LOG: 10.04.2025 15:25:52 ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080 LOG: 10.04.2025 15:25:52 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.04.2025 15:25:52 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 10.04.2025 15:25:52 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 10.04.2025 15:25:53 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 10.04.2025 15:25:53 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered! LOG: 10.04.2025 15:25:53 NEW GAMESEED: 'SB1B-C6FH' resetSeededCalls: True WARNING: 10.04.2025 15:25:53 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 10.04.2025 15:25:53 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 10.04.2025 15:25:53 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 10.04.2025 15:25:53 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 10.04.2025 15:25:53 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6406 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 10.04.2025 15:25:53 WindowManager.LoadMenu => MainMenu LOG: 10.04.2025 15:25:54 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.04.2025 15:25:55 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:25:55 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 10.04.2025 15:25:55 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.04.2025 15:25:55 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 10.04.2025 15:25:55 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.04.2025 15:26:22 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 10.04.2025 15:26:22 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 10.04.2025 15:26:23 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 10.04.2025 15:26:23 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 10.04.2025 15:26:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:26:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:26:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:26:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:26:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:26:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:26:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 10.04.2025 15:26:23 Menu.UnloadMenuPanel => MM_Default LOG: 10.04.2025 15:26:27 OnVersionChanges(3) LOG: 10.04.2025 15:26:27 SAVE GAME => Jintux id:0 guid:5844cef2-191f-47d4-8779-89d01e2e999b LOG: 10.04.2025 15:26:27 is Loading Quests WARNING: 10.04.2025 15:26:27 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 10.04.2025 15:26:27 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 10.04.2025 15:26:27 loaded mechionary progress for savegame:Jintux LOG: 10.04.2025 15:26:30 Continue Game Confirmed! Loading Game Session => Guid: 8d73760d58c5 Seed: 81DK-UPE6 SeededCalls: 2663 SeededCallsLastDungeon: 237 LOG: 10.04.2025 15:26:30 is Loading Quests WARNING: 10.04.2025 15:26:30 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 10.04.2025 15:26:30 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 10.04.2025 15:26:30 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 10.04.2025 15:26:30 WindowManager.LoadMenu => InGameMenu LOG: 10.04.2025 15:26:30 WindowManager.UnloadMenu => MainMenu LOG: 10.04.2025 15:26:30 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 10.04.2025 15:26:30 is Loading Quests WARNING: 10.04.2025 15:26:30 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 10.04.2025 15:26:30 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 10.04.2025 15:26:30 loaded mechionary progress for savegame:Jintux LOG: 10.04.2025 15:26:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:26:30 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 10.04.2025 15:26:30 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.04.2025 15:26:30 NEW GAMESEED: '81DK-UPE6' resetSeededCalls: True LOG: 10.04.2025 15:26:30 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 10.04.2025 15:26:30 SetCurrentMapSelectorChoice => DungeonDepth: 17 NextDungeonDepth: 17 PersistentDungeonDepth: 17 CurrentTheme: Wut LOG: 10.04.2025 15:26:30 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 10.04.2025 15:26:30 Generate Level Started! Level: Level_C theme: Wut GameSeed: 81DK-UPE6 SeedCalls: 2426 LOG: 10.04.2025 15:26:37 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 10.04.2025 15:26:48 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.04.2025 15:26:50 Syop BetQuest logs RT15:26DungeonDepth: 0 - seed 81DK-UPE6 has been applied LOG: 10.04.2025 15:26:51 Generate Level Completed! Loading time: 20,093s LOG: 10.04.2025 15:26:51 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.04.2025 15:26:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:26:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:26:51 WindowManager.UnloadMenu => NoMenu LOG: 10.04.2025 15:26:51 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 10.04.2025 15:26:51 OnPlayerAndMapWereCreated LOG: 10.04.2025 15:26:51 CurrentRoom ReverbTheme isCave_Small LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.04.2025 15:26:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:26:51 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 10.04.2025 15:26:51 CurrentRoom ReverbTheme isCave_Small LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 2 LOG: 10.04.2025 15:26:51 Change Color from Equipment_Head(Clone) matname: ChangeableColor (Instance) LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 2 LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 10.04.2025 15:26:51 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 2 LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 10.04.2025 15:26:51 Change Color from Equipment_Legs(Clone) matname: ChangableColor (Instance) LOG: 10.04.2025 15:26:51 Change Color from Equipment_Legs(Clone) matname: ChangableColor (Instance) LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 2 LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 10.04.2025 15:26:51 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 10.04.2025 15:26:51 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 10.04.2025 15:26:51 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 10.04.2025 15:26:51 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.04.2025 15:26:51 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 2 LOG: 10.04.2025 15:26:51 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.DeadlyPrecisionName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.CorrosiveName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.StaticFieldName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.MayhemName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.PressurizerName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.PiercerName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.RandomizerName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.ExposingName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.ElectricName LOG: 10.04.2025 15:26:51 TryAddItem(WeaponAddin) => Items.Addins.ThunderhawkName LOG: 10.04.2025 15:26:51 GetIconByBuffType called with buffType: LootRush LOG: 10.04.2025 15:26:51 SAVE GAME => Jintux id:0 guid:5844cef2-191f-47d4-8779-89d01e2e999b LOG: 10.04.2025 15:26:51 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:26:51 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.04.2025 15:26:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:26:52 CurrentRoom ReverbTheme isCave_Small EXCEPTION: 10.04.2025 15:26:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:26:52 Syop BetQuest logs RT15:26DungeonDepth: 0 - seed 81DK-UPE6 has been applied ERROR: 10.04.2025 15:26:52 Coroutine couldn't be started because the the game object 'NPC_Syop' is inactive! StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.04.2025 15:27:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:27:01 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:27:01 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 10.04.2025 15:27:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:27:01 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 10.04.2025 15:27:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:27:01 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 10.04.2025 15:27:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:27:01 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 10.04.2025 15:27:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:27:01 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 10.04.2025 15:27:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:27:01 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 10.04.2025 15:27:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:27:01 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 10.04.2025 15:27:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.04.2025 15:27:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:27:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:27:03 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:27:03 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:27:03 ScaleEnemy TheRoaringSmelter_MetallurgicWelder(Clone)! WARNING: 10.04.2025 15:27:03 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! WARNING: 10.04.2025 15:27:03 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:27:03 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:27:03 ScaleEnemy TheRoaringSmelter_MetallurgicWelder(Clone)! WARNING: 10.04.2025 15:27:03 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! WARNING: 10.04.2025 15:27:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:27:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:27:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:27:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:27:03 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:27:03 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:27:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:27:03 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:27:03 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:27:03 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:27:03 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:27:03 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:27:03 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:27:03 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:27:03 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:27:04 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:27:04 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:04 BuffManager.StartBuffEffect() for BUFFID: 8 is already started! LOG: 10.04.2025 15:27:04 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:27:04 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:04 BuffManager.StartBuffEffect() for BUFFID: 65 is already started! WARNING: 10.04.2025 15:27:04 BuffManager.StartBuffEffect() for BUFFID: 66 is already started! LOG: 10.04.2025 15:27:04 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:27:05 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:27:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:05 BuffManager.StartBuffEffect() for BUFFID: 169 is already started! LOG: 10.04.2025 15:27:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:05 BuffManager.StartBuffEffect() for BUFFID: 191 is already started! LOG: 10.04.2025 15:27:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 10.04.2025 15:27:06 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 10.04.2025 15:27:06 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:27:08 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:27:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:08 BuffManager.StartBuffEffect() for BUFFID: 241 is already started! WARNING: 10.04.2025 15:27:08 BuffManager.StartBuffEffect() for BUFFID: 242 is already started! WARNING: 10.04.2025 15:27:08 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 10.04.2025 15:27:11 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:27:11 GetIconByBuffType called with buffType: Corrosion WARNING: 10.04.2025 15:27:11 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 10.04.2025 15:27:11 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:11 BuffManager.StartBuffEffect() for BUFFID: 343 is already started! LOG: 10.04.2025 15:27:12 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:12 BuffManager.StartBuffEffect() for BUFFID: 556 is already started! LOG: 10.04.2025 15:27:12 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:12 BuffManager.StartBuffEffect() for BUFFID: 798 is already started! LOG: 10.04.2025 15:27:12 GetIconByBuffType called with buffType: Hullbreacher WARNING: 10.04.2025 15:27:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 10.04.2025 15:27:12 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:27:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 WARNING: 10.04.2025 15:27:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 10.04.2025 15:27:13 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:27:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.04.2025 15:27:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:27:16 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:27:18 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:27:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:18 BuffManager.StartBuffEffect() for BUFFID: 992 is already started! WARNING: 10.04.2025 15:27:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 10.04.2025 15:27:19 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:27:20 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:27:20 GetIconByBuffType called with buffType: Hullbreacher WARNING: 10.04.2025 15:27:23 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 10.04.2025 15:27:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 10.04.2025 15:27:24 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:27:26 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:27:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:27:27 BuffManager.StartBuffEffect() for BUFFID: 1582 is already started! LOG: 10.04.2025 15:27:27 ChangeRagdollState explode getriggert! LOG: 10.04.2025 15:27:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:27:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:27:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:27:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:27:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.04.2025 15:27:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 10.04.2025 15:27:27 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:27:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:27:27 GetIconByBuffType called with buffType: ComplacentBuff LOG: 10.04.2025 15:27:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:27:42 WindowManager.LoadMenu => EscapeMenu LOG: 10.04.2025 15:27:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:27:42 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.04.2025 15:27:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:27:42 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 10.04.2025 15:27:44 WindowManager.UnloadMenu => EscapeMenu LOG: 10.04.2025 15:27:44 Menu.UnloadMenuPanel => ESC_Main LOG: 10.04.2025 15:27:44 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:27:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:27:44 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.04.2025 15:27:46 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:27:46 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.04.2025 15:27:46 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:27:46 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:27:47 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:27:47 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:27:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:27:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:27:53 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 10.04.2025 15:27:54 OnWeaponAddinShootable1SelectionChanged ID -> 6 LOG: 10.04.2025 15:27:56 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 10.04.2025 15:28:03 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:03 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:03 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:03 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:03 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:03 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:03 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:03 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:28:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:04 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:04 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:05 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:05 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:05 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:05 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:05 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:05 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:05 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:05 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:28:05 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:05 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:09 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:09 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:09 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:28:09 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.04.2025 15:28:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:28:11 Menu.UnloadMenuPanel => Inventar LOG: 10.04.2025 15:28:15 GetIconByBuffType called with buffType: LootRush LOG: 10.04.2025 15:28:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 10.04.2025 15:28:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 10.04.2025 15:28:18 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:28:18 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.04.2025 15:28:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:19 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:28:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:28:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:28:23 OnWeaponAddinInventorySelectionChanged ID -> 5 LOG: 10.04.2025 15:28:30 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 10.04.2025 15:28:34 OnWeaponAddinInventorySelectionChanged ID -> 6 LOG: 10.04.2025 15:28:35 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 10.04.2025 15:28:38 OnWeaponAddinInventorySelectionChanged ID -> 5 LOG: 10.04.2025 15:28:39 OnWeaponAddinInventorySelectionChanged ID -> 2 LOG: 10.04.2025 15:28:44 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:44 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:44 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:44 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:28:46 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:46 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:28:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:28:46 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:28:46 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:28:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.04.2025 15:28:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:28:48 Menu.UnloadMenuPanel => Inventar LOG: 10.04.2025 15:28:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:28:50 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:28:50 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 10.04.2025 15:28:50 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 10.04.2025 15:28:50 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 10.04.2025 15:28:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:28:50 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 10.04.2025 15:28:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:28:50 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 10.04.2025 15:28:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.04.2025 15:28:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:28:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:28:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:28:52 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:28:52 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:28:52 ScaleEnemy TheRoaringSmelter_ArcLoadConstructor(Clone)! WARNING: 10.04.2025 15:28:52 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_ArcLoadConstructor(Clone) is not the same! WARNING: 10.04.2025 15:28:52 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.04.2025 15:28:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:28:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:28:52 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:28:52 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:28:52 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 10.04.2025 15:28:52 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.04.2025 15:28:52 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:28:52 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:28:52 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:28:52 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:28:52 ScaleEnemy TheRoaringSmelter_FettlingEngineer(Clone)! WARNING: 10.04.2025 15:28:52 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FettlingEngineer(Clone) is not the same! WARNING: 10.04.2025 15:28:52 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:28:52 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:28:52 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 10.04.2025 15:28:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.04.2025 15:28:52 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 10.04.2025 15:28:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.04.2025 15:28:52 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 10.04.2025 15:28:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.04.2025 15:28:52 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:52 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:52 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:28:52 GetIconByBuffType called with buffType: Exposing WARNING: 10.04.2025 15:28:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:54 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:28:54 GetIconByBuffType called with buffType: Exposing WARNING: 10.04.2025 15:28:54 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:28:54 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:28:54 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:28:54 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 10.04.2025 15:28:54 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:54 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:28:54 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:28:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.04.2025 15:28:59 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:28:59 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:00 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 10.04.2025 15:29:00 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:29:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:29:00 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:29:00 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:01 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:29:01 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:29:01 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:29:01 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 10.04.2025 15:29:02 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:02 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:03 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:29:04 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:29:04 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:29:04 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 10.04.2025 15:29:05 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:05 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:29:05 GetIconByBuffType called with buffType: Exposing WARNING: 10.04.2025 15:29:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:29:05 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:29:08 GetIconByBuffType called with buffType: Exposing WARNING: 10.04.2025 15:29:08 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 10.04.2025 15:29:08 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:08 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:29:08 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:29:08 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:29:09 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:29:09 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:29:09 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 10.04.2025 15:29:09 GetIconByBuffType called with buffType: Exposing LOG: 10.04.2025 15:29:09 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:29:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:29:09 GetIconByBuffType called with buffType: ComplacentBuff LOG: 10.04.2025 15:29:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:29:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:29:09 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:29:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:29:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:29:09 ChangeRagdollState explode getriggert! LOG: 10.04.2025 15:29:09 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:29:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 10.04.2025 15:29:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.04.2025 15:29:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:29:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:29:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.04.2025 15:29:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:29:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:29:17 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:29:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:29:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:29:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:29:19 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 10.04.2025 15:29:20 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:29:21 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:29:21 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:29:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:29:23 OnWeaponAddinInventorySelectionChanged ID -> 7 LOG: 10.04.2025 15:29:33 OnWeaponAddinInventorySelectionChanged ID -> 5 LOG: 10.04.2025 15:29:35 OnWeaponAddinInventorySelectionChanged ID -> 4 LOG: 10.04.2025 15:29:37 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:29:38 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:29:38 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:29:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:29:38 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:29:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:29:39 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 10.04.2025 15:29:43 OnWeaponAddinInventorySelectionChanged ID -> 4 LOG: 10.04.2025 15:29:44 OnWeaponAddinInventorySelectionChanged ID -> 3 LOG: 10.04.2025 15:29:47 OnWeaponAddinInventorySelectionChanged ID -> 5 LOG: 10.04.2025 15:29:52 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 10.04.2025 15:30:18 OnWeaponAddinInventorySelectionChanged ID -> 5 LOG: 10.04.2025 15:30:22 OnWeaponAddinInventorySelectionChanged ID -> 4 LOG: 10.04.2025 15:30:23 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 10.04.2025 15:30:28 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 10.04.2025 15:30:32 OnWeaponAddinShootable2SelectionChanged ID -> 1 WARNING: 10.04.2025 15:30:32 Language Text not found! (Path: Meter) LOG: 10.04.2025 15:30:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.04.2025 15:30:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:30:36 Menu.UnloadMenuPanel => Inventar LOG: 10.04.2025 15:30:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:30:37 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:30:37 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 10.04.2025 15:30:37 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 10.04.2025 15:30:37 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 10.04.2025 15:30:37 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 10.04.2025 15:30:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:30:37 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 10.04.2025 15:30:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:30:37 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 10.04.2025 15:30:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.04.2025 15:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:30:39 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:30:39 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:30:39 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:30:39 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:30:39 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:30:39 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:30:39 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:30:39 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:30:39 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 10.04.2025 15:30:39 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 10.04.2025 15:30:39 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:30:39 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:30:39 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:30:39 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:30:39 GetIconByBuffType called with buffType: Radioactive LOG: 10.04.2025 15:30:39 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:30:39 BuffManager.StartBuffEffect() for BUFFID: 1714 is already started! LOG: 10.04.2025 15:30:39 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:30:39 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:30:39 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:30:40 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:30:40 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 10.04.2025 15:30:40 DestroyDestructibleInScene() => barrel_open LOG: 10.04.2025 15:30:42 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:30:42 BuffManager.StartBuffEffect() for BUFFID: 1768 is already started! LOG: 10.04.2025 15:30:42 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:30:42 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:30:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:30:43 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:30:43 BuffManager.StartBuffEffect() for BUFFID: 1777 is already started! LOG: 10.04.2025 15:30:43 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:30:43 GetIconByBuffType called with buffType: Radioactive WARNING: 10.04.2025 15:30:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:30:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:30:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 10.04.2025 15:30:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:30:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:30:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 10.04.2025 15:30:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 10.04.2025 15:30:44 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 10.04.2025 15:30:44 GetIconByBuffType called with buffType: Exposing LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 1813 is already started! WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 1814 is already started! WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 1815 is already started! LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 1917 is already started! WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 1918 is already started! LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 1920 is already started! LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 2356 is already started! WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 2357 is already started! LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:30:46 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:30:46 BuffManager.StartBuffEffect() for BUFFID: 2379 is already started! LOG: 10.04.2025 15:30:47 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:30:47 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 10.04.2025 15:30:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 10.04.2025 15:30:47 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 10.04.2025 15:30:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:30:47 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:30:47 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:30:47 BuffManager.StartBuffEffect() for BUFFID: 3307 is already started! WARNING: 10.04.2025 15:30:47 BuffManager.StartBuffEffect() for BUFFID: 3308 is already started! LOG: 10.04.2025 15:30:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:30:47 BuffManager.StartBuffEffect() for BUFFID: 3311 is already started! WARNING: 10.04.2025 15:30:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 10.04.2025 15:30:47 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:30:48 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:30:48 BuffManager.StartBuffEffect() for BUFFID: 3873 is already started! WARNING: 10.04.2025 15:30:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:30:48 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:30:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 10.04.2025 15:30:48 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:30:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 10.04.2025 15:30:48 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:30:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:30:49 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:30:49 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:30:50 GetIconByBuffType called with buffType: Hullbreacher WARNING: 10.04.2025 15:30:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 10.04.2025 15:30:50 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:30:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:30:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:30:51 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:30:51 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:30:51 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:30:51 BuffManager.StartBuffEffect() for BUFFID: 3953 is already started! LOG: 10.04.2025 15:30:51 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:30:51 BuffManager.StartBuffEffect() for BUFFID: 3960 is already started! LOG: 10.04.2025 15:30:53 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:30:53 BuffManager.StartBuffEffect() for BUFFID: 4205 is already started! WARNING: 10.04.2025 15:30:53 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 10.04.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:30:53 ChangeRagdollState explode getriggert! LOG: 10.04.2025 15:30:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:30:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.04.2025 15:30:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 10.04.2025 15:30:53 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:31:01 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:31:01 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 10.04.2025 15:31:01 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 10.04.2025 15:31:01 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 10.04.2025 15:31:01 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 10.04.2025 15:31:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:31:01 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 10.04.2025 15:31:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:31:01 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 10.04.2025 15:31:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.04.2025 15:31:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:02 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:02 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:02 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:02 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:02 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:02 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:02 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:02 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:02 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 10.04.2025 15:31:02 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:02 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:02 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 10.04.2025 15:31:02 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 10.04.2025 15:31:02 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:02 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:03 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:31:03 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:03 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:03 BuffManager.StartBuffEffect() for BUFFID: 4508 is already started! WARNING: 10.04.2025 15:31:03 BuffManager.StartBuffEffect() for BUFFID: 4509 is already started! WARNING: 10.04.2025 15:31:03 BuffManager.StartBuffEffect() for BUFFID: 4510 is already started! LOG: 10.04.2025 15:31:03 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:03 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:03 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:04 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:31:04 BuffManager.StartBuffEffect() for BUFFID: 4935 is already started! WARNING: 10.04.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:04 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:04 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:04 GetIconByBuffType called with buffType: Hullbreacher WARNING: 10.04.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:04 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:04 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:04 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:04 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:04 BuffManager.StartBuffEffect() for BUFFID: 5526 is already started! WARNING: 10.04.2025 15:31:04 BuffManager.StartBuffEffect() for BUFFID: 5527 is already started! WARNING: 10.04.2025 15:31:04 BuffManager.StartBuffEffect() for BUFFID: 5528 is already started! LOG: 10.04.2025 15:31:05 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:31:05 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:31:07 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:07 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:31:07 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:08 ChangeRagdollState explode getriggert! WARNING: 10.04.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:08 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:09 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:31:09 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 10.04.2025 15:31:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:31:13 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 10.04.2025 15:31:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:31:13 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 10.04.2025 15:31:13 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.04.2025 15:31:13 Menu.UnloadMenuPanel => Info LOG: 10.04.2025 15:31:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:31:23 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 10.04.2025 15:31:23 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DeadlyPrecisionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DeadlyPrecisionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 2 LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:31:25 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 10.04.2025 15:31:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 10.04.2025 15:31:25 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 10.04.2025 15:31:25 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.04.2025 15:31:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:31:29 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 10.04.2025 15:31:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 10.04.2025 15:31:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 10.04.2025 15:31:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:31:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 10.04.2025 15:31:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:31 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 10.04.2025 15:31:31 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! WARNING: 10.04.2025 15:31:31 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:31 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 10.04.2025 15:31:31 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:31 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:31:31 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:31 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:31 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:31 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:31 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:31 BuffManager.StartBuffEffect() for BUFFID: 6066 is already started! WARNING: 10.04.2025 15:31:31 BuffManager.StartBuffEffect() for BUFFID: 6068 is already started! LOG: 10.04.2025 15:31:31 GetIconByBuffType called with buffType: Hullbreacher WARNING: 10.04.2025 15:31:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:34 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:35 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:35 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:31:35 BuffManager.StartBuffEffect() for BUFFID: 6734 is already started! WARNING: 10.04.2025 15:31:35 BuffManager.StartBuffEffect() for BUFFID: 6735 is already started! LOG: 10.04.2025 15:31:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:35 BuffManager.StartBuffEffect() for BUFFID: 6738 is already started! LOG: 10.04.2025 15:31:35 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 10.04.2025 15:31:35 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 10.04.2025 15:31:36 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 10.04.2025 15:31:36 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:36 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:31:36 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:36 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 10.04.2025 15:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:36 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:37 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:31:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:31:37 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:31:37 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:31:37 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 10.04.2025 15:31:39 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:39 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:31:39 GetIconByBuffType called with buffType: Corrosion WARNING: 10.04.2025 15:31:39 BuffManager.StartBuffEffect() for BUFFID: 7028 is already started! LOG: 10.04.2025 15:31:39 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:39 BuffManager.StartBuffEffect() for BUFFID: 7050 is already started! LOG: 10.04.2025 15:31:41 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:41 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:41 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:41 BuffManager.StartBuffEffect() for BUFFID: 7239 is already started! WARNING: 10.04.2025 15:31:41 BuffManager.StartBuffEffect() for BUFFID: 7241 is already started! LOG: 10.04.2025 15:31:41 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:41 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:41 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:41 BuffManager.StartBuffEffect() for BUFFID: 7242 is already started! WARNING: 10.04.2025 15:31:41 BuffManager.StartBuffEffect() for BUFFID: 7243 is already started! WARNING: 10.04.2025 15:31:41 BuffManager.StartBuffEffect() for BUFFID: 7244 is already started! LOG: 10.04.2025 15:31:41 GetIconByBuffType called with buffType: Hullbreacher WARNING: 10.04.2025 15:31:42 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 10.04.2025 15:31:42 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:42 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:31:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:42 BuffManager.StartBuffEffect() for BUFFID: 7806 is already started! WARNING: 10.04.2025 15:31:42 BuffManager.StartBuffEffect() for BUFFID: 7807 is already started! WARNING: 10.04.2025 15:31:42 BuffManager.StartBuffEffect() for BUFFID: 7808 is already started! WARNING: 10.04.2025 15:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:42 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:43 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:44 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:44 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:31:44 BuffManager.StartBuffEffect() for BUFFID: 7941 is already started! WARNING: 10.04.2025 15:31:44 BuffManager.StartBuffEffect() for BUFFID: 7942 is already started! LOG: 10.04.2025 15:31:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:47 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:47 BuffManager.StartBuffEffect() for BUFFID: 8110 is already started! LOG: 10.04.2025 15:31:48 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:31:48 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:48 BuffManager.StartBuffEffect() for BUFFID: 8136 is already started! LOG: 10.04.2025 15:31:48 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:48 BuffManager.StartBuffEffect() for BUFFID: 8142 is already started! WARNING: 10.04.2025 15:31:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:51 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:51 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:51 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:31:51 BuffManager.StartBuffEffect() for BUFFID: 8945 is already started! WARNING: 10.04.2025 15:31:51 BuffManager.StartBuffEffect() for BUFFID: 8946 is already started! LOG: 10.04.2025 15:31:54 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:31:54 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:31:54 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:31:54 BuffManager.StartBuffEffect() for BUFFID: 9108 is already started! LOG: 10.04.2025 15:31:55 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:55 BuffManager.StartBuffEffect() for BUFFID: 9170 is already started! LOG: 10.04.2025 15:31:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:56 BuffManager.StartBuffEffect() for BUFFID: 9302 is already started! LOG: 10.04.2025 15:31:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:56 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:56 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:31:58 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:31:58 BuffManager.StartBuffEffect() for BUFFID: 9510 is already started! WARNING: 10.04.2025 15:31:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:31:58 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:32:00 GetIconByBuffType called with buffType: ComplacentBuff LOG: 10.04.2025 15:32:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:32:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:32:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:32:01 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:32:02 ChangeRagdollState explode getriggert! LOG: 10.04.2025 15:32:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:32:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:32:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:32:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:32:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.04.2025 15:32:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.04.2025 15:32:02 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:32:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:32:12 CurrentRoom ReverbTheme isCave_Small LOG: 10.04.2025 15:32:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_18 LOG: 10.04.2025 15:32:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 10.04.2025 15:32:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 10.04.2025 15:32:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 10.04.2025 15:32:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 10.04.2025 15:32:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 10.04.2025 15:32:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 10.04.2025 15:32:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 10.04.2025 15:32:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:15 GetIconByBuffType called with buffType: LootRush LOG: 10.04.2025 15:32:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 10.04.2025 15:32:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 10.04.2025 15:32:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 10.04.2025 15:32:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 10.04.2025 15:32:17 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:17 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 10.04.2025 15:32:17 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 10.04.2025 15:32:17 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 10.04.2025 15:32:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:32:18 CurrentRoom ReverbTheme isCave_Open EXCEPTION: 10.04.2025 15:32:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.04.2025 15:32:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.04.2025 15:32:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:32:25 CurrentRoom ReverbTheme isCave_Small LOG: 10.04.2025 15:32:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 10.04.2025 15:32:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 10.04.2025 15:32:28 GetIconByBuffType called with buffType: LootRush LOG: 10.04.2025 15:32:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:32:29 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:32:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:32:35 for == null! No VFX-Effect can be played on destroy. LOG: 10.04.2025 15:32:35 Started Music_GrammoPhoneBot LOG: 10.04.2025 15:32:35 CurrentRoom ReverbTheme isCave_Small LOG: 10.04.2025 15:32:38 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:32:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:32:43 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.04.2025 15:32:43 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:32:43 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.04.2025 15:32:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 10.04.2025 15:32:43 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:32:43 initialises raritymodes LOG: 10.04.2025 15:32:43 equipmentRarity:Level_3 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_3 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_5 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_3 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_3 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_3 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_3 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_5 LOG: 10.04.2025 15:32:43 equipmentRarity:Level_3 LOG: 10.04.2025 15:32:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:32:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.04.2025 15:32:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:33:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.04.2025 15:33:31 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.04.2025 15:33:31 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.04.2025 15:33:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.04.2025 15:33:33 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.04.2025 15:33:33 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.04.2025 15:33:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.04.2025 15:33:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.04.2025 15:33:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.04.2025 15:33:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.04.2025 15:33:43 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:33:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.04.2025 15:33:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:33:44 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:33:44 Menu.UnloadMenuPanel => LootContext LOG: 10.04.2025 15:33:45 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 10.04.2025 15:33:45 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 10.04.2025 15:33:45 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:33:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:33:45 SmallPriceIncreasehas been added LOG: 10.04.2025 15:33:45 Vendor: Stop, this is going to have Consequences! LOG: 10.04.2025 15:33:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 10.04.2025 15:33:48 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:33:48 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:33:49 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:33:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:33:51 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:33:51 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:33:54 GetIconByBuffType called with buffType: Healing LOG: 10.04.2025 15:33:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 10.04.2025 15:33:58 KeyNotFoundException: The given key 'DialogTransform (UnityEngine.Transform)' was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.StopAllDialogBoxes (UnityEngine.Transform _targetTransform, System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealingCapsule.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.SetVisible (System.Boolean value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnvironmentManager.UpdateRoomEnvironment (StickyStoneStudio.MOODS.Room forRoom, UnityEngine.BoxCollider roomTriggerCollider, VolumetricFogAndMist.VolumetricFogProfile newVolumetricFogProfileInRoom, System.Single newVolumetricFogOffset) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room._OnPlayerEnterRoom (StickyStoneStudio.MOODS.Room room, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.InvokeOnPlayerRoomEvent (StickyStoneStudio.MOODS.RoomEvent roomEvent, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Door+d__53.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.04.2025 15:33:58 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:34:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:34:01 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:34:01 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 10.04.2025 15:34:01 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 10.04.2025 15:34:01 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 10.04.2025 15:34:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:34:01 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 10.04.2025 15:34:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:34:01 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 10.04.2025 15:34:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:34:01 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 10.04.2025 15:34:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.04.2025 15:34:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:03 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:03 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:03 ScaleEnemy TheRoaringSmelter_ArcLoadConstructor(Clone)! WARNING: 10.04.2025 15:34:03 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:03 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:03 ScaleEnemy TheRoaringSmelter_ArcLoadConstructor(Clone)! WARNING: 10.04.2025 15:34:03 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 10.04.2025 15:34:03 ScaleEnemy TheRoaringSmelter_ArcLoadConstructor(Clone)! WARNING: 10.04.2025 15:34:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:03 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:03 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:34:03 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:03 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:03 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 10.04.2025 15:34:03 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:03 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:34:03 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:03 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:03 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 10.04.2025 15:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:34:03 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 10.04.2025 15:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 10.04.2025 15:34:03 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:34:03 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:34:03 GetIconByBuffType called with buffType: Corrosion WARNING: 10.04.2025 15:34:03 BuffManager.StartBuffEffect() for BUFFID: 9689 is already started! LOG: 10.04.2025 15:34:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:34:03 BuffManager.StartBuffEffect() for BUFFID: 9693 is already started! LOG: 10.04.2025 15:34:03 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:34:04 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Hullbreacher WARNING: 10.04.2025 15:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:05 Failed to create agent because it is not close enough to the NavMesh LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion EXCEPTION: 10.04.2025 15:34:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 10.04.2025 15:34:05 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:05 Language Text not found! (Path: Drone) WARNING: 10.04.2025 15:34:05 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:05 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:05 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:34:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:06 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:06 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:06 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 10.04.2025 15:34:07 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:07 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:34:07 BuffManager.StartBuffEffect() for BUFFID: 10302 is already started! WARNING: 10.04.2025 15:34:07 BuffManager.StartBuffEffect() for BUFFID: 10303 is already started! LOG: 10.04.2025 15:34:07 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:34:07 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:07 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:34:07 BuffManager.StartBuffEffect() for BUFFID: 10370 is already started! WARNING: 10.04.2025 15:34:07 BuffManager.StartBuffEffect() for BUFFID: 10371 is already started! LOG: 10.04.2025 15:34:08 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_08 LOG: 10.04.2025 15:34:08 DestroyDestructibleInScene() => barrel_open LOG: 10.04.2025 15:34:08 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:08 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:34:08 BuffManager.StartBuffEffect() for BUFFID: 10467 is already started! WARNING: 10.04.2025 15:34:08 BuffManager.StartBuffEffect() for BUFFID: 10468 is already started! WARNING: 10.04.2025 15:34:09 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 10.04.2025 15:34:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:10 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:10 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:11 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:34:11 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:34:11 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:11 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:34:11 BuffManager.StartBuffEffect() for BUFFID: 10812 is already started! WARNING: 10.04.2025 15:34:11 BuffManager.StartBuffEffect() for BUFFID: 10814 is already started! WARNING: 10.04.2025 15:34:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:12 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:13 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:34:13 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:34:13 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:34:14 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:34:14 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:34:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:14 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:14 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:14 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 10.04.2025 15:34:16 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:34:16 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:34:16 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:34:16 BuffManager.StartBuffEffect() for BUFFID: 11522 is already started! LOG: 10.04.2025 15:34:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:34:16 BuffManager.StartBuffEffect() for BUFFID: 11526 is already started! LOG: 10.04.2025 15:34:17 WindowManager.LoadMenu => EscapeMenu LOG: 10.04.2025 15:34:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:34:17 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.04.2025 15:34:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:34:17 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 10.04.2025 15:34:19 WindowManager.UnloadMenu => EscapeMenu LOG: 10.04.2025 15:34:19 Menu.UnloadMenuPanel => ESC_Main LOG: 10.04.2025 15:34:19 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:34:19 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 10.04.2025 15:34:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:19 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:21 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:34:21 GetIconByBuffType called with buffType: Frostbite WARNING: 10.04.2025 15:34:21 BuffManager.StartBuffEffect() for BUFFID: 11620 is already started! WARNING: 10.04.2025 15:34:21 BuffManager.StartBuffEffect() for BUFFID: 11621 is already started! WARNING: 10.04.2025 15:34:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:22 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:22 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:22 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 10.04.2025 15:34:23 GetIconByBuffType called with buffType: Radioactive WARNING: 10.04.2025 15:34:23 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:34:24 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 10.04.2025 15:34:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:26 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:27 GetIconByBuffType called with buffType: Radioactive WARNING: 10.04.2025 15:34:28 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:34:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.04.2025 15:34:31 GetValidSpawnPosition() => Was not successful! WARNING: 10.04.2025 15:34:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:31 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:31 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:31 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 10.04.2025 15:34:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.04.2025 15:34:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.04.2025 15:34:34 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:34:35 GetIconByBuffType called with buffType: Radioactive WARNING: 10.04.2025 15:34:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:35 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:34:37 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:34:37 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.04.2025 15:34:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:37 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:34:37 GetValidSpawnPosition() => Was not successful! WARNING: 10.04.2025 15:34:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:37 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:37 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:37 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 10.04.2025 15:34:39 GetIconByBuffType called with buffType: Radioactive LOG: 10.04.2025 15:34:39 GetIconByBuffType called with buffType: Exposing LOG: 10.04.2025 15:34:40 GetIconByBuffType called with buffType: Radioactive WARNING: 10.04.2025 15:34:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:40 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 10.04.2025 15:34:43 GetValidSpawnPosition() => Was not successful! WARNING: 10.04.2025 15:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.04.2025 15:34:43 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:34:43 Language Text not found! (Path: Drone) LOG: 10.04.2025 15:34:43 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 10.04.2025 15:34:43 GetIconByBuffType called with buffType: Radioactive WARNING: 10.04.2025 15:34:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.04.2025 15:34:45 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 10.04.2025 15:34:45 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 10.04.2025 15:34:45 GetIconByBuffType called with buffType: Radioactive LOG: 10.04.2025 15:34:48 ChangeRagdollState explode getriggert! LOG: 10.04.2025 15:34:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:34:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.04.2025 15:34:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.04.2025 15:34:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 10.04.2025 15:34:48 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:34:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:34:48 GetIconByBuffType called with buffType: ComplacentBuff LOG: 10.04.2025 15:34:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:34:49 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:34:49 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 10.04.2025 15:34:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:34:52 WindowManager.LoadMenu => EscapeMenu LOG: 10.04.2025 15:34:52 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:34:52 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.04.2025 15:34:52 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:34:52 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 10.04.2025 15:34:53 WindowManager.UnloadMenu => EscapeMenu LOG: 10.04.2025 15:34:53 Menu.UnloadMenuPanel => ESC_Main LOG: 10.04.2025 15:34:53 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:34:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 10.04.2025 15:34:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:34:53 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.04.2025 15:34:53 Menu.UnloadMenuPanel => Info LOG: 10.04.2025 15:34:54 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:34:54 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.04.2025 15:34:54 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:34:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:34:54 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:34:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:34:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:34:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:34:57 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:34:57 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:34:57 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:34:57 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:34:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:34:57 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:34:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:34:57 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:34:57 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:34:57 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:34:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:34:57 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:34:57 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:34:57 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:34:59 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:34:59 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:34:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:03 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 10.04.2025 15:35:06 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.04.2025 15:35:08 OnWeaponAddinInventorySelectionChanged ID -> 5 LOG: 10.04.2025 15:35:11 OnWeaponAddinInventorySelectionChanged ID -> 2 LOG: 10.04.2025 15:35:16 OnWeaponAddinInventorySelectionChanged ID -> 4 LOG: 10.04.2025 15:35:20 OnWeaponAddinInventorySelectionChanged ID -> 2 LOG: 10.04.2025 15:35:23 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:35:23 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:23 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:23 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:23 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:23 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:23 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:23 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:35:23 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:35:23 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:24 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:24 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:24 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:24 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:24 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:24 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:24 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:35:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:35:24 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:26 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:26 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:26 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:26 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:26 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:26 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:26 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:35:26 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:35:26 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:35:28 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:35:28 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:35:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PartingGiftName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:35:28 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:35:28 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:35:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.04.2025 15:35:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:35:29 Menu.UnloadMenuPanel => Inventar LOG: 10.04.2025 15:35:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:35:37 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:35:37 TrySpawnEnemy ANGER_Zathar delay 1,75 WARNING: 10.04.2025 15:35:38 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.04.2025 15:35:42 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:35:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:35:54 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 10.04.2025 15:35:54 ApplyBossMoodColorStyle => bossDialogMood: Love bossDialogMoodWasAnsweredByPlayers: Love LOG: 10.04.2025 15:36:06 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:36:06 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:36:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:36:06 Melee asttack LOG: 10.04.2025 15:36:07 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:36:07 GetIconByBuffType called with buffType: Corrosion WARNING: 10.04.2025 15:36:07 BuffManager.StartBuffEffect() for BUFFID: 11741 is already started! LOG: 10.04.2025 15:36:07 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:36:07 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:36:07 BuffManager.StartBuffEffect() for BUFFID: 11748 is already started! LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[0]: (263.82, 0.37, 333.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[1]: (263.82, 0.10, 335.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[2]: (263.82, 0.10, 337.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[0]: (263.82, 0.37, 333.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[1]: (265.82, 0.10, 333.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[2]: (267.82, 0.10, 333.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[0]: (263.82, 0.37, 333.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[1]: (263.82, 0.10, 331.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[2]: (263.82, 0.10, 329.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[0]: (263.82, 0.37, 333.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[1]: (261.82, 0.10, 333.52) LOG: 10.04.2025 15:36:11 WalkingExplosionAttackProgress explosionPoints[2]: (259.82, 0.10, 333.52) LOG: 10.04.2025 15:36:14 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:36:14 BuffManager.StartBuffEffect() for BUFFID: 12055 is already started! LOG: 10.04.2025 15:36:16 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[0]: (269.57, 3.34, 336.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[1]: (269.57, 0.10, 338.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[2]: (269.57, 0.10, 340.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[0]: (269.57, 3.34, 336.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[1]: (271.57, 0.10, 336.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[2]: (273.57, 0.10, 336.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[0]: (269.57, 3.34, 336.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[1]: (269.57, 0.10, 334.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[2]: (269.57, 0.10, 332.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[0]: (269.57, 3.34, 336.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[1]: (267.57, 0.10, 336.84) LOG: 10.04.2025 15:36:16 WalkingExplosionAttackProgress explosionPoints[2]: (265.57, 0.10, 336.84) LOG: 10.04.2025 15:36:20 Melee asttack LOG: 10.04.2025 15:36:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:36:21 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:36:21 BuffManager.StartBuffEffect() for BUFFID: 12079 is already started! LOG: 10.04.2025 15:36:24 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[0]: (281.43, 0.13, 334.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[1]: (281.43, 0.10, 336.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[2]: (281.43, 0.10, 338.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[0]: (281.43, 0.13, 334.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[1]: (283.43, 0.10, 334.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[2]: (285.43, 0.10, 334.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[0]: (281.43, 0.13, 334.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[1]: (281.43, 0.10, 332.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[2]: (281.43, 0.10, 330.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[0]: (281.43, 0.13, 334.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[1]: (279.43, 0.10, 334.60) LOG: 10.04.2025 15:36:25 WalkingExplosionAttackProgress explosionPoints[2]: (277.43, 0.10, 334.60) LOG: 10.04.2025 15:36:26 Melee asttack LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[0]: (271.22, 2.43, 341.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[1]: (271.22, 0.10, 343.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[2]: (271.22, 0.10, 345.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[0]: (271.22, 2.43, 341.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[1]: (273.22, 0.10, 341.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[2]: (275.22, 0.10, 341.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[0]: (271.22, 2.43, 341.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[1]: (271.22, 0.10, 339.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[2]: (271.22, 0.10, 337.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[0]: (271.22, 2.43, 341.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[1]: (269.22, 0.10, 341.86) LOG: 10.04.2025 15:36:32 WalkingExplosionAttackProgress explosionPoints[2]: (267.22, 0.10, 341.86) LOG: 10.04.2025 15:36:33 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:36:33 BuffManager.StartBuffEffect() for BUFFID: 12631 is already started! LOG: 10.04.2025 15:36:35 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:36:35 Melee asttack LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[0]: (269.60, 0.96, 344.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[1]: (269.60, 0.10, 346.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[2]: (269.60, 0.10, 348.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[0]: (269.60, 0.96, 344.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[1]: (271.60, 0.10, 344.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[2]: (273.60, 0.10, 344.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[0]: (269.60, 0.96, 344.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[1]: (269.60, 0.10, 342.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[2]: (269.60, 0.10, 340.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[0]: (269.60, 0.96, 344.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[1]: (267.60, 0.10, 344.93) LOG: 10.04.2025 15:36:38 WalkingExplosionAttackProgress explosionPoints[2]: (265.60, 0.10, 344.93) LOG: 10.04.2025 15:36:43 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:36:43 BuffManager.StartBuffEffect() for BUFFID: 13007 is already started! LOG: 10.04.2025 15:36:45 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[0]: (268.83, 2.63, 329.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[1]: (268.83, 0.10, 331.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[2]: (268.83, 0.10, 333.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[0]: (268.83, 2.63, 329.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[1]: (270.83, 0.10, 329.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[2]: (272.83, 0.10, 329.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[0]: (268.83, 2.63, 329.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[1]: (268.83, 0.10, 327.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[2]: (268.83, 0.10, 325.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[0]: (268.83, 2.63, 329.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[1]: (266.83, 0.10, 329.88) LOG: 10.04.2025 15:36:46 WalkingExplosionAttackProgress explosionPoints[2]: (264.83, 0.10, 329.88) LOG: 10.04.2025 15:36:46 Melee asttack LOG: 10.04.2025 15:36:52 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[0]: (275.18, 0.14, 342.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[1]: (275.18, 0.10, 344.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[2]: (275.18, 0.10, 346.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[0]: (275.18, 0.14, 342.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[1]: (277.18, 0.10, 342.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[2]: (279.18, 0.10, 342.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[0]: (275.18, 0.14, 342.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[1]: (275.18, 0.10, 340.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[2]: (275.18, 0.10, 338.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[0]: (275.18, 0.14, 342.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[1]: (273.18, 0.10, 342.42) LOG: 10.04.2025 15:36:54 WalkingExplosionAttackProgress explosionPoints[2]: (271.18, 0.10, 342.42) LOG: 10.04.2025 15:36:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:36:56 BuffManager.StartBuffEffect() for BUFFID: 13442 is already started! LOG: 10.04.2025 15:36:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:36:56 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:37:02 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[0]: (268.87, 4.00, 322.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[1]: (268.87, 0.10, 324.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[2]: (268.87, 0.10, 326.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[0]: (268.87, 4.00, 322.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[1]: (270.87, 0.10, 322.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[2]: (272.87, 0.10, 322.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[0]: (268.87, 4.00, 322.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[1]: (268.87, 0.10, 320.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[2]: (268.87, 0.10, 318.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[0]: (268.87, 4.00, 322.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[1]: (266.87, 0.10, 322.95) LOG: 10.04.2025 15:37:02 WalkingExplosionAttackProgress explosionPoints[2]: (264.87, 0.10, 322.95) LOG: 10.04.2025 15:37:02 Melee asttack LOG: 10.04.2025 15:37:06 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:37:06 BuffManager.StartBuffEffect() for BUFFID: 13718 is already started! WARNING: 10.04.2025 15:37:09 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 10.04.2025 15:37:10 Melee asttack LOG: 10.04.2025 15:37:11 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[0]: (271.01, 0.16, 337.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[1]: (271.01, 0.10, 339.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[2]: (271.01, 0.10, 341.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[0]: (271.01, 0.16, 337.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[1]: (273.01, 0.10, 337.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[2]: (275.01, 0.10, 337.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[0]: (271.01, 0.16, 337.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[1]: (271.01, 0.10, 335.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[2]: (271.01, 0.10, 333.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[0]: (271.01, 0.16, 337.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[1]: (269.01, 0.10, 337.35) LOG: 10.04.2025 15:37:12 WalkingExplosionAttackProgress explosionPoints[2]: (267.01, 0.10, 337.35) LOG: 10.04.2025 15:37:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:37:16 BuffManager.StartBuffEffect() for BUFFID: 14105 is already started! LOG: 10.04.2025 15:37:17 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:37:17 BuffManager.StartBuffEffect() for BUFFID: 14203 is already started! LOG: 10.04.2025 15:37:19 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:37:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[0]: (273.04, 0.15, 346.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[1]: (273.04, 0.10, 348.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[2]: (273.04, 0.10, 350.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[0]: (273.04, 0.15, 346.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[1]: (275.04, 0.10, 346.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[2]: (277.04, 0.10, 346.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[0]: (273.04, 0.15, 346.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[1]: (273.04, 0.10, 344.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[2]: (273.04, 0.10, 342.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[0]: (273.04, 0.15, 346.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[1]: (271.04, 0.10, 346.38) LOG: 10.04.2025 15:37:20 WalkingExplosionAttackProgress explosionPoints[2]: (269.04, 0.10, 346.38) LOG: 10.04.2025 15:37:20 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:37:20 BuffManager.StartBuffEffect() for BUFFID: 14236 is already started! LOG: 10.04.2025 15:37:23 GetIconByBuffType called with buffType: Burning WARNING: 10.04.2025 15:37:23 BuffManager.StartBuffEffect() for BUFFID: 14281 is already started! LOG: 10.04.2025 15:37:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:37:24 BuffManager.StartBuffEffect() for BUFFID: 14312 is already started! LOG: 10.04.2025 15:37:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:37:25 GetIconByBuffType called with buffType: Burning LOG: 10.04.2025 15:37:27 Melee asttack LOG: 10.04.2025 15:37:27 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[0]: (279.37, 0.11, 343.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[1]: (279.37, 0.10, 345.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[2]: (279.37, 0.10, 347.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[0]: (279.37, 0.11, 343.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[1]: (281.37, 0.10, 343.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[2]: (283.37, 0.10, 343.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[0]: (279.37, 0.11, 343.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[1]: (279.37, 0.10, 341.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[2]: (279.37, 0.10, 339.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[0]: (279.37, 0.11, 343.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[1]: (277.37, 0.10, 343.99) LOG: 10.04.2025 15:37:28 WalkingExplosionAttackProgress explosionPoints[2]: (275.37, 0.10, 343.99) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[0]: (261.48, 1.24, 331.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[1]: (261.48, 0.10, 333.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[2]: (261.48, 0.10, 335.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[0]: (261.48, 1.24, 331.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[1]: (263.48, 0.10, 331.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[2]: (265.48, 0.10, 331.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[0]: (261.48, 1.24, 331.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[1]: (261.48, 0.10, 329.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[2]: (261.48, 0.10, 327.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[0]: (261.48, 1.24, 331.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[1]: (259.48, 0.10, 331.09) LOG: 10.04.2025 15:37:31 WalkingExplosionAttackProgress explosionPoints[2]: (257.48, 0.10, 331.09) LOG: 10.04.2025 15:37:35 Melee asttack LOG: 10.04.2025 15:37:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:37:36 BuffManager.StartBuffEffect() for BUFFID: 14869 is already started! LOG: 10.04.2025 15:37:37 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[0]: (265.75, 0.46, 334.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[1]: (265.75, 0.10, 336.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[2]: (265.75, 0.10, 338.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[0]: (265.75, 0.46, 334.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[1]: (267.75, 0.10, 334.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[2]: (269.75, 0.10, 334.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[0]: (265.75, 0.46, 334.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[1]: (265.75, 0.10, 332.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[2]: (265.75, 0.10, 330.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[0]: (265.75, 0.46, 334.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[1]: (263.75, 0.10, 334.50) LOG: 10.04.2025 15:37:40 WalkingExplosionAttackProgress explosionPoints[2]: (261.75, 0.10, 334.50) LOG: 10.04.2025 15:37:46 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:37:46 BuffManager.StartBuffEffect() for BUFFID: 15235 is already started! LOG: 10.04.2025 15:37:47 Melee asttack LOG: 10.04.2025 15:37:47 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (278.65, 0.14, 333.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (278.65, 0.10, 335.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[2]: (278.65, 0.10, 337.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (278.65, 0.14, 333.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (280.65, 0.10, 333.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[2]: (282.65, 0.10, 333.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (278.65, 0.14, 333.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (278.65, 0.10, 331.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[2]: (278.65, 0.10, 329.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (278.65, 0.14, 333.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (276.65, 0.10, 333.95) LOG: 10.04.2025 15:37:48 WalkingExplosionAttackProgress explosionPoints[2]: (274.65, 0.10, 333.95) LOG: 10.04.2025 15:37:52 Melee asttack LOG: 10.04.2025 15:37:56 ContinuesMeteorAttack Spawn Meteor! LOG: 10.04.2025 15:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (270.46, 0.15, 327.22) LOG: 10.04.2025 15:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (270.46, 0.15, 327.22) LOG: 10.04.2025 15:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (270.46, 0.15, 327.22) LOG: 10.04.2025 15:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (270.46, 0.15, 327.22) WARNING: 10.04.2025 15:37:59 ANGER_ZatharTheVulnerable(Clone) (StickyStoneStudio.MOODS.Anger_ZatharTheVunerable): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.04.2025 15:37:59 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:37:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:38:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:10 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:38:10 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:38:11 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:38:11 GetIconByBuffType called with buffType: Corrosion WARNING: 10.04.2025 15:38:11 BuffManager.StartBuffEffect() for BUFFID: 15601 is already started! LOG: 10.04.2025 15:38:12 GetIconByBuffType called with buffType: LightningStrike WARNING: 10.04.2025 15:38:12 BuffManager.StartBuffEffect() for BUFFID: 15616 is already started! WARNING: 10.04.2025 15:38:12 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ANGER_ZatharTheVulnerable) wurde kein passendes MechionaryEntry gefunden ... WARNING: 10.04.2025 15:38:12 NextWave() => Wave was not started yet or has no waves LOG: 10.04.2025 15:38:13 GetIconByBuffType called with buffType: LootRush LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 GetIconByBuffType called with buffType: ComplacentBuff LOG: 10.04.2025 15:38:13 BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 10.04.2025 15:38:19 showQuestComplete: Die Erlösung der Mechs LOG: 10.04.2025 15:38:19 Quest Completed: Die Erlösung der Mechs LOG: 10.04.2025 15:38:19 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:38:19 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:38:19 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 10.04.2025 15:38:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:38:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 10.04.2025 15:38:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:38:29 Menu.UnloadMenuPanel => Info LOG: 10.04.2025 15:38:38 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:38:38 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.04.2025 15:38:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:38 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:38:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:38:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:38:44 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:44 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:38:44 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:44 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:38:44 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:44 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:44 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:44 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:44 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:38:44 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:38:44 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:44 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:46 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:38:46 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:38:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:38:48 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:38:49 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:49 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:38:49 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:49 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:49 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:49 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:38:49 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:38:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:49 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:38:50 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:38:50 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:38:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:38:50 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:38:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:38:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.04.2025 15:38:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:38:50 Menu.UnloadMenuPanel => Inventar LOG: 10.04.2025 15:38:55 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 10.04.2025 15:38:56 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.04.2025 15:38:56 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:38:56 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 10.04.2025 15:38:56 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:38:56 Language Text not found! (Path: °) LOG: 10.04.2025 15:38:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:38:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:39:21 LootContextPanel OnButtonSuccess => confirm LOG: 10.04.2025 15:39:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DeadlyPrecisionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:22 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName LOG: 10.04.2025 15:39:22 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:39:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.04.2025 15:39:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:39:23 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.04.2025 15:39:23 Menu.UnloadMenuPanel => LootContext LOG: 10.04.2025 15:39:24 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.04.2025 15:39:24 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.04.2025 15:39:24 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:39:24 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.04.2025 15:39:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:24 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:39:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:39:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.04.2025 15:39:28 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:28 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:29 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:39:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:29 OnWeaponSelectionChanged ID -> 1 LOG: 10.04.2025 15:39:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:29 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PartingGiftName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:29 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PartingGiftName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:29 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:39:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:29 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PartingGiftName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:29 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: '' LOG: 10.04.2025 15:39:30 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:39:30 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.04.2025 15:39:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DeadlyPrecisionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.04.2025 15:39:30 OnWeaponSelectionChanged ID -> 0 LOG: 10.04.2025 15:39:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.04.2025 15:39:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.04.2025 15:39:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.04.2025 15:39:32 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.04.2025 15:39:32 Menu.UnloadMenuPanel => Inventar LOG: 10.04.2025 15:39:33 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.04.2025 15:39:33 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.04.2025 15:39:39 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:39:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:39:45 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.04.2025 15:39:48 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:39:48 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:39:48 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 10.04.2025 15:39:48 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 10.04.2025 15:39:48 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 10.04.2025 15:39:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 10.04.2025 15:39:50 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 10.04.2025 15:39:50 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.04.2025 15:39:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:39:50 WindowManager.UnloadMenu => NoMenu LOG: 10.04.2025 15:39:50 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.04.2025 15:39:50 OnPlayerAndMapWereCreated LOG: 10.04.2025 15:39:50 CurrentRoom ReverbTheme isNone LOG: 10.04.2025 15:39:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.04.2025 15:39:51 Ambient VFX this room or lv theme is null LOG: 10.04.2025 15:39:51 CurrentRoom ReverbTheme isNone LOG: 10.04.2025 15:39:51 UpdatePlayerProgress LOG: 10.04.2025 15:39:51 SAVE GAME => Jintux id:0 guid:5844cef2-191f-47d4-8779-89d01e2e999b LOG: 10.04.2025 15:39:51 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:39:51 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.04.2025 15:39:51 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:39:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:39:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:39:51 Ambient VFX this room or lv theme is null LOG: 10.04.2025 15:39:51 CurrentRoom ReverbTheme isNone LOG: 10.04.2025 15:39:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:39:51 Ambient VFX this room or lv theme is null LOG: 10.04.2025 15:39:51 CurrentRoom ReverbTheme isNone WARNING: 10.04.2025 15:39:51 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 10.04.2025 15:39:51 GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 10.04.2025 15:39:53 SAVE GAME => Jintux id:0 guid:5844cef2-191f-47d4-8779-89d01e2e999b LOG: 10.04.2025 15:39:53 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 10.04.2025 15:39:53 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 10.04.2025 15:39:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:39:59 SAVE GAME => Jintux id:0 guid:5844cef2-191f-47d4-8779-89d01e2e999b LOG: 10.04.2025 15:40:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:40:00 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:40:11 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:40:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:40:26 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:40:26 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:40:26 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 10.04.2025 15:40:26 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 10.04.2025 15:40:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:40:27 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.04.2025 15:40:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:40:27 WindowManager.UnloadMenu => NoMenu LOG: 10.04.2025 15:40:27 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.04.2025 15:40:27 OnPlayerAndMapWereCreated LOG: 10.04.2025 15:40:27 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:40:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:40:27 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 10.04.2025 15:40:27 Ambient VFX this room or lv theme is null LOG: 10.04.2025 15:40:27 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:40:27 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:40:27 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 LOG: 10.04.2025 15:40:27 UpdatePlayerProgress LOG: 10.04.2025 15:40:27 SAVE GAME => Jintux id:0 guid:5844cef2-191f-47d4-8779-89d01e2e999b LOG: 10.04.2025 15:40:27 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:40:27 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.04.2025 15:40:27 Displayable active subtask: Revenge is null LOG: 10.04.2025 15:40:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.04.2025 15:40:27 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 10.04.2025 15:40:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.04.2025 15:40:27 Ambient VFX this room or lv theme is null LOG: 10.04.2025 15:40:27 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:40:27 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:40:27 CameraManager.SetFogRenderBeforeTransparent(toActive = False) ERROR: 10.04.2025 15:40:27 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerLeaveRoom(Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) LOG: 10.04.2025 15:40:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.04.2025 15:40:27 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:UpdatePreset() StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 10.04.2025 15:40:27 Ambient VFX this room or lv theme is null LOG: 10.04.2025 15:40:27 CurrentRoom ReverbTheme isCave_Open LOG: 10.04.2025 15:40:28 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 10.04.2025 15:40:28 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 10.04.2025 15:40:28 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 10.04.2025 15:40:28 GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 10.04.2025 15:40:28 Failed to create agent because there is no valid NavMesh WARNING: 10.04.2025 15:40:28 Endboss_Enigma_Phase1(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 10.04.2025 15:40:28 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.EnemyBase:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.Endboss_Enigma_Phase1:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.04.2025 15:40:28 SetStartEnemy! LOG: 10.04.2025 15:40:31 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:40:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.04.2025 15:41:23 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 10.04.2025 15:41:23 Displayable active subtask: Revenge is null WARNING: 10.04.2025 15:41:23 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.04.2025 15:41:23 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh EXCEPTION: 10.04.2025 15:41:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController+d__197.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:41:23 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 10.04.2025 15:41:24 GetIconByBuffType called with buffType: Corrosion LOG: 10.04.2025 15:41:24 GetIconByBuffType called with buffType: Frostbite LOG: 10.04.2025 15:41:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 10.04.2025 15:41:27 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 10.04.2025 15:41:27 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:27 Enigma Mobile: Dash Attack Started. Repeat: 1 from (309.97, 0.00, 304.00) to (309.36, 0.00, 300.83) ERROR: 10.04.2025 15:41:28 "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.04.2025 15:41:28 Target Position is not on Navmesh Pos:(309.97, 0.00, 304.00) LOG: 10.04.2025 15:41:29 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh EXCEPTION: 10.04.2025 15:41:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController+d__197.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:33 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Turret_Joy_Modular(Clone)" UnityEngine.Object:Instantiate(T, Vector3, Quaternion) StickyStoneStudio.MOODS.<>c__DisplayClass141_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() ERROR: 10.04.2025 15:41:33 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Turret_Joy_Modular(Clone)/Collider" UnityEngine.Object:Instantiate(T, Vector3, Quaternion) StickyStoneStudio.MOODS.<>c__DisplayClass141_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() ERROR: 10.04.2025 15:41:33 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Turret_Joy_Modular(Clone)/WeaponAddin_Seeker(Clone)" StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.<>c__DisplayClass141_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.04.2025 15:41:33 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:41:33 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:33 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)" ERROR: 10.04.2025 15:41:33 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/Collider" WARNING: 10.04.2025 15:41:33 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:34 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:35 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:35 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 10.04.2025 15:41:35 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:35 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 2 ERROR: 10.04.2025 15:41:36 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:36 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:37 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 10.04.2025 15:41:37 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 10.04.2025 15:41:37 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 10.04.2025 15:41:37 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:38 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:38 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:38 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:39 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 10.04.2025 15:41:39 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:39 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:40 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:40 Enigma Mobile: Dash Attack Started. Repeat: 1 from (309.97, 0.00, 304.00) to (309.78, 0.00, 318.46) ERROR: 10.04.2025 15:41:40 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:40 "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.04.2025 15:41:40 Target Position is not on Navmesh Pos:(309.97, 0.00, 304.00) ERROR: 10.04.2025 15:41:40 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:41 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() LOG: 10.04.2025 15:41:41 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 10.04.2025 15:41:41 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:41 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 2 ERROR: 10.04.2025 15:41:41 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:42 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:43 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() LOG: 10.04.2025 15:41:44 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 10.04.2025 15:41:44 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:44 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:44 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:44 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:44 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 2 ERROR: 10.04.2025 15:41:44 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:44 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 10.04.2025 15:41:45 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/shoot circle/Turret_Joy_Barrel/Muzzle_01/Bullet_Pyramid_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() LOG: 10.04.2025 15:41:45 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 10.04.2025 15:41:45 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:45 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh EXCEPTION: 10.04.2025 15:41:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController+d__197.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) WARNING: 10.04.2025 15:41:45 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:45 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 WARNING: 10.04.2025 15:41:50 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 10.04.2025 15:41:50 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 10.04.2025 15:41:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 10.04.2025 15:41:50 Enigma Mobile: Dash Attack Started. Repeat: 1 from (309.97, 0.00, 304.00) to (300.49, 0.00, 309.83) ERROR: 10.04.2025 15:41:51 "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.04.2025 15:41:51 Target Position is not on Navmesh Pos:(309.97, 0.00, 304.00) LOG: 10.04.2025 15:41:52 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 10.04.2025 15:41:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 10.04.2025 15:41:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh EXCEPTION: 10.04.2025 15:41:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Endboss_Enigma_ArenaController+d__197.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) LOG: 10.04.2025 15:41:54 Enigma Mobile: Dash Attack Started. Repeat: 1 from (309.97, 0.00, 304.00) to (300.49, 0.00, 309.83) ERROR: 10.04.2025 15:41:55 "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.04.2025 15:42:06 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:07 Event instance 0 is not valid. LOG: 10.04.2025 15:42:09 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 10.04.2025 15:42:11 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:11 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:12 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:12 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:14 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:14 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:14 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:14 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:16 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:17 Event instance 0 is not valid. WARNING: 10.04.2025 15:42:24 Event instance 0 is not valid. LOG: 10.04.2025 15:50:14 WindowManager.LoadMenu => EscapeMenu LOG: 10.04.2025 15:50:15 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:50:15 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.04.2025 15:50:15 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.04.2025 15:50:15 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)