ERROR: 20.03.2025 13:38:03 Failed to load cursor from 'C:\Users\PRAKTI~1\AppData\Local\Temp\cur9843.tmp': Der aktuelle Prozess verwendet alle Handles der zulässigen Höchstanzahl für Window Managerobjekte. UnityEngine.Cursor:SetCursor (UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode) StickyStoneStudio.MOODS.InputManager:SetCursorTexture (StickyStoneStudio.MOODS.CursorTexture) (at Assets/Scripts/_Manager/InputManager.cs:1414) StickyStoneStudio.MOODS.InputManager:InitCursor () (at Assets/Scripts/_Manager/InputManager.cs:1367) StickyStoneStudio.MOODS.InputManager:InitializeBehavior () (at Assets/Scripts/_Manager/InputManager.cs:140) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:393) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) LOG: 20.03.2025 13:38:04 ChangeResolution(1366 x 768 @ -1Hz) Screen.width: 1366, Screen.hieght: 768 LOG: 20.03.2025 13:38:05 ChangeFullscreenMode(Windowed) Screen.fullScreenMode: Windowed WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 20.03.2025 13:38:05 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 20.03.2025 13:38:05 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 20.03.2025 13:38:06 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 20.03.2025 13:38:06 NEW GAMESEED: 'NJZR-?F5H' resetSeededCalls: True WARNING: 20.03.2025 13:38:06 CHEATS ARE ACTIVE! WARNING: 20.03.2025 13:38:06 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 20.03.2025 13:38:06 CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 70 entries before refreshing ... LOG: 20.03.2025 13:38:06 CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 70 entries now! ERROR: 20.03.2025 13:38:07 [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. UnityEngine.Debug:LogError (object,UnityEngine.Object) SteamManager:Awake () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:131) UnityEngine.GameObject:AddComponent () SteamManager:get_Instance () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:40) SteamManager:get_Initialized () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:27) StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior () (at Assets/Scripts/_Manager/AchievementManager.cs:92) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:409) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) WARNING: 20.03.2025 13:38:07 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 20.03.2025 13:38:07 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 20.03.2025 13:38:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. Member 'GScrapSpent' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. Member 'GScrapSpent' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. Member 'GScrapSpent' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. Member 'GScrapSpent' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. Member 'GScrapSpent' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:10 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. Member 'GScrapSpent' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. Member 'GScrapSpent' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) ERROR: 20.03.2025 13:38:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355) LOG: 20.03.2025 13:38:11 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.08.6138 | Mode: DirectPlay BUILD PLAYABLE with no restrictions LOG: 20.03.2025 13:38:12 CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 285 entries before refreshing ... LOG: 20.03.2025 13:38:12 CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 285 entries now! LOG: 20.03.2025 13:38:19 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 20.03.2025 13:38:19 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 20.03.2025 13:38:19 NEW GAMESEED: '55SX-FM9F' resetSeededCalls: True LOG: 20.03.2025 13:38:21 WindowManager.LoadMenu => InGameMenu EXCEPTION: 20.03.2025 13:38:28 NullReferenceException: Object reference not set to an instance of an object StickyStoneStudio.MOODS.PlayerAreaReferences.UpdateSkillLevelInfoVisibility () (at Assets/Scripts/UI/MenuFramework/InGameMenu/PlayerAreaReferences.cs:214) StickyStoneStudio.MOODS.PlayerAreaReferences.OnEnable () (at Assets/Scripts/UI/MenuFramework/InGameMenu/PlayerAreaReferences.cs:57) UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass57_0:b__0(AsyncOperationHandle`1) DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelayedActionManager.cs:156) LOG: 20.03.2025 13:38:28 is Loading Quests WARNING: 20.03.2025 13:38:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 20.03.2025 13:38:28 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 20.03.2025 13:38:28 loaded mechionary progress for savegame:Hiiii <3 LOG: 20.03.2025 13:38:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:38:29 Menu.LoadMenuPanel => AdminCustomRoom (MenuID: InGameMenu) WARNING: 20.03.2025 13:38:33 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 20.03.2025 13:38:33 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 20.03.2025 13:38:33 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 20.03.2025 13:38:33 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 20.03.2025 13:38:33 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 20.03.2025 13:38:33 Generate Level Started! Level: Level_A theme: Wut GameSeed: 55SX-FM9F SeedCalls: 37 LOG: 20.03.2025 13:38:33 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_Spawn LOG: 20.03.2025 13:38:34 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 20.03.2025 13:38:34 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_D LOG: 20.03.2025 13:38:35 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_E LOG: 20.03.2025 13:38:36 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_Chest LOG: 20.03.2025 13:38:36 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_MapSelector LOG: 20.03.2025 13:38:37 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 20.03.2025 13:38:38 Syop BetQuest logs RT13:38DungeonDepth: 0 - seed 55SX-FM9F has been applied RT13:38DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 20.03.2025 13:38:38 Generate Level Completed! Loading time: 5,208s LOG: 20.03.2025 13:38:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:38:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 20.03.2025 13:38:38 WindowManager.UnloadMenu => LoadingMenu LOG: 20.03.2025 13:38:38 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 20.03.2025 13:38:38 CurrentRoom ReverbTheme isCave_Small LOG: 20.03.2025 13:38:38 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:38:38 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 20.03.2025 13:38:42 CurrentRoom ReverbTheme isCave_Small WARNING: 20.03.2025 13:38:42 Language Text not found! (Path: Main Description) WARNING: 20.03.2025 13:38:42 Language Text not found! (Path: Main Description) LOG: 20.03.2025 13:38:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:38:42 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 20.03.2025 13:38:42 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 20.03.2025 13:38:42 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 20.03.2025 13:38:42 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 20.03.2025 13:38:42 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 20.03.2025 13:38:42 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 20.03.2025 13:38:44 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 20.03.2025 13:38:44 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 20.03.2025 13:38:44 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 20.03.2025 13:38:44 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 20.03.2025 13:38:44 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 20.03.2025 13:38:45 SAVE GAME => Hiiii <3 id:1 guid:77eea146-6cbf-4f77-8e45-ff2cdbd1abee LOG: 20.03.2025 13:38:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' WARNING: 20.03.2025 13:38:45 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 20.03.2025 13:38:45 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 20.03.2025 13:38:45 CurrentRoom ReverbTheme isCave_Small LOG: 20.03.2025 13:38:45 UpdatePlayerProgress LOG: 20.03.2025 13:38:45 SAVE GAME => Hiiii <3 id:1 guid:77eea146-6cbf-4f77-8e45-ff2cdbd1abee WARNING: 20.03.2025 13:38:46 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:38:46 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.GameSession:UpdateOnPlayerRespawnedLevelProgress (bool) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1445) StickyStoneStudio.MOODS.Player/d__358:MoveNext () (at Assets/Scripts/_Mechs/Player/Player.cs:6636) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:38:46 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.GameSession:UpdateOnPlayerRespawnedLevelProgress (bool) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1445) StickyStoneStudio.MOODS.Player/d__358:MoveNext () (at Assets/Scripts/_Mechs/Player/Player.cs:6636) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 20.03.2025 13:38:46 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 20.03.2025 13:38:46 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 20.03.2025 13:38:46 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 20.03.2025 13:38:46 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. UnityEngine.Object:DestroyImmediate (UnityEngine.Object) VolumetricFogAndMist.VolumetricFogPosT:DestroySelf () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFogPosT.cs:71) VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:2992) VolumetricFogAndMist.VolumetricFog:UpdateRenderComponents () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:2974) VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent (bool) (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:425) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent (bool) (at Assets/Scripts/Camera/CameraManager.cs:207) StickyStoneStudio.MOODS.CameraController/d__90:MoveNext () (at Assets/Scripts/Camera/CameraController.cs:1414) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform (UnityEngine.Transform,single,UnityEngine.Transform) (at Assets/Scripts/Camera/CameraController.cs:984) StickyStoneStudio.MOODS.FocusedDialogController/d__82:MoveNext () (at Assets/Scripts/UI/FocusedDialogController.cs:1184) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog (StickyStoneStudio.MOODS.DialogController,StickyStoneStudio.MOODS.FocusedDialogLayoutType,UnityEngine.Sprite,string,System.Nullable`1,bool,single,UnityEngine.Transform,UnityEngine.Transform,System.Nullable`1,StickyStoneStudio.MOODS.Owner,bool) (at Assets/Scripts/UI/FocusedDialogController.cs:355) StickyStoneStudio.MOODS.DialogController:StartDialog (StickyStoneStudio.MOODS.Owner,System.Nullable`1) (at Assets/Scripts/_Mechs/DialogController.cs:441) StickyStoneStudio.MOODS.DialogController:CheckStartOptions (StickyStoneStudio.MOODS.Owner) (at Assets/Scripts/_Mechs/DialogController.cs:252) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay (UnityEngine.Collider) (at Assets/Scripts/_Mechs/DialogController.cs:231) StickyStoneStudio.MOODS.DialogController:OnTriggerStay (UnityEngine.Collider) (at Assets/Scripts/_Mechs/DialogController.cs:148) LOG: 20.03.2025 13:38:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 20.03.2025 13:38:46 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 20.03.2025 13:38:47 Menu.UnloadMenuPanel => AbilityClassContext LOG: 20.03.2025 13:38:49 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 20.03.2025 13:38:51 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 20.03.2025 13:38:51 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:38:51 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184) StickyStoneStudio.MOODS.FocusedDialogController/d__82:MoveNext () (at Assets/Scripts/UI/FocusedDialogController.cs:1227) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:38:51 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184) StickyStoneStudio.MOODS.FocusedDialogController/d__82:MoveNext () (at Assets/Scripts/UI/FocusedDialogController.cs:1227) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Polished_Torso LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Polished_Mask LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Polished_Foot LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Polished_Leg LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Polished_Arm WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Arm_Anger) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Anger_Class_Arm WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Torso_Anger) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Anger_Class_Chest WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Foot_Anger) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Anger_Class_Foot WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Legs_Anger) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Anger_Class_Hip WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Arm_Pride) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Pride_Class_Arm WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Torso_Anger) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Pride_Class_Chest WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Foot_Anger) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Pride_Class_Foot WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Legs_Pride) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Pride_Class_Hip WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Arm_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Sorrow_Class_Arm WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Torso_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Sorrow_Class_Chest WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Foot_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Sorrow_Class_Foot WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Legs_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Sorrow_Class_Hip WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Arm_Love) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Love_Class_Arm WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Torso_Love) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Love_Class_Chest WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Foot_Love) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Love_Class_Foot WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Legs_Love) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Love_Class_Hip WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Arm_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Joy_Class_Arm WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Torso_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Joy_Class_Chest WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Foot_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Joy_Class_Foot WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Legs_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Joy_Class_Hip WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Arm_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Disgust_Class_Arm WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Torso_Digust) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Disgust_Class_Chest WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Foot_Sorrow) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Disgust_Class_Foot WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Equipment_Legs_Disgust) LOG: 20.03.2025 13:38:53 ADD EQUIPMENT_Disgust_Class_Hip LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Splitter LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Piercer LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Combustion LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Cyro LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Electric LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Detonation LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Splasher LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Extender LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Homing LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Tripler LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Meteorizer LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Boomerang LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Snake LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Bullseye LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Executioner LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Capacitor_GreatClip LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Inflater LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Pressurizer LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Efficiency LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Levitation LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Destruction LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_LuckShot LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Fibonizor LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Reflector LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_LaserAccuracy LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Persuasion LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_CorrosiveCorruption LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Allrounder LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Jammer LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Glitcher LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_AcidDrop LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Skipper LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Debuffer LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_AimedShot LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Patient LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Backstabber LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_TargetedExplosions LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_CriticalSwarm LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Sideloader LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Spidernet LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Critical LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Missile_Launcher LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Nova LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_StaticField LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Lavaspill LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Parting_Gift LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Randomsizer_Addin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Splatter_Addin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Teleporter_Addin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Radioactive_Addin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Master_Exploder LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_ProximityShocker LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_LightningWave LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Doubler LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_BlackHole LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_DeadlyPrecision LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_LightningStrike LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Exposing_Addin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_mayhemAddin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Windblades LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_CarpetBomber LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_thunderbirdAddin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_UrmogAddin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_TriadaAddin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Atomic LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Valerie LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Vampiric LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Zathar LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_LeotronAddin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_MitronSword LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_ScrapperAddin LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Starfall LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_PerfectPunishment LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Hullbreacher LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_HomingSwarm LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_ElementalOrb LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_BulletPulse LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Perfection WARNING: 20.03.2025 13:38:53 for == null! No VFX-Effect can be played on destroy. LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_Overseeing LOG: 20.03.2025 13:38:53 ADD WEAPONADDIN_HydroBlast LOG: 20.03.2025 13:38:53 ADD WEAPON_AssaultRifle LOG: 20.03.2025 13:38:53 ADD WEAPON_Shotgun LOG: 20.03.2025 13:38:53 ADD WEAPON_Pistol LOG: 20.03.2025 13:38:53 ADD WEAPON_Sniper LOG: 20.03.2025 13:38:53 ADD WEAPON_Rocket LOG: 20.03.2025 13:38:53 ADD WEAPON_ExpansionRifle LOG: 20.03.2025 13:38:53 ADD WEAPON_Crossbow LOG: 20.03.2025 13:38:53 ADD WEAPON_MPUzi LOG: 20.03.2025 13:38:53 ADD WEAPON_LaserRifle LOG: 20.03.2025 13:38:53 ADD WEAPON_Minigun LOG: 20.03.2025 13:38:53 ADD WEAPON_CircleShooter LOG: 20.03.2025 13:38:53 ADD WEAPON_SniperShotgun LOG: 20.03.2025 13:38:53 ADD WEAPON_StickyGun LOG: 20.03.2025 13:38:53 ADD WEAPON_MeteorizerGun LOG: 20.03.2025 13:38:53 DoubleModeGun WeaponSwap firstCall ! LOG: 20.03.2025 13:38:53 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 20.03.2025 13:38:53 ADD WEAPON_DoubleMode WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Items.Weapons.RailgunName) LOG: 20.03.2025 13:38:53 ADD WEAPON_Railgun LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_EMOTES_Bottle WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Normal Key) LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_NormalKey LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_GScrap LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_EMOTES_XPOrb LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_GardenerCan LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_ConstructionCore LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Champion_Fragment LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Pride LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Anger LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Love WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Artefact Envy) LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Envy LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Sorrow WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Artefact Anxity) LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Anxity WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Artefact Joy) LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Joy WARNING: 20.03.2025 13:38:53 Language Text not found! (Path: Artefact Grief) LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Artefact_Disgust LOG: 20.03.2025 13:38:53 ADD COLLECTABLE_Castor_Quest WARNING: 20.03.2025 13:39:00 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers LOG: 20.03.2025 13:39:01 TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2 WARNING: 20.03.2025 13:39:02 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:02 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:39:02 Syop BetQuest logs RT13:38DungeonDepth: 0 - seed 55SX-FM9F has been applied RT13:38DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT13:38DungeonDepth: 0 - can Appear roll => Truecached roll = 12 chance = 40 RewardCap: 2 current rewardCount0 LOG: 20.03.2025 13:39:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 20.03.2025 13:39:03 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 20.03.2025 13:39:03 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 20.03.2025 13:39:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 20.03.2025 13:39:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:05 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:05 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:39:07 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 20.03.2025 13:39:07 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 20.03.2025 13:39:07 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 20.03.2025 13:39:07 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:39:07 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184) StickyStoneStudio.MOODS.LootContextPanel:OpenContext (StickyStoneStudio.MOODS.LootContextType,StickyStoneStudio.MOODS.RarityLevel,StickyStoneStudio.MOODS.LootMenuCategory,StickyStoneStudio.MOODS.Vendor,StickyStoneStudio.MOODS.Owner,bool,StickyStoneStudio.MOODS.Item[],int) (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:798) StickyStoneStudio.MOODS.InGameUIController/d__255:MoveNext () (at Assets/Scripts/UI/InGameUIController.cs:2687) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:39:07 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184) StickyStoneStudio.MOODS.LootContextPanel:OpenContext (StickyStoneStudio.MOODS.LootContextType,StickyStoneStudio.MOODS.RarityLevel,StickyStoneStudio.MOODS.LootMenuCategory,StickyStoneStudio.MOODS.Vendor,StickyStoneStudio.MOODS.Owner,bool,StickyStoneStudio.MOODS.Item[],int) (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:798) StickyStoneStudio.MOODS.InGameUIController/d__255:MoveNext () (at Assets/Scripts/UI/InGameUIController.cs:2687) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) WARNING: 20.03.2025 13:39:07 Language Text not found! (Path: Items.Weapons.RailgunName) LOG: 20.03.2025 13:39:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 20.03.2025 13:39:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:39:11 LootContextPanel OnButtonSuccess => confirm LOG: 20.03.2025 13:39:13 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName WARNING: 20.03.2025 13:39:13 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:39:13 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUDToDefault (single) (at Assets/Scripts/UI/InGameUIController.cs:2091) StickyStoneStudio.MOODS.LootContextPanel:CloseLootContext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2134) StickyStoneStudio.MOODS.LootContextPanel/d__130:MoveNext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2024) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:39:13 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184) StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUDToDefault (single) (at Assets/Scripts/UI/InGameUIController.cs:2091) StickyStoneStudio.MOODS.LootContextPanel:CloseLootContext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2134) StickyStoneStudio.MOODS.LootContextPanel/d__130:MoveNext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2024) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 20.03.2025 13:39:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 20.03.2025 13:39:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 20.03.2025 13:39:14 Menu.UnloadMenuPanel => LootContext WARNING: 20.03.2025 13:39:15 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:15 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:18 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:18 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:18 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 20.03.2025 13:39:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:39:21 CurrentRoom ReverbTheme isCave_Open LOG: 20.03.2025 13:39:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 20.03.2025 13:39:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 20.03.2025 13:39:21 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 20.03.2025 13:39:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 20.03.2025 13:39:21 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 20.03.2025 13:39:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 20.03.2025 13:39:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 20.03.2025 13:39:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 20.03.2025 13:39:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 20.03.2025 13:39:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 20.03.2025 13:39:24 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 20.03.2025 13:39:24 Language Text not found! (Path: Drone) WARNING: 20.03.2025 13:39:24 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 20.03.2025 13:39:24 Language Text not found! (Path: Drone) WARNING: 20.03.2025 13:39:24 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 20.03.2025 13:39:24 Language Text not found! (Path: Drone) LOG: 20.03.2025 13:39:24 ScaleEnemy TheRoaringSmelter_HeadOfArtillery(Clone)! WARNING: 20.03.2025 13:39:24 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! WARNING: 20.03.2025 13:39:24 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 20.03.2025 13:39:24 Language Text not found! (Path: Drone) WARNING: 20.03.2025 13:39:25 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:25 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:27 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:27 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:28 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:28 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:28 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:29 [FMOD] Instance of Event event:/Abilities/Anger_Activate Enemy has not had EventInstance.set3DAttributes() called on it yet! WARNING: 20.03.2025 13:39:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 20.03.2025 13:39:30 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:39:30 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:39:30 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) WARNING: 20.03.2025 13:39:30 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:39:30 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1697) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:39:30 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1697) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) WARNING: 20.03.2025 13:39:30 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:30 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:31 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:31 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:31 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:34 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:34 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:34 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:34 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:34 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:37 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:37 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:38 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:38 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:38 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 20.03.2025 13:39:40 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:39:40 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:39:40 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) WARNING: 20.03.2025 13:39:40 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:40 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:41 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:42 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:42 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:44 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:48 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:48 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:39:48 ChangeRagdollState explode getriggert! LOG: 20.03.2025 13:39:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 20.03.2025 13:39:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 20.03.2025 13:39:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 20.03.2025 13:39:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 20.03.2025 13:39:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 20.03.2025 13:39:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)_Explosion' is not on a navmesh WARNING: 20.03.2025 13:39:48 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:39:48 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1662) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Head_of_Artillery:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:228) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.Head_of_Artillery:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:180) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ERROR: 20.03.2025 13:39:48 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990) StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1662) StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596) StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163) StickyStoneStudio.MOODS.Head_of_Artillery:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:228) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641) StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363) StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043) StickyStoneStudio.MOODS.Head_of_Artillery:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:180) StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644) StickyStoneStudio.MOODS.Bullet/d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) WARNING: 20.03.2025 13:39:48 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:39:48 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 20.03.2025 13:39:48 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) WARNING: 20.03.2025 13:39:49 Language Text not found! (Path: Items.Weapons.RailgunName) LOG: 20.03.2025 13:39:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 20.03.2025 13:39:49 OnWeaponSelectionChanged ID -> 1 LOG: 20.03.2025 13:39:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 20.03.2025 13:39:49 Language Text not found! (Path: Items.Weapons.RailgunName) LOG: 20.03.2025 13:39:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:39:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 20.03.2025 13:39:51 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 20.03.2025 13:39:51 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 20.03.2025 13:39:51 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 20.03.2025 13:39:51 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 20.03.2025 13:39:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 20.03.2025 13:39:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 20.03.2025 13:39:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 20.03.2025 13:39:52 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:52 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:39:52 Menu.UnloadMenuPanel => Inventar WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:54 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:39:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 20.03.2025 13:39:55 WindowManager.LoadMenu => EscapeMenu LOG: 20.03.2025 13:39:55 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:39:55 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 20.03.2025 13:39:55 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:39:55 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 20.03.2025 13:39:56 WindowManager.UnloadMenu => EscapeMenu LOG: 20.03.2025 13:39:56 Menu.UnloadMenuPanel => ESC_Main WARNING: 20.03.2025 13:39:56 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:39:56 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960) StickyStoneStudio.MOODS.WindowManager/d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391) StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209) StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353) ERROR: 20.03.2025 13:39:56 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960) StickyStoneStudio.MOODS.WindowManager/d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391) StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209) StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353) LOG: 20.03.2025 13:39:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 20.03.2025 13:39:56 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 20.03.2025 13:40:38 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:40:38 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:40:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:40:44 CurrentRoom ReverbTheme isCave_Small LOG: 20.03.2025 13:40:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:40:47 CurrentRoom ReverbTheme isCave_Small LOG: 20.03.2025 13:40:48 WindowManager.LoadMenu => EscapeMenu LOG: 20.03.2025 13:40:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:40:48 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 20.03.2025 13:40:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:40:48 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 20.03.2025 13:40:49 WindowManager.UnloadMenu => EscapeMenu LOG: 20.03.2025 13:40:49 Menu.UnloadMenuPanel => ESC_Main WARNING: 20.03.2025 13:40:49 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:40:49 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960) StickyStoneStudio.MOODS.WindowManager/d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391) StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209) StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353) ERROR: 20.03.2025 13:40:49 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960) StickyStoneStudio.MOODS.WindowManager/d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391) StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209) StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353) LOG: 20.03.2025 13:40:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 20.03.2025 13:40:49 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 20.03.2025 13:41:19 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:41:19 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:41:20 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:41:20 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:44 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:45 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 20.03.2025 13:42:45 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 20.03.2025 13:42:46 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:46 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 20.03.2025 13:42:46 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 20.03.2025 13:42:49 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:49 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:50 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:50 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:50 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:52 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:53 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:56 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:56 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:42:58 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:43:00 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 20.03.2025 13:43:00 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) WARNING: 20.03.2025 13:43:00 Language Text not found! (Path: Items.Weapons.RailgunName) LOG: 20.03.2025 13:43:00 OnWeaponSelectionChanged ID -> 1 WARNING: 20.03.2025 13:43:00 Language Text not found! (Path: Items.Weapons.RailgunName) LOG: 20.03.2025 13:43:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 20.03.2025 13:43:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 20.03.2025 13:43:01 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 20.03.2025 13:43:01 Menu.UnloadMenuPanel => Inventar WARNING: 20.03.2025 13:43:02 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:02 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:03 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:03 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:03 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:04 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:05 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:05 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:08 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:08 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:09 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:09 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:09 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:12 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:12 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:13 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:13 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:13 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:16 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:16 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:17 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:17 SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! WARNING: 20.03.2025 13:43:17 SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName! LOG: 20.03.2025 13:43:18 WindowManager.LoadMenu => EscapeMenu LOG: 20.03.2025 13:43:18 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:43:18 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 20.03.2025 13:43:18 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 20.03.2025 13:43:18 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 20.03.2025 13:43:18 WindowManager.UnloadMenu => EscapeMenu LOG: 20.03.2025 13:43:18 Menu.UnloadMenuPanel => ESC_Main WARNING: 20.03.2025 13:43:18 Language Text not found! (Path: Töte ) ERROR: 20.03.2025 13:43:18 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960) StickyStoneStudio.MOODS.WindowManager/d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391) StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209) StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353) ERROR: 20.03.2025 13:43:18 Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496) StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921) StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960) StickyStoneStudio.MOODS.WindowManager/d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391) StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209) StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353) LOG: 20.03.2025 13:43:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 20.03.2025 13:43:18 [RichPresenceManager] ChangeActivity to AngerArea ..