LOG: 12.02.2025 16:03:08 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 12.02.2025 16:03:08 ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: ExclusiveFullScreen WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 16:03:08 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 12.02.2025 16:03:08 Try to ChangeLanguage() to ENGLISH WARNING: 12.02.2025 16:03:09 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 16:03:09 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 12.02.2025 16:03:09 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 12.02.2025 16:03:09 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 12.02.2025 16:03:09 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... LOG: 12.02.2025 16:03:09 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6056 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 12.02.2025 16:03:09 WindowManager.LoadMenu => MainMenu LOG: 12.02.2025 16:03:10 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:03:10 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:03:10 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.02.2025 16:03:10 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:03:10 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.02.2025 16:03:10 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:03:22 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.02.2025 16:03:22 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.02.2025 16:03:23 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.02.2025 16:03:23 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 12.02.2025 16:03:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:03:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:03:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:03:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:03:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:03:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 12.02.2025 16:03:23 Menu.UnloadMenuPanel => MM_Default LOG: 12.02.2025 16:03:23 is Loading Quests WARNING: 12.02.2025 16:03:23 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:03:23 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:03:23 loaded mechionary progress for savegame:321 LOG: 12.02.2025 16:03:26 Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 293 SeededCallsLastDungeon: 61 LOG: 12.02.2025 16:03:26 is Loading Quests WARNING: 12.02.2025 16:03:26 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:03:26 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:03:26 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 12.02.2025 16:03:26 WindowManager.LoadMenu => InGameMenu LOG: 12.02.2025 16:03:26 WindowManager.UnloadMenu => MainMenu LOG: 12.02.2025 16:03:26 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.02.2025 16:03:26 is Loading Quests WARNING: 12.02.2025 16:03:26 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:03:26 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:03:26 loaded mechionary progress for savegame:321 LOG: 12.02.2025 16:03:26 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:03:26 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:03:26 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:26 NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True LOG: 12.02.2025 16:03:26 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 12.02.2025 16:03:26 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 3 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 12.02.2025 16:03:26 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 16:03:26 Generate Level Started! Level: Level_B theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 232 LOG: 12.02.2025 16:03:28 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 12.02.2025 16:03:28 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:03:31 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 12.02.2025 16:03:33 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 12.02.2025 16:03:34 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 16:03:35 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied LOG: 12.02.2025 16:03:35 Generate Level Completed! Loading time: 8,915s LOG: 12.02.2025 16:03:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:03:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:03:35 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:03:35 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:35 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 16:03:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:03:35 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 16:03:35 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 12.02.2025 16:03:35 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:03:35 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:03:35 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 12.02.2025 16:03:35 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 12.02.2025 16:03:35 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:03:35 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 12.02.2025 16:03:35 TryAddItem(WeaponAddin) => Items.Addins.VampiricName LOG: 12.02.2025 16:03:35 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:03:35 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:03:35 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:03:35 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied WARNING: 12.02.2025 16:03:35 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:35 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:03:37 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:03:37 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:03:37 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:03:37 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:03:37 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.DoublerName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 12.02.2025 16:03:37 UpdatePlayerProgress LOG: 12.02.2025 16:03:37 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:03:37 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:03:37 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:03:37 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:03:37 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 16:03:37 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.MayhemName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.BullseyeName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.PerfPunName LOG: 12.02.2025 16:03:37 UpdatePlayerProgress LOG: 12.02.2025 16:03:37 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:03:37 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:03:37 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:03:37 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:03:37 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:03:37 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:03:37 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:03:37 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:03:37 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.CapacitorName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.RicochetName LOG: 12.02.2025 16:03:37 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 12.02.2025 16:03:37 UpdatePlayerProgress LOG: 12.02.2025 16:03:37 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:03:37 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:03:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:03:39 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 16:03:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:03:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 16:03:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:03:53 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 16:03:53 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:03:53 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 16:03:53 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:03:53 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 16:03:55 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 16:03:55 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 12.02.2025 16:03:56 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 16:03:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Exit' LOG: 12.02.2025 16:03:56 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 16:03:56 Menu.UnloadMenuPanel => ESC_Exit LOG: 12.02.2025 16:03:57 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 16:03:57 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 12.02.2025 16:03:58 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 16:03:58 WindowManager.LoadMenu => MainMenu LOG: 12.02.2025 16:03:58 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 12.02.2025 16:03:58 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 16:03:58 Menu.UnloadMenuPanel => ESC_Exit LOG: 12.02.2025 16:03:58 WindowManager.UnloadMenu => InGameMenu LOG: 12.02.2025 16:03:58 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:03:58 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:03:58 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:58 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:58 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:58 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:03:58 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:03:58 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.02.2025 16:03:58 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:03:59 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.02.2025 16:03:59 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:03:59 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.02.2025 16:03:59 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.02.2025 16:04:00 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.02.2025 16:04:00 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 12.02.2025 16:04:00 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:00 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 16:04:00 Menu.UnloadMenuPanel => MM_Default LOG: 12.02.2025 16:04:01 is Loading Quests WARNING: 12.02.2025 16:04:01 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:04:01 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:04:01 loaded mechionary progress for savegame:321 WARNING: 12.02.2025 16:04:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 16:04:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' LOG: 12.02.2025 16:04:03 Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 284 SeededCallsLastDungeon: 52 LOG: 12.02.2025 16:04:03 is Loading Quests WARNING: 12.02.2025 16:04:03 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:04:03 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:04:03 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 16:04:03 WindowManager.LoadMenu => InGameMenu LOG: 12.02.2025 16:04:03 WindowManager.UnloadMenu => MainMenu LOG: 12.02.2025 16:04:03 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.02.2025 16:04:03 is Loading Quests WARNING: 12.02.2025 16:04:03 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:04:03 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:04:03 loaded mechionary progress for savegame:321 LOG: 12.02.2025 16:04:03 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:04:03 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:04:03 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:03 NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True LOG: 12.02.2025 16:04:03 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 3 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 12.02.2025 16:04:03 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 16:04:03 Generate Level Started! Level: Level_B theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 232 LOG: 12.02.2025 16:04:05 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:04:07 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 12.02.2025 16:04:08 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 16:04:09 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied LOG: 12.02.2025 16:04:09 StandardOutlineEffect.enabled = false MitronEmpire_Treasure(Clone) öjj WARNING: 12.02.2025 16:04:09 MitronEmpire_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 12.02.2025 16:04:09 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__196:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.02.2025 16:04:09 TreasureGoblin was spawned in Room: ROOM(5# Typ_D)_Poolside_Degrees90 LOG: 12.02.2025 16:04:09 Generate Level Completed! Loading time: 5,373s LOG: 12.02.2025 16:04:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:04:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:04:09 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:04:09 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:09 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 16:04:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:04:09 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 16:04:09 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 12.02.2025 16:04:09 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:04:09 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:04:09 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 12.02.2025 16:04:09 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 12.02.2025 16:04:09 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:04:09 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 12.02.2025 16:04:09 TryAddItem(WeaponAddin) => Items.Addins.VampiricName LOG: 12.02.2025 16:04:09 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:04:09 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:04:09 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:04:09 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied WARNING: 12.02.2025 16:04:09 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:09 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:11 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:04:11 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:04:11 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:04:11 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:11 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:04:11 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 16:04:11 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 16:04:11 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 16:04:11 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 16:04:11 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:04:11 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:04:11 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:04:11 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:04:11 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 12.02.2025 16:04:11 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 12.02.2025 16:04:11 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName LOG: 12.02.2025 16:04:11 TryAddItem(WeaponAddin) => Items.Addins.DoublerName LOG: 12.02.2025 16:04:11 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 12.02.2025 16:04:11 UpdatePlayerProgress LOG: 12.02.2025 16:04:11 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:04:11 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:04:11 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:11 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:11 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:11 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:04:11 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:04:11 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:04:11 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:12 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:04:12 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 16:04:12 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:04:12 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:04:12 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 16:04:12 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:04:12 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:04:12 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:04:12 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:04:12 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:04:12 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:04:12 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 12.02.2025 16:04:12 TryAddItem(WeaponAddin) => Items.Addins.CapacitorName LOG: 12.02.2025 16:04:12 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName LOG: 12.02.2025 16:04:12 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:04:12 TryAddItem(WeaponAddin) => Items.Addins.RicochetName LOG: 12.02.2025 16:04:12 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 12.02.2025 16:04:12 UpdatePlayerProgress LOG: 12.02.2025 16:04:12 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:04:12 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:04:12 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:12 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:04:13 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 16:04:13 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:04:13 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:04:13 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:04:13 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:04:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:04:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 16:04:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:04:15 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:04:15 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:04:15 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:04:15 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:04:15 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:04:15 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:04:15 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:04:15 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:04:15 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:04:15 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:04:15 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:04:15 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:04:15 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:04:15 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:04:15 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:04:15 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 16:04:17 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:04:17 Dash: Collide with col LOG: 12.02.2025 16:04:17 Dash: Collide with col LOG: 12.02.2025 16:04:17 Dash: Collide with col LOG: 12.02.2025 16:04:17 Dash: Collide with col LOG: 12.02.2025 16:04:17 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 16:04:17 Dash: Collide with fenceSpikes_narrow LOG: 12.02.2025 16:04:18 Dash: Collide with fenceSpikes_narrow LOG: 12.02.2025 16:04:18 Dash: Collide with fenceSpikes_narrow LOG: 12.02.2025 16:04:18 Dash: Collide with col LOG: 12.02.2025 16:04:18 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 16:04:18 Dash: Collide with castleHedge_narrow_outer LOG: 12.02.2025 16:04:19 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:04:19 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:04:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:04:23 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:04:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:04:26 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:04:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:04:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:04:30 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:04:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:04:32 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:04:32 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:04:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:04:33 Dash: Collide with PRIDE_LevelB_Mesh_ShortStoneFence_02 WARNING: 12.02.2025 16:04:36 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 16:04:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:04:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:04:38 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:04:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:04:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:04:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:04:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:04:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:04:38 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:04:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:38 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:38 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:04:43 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:04:43 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:04:46 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 16:04:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:04:46 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 16:04:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:04:46 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 16:04:47 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 16:04:47 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 12.02.2025 16:04:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Exit' WARNING: 12.02.2025 16:04:47 Menu.LoadMenuPanel ESC_Main failed. It was Loaded before and is present in the scene! (MenuID: EscapeMenu) LOG: 12.02.2025 16:04:48 Menu.UnloadMenuPanel => ESC_Exit LOG: 12.02.2025 16:04:49 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 16:04:49 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 12.02.2025 16:04:49 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 16:04:49 WindowManager.LoadMenu => MainMenu LOG: 12.02.2025 16:04:49 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 12.02.2025 16:04:49 WindowManager.UnloadMenu => InGameMenu LOG: 12.02.2025 16:04:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:04:49 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 16:04:49 Menu.UnloadMenuPanel => ESC_Exit WARNING: 12.02.2025 16:04:49 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EscapeMenuExitPanel.OnConfirmedButtonSelection (UnityEngine.UI.Selectable selectable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MenuSelectableGroup.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EscapeMenuExitPanel.OnConfirmedButtonSelection (UnityEngine.UI.Selectable selectable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MenuSelectableGroup.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 16:04:50 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:50 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:50 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:50 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:04:50 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.02.2025 16:04:50 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:04:50 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.02.2025 16:04:50 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:04:51 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.02.2025 16:04:51 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.02.2025 16:04:52 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.02.2025 16:04:52 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 12.02.2025 16:04:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 16:04:52 Menu.UnloadMenuPanel => MM_Default LOG: 12.02.2025 16:04:52 is Loading Quests WARNING: 12.02.2025 16:04:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:04:52 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:04:52 loaded mechionary progress for savegame:321 WARNING: 12.02.2025 16:04:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 16:04:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:04:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' LOG: 12.02.2025 16:04:55 Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 276 SeededCallsLastDungeon: 44 LOG: 12.02.2025 16:04:55 is Loading Quests WARNING: 12.02.2025 16:04:55 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:04:55 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:04:55 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 16:04:55 WindowManager.LoadMenu => InGameMenu LOG: 12.02.2025 16:04:55 WindowManager.UnloadMenu => MainMenu LOG: 12.02.2025 16:04:55 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.02.2025 16:04:55 is Loading Quests WARNING: 12.02.2025 16:04:55 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:04:55 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:04:55 loaded mechionary progress for savegame:321 LOG: 12.02.2025 16:04:55 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:04:55 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:04:55 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:04:55 NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True LOG: 12.02.2025 16:04:55 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 3 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 12.02.2025 16:04:55 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 16:04:55 Generate Level Started! Level: Level_B theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 232 LOG: 12.02.2025 16:04:57 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:04:59 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 12.02.2025 16:05:00 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 16:05:01 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied LOG: 12.02.2025 16:05:01 StandardOutlineEffect.enabled = false MitronEmpire_Treasure(Clone) öjj WARNING: 12.02.2025 16:05:01 MitronEmpire_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 12.02.2025 16:05:01 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__196:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.02.2025 16:05:01 TreasureGoblin was spawned in Room: ROOM(5# Typ_D)_Poolside_Degrees90 LOG: 12.02.2025 16:05:01 Generate Level Completed! Loading time: 5,545s LOG: 12.02.2025 16:05:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:05:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:05:01 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:05:01 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:01 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 16:05:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:05:01 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 16:05:01 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 12.02.2025 16:05:01 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:01 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:05:01 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 12.02.2025 16:05:01 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 12.02.2025 16:05:01 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:05:01 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 12.02.2025 16:05:01 TryAddItem(WeaponAddin) => Items.Addins.VampiricName LOG: 12.02.2025 16:05:01 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:01 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:05:01 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:05:01 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied WARNING: 12.02.2025 16:05:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:02 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:05:02 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:05:02 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:05:02 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 16:05:02 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.MayhemName LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.BullseyeName LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.PerfPunName LOG: 12.02.2025 16:05:02 UpdatePlayerProgress LOG: 12.02.2025 16:05:02 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:02 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:05:02 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:02 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:05:02 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:05:02 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:05:02 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 WARNING: 12.02.2025 16:05:02 Language Text not found! (Path: Items.SpecialAbilityProps.LethalFluiN) WARNING: 12.02.2025 16:05:02 Language Text not found! (Path: Items.SpecialAbilityProps.LethalFluiD) LOG: 12.02.2025 16:05:02 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:02 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:02 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:05:02 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.DoublerName LOG: 12.02.2025 16:05:02 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 12.02.2025 16:05:02 UpdatePlayerProgress LOG: 12.02.2025 16:05:02 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:02 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:05:02 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:02 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:02 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:03 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:05 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:05 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:05 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:05 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:05:05 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:05:05 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:05:05 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:05 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:05:05 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 16:05:05 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:05:05 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:05:05 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 16:05:05 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:05:05 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:05:05 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:05 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:05 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:05:05 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:05:05 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 12.02.2025 16:05:05 TryAddItem(WeaponAddin) => Items.Addins.CapacitorName LOG: 12.02.2025 16:05:05 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName LOG: 12.02.2025 16:05:05 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:05:05 TryAddItem(WeaponAddin) => Items.Addins.RicochetName LOG: 12.02.2025 16:05:05 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 12.02.2025 16:05:05 UpdatePlayerProgress LOG: 12.02.2025 16:05:05 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:05 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:05:06 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:06 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:05:06 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 12.02.2025 16:05:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:05:07 GetIconByBuffType called with buffType: Healing WARNING: 12.02.2025 16:05:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:05:08 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:05:08 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:05:08 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:05:08 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 16:05:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:05:10 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:05:10 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:05:10 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:05:10 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:05:10 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:05:10 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:05:10 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:05:10 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:05:10 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 16:05:10 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:05:10 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:05:10 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:05:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:05:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:05:16 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:05:16 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:05:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:05:19 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:05:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:23 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:05:24 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:05:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:05:26 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:05:26 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:05:26 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:05:26 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 16:05:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:05:28 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:05:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:29 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 16:05:29 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:05:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:05:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:05:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:05:32 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:05:32 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:05:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:05:36 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:05:40 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 16:05:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:05:40 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 16:05:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:05:40 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 16:05:42 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 12.02.2025 16:05:42 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 12.02.2025 16:05:42 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 16:05:42 WindowManager.LoadMenu => MainMenu LOG: 12.02.2025 16:05:42 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 12.02.2025 16:05:42 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 16:05:42 Menu.UnloadMenuPanel => ESC_Exit LOG: 12.02.2025 16:05:42 WindowManager.UnloadMenu => InGameMenu LOG: 12.02.2025 16:05:42 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:05:42 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:05:43 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:43 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:43 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:43 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:43 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:05:43 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.02.2025 16:05:43 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:05:44 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.02.2025 16:05:44 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 16:05:44 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.02.2025 16:05:44 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.02.2025 16:05:45 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.02.2025 16:05:45 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 12.02.2025 16:05:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:05:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 16:05:45 Menu.UnloadMenuPanel => MM_Default LOG: 12.02.2025 16:05:45 is Loading Quests WARNING: 12.02.2025 16:05:45 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:05:45 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:05:45 loaded mechionary progress for savegame:321 LOG: 12.02.2025 16:05:47 Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 276 SeededCallsLastDungeon: 44 LOG: 12.02.2025 16:05:47 is Loading Quests WARNING: 12.02.2025 16:05:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:05:47 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:05:47 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 16:05:47 WindowManager.LoadMenu => InGameMenu LOG: 12.02.2025 16:05:47 WindowManager.UnloadMenu => MainMenu LOG: 12.02.2025 16:05:47 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.02.2025 16:05:47 is Loading Quests WARNING: 12.02.2025 16:05:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:05:47 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 16:05:47 loaded mechionary progress for savegame:321 LOG: 12.02.2025 16:05:47 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:05:47 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:05:47 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:47 NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True LOG: 12.02.2025 16:05:47 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 3 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 12.02.2025 16:05:47 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.02.2025 16:05:47 Generate Level Started! Level: Level_B theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 232 LOG: 12.02.2025 16:05:48 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:05:51 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 12.02.2025 16:05:52 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 16:05:52 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied LOG: 12.02.2025 16:05:53 StandardOutlineEffect.enabled = false MitronEmpire_Treasure(Clone) öjj WARNING: 12.02.2025 16:05:53 MitronEmpire_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 12.02.2025 16:05:53 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__196:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.02.2025 16:05:53 TreasureGoblin was spawned in Room: ROOM(5# Typ_D)_Poolside_Degrees90 LOG: 12.02.2025 16:05:53 Generate Level Completed! Loading time: 5,57s LOG: 12.02.2025 16:05:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:05:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:05:53 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:05:53 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:53 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 16:05:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:05:53 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 16:05:53 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 12.02.2025 16:05:53 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:05:53 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:05:53 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 12.02.2025 16:05:53 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 12.02.2025 16:05:53 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:05:53 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 12.02.2025 16:05:53 TryAddItem(WeaponAddin) => Items.Addins.VampiricName LOG: 12.02.2025 16:05:53 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:53 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:05:53 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied LOG: 12.02.2025 16:05:53 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 16:05:53 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:53 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:53 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/Doors/PRIDE_LevelB_Door_East/Door_WingGates_Fence/PRIDE_Mesh_Wall_MetallGate" WARNING: 12.02.2025 16:05:53 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/Doors/PRIDE_LevelB_Door_East/Door_WingGates_Fence/PRIDE_Mesh_Wall_MetallGate" WARNING: 12.02.2025 16:05:54 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:05:54 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:05:54 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:05:54 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:54 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:05:54 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 16:05:54 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 16:05:54 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 16:05:54 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.02.2025 16:05:54 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:05:54 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:54 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:54 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:05:54 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 12.02.2025 16:05:54 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 12.02.2025 16:05:54 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName LOG: 12.02.2025 16:05:54 TryAddItem(WeaponAddin) => Items.Addins.DoublerName LOG: 12.02.2025 16:05:54 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 12.02.2025 16:05:54 UpdatePlayerProgress LOG: 12.02.2025 16:05:54 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:54 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:05:54 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:54 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:05:56 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:05:56 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:05:56 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:05:56 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:56 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.CapacitorName LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.RicochetName LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 12.02.2025 16:05:56 UpdatePlayerProgress LOG: 12.02.2025 16:05:56 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:56 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:05:56 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 16:05:56 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 16:05:56 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 16:05:56 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:05:56 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 16:05:56 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.MayhemName LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.BullseyeName LOG: 12.02.2025 16:05:56 TryAddItem(WeaponAddin) => Items.Addins.PerfPunName LOG: 12.02.2025 16:05:56 UpdatePlayerProgress LOG: 12.02.2025 16:05:56 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:05:56 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:05:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:06:00 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 16:06:03 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:06:03 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:06:03 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:06:03 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:06:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:06:03 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:06:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:06:05 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:06:05 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:06:05 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:06:05 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:06:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:06:05 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:06:05 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:06:05 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:06:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:06:05 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:06:05 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:06:05 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:06:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:06:05 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:06:05 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:06:05 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:06:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:06:05 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:06:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:07 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:06:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:06:07 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:06:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:08 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 16:06:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:10 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:10 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:10 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:06:10 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:06:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:06:16 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:06:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:06:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:06:20 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:06:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:06:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:06:21 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:06:21 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:06:21 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:06:21 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:06:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:06:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:06:26 for == null! No VFX-Effect can be played on destroy. LOG: 12.02.2025 16:06:26 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:06:26 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:06:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:06:26 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 16:06:26 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:06:28 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:06:31 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 16:06:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:06:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 16:06:31 initialises raritymodes LOG: 12.02.2025 16:06:31 equipmentRarity:Level_3 LOG: 12.02.2025 16:06:31 equipmentRarity:Level_1 LOG: 12.02.2025 16:06:31 equipmentRarity:Level_1 LOG: 12.02.2025 16:06:31 equipmentRarity:Level_2 LOG: 12.02.2025 16:06:31 equipmentRarity:Level_3 LOG: 12.02.2025 16:06:31 equipmentRarity:Level_2 LOG: 12.02.2025 16:06:31 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 16:06:31 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 16:06:31 equipmentRarity:Level_2 LOG: 12.02.2025 16:06:31 equipmentRarity:Level_1 LOG: 12.02.2025 16:06:31 equipmentRarity:Level_1 WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:06:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:06:32 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:06:32 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:06:33 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:06:33 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:06:34 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:06:35 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:06:35 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:06:35 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:06:36 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:06:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4' WARNING: 12.02.2025 16:06:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4' WARNING: 12.02.2025 16:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:06:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:06:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:06:37 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:06:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:06:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:06:38 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:06:38 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:06:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:06:44 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 16:06:44 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:06:44 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:06:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:06:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:06:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:06:45 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:06:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 16:06:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 16:06:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:06:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:06:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:06:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:06:48 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:06:49 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:06:52 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:06:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 12.02.2025 16:06:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 16:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:06:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:06:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:06:54 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:06:56 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:06:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:06:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:06:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:06:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:06:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:06:57 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:06:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:06:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:06:57 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:06:57 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:06:59 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:07:04 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:07:04 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:07:04 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 16:07:04 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:07:04 DestroyDestructibleInScene() => Destructible_Crate LOG: 12.02.2025 16:07:06 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:07:08 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 16:07:08 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:07:08 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:07:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:07:09 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:07:09 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:07:10 TryAddItem(WeaponAddin) => Items.Addins.InflaterName WARNING: 12.02.2025 16:07:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:07:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:07:11 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:07:11 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:07:12 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:07:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:07:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:07:13 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:07:13 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:07:14 CurrentRoom ReverbTheme isNone WARNING: 12.02.2025 16:07:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:24 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:07:24 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:07:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:07:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:07:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:07:24 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:07:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:07:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:07:25 OnEquipmentSelectionChanged ID -> 2 LOG: 12.02.2025 16:07:26 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:07:26 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:07:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:07:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:07:27 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:07:29 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:07:29 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:07:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:07:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:07:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:07:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:07:29 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:07:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:07:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:07:31 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:07:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:07:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:07:31 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:07:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:07:35 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 16:07:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 12.02.2025 16:07:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 12.02.2025 16:07:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 12.02.2025 16:07:38 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 12.02.2025 16:07:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 12.02.2025 16:07:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:07:38 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:07:40 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 16:07:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:07:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:07:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:07:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:07:43 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 16:07:43 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:07:43 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:07:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:07:43 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:07:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:07:44 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:07:44 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:07:44 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:07:44 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:07:44 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:07:44 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:07:44 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:07:44 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:07:44 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:07:44 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:07:44 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:07:44 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:07:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:47 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:07:47 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:07:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:07:48 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 12.02.2025 16:07:48 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 16:07:49 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 12.02.2025 16:07:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:07:50 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:07:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:51 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:53 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:54 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:07:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:07:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:07:55 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:07:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:07:55 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:07:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:55 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:07:55 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:07:55 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 12.02.2025 16:07:55 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 12.02.2025 16:07:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:57 GetIconByBuffType called with buffType: isStackable ERROR: 12.02.2025 16:07:57 Failed to set Shield or Health in GetDamage! MitronEmpire_Bastion(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Bastion.Kill (System.Boolean wasExecuted) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityJoy.Flexible_LaserDamage (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Lasersight.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.AbilityJoy:Flexible_LaserDamage(EnemyBase) StickyStoneStudio.MOODS.Lasersight:Update() LOG: 12.02.2025 16:07:57 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:07:57 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:07:57 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:07:57 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:07:57 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:07:57 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:07:57 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:07:57 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:07:57 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 12.02.2025 16:07:57 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:07:57 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:07:57 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:07:57 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 12.02.2025 16:07:57 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:07:57 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:07:57 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:07:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:07:58 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:07:58 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:07:58 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:07:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:07:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 12.02.2025 16:07:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:07:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:07:59 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:07:59 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:07:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:01 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:05 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:08:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 12.02.2025 16:08:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:10 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:11 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:08:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:08:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 16:08:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:08:14 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:08:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:08:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:14 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:08:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:08:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:08:14 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:08:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:08:15 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:08:15 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:08:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:08:15 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:08:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 12.02.2025 16:08:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 12.02.2025 16:08:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 12.02.2025 16:08:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:08:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:28 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 16:08:28 TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75 LOG: 12.02.2025 16:08:28 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:08:28 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:08:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 16:08:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:08:28 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 16:08:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:08:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Sniper(Clone) öjj WARNING: 12.02.2025 16:08:28 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:08:28 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 12.02.2025 16:08:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 12.02.2025 16:08:28 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:28 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:08:28 AddEnemy MitronEmpire_Stationary_Generator LOG: 12.02.2025 16:08:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 12.02.2025 16:08:28 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:28 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:08:28 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 12.02.2025 16:08:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 12.02.2025 16:08:28 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:28 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:08:28 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 12.02.2025 16:08:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 12.02.2025 16:08:28 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:28 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:08:30 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:08:30 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:08:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:08:30 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:08:30 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:08:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:08:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:08:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:08:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:08:30 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:08:30 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:08:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:08:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:08:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:32 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:08:32 Dash: Collide with Collider LOG: 12.02.2025 16:08:32 Target Position is not on Navmesh Pos:(325.04, 0.03, 313.65) WARNING: 12.02.2025 16:08:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:35 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:08:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:08:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:40 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 12.02.2025 16:08:40 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:08:40 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.02.2025 16:08:40 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:08:40 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.02.2025 16:08:40 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:08:40 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 16:08:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:08:45 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:08:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:08:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:08:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:08:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:08:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:08:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:08:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:49 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:08:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:08:49 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:08:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:49 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:08:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:50 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:08:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:08:50 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:08:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:51 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:08:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:08:53 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:08:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:08:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:08:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:08:53 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:08:53 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:08:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:08:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:08:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 16:08:59 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:08:59 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:08:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 16:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:08:59 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 16:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:08:59 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 16:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:08:59 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 12.02.2025 16:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:09:01 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:09:01 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:01 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:01 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:09:01 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:09:01 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:01 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:01 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:09:01 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:09:01 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:01 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:01 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:09:01 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 16:09:01 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:01 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:01 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:09:01 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:09:01 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:01 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:01 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:09:01 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:09:01 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:02 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:09:02 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:02 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 16:09:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 16:09:02 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:02 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:02 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:02 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:02 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base LOG: 12.02.2025 16:09:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:02 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base LOG: 12.02.2025 16:09:02 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base LOG: 12.02.2025 16:09:02 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base WARNING: 12.02.2025 16:09:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:02 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base LOG: 12.02.2025 16:09:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:03 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base LOG: 12.02.2025 16:09:03 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base LOG: 12.02.2025 16:09:03 Dash: Collide with PRIDE_LevelModule_Wasserturm_Base LOG: 12.02.2025 16:09:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:05 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 16:09:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:07 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:09:07 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:07 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:07 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 16:09:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:09:08 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:09:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:09:12 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:09:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:09:12 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:09:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:13 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:09:13 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:13 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:13 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:09:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:09:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:09:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 12.02.2025 16:09:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:17 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:09:17 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:09:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:09:17 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:09:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:09:18 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:09:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:09:18 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:09:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:19 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:09:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 16:09:19 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:09:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:09:20 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:09:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:23 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:09:23 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 16:09:23 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:23 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:23 Dash: Collide with barrel_02_body_low LOG: 12.02.2025 16:09:23 Dash: Collide with Capsule LOG: 12.02.2025 16:09:23 Dash: Collide with Capsule LOG: 12.02.2025 16:09:23 Dash: Collide with Capsule LOG: 12.02.2025 16:09:23 Dash: Collide with Capsule LOG: 12.02.2025 16:09:23 Dash: Collide with Capsule LOG: 12.02.2025 16:09:23 Dash: Collide with Capsule LOG: 12.02.2025 16:09:23 Dash: Collide with GameObject WARNING: 12.02.2025 16:09:26 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:09:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:09:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:09:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:09:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:28 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:09:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:09:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:09:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:09:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:09:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:09:28 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:09:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 16:09:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:09:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:09:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:09:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:28 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:09:28 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:09:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:09:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:09:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:09:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:09:33 Menu.UnloadMenuPanel => Info WARNING: 12.02.2025 16:09:35 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:09:35 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:09:35 CurrentRoom ReverbTheme isForest_Open WARNING: 12.02.2025 16:09:35 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:09:35 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 12.02.2025 16:09:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 12.02.2025 16:09:37 MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.02.2025 16:09:37 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:09:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:09:59 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 12.02.2025 16:09:59 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Love LOG: 12.02.2025 16:09:59 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 12.02.2025 16:10:08 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:10:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:10:10 SpawnMech override, OnScrew=False LOG: 12.02.2025 16:10:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:11 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:10:11 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:11 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:10:11 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:10:11 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:10:11 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:11 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:10:11 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:10:11 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:10:11 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:11 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:10:11 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:10:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:10:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:10:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:28 SpawnMech override, OnScrew=True WARNING: 12.02.2025 16:10:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:29 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:10:29 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:29 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:10:29 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:10:30 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:10:30 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:10:30 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:10:30 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:10:30 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:10:30 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 12.02.2025 16:10:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 12.02.2025 16:10:32 ItemSpawner from Enemy MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden) is null! Couldnt spawn Loot! LOG: 12.02.2025 16:10:32 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:10:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 12.02.2025 16:10:35 ItemSpawner from Enemy MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden) is null! Couldnt spawn Loot! LOG: 12.02.2025 16:10:35 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:10:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:41 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 12.02.2025 16:10:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:41 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 12.02.2025 16:10:41 LeotronsScrew destroyed manually in LOG: 12.02.2025 16:10:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:41 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 16:10:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:10:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:45 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:10:45 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:50 SpawnMech override, OnScrew=False WARNING: 12.02.2025 16:10:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:51 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 16:10:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:10:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:51 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:10:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:10:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:10:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:51 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:10:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:10:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:10:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:10:51 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:10:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:10:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:10:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:10:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:10:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:10:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:10:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:10:59 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:10:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:10:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:10:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:01 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:06 SpawnMech override, OnScrew=True WARNING: 12.02.2025 16:11:06 Exited via fallback. The AnimationTrigger was not set! LOG: 12.02.2025 16:11:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:08 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:11:08 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:11:08 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:11:08 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:11:08 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:11:08 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:11:08 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:11:08 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:11:08 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 12.02.2025 16:11:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:19 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 12.02.2025 16:11:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:19 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 12.02.2025 16:11:19 LeotronsScrew destroyed manually in LOG: 12.02.2025 16:11:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:11:22 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:11:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:23 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:11:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 12.02.2025 16:11:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:28 SpawnMech override, OnScrew=False LOG: 12.02.2025 16:11:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:11:30 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:11:30 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:11:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:11:30 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:11:30 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.02.2025 16:11:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 12.02.2025 16:11:30 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 16:11:30 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 12.02.2025 16:11:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:41 SpawnMech override, OnScrew=True LOG: 12.02.2025 16:11:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:43 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:11:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:43 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:11:43 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:11:43 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:11:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:43 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:11:43 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 12.02.2025 16:11:43 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:11:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:43 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:11:43 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 12.02.2025 16:11:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:45 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:11:45 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:11:46 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:11:46 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:11:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:51 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:11:51 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:11:51 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:11:51 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:11:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:52 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:11:55 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:11:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:55 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 12.02.2025 16:11:55 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 12.02.2025 16:11:55 LeotronsScrew destroyed manually in LOG: 12.02.2025 16:11:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:11:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:11:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:57 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:11:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:11:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:11:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:59 NextWave() => Wave was not started yet or has no waves LOG: 12.02.2025 16:11:59 SummaryLog, ST = SystemTime, GT = Ingametime_Unpaused RT: 16:09 GT: 1916,900 - increased BehaviorGroup ID +1 RT: 16:09 GT: 1916,900 - increased BehaviorGroup ID to 0 RT: 16:09 GT: 1916,900 - Trigger: SetStartEnemy() RT: 16:09 GT: 1916,917 - DistanceVariant: Straight RT: 16:09 GT: 1920,650 - AnimationTriggeredAttackEvents ()=> 4 RT: 16:09 GT: 1920,650 - TriggerMeleeExplosion RT: 16:10 GT: 1947,959 - Trigger: SetupInvulnerableShield(1) RT: 16:10 GT: 1947,959 - increased BehaviorGroup ID +1 RT: 16:10 GT: 1949,426 - spawnGeneratorsAtOnce RT: 16:10 GT: 1949,426 - SpawnWaitUntilGeneratorsArePresent => started RT: 16:10 GT: 1949,542 - increased BehaviorGroup ID +1 RT: 16:10 GT: 1949,559 - MeleeAttack: Normal1 RT: 16:10 GT: 1949,559 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1950,776 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:10 GT: 1950,776 - TriggerMeleeExplosion RT: 16:10 GT: 1951,059 - SetNextEnemyBehavior() RT: 16:10 GT: 1951,076 - SetNextEnemyBehavior() RT: 16:10 GT: 1951,092 - MeleeAttack: Normal2 RT: 16:10 GT: 1951,092 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1951,226 - SpawnWaitUntilGeneratorsArePresent => end RT: 16:10 GT: 1952,109 - AnimationTriggeredAttackEvents ()=> 2 RT: 16:10 GT: 1952,109 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 16:10 GT: 1952,109 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 16:10 GT: 1953,101 - SetNextEnemyBehavior() RT: 16:10 GT: 1953,126 - SetNextEnemyBehavior() RT: 16:10 GT: 1953,151 - SetNextEnemyBehavior() RT: 16:10 GT: 1953,176 - MeleeAttack: Normal1 RT: 16:10 GT: 1953,176 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1954,384 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:10 GT: 1954,384 - TriggerMeleeExplosion RT: 16:10 GT: 1954,684 - SetNextEnemyBehavior() RT: 16:10 GT: 1954,751 - MeleeAttack: Special1 RT: 16:10 GT: 1954,751 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1956,201 - ThrowAndReturnHammer start RT: 16:10 GT: 1956,659 - TriggerMeleeExplosion RT: 16:10 GT: 1957,934 - ThrowAndReturnHammer end RT: 16:10 GT: 1959,076 - SetNextEnemyBehavior() RT: 16:10 GT: 1960,343 - SetNextEnemyBehavior() RT: 16:10 GT: 1960,368 - MeleeAttack: Normal2 RT: 16:10 GT: 1960,368 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1961,184 - AnimationTriggeredAttackEvents ()=> 2 RT: 16:10 GT: 1961,184 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 16:10 GT: 1961,184 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 16:10 GT: 1962,184 - SetNextEnemyBehavior() RT: 16:10 GT: 1967,209 - SetNextEnemyBehavior() RT: 16:10 GT: 1967,426 - increased BehaviorGroup ID +1 RT: 16:10 GT: 1967,451 - DistanceVariant: Special2 RT: 16:10 GT: 1967,451 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 16:10 GT: 1967,451 - SetReflectionState False RT: 16:10 GT: 1967,451 - start RaiseScrew(float _InTime) ()=> 2 RT: 16:10 GT: 1967,451 - ScrewPhaseUpdate() => started RT: 16:10 GT: 1967,451 - spawnLeonidsAtOnce RT: 16:10 GT: 1967,451 - spawnLeonidsAtOnce RT: 16:10 GT: 1967,451 - spawnLeonidsAtOnce RT: 16:10 GT: 1967,451 - SpawnLeotronsScrew(); RT: 16:10 GT: 1967,568 - SetNextEnemyBehavior() RT: 16:10 GT: 1967,568 - increased BehaviorGroup ID +1 RT: 16:10 GT: 1967,634 - MeleeAttack: Special1 RT: 16:10 GT: 1967,634 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1968,443 - ThrowAndReturnHammer start RT: 16:10 GT: 1969,118 - TriggerMeleeExplosion RT: 16:10 GT: 1969,484 - end RaiseScrew() RT: 16:10 GT: 1970,601 - ThrowAndReturnHammer end RT: 16:10 GT: 1971,168 - ScrewPhaseUpdate() => Screw heath changed to =>591,0951 RT: 16:10 GT: 1971,168 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 591,0951 RT: 16:10 GT: 1971,218 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1971,401 - ScrewPhaseUpdate() => Screw heath changed to =>572,4315 RT: 16:10 GT: 1971,401 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 572,4315 RT: 16:10 GT: 1971,451 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1971,584 - ScrewPhaseUpdate() => Screw heath changed to =>532,2245 RT: 16:10 GT: 1971,584 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 532,2245 RT: 16:10 GT: 1971,693 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1971,743 - SetNextEnemyBehavior() RT: 16:10 GT: 1972,093 - ScrewPhaseUpdate() => Screw heath changed to =>490,399 RT: 16:10 GT: 1972,093 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 490,399 RT: 16:10 GT: 1972,209 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1972,751 - ScrewPhaseUpdate() => Screw heath changed to =>472,407 RT: 16:10 GT: 1972,751 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 472,407 RT: 16:10 GT: 1972,818 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1973,059 - ScrewPhaseUpdate() => Screw heath changed to =>456,1404 RT: 16:10 GT: 1973,059 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 456,1404 RT: 16:10 GT: 1973,109 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1973,309 - ScrewPhaseUpdate() => Screw heath changed to =>430,3622 RT: 16:10 GT: 1973,309 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 430,3622 RT: 16:10 GT: 1973,384 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1973,384 - ScrewPhaseUpdate() => Screw heath changed to =>411,9264 RT: 16:10 GT: 1973,384 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 411,9264 RT: 16:10 GT: 1973,451 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1973,909 - ScrewPhaseUpdate() => Screw heath changed to =>401,9659 RT: 16:10 GT: 1973,909 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 401,9659 RT: 16:10 GT: 1973,951 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1974,309 - ScrewPhaseUpdate() => Screw heath changed to =>386,8361 RT: 16:10 GT: 1974,309 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 386,8361 RT: 16:10 GT: 1974,326 - ScrewPhaseUpdate() => Screw heath changed to =>378,9431 RT: 16:10 GT: 1974,326 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 378,9431 RT: 16:10 GT: 1974,376 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1974,784 - SetNextEnemyBehavior() RT: 16:10 GT: 1975,001 - ScrewPhaseUpdate() => Screw heath changed to =>353,3387 RT: 16:10 GT: 1975,001 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 353,3387 RT: 16:10 GT: 1975,084 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1975,326 - ScrewPhaseUpdate() => Screw heath changed to =>334,5565 RT: 16:10 GT: 1975,326 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 334,5565 RT: 16:10 GT: 1975,368 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1975,518 - ScrewPhaseUpdate() => Screw heath changed to =>306,3709 RT: 16:10 GT: 1975,518 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 306,3709 RT: 16:10 GT: 1975,584 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1975,634 - ScrewPhaseUpdate() => Screw heath changed to =>290,016 RT: 16:10 GT: 1975,634 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 290,016 RT: 16:10 GT: 1975,701 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1975,968 - ScrewPhaseUpdate() => Screw heath changed to =>271,9251 RT: 16:10 GT: 1975,968 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 271,9251 RT: 16:10 GT: 1976,034 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1976,618 - ScrewPhaseUpdate() => Screw heath changed to =>254,7255 RT: 16:10 GT: 1976,618 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 254,7255 RT: 16:10 GT: 1976,668 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1976,918 - ScrewPhaseUpdate() => Screw heath changed to =>237,4033 RT: 16:10 GT: 1976,918 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 237,4033 RT: 16:10 GT: 1976,984 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1977,243 - ScrewPhaseUpdate() => Screw heath changed to =>219,3536 RT: 16:10 GT: 1977,243 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 219,3536 RT: 16:10 GT: 1977,309 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1977,601 - ScrewPhaseUpdate() => Screw heath changed to =>195,4987 RT: 16:10 GT: 1977,601 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 195,4987 RT: 16:10 GT: 1977,668 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1977,826 - SetNextEnemyBehavior() RT: 16:10 GT: 1977,893 - MeleeAttack: Special1 RT: 16:10 GT: 1977,893 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1978,209 - ScrewPhaseUpdate() => Screw heath changed to =>130,3213 RT: 16:10 GT: 1978,209 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 130,3213 RT: 16:10 GT: 1978,376 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1978,509 - ScrewPhaseUpdate() => Screw heath changed to =>112,8791 RT: 16:10 GT: 1978,509 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 112,8791 RT: 16:10 GT: 1978,576 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1978,826 - ScrewPhaseUpdate() => Screw heath changed to =>93,35682 RT: 16:10 GT: 1978,826 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 93,35682 RT: 16:10 GT: 1978,868 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1979,351 - ScrewPhaseUpdate() => Screw heath changed to =>86,63185 RT: 16:10 GT: 1979,351 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 86,63185 RT: 16:10 GT: 1979,393 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1979,501 - ScrewPhaseUpdate() => Screw heath changed to =>70,63047 RT: 16:10 GT: 1979,501 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 70,63047 RT: 16:10 GT: 1979,559 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1979,618 - ThrowAndReturnHammer start RT: 16:10 GT: 1979,734 - ScrewPhaseUpdate() => Screw heath changed to =>53,19798 RT: 16:10 GT: 1979,734 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 53,19798 RT: 16:10 GT: 1979,776 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1979,951 - ScrewPhaseUpdate() => Screw heath changed to =>35,61747 RT: 16:10 GT: 1979,951 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 35,61747 RT: 16:10 GT: 1980,001 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1980,176 - TriggerMeleeExplosion RT: 16:10 GT: 1980,243 - ScrewPhaseUpdate() => Screw heath changed to =>16,68178 RT: 16:10 GT: 1980,243 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 16,68178 RT: 16:10 GT: 1980,318 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:10 GT: 1980,343 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 16:10 GT: 1980,343 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 16:10 GT: 1980,343 - LeotronsScrew destroyed manually in RT: 16:10 GT: 1980,343 - increased BehaviorGroup ID +1 RT: 16:10 GT: 1980,343 - WaitForHitGround() => reached true state RT: 16:10 GT: 1980,343 - LyingOnGroundCorou() RT: 16:10 GT: 1980,426 - SetNextEnemyBehavior() RT: 16:10 GT: 1980,451 - MeleeAttack: Normal1 RT: 16:10 GT: 1980,451 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1983,451 - SetNextEnemyBehavior() RT: 16:10 GT: 1984,343 - SetReflectionState False RT: 16:10 GT: 1984,476 - SetNextEnemyBehavior() RT: 16:10 GT: 1984,501 - MeleeAttack: Normal1 RT: 16:10 GT: 1984,501 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1985,710 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:10 GT: 1985,710 - TriggerMeleeExplosion RT: 16:10 GT: 1986,026 - SetNextEnemyBehavior() RT: 16:10 GT: 1987,451 - Trigger: HealthThresholdReached RT: 16:10 GT: 1987,451 - ShieldPartGetsDestroyed() ShieldPartsLeft = 2 RT: 16:10 GT: 1987,451 - SetNextEnemyBehavior() RT: 16:10 GT: 1987,468 - MeleeAttack: Normal1 RT: 16:10 GT: 1987,468 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1988,668 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:10 GT: 1988,668 - TriggerMeleeExplosion RT: 16:10 GT: 1988,976 - SetNextEnemyBehavior() RT: 16:10 GT: 1989,360 - increased BehaviorGroup ID +1 RT: 16:10 GT: 1989,360 - increased BehaviorGroup ID to 1 RT: 16:10 GT: 1989,360 - Execute BehaviorGroupChange = 5 RT: 16:10 GT: 1989,360 - spawnGeneratorsAtOnce RT: 16:10 GT: 1989,360 - SpawnWaitUntilGeneratorsArePresent => started RT: 16:10 GT: 1989,468 - increased BehaviorGroup ID +1 RT: 16:10 GT: 1989,468 - increased BehaviorGroup ID to 6, shield to noShield RT: 16:10 GT: 1991,168 - SpawnWaitUntilGeneratorsArePresent => end RT: 16:10 GT: 1996,526 - SetNextEnemyBehavior() RT: 16:10 GT: 1996,551 - MeleeAttack: Normal1 RT: 16:10 GT: 1996,551 - HammerDamageArea.Deactivate() RT: 16:10 GT: 1997,335 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:10 GT: 1997,335 - TriggerMeleeExplosion RT: 16:10 GT: 1998,201 - SetNextEnemyBehavior() RT: 16:11 GT: 1999,551 - SetNextEnemyBehavior() RT: 16:11 GT: 1999,568 - MeleeAttack: Normal2 RT: 16:11 GT: 1999,568 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2001,535 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:11 GT: 2001,535 - TriggerMeleeExplosion RT: 16:11 GT: 2002,485 - SetNextEnemyBehavior() RT: 16:11 GT: 2002,510 - MeleeAttack: Special1 RT: 16:11 GT: 2002,510 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2005,485 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 16:11 GT: 2005,510 - DistanceVariant: Special2 RT: 16:11 GT: 2005,510 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 16:11 GT: 2005,510 - SetReflectionState False RT: 16:11 GT: 2005,510 - start RaiseScrew(float _InTime) ()=> 2 RT: 16:11 GT: 2005,510 - ScrewPhaseUpdate() => started RT: 16:11 GT: 2005,510 - spawnLeonidsAtOnce RT: 16:11 GT: 2005,510 - spawnLeonidsAtOnce RT: 16:11 GT: 2005,510 - spawnLeonidsAtOnce RT: 16:11 GT: 2005,510 - SpawnLeotronsScrew(); RT: 16:11 GT: 2005,626 - SetNextEnemyBehavior() RT: 16:11 GT: 2005,626 - increased BehaviorGroup ID +1 RT: 16:11 GT: 2005,701 - MeleeAttack: Special1 RT: 16:11 GT: 2005,701 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2006,101 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:11 GT: 2006,101 - TriggerMeleeExplosion RT: 16:11 GT: 2007,535 - end RaiseScrew() RT: 16:11 GT: 2008,343 - ThrowAndReturnHammer start RT: 16:11 GT: 2008,868 - ScrewPhaseUpdate() => Screw heath changed to =>556,6324 RT: 16:11 GT: 2008,868 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 556,6324 RT: 16:11 GT: 2008,893 - ScrewPhaseUpdate() => Screw heath changed to =>549,4071 RT: 16:11 GT: 2008,893 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 549,4071 RT: 16:11 GT: 2008,985 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2009,418 - ScrewPhaseUpdate() => Screw heath changed to =>524,5991 RT: 16:11 GT: 2009,418 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 524,5991 RT: 16:11 GT: 2009,485 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2009,660 - TriggerMeleeExplosion RT: 16:11 GT: 2010,035 - ScrewPhaseUpdate() => Screw heath changed to =>522,5237 RT: 16:11 GT: 2010,035 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 522,5237 RT: 16:11 GT: 2010,060 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2011,418 - ScrewPhaseUpdate() => Screw heath changed to =>504,3628 RT: 16:11 GT: 2011,418 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 504,3628 RT: 16:11 GT: 2011,485 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2011,801 - ThrowAndReturnHammer end RT: 16:11 GT: 2011,985 - ScrewPhaseUpdate() => Screw heath changed to =>496,8169 RT: 16:11 GT: 2011,985 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 496,8169 RT: 16:11 GT: 2012,010 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2012,943 - SetNextEnemyBehavior() RT: 16:11 GT: 2012,968 - ScrewPhaseUpdate() => Screw heath changed to =>432,8198 RT: 16:11 GT: 2012,968 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 432,8198 RT: 16:11 GT: 2012,985 - SetNextEnemyBehavior() RT: 16:11 GT: 2013,118 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2013,393 - ScrewPhaseUpdate() => Screw heath changed to =>416,3181 RT: 16:11 GT: 2013,393 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 416,3181 RT: 16:11 GT: 2013,443 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2013,960 - ScrewPhaseUpdate() => Screw heath changed to =>399,3962 RT: 16:11 GT: 2013,960 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 399,3962 RT: 16:11 GT: 2014,035 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2014,510 - ScrewPhaseUpdate() => Screw heath changed to =>382,9544 RT: 16:11 GT: 2014,510 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 382,9544 RT: 16:11 GT: 2014,560 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2014,560 - ScrewPhaseUpdate() => Screw heath changed to =>318,7059 RT: 16:11 GT: 2014,560 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 318,7059 RT: 16:11 GT: 2014,685 - ScrewPhaseUpdate() => Screw heath changed to =>300,1801 RT: 16:11 GT: 2014,685 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 300,1801 RT: 16:11 GT: 2014,752 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2014,752 - ScrewPhaseUpdate() => Screw heath changed to =>290,4489 RT: 16:11 GT: 2014,752 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 290,4489 RT: 16:11 GT: 2014,802 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2015,168 - ScrewPhaseUpdate() => Screw heath changed to =>225,5482 RT: 16:11 GT: 2015,168 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 225,5482 RT: 16:11 GT: 2015,335 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2015,918 - ScrewPhaseUpdate() => Screw heath changed to =>216,6864 RT: 16:11 GT: 2015,918 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 216,6864 RT: 16:11 GT: 2015,943 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2016,035 - SetNextEnemyBehavior() RT: 16:11 GT: 2016,085 - ScrewPhaseUpdate() => Screw heath changed to =>213,3223 RT: 16:11 GT: 2016,085 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 213,3223 RT: 16:11 GT: 2016,110 - MeleeAttack: Special1 RT: 16:11 GT: 2016,110 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2016,135 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2016,235 - ScrewPhaseUpdate() => Screw heath changed to =>211,4 RT: 16:11 GT: 2016,235 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 211,4 RT: 16:11 GT: 2016,260 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2017,260 - ThrowAndReturnHammer start RT: 16:11 GT: 2017,327 - ScrewPhaseUpdate() => Screw heath changed to =>190,2691 RT: 16:11 GT: 2017,327 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 190,2691 RT: 16:11 GT: 2017,393 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2017,418 - ScrewPhaseUpdate() => Screw heath changed to =>182,9625 RT: 16:11 GT: 2017,418 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 182,9625 RT: 16:11 GT: 2017,443 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2017,443 - ScrewPhaseUpdate() => Screw heath changed to =>178,3968 RT: 16:11 GT: 2017,443 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 178,3968 RT: 16:11 GT: 2017,493 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2017,493 - ScrewPhaseUpdate() => Screw heath changed to =>151,5612 RT: 16:11 GT: 2017,493 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 151,5612 RT: 16:11 GT: 2017,568 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2017,718 - ScrewPhaseUpdate() => Screw heath changed to =>134,1179 RT: 16:11 GT: 2017,718 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 134,1179 RT: 16:11 GT: 2017,768 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2017,902 - ScrewPhaseUpdate() => Screw heath changed to =>117,9268 RT: 16:11 GT: 2017,902 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 117,9268 RT: 16:11 GT: 2017,927 - ScrewPhaseUpdate() => Screw heath changed to =>100,2996 RT: 16:11 GT: 2017,927 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 100,2996 RT: 16:11 GT: 2017,927 - TriggerMeleeExplosion RT: 16:11 GT: 2017,952 - ScrewPhaseUpdate() => Screw heath changed to =>97,93604 RT: 16:11 GT: 2017,952 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 97,93604 RT: 16:11 GT: 2017,985 - ScrewPhaseUpdate() => Screw heath changed to =>93,42583 RT: 16:11 GT: 2017,985 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 93,42583 RT: 16:11 GT: 2018,010 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2018,010 - ScrewPhaseUpdate() => Screw heath changed to =>88,91563 RT: 16:11 GT: 2018,010 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 88,91563 RT: 16:11 GT: 2018,060 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2018,135 - ScrewPhaseUpdate() => Screw heath changed to =>71,36967 RT: 16:11 GT: 2018,135 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 71,36967 RT: 16:11 GT: 2018,202 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2018,352 - ScrewPhaseUpdate() => Screw heath changed to =>55,05621 RT: 16:11 GT: 2018,352 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 55,05621 RT: 16:11 GT: 2018,402 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2018,427 - ScrewPhaseUpdate() => Screw heath changed to =>40,50518 RT: 16:11 GT: 2018,427 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 40,50518 RT: 16:11 GT: 2018,477 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2018,552 - ScrewPhaseUpdate() => Screw heath changed to =>22,62272 RT: 16:11 GT: 2018,552 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 22,62272 RT: 16:11 GT: 2018,577 - ScrewPhaseUpdate() => Screw heath changed to =>18,29948 RT: 16:11 GT: 2018,577 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 18,29948 RT: 16:11 GT: 2018,627 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2018,752 - ScrewPhaseUpdate() => Screw heath changed to =>0,6747875 RT: 16:11 GT: 2018,752 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 0,6747875 RT: 16:11 GT: 2018,802 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2018,943 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 16:11 GT: 2018,943 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 16:11 GT: 2018,943 - LeotronsScrew destroyed manually in RT: 16:11 GT: 2018,943 - increased BehaviorGroup ID +1 RT: 16:11 GT: 2018,943 - WaitForHitGround() => reached true state RT: 16:11 GT: 2018,943 - LyingOnGroundCorou() RT: 16:11 GT: 2019,727 - SetNextEnemyBehavior() RT: 16:11 GT: 2019,752 - MeleeAttack: Normal1 RT: 16:11 GT: 2019,752 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2022,752 - SetNextEnemyBehavior() RT: 16:11 GT: 2025,677 - SetNextEnemyBehavior() RT: 16:11 GT: 2025,693 - MeleeAttack: Normal1 RT: 16:11 GT: 2025,693 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2026,660 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:11 GT: 2026,660 - TriggerMeleeExplosion RT: 16:11 GT: 2027,743 - increased BehaviorGroup ID +1 RT: 16:11 GT: 2027,743 - increased BehaviorGroup ID to 1 RT: 16:11 GT: 2027,743 - Execute BehaviorGroupChange = 5 RT: 16:11 GT: 2027,743 - spawnGeneratorsAtOnce RT: 16:11 GT: 2027,743 - SpawnWaitUntilGeneratorsArePresent => started RT: 16:11 GT: 2027,860 - increased BehaviorGroup ID +1 RT: 16:11 GT: 2027,860 - increased BehaviorGroup ID to 6, shield to noShield RT: 16:11 GT: 2029,535 - SpawnWaitUntilGeneratorsArePresent => end RT: 16:11 GT: 2031,585 - SetNextEnemyBehavior() RT: 16:11 GT: 2031,610 - MeleeAttack: Normal1 RT: 16:11 GT: 2031,610 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2033,018 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:11 GT: 2033,018 - TriggerMeleeExplosion RT: 16:11 GT: 2033,902 - SetNextEnemyBehavior() RT: 16:11 GT: 2037,143 - SetNextEnemyBehavior() RT: 16:11 GT: 2037,168 - MeleeAttack: Normal2 RT: 16:11 GT: 2037,168 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2039,577 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:11 GT: 2039,577 - TriggerMeleeExplosion RT: 16:11 GT: 2040,485 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 16:11 GT: 2040,510 - DistanceVariant: Special2 RT: 16:11 GT: 2040,510 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 16:11 GT: 2040,510 - SetReflectionState False RT: 16:11 GT: 2040,510 - start RaiseScrew(float _InTime) ()=> 2 RT: 16:11 GT: 2040,510 - ScrewPhaseUpdate() => started RT: 16:11 GT: 2040,510 - spawnLeonidsAtOnce RT: 16:11 GT: 2040,510 - spawnLeonidsAtOnce RT: 16:11 GT: 2040,510 - spawnLeonidsAtOnce RT: 16:11 GT: 2040,510 - SpawnLeotronsScrew(); RT: 16:11 GT: 2040,627 - SetNextEnemyBehavior() RT: 16:11 GT: 2040,627 - increased BehaviorGroup ID +1 RT: 16:11 GT: 2040,693 - MeleeAttack: Special1 RT: 16:11 GT: 2040,693 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2041,785 - ThrowAndReturnHammer start RT: 16:11 GT: 2042,544 - end RaiseScrew() RT: 16:11 GT: 2043,152 - TriggerMeleeExplosion RT: 16:11 GT: 2043,835 - ScrewPhaseUpdate() => Screw heath changed to =>582,1171 RT: 16:11 GT: 2043,835 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 582,1171 RT: 16:11 GT: 2043,877 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2044,669 - ScrewPhaseUpdate() => Screw heath changed to =>540,1417 RT: 16:11 GT: 2044,669 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 540,1417 RT: 16:11 GT: 2044,694 - ScrewPhaseUpdate() => Screw heath changed to =>527,1746 RT: 16:11 GT: 2044,694 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 527,1746 RT: 16:11 GT: 2044,719 - ScrewPhaseUpdate() => Screw heath changed to =>525,1057 RT: 16:11 GT: 2044,719 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 525,1057 RT: 16:11 GT: 2044,802 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2045,310 - ThrowAndReturnHammer end RT: 16:11 GT: 2045,844 - ScrewPhaseUpdate() => Screw heath changed to =>520,4286 RT: 16:11 GT: 2045,844 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 520,4286 RT: 16:11 GT: 2045,869 - ScrewPhaseUpdate() => Screw heath changed to =>502,6796 RT: 16:11 GT: 2045,869 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 502,6796 RT: 16:11 GT: 2045,927 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2046,194 - ScrewPhaseUpdate() => Screw heath changed to =>482,9102 RT: 16:11 GT: 2046,194 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 482,9102 RT: 16:11 GT: 2046,277 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2046,277 - ScrewPhaseUpdate() => Screw heath changed to =>466,6955 RT: 16:11 GT: 2046,277 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 466,6955 RT: 16:11 GT: 2046,327 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2046,352 - ScrewPhaseUpdate() => Screw heath changed to =>454,4161 RT: 16:11 GT: 2046,352 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 454,4161 RT: 16:11 GT: 2046,410 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2046,485 - SetNextEnemyBehavior() RT: 16:11 GT: 2046,510 - ScrewPhaseUpdate() => Screw heath changed to =>435,7955 RT: 16:11 GT: 2046,510 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 435,7955 RT: 16:11 GT: 2046,535 - ScrewPhaseUpdate() => Screw heath changed to =>428,5988 RT: 16:11 GT: 2046,535 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 428,5988 RT: 16:11 GT: 2046,569 - ScrewPhaseUpdate() => Screw heath changed to =>420,5756 RT: 16:11 GT: 2046,569 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 420,5756 RT: 16:11 GT: 2046,594 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2046,594 - ScrewPhaseUpdate() => Screw heath changed to =>401,4509 RT: 16:11 GT: 2046,594 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 401,4509 RT: 16:11 GT: 2046,669 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2046,760 - ScrewPhaseUpdate() => Screw heath changed to =>386,7319 RT: 16:11 GT: 2046,760 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 386,7319 RT: 16:11 GT: 2046,835 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2047,169 - ScrewPhaseUpdate() => Screw heath changed to =>383,9173 RT: 16:11 GT: 2047,169 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 383,9173 RT: 16:11 GT: 2047,202 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2047,227 - ScrewPhaseUpdate() => Screw heath changed to =>375,5925 RT: 16:11 GT: 2047,227 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 375,5925 RT: 16:11 GT: 2047,277 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2047,394 - ScrewPhaseUpdate() => Screw heath changed to =>371,954 RT: 16:11 GT: 2047,394 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 371,954 RT: 16:11 GT: 2047,419 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2047,469 - ScrewPhaseUpdate() => Screw heath changed to =>355,5818 RT: 16:11 GT: 2047,469 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 355,5818 RT: 16:11 GT: 2047,527 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2047,577 - ScrewPhaseUpdate() => Screw heath changed to =>352,3682 RT: 16:11 GT: 2047,577 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 352,3682 RT: 16:11 GT: 2047,627 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2047,994 - ScrewPhaseUpdate() => Screw heath changed to =>348,7649 RT: 16:11 GT: 2047,994 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 348,7649 RT: 16:11 GT: 2048,019 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2048,402 - ScrewPhaseUpdate() => Screw heath changed to =>345,5152 RT: 16:11 GT: 2048,402 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 345,5152 RT: 16:11 GT: 2048,427 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2048,452 - ScrewPhaseUpdate() => Screw heath changed to =>319,329 RT: 16:11 GT: 2048,452 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 319,329 RT: 16:11 GT: 2048,527 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2048,527 - ScrewPhaseUpdate() => Screw heath changed to =>302,1477 RT: 16:11 GT: 2048,527 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 302,1477 RT: 16:11 GT: 2048,602 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2048,777 - ScrewPhaseUpdate() => Screw heath changed to =>277,092 RT: 16:11 GT: 2048,777 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 277,092 RT: 16:11 GT: 2048,827 - ScrewPhaseUpdate() => Screw heath changed to =>274,1175 RT: 16:11 GT: 2048,827 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 274,1175 RT: 16:11 GT: 2048,852 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2049,077 - ScrewPhaseUpdate() => Screw heath changed to =>254,8123 RT: 16:11 GT: 2049,077 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 254,8123 RT: 16:11 GT: 2049,152 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2049,235 - ScrewPhaseUpdate() => Screw heath changed to =>251,1032 RT: 16:11 GT: 2049,235 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 251,1032 RT: 16:11 GT: 2049,260 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2049,519 - SetNextEnemyBehavior() RT: 16:11 GT: 2049,594 - MeleeAttack: Special1 RT: 16:11 GT: 2049,594 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2049,644 - ScrewPhaseUpdate() => Screw heath changed to =>248,0376 RT: 16:11 GT: 2049,644 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 248,0376 RT: 16:11 GT: 2049,669 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2050,052 - ScrewPhaseUpdate() => Screw heath changed to =>244,8354 RT: 16:11 GT: 2050,052 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 244,8354 RT: 16:11 GT: 2050,077 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2050,452 - ScrewPhaseUpdate() => Screw heath changed to =>241,6463 RT: 16:11 GT: 2050,452 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 241,6463 RT: 16:11 GT: 2050,502 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2050,785 - ThrowAndReturnHammer start RT: 16:11 GT: 2050,860 - ScrewPhaseUpdate() => Screw heath changed to =>237,9408 RT: 16:11 GT: 2050,860 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 237,9408 RT: 16:11 GT: 2050,894 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2051,285 - ScrewPhaseUpdate() => Screw heath changed to =>230,2324 RT: 16:11 GT: 2051,285 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 230,2324 RT: 16:11 GT: 2051,335 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2051,669 - TriggerMeleeExplosion RT: 16:11 GT: 2051,694 - ScrewPhaseUpdate() => Screw heath changed to =>226,2698 RT: 16:11 GT: 2051,694 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 226,2698 RT: 16:11 GT: 2051,727 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2052,119 - ScrewPhaseUpdate() => Screw heath changed to =>223,2177 RT: 16:11 GT: 2052,119 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 223,2177 RT: 16:11 GT: 2052,144 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2052,785 - ScrewPhaseUpdate() => Screw heath changed to =>178,4599 RT: 16:11 GT: 2052,785 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 178,4599 RT: 16:11 GT: 2052,835 - ScrewPhaseUpdate() => Screw heath changed to =>170,7905 RT: 16:11 GT: 2052,835 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 170,7905 RT: 16:11 GT: 2052,910 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,152 - ScrewPhaseUpdate() => Screw heath changed to =>167,5561 RT: 16:11 GT: 2053,152 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 167,5561 RT: 16:11 GT: 2053,202 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,352 - ScrewPhaseUpdate() => Screw heath changed to =>160,1423 RT: 16:11 GT: 2053,352 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 160,1423 RT: 16:11 GT: 2053,352 - ThrowAndReturnHammer end RT: 16:11 GT: 2053,377 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,452 - ScrewPhaseUpdate() => Screw heath changed to =>156,2211 RT: 16:11 GT: 2053,452 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 156,2211 RT: 16:11 GT: 2053,502 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,502 - ScrewPhaseUpdate() => Screw heath changed to =>152,7818 RT: 16:11 GT: 2053,502 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 152,7818 RT: 16:11 GT: 2053,527 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,544 - ScrewPhaseUpdate() => Screw heath changed to =>149,494 RT: 16:11 GT: 2053,544 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 149,494 RT: 16:11 GT: 2053,594 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,669 - ScrewPhaseUpdate() => Screw heath changed to =>144,9561 RT: 16:11 GT: 2053,669 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 144,9561 RT: 16:11 GT: 2053,694 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,694 - ScrewPhaseUpdate() => Screw heath changed to =>142,6872 RT: 16:11 GT: 2053,694 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 142,6872 RT: 16:11 GT: 2053,719 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,719 - ScrewPhaseUpdate() => Screw heath changed to =>100,7293 RT: 16:11 GT: 2053,719 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 100,7293 RT: 16:11 GT: 2053,744 - ScrewPhaseUpdate() => Screw heath changed to =>96,19164 RT: 16:11 GT: 2053,744 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 96,19164 RT: 16:11 GT: 2053,844 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2053,969 - ScrewPhaseUpdate() => Screw heath changed to =>92,56013 RT: 16:11 GT: 2053,969 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 92,56013 RT: 16:11 GT: 2053,994 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2054,235 - ScrewPhaseUpdate() => Screw heath changed to =>50,59249 RT: 16:11 GT: 2054,235 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 50,59249 RT: 16:11 GT: 2054,260 - ScrewPhaseUpdate() => Screw heath changed to =>44,72622 RT: 16:11 GT: 2054,260 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 44,72622 RT: 16:11 GT: 2054,369 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2054,394 - ScrewPhaseUpdate() => Screw heath changed to =>40,99304 RT: 16:11 GT: 2054,394 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 40,99304 RT: 16:11 GT: 2054,419 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2054,494 - SetNextEnemyBehavior() RT: 16:11 GT: 2054,544 - SetNextEnemyBehavior() RT: 16:11 GT: 2054,610 - MeleeAttack: Special1 RT: 16:11 GT: 2054,610 - HammerDamageArea.Deactivate() RT: 16:11 GT: 2054,685 - ScrewPhaseUpdate() => Screw heath changed to =>22,97964 RT: 16:11 GT: 2054,685 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 22,97964 RT: 16:11 GT: 2054,752 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2054,802 - ScrewPhaseUpdate() => Screw heath changed to =>19,27219 RT: 16:11 GT: 2054,802 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 19,27219 RT: 16:11 GT: 2054,827 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:11 GT: 2054,852 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 16:11 GT: 2054,852 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 16:11 GT: 2054,852 - LeotronsScrew destroyed manually in RT: 16:11 GT: 2054,852 - increased BehaviorGroup ID +1 RT: 16:11 GT: 2054,852 - WaitForHitGround() => reached true state RT: 16:11 GT: 2054,852 - LyingOnGroundCorou() RT: 16:11 GT: 2055,935 - SetNextEnemyBehavior() RT: 16:11 GT: 2055,960 - MeleeAttack: Normal1 RT: 16:11 GT: 2055,960 - HammerDamageArea.Deactivate() LOG: 12.02.2025 16:11:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:11:59 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:11:59 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:11:59 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:11:59 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:11:59 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:11:59 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 12.02.2025 16:11:59 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:11:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:12:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:12:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:12:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:12:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:12:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:12:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:12:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:12:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:12:03 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 12.02.2025 16:12:04 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.02.2025 16:12:04 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:12:04 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:12:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:12:06 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:12:06 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:12:10 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:12:11 TryAddItem(WeaponAddin) => Items.Addins.OrbiterName LOG: 12.02.2025 16:12:14 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:12:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:12:16 LootContextPanel OnButtonSuccess => selectRight2 WARNING: 12.02.2025 16:12:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:12:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:12:21 LootContextPanel OnButtonSuccess => info WARNING: 12.02.2025 16:12:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:12:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 16:12:22 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:12:26 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:12:26 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:12:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:12:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:12:31 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:12:32 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName WARNING: 12.02.2025 16:12:33 Language Text not found! (Path: Meter) WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:12:36 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:12:37 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:12:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:12:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:12:39 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:12:40 TryAddItem(WeaponAddin) => Items.Addins.PatienceName WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:12:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:12:50 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:12:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:12:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:12:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:12:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:12:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:12:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:12:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:12:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:12:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:12:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:12:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:12:57 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:12:59 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:13:00 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:13:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:13:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:13:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:13:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:13:03 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:13:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:13:04 TryAddItem(WeaponAddin) => Items.Addins.LasersightName LOG: 12.02.2025 16:13:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:13:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 16:13:04 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:13:05 Menu.UnloadMenuPanel => LootContext WARNING: 12.02.2025 16:13:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:13:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:13:07 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:13:07 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:13:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:13:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:13:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:13:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 16:13:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:13:10 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:13:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:13:10 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:13:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:13:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:10 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:13:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:10 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:13:10 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:13:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:13:11 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:13:11 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:12 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:13:12 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:12 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:13:13 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:13:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:14 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:13:14 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:13:15 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:13:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:16 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:13:16 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:13:17 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:13:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:13:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:13:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:13:23 OnWeaponAddinShootable2SelectionChanged ID -> 3 WARNING: 12.02.2025 16:13:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:13:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:13:25 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:13:25 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:13:25 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:13:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:13:25 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 12.02.2025 16:13:26 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:13:28 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:13:28 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:13:28 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:29 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:13:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:13:29 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:13:30 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:13:30 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:13:30 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:13:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:13:31 OnWeaponAddinShootable2SelectionChanged ID -> 4 WARNING: 12.02.2025 16:13:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:13:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:13:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:13:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:13:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 16:13:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:13:32 Menu.UnloadMenuPanel => Inventar WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:13:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:13:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:13:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:13:43 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 16:13:43 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:13:43 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 16:14:00 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 12.02.2025 16:14:00 GameSession.UpdateProgress(SAVED) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:276 SeededCallsLastDungeon:44 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 12.02.2025 16:14:00 UpdatePlayerProgress LOG: 12.02.2025 16:14:00 UpdatePlayerProgress LOG: 12.02.2025 16:14:00 UpdatePlayerProgress LOG: 12.02.2025 16:14:00 UpdatePlayerProgress LOG: 12.02.2025 16:14:00 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:14:00 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.02.2025 16:14:00 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 16:14:00 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 12.02.2025 16:14:01 Generate Level Started! Level: Level_C theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 277 LOG: 12.02.2025 16:14:03 StandardOutlineEffect.enabled = false NPC_Syop öjj WARNING: 12.02.2025 16:14:07 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:14:07 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:14:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 16:14:07 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 12.02.2025 16:14:07 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:14:08 StandardOutlineEffect.enabled = false NPC_Oddmund öjj LOG: 12.02.2025 16:14:09 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:14:09 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:14:09 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:14:09 Generate Level Completed! Loading time: 8,102s LOG: 12.02.2025 16:14:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:14:09 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:14:09 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:14:09 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:14:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:14:09 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:14:09 UpdatePlayerProgress LOG: 12.02.2025 16:14:09 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:14:09 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:14:09 UpdatePlayerProgress LOG: 12.02.2025 16:14:09 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:14:09 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:14:09 UpdatePlayerProgress LOG: 12.02.2025 16:14:09 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:14:09 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:14:09 UpdatePlayerProgress LOG: 12.02.2025 16:14:09 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:14:09 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:14:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:14:09 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:14:09 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:14:09 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:14:09 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:14:10 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:14:11 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:11 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:14:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:14:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:14:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:14:11 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 16:14:11 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:14:11 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:14:11 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:14:11 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 12.02.2025 16:14:11 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 16:14:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:14:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:11 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:14:13 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:14:13 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:14:13 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:14:13 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:14:13 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:14:13 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:14:13 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:14:13 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:14:13 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:14:13 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:14:13 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:14:13 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:14:13 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:14:13 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:14:13 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 12.02.2025 16:14:13 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:14:13 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:14:13 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:14:14 GetIconByBuffType called with buffType: Patient_Active LOG: 12.02.2025 16:14:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:17 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:14:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:23 GetIconByBuffType called with buffType: Patient_Active LOG: 12.02.2025 16:14:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:14:27 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:14:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:27 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:14:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:14:27 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:14:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:14:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:29 GetIconByBuffType called with buffType: Patient_Active WARNING: 12.02.2025 16:14:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:30 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:14:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:30 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:14:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.02.2025 16:14:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:33 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:14:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:33 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:14:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:34 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:34 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:34 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:35 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:14:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:37 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:14:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 12.02.2025 16:14:37 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:14:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:37 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:38 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:14:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:14:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:14:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:14:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:14:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:14:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:14:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:14:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:14:38 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:14:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:14:38 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:14:38 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:38 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:14:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:14:41 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:14:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:14:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:14:47 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:14:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:49 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:14:49 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:14:49 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:14:49 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 12.02.2025 16:14:49 Added rewardType: CCore LOG: 12.02.2025 16:14:49 Added rewardType: GScrap LOG: 12.02.2025 16:14:49 Added rewardType: Addin WARNING: 12.02.2025 16:14:49 New Selection was created: True LOG: 12.02.2025 16:14:49 Difficulty selected: EASY LOG: 12.02.2025 16:14:49 SelectedType: CCore; SelectedRarity: Level_1 LOG: 12.02.2025 16:14:49 Difficulty selected: EASY LOG: 12.02.2025 16:14:49 SelectedType: CCore; SelectedRarity: Level_1 WARNING: 12.02.2025 16:14:49 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:14:49 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:14:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player3' LOG: 12.02.2025 16:14:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:14:50 Difficulty selected: MEDIUM LOG: 12.02.2025 16:14:50 SelectedType: GScrap; SelectedRarity: Level_2 LOG: 12.02.2025 16:14:50 Difficulty selected: HARD LOG: 12.02.2025 16:14:50 SelectedType: Addin; SelectedRarity: Level_2 WARNING: 12.02.2025 16:14:52 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:14:52 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:14:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player3' LOG: 12.02.2025 16:14:54 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:14:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 12.02.2025 16:14:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:14:54 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:14:54 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:14:54 Spawned wave#0 for Difficulty#2 LOG: 12.02.2025 16:14:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:54 Menu.UnloadMenuPanel => ChallangerArcade LOG: 12.02.2025 16:14:54 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:14:55 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:14:55 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:14:55 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:14:55 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:14:55 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:14:55 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:14:55 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:14:55 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:14:57 GetIconByBuffType called with buffType: Patient_Active LOG: 12.02.2025 16:14:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:14:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:14:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:01 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 12.02.2025 16:15:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 16:15:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 16:15:03 GetIconByBuffType called with buffType: Patient_Active LOG: 12.02.2025 16:15:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 16:15:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:14 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:15:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:15 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:15:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:20 GetIconByBuffType called with buffType: Patient_Active LOG: 12.02.2025 16:15:20 Arbitrary AddIn: WeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin) LOG: 12.02.2025 16:15:21 GetIconByBuffType called with buffType: Charming LOG: 12.02.2025 16:15:21 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer2 LOG: 12.02.2025 16:15:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 12.02.2025 16:15:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:15:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:15:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:15:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:15:22 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:15:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:15:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:15:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:15:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:15:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:15:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:15:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:15:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:15:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:22 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:22 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:15:22 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:15:22 Difficulty#2 Challenge cleared! LOG: 12.02.2025 16:15:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:15:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:15:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:15:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:15:24 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:15:24 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:15:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:26 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:26 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:15:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:15:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:15:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:15:27 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:27 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:15:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:15:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 16:15:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:15:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:15:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 16:15:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:15:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 12.02.2025 16:15:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:15:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:15:29 Reward: Addin; RarityLevel: Level_2 LOG: 12.02.2025 16:15:29 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:15:29 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 12.02.2025 16:15:29 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c WARNING: 12.02.2025 16:15:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 12.02.2025 16:15:30 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:15:31 Buff #9 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '228' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 16:15:33 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:15:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:15:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:15:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:15:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:15:34 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:15:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:15:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:15:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:15:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:15:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:15:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:15:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:15:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:15:42 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:15:43 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:15:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:15:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:15:46 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:15:46 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:15:47 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:15:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:15:48 TryAddItem(WeaponAddin) => Items.Addins.WindbladesName WARNING: 12.02.2025 16:15:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:15:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:15:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:15:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:15:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:15:52 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:15:53 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:15:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:15:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:15:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:15:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:15:54 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:15:55 TryAddItem(WeaponAddin) => Items.Addins.StarfallName WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:15:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:15:57 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:15:58 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:16:00 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:16:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:16:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:16:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:16:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:16:03 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:16:04 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:16:05 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:16:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:16:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 16:16:06 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:16:07 TryAddItem(WeaponAddin) => Items.Addins.BulletPulseName WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:16:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:16:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:16:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:16:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:16:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:16:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:16:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:16:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:16:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:16:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:16:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:16:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:16:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:16:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:16:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:16:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:16:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:16:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:16:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:16:33 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:16:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:16:34 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:16:35 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:16:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:16:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:16:36 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:16:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:16:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:16:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:16:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:16:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:16:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 16:16:43 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:16:44 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:16:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:16:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:16:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:16:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:16:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:16:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:16:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:16:49 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:16:52 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:16:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:16:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:16:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:16:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:16:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 16:16:57 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:16:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:16:58 TryAddItem(WeaponAddin) => Items.Addins.StarfallName LOG: 12.02.2025 16:16:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:16:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:16:59 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:17:01 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:17:01 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:17:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:17:02 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:17:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:17:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:17:04 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:17:06 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:17:06 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:17:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:17:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:17:07 OnEquipmentSelectionChanged ID -> 0 LOG: 12.02.2025 16:17:08 OnEquipmentSelectionChanged ID -> 1 LOG: 12.02.2025 16:17:08 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:17:09 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:17:09 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:17:10 OnWeaponAddinShootable2SelectionChanged ID -> 1 WARNING: 12.02.2025 16:17:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:17:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:17:12 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 12.02.2025 16:17:12 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 12.02.2025 16:17:13 OnWeaponAddinShootable2SelectionChanged ID -> 4 WARNING: 12.02.2025 16:17:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:17:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:17:15 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 12.02.2025 16:17:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:17:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:17:17 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:17:19 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:17:19 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:17:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:17:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:17:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:17:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:17:19 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:17:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:17:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:17:20 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:17:20 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:17:21 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:17:22 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:17:22 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:17:23 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 12.02.2025 16:17:25 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:25 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:25 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:28 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:17:28 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:17:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:17:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:17:30 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:30 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:30 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RicochetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:17:31 OnWeaponAddinInventorySelectionChanged ID -> 2 LOG: 12.02.2025 16:17:32 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:17:33 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:17:33 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 12.02.2025 16:17:34 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:34 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:34 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:17:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:17:35 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 12.02.2025 16:17:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:17:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:17:36 Menu.UnloadMenuPanel => Inventar WARNING: 12.02.2025 16:17:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:45 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:17:49 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:17:49 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 12.02.2025 16:17:49 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 16:17:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:17:49 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 12.02.2025 16:17:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:17:49 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 16:17:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:17:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:17:51 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 16:17:51 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:17:51 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:17:51 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:17:51 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:17:51 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:17:51 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:17:51 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:17:51 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:17:51 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:17:51 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:17:51 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:17:51 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:17:51 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:17:51 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:17:51 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 16:17:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:52 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:17:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:17:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:17:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:17:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:54 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:17:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:17:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:17:54 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:17:54 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:17:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:54 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:17:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.02.2025 16:17:54 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:17:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 16:17:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:17:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:17:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:55 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:17:55 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:17:55 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:17:55 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:17:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:17:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:56 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:17:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:17:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:17:57 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:17:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:17:57 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:17:57 Failed to Update BuffPatient_Loading properly. => trigger EndBuff System.NullReferenceException: Object reference not set to an instance of an object. at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 12.02.2025 16:17:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:17:57 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:17:58 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:17:58 BuffManager.StartBuffEffect() for BUFFID: 662 is already started! LOG: 12.02.2025 16:17:58 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 WARNING: 12.02.2025 16:17:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:17:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:17:59 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:17:59 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:17:59 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:17:59 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 16:18:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:00 GetIconByBuffType called with buffType: Patient_Active WARNING: 12.02.2025 16:18:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:18:00 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:18:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:00 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:18:00 BuffManager.StartBuffEffect() for BUFFID: 664 is already started! WARNING: 12.02.2025 16:18:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:02 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:18:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:06 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:07 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:18:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.02.2025 16:18:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:11 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:18:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:18:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:18:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:18:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:18:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:18:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 16:18:11 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:18:11 Combine mesh instance 0 is null. WARNING: 12.02.2025 16:18:11 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:18:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:11 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:18:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:18:13 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:18:13 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:18:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:18:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:18:18 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:18:23 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:18:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:18:23 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:18:23 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:18:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:18:23 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 12.02.2025 16:18:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:18:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:25 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:18:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:18:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:18:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:18:25 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:18:25 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:18:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:18:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:18:25 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:18:25 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:18:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:18:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:18:25 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:18:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:18:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:18:25 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 16:18:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:18:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 12.02.2025 16:18:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:18:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:18:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:28 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:18:28 BuffManager.StartBuffEffect() for BUFFID: 678 is already started! LOG: 12.02.2025 16:18:28 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 12.02.2025 16:18:28 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 16:18:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:18:28 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:18:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 12.02.2025 16:18:28 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:18:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:18:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:18:30 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:30 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:18:33 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:18:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:33 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:18:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:43 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:18:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:18:43 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:18:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:18:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:18:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:18:48 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:18:48 Failed to Update BuffPatient_Loading properly. => trigger EndBuff System.NullReferenceException: Object reference not set to an instance of an object. at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 12.02.2025 16:18:51 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 16:18:54 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:18:55 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:18:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:18:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:18:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:18:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:18:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:18:55 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:18:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:18:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:19:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:14 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:19:23 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:19:23 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:19:23 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:19:23 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 12.02.2025 16:19:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:19:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:25 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:19:25 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:19:25 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:19:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:25 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:19:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:25 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 12.02.2025 16:19:25 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 16:19:25 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 12.02.2025 16:19:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:26 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:19:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:26 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 WARNING: 12.02.2025 16:19:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:19:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:30 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:31 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:34 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:34 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:35 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:35 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:19:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:36 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:19:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:36 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:36 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:19:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:39 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:39 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:19:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:40 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:19:40 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 12.02.2025 16:19:40 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 12.02.2025 16:19:40 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:19:40 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:19:40 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:19:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:41 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 16:19:41 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:41 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:41 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 16:19:41 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:41 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:42 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:19:42 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:42 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:42 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:19:42 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:42 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:42 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:19:42 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:19:42 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:19:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:44 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:19:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:44 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:45 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:45 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:46 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:19:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:46 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 16:19:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:19:47 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:19:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:19:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:49 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:19:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:50 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:19:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:50 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:19:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:19:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:19:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:19:53 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:19:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:19:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:19:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:19:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:19:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:19:53 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:19:53 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:19:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:19:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:19:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:19:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:20:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:20:00 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:20:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:20:03 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.02.2025 16:20:03 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:20:03 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:20:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:20:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 12.02.2025 16:20:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:20:07 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:20:07 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:20:08 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:20:08 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:20:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:20:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:20:10 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:20:10 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:20:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:20:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:20:12 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:20:13 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:20:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:20:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:20:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:20:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:20:16 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:20:18 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:20:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:20:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:20:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:20:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:20:24 LootContextPanel OnButtonSuccess => back WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:20:28 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:20:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:20:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:20:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:20:30 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:20:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:20:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:20:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:20:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:20:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:20:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:20:40 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:20:40 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:20:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:20:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:20:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:20:42 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:20:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:20:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:20:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:20:49 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:20:50 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:20:50 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:20:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:20:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:20:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:20:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:20:52 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:20:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:20:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:20:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:20:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:20:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:20:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:20:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:20:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:20:59 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:21:00 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:21:01 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 12.02.2025 16:21:02 WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 12.02.2025 16:21:02 TryAddItem(WeaponAddin) => Items.Addins.AimedShotName WARNING: 12.02.2025 16:21:03 Language Text not found! (Path: °) WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:21:05 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:21:06 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:21:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:21:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:21:10 LootContextPanel OnButtonSuccess => info WARNING: 12.02.2025 16:21:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:21:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:21:12 LootContextPanel OnButtonSuccess => info LOG: 12.02.2025 16:21:12 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:12 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:21:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:21:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 16:21:13 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:13 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:13 LootContextPanel OnButtonSuccess => selectLeft2 LOG: 12.02.2025 16:21:13 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:13 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:13 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:14 LootContextPanel OnButtonSuccess => selectLeft2 LOG: 12.02.2025 16:21:14 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:21:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:21:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:21:14 LootContextPanel OnButtonSuccess => selectLeft2 LOG: 12.02.2025 16:21:14 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:15 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:15 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:21:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 16:21:15 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:15 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:16 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:16 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:21:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:21:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:21:17 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:17 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:17 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:21:17 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:18 LootContextPanel OnButtonSuccess => selectLeft2 LOG: 12.02.2025 16:21:18 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:21:20 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:21:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:21:21 TryAddItem(WeaponAddin) => Items.Addins.TriplerName WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:21:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:21:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:21:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:21:28 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:21:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:21:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:21:32 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:21:33 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:35 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:35 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:21:35 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:35 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:21:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:21:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:21:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:21:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:21:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:21:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:21:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:21:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:21:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:21:47 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:21:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:21:48 TryAddItem(WeaponAddin) => Items.Addins.CombustionName LOG: 12.02.2025 16:21:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:21:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:21:50 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:21:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:21:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 12.02.2025 16:21:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:21:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:22:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:22:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:22:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:22:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:22:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:22:19 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:22:19 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:22:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:22:21 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:22:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:22:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:22:22 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:22:22 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:22:22 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:22:22 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:22:22 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:22:22 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:22:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:22:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:22:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:22:25 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:22:25 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:22:25 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:22:25 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:22:25 Language Text not found! (Path: °) WARNING: 12.02.2025 16:22:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:22:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:22:25 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:22:25 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:22:25 Language Text not found! (Path: °) LOG: 12.02.2025 16:22:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:22:26 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 12.02.2025 16:22:26 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 12.02.2025 16:22:26 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 12.02.2025 16:22:26 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 12.02.2025 16:22:27 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:27 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:27 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:22:28 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 12.02.2025 16:22:28 OnEquipmentSelectionChanged ID -> 2 LOG: 12.02.2025 16:22:29 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:22:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:22:29 Language Text not found! (Path: °) LOG: 12.02.2025 16:22:29 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 12.02.2025 16:22:30 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:22:31 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:31 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:31 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:22:31 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:31 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:31 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:22:31 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 12.02.2025 16:22:33 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:33 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:33 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:33 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:22:33 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 12.02.2025 16:22:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:22:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:22:34 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:22:34 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:22:34 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:22:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:22:34 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:22:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:22:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:22:34 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:22:34 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:22:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:22:35 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:22:36 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:22:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:22:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:22:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:22:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:22:39 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:39 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:39 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:22:40 OnWeaponAddinInventorySelectionChanged ID -> 3 LOG: 12.02.2025 16:22:40 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:22:40 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:22:41 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:22:42 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:22:42 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:22:43 OnEquipmentSelectionChanged ID -> 4 LOG: 12.02.2025 16:22:43 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:22:44 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 12.02.2025 16:22:46 OnWeaponAddinInventorySelectionChanged ID -> 2 LOG: 12.02.2025 16:22:47 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:47 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:47 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:22:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:22:48 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 12.02.2025 16:22:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:22:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:22:49 Menu.UnloadMenuPanel => Inventar WARNING: 12.02.2025 16:22:50 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:22:50 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:22:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:22:50 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:22:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:22:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:22:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 16:22:54 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:22:57 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:23:01 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:23:01 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:23:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:23:04 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:23:04 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:23:04 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:23:04 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 16:23:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:23:04 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:23:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:23:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:23:05 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:23:05 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:23:06 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:23:06 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:06 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:06 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:23:06 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:23:06 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:06 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:06 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:23:06 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:23:06 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:06 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:06 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:23:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:23:06 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:06 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:06 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:23:06 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:23:06 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:06 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:06 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 16:23:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:23:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:23:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:23:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:23:07 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:23:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:23:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:23:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:23:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:23:08 ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:23:08 BuffManager.StartBuffEffect() for BUFFID: 1061 is already started! LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:23:08 BuffManager.StartBuffEffect() for BUFFID: 1062 is already started! LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:23:08 BuffManager.StartBuffEffect() for BUFFID: 1063 is already started! LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:23:08 BuffManager.StartBuffEffect() for BUFFID: 1064 is already started! LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: Frostbite LOG: 12.02.2025 16:23:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:23:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:23:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:09 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:23:09 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:23:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 16:23:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 12.02.2025 16:23:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:23:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:23:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:23:11 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 12.02.2025 16:23:11 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 12.02.2025 16:23:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:23:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:23:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:23:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:23:11 Failed to Update BuffPatient_Loading properly. => trigger EndBuff System.NullReferenceException: Object reference not set to an instance of an object. at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 16:23:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:23:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:11 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:23:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:11 Quest is already completed. No progress will be updated. ERROR: 12.02.2025 16:23:12 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:23:12 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:23:16 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:23:16 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:23:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:17 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:23:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:23:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:23:18 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:23:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:25 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:23:25 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 12.02.2025 16:23:25 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 12.02.2025 16:23:25 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 12.02.2025 16:23:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:23:27 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 16:23:27 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:27 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:27 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:23:27 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 16:23:27 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:27 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:27 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:23:27 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 16:23:27 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:23:27 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:23:27 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:23:28 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:23:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:28 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:23:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:32 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:23:32 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:23:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:23:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 16:23:32 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:23:32 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:23:32 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 12.02.2025 16:23:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:23:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:23:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:23:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 12.02.2025 16:23:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 12.02.2025 16:23:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 16:23:54 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:23:58 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:23:58 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:24:01 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:24:04 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:24:05 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c WARNING: 12.02.2025 16:24:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:24:06 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 12.02.2025 16:24:06 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 12.02.2025 16:24:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:24:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:24:10 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:24:12 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:24:20 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:24:20 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:24:35 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:24:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:24:38 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:24:38 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:24:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:24:47 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:25:31 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:25:39 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:25:39 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:25:41 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:25:46 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:25:48 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:25:52 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:25:54 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:25:58 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:26:00 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:26:08 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:26:10 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:26:29 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:26:32 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:26:32 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:26:32 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:26:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:26:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:26:33 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:26:33 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 16:26:54 MapSelector.CloseMapSelector LOG: 12.02.2025 16:26:54 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 12.02.2025 16:26:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:26:54 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 12.02.2025 16:27:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:27:00 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:27:00 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 16:27:09 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Stolz LOG: 12.02.2025 16:27:09 GameSession.UpdateProgress(SAVED) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:342 SeededCallsLastDungeon:65 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 12.02.2025 16:27:09 UpdatePlayerProgress LOG: 12.02.2025 16:27:09 UpdatePlayerProgress LOG: 12.02.2025 16:27:09 UpdatePlayerProgress LOG: 12.02.2025 16:27:09 UpdatePlayerProgress LOG: 12.02.2025 16:27:09 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:27:09 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.02.2025 16:27:09 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 16:27:09 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 EXCEPTION: 12.02.2025 16:27:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.IndecatorBulletController.Update () (at <00000000000000000000000000000000>:0) LOG: 12.02.2025 16:27:09 Generate Level Started! Level: Level_C theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 343 LOG: 12.02.2025 16:27:12 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:27:42 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 12.02.2025 16:27:46 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 12.02.2025 16:27:47 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:27:47 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:27:47 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 16:27:48 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:27DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 12.02.2025 16:27:48 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:27:49 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:27DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:27:49 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:27:49 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:27:49 Generate Level Completed! Loading time: 39,794s LOG: 12.02.2025 16:27:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:27:49 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:27:49 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:27:49 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:27:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:27:49 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:27:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:27:49 UpdatePlayerProgress LOG: 12.02.2025 16:27:49 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:27:49 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:27:49 UpdatePlayerProgress LOG: 12.02.2025 16:27:49 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:27:49 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:27:49 UpdatePlayerProgress LOG: 12.02.2025 16:27:49 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:27:49 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:27:49 UpdatePlayerProgress LOG: 12.02.2025 16:27:49 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:27:49 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:27:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:27:50 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:27:50 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:27DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:27:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:27:50 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:27:50 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:27:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:27:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:27:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:27:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 12.02.2025 16:27:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:27:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:27:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:27:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:27:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:27:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:27:58 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 16:27:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 16:27:59 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:28:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:28:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:28:02 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:28:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:28:05 DestroyDestructibleInScene() => Destructible_Crate LOG: 12.02.2025 16:28:06 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:28:06 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:28:06 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:28:06 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 12.02.2025 16:28:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:28:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 16:28:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:28:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:08 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:28:08 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:28:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:08 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:28:08 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:28:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:08 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:28:08 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:28:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:28:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:28:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:10 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:28:10 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:11 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:28:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.02.2025 16:28:11 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:28:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 16:28:11 ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:28:12 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:28:14 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:28:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 12.02.2025 16:28:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:28:17 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:28:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 16:28:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:28:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:28:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:28:20 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:28:20 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:28:20 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:28:20 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:28:20 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:28:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:28:21 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:28:21 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:28:22 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:28:22 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:22 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:28:22 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:22 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:28:22 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:22 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:28:22 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! LOG: 12.02.2025 16:28:22 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:22 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:28:22 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:22 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:28:22 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:22 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:28:22 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:28:22 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:28:22 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:28:23 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:28:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:23 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:28:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:24 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:28:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:24 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:28:25 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:28:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:26 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:28:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 16:28:26 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:28:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:28:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 12.02.2025 16:28:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:31 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:28:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:36 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.02.2025 16:28:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:37 Dash: Collide with Collider LOG: 12.02.2025 16:28:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:37 ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 12.02.2025 16:28:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:37 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:28:39 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:28:40 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:28:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:42 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:28:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:28:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:28:44 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:28:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:28:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:28:45 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:28:45 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:28:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:28:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:28:47 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:28:47 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:28:47 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:28:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:28:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:28:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:28:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:28:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.02.2025 16:28:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:28:47 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:28:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:28:47 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:28:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:28:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:28:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:28:50 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:28:50 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:28:50 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 12.02.2025 16:28:50 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:28:51 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 16:28:51 Language Text not found! (Path: %) WARNING: 12.02.2025 16:28:51 Language Text not found! (Path: %) WARNING: 12.02.2025 16:28:51 Language Text not found! (Path: %) WARNING: 12.02.2025 16:28:51 Language Text not found! (Path: %) LOG: 12.02.2025 16:28:51 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:28:52 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:28:52 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:28:52 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:28:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 12.02.2025 16:28:53 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 12.02.2025 16:28:53 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:28:53 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:28:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:28:56 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 16:28:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:28:56 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 16:28:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:28:56 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 16:28:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:28:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:28:57 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:28:57 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 16:28:57 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 16:28:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:28:57 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:29:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:29:03 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 16:29:03 Menu.LoadMenuPanel AbilitySkillContext failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 12.02.2025 16:29:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:29:05 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:29:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:29:06 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:29:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:29:07 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:29:07 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:29:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:29:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:09 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:11 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:29:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:29:12 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:29:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:29:14 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:29:14 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:29:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:29:16 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:29:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:29:16 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:29:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:29:19 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:29:19 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:29:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:29:20 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:29:21 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:29:21 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:29:22 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:29:22 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:29:25 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:29:25 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 16:29:25 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:29:27 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:29:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:29:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:29:28 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:29:29 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:29:32 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 16:29:33 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 16:29:33 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 16:29:34 GetIconByBuffType called with buffType: Healing LOG: 12.02.2025 16:29:38 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:29:38 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:29:38 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:29:38 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:29:38 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 12.02.2025 16:29:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:29:38 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 16:29:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:29:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:40 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:29:40 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:29:40 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:29:40 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Leonide(Clone) is not the same! LOG: 12.02.2025 16:29:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:29:40 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:29:40 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:29:40 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:29:40 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Leonide(Clone) is not the same! LOG: 12.02.2025 16:29:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:29:40 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:29:40 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:29:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:29:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:29:40 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:29:40 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:29:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:29:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:29:40 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 16:29:40 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:29:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:29:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:29:40 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:29:40 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:29:42 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 12.02.2025 16:29:42 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 12.02.2025 16:29:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 12.02.2025 16:29:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 WARNING: 12.02.2025 16:29:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 12.02.2025 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:43 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:29:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:43 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:29:44 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:29:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:46 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:29:46 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:29:46 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:29:46 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 16:29:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:29:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:46 ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 12.02.2025 16:29:46 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:29:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:29:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:48 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:29:48 BuffManager.StartBuffEffect() for BUFFID: 2242 is already started! WARNING: 12.02.2025 16:29:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:29:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:29:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:29:49 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:29:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:51 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:29:51 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:29:51 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:29:51 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:29:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:57 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:29:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:29:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:29:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:29:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:29:59 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:29:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:29:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:00 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:00 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:01 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:01 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:04 ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 12.02.2025 16:30:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 12.02.2025 16:30:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:06 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 12.02.2025 16:30:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 12.02.2025 16:30:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 12.02.2025 16:30:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:07 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:09 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:09 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:09 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:09 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:30:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:12 ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 12.02.2025 16:30:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:16 BuffManager.StartBuffEffect() for BUFFID: 2570 is already started! LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:16 BuffManager.StartBuffEffect() for BUFFID: 2571 is already started! LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 12.02.2025 16:30:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:16 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:16 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:16 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:30:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:20 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:21 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 12.02.2025 16:30:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:22 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:22 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:22 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:22 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 16:30:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:25 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:26 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:28 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:28 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:28 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:30:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:28 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:28 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:28 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 16:30:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:29 ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 12.02.2025 16:30:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:29 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:29 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:30:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:33 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:33 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:33 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:33 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:30:34 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:34 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:35 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:30:35 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:37 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:30:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:39 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:41 ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 12.02.2025 16:30:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:42 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:42 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 12.02.2025 16:30:42 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:30:42 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 16:30:42 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 16:30:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:43 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 16:30:43 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:43 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:43 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:30:43 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:43 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:43 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:43 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:30:43 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:30:43 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:43 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:43 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:30:43 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:30:43 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:43 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:43 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:30:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:45 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:45 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:30:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:48 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:48 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:48 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:48 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:30:48 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:30:48 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:49 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:49 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:30:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:49 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:30:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:50 BuffManager.StartBuffEffect() for BUFFID: 2872 is already started! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:50 BuffManager.StartBuffEffect() for BUFFID: 2873 is already started! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:50 BuffManager.StartBuffEffect() for BUFFID: 2878 is already started! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:50 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:30:50 BuffManager.StartBuffEffect() for BUFFID: 2879 is already started! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:50 BuffManager.StartBuffEffect() for BUFFID: 2880 is already started! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:52 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:53 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:53 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:30:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:54 ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 12.02.2025 16:30:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:54 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:54 BuffManager.StartBuffEffect() for BUFFID: 2926 is already started! LOG: 12.02.2025 16:30:54 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:54 BuffManager.StartBuffEffect() for BUFFID: 2927 is already started! LOG: 12.02.2025 16:30:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:54 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:54 BuffManager.StartBuffEffect() for BUFFID: 2932 is already started! WARNING: 12.02.2025 16:30:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:30:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:30:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:56 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:30:56 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:30:56 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:30:56 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:30:57 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:57 BuffManager.StartBuffEffect() for BUFFID: 2960 is already started! LOG: 12.02.2025 16:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:30:57 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:30:57 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:30:58 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:30:58 BuffManager.StartBuffEffect() for BUFFID: 2967 is already started! LOG: 12.02.2025 16:30:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:30:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:30:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:30:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 16:30:59 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:31:00 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:31:00 BuffManager.StartBuffEffect() for BUFFID: 2995 is already started! LOG: 12.02.2025 16:31:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:01 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:31:01 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:31:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:31:04 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:31:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:05 ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 12.02.2025 16:31:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:31:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:06 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:31:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:31:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.02.2025 16:31:08 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:31:08 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:31:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:31:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:31:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:31:08 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:31:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:31:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:31:22 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:31:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:31:24 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:31:24 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:31:24 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:31:24 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 12.02.2025 16:31:24 Added rewardType: GScrap LOG: 12.02.2025 16:31:24 Added rewardType: Health LOG: 12.02.2025 16:31:24 Added rewardType: CCore WARNING: 12.02.2025 16:31:24 New Selection was created: True LOG: 12.02.2025 16:31:24 Difficulty selected: EASY LOG: 12.02.2025 16:31:24 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 12.02.2025 16:31:24 Difficulty selected: EASY LOG: 12.02.2025 16:31:24 SelectedType: GScrap; SelectedRarity: Level_1 WARNING: 12.02.2025 16:31:24 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:24 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player3' LOG: 12.02.2025 16:31:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:31:25 Difficulty selected: MEDIUM LOG: 12.02.2025 16:31:25 SelectedType: Health; SelectedRarity: Level_2 LOG: 12.02.2025 16:31:25 Difficulty selected: HARD LOG: 12.02.2025 16:31:25 SelectedType: CCore; SelectedRarity: Level_3 WARNING: 12.02.2025 16:31:27 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:27 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player3' LOG: 12.02.2025 16:31:29 Difficulty selected: MEDIUM LOG: 12.02.2025 16:31:29 SelectedType: Health; SelectedRarity: Level_2 LOG: 12.02.2025 16:31:29 Difficulty selected: HARD LOG: 12.02.2025 16:31:29 SelectedType: CCore; SelectedRarity: Level_3 LOG: 12.02.2025 16:31:30 Difficulty selected: MEDIUM LOG: 12.02.2025 16:31:30 SelectedType: Health; SelectedRarity: Level_2 WARNING: 12.02.2025 16:31:30 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:30 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player4' LOG: 12.02.2025 16:31:30 Difficulty selected: EASY LOG: 12.02.2025 16:31:30 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 12.02.2025 16:31:32 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:31:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 12.02.2025 16:31:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:31:32 Menu.UnloadMenuPanel => ChallangerArcade LOG: 12.02.2025 16:31:32 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:31:33 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:31:33 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 12.02.2025 16:31:33 the current rewards of the challengmachine have been saved WARNING: 12.02.2025 16:31:33 New Selection was created: True LOG: 12.02.2025 16:31:33 Difficulty selected: EASY LOG: 12.02.2025 16:31:33 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 12.02.2025 16:31:33 Difficulty selected: EASY LOG: 12.02.2025 16:31:33 SelectedType: GScrap; SelectedRarity: Level_1 WARNING: 12.02.2025 16:31:33 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:33 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player3' LOG: 12.02.2025 16:31:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:31:33 Difficulty selected: MEDIUM LOG: 12.02.2025 16:31:33 SelectedType: Health; SelectedRarity: Level_2 LOG: 12.02.2025 16:31:35 Difficulty selected: HARD LOG: 12.02.2025 16:31:35 SelectedType: CCore; SelectedRarity: Level_3 WARNING: 12.02.2025 16:31:36 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:36 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player3' LOG: 12.02.2025 16:31:36 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:31:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 12.02.2025 16:31:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:31:37 Menu.UnloadMenuPanel => ChallangerArcade LOG: 12.02.2025 16:31:37 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:31:37 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:31:37 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 12.02.2025 16:31:37 the current rewards of the challengmachine have been saved WARNING: 12.02.2025 16:31:37 New Selection was created: True LOG: 12.02.2025 16:31:37 Difficulty selected: EASY LOG: 12.02.2025 16:31:37 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 12.02.2025 16:31:37 Difficulty selected: EASY LOG: 12.02.2025 16:31:37 SelectedType: GScrap; SelectedRarity: Level_1 WARNING: 12.02.2025 16:31:37 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:37 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:31:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player3' LOG: 12.02.2025 16:31:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:31:38 Difficulty selected: MEDIUM LOG: 12.02.2025 16:31:38 SelectedType: Health; SelectedRarity: Level_2 LOG: 12.02.2025 16:31:39 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:31:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 12.02.2025 16:31:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:31:39 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 16:31:39 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 16:31:39 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 16:31:39 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 16:31:39 Spawned wave#1 for Difficulty#1 LOG: 12.02.2025 16:31:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:39 Menu.UnloadMenuPanel => ChallangerArcade LOG: 12.02.2025 16:31:39 the current rewards of the challengmachine have been saved LOG: 12.02.2025 16:31:40 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:31:40 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:31:40 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:31:40 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:31:40 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:31:40 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 12.02.2025 16:31:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:31:40 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:31:40 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:31:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:31:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:31:40 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:31:40 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:31:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:31:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:31:40 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:31:40 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:31:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:31:40 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:31:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:44 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:31:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 16:31:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:31:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 12.02.2025 16:31:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 12.02.2025 16:31:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 16:31:52 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:31:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.02.2025 16:31:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:54 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:31:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:55 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:31:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:31:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:31:56 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:31:56 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:31:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:31:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:31:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:31:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:31:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:31:59 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:31:59 BuffManager.StartBuffEffect() for BUFFID: 3442 is already started! LOG: 12.02.2025 16:31:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:31:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:31:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:32:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.02.2025 16:32:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:32:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:32:00 InGameUIController.OnPlayerAbilityRecharging => Player3 ERROR: 12.02.2025 16:32:00 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) LOG: 12.02.2025 16:32:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:32:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:32:00 GetIconByBuffType called with buffType: Patient_Loading ERROR: 12.02.2025 16:32:01 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String) StickyStoneStudio.MOODS.d__260:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__209:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.02.2025 16:32:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:01 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 16:32:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:32:01 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 16:32:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 16:32:01 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 16:32:05 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:32:08 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 16:32:08 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 16:32:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:32:08 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 16:32:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:32:08 BuffManager.StartBuffEffect() for BUFFID: 3484 is already started! LOG: 12.02.2025 16:32:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:32:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:32:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:32:10 Difficulty#1 Challenge cleared! WARNING: 12.02.2025 16:32:13 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:32:13 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:13 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) LOG: 12.02.2025 16:32:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) LOG: 12.02.2025 16:32:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 12.02.2025 16:32:14 Language Text not found! (Path: ChallengerPanel.RestoreHealth) LOG: 12.02.2025 16:32:14 Reward: Health; RarityLevel: Level_2 LOG: 12.02.2025 16:32:14 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:32:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:32:25 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:32:33 ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 12.02.2025 16:32:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:41 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:32:44 InGameUIController.OnPlayerAbilityRecharging => Player4 WARNING: 12.02.2025 16:32:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:32:46 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:32:46 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:32:46 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:32:46 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 12.02.2025 16:32:46 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:32:46 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:32:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:48 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:32:48 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:32:48 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:32:48 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:32:48 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:32:48 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:32:48 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:32:48 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:32:48 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:32:48 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:32:48 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:32:48 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:32:48 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:32:48 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:32:48 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:32:48 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:32:48 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 12.02.2025 16:32:48 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:32:48 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:32:48 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:32:48 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:32:48 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:32:50 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 12.02.2025 16:32:50 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 12.02.2025 16:32:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:50 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 12.02.2025 16:32:50 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 12.02.2025 16:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 12.02.2025 16:32:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:50 GetIconByBuffType called with buffType: OilBarrel WARNING: 12.02.2025 16:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 12.02.2025 16:32:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:51 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:32:51 GetIconByBuffType called with buffType: OilBarrel WARNING: 12.02.2025 16:32:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:51 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 12.02.2025 16:32:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:53 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:32:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:32:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:32:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:32:55 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:55 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:32:55 GetIconByBuffType called with buffType: OilBarrel WARNING: 12.02.2025 16:32:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:56 ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 12.02.2025 16:32:56 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:32:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:56 GetIconByBuffType called with buffType: OilBarrel LOG: 12.02.2025 16:32:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:32:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:57 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:32:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 12.02.2025 16:32:58 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:32:58 Combine mesh instance 0 is null. LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:58 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:58 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:32:58 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:32:58 BuffManager.StartBuffEffect() for BUFFID: 3948 is already started! LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:32:58 BuffManager.StartBuffEffect() for BUFFID: 3949 is already started! LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:32:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:32:59 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:32:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:32:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:00 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 16:33:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:00 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:33:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:01 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:33:01 BuffManager.StartBuffEffect() for BUFFID: 3991 is already started! ERROR: 12.02.2025 16:33:01 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:33:01 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:33:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:33:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 16:33:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:03 Menu.UnloadMenuPanel => Info WARNING: 12.02.2025 16:33:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:33:03 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 16:33:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:33:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:06 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:33:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 16:33:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 12.02.2025 16:33:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:33:07 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:33:07 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:33:07 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:33:07 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:33:07 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 12.02.2025 16:33:07 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 12.02.2025 16:33:07 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 16:33:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:33:08 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 16:33:09 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:33:09 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:33:09 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:33:09 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:33:09 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:33:09 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:33:09 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:33:09 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:33:09 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:33:09 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:33:09 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:33:09 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:33:09 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:33:09 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:33:09 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:33:09 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:33:09 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:33:09 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:33:09 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:33:09 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:33:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:11 ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: Charming LOG: 12.02.2025 16:33:11 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric)isCharmedByOwnerPlayer2 LOG: 12.02.2025 16:33:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:33:13 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:13 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 16:33:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:13 Arbitrary AddIn: WeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin) LOG: 12.02.2025 16:33:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 12.02.2025 16:33:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:14 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:33:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:33:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:33:15 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:33:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:33:16 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:33:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:33:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 12.02.2025 16:33:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:19 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:19 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:33:19 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:33:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:21 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:33:21 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:22 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:33:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:23 ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 12.02.2025 16:33:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:23 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:23 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:33:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:33:23 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:33:23 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:33:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:33:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:25 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:33:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:33:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:33:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:27 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:33:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:33:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:33:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:33:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:33:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:33:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:33:27 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:33:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:33:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 16:33:27 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:33:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:33:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:33:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:33:27 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:33:27 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:33:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:33:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:29 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:33:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:33:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:33:32 Menu.UnloadMenuPanel => Info WARNING: 12.02.2025 16:33:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:33:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 16:33:34 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:33:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:33:37 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:33:37 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:33:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:33:38 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:38 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:40 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:42 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BullseyeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StarfallName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BullseyeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StarfallName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 12.02.2025 16:33:42 WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 12.02.2025 16:33:45 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:33:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:33:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:33:46 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:33:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:33:46 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:33:46 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:33:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:33:47 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:52 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:55 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:33:59 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StarfallName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StarfallName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:33:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:34:00 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:34:01 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player4, player.Owner: Player4, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:34:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 16:34:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:34:01 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 16:34:03 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:34:03 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 12.02.2025 16:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:34:03 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 WARNING: 12.02.2025 16:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorCleric in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:34:03 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 12.02.2025 16:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:34:03 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:34:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:05 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 12.02.2025 16:34:05 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:34:05 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:34:05 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:34:05 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:34:05 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:34:05 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 16:34:05 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:34:05 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:34:05 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:34:05 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:05 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:34:05 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 12.02.2025 16:34:05 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 16:34:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:06 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:06 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:07 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:07 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:07 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 12.02.2025 16:34:07 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 12.02.2025 16:34:07 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 LOG: 12.02.2025 16:34:07 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:34:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:34:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4404 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4405 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4406 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4407 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4408 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4409 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4410 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:08 BuffManager.StartBuffEffect() for BUFFID: 4411 is already started! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:09 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:09 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:09 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:34:09 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:09 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:34:09 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:10 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:12 GetIconByBuffType called with buffType: Frostbite WARNING: 12.02.2025 16:34:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:12 GetIconByBuffType called with buffType: isStackable ERROR: 12.02.2025 16:34:12 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:34:12 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:12 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:34:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:34:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:13 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:14 ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 12.02.2025 16:34:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:14 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:34:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:15 GetIconByBuffType called with buffType: Frostbite WARNING: 12.02.2025 16:34:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:34:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:34:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:17 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:17 BuffManager.StartBuffEffect() for BUFFID: 4523 is already started! WARNING: 12.02.2025 16:34:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:34:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:34:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:19 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:19 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:34:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:34:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:19 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:34:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:34:19 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:34:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:34:21 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:34:25 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:34:28 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:34:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:34:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:34:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 12.02.2025 16:34:28 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:34:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:34:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:34:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:34:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:34:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:30 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:34:30 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 12.02.2025 16:34:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:34:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:34:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:34:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:34:30 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:34:30 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:34:30 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:34:30 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:34:30 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:34:30 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:34:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:33 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:34 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:34 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:34 BuffManager.StartBuffEffect() for BUFFID: 4706 is already started! LOG: 12.02.2025 16:34:34 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:34 BuffManager.StartBuffEffect() for BUFFID: 4707 is already started! LOG: 12.02.2025 16:34:34 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:35 ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 12.02.2025 16:34:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:34:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:36 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:36 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:37 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! ERROR: 12.02.2025 16:34:37 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:34:37 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:37 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 12.02.2025 16:34:38 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:38 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:38 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:34:38 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:34:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:38 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:34:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:39 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:34:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:34:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:34:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:34:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:34:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:34:40 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:34:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:34:40 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:34:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:34:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:34:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:40 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:34:43 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 16:34:43 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:34:44 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 12.02.2025 16:34:45 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.02.2025 16:34:48 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:50 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:34:52 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:34:58 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:35:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:35:05 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:35:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 12.02.2025 16:35:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 12.02.2025 16:35:08 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 12.02.2025 16:35:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 12.02.2025 16:35:09 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:35:11 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:35:12 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 12.02.2025 16:35:13 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 12.02.2025 16:35:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 12.02.2025 16:35:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 12.02.2025 16:35:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 12.02.2025 16:35:13 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 12.02.2025 16:35:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 WARNING: 12.02.2025 16:35:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:35:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:35:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:35:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:35:15 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 12.02.2025 16:35:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:35:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 12.02.2025 16:35:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 12.02.2025 16:35:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 WARNING: 12.02.2025 16:35:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:35:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:35:17 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:35:23 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:35:23 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 12.02.2025 16:35:23 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:35:23 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 12.02.2025 16:35:23 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 12.02.2025 16:35:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:35:23 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:35:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:35:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 16:35:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:35:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:25 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 12.02.2025 16:35:25 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:35:25 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:35:25 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:35:25 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 12.02.2025 16:35:25 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:35:25 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 12.02.2025 16:35:25 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:35:25 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:35:25 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:25 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:35:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 16:35:25 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:25 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:25 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 16:35:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:28 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:29 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:35:29 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:29 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:29 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:35:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:31 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:35:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:31 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:35:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:31 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:35:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:31 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:35:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:32 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:33 ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 12.02.2025 16:35:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:33 GetIconByBuffType called with buffType: Radioactive LOG: 12.02.2025 16:35:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:34 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:35:34 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:34 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:34 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.02.2025 16:35:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:34 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:35:35 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:35:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:36 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:38 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:35:38 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:38 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:38 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:35:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:35:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:35:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:35:39 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:39 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:40 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:35:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 12.02.2025 16:35:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:44 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 12.02.2025 16:35:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 16:35:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 16:35:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:47 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:48 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:48 ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 12.02.2025 16:35:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:48 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:35:48 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:35:48 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:35:48 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:35:48 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:55 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:35:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:35:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:56 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:35:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:35:57 BuffManager.StartBuffEffect() for BUFFID: 5523 is already started! LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:35:57 BuffManager.StartBuffEffect() for BUFFID: 5524 is already started! WARNING: 12.02.2025 16:35:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:35:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:35:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:57 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:35:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:35:58 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:35:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:58 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:35:58 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:35:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:35:58 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:36:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:01 GetIconByBuffType called with buffType: isStackable ERROR: 12.02.2025 16:36:01 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:36:01 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:01 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:36:01 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:36:01 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:36:01 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 12.02.2025 16:36:01 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:36:01 BuffManager.StartBuffEffect() for BUFFID: 5597 is already started! LOG: 12.02.2025 16:36:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:36:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:03 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:36:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:36:04 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:36:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:05 ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 12.02.2025 16:36:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:05 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:05 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 12.02.2025 16:36:06 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:36:06 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:36:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:36:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:36:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:36:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 12.02.2025 16:36:06 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:36:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:36:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:36:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:36:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:36:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:36:12 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:36:12 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 12.02.2025 16:36:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 12.02.2025 16:36:12 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:36:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:36:12 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 16:36:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:36:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:14 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 12.02.2025 16:36:14 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:36:14 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:36:14 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:36:14 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 12.02.2025 16:36:14 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:36:14 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:36:14 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:36:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:36:14 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:36:14 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:36:14 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:36:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:36:14 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:36:14 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:36:14 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:36:15 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 12.02.2025 16:36:15 DestroyDestructibleInScene() => Destructible_Crate_Pride_05 LOG: 12.02.2025 16:36:15 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 WARNING: 12.02.2025 16:36:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:15 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:36:15 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:36:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:36:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:16 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:36:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:16 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:36:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:36:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:18 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:36:18 BuffManager.StartBuffEffect() for BUFFID: 5762 is already started! LOG: 12.02.2025 16:36:18 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 12.02.2025 16:36:19 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:36:19 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:19 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:36:20 BuffManager.StartBuffEffect() for BUFFID: 5779 is already started! LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:20 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:36:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:21 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:36:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: Patient_Loading ERROR: 12.02.2025 16:36:21 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:22 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:36:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:22 ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:36:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:36:22 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:36:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:36:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:23 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:36:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:36:23 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:36:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:36:23 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 16:36:23 BuffManager.StartBuffEffect() for BUFFID: 5849 is already started! WARNING: 12.02.2025 16:36:23 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:36:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:23 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:36:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:25 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:36:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:36:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.02.2025 16:36:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:36:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:36:28 for == null! No VFX-Effect can be played on destroy. LOG: 12.02.2025 16:36:28 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:36:28 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:36:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:36:28 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:36:28 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:36:29 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:36:31 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:36:39 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:36:39 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:36:39 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:36:39 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:36:40 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:36:43 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 16:36:43 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:36:43 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:36:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 16:36:43 initialises raritymodes LOG: 12.02.2025 16:36:43 equipmentRarity:Level_3 LOG: 12.02.2025 16:36:43 equipmentRarity:Level_1 LOG: 12.02.2025 16:36:43 equipmentRarity:Level_2 LOG: 12.02.2025 16:36:43 equipmentRarity:Level_2 LOG: 12.02.2025 16:36:43 equipmentRarity:Level_2 LOG: 12.02.2025 16:36:43 equipmentRarity:Level_2 LOG: 12.02.2025 16:36:43 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 16:36:43 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 16:36:43 equipmentRarity:Level_1 LOG: 12.02.2025 16:36:43 equipmentRarity:Level_1 LOG: 12.02.2025 16:36:43 equipmentRarity:Level_1 WARNING: 12.02.2025 16:36:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:36:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:36:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:36:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:36:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:36:47 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:36:47 Language Text not found! (Path: °) LOG: 12.02.2025 16:36:47 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:36:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:36:48 TryAddItem(WeaponAddin) => Items.Addins.HomieSwarmName WARNING: 12.02.2025 16:36:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:36:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:36:49 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:36:49 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:36:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:36:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:36:49 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:36:50 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:36:50 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:36:50 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:36:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:36:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:36:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:36:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:36:50 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:36:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:36:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:36:51 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:36:52 OnEquipmentSelectionChanged ID -> 2 LOG: 12.02.2025 16:36:53 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:36:53 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:36:53 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:36:54 OnWeaponAddinInventorySelectionChanged ID -> 1 WARNING: 12.02.2025 16:36:54 Language Text not found! (Path: °) LOG: 12.02.2025 16:36:55 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:36:55 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 16:36:55 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 12.02.2025 16:36:55 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 12.02.2025 16:36:57 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:36:57 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:36:57 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:36:57 OnWeaponAddinInventorySelectionChanged ID -> 2 LOG: 12.02.2025 16:36:58 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:36:58 OnWeaponAddinInventorySelectionChanged ID -> 1 WARNING: 12.02.2025 16:36:58 Language Text not found! (Path: °) LOG: 12.02.2025 16:36:59 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:36:59 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:36:59 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:36:59 OnWeaponAddinShootable1SelectionChanged ID -> 5 WARNING: 12.02.2025 16:36:59 Language Text not found! (Path: °) LOG: 12.02.2025 16:37:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:37:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:37:00 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:37:06 Menu.GoToPanel() 'AddInConverter' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:37:06 Menu.LoadMenuPanel => AddInConverter (MenuID: InGameMenu) WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:37:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:37:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:37:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 12.02.2025 16:37:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:37:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:37:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:37:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:37:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:37:15 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName WARNING: 12.02.2025 16:37:15 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:15 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:15 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:15 ButtonPrompt has Invalid state. VisibleOnController and VisibleOnKeyboardMouse set to false. WARNING: 12.02.2025 16:37:15 Language Text not found! (Path: °) LOG: 12.02.2025 16:37:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AddInConverter' LOG: 12.02.2025 16:37:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:37:17 Menu.UnloadMenuPanel => AddInConverter LOG: 12.02.2025 16:37:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:37:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:37:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:37:17 Language Text not found! (Path: °) WARNING: 12.02.2025 16:37:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:37:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:37:17 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:37:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:37:17 Language Text not found! (Path: °) LOG: 12.02.2025 16:37:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 12.02.2025 16:37:18 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 12.02.2025 16:37:18 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:37:19 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:37:19 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 16:37:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:37:19 Language Text not found! (Path: °) WARNING: 12.02.2025 16:37:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:37:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:37:19 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:37:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:37:19 Language Text not found! (Path: °) LOG: 12.02.2025 16:37:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:37:20 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:37:20 OnEquipmentSelectionChanged ID -> 2 LOG: 12.02.2025 16:37:21 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 16:37:21 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 12.02.2025 16:37:21 Language Text not found! (Path: °) LOG: 12.02.2025 16:37:22 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 12.02.2025 16:37:24 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 12.02.2025 16:37:24 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 12.02.2025 16:37:25 OnWeaponAddinShootable1SelectionChanged ID -> 2 WARNING: 12.02.2025 16:37:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:37:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:37:29 OnWeaponAddinShootable1SelectionChanged ID -> 3 WARNING: 12.02.2025 16:37:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:37:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:37:29 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 12.02.2025 16:37:30 OnWeaponAddinShootable1SelectionChanged ID -> 5 WARNING: 12.02.2025 16:37:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:37:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:37:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:37:33 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:37:33 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:37:33 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:37:33 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:37:33 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 12.02.2025 16:37:34 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 16:37:35 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:37:35 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:37:35 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 16:37:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:37:35 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 12.02.2025 16:37:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 16:37:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:37:36 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 16:37:42 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:37:44 Started Music_GrammoPhoneBot LOG: 12.02.2025 16:37:44 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:37:44 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:37:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 12.02.2025 16:37:46 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 12.02.2025 16:38:01 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:38:03 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:38:03 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:03 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:38:03 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:08 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:38:10 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:38:10 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:10 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:38:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:15 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:38:17 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:38:17 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:17 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:38:17 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:22 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:38:24 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:38:24 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:24 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:38:24 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:49 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:38:51 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:38:51 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:51 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:38:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:38:59 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:39:01 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:39:01 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:39:01 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:39:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:39:04 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:39:22 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:39:22 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:39:22 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:39:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:41:20 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:41:26 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:41:29 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:41:35 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:41:38 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:41:38 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:41:38 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:41:38 CurrentRoom ReverbTheme isStoneRoom WARNING: 12.02.2025 16:41:38 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:41:38 TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1,75 LOG: 12.02.2025 16:41:38 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:41:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:41:38 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:41:38 StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase1(Clone) öjj WARNING: 12.02.2025 16:41:38 MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:41:49 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:42:08 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 12.02.2025 16:42:08 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Pride LOG: 12.02.2025 16:42:08 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 12.02.2025 16:42:14 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:42:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:42:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:42:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:21 ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 12.02.2025 16:42:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:21 GetIconByBuffType called with buffType: Jammer LOG: 12.02.2025 16:42:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:23 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:23 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:25 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:26 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:42:26 BuffManager.StartBuffEffect() for BUFFID: 6507 is already started! LOG: 12.02.2025 16:42:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:26 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:42:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:28 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:28 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! ERROR: 12.02.2025 16:42:29 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MitronPhase1:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:29 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:30 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:42:30 BuffManager.StartBuffEffect() for BUFFID: 6577 is already started! LOG: 12.02.2025 16:42:31 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:42:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:34 ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 12.02.2025 16:42:34 GetIconByBuffType called with buffType: Patient_Loading ERROR: 12.02.2025 16:42:34 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MitronPhase1:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 12.02.2025 16:42:34 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:42:34 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:36 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:38 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:39 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:39 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:42:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:42:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:42 ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:42:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:44 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:44 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:45 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:45 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:45 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:45 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:42:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:42:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:42:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:48 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:42:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:49 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:49 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 12.02.2025 16:42:51 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:42:51 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:42:51 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:42:51 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:42:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:52 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:42:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:53 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:42:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:42:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:42:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:55 ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 12.02.2025 16:42:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:42:59 BuffManager.StartBuffEffect() for BUFFID: 6896 is already started! LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:42:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:00 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:43:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:43:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:43:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:43:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:04 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:43:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:05 ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: Windblades WARNING: 12.02.2025 16:43:16 BuffManager.StartBuffEffect() for BUFFID: 7034 is already started! LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:16 ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: Corrosion LOG: 12.02.2025 16:43:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:18 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:20 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:43:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:22 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:22 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:43:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:25 ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 12.02.2025 16:43:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:27 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 16:43:27 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 12.02.2025 16:43:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:28 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:43:29 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:43:29 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:43:29 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:43:29 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:43:29 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 16:43:29 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:43:29 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:43:29 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 16:43:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:29 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:30 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:33 ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 12.02.2025 16:43:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:35 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:39 Started LevelColorLerp LOG: 12.02.2025 16:43:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:41 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:43:41 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:43:41 StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase2(Clone) öjj WARNING: 12.02.2025 16:43:41 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.02.2025 16:43:41 MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:43:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:41 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:43:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 16:43:43 Quest is already completed. No progress will be updated. LOG: 12.02.2025 16:43:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:45 ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 12.02.2025 16:43:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:46 GetIconByBuffType called with buffType: Radioactive LOG: 12.02.2025 16:43:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:46 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:43:46 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:43:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.02.2025 16:43:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 12.02.2025 16:43:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:43:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:43:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:01 ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 12.02.2025 16:44:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:02 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:44:02 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:44:02 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:44:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:02 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:44:02 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:44:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:02 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:03 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:04 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:06 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:44:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:06 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:44:07 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:09 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:09 ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: Corrosion LOG: 12.02.2025 16:44:09 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:44:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:10 Arbitrary AddIn: WeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin) WARNING: 12.02.2025 16:44:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:10 GetIconByBuffType called with buffType: Charming LOG: 12.02.2025 16:44:10 MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2)isCharmedByOwnerPlayer2 LOG: 12.02.2025 16:44:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 12.02.2025 16:44:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:11 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:12 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:12 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 16:44:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:14 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:44:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:14 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:44:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:15 ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:15 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:44:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:44:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:44:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:44:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:44:17 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:44:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:44:17 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:44:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:44:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:44:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:44:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:44:19 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:44:19 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 12.02.2025 16:44:19 483.8981 WARNING: 12.02.2025 16:44:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:44:19 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:44:19 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:44:19 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:44:23 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 12.02.2025 16:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:44:28 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.02.2025 16:44:28 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:44:28 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:44:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:44:31 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:44:32 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:44:36 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:44:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:44:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:44:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:44:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:44:39 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:44:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:44:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:44:40 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:44:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:44:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:44:41 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:44:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:44:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 16:44:44 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:44:44 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:44:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:44:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:44:44 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:44:44 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:44:45 LootContextPanel OnButtonSuccess => selectLeft2 LOG: 12.02.2025 16:44:45 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:44:46 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:44:46 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:44:46 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:44:46 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:44:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:44:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:44:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:50 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:44:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:50 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:44:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:44:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:52 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:44:52 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:44:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:44:53 TryAddItem(WeaponAddin) => Items.Addins.BullseyeName WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:44:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:44:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:44:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:44:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:44:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 16:44:58 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 16:44:58 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:45:00 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:00 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:45:00 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:00 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:45:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:45:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 16:45:03 LootContextPanel OnButtonSuccess => selectLeft2 LOG: 12.02.2025 16:45:03 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.02.2025 16:45:04 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:45:05 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:45:06 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:45:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:45:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:45:07 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:45:08 TryAddItem(WeaponAddin) => Items.Addins.ExecutionerName WARNING: 12.02.2025 16:45:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:45:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:45:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:45:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:45:09 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:45:09 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:45:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:45:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:45:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:45:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:45:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:12 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:45:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:12 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:45:13 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:45:13 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:45:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:45:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 16:45:18 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:45:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:45:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:45:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:45:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:45:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:45:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:45:22 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:45:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:45:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:45:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:25 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:45:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:25 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:45:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:45:27 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:45:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:45:28 TryAddItem(WeaponAddin) => Items.Addins.DetonationName LOG: 12.02.2025 16:45:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:45:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.02.2025 16:45:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:45:29 Menu.UnloadMenuPanel => LootContext WARNING: 12.02.2025 16:45:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:45:34 CurrentRoom ReverbTheme isStoneRoom LOG: 12.02.2025 16:45:34 WindowManager.LoadMenu => StageSelectorMenu WARNING: 12.02.2025 16:45:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:45:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:45:34 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 16:45:34 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.02.2025 16:45:34 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 16:45:36 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:45:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 16:45:46 MapSelector.CloseMapSelector LOG: 12.02.2025 16:45:46 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 12.02.2025 16:45:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:45:46 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 16:45:47 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 16:45:47 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.02.2025 16:45:47 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 16:45:49 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:45:49 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 16:46:00 MapSelector.CloseMapSelector LOG: 12.02.2025 16:46:00 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 12.02.2025 16:46:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:46:00 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 16:46:01 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 16:46:01 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.02.2025 16:46:01 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 12.02.2025 16:46:02 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 16:46:02 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 16:46:21 MapController: Change CurrentTheme from 'Stolz' to 'Wut' LOG: 12.02.2025 16:46:21 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Wut LOG: 12.02.2025 16:46:21 GameSession.UpdateProgress(SAVED) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:677 SeededCallsLastDungeon:334 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 12.02.2025 16:46:21 UpdatePlayerProgress LOG: 12.02.2025 16:46:21 UpdatePlayerProgress LOG: 12.02.2025 16:46:21 UpdatePlayerProgress LOG: 12.02.2025 16:46:21 UpdatePlayerProgress LOG: 12.02.2025 16:46:21 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:46:21 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 12.02.2025 16:46:21 WindowManager.UnloadMenu => StageSelectorMenu LOG: 12.02.2025 16:46:21 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 16:46:21 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 WARNING: 12.02.2025 16:46:21 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... EXCEPTION: 12.02.2025 16:46:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.IndecatorBulletController.Update () (at <00000000000000000000000000000000>:0) LOG: 12.02.2025 16:46:22 Generate Level Started! Level: Level_A theme: Wut GameSeed: XOL8-B9RS SeedCalls: 678 EXCEPTION: 12.02.2025 16:46:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 12.02.2025 16:46:24 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 12.02.2025 16:46:24 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:46:25 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A WARNING: 12.02.2025 16:46:27 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:46:27 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:46:28 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 12.02.2025 16:46:28 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:27DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:46DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:46:28 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:46:28 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:46:28 Generate Level Completed! Loading time: 6,89s LOG: 12.02.2025 16:46:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:46:29 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:46:29 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 12.02.2025 16:46:29 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:46:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:46:29 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:29 UpdatePlayerProgress LOG: 12.02.2025 16:46:29 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:46:29 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:29 UpdatePlayerProgress LOG: 12.02.2025 16:46:29 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:46:29 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:29 UpdatePlayerProgress LOG: 12.02.2025 16:46:29 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:46:29 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:29 UpdatePlayerProgress LOG: 12.02.2025 16:46:29 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:46:29 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 12.02.2025 16:46:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:46:29 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:29 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:27DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:46DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:46:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:46:29 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:46:29 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:46:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:46:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:46:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:46:34 Menu.UnloadMenuPanel => Info WARNING: 12.02.2025 16:46:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:46:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:46:36 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 12.02.2025 16:46:36 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 12.02.2025 16:46:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:38 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:39 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:46:39 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 12.02.2025 16:46:39 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 12.02.2025 16:46:39 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 12.02.2025 16:46:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:46:39 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 12.02.2025 16:46:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:46:39 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 12.02.2025 16:46:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:46:39 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 12.02.2025 16:46:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.02.2025 16:46:39 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:46:40 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:46:41 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:46:41 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:46:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:46:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:46:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:46:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:46:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:46:41 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:46:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 12.02.2025 16:46:41 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:46:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:46:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 12.02.2025 16:46:41 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:46:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:46:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 12.02.2025 16:46:41 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:46:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:46:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 12.02.2025 16:46:41 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:46:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:46:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 12.02.2025 16:46:41 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:46:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:46:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 12.02.2025 16:46:41 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:46:41 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:46:41 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:42 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:46:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:46:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:46:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:46:43 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:46:43 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.02.2025 16:46:43 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:46:43 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 16:46:43 ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:46:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: Frostbite LOG: 12.02.2025 16:46:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:46:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:46:45 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:46:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:49 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:46:49 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:46:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:46:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:46:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:46:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:46:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:46:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:46:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:46:53 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:46:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:46:53 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:46:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:53 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:46:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:46:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:46:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:46:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:46:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:46:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 12.02.2025 16:46:53 wasExecuted? True LOG: 12.02.2025 16:46:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:46:53 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:46:53 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:46:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:46:55 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:47:00 Ambient VFX this room or lv theme is null LOG: 12.02.2025 16:47:00 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 16:47:08 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:47:30 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 12.02.2025 16:47:33 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:47:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:47:37 CurrentRoom ReverbTheme isCave_Open WARNING: 12.02.2025 16:47:37 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:47:38 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:47:40 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:47:40 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:47:41 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:47:43 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:47:45 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 12.02.2025 16:47:46 DestroyDestructibleInScene() => ANGER_Destructible_Crate WARNING: 12.02.2025 16:47:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:47:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 12.02.2025 16:47:48 CurrentRoom ReverbTheme isCave_Open WARNING: 12.02.2025 16:47:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:47:49 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:47:51 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:47:51 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:47:52 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:47:54 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:47:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:47:55 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:47:55 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 12.02.2025 16:47:55 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 WARNING: 12.02.2025 16:47:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 12.02.2025 16:47:56 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 WARNING: 12.02.2025 16:47:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 12.02.2025 16:47:57 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 12.02.2025 16:47:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:47:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 12.02.2025 16:47:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 12.02.2025 16:47:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:47:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:48:01 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:48:01 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:48:02 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:48:03 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:48:03 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:48:03 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:48:03 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 12.02.2025 16:48:03 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 12.02.2025 16:48:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:48:03 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 12.02.2025 16:48:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.02.2025 16:48:03 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:48:03 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:04 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:48:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:48:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:48:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:48:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:48:05 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:48:05 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:48:05 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:05 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:48:05 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:05 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 12.02.2025 16:48:05 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:05 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 12.02.2025 16:48:05 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:05 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 12.02.2025 16:48:05 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:05 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:05 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:48:05 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:08 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:08 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:48:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:08 ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 12.02.2025 16:48:08 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:48:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 12.02.2025 16:48:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 WARNING: 12.02.2025 16:48:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:12 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: Executioner WARNING: 12.02.2025 16:48:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:14 wasExecuted? True LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:15 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:15 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:48:15 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 12.02.2025 16:48:15 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 12.02.2025 16:48:15 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:48:15 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:48:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:48:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:48:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:48:17 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:48:17 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:17 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:48:17 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 12.02.2025 16:48:17 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 12.02.2025 16:48:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:48:17 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:48:17 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:17 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:48:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:48:17 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:48:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 12.02.2025 16:48:17 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 12.02.2025 16:48:17 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:48:17 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:48:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:18 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:19 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:21 ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 12.02.2025 16:48:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:21 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:22 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:48:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:23 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:24 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:25 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:26 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:26 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:27 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:48:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:30 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:48:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:30 ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 12.02.2025 16:48:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:30 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:31 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 12.02.2025 16:48:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:31 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:48:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:48:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:48:33 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:48:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 12.02.2025 16:48:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:48:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:48:34 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:48:35 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:48:35 ChangeRagdollState explode getriggert! WARNING: 12.02.2025 16:48:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 12.02.2025 16:48:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:48:35 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:48:35 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:48:35 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:48:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:48:38 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:48:38 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:48:38 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:48:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:48:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:48:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:48:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:48:41 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:48:41 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 16:48:41 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:48:41 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 12.02.2025 16:48:41 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 16:48:41 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:41 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:41 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:41 Language Text not found! (Path: %) LOG: 12.02.2025 16:48:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) LOG: 12.02.2025 16:48:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:42 Language Text not found! (Path: %) LOG: 12.02.2025 16:48:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:45 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 12.02.2025 16:48:45 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:45 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:45 Language Text not found! (Path: %) WARNING: 12.02.2025 16:48:45 Language Text not found! (Path: %) LOG: 12.02.2025 16:48:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:46 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player3, player.Owner: Player3, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:48:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 12.02.2025 16:48:47 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 12.02.2025 16:48:47 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:48:47 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:48:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:48:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:48:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:48:48 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' WARNING: 12.02.2025 16:48:48 Menu.LoadMenuPanel AbilitySkillContext failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 12.02.2025 16:48:48 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 12.02.2025 16:48:48 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:48:49 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:51 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:51 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:54 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:56 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 12.02.2025 16:48:56 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 12.02.2025 16:48:57 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BullseyeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BullseyeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:48:58 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 16:48:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 12.02.2025 16:48:59 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 12.02.2025 16:48:59 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 12.02.2025 16:49:02 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:49:02 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:49:02 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:49:02 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 16:49:02 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:03 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 16:49:03 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:49:03 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 12.02.2025 16:49:03 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.02.2025 16:49:23 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Wut LOG: 12.02.2025 16:49:23 GameSession.UpdateProgress(SAVED) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:773 SeededCallsLastDungeon:95 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 12.02.2025 16:49:23 UpdatePlayerProgress LOG: 12.02.2025 16:49:23 UpdatePlayerProgress LOG: 12.02.2025 16:49:23 UpdatePlayerProgress LOG: 12.02.2025 16:49:23 UpdatePlayerProgress LOG: 12.02.2025 16:49:23 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:49:23 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.02.2025 16:49:23 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.02.2025 16:49:23 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 12.02.2025 16:49:24 Generate Level Started! Level: Level_A theme: Wut GameSeed: XOL8-B9RS SeedCalls: 774 LOG: 12.02.2025 16:49:25 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 12.02.2025 16:49:25 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 16:49:28 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 12.02.2025 16:49:28 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:49:28 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:49:28 Combine mesh instance 0 is null. LOG: 12.02.2025 16:49:29 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 12.02.2025 16:49:29 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:27DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:46DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:49DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:49:30 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:49:30 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 16:49:30 StandardOutlineEffect.enabled = false TheRoaringSmelter__Treasure(Clone) öjj WARNING: 12.02.2025 16:49:30 TheRoaringSmelter__Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 12.02.2025 16:49:30 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__196:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.02.2025 16:49:30 TreasureGoblin was spawned in Room: ROOM(3# Typ_E)_AridGarden_Degrees0 LOG: 12.02.2025 16:49:30 Generate Level Completed! Loading time: 6,186s LOG: 12.02.2025 16:49:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:49:30 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 16:49:30 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 12.02.2025 16:49:30 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:49:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:49:30 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:49:30 UpdatePlayerProgress LOG: 12.02.2025 16:49:30 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:49:30 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 12.02.2025 16:49:30 UpdatePlayerProgress LOG: 12.02.2025 16:49:30 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:49:30 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 12.02.2025 16:49:30 UpdatePlayerProgress LOG: 12.02.2025 16:49:30 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:49:30 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 12.02.2025 16:49:30 UpdatePlayerProgress LOG: 12.02.2025 16:49:30 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 16:49:30 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 12.02.2025 16:49:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:49:30 Syop BetQuest logs RT16:03DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:04DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:05DungeonDepth: 0 - seed XOL8-B9RS has been applied RT16:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:27DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:46DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:49DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:30 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:49:30 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:49:30 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:49:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:49:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 12.02.2025 16:49:34 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 12.02.2025 16:49:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:49:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:49:35 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:49:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:38 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:49:38 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:49:38 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:49:38 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 12.02.2025 16:49:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:49:38 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 12.02.2025 16:49:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:49:38 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:49:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:49:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:49:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:49:39 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:49:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:49:39 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:49:39 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:49:39 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 12.02.2025 16:49:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:49:39 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:49:39 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:49:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:49:39 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:49:39 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:49:39 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 12.02.2025 16:49:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 12.02.2025 16:49:39 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:49:39 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:49:41 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:49:41 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:49:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:49:42 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:42 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:49:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:49:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:49:43 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:43 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:49:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:49:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:49:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 WARNING: 12.02.2025 16:49:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:49:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:49:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:49:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 12.02.2025 16:49:45 GetIconByBuffType called with buffType: Executioner WARNING: 12.02.2025 16:49:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:49:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:45 wasExecuted? True LOG: 12.02.2025 16:49:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:49:45 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 12.02.2025 16:49:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:49:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:46 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:49:46 BuffManager.StartBuffEffect() for BUFFID: 8841 is already started! LOG: 12.02.2025 16:49:46 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:49:46 BuffManager.StartBuffEffect() for BUFFID: 8842 is already started! WARNING: 12.02.2025 16:49:46 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:49:46 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.02.2025 16:49:46 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 16:49:46 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 16:49:46 ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 12.02.2025 16:49:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:49:46 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:49:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:49:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:46 GetIconByBuffType called with buffType: Frostbite LOG: 12.02.2025 16:49:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:49:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:49:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:49:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:49:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:48 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 12.02.2025 16:49:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:49:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:49:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:49:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:49:51 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:49:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:49:51 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:49:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:49:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:52 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:49:52 ChangeRagdollState explode getriggert! WARNING: 12.02.2025 16:49:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:49:52 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:49:52 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:49:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:49:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:49:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:49:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:49:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:10 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:51:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 12.02.2025 16:51:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 12.02.2025 16:51:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 12.02.2025 16:51:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:51:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:12 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:51:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:51:12 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:12 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:51:12 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 12.02.2025 16:51:12 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 12.02.2025 16:51:12 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 12.02.2025 16:51:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:51:12 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:12 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:51:12 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 12.02.2025 16:51:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:51:12 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:12 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:13 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:14 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:51:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:16 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:51:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:17 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:18 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:18 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:51:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:19 ChangeRagdollState explode getriggert! WARNING: 12.02.2025 16:51:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:19 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:21 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:51:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:51:22 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:51:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:51:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:26 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:51:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 12.02.2025 16:51:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 12.02.2025 16:51:27 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 12.02.2025 16:51:27 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 12.02.2025 16:51:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 12.02.2025 16:51:27 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 12.02.2025 16:51:27 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:28 ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 12.02.2025 16:51:28 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:28 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:51:30 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:51:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 12.02.2025 16:51:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 12.02.2025 16:51:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 12.02.2025 16:51:32 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:33 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:33 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 12.02.2025 16:51:34 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:51:34 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:36 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:51:38 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:51:38 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 12.02.2025 16:51:38 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 12.02.2025 16:51:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:39 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 12.02.2025 16:51:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:39 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 12.02.2025 16:51:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:39 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 12.02.2025 16:51:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:39 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 12.02.2025 16:51:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:39 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 12.02.2025 16:51:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:39 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 12.02.2025 16:51:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 16:51:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 16:51:40 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:51:40 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) WARNING: 12.02.2025 16:51:40 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_ArcLoadConstructor(Clone) is not the same! LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 12.02.2025 16:51:40 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:40 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:40 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 12.02.2025 16:51:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 WARNING: 12.02.2025 16:51:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 12.02.2025 16:51:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 12.02.2025 16:51:44 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:45 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:46 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:47 ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 12.02.2025 16:51:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:48 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:48 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:49 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:49 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:50 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:50 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:51:50 BuffManager.StartBuffEffect() for BUFFID: 9679 is already started! LOG: 12.02.2025 16:51:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:50 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:51 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:51:51 BuffManager.StartBuffEffect() for BUFFID: 9696 is already started! LOG: 12.02.2025 16:51:51 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:52 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:51:52 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:52 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:51:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:52 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:51:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:53 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:53 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:53 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:53 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:51:53 BuffManager.StartBuffEffect() for BUFFID: 9727 is already started! LOG: 12.02.2025 16:51:53 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:51:53 BuffManager.StartBuffEffect() for BUFFID: 9728 is already started! LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: Frostbite WARNING: 12.02.2025 16:51:54 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 12.02.2025 16:51:54 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:51:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:55 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:51:55 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 16:51:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:56 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:51:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:56 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:56 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:56 GetValidSpawnPosition() => Was not successful! WARNING: 12.02.2025 16:51:56 Failed to create agent because it is not close enough to the NavMesh LOG: 12.02.2025 16:51:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 12.02.2025 16:51:56 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 16:51:56 Language Text not found! (Path: Drone) LOG: 12.02.2025 16:51:56 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 12.02.2025 16:51:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:51:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:51:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:57 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:58 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:51:58 GetIconByBuffType called with buffType: Windblades LOG: 12.02.2025 16:51:58 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:51:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:59 wasExecuted? True WARNING: 12.02.2025 16:51:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 12.02.2025 16:51:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:51:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:00 ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 12.02.2025 16:52:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:01 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:02 GetIconByBuffType called with buffType: Burning WARNING: 12.02.2025 16:52:02 BuffManager.StartBuffEffect() for BUFFID: 9868 is already started! LOG: 12.02.2025 16:52:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:02 GetIconByBuffType called with buffType: isStackable WARNING: 12.02.2025 16:52:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 16:52:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: Burning LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:52:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 12.02.2025 16:52:03 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 16:52:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:04 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:52:04 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:06 GetIconByBuffType called with buffType: Executioner LOG: 12.02.2025 16:52:06 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:07 ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 12.02.2025 16:52:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:07 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:52:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:52:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:08 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:09 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:52:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:09 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:10 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:11 GetIconByBuffType called with buffType: Patient_Loading LOG: 12.02.2025 16:52:11 ChangeRagdollState explode getriggert! LOG: 12.02.2025 16:52:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:52:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:52:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:52:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 16:52:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 16:52:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 12.02.2025 16:52:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.02.2025 16:52:11 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:11 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:52:11 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:11 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:52:11 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.02.2025 16:52:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:52:12 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:15 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:16 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.02.2025 16:52:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:52:17 Menu.UnloadMenuPanel => Info LOG: 12.02.2025 16:52:17 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:52:31 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:52:33 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:52:36 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:52:38 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:52:38 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 12.02.2025 16:52:41 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:52:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:52:43 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:52:45 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:52:47 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:52:50 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:52:52 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 12.02.2025 16:52:52 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 12.02.2025 16:52:52 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 12.02.2025 16:52:52 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:52:59 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:01 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:04 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:06 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:11 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:13 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:16 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:18 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:21 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:23 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:27 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:29 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:31 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:33 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:36 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:38 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:45 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:47 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:49 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:51 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:53:54 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:53:56 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:54:01 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:54:03 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:54:06 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:54:08 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:54:16 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:54:18 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:54:23 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:54:25 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:54:33 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:54:35 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:54:41 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:54:43 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:54:55 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:54:57 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:55:00 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:55:02 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:55:08 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:55:10 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:55:15 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:55:17 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:55:22 CurrentRoom ReverbTheme isCave_Small LOG: 12.02.2025 16:55:26 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:55:33 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:55:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:55:36 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 12.02.2025 16:55:36 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:55:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:55:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:55:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:55:37 GetIconByBuffType called with buffType: isStackable LOG: 12.02.2025 16:55:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 12.02.2025 16:55:38 for == null! No VFX-Effect can be played on destroy. LOG: 12.02.2025 16:55:38 Started Music_GrammoPhoneBot LOG: 12.02.2025 16:55:38 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:55:38 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 16:55:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:55:43 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:55:48 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 16:55:48 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:55:48 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:55:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 12.02.2025 16:55:48 initialises raritymodes LOG: 12.02.2025 16:55:48 equipmentRarity:Level_2 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_2 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_3 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_4 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_2 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_4 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_2 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_3 LOG: 12.02.2025 16:55:48 equipmentRarity:Level_2 LOG: 12.02.2025 16:55:49 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.02.2025 16:55:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 16:55:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 16:55:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:55:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:55:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:55:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:55:53 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:55:54 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:55:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4' WARNING: 12.02.2025 16:55:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4' WARNING: 12.02.2025 16:55:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:55:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:55:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:55:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:55:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 12.02.2025 16:55:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 16:55:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:55:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:55:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:55:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:55:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 12.02.2025 16:56:00 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 16:56:00 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:56:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 16:56:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 16:56:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:56:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:56:04 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 16:56:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4' WARNING: 12.02.2025 16:56:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4' WARNING: 12.02.2025 16:56:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:56:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' LOG: 12.02.2025 16:56:08 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 16:56:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 16:56:09 TryAddItem(WeaponAddin) => Items.Addins.RicochetName LOG: 12.02.2025 16:56:09 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 12.02.2025 16:56:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:56:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:56:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:56:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:56:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:56:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:56:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:56:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:56:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:56:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:56:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:56:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:56:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:56:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:56:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:56:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:35 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:56:35 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' WARNING: 12.02.2025 16:56:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 16:56:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player4' WARNING: 12.02.2025 16:56:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player4' WARNING: 12.02.2025 16:56:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:56:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 16:56:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 12.02.2025 16:56:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 12.02.2025 16:56:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:56:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:56:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:56:47 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:56:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:56:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:56:48 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:56:48 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:56:52 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:56:58 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.02.2025 16:56:58 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 16:56:58 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 16:56:58 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.02.2025 16:56:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.02.2025 16:56:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:56:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 12.02.2025 16:56:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 16:56:59 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 16:57:01 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 16:57:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 16:57:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 16:57:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:57:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 16:57:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player3' WARNING: 12.02.2025 16:57:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.02.2025 16:57:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player3' LOG: 12.02.2025 16:57:02 LootContextPanel OnButtonSuccess => tabRight LOG: 12.02.2025 16:57:03 LootContextPanel OnButtonSuccess => back LOG: 12.02.2025 16:57:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 16:57:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 16:57:03 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:57:04 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 16:57:06 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:57:27 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 12.02.2025 16:57:28 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:57:34 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:57:36 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:57:36 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:57:36 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:57:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 12.02.2025 16:57:36 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 12.02.2025 16:57:38 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:57:40 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:57:40 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:57:40 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:57:40 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:57:42 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:57:45 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:57:45 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:57:45 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:57:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:57:47 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:57:49 Started Music_GrammoPhoneBot WARNING: 12.02.2025 16:57:49 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:57:49 CurrentRoom ReverbTheme isCave_Small WARNING: 12.02.2025 16:57:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:57:53 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:57:58 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 12.02.2025 16:57:59 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:58:04 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:58:14 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 12.02.2025 16:58:15 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:58:20 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 12.02.2025 16:58:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:58:21 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 12.02.2025 16:58:21 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 12.02.2025 16:58:21 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:58:21 SmallLessCategoryhas been added LOG: 12.02.2025 16:58:21 Vendor: Stop, this is going to have Consequences! LOG: 12.02.2025 16:58:21 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 12.02.2025 16:58:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 12.02.2025 16:58:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 12.02.2025 16:58:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 12.02.2025 16:58:29 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:58:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:58:39 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:58:45 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:58:48 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 12.02.2025 16:58:49 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:58:52 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 16:58:56 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 12.02.2025 16:58:57 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 12.02.2025 16:59:01 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:59:04 CurrentRoom ReverbTheme isCave_Open WARNING: 12.02.2025 16:59:10 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:59:10 [FMOD] Max number of listeners reached : 8. WARNING: 12.02.2025 16:59:10 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:59:10 CurrentRoom ReverbTheme isCave_Open LOG: 12.02.2025 16:59:10 TrySpawnEnemy ANGER_Urmar delay 1,75 LOG: 12.02.2025 16:59:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 12.02.2025 16:59:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 16:59:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_Urmog(Clone) öjj WARNING: 12.02.2025 16:59:12 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 16:59:17 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 12.02.2025 17:00:01 Joystick disconnected ("Controller (XBOX 360 For Windows)"). LOG: 12.02.2025 17:00:01 A controller is being disconnected! Name = XInput Gamepad 1 Id = 0 Type = Joystick LOG: 12.02.2025 17:00:01 A controller was disconnected! Name = XInput Gamepad 1 Id = 0 Type = Joystick WARNING: 12.02.2025 17:00:02 Joystick disconnected ("Controller (XBOX 360 For Windows)"). WARNING: 12.02.2025 17:00:03 Joystick disconnected ("Controller (XBOX 360 For Windows)").