplosion RT: 16:00 GT: 2202,104 - SetNextEnemyBehavior() RT: 16:00 GT: 2203,179 - SetNextEnemyBehavior() RT: 16:00 GT: 2203,212 - MeleeAttack: Normal2 RT: 16:00 GT: 2203,212 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2205,321 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:00 GT: 2205,321 - TriggerMeleeExplosion RT: 16:00 GT: 2206,254 - SetNextEnemyBehavior() RT: 16:00 GT: 2206,279 - MeleeAttack: Special1 RT: 16:00 GT: 2206,279 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2208,438 - SetNextEnemyBehavior() RT: 16:00 GT: 2208,463 - DistanceVariant: Straight_Volley RT: 16:00 GT: 2208,871 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:00 GT: 2208,871 - TriggerMeleeExplosion RT: 16:00 GT: 2209,754 - SetNextEnemyBehavior() RT: 16:00 GT: 2209,754 - MeleeAttack: Special2 RT: 16:00 GT: 2209,754 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2209,779 - RotationAttackNoShield() start RT: 16:00 GT: 2214,413 - RotationAttackNoShield() end RT: 16:00 GT: 2214,813 - SetNextEnemyBehavior() RT: 16:00 GT: 2217,954 - SetNextEnemyBehavior() RT: 16:00 GT: 2217,979 - MeleeAttack: Normal1 RT: 16:00 GT: 2217,979 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2219,479 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:00 GT: 2219,479 - TriggerMeleeExplosion RT: 16:00 GT: 2220,396 - SetNextEnemyBehavior() RT: 16:00 GT: 2221,396 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 16:00 GT: 2221,429 - DistanceVariant: Special2 RT: 16:00 GT: 2221,429 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 16:00 GT: 2221,429 - SetReflectionState False RT: 16:00 GT: 2221,429 - start RaiseScrew(float _InTime) ()=> 2 RT: 16:00 GT: 2221,429 - ScrewPhaseUpdate() => started RT: 16:00 GT: 2221,429 - spawnLeonidsAtOnce RT: 16:00 GT: 2221,429 - spawnLeonidsAtOnce RT: 16:00 GT: 2221,429 - spawnLeonidsAtOnce RT: 16:00 GT: 2221,429 - SpawnLeotronsScrew(); RT: 16:00 GT: 2221,554 - SetNextEnemyBehavior() RT: 16:00 GT: 2221,554 - increased BehaviorGroup ID +1 RT: 16:00 GT: 2221,638 - MeleeAttack: Special1 RT: 16:00 GT: 2221,638 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2222,888 - ThrowAndReturnHammer start RT: 16:00 GT: 2223,463 - end RaiseScrew() RT: 16:00 GT: 2223,688 - TriggerMeleeExplosion RT: 16:00 GT: 2224,521 - ScrewPhaseUpdate() => Screw heath changed to =>578,525 RT: 16:00 GT: 2224,521 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 578,525 RT: 16:00 GT: 2224,579 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2224,871 - ScrewPhaseUpdate() => Screw heath changed to =>563,1158 RT: 16:00 GT: 2224,871 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 563,1158 RT: 16:00 GT: 2224,946 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,221 - ScrewPhaseUpdate() => Screw heath changed to =>553,347 RT: 16:00 GT: 2225,221 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 553,347 RT: 16:00 GT: 2225,254 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,254 - ScrewPhaseUpdate() => Screw heath changed to =>543,9405 RT: 16:00 GT: 2225,254 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 543,9405 RT: 16:00 GT: 2225,304 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,304 - ScrewPhaseUpdate() => Screw heath changed to =>540,0435 RT: 16:00 GT: 2225,304 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 540,0435 RT: 16:00 GT: 2225,304 - ThrowAndReturnHammer end RT: 16:00 GT: 2225,329 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,404 - ScrewPhaseUpdate() => Screw heath changed to =>536,1465 RT: 16:00 GT: 2225,404 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 536,1465 RT: 16:00 GT: 2225,429 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,538 - ScrewPhaseUpdate() => Screw heath changed to =>533,8947 RT: 16:00 GT: 2225,538 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 533,8947 RT: 16:00 GT: 2225,563 - ScrewPhaseUpdate() => Screw heath changed to =>529,5823 RT: 16:00 GT: 2225,563 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 529,5823 RT: 16:00 GT: 2225,588 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,621 - ScrewPhaseUpdate() => Screw heath changed to =>525,1742 RT: 16:00 GT: 2225,621 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 525,1742 RT: 16:00 GT: 2225,646 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,646 - ScrewPhaseUpdate() => Screw heath changed to =>522,9223 RT: 16:00 GT: 2225,646 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 522,9223 RT: 16:00 GT: 2225,671 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2225,671 - ScrewPhaseUpdate() => Screw heath changed to =>457,2592 RT: 16:00 GT: 2225,671 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 457,2592 RT: 16:00 GT: 2225,821 - ScrewPhaseUpdate() => Screw heath changed to =>449,9677 RT: 16:00 GT: 2225,821 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 449,9677 RT: 16:00 GT: 2225,846 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2226,146 - ScrewPhaseUpdate() => Screw heath changed to =>427,0728 RT: 16:00 GT: 2226,146 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 427,0728 RT: 16:00 GT: 2226,246 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2226,321 - ScrewPhaseUpdate() => Screw heath changed to =>361,7032 RT: 16:00 GT: 2226,321 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 361,7032 RT: 16:00 GT: 2226,346 - ScrewPhaseUpdate() => Screw heath changed to =>357,3196 RT: 16:00 GT: 2226,346 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 357,3196 RT: 16:00 GT: 2226,454 - SetNextEnemyBehavior() RT: 16:00 GT: 2226,479 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2226,721 - ScrewPhaseUpdate() => Screw heath changed to =>357,1792 RT: 16:00 GT: 2226,721 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 357,1792 RT: 16:00 GT: 2226,746 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2226,779 - ScrewPhaseUpdate() => Screw heath changed to =>351,5638 RT: 16:00 GT: 2226,779 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 351,5638 RT: 16:00 GT: 2226,804 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2226,854 - ScrewPhaseUpdate() => Screw heath changed to =>347,165 RT: 16:00 GT: 2226,854 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 347,165 RT: 16:00 GT: 2226,888 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2226,913 - ScrewPhaseUpdate() => Screw heath changed to =>342,7662 RT: 16:00 GT: 2226,913 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 342,7662 RT: 16:00 GT: 2226,963 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2227,438 - ScrewPhaseUpdate() => Screw heath changed to =>335,1678 RT: 16:00 GT: 2227,438 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 335,1678 RT: 16:00 GT: 2227,463 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2227,496 - ScrewPhaseUpdate() => Screw heath changed to =>331,4274 RT: 16:00 GT: 2227,496 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 331,4274 RT: 16:00 GT: 2227,521 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2227,838 - ScrewPhaseUpdate() => Screw heath changed to =>326,444 RT: 16:00 GT: 2227,838 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 326,444 RT: 16:00 GT: 2227,904 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2227,988 - ScrewPhaseUpdate() => Screw heath changed to =>324,0131 RT: 16:00 GT: 2227,988 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 324,0131 RT: 16:00 GT: 2228,013 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2228,263 - ScrewPhaseUpdate() => Screw heath changed to =>314,0681 RT: 16:00 GT: 2228,263 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 314,0681 RT: 16:00 GT: 2228,313 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2228,721 - ScrewPhaseUpdate() => Screw heath changed to =>305,1372 RT: 16:00 GT: 2228,721 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 305,1372 RT: 16:00 GT: 2228,771 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2228,854 - ScrewPhaseUpdate() => Screw heath changed to =>303,2433 RT: 16:00 GT: 2228,854 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 303,2433 RT: 16:00 GT: 2228,879 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2229,038 - ScrewPhaseUpdate() => Screw heath changed to =>301,3494 RT: 16:00 GT: 2229,038 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 301,3494 RT: 16:00 GT: 2229,063 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2229,063 - ScrewPhaseUpdate() => Screw heath changed to =>299,4555 RT: 16:00 GT: 2229,063 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 299,4555 RT: 16:00 GT: 2229,088 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2229,088 - ScrewPhaseUpdate() => Screw heath changed to =>290,5575 RT: 16:00 GT: 2229,088 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 290,5575 RT: 16:00 GT: 2229,146 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2229,146 - ScrewPhaseUpdate() => Screw heath changed to =>283,4698 RT: 16:00 GT: 2229,146 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 283,4698 RT: 16:00 GT: 2229,196 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2229,488 - SetNextEnemyBehavior() RT: 16:00 GT: 2229,563 - MeleeAttack: Special1 RT: 16:00 GT: 2229,563 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2229,679 - ScrewPhaseUpdate() => Screw heath changed to =>281,2371 RT: 16:00 GT: 2229,679 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 281,2371 RT: 16:00 GT: 2229,704 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2230,771 - ThrowAndReturnHammer start RT: 16:00 GT: 2231,571 - TriggerMeleeExplosion RT: 16:00 GT: 2233,188 - ThrowAndReturnHammer end RT: 16:00 GT: 2234,313 - SetNextEnemyBehavior() RT: 16:00 GT: 2237,346 - SetNextEnemyBehavior() RT: 16:00 GT: 2237,405 - MeleeAttack: Special1 RT: 16:00 GT: 2237,405 - HammerDamageArea.Deactivate() RT: 16:00 GT: 2237,771 - ScrewPhaseUpdate() => Screw heath changed to =>219,6821 RT: 16:00 GT: 2237,771 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 219,6821 RT: 16:00 GT: 2237,913 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2238,380 - ScrewPhaseUpdate() => Screw heath changed to =>209,8033 RT: 16:00 GT: 2238,380 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 209,8033 RT: 16:00 GT: 2238,396 - ScrewPhaseUpdate() => Screw heath changed to =>201,1072 RT: 16:00 GT: 2238,396 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 201,1072 RT: 16:00 GT: 2238,421 - ScrewPhaseUpdate() => Screw heath changed to =>192,3656 RT: 16:00 GT: 2238,421 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 192,3656 RT: 16:00 GT: 2238,446 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2238,463 - ScrewPhaseUpdate() => Screw heath changed to =>128,6468 RT: 16:00 GT: 2238,463 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 128,6468 RT: 16:00 GT: 2238,630 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2238,646 - ThrowAndReturnHammer start RT: 16:00 GT: 2238,988 - ScrewPhaseUpdate() => Screw heath changed to =>66,17133 RT: 16:00 GT: 2238,988 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 66,17133 RT: 16:00 GT: 2239,130 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2239,230 - TriggerMeleeExplosion RT: 16:00 GT: 2240,638 - ThrowAndReturnHammer end RT: 16:00 GT: 2241,205 - ScrewPhaseUpdate() => Screw heath changed to =>57,41084 RT: 16:00 GT: 2241,205 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 57,41084 RT: 16:00 GT: 2241,246 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2241,271 - ScrewPhaseUpdate() => Screw heath changed to =>53,26429 RT: 16:00 GT: 2241,271 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 53,26429 RT: 16:00 GT: 2241,296 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2241,296 - ScrewPhaseUpdate() => Screw heath changed to =>49,16574 RT: 16:00 GT: 2241,296 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 49,16574 RT: 16:00 GT: 2241,321 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2241,471 - ScrewPhaseUpdate() => Screw heath changed to =>40,68884 RT: 16:00 GT: 2241,471 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 40,68884 RT: 16:00 GT: 2241,521 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2241,796 - SetNextEnemyBehavior() RT: 16:00 GT: 2241,880 - ScrewPhaseUpdate() => Screw heath changed to =>37,16448 RT: 16:00 GT: 2241,880 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 37,16448 RT: 16:00 GT: 2241,921 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2241,921 - ScrewPhaseUpdate() => Screw heath changed to =>29,75845 RT: 16:00 GT: 2241,921 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 29,75845 RT: 16:00 GT: 2241,938 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:00 GT: 2242,430 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 16:00 GT: 2242,430 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 16:00 GT: 2242,430 - LeotronsScrew destroyed manually in RT: 16:00 GT: 2242,430 - increased BehaviorGroup ID +1 RT: 16:00 GT: 2242,430 - WaitForHitGround() => reached true state RT: 16:00 GT: 2242,430 - LyingOnGroundCorou() WARNING: 12.02.2025 16:00:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:00:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:00:54 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:00:54 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:00:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:00:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:01:02 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.02.2025 16:01:02 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:01:02 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:01:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:01:04 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:01:04 SpawnMech override, OnScrew=False LOG: 12.02.2025 16:01:04 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:01:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:01:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:01:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:01:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:01:08 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:01:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:01:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:01:11 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:01:15 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:01:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:01:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:01:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:01:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:01:17 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:01:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:01:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:01:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:01:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:01:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:01:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:01:27 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:01:28 TryAddItem(WeaponAddin) => Items.Addins.RicochetName WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:01:31 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:01:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:01:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:01:32 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:01:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:01:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:01:34 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:01:35 TryAddItem(WeaponAddin) => Items.Addins.StarfallName WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:01:40 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:01:41 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:01:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:01:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:01:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:01:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:01:45 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:01:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:01:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:01:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:01:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:01:47 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:01:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:01:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:01:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:01:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:01:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:01:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:01:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:01:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:01:56 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:01:57 TryAddItem(WeaponAddin) => Items.Addins.PartingGiftName LOG: 12.02.2025 16:01:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:01:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 16:01:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:01:59 Menu.UnloadMenuPanel => LootContext WARNING: 12.02.2025 16:02:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:02:12 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 16:02:12 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:02:12 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 16:02:12 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:02:12 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 16:02:13 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 16:02:13 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 16:02:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:02:13 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:02:15 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:02:15 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:02:15 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:02:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:02:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:02:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:02:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:02:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:02:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:02:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:02:15 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:02:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:02:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:02:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:02:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 16:02:18 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:02:18 Menu.UnloadMenuPanel => Inventar WARNING: 12.02.2025 16:02:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:02:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:02:22 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 16:02:22 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:02:22 WindowManager.LoadMenu => MapSelectorMenu