LOG: 06.05.2025 08:37:50 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 06.05.2025 08:37:50 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 08:37:50 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 06.05.2025 08:37:50 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 06.05.2025 08:37:51 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 08:37:51 NEW GAMESEED: '99GH-AZLO' resetSeededCalls: True WARNING: 06.05.2025 08:37:51 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 06.05.2025 08:37:51 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 06.05.2025 08:37:51 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 08:37:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 06.05.2025 08:37:51 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6584 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 06.05.2025 08:37:51 WindowManager.LoadMenu => MainMenu LOG: 06.05.2025 08:37:52 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 08:37:53 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 08:37:53 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 06.05.2025 08:37:53 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 08:37:53 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 06.05.2025 08:37:53 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 08:44:48 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 06.05.2025 08:44:48 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 06.05.2025 08:44:49 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 06.05.2025 08:44:49 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 06.05.2025 08:44:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 08:44:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 08:44:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 08:44:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 08:44:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 06.05.2025 08:44:49 Menu.UnloadMenuPanel => MM_Default LOG: 06.05.2025 08:44:51 OnVersionChanges(3) LOG: 06.05.2025 08:44:51 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 08:44:51 is Loading Quests WARNING: 06.05.2025 08:44:51 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 08:44:51 loaded mechionary progress for savegame:Test2 LOG: 06.05.2025 08:44:54 Continue Game Confirmed! Loading Game Session => Guid: a95906959dc7 Seed: TC4G-7N1I SeededCalls: 1341 SeededCallsLastDungeon: 111 LOG: 06.05.2025 08:44:54 is Loading Quests WARNING: 06.05.2025 08:44:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 08:44:54 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 06.05.2025 08:44:54 WindowManager.LoadMenu => InGameMenu LOG: 06.05.2025 08:44:54 WindowManager.UnloadMenu => MainMenu LOG: 06.05.2025 08:44:54 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 06.05.2025 08:44:54 is Loading Quests WARNING: 06.05.2025 08:44:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 08:44:54 loaded mechionary progress for savegame:Test2 LOG: 06.05.2025 08:44:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 08:44:55 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 06.05.2025 08:44:55 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 08:44:55 NEW GAMESEED: 'TC4G-7N1I' resetSeededCalls: True LOG: 06.05.2025 08:44:55 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 06.05.2025 08:44:55 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 9 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 06.05.2025 08:44:55 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 06.05.2025 08:44:55 Generate Level Started! Level: Level_B theme: Stolz GameSeed: TC4G-7N1I SeedCalls: 1230 LOG: 06.05.2025 08:44:59 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 06.05.2025 08:46:00 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 08:46:01 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed TC4G-7N1I has been applied LOG: 06.05.2025 08:46:02 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed TC4G-7N1I has been applied LOG: 06.05.2025 08:46:02 Generate Level Completed! Loading time: 67,243s LOG: 06.05.2025 08:46:02 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 08:46:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 08:46:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 08:46:02 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 08:46:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 06.05.2025 08:46:02 OnPlayerAndMapWereCreated LOG: 06.05.2025 08:46:02 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 08:46:03 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 06.05.2025 08:46:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 08:46:03 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 06.05.2025 08:46:03 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:46:03 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 08:46:03 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 06.05.2025 08:46:03 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 08:46:03 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 06.05.2025 08:46:03 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 06.05.2025 08:46:03 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 08:46:03 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 08:46:03 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 06.05.2025 08:46:03 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 06.05.2025 08:46:03 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName LOG: 06.05.2025 08:46:03 TryAddItem(WeaponAddin) => Items.Addins.SeekerName LOG: 06.05.2025 08:46:03 TryAddItem(WeaponAddin) => Items.Addins.ExposingName LOG: 06.05.2025 08:46:03 TryAddItem(WeaponAddin) => Items.Addins.StarfallName LOG: 06.05.2025 08:46:03 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 08:46:03 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:46:03 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 08:46:03 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:46:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:46:03 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:46:03 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 08:46:03 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:46:03 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:46:08 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 08:46:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:46:10 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 08:46:25 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 08:46:44 DialogController.OnFocusedDialogAnswer() AnswerID: 3 WARNING: 06.05.2025 08:46:45 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:46:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:46:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 08:46:46 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:46:46 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:46:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:46:48 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:46:48 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed TC4G-7N1I has been applied RT08:46DungeonDepth: 9 - can Appear roll => Truecached roll = 74 chance = 20 RewardCap: 2 current rewardCount0 RT08:46DungeonDepth: 9 - StartQuest SmallBetSkip1Chest RT08:46DungeonDepth: 9 - currentlyActiveQuest: SmallBetSkip1Chest LOG: 06.05.2025 08:46:48 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 08:46:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 08:46:48 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 08:46:49 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 08:46:49 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 08:46:49 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 08:46:49 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 08:46:49 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 08:46:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:46:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 08:46:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 08:46:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 08:46:51 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 08:46:54 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 08:46:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 08:46:54 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 08:46:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 08:46:54 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 08:46:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 08:46:54 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 08:46:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 08:46:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 06.05.2025 08:46:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 08:46:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 08:46:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 08:46:58 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 08:46:58 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 08:46:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:46:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 08:46:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 08:47:00 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 08:47:01 OnWeaponAddinShootable1SelectionChanged ID -> 1 WARNING: 06.05.2025 08:47:01 Language Text not found! (Path: Meter) LOG: 06.05.2025 08:47:01 OnWeaponAddinShootable1SelectionChanged ID -> 2 WARNING: 06.05.2025 08:47:01 Language Text not found! (Path: /5) LOG: 06.05.2025 08:47:02 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 06.05.2025 08:47:02 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 06.05.2025 08:47:06 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 08:47:07 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 08:47:07 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 08:47:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:47:07 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 08:47:09 OnEquipmentSelectionChanged ID -> 2 LOG: 06.05.2025 08:47:11 OnEquipmentSelectionChanged ID -> 3 LOG: 06.05.2025 08:47:12 OnEquipmentSelectionChanged ID -> 4 LOG: 06.05.2025 08:47:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 08:47:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 08:47:13 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 08:47:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:47:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:47:15 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:47:15 CurrentRoom ReverbTheme isForest_Small ERROR: 06.05.2025 08:47:15 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 08:47:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 08:47:17 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 06.05.2025 08:47:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:47:18 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:47:18 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 08:47:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 06.05.2025 08:47:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 WARNING: 06.05.2025 08:47:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:47:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:47:38 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:47:38 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 08:47:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:47:40 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:47:40 CurrentRoom ReverbTheme isForest_Open WARNING: 06.05.2025 08:47:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:47:42 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 06.05.2025 08:47:43 DestroyDestructibleInScene() => Destructible_VaseBauch_01 LOG: 06.05.2025 08:47:43 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed WARNING: 06.05.2025 08:47:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:45 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:45 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:47:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 08:47:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 08:47:48 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:47:48 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:47:48 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 08:47:48 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 06.05.2025 08:47:48 Added rewardType: GScrap LOG: 06.05.2025 08:47:48 Added rewardType: CCore LOG: 06.05.2025 08:47:48 Added rewardType: Equipment WARNING: 06.05.2025 08:47:48 New Selection was created: True LOG: 06.05.2025 08:47:48 Difficulty selected: EASY LOG: 06.05.2025 08:47:48 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 06.05.2025 08:47:48 Difficulty selected: EASY LOG: 06.05.2025 08:47:48 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 06.05.2025 08:47:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:47:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 08:48:01 Difficulty selected: MEDIUM LOG: 06.05.2025 08:48:01 SelectedType: CCore; SelectedRarity: Level_2 LOG: 06.05.2025 08:48:02 Difficulty selected: HARD LOG: 06.05.2025 08:48:02 SelectedType: Equipment; SelectedRarity: Level_2 LOG: 06.05.2025 08:48:02 the current rewards of the challengmachine have been saved LOG: 06.05.2025 08:48:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 06.05.2025 08:48:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 08:48:02 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 08:48:02 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 08:48:02 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 08:48:02 Spawned wave#1 for Difficulty#2 LOG: 06.05.2025 08:48:03 Menu.UnloadMenuPanel => ChallangerArcade LOG: 06.05.2025 08:48:03 the current rewards of the challengmachine have been saved WARNING: 06.05.2025 08:48:04 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:48:04 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 08:48:04 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 06.05.2025 08:48:04 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:48:04 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:48:04 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 06.05.2025 08:48:04 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:48:04 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:48:04 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 06.05.2025 08:48:04 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:48:08 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 08:48:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 08:48:08 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 08:48:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 08:48:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 08:48:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:48:12 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:48:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 06.05.2025 08:48:12 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:48:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:48:16 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 08:48:16 ChangeRagdollState explode getriggert! LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 ChangeRagdollState explode getriggert! LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:48:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 08:48:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 06.05.2025 08:48:16 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:48:16 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:48:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:48:16 Difficulty#2 Challenge cleared! LOG: 06.05.2025 08:48:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 08:48:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:48:18 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:48:18 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:48:19 Reward: Equipment; RarityLevel: Level_2 LOG: 06.05.2025 08:48:19 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 08:48:19 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 08:48:19 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:48:19 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:48:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 08:48:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:54:48 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StarfallName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StarfallName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 08:54:49 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 06.05.2025 08:54:49 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:54:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 08:54:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 08:54:50 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 08:54:55 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 LOG: 06.05.2025 08:54:55 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_03 LOG: 06.05.2025 08:54:56 DestroyDestructibleInScene() => Destructible_VaseBauch_02 LOG: 06.05.2025 08:54:57 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_03 LOG: 06.05.2025 08:54:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:54:58 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:54:58 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 08:54:58 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 06.05.2025 08:54:58 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 08:54:58 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 08:54:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 08:54:58 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 08:54:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 08:54:58 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 08:54:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 08:55:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:55:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:55:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:55:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:55:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:55:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:55:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:55:00 ScaleEnemy MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 08:55:00 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! WARNING: 06.05.2025 08:55:00 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.05.2025 08:55:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:55:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:55:00 ScaleEnemy MitronEmpire_Gambot(Clone)! LOG: 06.05.2025 08:55:00 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 08:55:00 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 08:55:00 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 06.05.2025 08:55:01 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 08:55:01 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 06.05.2025 08:55:01 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 08:55:01 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 06.05.2025 08:55:01 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 08:55:01 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 08:55:02 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 08:55:02 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 08:55:04 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:55:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 08:55:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:55:04 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:55:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 08:55:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:55:04 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:55:04 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:55:04 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 06.05.2025 08:55:05 GetIconByBuffType called with buffType: Frostbite LOG: 06.05.2025 08:55:05 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:55:07 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 08:55:08 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:55:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 08:55:08 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:55:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:55:08 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:55:08 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:55:09 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:55:09 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 06.05.2025 08:55:10 GetIconByBuffType called with buffType: Frostbite WARNING: 06.05.2025 08:55:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 08:55:10 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:55:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:55:10 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:55:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:55:11 GetIconByBuffType called with buffType: Frostbite WARNING: 06.05.2025 08:55:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 08:55:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 08:55:12 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:55:12 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:55:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:55:17 ChangeRagdollState explode getriggert! LOG: 06.05.2025 08:55:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:55:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:55:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:55:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 08:55:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 06.05.2025 08:55:17 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:55:17 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:55:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:55:29 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:55:29 CurrentRoom ReverbTheme isForest_Small ERROR: 06.05.2025 08:55:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 08:55:31 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 08:55:31 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 08:55:31 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 08:55:31 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 08:55:31 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 08:56:18 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 08:56:18 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 08:56:18 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:56:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 08:56:18 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 06.05.2025 08:56:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:56:33 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:56:33 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 08:56:33 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 08:56:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:56:35 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:56:35 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 08:56:35 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 06.05.2025 08:56:35 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 08:56:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 08:56:35 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 06.05.2025 08:56:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 08:56:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 08:56:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 08:56:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 08:56:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 08:56:35 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 08:56:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:56:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:56:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:56:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:56:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:37 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 08:56:37 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:56:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 08:56:39 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:39 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:56:39 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:56:41 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:41 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 06.05.2025 08:56:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 08:56:41 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:41 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:56:42 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:42 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 06.05.2025 08:56:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 08:56:42 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:42 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:56:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 08:56:45 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 08:56:45 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 08:56:47 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:56:47 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 06.05.2025 08:56:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 08:56:48 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:48 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:56:49 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:49 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:56:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 08:56:50 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:50 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:56:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 08:56:51 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:51 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 08:56:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 08:56:58 ChangeRagdollState explode getriggert! LOG: 06.05.2025 08:56:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:56:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:56:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:56:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:56:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:56:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:56:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 08:56:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 08:56:58 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:56:58 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:56:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 08:56:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:56:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:57:09 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:57:09 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 08:57:09 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 08:57:09 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 08:57:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 08:57:11 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:57:11 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:57:11 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:57:11 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 08:57:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 08:57:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 08:57:15 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:57:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 08:57:17 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:57:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:57:17 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 08:57:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 08:57:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:57:19 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 08:57:19 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 06.05.2025 08:57:19 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 08:57:19 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 08:57:21 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 08:57:21 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 06.05.2025 08:57:22 GetIconByBuffType called with buffType: Burning LOG: 06.05.2025 08:57:22 GetIconByBuffType called with buffType: Burning LOG: 06.05.2025 08:57:22 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 08:57:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 08:57:23 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:57:23 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:57:25 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:57:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 08:57:27 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:57:27 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 08:57:27 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 08:57:27 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 08:57:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:57:29 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:57:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:57:29 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:57:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:57:29 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 08:57:30 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 08:57:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:32 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:57:32 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:57:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 08:57:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 08:57:38 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:57:38 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:57:42 ChangeRagdollState explode getriggert! LOG: 06.05.2025 08:57:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:57:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:57:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:57:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:57:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:57:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:57:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 08:57:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 08:57:42 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:57:42 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:57:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:57:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 08:57:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:57:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:57:47 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:57:47 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 08:57:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:57:49 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 08:57:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:58:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:58:17 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:58:17 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 08:58:17 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 08:58:22 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_02 LOG: 06.05.2025 08:58:22 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 06.05.2025 08:58:23 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 06.05.2025 08:58:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:58:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:58:28 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:58:28 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 08:58:28 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 08:58:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:58:31 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:58:31 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 08:58:31 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 08:58:31 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 08:58:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 08:58:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 08:58:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 08:58:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 08:58:31 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 08:58:32 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:58:32 ScaleEnemy MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 08:58:32 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! LOG: 06.05.2025 08:58:32 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:58:32 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:58:32 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:58:32 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:58:32 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:58:32 Language Text not found! (Path: Drone) LOG: 06.05.2025 08:58:32 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 08:58:34 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 08:58:34 Target Position is not on Navmesh Pos:(266.42, 0.05, 311.33) WARNING: 06.05.2025 08:58:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 08:58:34 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:58:34 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:58:34 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:58:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 08:58:34 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:58:34 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 08:58:34 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 08:58:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 08:58:38 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 08:58:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 06.05.2025 08:58:39 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:58:40 ChangeRagdollState explode getriggert! LOG: 06.05.2025 08:58:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:58:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:58:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 08:58:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 08:58:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 08:58:40 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 08:58:40 Language Text not found! (Path: Töte ) LOG: 06.05.2025 08:58:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 08:58:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 08:58:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:58:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 08:58:41 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 08:58:41 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 08:58:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 08:58:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 08:58:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 08:58:46 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 08:59:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 08:59:58 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 08:59:58 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 08:59:58 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 08:59:58 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 08:59:58 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 08:59:58 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 08:59:58 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 08:59:58 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 08:59:58 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 08:59:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 09:00:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:00:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:00:00 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 09:00:00 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:00:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:00:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:00:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:00:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:00:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:00:00 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:00:00 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 06.05.2025 09:00:00 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:00:00 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 09:00:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 09:00:01 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:00:01 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:00:02 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 06.05.2025 09:00:02 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 06.05.2025 09:00:03 GetIconByBuffType called with buffType: Frostbite WARNING: 06.05.2025 09:00:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 09:00:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:00:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:00:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:00:04 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:00:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 09:00:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:00:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:00:07 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:00:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 09:00:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:00:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:00:10 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:00:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 09:00:12 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:00:12 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:00:14 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:00:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:00:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:00:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:00:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:00:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:00:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:00:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 09:00:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 09:00:14 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:00:14 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:00:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:00:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:00:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:00:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:00:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:00:29 UpdateSkyBoxMaterial Density to 0,649 WARNING: 06.05.2025 09:00:29 for == null! No VFX-Effect can be played on destroy. LOG: 06.05.2025 09:00:29 Started Music_GrammoPhoneBot LOG: 06.05.2025 09:00:29 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 09:00:29 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:00:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 09:00:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 09:00:29 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:00:48 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 09:00:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:00:50 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 09:00:50 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:00:50 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 09:00:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:00:50 initialises raritymodes LOG: 06.05.2025 09:00:50 equipmentRarity:Level_2 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_4 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_2 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_2 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_2 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_2 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_2 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_3 LOG: 06.05.2025 09:00:50 equipmentRarity:Level_3 LOG: 06.05.2025 09:00:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 09:00:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:00:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:00:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 09:01:32 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 06.05.2025 09:01:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 09:01:33 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 06.05.2025 09:01:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:01:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:01:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:01:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 09:01:35 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 09:01:35 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:01:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 09:01:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:01:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 06.05.2025 09:01:35 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 09:01:35 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 09:01:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:01:42 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 09:01:42 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 09:01:42 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 09:01:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:01:44 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 09:01:44 CurrentRoom ReverbTheme isNone ERROR: 06.05.2025 09:01:44 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 09:02:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:02:00 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 09:02:00 CurrentRoom ReverbTheme isForest_Open WARNING: 06.05.2025 09:02:00 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:02:00 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 06.05.2025 09:02:00 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:02:01 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 06.05.2025 09:02:01 DistanceVariant: Straight LOG: 06.05.2025 09:02:05 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 09:02:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:02:05 AnimationTriggeredAttackEvents ()=> 4 LOG: 06.05.2025 09:02:34 DialogController.OnFocusedDialogAnswer() AnswerID: 6 LOG: 06.05.2025 09:02:34 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Anxiety LOG: 06.05.2025 09:02:34 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 06.05.2025 09:02:36 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 09:02:36 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:02:36 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 09:02:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:02:36 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 09:02:36 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 06.05.2025 09:02:38 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 09:02:38 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 06.05.2025 09:02:38 spawnGeneratorsAtOnce LOG: 06.05.2025 09:02:38 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 09:02:38 SpawnWaitUntilGeneratorsArePresent => started LOG: 06.05.2025 09:02:38 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 06.05.2025 09:02:38 MeleeAttack: Normal2 LOG: 06.05.2025 09:02:38 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:02:39 AnimationTriggeredAttackEvents ()=> 2 LOG: 06.05.2025 09:02:39 AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() LOG: 06.05.2025 09:02:40 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 06.05.2025 09:02:40 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 06.05.2025 09:02:40 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 06.05.2025 09:02:40 SpawnWaitUntilGeneratorsArePresent => end LOG: 06.05.2025 09:02:40 MeleeAttack: Special1 LOG: 06.05.2025 09:02:40 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:02:41 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:02:41 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 06.05.2025 09:02:41 ThrowAndReturnHammer start onScrew=False LOG: 06.05.2025 09:02:43 ThrowAndReturnHammer end LOG: 06.05.2025 09:02:43 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:02:46 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:02:49 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 06.05.2025 09:02:49 DistanceVariant: Special2 LOG: 06.05.2025 09:02:49 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 06.05.2025 09:02:49 SetReflectionState False LOG: 06.05.2025 09:02:49 start RaiseScrew(float _InTime) ()=> 2 LOG: 06.05.2025 09:02:49 ScrewPhaseUpdate() => started LOG: 06.05.2025 09:02:49 ScrewPhaseUpdate() => Screw heath changed to =>300 LOG: 06.05.2025 09:02:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 300 LOG: 06.05.2025 09:02:49 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 09:02:49 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 06.05.2025 09:02:49 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 06.05.2025 09:02:49 None spawnLeonidsAtOnce LOG: 06.05.2025 09:02:49 None spawnLeonidsAtOnce LOG: 06.05.2025 09:02:49 None spawnLeonidsAtOnce LOG: 06.05.2025 09:02:49 SpawnLeotronsScrew(); LOG: 06.05.2025 09:02:49 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 06.05.2025 09:02:49 MeleeAttack: Special1 LOG: 06.05.2025 09:02:49 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:02:50 ThrowAndReturnHammer start onScrew=True LOG: 06.05.2025 09:02:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 06.05.2025 09:02:51 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:02:51 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 06.05.2025 09:02:51 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:02:51 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 06.05.2025 09:02:51 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:02:51 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 06.05.2025 09:02:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:02:51 end RaiseScrew() WARNING: 06.05.2025 09:02:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 09:02:51 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:02:51 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:02:52 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 1 LOG: 06.05.2025 09:02:53 ThrowAndReturnHammer end WARNING: 06.05.2025 09:02:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 09:02:54 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:02:54 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:02:54 MeleeAttack: Special1 LOG: 06.05.2025 09:02:54 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:02:56 ThrowAndReturnHammer start onScrew=True WARNING: 06.05.2025 09:02:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 09:02:57 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:02:57 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:02:57 ScrewPhaseUpdate() => Screw heath changed to =>247,8858 LOG: 06.05.2025 09:02:57 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 247,8858 LOG: 06.05.2025 09:02:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 09:02:58 ThrowAndReturnHammer end LOG: 06.05.2025 09:02:59 ScrewPhaseUpdate() => Screw heath changed to =>179,3926 LOG: 06.05.2025 09:02:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 179,3926 LOG: 06.05.2025 09:02:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 09:03:00 MeleeAttack: Special1 LOG: 06.05.2025 09:03:00 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:00 ScrewPhaseUpdate() => Screw heath changed to =>135,1491 LOG: 06.05.2025 09:03:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 135,1491 LOG: 06.05.2025 09:03:00 ScrewPhaseUpdate() => Screw heath changed to =>67,44759 LOG: 06.05.2025 09:03:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 67,44759 LOG: 06.05.2025 09:03:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 09:03:01 ThrowAndReturnHammer start onScrew=True LOG: 06.05.2025 09:03:01 ScrewPhaseUpdate() => Screw heath changed to =>0,2967987 LOG: 06.05.2025 09:03:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 0,2967987 LOG: 06.05.2025 09:03:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 09:03:02 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 06.05.2025 09:03:02 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 06.05.2025 09:03:02 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 06.05.2025 09:03:02 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 06.05.2025 09:03:02 LeotronsScrew destroyed manually in LOG: 06.05.2025 09:03:02 LeotronsScrew destroyed manually in LOG: 06.05.2025 09:03:02 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 06.05.2025 09:03:02 WaitForHitGround() => reached true state LOG: 06.05.2025 09:03:02 LyingOnGroundCorou() START, waiting 9 LOG: 06.05.2025 09:03:02 Leotron.CanGetDamage(value: True) LOG: 06.05.2025 09:03:06 SetReflectionState False LOG: 06.05.2025 09:03:07 MeleeAttack: Normal1 LOG: 06.05.2025 09:03:07 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:08 AnimationTriggeredAttackEvents ()=> 1 LOG: 06.05.2025 09:03:09 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:03:10 MeleeAttack: Normal1 LOG: 06.05.2025 09:03:10 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:11 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 06.05.2025 09:03:11 LyingOnGroundCorou() END LOG: 06.05.2025 09:03:11 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 06.05.2025 09:03:11 MeleeAttack: Special1 LOG: 06.05.2025 09:03:11 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:11 AnimationTriggeredAttackEvents ()=> 1 LOG: 06.05.2025 09:03:13 ShieldPartGetsDestroyed() ShieldPartsLeft = 2 LOG: 06.05.2025 09:03:13 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 06.05.2025 09:03:13 DistanceVariant: Special2 LOG: 06.05.2025 09:03:13 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 06.05.2025 09:03:13 MeleeAttack: Special1 LOG: 06.05.2025 09:03:13 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:13 ThrowAndReturnHammer start onScrew=False LOG: 06.05.2025 09:03:15 ThrowAndReturnHammer end LOG: 06.05.2025 09:03:16 MeleeAttack: Special1 LOG: 06.05.2025 09:03:16 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:17 ThrowAndReturnHammer start onScrew=False LOG: 06.05.2025 09:03:17 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:03:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:18 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 09:03:18 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=False LOG: 06.05.2025 09:03:18 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 06.05.2025 09:03:18 None spawnLeonidsAtOnce LOG: 06.05.2025 09:03:19 ThrowAndReturnHammer end WARNING: 06.05.2025 09:03:20 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:03:20 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 06.05.2025 09:03:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 09:03:20 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:03:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:03:20 MeleeAttack: Special1 LOG: 06.05.2025 09:03:20 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:21 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 1 LOG: 06.05.2025 09:03:22 ThrowAndReturnHammer start onScrew=False LOG: 06.05.2025 09:03:23 ThrowAndReturnHammer end LOG: 06.05.2025 09:03:25 MeleeAttack: Special1 LOG: 06.05.2025 09:03:25 HammerDamageArea.Deactivate() LOG: 06.05.2025 09:03:26 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 09:03:26 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=False LOG: 06.05.2025 09:03:26 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 06.05.2025 09:03:26 None spawnLeonidsAtOnce LOG: 06.05.2025 09:03:26 ThrowAndReturnHammer start onScrew=False WARNING: 06.05.2025 09:03:27 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:03:27 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 06.05.2025 09:03:28 ThrowAndReturnHammer end LOG: 06.05.2025 09:03:28 Leotron.CanGetDamage(value: True) WARNING: 06.05.2025 09:03:28 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:03:28 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:03:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:03:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:03:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 09:03:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 06.05.2025 09:03:28 NextWave() => Wave was not started yet or has no waves LOG: 06.05.2025 09:03:28 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:03:28 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:03:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:03:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:03:28 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:03:30 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 1 TO 1 WARNING: 06.05.2025 09:03:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:03:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:03:32 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:03:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:03:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:03:32 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:03:35 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 06.05.2025 09:03:36 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 09:03:36 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:03:36 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 09:03:36 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:03:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:03:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:03:47 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 09:03:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 09:03:48 TryAddItem(WeaponAddin) => Items.Addins.MayhemName WARNING: 06.05.2025 09:03:48 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:03:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 09:03:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:03:49 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 09:03:50 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:03:50 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 09:03:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 09:03:50 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 09:03:50 OnWeaponSelectionChanged ID -> 0 WARNING: 06.05.2025 09:03:50 Language Text not found! (Path: Meter) LOG: 06.05.2025 09:03:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:03:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:03:51 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 06.05.2025 09:03:51 Language Text not found! (Path: Meter) LOG: 06.05.2025 09:03:53 OnWeaponAddinShootable1SelectionChanged ID -> 1 WARNING: 06.05.2025 09:03:53 Language Text not found! (Path: /5) LOG: 06.05.2025 09:03:54 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 06.05.2025 09:03:55 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 06.05.2025 09:03:55 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:03:56 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:03:56 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:03:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 09:03:56 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:03:57 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:03:57 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:03:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 09:03:57 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 09:03:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 06.05.2025 09:03:57 Language Text not found! (Path: Meter) LOG: 06.05.2025 09:03:58 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 06.05.2025 09:04:02 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 06.05.2025 09:04:06 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 06.05.2025 09:04:06 Language Text not found! (Path: Meter) LOG: 06.05.2025 09:04:06 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 06.05.2025 09:04:07 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 06.05.2025 09:04:07 Language Text not found! (Path: Meter) LOG: 06.05.2025 09:04:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 09:04:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:04:09 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 09:04:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:10 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 09:04:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:04:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:10 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 09:04:10 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 09:04:12 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:04:12 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 09:04:12 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 09:04:12 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 09:04:12 OnWeaponSelectionChanged ID -> 0 WARNING: 06.05.2025 09:04:12 Language Text not found! (Path: Meter) LOG: 06.05.2025 09:04:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:04:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:04:13 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 06.05.2025 09:04:13 Language Text not found! (Path: Meter) LOG: 06.05.2025 09:04:13 OnWeaponAddinShootable1SelectionChanged ID -> 1 WARNING: 06.05.2025 09:04:13 Language Text not found! (Path: /5) LOG: 06.05.2025 09:04:14 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 06.05.2025 09:04:15 OnWeaponAddinShootable1SelectionChanged ID -> 1 WARNING: 06.05.2025 09:04:15 Language Text not found! (Path: /5) LOG: 06.05.2025 09:04:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 09:04:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 09:04:16 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:16 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 09:04:17 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 09:04:17 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 09:04:17 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 09:04:17 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 09:04:17 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 09:04:19 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 09:04:22 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 06.05.2025 09:04:22 GameSession.UpdateProgress(SAVED) => SessionGUID: 'a95906959dc7' GameSeed: TC4G-7N1I SeededCalls:1301 SeededCallsLastDungeon:71 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 06.05.2025 09:04:22 UpdatePlayerProgress LOG: 06.05.2025 09:04:22 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 09:04:22 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 09:04:22 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 09:04:22 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 06.05.2025 09:04:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:04:23 Generate Level Started! Level: Level_C theme: Stolz GameSeed: TC4G-7N1I SeedCalls: 1302 LOG: 06.05.2025 09:04:27 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 09:04:28 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed TC4G-7N1I has been applied RT08:46DungeonDepth: 9 - can Appear roll => Truecached roll = 74 chance = 20 RewardCap: 2 current rewardCount0 RT08:46DungeonDepth: 9 - StartQuest SmallBetSkip1Chest RT08:46DungeonDepth: 9 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11 RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest LOG: 06.05.2025 09:04:29 Generate Level Completed! Loading time: 6,104s LOG: 06.05.2025 09:04:29 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 09:04:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:04:29 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 09:04:29 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 09:04:29 OnPlayerAndMapWereCreated LOG: 06.05.2025 09:04:29 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:04:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:04:29 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:04:29 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 09:04:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:29 UpdatePlayerProgress LOG: 06.05.2025 09:04:29 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 09:04:29 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:04:29 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 09:04:29 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:04:29 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:04:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:04:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:04:29 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:04:29 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:04:29 syop - Bet quest found: SmallBetSkip1Chest. Completed: False LOG: 06.05.2025 09:04:29 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed TC4G-7N1I has been applied RT08:46DungeonDepth: 9 - can Appear roll => Truecached roll = 74 chance = 20 RewardCap: 2 current rewardCount0 RT08:46DungeonDepth: 9 - StartQuest SmallBetSkip1Chest RT08:46DungeonDepth: 9 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11 RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest WARNING: 06.05.2025 09:04:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:29 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:04:29 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 09:04:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:30 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 09:04:31 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:04:31 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:32 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 09:04:32 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 06.05.2025 09:04:32 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:04:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 09:04:32 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 09:04:34 OnButtonSuccess confirm 0 LOG: 06.05.2025 09:04:34 CONFIRM! WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:04:37 Language Text not found! (Path: Meter) WARNING: 06.05.2025 09:04:37 Language Text not found! (Path: Meter) WARNING: 06.05.2025 09:04:37 Language Text not found! (Path: /5) WARNING: 06.05.2025 09:04:37 Language Text not found! (Path: /5) WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 09:04:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 09:04:47 OnButtonSuccess confirm 0 LOG: 06.05.2025 09:04:47 CONFIRM! LOG: 06.05.2025 09:04:51 OnButtonSuccess confirm 0 LOG: 06.05.2025 09:04:51 CONFIRM! LOG: 06.05.2025 09:04:53 OnButtonSuccess back 0 WARNING: 06.05.2025 09:04:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:04:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 06.05.2025 09:04:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:04:53 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 06.05.2025 09:04:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:04:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:04:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 06.05.2025 09:04:54 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:04:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 09:04:54 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 06.05.2025 09:04:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:04:57 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:04:57 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 09:04:57 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:04:57 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 09:04:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 09:04:57 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:04:59 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 09:04:59 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 09:04:59 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 06.05.2025 09:04:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 09:04:59 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 06.05.2025 09:04:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 09:04:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 09:04:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 09:05:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:01 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 09:05:02 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:05:02 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 06.05.2025 09:05:02 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:05:02 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 09:05:04 Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:05:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:05:04 Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:05:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:05:04 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:05:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:05:04 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:05:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:05:04 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:05:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:05:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 09:05:06 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:05:06 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:05:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:06 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:06 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:05:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:08 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:08 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:05:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 06.05.2025 09:05:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 06.05.2025 09:05:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 06.05.2025 09:05:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:08 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:09 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:05:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:10 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:05:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:05:12 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:05:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:12 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:12 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:12 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.05.2025 09:05:12 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 09:05:12 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 09:05:13 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 09:05:13 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 09:05:13 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 09:05:13 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 09:05:13 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 09:05:24 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 09:05:24 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 09:05:24 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:05:24 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 09:05:25 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:25 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:25 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:25 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:25 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:05:25 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:05:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:27 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:27 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:05:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:27 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:27 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:05:28 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:05:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 09:05:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 09:05:28 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:05:28 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:05:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:05:28 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 09:05:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:05:33 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 09:05:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:33 UpdateSkyBoxMaterial Density to 1 WARNING: 06.05.2025 09:05:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:05:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:05:44 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:44 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 09:05:44 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:05:44 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 06.05.2025 09:05:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:05:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:07:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:07:05 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:07:05 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:07:05 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 09:07:05 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 09:07:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 09:07:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 09:07:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 09:07:05 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 09:07:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 09:07:05 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 09:07:07 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:07:07 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:07:07 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:07:07 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:07:07 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:07:07 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:07:07 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:07:07 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:07:07 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:07:07 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 09:07:08 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:07:08 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 06.05.2025 09:07:08 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:07:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 09:07:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 09:07:11 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:07:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:07:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 09:07:13 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:07:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:07:14 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:07:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 09:07:14 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:07:14 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:07:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 09:07:17 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:07:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:07:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:07:19 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:07:20 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:07:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:07:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:07:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:07:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:07:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:07:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:07:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:07:20 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:07:20 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:07:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:07:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:07:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:07:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 06.05.2025 09:08:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:08:54 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_02 LOG: 06.05.2025 09:08:54 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 06.05.2025 09:08:55 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 06.05.2025 09:08:56 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 06.05.2025 09:08:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:08:58 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:08:58 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 09:08:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 09:08:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 09:09:00 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 09:09:00 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:09:00 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 09:09:00 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:09:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:09:06 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 09:09:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 09:09:07 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName WARNING: 06.05.2025 09:09:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 09:09:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:09:08 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 09:09:09 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:09:09 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 09:09:09 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 09:09:09 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 09:09:09 OnWeaponSelectionChanged ID -> 0 WARNING: 06.05.2025 09:09:09 Language Text not found! (Path: /5) LOG: 06.05.2025 09:09:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:09:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:09:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 06.05.2025 09:09:10 Language Text not found! (Path: /5) LOG: 06.05.2025 09:09:10 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:09:10 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:09:10 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:09:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StarfallName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 09:09:11 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:09:12 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:09:12 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 09:09:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 09:09:12 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 09:09:12 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 06.05.2025 09:09:12 Language Text not found! (Path: /5) LOG: 06.05.2025 09:09:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 09:09:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:09:14 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 09:09:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 09:09:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 09:09:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:09:17 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:09:17 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:09:17 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 09:09:17 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 09:09:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 09:09:17 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 06.05.2025 09:09:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 09:09:17 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 09:09:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 09:09:17 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 09:09:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:19 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:19 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:19 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:19 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 09:09:19 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:09:20 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:09:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:20 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:26 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:09:26 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 09:09:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 09:09:28 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:09:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:28 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:28 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:09:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:30 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:30 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:09:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:09:30 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:09:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 09:09:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:30 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:30 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:09:30 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:32 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:09:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:09:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:09:35 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:09:35 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:09:35 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 06.05.2025 09:09:35 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 06.05.2025 09:09:35 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 06.05.2025 09:09:35 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 06.05.2025 09:09:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 09:09:35 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 06.05.2025 09:09:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 09:09:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:37 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:37 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:09:37 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:09:38 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! LOG: 06.05.2025 09:09:38 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:38 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:09:38 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:09:38 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 09:09:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:38 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:38 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:09:38 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 09:09:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:38 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:38 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:38 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 06.05.2025 09:09:38 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 09:09:39 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 09:09:39 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:09:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:39 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:39 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:39 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 06.05.2025 09:09:39 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 09:09:40 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 09:09:40 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 WARNING: 06.05.2025 09:09:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 06.05.2025 09:09:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:42 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:42 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:42 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 09:09:42 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 09:09:42 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 09:09:42 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 09:09:42 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 09:09:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:09:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:09:44 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 09:09:44 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:09:45 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:09:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:45 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:45 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 09:09:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 WARNING: 06.05.2025 09:09:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:48 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:48 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:49 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:09:50 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:09:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:50 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:50 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:09:51 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:09:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:09:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:53 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:09:55 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:09:55 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:09:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:09:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 09:09:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 09:09:55 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:09:55 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:09:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:09:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:10:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:02 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:10:02 CurrentRoom ReverbTheme isStoneRoom ERROR: 06.05.2025 09:10:02 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 09:10:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:04 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 09:10:04 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:10:04 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 09:10:04 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 09:10:04 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 09:10:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 09:10:04 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 09:10:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 09:10:04 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 09:10:06 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 06.05.2025 09:10:06 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 09:10:06 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:10:06 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:10:06 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:10:06 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:10:06 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:10:06 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:10:06 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:10:06 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:10:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 09:10:07 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 09:10:08 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 09:10:08 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:10:08 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 06.05.2025 09:10:08 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:10:08 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 09:10:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 09:10:10 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:10:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:10:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 09:10:11 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:10:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:10:12 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:10:12 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:10:13 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:10:14 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:10:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:10:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:10:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:10:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:10:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 09:10:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 09:10:14 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:10:14 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:10:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:10:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:10:15 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 09:10:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:18 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:10:18 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:10:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:22 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:10:22 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 09:10:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:10:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:22 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 09:10:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:10:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 09:10:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 09:10:29 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 09:10:29 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 09:10:29 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 09:10:29 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 09:10:35 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 09:10:36 SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Stolz LOG: 06.05.2025 09:10:36 GameSession.UpdateProgress(SAVED) => SessionGUID: 'a95906959dc7' GameSeed: TC4G-7N1I SeededCalls:1344 SeededCallsLastDungeon:42 DDepth: 10 NDDepth: 11 FromHomeBase?: False LOG: 06.05.2025 09:10:36 UpdatePlayerProgress LOG: 06.05.2025 09:10:36 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 09:10:36 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 09:10:36 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 09:10:36 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 06.05.2025 09:10:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:36 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 06.05.2025 09:10:36 quest failed: SmallBetSkip1Chest WARNING: 06.05.2025 09:10:36 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:10:36 Generate Level Started! Level: Level_C theme: Stolz GameSeed: TC4G-7N1I SeedCalls: 1345 LOG: 06.05.2025 09:10:40 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 06.05.2025 09:10:44 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 09:10:44 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed TC4G-7N1I has been applied RT08:46DungeonDepth: 9 - can Appear roll => Truecached roll = 74 chance = 20 RewardCap: 2 current rewardCount0 RT08:46DungeonDepth: 9 - StartQuest SmallBetSkip1Chest RT08:46DungeonDepth: 9 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11 RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest RT09:10DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11 RT09:10DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11 RT09:10DungeonDepth: 11 - Set Condition Failed ChestsSkipped RT09:10DungeonDepth: 11 - currentlyActiveQuest: SmallBetSkip1Chest RT09:10DungeonDepth: 11 - currentlyActiveQuest: SmallBetSkip1Chest LOG: 06.05.2025 09:10:44 Generate Level Completed! Loading time: 8,243s LOG: 06.05.2025 09:10:44 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 09:10:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:10:44 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 09:10:44 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 09:10:44 OnPlayerAndMapWereCreated LOG: 06.05.2025 09:10:44 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:10:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:10:44 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:10:45 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 09:10:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:45 UpdatePlayerProgress LOG: 06.05.2025 09:10:45 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 09:10:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:10:45 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 09:10:45 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:10:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:10:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:10:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:45 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:10:45 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 09:10:45 syop - Bet quest found: SmallBetSkip1Chest. Completed: False LOG: 06.05.2025 09:10:45 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed TC4G-7N1I has been applied RT08:46DungeonDepth: 9 - can Appear roll => Truecached roll = 74 chance = 20 RewardCap: 2 current rewardCount0 RT08:46DungeonDepth: 9 - StartQuest SmallBetSkip1Chest RT08:46DungeonDepth: 9 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - OnDepthChange questSolvedDepth => 11 RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest RT09:04DungeonDepth: 10 - currentlyActiveQuest: SmallBetSkip1Chest RT09:10DungeonDepth: 11 - OnDepthChange questSolvedDepth => 11 RT09:10DungeonDepth: 11 - OnDepthChange: Current Depth => 11, questSolvedDepth => 11 RT09:10DungeonDepth: 11 - Set Condition Failed ChestsSkipped RT09:10DungeonDepth: 11 - currentlyActiveQuest: SmallBetSkip1Chest RT09:10DungeonDepth: 11 - currentlyActiveQuest: SmallBetSkip1Chest WARNING: 06.05.2025 09:10:45 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:45 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:10:45 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 09:10:45 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:10:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 09:10:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:10:50 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 09:10:51 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:10:51 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 09:10:51 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 09:10:51 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 09:10:51 OnWeaponSelectionChanged ID -> 0 WARNING: 06.05.2025 09:10:51 Language Text not found! (Path: /5) LOG: 06.05.2025 09:10:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:10:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 09:10:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:10:54 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 09:10:54 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:10:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 09:10:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 09:10:55 DestroyDestructibleInScene() => Destructible_Crate WARNING: 06.05.2025 09:10:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:10:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:10:59 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:10:59 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 09:10:59 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 09:10:59 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 09:10:59 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 09:10:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 09:10:59 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 06.05.2025 09:10:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 09:10:59 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 09:11:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:01 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:01 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:01 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 09:11:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:01 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:01 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:11:02 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 09:11:04 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:11:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:11:04 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:11:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 09:11:04 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 09:11:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 09:11:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 06.05.2025 09:11:04 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:11:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 09:11:06 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:11:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:07 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:11:09 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 06.05.2025 09:11:09 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 09:11:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 09:11:10 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 09:11:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:10 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:11:10 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:11:13 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:11:13 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:11:13 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 09:11:13 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 09:11:13 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 09:11:13 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 09:11:13 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 09:11:13 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 09:11:13 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 09:11:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:15 ScaleEnemy MitronEmpire_Castor_Healer(Clone)! LOG: 06.05.2025 09:11:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 09:11:15 ScaleEnemy MitronEmpire_Drone(Clone)! LOG: 06.05.2025 09:11:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 09:11:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:11:16 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:11:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:16 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:16 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:11:16 Combine mesh instance 0 is null. WARNING: 06.05.2025 09:11:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 06.05.2025 09:11:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:11:17 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:11:19 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:11:20 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:11:20 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 09:11:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:11:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 06.05.2025 09:11:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 06.05.2025 09:11:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 09:11:23 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:11:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 06.05.2025 09:11:23 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:11:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 09:11:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:11:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 06.05.2025 09:11:25 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 09:11:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 09:11:29 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:11:29 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:11:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:30 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:30 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:11:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:11:32 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:11:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:32 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:32 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:11:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 09:11:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 09:11:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 WARNING: 06.05.2025 09:11:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:39 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:39 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:11:39 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:11:41 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:11:41 ChangeRagdollState explode getriggert! LOG: 06.05.2025 09:11:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:11:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:11:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:11:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 09:11:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 09:11:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 09:11:41 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 09:11:41 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:11:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:11:42 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:11:42 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 09:11:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:11:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 09:11:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:11:47 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 09:11:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:11:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 06.05.2025 09:11:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:11:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:11:53 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:11:53 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 09:11:53 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:11:53 TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1,75 ERROR: 06.05.2025 09:11:53 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 09:11:53 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:11:53 Failed to create agent because it is not close enough to the NavMesh LOG: 06.05.2025 09:12:03 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 09:12:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:12:06 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 06.05.2025 09:12:06 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Pride LOG: 06.05.2025 09:12:06 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 06.05.2025 09:12:08 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 09:12:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:12:08 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 09:12:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:12:10 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:12:13 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:14 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:17 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:12:17 MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1)isCharmedByOwnerPlayer1 WARNING: 06.05.2025 09:12:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:20 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:21 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:21 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:23 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:24 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:29 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:12:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:12:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:34 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:12:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:41 Started LevelColorLerp WARNING: 06.05.2025 09:12:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 09:12:43 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 06.05.2025 09:12:43 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:12:43 MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2)isCharmedByOwnerPlayer1 ERROR: 06.05.2025 09:12:44 Failed to SpawnAndStartBullet for MitronEmpire_Mitron_Phase2(Clone) with useShootable. It was not Inited yet! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.d__44:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 09:12:45 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:12:48 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 09:12:48 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 06.05.2025 09:12:50 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:12:50 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 06.05.2025 09:12:51 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:12:55 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:55 GetIconByBuffType called with buffType: Exposing LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:12:58 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:12:58 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:12:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:00 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 09:13:00 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 09:13:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:13:00 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 06.05.2025 09:13:02 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 09:13:06 GetIconByBuffType called with buffType: Charming LOG: 06.05.2025 09:13:06 MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2)isCharmedByOwnerPlayer1 LOG: 06.05.2025 09:13:07 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 09:13:07 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 09:13:07 GetIconByBuffType called with buffType: Exposing WARNING: 06.05.2025 09:13:09 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 06.05.2025 09:13:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:13:10 NextWave() => Wave was not started yet or has no waves WARNING: 06.05.2025 09:13:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 09:13:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 09:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 09:13:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 09:13:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 09:13:16 Destroy On BossRoom MS Build: MitronEmpire_Mitron_Phase2(Clone) distance: 0 LOG: 06.05.2025 09:13:17 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 09:13:17 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:13:17 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 06.05.2025 09:13:17 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 09:13:17 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 09:13:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 09:13:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 09:13:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 09:13:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 09:13:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 09:13:22 Menu.UnloadMenuPanel => Info