LOG: 06.05.2025 10:49:23 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 06.05.2025 10:49:23 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 06.05.2025 10:49:23 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 06.05.2025 10:49:23 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 06.05.2025 10:49:23 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 10:49:23 NEW GAMESEED: '99GH-AZLO' resetSeededCalls: True WARNING: 06.05.2025 10:49:23 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 06.05.2025 10:49:23 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 06.05.2025 10:49:23 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 06.05.2025 10:49:23 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:23 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 06.05.2025 10:49:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 06.05.2025 10:49:24 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6584 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 06.05.2025 10:49:24 WindowManager.LoadMenu => MainMenu LOG: 06.05.2025 10:49:24 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 10:49:25 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 10:49:25 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 06.05.2025 10:49:25 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 10:49:26 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 06.05.2025 10:49:26 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 10:50:00 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 06.05.2025 10:50:00 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 06.05.2025 10:50:01 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 06.05.2025 10:50:01 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 06.05.2025 10:50:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 10:50:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 10:50:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 10:50:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 10:50:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 06.05.2025 10:50:01 Menu.UnloadMenuPanel => MM_Default LOG: 06.05.2025 10:50:02 OnVersionChanges(2) LOG: 06.05.2025 10:50:02 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 10:50:02 is Loading Quests WARNING: 06.05.2025 10:50:02 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 10:50:02 loaded mechionary progress for savegame:Test2 LOG: 06.05.2025 10:50:05 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 21 LOG: 06.05.2025 10:50:05 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 10:50:05 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 ERROR: 06.05.2025 10:50:05 Error in QuestManager.ResetQuest(TheFateOfMechs) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.QuestManager.ResetQuest (StickyStoneStudio.MOODS.Quest _quest, System.Boolean _saveGame) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSessionPlayerProgress.OnNotCompletedGameSessionAborted () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.AddCompletedGameSession (StickyStoneStudio.MOODS.GameSession LastGameSession, System.Boolean wasPlayedTillDeath) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MainMenuChoosenPlayerProfilePanel+<>c__DisplayClass84_0.b__0 (StickyStoneStudio.MOODS.PopupResult result) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PopUpDialog+d__23.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.QuestManager:ResetQuest(Quest, Boolean) StickyStoneStudio.MOODS.GameSessionPlayerProgress:OnNotCompletedGameSessionAborted() StickyStoneStudio.MOODS.GameProfile:AddCompletedGameSession(GameSession, Boolean) StickyStoneStudio.MOODS.<>c__DisplayClass84_0:b__0(PopupResult) StickyStoneStudio.MOODS.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 10:50:05 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 10:50:05 is Loading Quests WARNING: 06.05.2025 10:50:05 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 10:50:05 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 06.05.2025 10:50:08 NEW GAMESEED: 'MJ1M-VC5T' resetSeededCalls: True LOG: 06.05.2025 10:50:08 CreateAndSetNewGameSessionObject() => Seed: MJ1M-VC5T WARNING: 06.05.2025 10:50:08 UpdateGameSession() => can not update GameSession that was completed! LOG: 06.05.2025 10:50:08 WindowManager.LoadMenu => InGameMenu LOG: 06.05.2025 10:50:08 WindowManager.UnloadMenu => MainMenu LOG: 06.05.2025 10:50:08 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 06.05.2025 10:50:08 is Loading Quests WARNING: 06.05.2025 10:50:08 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 10:50:08 loaded mechionary progress for savegame:Test2 LOG: 06.05.2025 10:50:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 10:50:09 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 06.05.2025 10:50:09 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 10:50:15 CreateHomeBase completed successfully. LOG: 06.05.2025 10:50:15 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 06.05.2025 10:50:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 10:50:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 10:50:15 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 10:50:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 10:50:15 OnPlayerAndMapWereCreated LOG: 06.05.2025 10:50:15 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 10:50:15 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 06.05.2025 10:50:15 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 06.05.2025 10:50:15 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 06.05.2025 10:50:15 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 06.05.2025 10:50:15 UpdateSkyBoxMaterial Density to 0,257 WARNING: 06.05.2025 10:50:15 Ambient VFX this room or lv theme is null LOG: 06.05.2025 10:50:15 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 10:50:20 UpdateSkyBoxMaterial Density to 0,257 WARNING: 06.05.2025 10:50:20 Ambient VFX this room or lv theme is null LOG: 06.05.2025 10:50:20 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 10:50:20 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 10:50:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 10:50:20 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 06.05.2025 10:50:21 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:50:21 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:51:04 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:51:04 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:51:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:51:07 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 10:51:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:53:28 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:53:28 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 10:53:29 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:29 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:30 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:30 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:31 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:31 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:53:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:53:35 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 10:53:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:55:41 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:55:41 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 10:55:41 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:55:41 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:55:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:55:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:58:46 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:58:46 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:58:53 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:58:53 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:59:01 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 10:59:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:59:04 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:04 WindowManager.LoadMenu => StageSelectorMenu LOG: 06.05.2025 10:59:04 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:04 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:04 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:05 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:05 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:05 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:05 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:05 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:12 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:12 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 10:59:13 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 06.05.2025 10:59:13 MoveStageDisplayUp Stage_DisplaySlot_Stolz WARNING: 06.05.2025 10:59:14 Language Text not found! (Path: Töte ) LOG: 06.05.2025 10:59:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 10:59:14 WindowManager.UnloadMenu => StageSelectorMenu LOG: 06.05.2025 10:59:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 10:59:14 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:16 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:16 WindowManager.LoadMenu => StageSelectorMenu LOG: 06.05.2025 10:59:16 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:16 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:16 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:17 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:17 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:17 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:17 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:17 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:17 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 10:59:17 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 10:59:17 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 10:59:18 MapSelector.CloseMapSelector LOG: 06.05.2025 10:59:18 MapSelector.CloseMapSelector LOG: 06.05.2025 10:59:18 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 10:59:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:18 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 10:59:18 Language Text not found! (Path: Töte ) LOG: 06.05.2025 10:59:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 10:59:18 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 10:59:18 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:19 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 10:59:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:20 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:20 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:59:20 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 10:59:20 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 06.05.2025 10:59:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:20 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 06.05.2025 10:59:20 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 10:59:20 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 06.05.2025 10:59:20 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 06.05.2025 10:59:20 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 06.05.2025 10:59:20 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 06.05.2025 10:59:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 10:59:21 CurrentContext_AbilitySlots_SelectionChanged selection to 4 LOG: 06.05.2025 10:59:21 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 06.05.2025 10:59:21 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 10:59:21 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 06.05.2025 10:59:22 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 10:59:22 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 06.05.2025 10:59:22 CurrentContext_AbilitySlots_SelectionChanged selection to 5 LOG: 06.05.2025 10:59:22 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 06.05.2025 10:59:22 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 10:59:22 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.05.2025 10:59:22 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 10:59:22 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.05.2025 10:59:24 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 06.05.2025 10:59:24 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 06.05.2025 10:59:24 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 06.05.2025 10:59:24 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 06.05.2025 10:59:24 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 06.05.2025 10:59:24 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 06.05.2025 10:59:25 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 06.05.2025 10:59:25 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 06.05.2025 10:59:25 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 06.05.2025 10:59:25 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 10:59:25 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.05.2025 10:59:26 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 06.05.2025 10:59:26 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 06.05.2025 10:59:26 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 06.05.2025 10:59:26 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 06.05.2025 10:59:26 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 06.05.2025 10:59:26 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 06.05.2025 10:59:27 CurrentContext_AbilitySlots_SelectionChanged selection to 4 LOG: 06.05.2025 10:59:27 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 06.05.2025 10:59:27 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 10:59:27 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 06.05.2025 10:59:27 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 10:59:27 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 06.05.2025 10:59:28 CurrentContext_AbilitySlots_SelectionChanged selection to 5 LOG: 06.05.2025 10:59:28 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 06.05.2025 10:59:28 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 10:59:28 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.05.2025 10:59:28 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 10:59:28 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 10:59:29 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.05.2025 10:59:29 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 10:59:29 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 06.05.2025 10:59:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 06.05.2025 10:59:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 10:59:30 RemoveWeaponTransforms Warning: shootable is null LOG: 06.05.2025 10:59:30 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 10:59:30 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.05.2025 10:59:30 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 10:59:30 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.05.2025 10:59:30 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 06.05.2025 10:59:30 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:30 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:31 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:59:31 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 10:59:31 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:59:31 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:31 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:31 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:31 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:32 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:32 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:32 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:32 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:32 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:33 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:33 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 06.05.2025 10:59:34 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 06.05.2025 10:59:34 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:35 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:35 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 10:59:35 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 06.05.2025 10:59:35 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 06.05.2025 10:59:36 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 06.05.2025 10:59:36 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:36 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 10:59:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 10:59:36 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 10:59:37 MapSelector.CloseMapSelector LOG: 06.05.2025 10:59:37 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 10:59:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:37 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 10:59:37 Language Text not found! (Path: Töte ) LOG: 06.05.2025 10:59:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 10:59:37 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 10:59:37 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:38 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:38 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:38 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:38 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:39 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:39 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:39 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:39 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:39 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:40 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:40 MoveStageDisplayUp Stage_DisplaySlot_Stolz WARNING: 06.05.2025 10:59:43 Language Text not found! (Path: Töte ) LOG: 06.05.2025 10:59:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 10:59:43 WindowManager.UnloadMenu => StageSelectorMenu LOG: 06.05.2025 10:59:43 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:44 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:44 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 10:59:44 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:44 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:59:57 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 10:59:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 10:59:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 10:59:57 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 10:59:57 WindowManager.LoadMenu => StageSelectorMenu LOG: 06.05.2025 10:59:57 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:57 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:57 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 10:59:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 10:59:58 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:58 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:58 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:58 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 10:59:58 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:00:01 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:00:01 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:00:16 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 06.05.2025 11:00:16 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 06.05.2025 11:00:18 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 06.05.2025 11:00:18 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:00:21 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 06.05.2025 11:00:21 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:00:24 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:00:24 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:01:39 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 06.05.2025 11:01:39 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:01:40 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:01:40 MoveStageDisplayUp Stage_DisplaySlot_Stolz WARNING: 06.05.2025 11:13:34 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:13:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:13:34 WindowManager.UnloadMenu => StageSelectorMenu LOG: 06.05.2025 11:13:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:13:34 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:13:35 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:13:35 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:13:35 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:13:35 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 11:13:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:13:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:13:36 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:13:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:13:36 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:13:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:13:36 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:15:33 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:15:33 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:15:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:15:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:15:33 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 06.05.2025 11:15:46 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:15:46 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:15:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:15:47 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:15:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:15:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:15:47 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:15:47 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:15:50 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:15:50 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 11:15:50 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:15:50 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:16:12 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:16:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:16:13 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:16:13 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:16:13 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:16:13 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:16:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:16:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:16:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:16:13 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:16:13 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:16:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:16:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:16:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:16:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 06.05.2025 11:16:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:16:14 Menu.UnloadMenuPanel => MechionaryContext WARNING: 06.05.2025 11:16:18 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:16:18 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:16:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:16:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:16:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:16:24 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:16:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:16:33 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:16:33 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 11:16:34 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:16:34 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:17:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:17:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:17:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:17:56 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:17:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:17:57 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:17:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:17:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:17:57 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:17:57 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:17:58 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:17:58 WindowManager.LoadMenu => StageSelectorMenu LOG: 06.05.2025 11:17:58 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:17:58 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:17:58 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:17:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:17:59 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:17:59 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:17:59 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:17:59 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:17:59 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:01 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:01 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:18:01 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 06.05.2025 11:18:01 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 06.05.2025 11:18:02 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 06.05.2025 11:18:02 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:18:04 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 06.05.2025 11:18:04 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:05 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:05 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:18:05 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:18:05 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:18:05 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:18:08 MapSelector.CloseMapSelector LOG: 06.05.2025 11:18:08 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:18:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:08 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 11:18:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:18:08 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:18:08 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:18:09 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:18:09 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 11:18:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:18:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:18:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:18:10 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:18:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:18:10 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:18:10 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:18:10 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:18:10 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:18:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:12 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:12 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:12 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:12 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:12 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:12 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:12 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:18:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:18:12 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:18:12 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:18:14 MapSelector.CloseMapSelector LOG: 06.05.2025 11:18:14 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:18:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:14 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 11:18:14 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:18:14 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:18:14 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:18:14 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:18:14 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 06.05.2025 11:18:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:18:15 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:18:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:18:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:18:15 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:18:15 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:18:15 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:18:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:16 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:16 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:16 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:16 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:16 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:17 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:18:17 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 06.05.2025 11:18:18 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 06.05.2025 11:18:18 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 06.05.2025 11:18:19 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:18:19 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:18:19 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:18:21 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:18:22 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 06.05.2025 11:18:22 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 06.05.2025 11:18:22 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 06.05.2025 11:18:22 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:18:22 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 06.05.2025 11:18:22 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:18:22 WindowManager.UnloadMenu => StageSelectorMenu LOG: 06.05.2025 11:18:22 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 06.05.2025 11:18:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:22 Generate Level Started! Level: Level_A theme: Wut GameSeed: MJ1M-VC5T SeedCalls: 262 LOG: 06.05.2025 11:18:26 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:18:26 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied LOG: 06.05.2025 11:18:26 Generate Level Completed! Loading time: 4,365s LOG: 06.05.2025 11:18:26 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:18:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:18:26 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:18:26 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:18:26 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:18:26 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:18:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:18:26 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 06.05.2025 11:18:26 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:18:26 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:18:26 UpdatePlayerProgress LOG: 06.05.2025 11:18:26 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:18:26 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:26 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:18:26 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:18:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:26 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:18:26 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:18:26 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied WARNING: 06.05.2025 11:18:27 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:18:27 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:18:27 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:18:27 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:18:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:18:30 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:18:30 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:18:30 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:18:30 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:30 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:18:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:37 LootContextPanel OnButtonSuccess => confirm WARNING: 06.05.2025 11:18:38 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_BulletPulse) wurde kein passendes MechionaryEntry gefunden ... LOG: 06.05.2025 11:18:38 TryAddItem(WeaponAddin) => Items.Addins.BulletPulseName WARNING: 06.05.2025 11:18:38 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:18:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:18:39 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:18:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:18:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:18:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:18:43 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:18:43 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:18:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:18:43 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:18:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:18:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:18:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:18:43 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:18:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:18:43 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:18:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:18:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:18:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:18:45 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:18:45 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:18:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:18:45 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:18:45 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! WARNING: 06.05.2025 11:18:45 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:18:48 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:18:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:18:48 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:18:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:18:48 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:18:52 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:18:52 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:18:52 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:18:52 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 06.05.2025 11:18:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:18:56 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 06.05.2025 11:18:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:18:57 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:18:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:18:58 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:18:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:18:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:19:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:19:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:19:02 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:19:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:19:10 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:19:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:19:10 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:19:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:19:10 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:19:11 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:19:11 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:19:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:19:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:19:11 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 06.05.2025 11:19:16 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:19:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:19:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:19:16 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:19:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:19:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:19:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:19:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:19:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 06.05.2025 11:19:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:19:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:19:32 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:19:32 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:19:32 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:19:32 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 06.05.2025 11:19:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:19:32 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:19:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:19:32 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:19:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 11:19:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:19:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:19:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:19:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:19:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:19:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:19:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:19:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:19:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 06.05.2025 11:19:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:19:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:19:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:19:47 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:19:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:19:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:19:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:19:47 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:19:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:19:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:19:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:19:52 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 06.05.2025 11:20:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:20:00 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:20:00 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:20:00 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:20:00 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:20:00 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 06.05.2025 11:20:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:20:00 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:20:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 11:20:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:20:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:20:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:20:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:20:01 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:20:01 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:20:01 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:20:01 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:20:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:20:05 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:20:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:20:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:20:07 ChangeRagdollState explode getriggert! WARNING: 06.05.2025 11:20:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:20:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:20:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 06.05.2025 11:20:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:20:10 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 06.05.2025 11:20:10 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:20:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:20:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:20:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:20:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:20:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:20:14 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:20:14 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:20:14 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:20:16 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 06.05.2025 11:20:16 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:20:16 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:20:16 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:20:16 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:20:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:20:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:20:28 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:20:28 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 WARNING: 06.05.2025 11:20:29 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:20:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:20:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:20:29 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:20:29 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:20:29 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:20:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 11:20:30 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 11:20:30 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 11:20:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:20:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:20:31 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 11:20:31 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:20:31 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:20:31 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:20:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:20:31 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:20:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:20:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:20:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:20:32 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 11:20:32 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:20:32 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:20:34 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 06.05.2025 11:20:35 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:20:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:20:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:20:39 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:20:39 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:20:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:20:43 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:20:43 CurrentRoom ReverbTheme isCave_Small WARNING: 06.05.2025 11:20:43 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:20:44 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:20:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:20:44 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:20:44 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:20:44 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:20:44 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:20:46 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:20:47 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 06.05.2025 11:20:47 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:295 SeededCallsLastDungeon:33 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 06.05.2025 11:20:47 UpdatePlayerProgress LOG: 06.05.2025 11:20:47 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:20:47 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:20:47 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:20:47 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 06.05.2025 11:20:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:20:47 Generate Level Started! Level: Level_A theme: Wut GameSeed: MJ1M-VC5T SeedCalls: 296 WARNING: 06.05.2025 11:20:54 Combine mesh instance 0 is null. ERROR: 06.05.2025 11:20:56 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'MJ1M-VC5T' with 5 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:20:56 NEW GAMESEED: 'UZ?O-RKQ3' resetSeededCalls: False LOG: 06.05.2025 11:20:56 Generate Level Started! Level: Level_A theme: Wut GameSeed: UZ?O-RKQ3 SeedCalls: 358 LOG: 06.05.2025 11:20:57 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied WARNING: 06.05.2025 11:21:00 Combine mesh instance 0 is null. LOG: 06.05.2025 11:21:00 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:21:01 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied LOG: 06.05.2025 11:21:01 Generate Level Completed! Loading time: 4,604s LOG: 06.05.2025 11:21:01 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:21:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:21:01 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:21:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:21:01 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:21:01 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:21:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:21:01 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:21:01 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:21:01 UpdatePlayerProgress LOG: 06.05.2025 11:21:01 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:21:01 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:21:01 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:21:01 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:21:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:21:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:21:01 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:21:01 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:21:01 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied WARNING: 06.05.2025 11:21:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:21:01 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:21:01 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:21:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:21:02 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:21:03 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:21:03 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:21:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:21:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:21:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:21:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:21:06 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:21:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:21:06 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:21:06 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 06.05.2025 11:21:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 WARNING: 06.05.2025 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:21:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:21:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:21:15 UpdateSkyBoxMaterial Density to 1,25 WARNING: 06.05.2025 11:21:15 for == null! No VFX-Effect can be played on destroy. LOG: 06.05.2025 11:21:15 Started Music_GrammoPhoneBot LOG: 06.05.2025 11:21:15 CurrentRoom ReverbTheme isCave_Small WARNING: 06.05.2025 11:21:15 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:21:15 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:21:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:21:19 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:21:19 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:21:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:21:21 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:21:21 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 11:21:21 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:21:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:21:21 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:21:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:21:21 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:21:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:21:21 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:21:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:21:21 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:21:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:21:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:21:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:21:21 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:21:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:21:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:21:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:21:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:21:23 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:21:23 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:21:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:21:23 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:21:23 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:21:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:21:23 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:21:23 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:21:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:21:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 06.05.2025 11:21:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:21:27 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:21:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 06.05.2025 11:21:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:21:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:21:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 06.05.2025 11:21:30 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:21:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:21:34 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:21:36 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 06.05.2025 11:21:39 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:21:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:21:39 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:21:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:21:39 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:21:41 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:21:41 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:21:41 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:21:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:21:41 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:21:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:21:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:21:46 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:21:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:21:50 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:21:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:21:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:21:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:21:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:21:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:21:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:21:50 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:21:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:21:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:21:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 06.05.2025 11:21:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 WARNING: 06.05.2025 11:21:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:21:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:21:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:21:58 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:21:58 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 11:21:58 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 06.05.2025 11:21:58 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:21:58 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:21:58 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:21:58 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:21:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:21:58 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 06.05.2025 11:21:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:21:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:00 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:00 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:00 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:00 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:00 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:00 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:22:04 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 06.05.2025 11:22:04 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 06.05.2025 11:22:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:22:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:05 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:22:05 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 11:22:05 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 11:22:06 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 11:22:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:06 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:22:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:22:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:22:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:22:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:22:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:22:17 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 06.05.2025 11:22:17 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 06.05.2025 11:22:17 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 11:22:19 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:22:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:22:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:22:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:22:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:22:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:22:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:19 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:22:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:22:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:22:22 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:22:22 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:22:22 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 11:22:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:22:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:22:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:22:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:22:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:22:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:22:27 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:22:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:22:35 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:22:35 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:22:35 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:22:35 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:22:35 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 06.05.2025 11:22:35 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:22:35 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:22:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:22:35 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:22:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:22:35 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:22:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:22:35 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:22:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:37 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:37 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:37 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:22:37 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:37 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:37 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:22:37 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 06.05.2025 11:22:37 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! WARNING: 06.05.2025 11:22:37 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:22:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:22:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:43 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:22:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:43 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:44 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:22:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:22:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:22:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:22:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:22:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:22:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:22:53 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 06.05.2025 11:22:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 06.05.2025 11:23:00 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:23:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:23:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:23:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:23:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:23:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:23:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:23:00 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:23:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:23:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:23:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:23:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:23:01 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:23:01 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:23:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:23:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:23:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:23:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:23:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:23:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:23:06 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:23:10 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:23:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:23:10 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:23:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:23:10 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:25:08 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:25:08 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:25:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:25:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:25:08 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 06.05.2025 11:25:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:25:10 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:25:10 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:25:10 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:25:12 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:25:12 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:25:12 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:25:12 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:25:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:25:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:25:21 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:25:22 TryAddItem(WeaponAddin) => Items.Addins.ValerieName WARNING: 06.05.2025 11:25:23 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:25:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:25:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:25:24 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:25:24 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 06.05.2025 11:25:24 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:25:24 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:25:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:25:29 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:25:29 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:25:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 06.05.2025 11:25:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:25:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 06.05.2025 11:25:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:25:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 06.05.2025 11:25:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:25:35 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:25:35 CurrentRoom ReverbTheme isCave_Open WARNING: 06.05.2025 11:25:35 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:25:35 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 06.05.2025 11:25:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:25:42 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:25:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:25:45 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 06.05.2025 11:25:45 Urmar: Atomic addin found. LOG: 06.05.2025 11:25:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:25:47 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:25:47 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:25:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 11:26:07 NextWave() => Wave was not started yet or has no waves WARNING: 06.05.2025 11:26:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:26:07 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 06.05.2025 11:26:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:26:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:26:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:26:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:26:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:26:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:26:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. EXCEPTION: 06.05.2025 11:26:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 06.05.2025 11:26:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 06.05.2025 11:26:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 06.05.2025 11:26:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 06.05.2025 11:26:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:26:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:26:14 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:26:14 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:26:14 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:26:14 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:26:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:26:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:26:18 LootContextPanel OnButtonSuccess => confirm WARNING: 06.05.2025 11:26:19 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_PerfectPunishment) wurde kein passendes MechionaryEntry gefunden ... LOG: 06.05.2025 11:26:19 TryAddItem(WeaponAddin) => Items.Addins.PerfPunName WARNING: 06.05.2025 11:26:19 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:26:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:26:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 11:26:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:26:20 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:26:20 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:26:22 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:26:22 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:26:22 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:26:22 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:26:26 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:26:30 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 06.05.2025 11:26:30 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:403 SeededCallsLastDungeon:45 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 06.05.2025 11:26:30 UpdatePlayerProgress LOG: 06.05.2025 11:26:30 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:26:30 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:26:30 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:26:30 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 WARNING: 06.05.2025 11:26:30 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 06.05.2025 11:26:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:26:30 Generate Level Started! Level: Level_B theme: Wut GameSeed: UZ?O-RKQ3 SeedCalls: 404 LOG: 06.05.2025 11:26:34 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:26:34 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied LOG: 06.05.2025 11:26:34 Generate Level Completed! Loading time: 4,368s LOG: 06.05.2025 11:26:34 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:26:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:26:34 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:26:34 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:26:34 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:26:34 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:26:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:26:34 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:26:34 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:26:34 UpdatePlayerProgress LOG: 06.05.2025 11:26:34 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:26:34 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:26:34 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:26:35 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:26:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:26:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:26:35 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:26:35 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:26:35 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied WARNING: 06.05.2025 11:26:35 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:26:35 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:26:35 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:26:35 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:26:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:26:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:26:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:26:40 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:26:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:26:40 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:26:40 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:26:40 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:26:40 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:26:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:26:40 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 06.05.2025 11:26:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:26:40 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:26:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 11:26:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:26:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:26:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:26:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:26:42 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:26:42 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:26:42 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:26:42 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 06.05.2025 11:26:42 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 06.05.2025 11:26:42 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:26:42 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:26:42 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 11:26:43 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:26:47 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 WARNING: 06.05.2025 11:26:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:26:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 06.05.2025 11:26:52 ChangeRagdollState explode getriggert! WARNING: 06.05.2025 11:26:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:26:52 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:26:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:26:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 06.05.2025 11:26:55 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:26:55 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:26:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:26:55 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:26:55 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:26:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:26:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:26:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:26:56 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 06.05.2025 11:26:56 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 06.05.2025 11:26:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:26:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:26:58 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 11:26:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:26:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:27:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:02 UpdateSkyBoxMaterial Density to 0,848 WARNING: 06.05.2025 11:27:02 Ambient VFX this room or lv theme is null LOG: 06.05.2025 11:27:02 CurrentRoom ReverbTheme isNone LOG: 06.05.2025 11:27:13 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:27:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:23 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 06.05.2025 11:27:24 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:27:24 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:27:24 UpdateSkyBoxMaterial Density to 0,848 WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:27:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:29 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:27:29 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:27:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:31 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:27:31 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:27:31 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:27:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 WARNING: 06.05.2025 11:27:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 06.05.2025 11:27:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:27:34 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 11:27:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:27:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:37 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:27:37 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:27:37 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:27:38 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 06.05.2025 11:27:38 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:27:38 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:27:38 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:38 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:27:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:27:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:42 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:27:43 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.CrossbowName 2 WARNING: 06.05.2025 11:27:43 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:27:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:27:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:27:44 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:27:45 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:27:45 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:27:45 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:27:45 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:27:45 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:27:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:27:46 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:27:46 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:27:46 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:27:46 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:27:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:27:46 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 11:27:46 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 11:27:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:27:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:27:47 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 11:27:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:27:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 06.05.2025 11:27:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 06.05.2025 11:27:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:27:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:27:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:54 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:27:54 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:27:54 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:27:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:56 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:27:56 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:27:56 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:27:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:27:58 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:27:58 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:27:58 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 06.05.2025 11:27:58 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:27:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:27:58 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:27:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:27:58 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:27:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 11:27:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:27:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:27:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:27:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:27:59 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:27:59 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:27:59 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! WARNING: 06.05.2025 11:27:59 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! WARNING: 06.05.2025 11:27:59 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:27:59 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 06.05.2025 11:27:59 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 06.05.2025 11:27:59 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:28:00 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:28:00 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:28:00 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 06.05.2025 11:28:01 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 WARNING: 06.05.2025 11:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:28:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:28:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:07 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:28:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:28:16 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:28:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:28:18 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:28:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 ChangeRagdollState explode getriggert! WARNING: 06.05.2025 11:28:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:28:23 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:28:24 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:28:24 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:28:24 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:28:24 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:28:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 11:28:24 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 11:28:24 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 11:28:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:28:24 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:28:24 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:28:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:28:24 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:28:25 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:28:25 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:28:25 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:28:25 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:28:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:28:25 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 06.05.2025 11:28:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:28:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 06.05.2025 11:28:26 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 06.05.2025 11:28:26 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 11:28:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:28:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:28:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:28:29 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:28:29 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:28:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:28:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:28:32 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:28:32 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:28:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:28:32 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:28:32 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:28:33 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:28:33 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:28:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:28:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:28:33 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:28:37 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:28:37 CONFIRM! LOG: 06.05.2025 11:28:38 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:28:38 CONFIRM! LOG: 06.05.2025 11:28:39 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:28:39 CONFIRM! LOG: 06.05.2025 11:28:40 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:28:40 CONFIRM! LOG: 06.05.2025 11:28:42 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:28:42 CONFIRM! WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:28:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:28:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 06.05.2025 11:28:43 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:28:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 06.05.2025 11:28:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:28:43 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 06.05.2025 11:28:43 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 06.05.2025 11:28:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:28:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:28:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:28:45 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:28:45 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:28:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:28:47 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:28:47 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:28:47 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:28:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:28:50 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:28:50 CurrentRoom ReverbTheme isCave_Small WARNING: 06.05.2025 11:28:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:28:51 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:28:51 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:28:51 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:28:51 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:28:51 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:28:53 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:28:56 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 06.05.2025 11:28:56 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:433 SeededCallsLastDungeon:29 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 06.05.2025 11:28:56 UpdatePlayerProgress LOG: 06.05.2025 11:28:56 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:28:56 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:28:56 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:28:56 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 06.05.2025 11:28:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:28:56 Generate Level Started! Level: Level_B theme: Wut GameSeed: UZ?O-RKQ3 SeedCalls: 434 LOG: 06.05.2025 11:28:59 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 06.05.2025 11:29:03 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:29:03 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied LOG: 06.05.2025 11:29:04 Generate Level Completed! Loading time: 7,436s LOG: 06.05.2025 11:29:04 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:29:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:29:04 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:29:04 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:29:04 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:29:04 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:29:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:29:04 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:04 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:29:04 UpdatePlayerProgress LOG: 06.05.2025 11:29:04 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:29:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:04 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:29:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:29:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:04 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:04 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:29:04 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied WARNING: 06.05.2025 11:29:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:29:04 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:29:04 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:29:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:29:05 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:29:08 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:29:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:29:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:29:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:29:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:29:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:29:09 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 11:29:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:29:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:13 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:13 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:29:13 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 06.05.2025 11:29:13 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:29:13 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:29:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:29:13 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:29:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:29:13 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:29:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:14 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:14 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:14 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:14 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:29:15 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 06.05.2025 11:29:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:29:18 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 06.05.2025 11:29:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:19 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:29:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:29:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:24 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:29:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:29:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:29:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:29:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:29:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 06.05.2025 11:29:24 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:29:24 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:29:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:29 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:29 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:29:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 06.05.2025 11:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 06.05.2025 11:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 06.05.2025 11:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 06.05.2025 11:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Crate_05 LOG: 06.05.2025 11:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 06.05.2025 11:29:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Crate_04 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 06.05.2025 11:29:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:29:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:29:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:29:33 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:29:33 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 11:29:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:29:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:29:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:29:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:29:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:37 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:37 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:29:37 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:29:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:38 UpdateSkyBoxMaterial Density to 0,496 WARNING: 06.05.2025 11:29:38 for == null! No VFX-Effect can be played on destroy. LOG: 06.05.2025 11:29:38 Started Music_GrammoPhoneBot LOG: 06.05.2025 11:29:38 CurrentRoom ReverbTheme isCave_Open WARNING: 06.05.2025 11:29:38 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:29:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:29:40 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:29:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:42 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 11:29:42 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:29:42 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:29:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:42 initialises raritymodes LOG: 06.05.2025 11:29:42 equipmentRarity:Level_2 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_3 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_1 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_2 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_2 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_2 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_3 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_1 LOG: 06.05.2025 11:29:42 equipmentRarity:Level_1 LOG: 06.05.2025 11:29:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:29:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:29:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:29:45 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 06.05.2025 11:29:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:29:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:29:45 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 11:29:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:29:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:29:45 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 06.05.2025 11:29:45 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:46 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:29:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:47 UpdateSkyBoxMaterial Density to 0,496 EXCEPTION: 06.05.2025 11:29:47 KeyNotFoundException: The given key 'DialogTransform (UnityEngine.Transform)' was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.StopAllDialogBoxes (UnityEngine.Transform _targetTransform, System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealingCapsule.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.SetVisible (System.Boolean value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnvironmentManager.UpdateRoomEnvironment (StickyStoneStudio.MOODS.Room forRoom, UnityEngine.BoxCollider roomTriggerCollider, VolumetricFogAndMist.VolumetricFogProfile newVolumetricFogProfileInRoom, System.Single newVolumetricFogOffset) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room._OnPlayerEnterRoom (StickyStoneStudio.MOODS.Room room, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.InvokeOnPlayerRoomEvent (StickyStoneStudio.MOODS.RoomEvent roomEvent, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Door+d__53.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:29:47 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:29:47 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:29:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:48 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:48 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:29:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:29:50 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:29:50 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:29:50 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 06.05.2025 11:29:50 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 06.05.2025 11:29:50 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 06.05.2025 11:29:50 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:29:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:29:50 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:29:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:29:50 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:29:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:29:52 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:52 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:52 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:52 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:29:52 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:29:52 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 06.05.2025 11:29:52 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 06.05.2025 11:29:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 11:29:52 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 11:29:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:29:52 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:29:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:29:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:29:53 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 11:29:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 06.05.2025 11:29:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:29:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 WARNING: 06.05.2025 11:29:57 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 06.05.2025 11:29:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 06.05.2025 11:29:58 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:29:59 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 06.05.2025 11:30:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 06.05.2025 11:30:00 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:30:00 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:30:01 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:30:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:30:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:30:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:30:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:30:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:30:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:30:01 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:30:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:30:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:30:07 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:30:07 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:30:07 TrySpawnEnemy ANGER_Stationary_RocketLauncher delay 1,75 LOG: 06.05.2025 11:30:07 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:30:07 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:30:07 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:30:07 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:30:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:30:07 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:30:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:30:07 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:30:07 AddEnemy ANGER_StationaryGenerator LOG: 06.05.2025 11:30:07 AddEnemy ANGER_StationaryGenerator_01 LOG: 06.05.2025 11:30:07 AddEnemy ANGER_StationaryGenerator_02 LOG: 06.05.2025 11:30:07 AddEnemy ANGER_StationaryGenerator_03 LOG: 06.05.2025 11:30:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:30:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 06.05.2025 11:30:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 06.05.2025 11:30:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:30:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:30:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:30:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:30:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:30:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:30:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:30:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:30:09 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:30:09 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 06.05.2025 11:30:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:30:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:30:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:30:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:30:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:30:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 06.05.2025 11:30:14 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 06.05.2025 11:30:16 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 11:30:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:30:16 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:30:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:30:19 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:30:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:30:21 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:30:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:30:21 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:30:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 06.05.2025 11:30:28 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:30:28 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:30:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:30:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:30:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:30:29 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:30:29 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:30:30 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:30:31 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:30:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:30:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:30:31 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:30:31 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 06.05.2025 11:30:31 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:30:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:30:31 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 06.05.2025 11:30:38 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 06.05.2025 11:30:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 06.05.2025 11:30:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 06.05.2025 11:30:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 WARNING: 06.05.2025 11:30:46 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 06.05.2025 11:30:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 06.05.2025 11:30:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 06.05.2025 11:30:47 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 06.05.2025 11:30:47 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 06.05.2025 11:30:47 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:30:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:47 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:30:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 06.05.2025 11:30:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 WARNING: 06.05.2025 11:30:48 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 06.05.2025 11:30:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 06.05.2025 11:30:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 06.05.2025 11:30:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 06.05.2025 11:30:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 06.05.2025 11:30:53 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 06.05.2025 11:30:53 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:30:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:53 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:30:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:30:55 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 06.05.2025 11:31:00 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 06.05.2025 11:31:01 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 06.05.2025 11:31:02 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 06.05.2025 11:31:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 06.05.2025 11:31:04 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 06.05.2025 11:31:05 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 06.05.2025 11:31:10 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 11:31:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:31:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:31:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:31:18 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:31:18 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:31:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:31:18 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:31:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:31:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:31:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 11:31:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:31:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:31:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:31:20 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:31:20 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:31:20 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 06.05.2025 11:31:20 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 06.05.2025 11:31:20 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:31:20 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 06.05.2025 11:31:20 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 06.05.2025 11:31:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:21 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:31:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:22 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:31:23 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:31:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:31:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:31:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:31:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:31:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:31:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:31:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:23 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:31:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:31:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:31:30 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:31:30 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:31:30 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:31:30 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:31:30 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 06.05.2025 11:31:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:31:30 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:31:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:31:30 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:31:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:31:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:31:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:31:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:31:32 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:31:32 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:31:32 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:31:32 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:31:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:33 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:31:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:33 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:31:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:33 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:31:33 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:31:35 WindowManager.LoadMenu => EscapeMenu WARNING: 06.05.2025 11:31:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:31:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:31:36 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:31:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:31:36 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:31:42 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:31:42 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:31:42 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:31:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:31:42 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:31:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:31:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:31:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:31:47 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:31:47 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:31:49 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:31:49 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:31:49 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:31:49 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:31:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:31:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:31:57 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:31:58 TryAddItem(WeaponAddin) => Items.Addins.VampiricName WARNING: 06.05.2025 11:31:59 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:31:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:31:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:32:00 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:32:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 06.05.2025 11:32:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:32:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 06.05.2025 11:32:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:04 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:32:04 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:32:04 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:32:05 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 06.05.2025 11:32:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:07 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:32:07 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:32:07 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 06.05.2025 11:32:07 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 06.05.2025 11:32:07 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:32:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:32:07 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:32:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:32:07 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:32:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:32:07 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:32:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:32:09 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_02 LOG: 06.05.2025 11:32:09 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 06.05.2025 11:32:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:32:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:32:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:32:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:32:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:32:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:32:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:32:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:32:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:32:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:32:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:32:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:32:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 11:32:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 06.05.2025 11:32:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:32:11 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 06.05.2025 11:32:11 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 06.05.2025 11:32:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:32:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:32:12 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:32:12 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:32:12 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:32:13 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:14 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:32:15 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:32:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:32:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:32:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:32:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:32:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:32:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:32:15 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:32:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:24 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:32:24 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:32:24 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:32:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:26 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:32:26 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:32:26 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:32:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:30 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:32:30 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:32:30 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:32:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:32 UpdateSkyBoxMaterial Density to 0,496 LOG: 06.05.2025 11:32:32 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:32:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:32:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:35 UpdateSkyBoxMaterial Density to 0,478 LOG: 06.05.2025 11:32:35 CurrentRoom ReverbTheme isCave_Open WARNING: 06.05.2025 11:32:35 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:32:35 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 WARNING: 06.05.2025 11:32:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 11:32:38 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:32:38 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 06.05.2025 11:32:40 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:32:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:32:43 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 06.05.2025 11:32:43 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Grief LOG: 06.05.2025 11:32:45 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:32:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:32:45 UpdateSkyBoxMaterial Density to 0,478 LOG: 06.05.2025 11:32:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:32:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:33:20 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:33:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 06.05.2025 11:33:24 NextWave() => Wave was not started yet or has no waves WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:33:24 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 06.05.2025 11:33:28 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:33:28 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:33:28 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:33:28 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:33:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:33:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:33:30 LootContextPanel OnButtonSuccess => selectRight LOG: 06.05.2025 11:33:31 LootContextPanel OnButtonSuccess => selectRight LOG: 06.05.2025 11:33:33 LootContextPanel OnButtonSuccess => selectLeft LOG: 06.05.2025 11:33:39 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 11:33:40 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:33:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:33:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 11:33:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:33:41 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:33:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:33:41 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:33:41 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:33:41 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:33:41 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:33:41 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:33:43 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:33:46 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 06.05.2025 11:33:46 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:505 SeededCallsLastDungeon:71 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 06.05.2025 11:33:46 UpdatePlayerProgress LOG: 06.05.2025 11:33:46 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:33:46 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:33:46 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:33:47 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 06.05.2025 11:33:47 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 06.05.2025 11:33:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:33:47 Generate Level Started! Level: Level_C theme: Wut GameSeed: UZ?O-RKQ3 SeedCalls: 506 LOG: 06.05.2025 11:33:52 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:33:52 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied LOG: 06.05.2025 11:33:53 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied LOG: 06.05.2025 11:33:53 Generate Level Completed! Loading time: 6,276s LOG: 06.05.2025 11:33:53 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:33:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:33:53 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:33:53 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:33:53 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:33:53 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:33:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:33:53 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:33:53 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:33:53 UpdatePlayerProgress LOG: 06.05.2025 11:33:53 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:33:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:33:53 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:33:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:33:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:33:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:33:53 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:33:53 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:33:53 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied WARNING: 06.05.2025 11:33:54 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:33:54 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:33:54 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:33:54 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:33:54 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:33:56 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:33:56 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:33:56 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:33:56 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:33:56 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:33:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:33:57 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:33:59 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:33:59 CONFIRM! WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:33:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:34:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:34:00 OnButtonSuccess back 0 WARNING: 06.05.2025 11:34:00 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:34:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 06.05.2025 11:34:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:34:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:34:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:34:01 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 06.05.2025 11:34:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:34:03 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:34:03 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:34:03 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 06.05.2025 11:34:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:34:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:34:04 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:34:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:06 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:06 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:34:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 06.05.2025 11:34:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 06.05.2025 11:34:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 06.05.2025 11:34:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 06.05.2025 11:34:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:34:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 06.05.2025 11:34:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:16 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:34:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 06.05.2025 11:34:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:18 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:34:22 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:34:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:22 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:34:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:34:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:34:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 WARNING: 06.05.2025 11:34:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:34:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:34:32 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:34:32 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:34:32 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 06.05.2025 11:34:32 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:34:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:34:32 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:34:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:34:32 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:34:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:34:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:34:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:34 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:34:34 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! WARNING: 06.05.2025 11:34:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:34:35 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:37 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:37 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:40 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 06.05.2025 11:34:40 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:34:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:34:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 06.05.2025 11:34:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:34:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:34:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:34:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:34:43 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:34:43 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:34:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:34:46 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:34:46 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:34:46 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:34:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:34:50 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:34:50 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:34:50 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:34:50 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 06.05.2025 11:34:50 Added rewardType: Health LOG: 06.05.2025 11:34:50 Added rewardType: GScrap WARNING: 06.05.2025 11:34:50 New Selection was created: True LOG: 06.05.2025 11:34:50 Difficulty selected: EASY LOG: 06.05.2025 11:34:50 SelectedType: Health; SelectedRarity: Level_1 LOG: 06.05.2025 11:34:50 Difficulty selected: EASY LOG: 06.05.2025 11:34:50 SelectedType: Health; SelectedRarity: Level_1 LOG: 06.05.2025 11:34:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:34:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:34:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 06.05.2025 11:34:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:34:51 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:34:51 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:34:51 Spawned wave#0 for Difficulty#0 LOG: 06.05.2025 11:34:52 Menu.UnloadMenuPanel => ChallangerArcade WARNING: 06.05.2025 11:34:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:34:53 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:34:53 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 06.05.2025 11:34:53 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:34:53 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! LOG: 06.05.2025 11:34:58 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 06.05.2025 11:35:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:35:00 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:01 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_07 LOG: 06.05.2025 11:35:01 DestroyDestructibleInScene() => barrel_open LOG: 06.05.2025 11:35:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 06.05.2025 11:35:03 ChangeRagdollState explode getriggert! WARNING: 06.05.2025 11:35:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:35:03 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:03 Difficulty#0 Challenge cleared! LOG: 06.05.2025 11:35:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 WARNING: 06.05.2025 11:35:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:35:08 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 06.05.2025 11:35:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:35:09 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_04 LOG: 06.05.2025 11:35:09 DestroyDestructibleInScene() => barrel_open LOG: 06.05.2025 11:35:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:13 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:13 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:35:13 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:35:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:16 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:16 CurrentRoom ReverbTheme isCave_Open WARNING: 06.05.2025 11:35:16 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:35:18 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:35:18 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:35:18 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 06.05.2025 11:35:18 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 06.05.2025 11:35:18 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 06.05.2025 11:35:18 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 06.05.2025 11:35:18 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 06.05.2025 11:35:18 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 06.05.2025 11:35:19 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 06.05.2025 11:35:19 Language Text not found! (Path: ChallengerPanel.RestoreHealth) LOG: 06.05.2025 11:35:19 Reward: Health; RarityLevel: Level_1 LOG: 06.05.2025 11:35:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:22 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:22 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:35:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:25 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:25 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:35:25 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:35:25 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:35:25 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:35:25 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:35:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:35:25 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:35:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 11:35:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:35:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:35:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:35:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:35:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:35:26 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:35:26 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:35:26 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:35:26 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:35:26 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:35:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:35:28 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:35:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:35:29 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:35:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:35:30 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:35:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:35:30 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:30 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:35:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:35:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:35:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:35:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:35:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:35:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:35:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:35:30 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:30 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:35:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:35:33 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:35:33 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:35:33 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:35:33 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:35:33 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:35:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:35:33 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:35:33 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 06.05.2025 11:35:33 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:35:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' WARNING: 06.05.2025 11:35:34 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 06.05.2025 11:35:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:35:34 Menu.UnloadMenuPanel => MechionaryContext LOG: 06.05.2025 11:35:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 06.05.2025 11:35:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 06.05.2025 11:35:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:35:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:37 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:37 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:35:37 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:35:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:35:38 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:38 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:38 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:35:38 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:35:38 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:35:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:35:41 MapSelector.CloseMapSelector LOG: 06.05.2025 11:35:41 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:35:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:41 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 11:35:41 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:35:41 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:35:41 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:42 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:42 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:42 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:42 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:42 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:42 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:35:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:44 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:44 CurrentRoom ReverbTheme isCave_Small WARNING: 06.05.2025 11:35:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:35:44 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:45 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:45 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:45 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:45 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:35:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:45 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:45 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:35:48 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 06.05.2025 11:35:48 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:35:48 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:35:48 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:35:48 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:35:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:51 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 11:35:52 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:35:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:35:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:35:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 06.05.2025 11:35:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:35:52 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:35:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:35:54 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:35:54 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:35:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:35:54 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:35:54 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:35:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:35:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:35:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:35:55 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 11:35:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:57 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:57 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:35:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:35:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:35:58 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:35:58 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:36:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:36:00 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:36:00 CurrentRoom ReverbTheme isCave_Small ERROR: 06.05.2025 11:36:00 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:36:00 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:01 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:36:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:01 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:36:01 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:36:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:01 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:36:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:36:01 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:36:01 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:36:04 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:36:07 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Wut LOG: 06.05.2025 11:36:07 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:546 SeededCallsLastDungeon:40 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 06.05.2025 11:36:07 UpdatePlayerProgress LOG: 06.05.2025 11:36:07 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:36:07 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:36:07 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:36:07 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 06.05.2025 11:36:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:36:07 Generate Level Started! Level: Level_C theme: Wut GameSeed: UZ?O-RKQ3 SeedCalls: 547 LOG: 06.05.2025 11:36:10 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A ERROR: 06.05.2025 11:36:13 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'UZ?O-RKQ3' with 7 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:36:13 NEW GAMESEED: 'V9SE-DS?N' resetSeededCalls: False LOG: 06.05.2025 11:36:13 Generate Level Started! Level: Level_C theme: Wut GameSeed: V9SE-DS?N SeedCalls: 763 LOG: 06.05.2025 11:36:13 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied LOG: 06.05.2025 11:36:16 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 06.05.2025 11:36:19 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:36:19 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied LOG: 06.05.2025 11:36:20 Generate Level Completed! Loading time: 6,479s LOG: 06.05.2025 11:36:20 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:36:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:36:20 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:36:20 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:36:20 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:36:20 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:36:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:36:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:36:20 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:36:20 UpdatePlayerProgress LOG: 06.05.2025 11:36:20 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:36:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:36:20 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 06.05.2025 11:36:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:36:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:36:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:36:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:36:20 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:36:20 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied WARNING: 06.05.2025 11:36:20 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:36:20 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:20 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:36:20 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:36:20 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:36:21 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:36:21 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:36:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:36:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 06.05.2025 11:36:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:36:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:36:25 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:36:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:36:25 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:36:25 CurrentRoom ReverbTheme isCave_Small LOG: 06.05.2025 11:36:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 06.05.2025 11:36:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 06.05.2025 11:36:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_18 LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:36:27 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 11:36:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:36:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:36:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 06.05.2025 11:36:29 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:36:29 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 11:36:29 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 06.05.2025 11:36:29 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 WARNING: 06.05.2025 11:36:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:36:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:36:32 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:36:32 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:36:32 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 06.05.2025 11:36:32 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 06.05.2025 11:36:32 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:36:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:36:32 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:36:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:36:32 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 06.05.2025 11:36:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:36:32 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:36:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:36:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:36:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:34 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:34 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:36:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:35 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 06.05.2025 11:36:35 DestroyDestructibleInScene() => barrel_open LOG: 06.05.2025 11:36:36 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_02 LOG: 06.05.2025 11:36:36 DestroyDestructibleInScene() => barrel_open WARNING: 06.05.2025 11:36:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:36:36 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:36:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:36:37 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:36:37 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 11:36:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:36:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:39 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 06.05.2025 11:36:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:36:40 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:36:41 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:36:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:36:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:36:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:36:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:36:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:36:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:36:41 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:36:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:36:43 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:36:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:36:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 06.05.2025 11:36:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 06.05.2025 11:36:47 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:36:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:36:52 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:36:52 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:36:52 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:36:52 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 06.05.2025 11:36:52 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 06.05.2025 11:36:52 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 06.05.2025 11:36:52 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 06.05.2025 11:36:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:36:52 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:36:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:36:52 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 06.05.2025 11:36:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:36:52 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:36:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:54 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:54 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:36:54 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 06.05.2025 11:36:54 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 06.05.2025 11:36:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:54 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:54 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:54 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:54 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:36:54 ScaleEnemy TheRoaringSmelter_MetallurgicWelder(Clone)! WARNING: 06.05.2025 11:36:54 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! WARNING: 06.05.2025 11:36:54 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:36:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:36:55 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:36:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:36:57 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:36:57 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 06.05.2025 11:36:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:36:57 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:36:58 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:36:58 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:36:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:36:59 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 06.05.2025 11:36:59 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 WARNING: 06.05.2025 11:36:59 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 06.05.2025 11:36:59 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 06.05.2025 11:36:59 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 06.05.2025 11:37:00 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 06.05.2025 11:37:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:00 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:01 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:01 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:01 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:01 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:37:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:37:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:37:03 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 11:37:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:03 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:37:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 WARNING: 06.05.2025 11:37:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:37:07 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:37:07 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 06.05.2025 11:37:07 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 06.05.2025 11:37:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:37:09 ChangeRagdollState explode getriggert! WARNING: 06.05.2025 11:37:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:09 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:37:17 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 06.05.2025 11:37:17 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:37:17 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 06.05.2025 11:37:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:37:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:37:20 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:37:20 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:37:22 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:37:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:37:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:37:24 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:37:24 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:37:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:37:24 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:37:24 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:37:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:37:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:37:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:37:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:37:26 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 11:37:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 06.05.2025 11:37:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:37:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:37:30 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:37:30 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:37:30 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:37:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:37:34 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:37:34 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:37:34 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:37:34 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:37:34 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:37:34 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 06.05.2025 11:37:34 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 06.05.2025 11:37:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:37:34 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 06.05.2025 11:37:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 11:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:37:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:37:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:37:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:37:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:37:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:37:35 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! WARNING: 06.05.2025 11:37:35 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! WARNING: 06.05.2025 11:37:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:37:35 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! LOG: 06.05.2025 11:37:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 06.05.2025 11:37:36 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:37:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:39 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:37:40 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:37:40 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:37:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:37:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:37:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 06.05.2025 11:37:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:37:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:37:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:37:46 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:37:46 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 06.05.2025 11:37:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:37:46 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 06.05.2025 11:37:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:37:54 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 06.05.2025 11:37:54 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 06.05.2025 11:37:54 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:54 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:37:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 06.05.2025 11:37:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:37:59 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 06.05.2025 11:38:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:38:00 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:38:00 CurrentRoom ReverbTheme isCave_Open ERROR: 06.05.2025 11:38:00 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:38:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:38:03 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:38:03 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:38:03 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 06.05.2025 11:38:03 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:38:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:38:03 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:38:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:38:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:38:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:05 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:38:05 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 06.05.2025 11:38:05 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 06.05.2025 11:38:05 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:38:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) WARNING: 06.05.2025 11:38:09 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:38:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:09 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:38:09 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 06.05.2025 11:38:09 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 06.05.2025 11:38:09 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 06.05.2025 11:38:09 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 06.05.2025 11:38:09 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:11 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:11 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:11 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:11 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:38:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:12 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:38:14 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:38:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:38:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:38:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:38:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 06.05.2025 11:38:17 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:38:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:38:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:38:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:38:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:38:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:38:21 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:38:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:38:21 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:38:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:38:21 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:38:21 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 06.05.2025 11:38:21 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) LOG: 06.05.2025 11:38:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:38:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:38:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:38:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:38:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:38:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:38:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 06.05.2025 11:38:22 Menu.UnloadMenuPanel => ESC_Main LOG: 06.05.2025 11:38:22 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 06.05.2025 11:38:22 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:38:23 Menu.UnloadMenuPanel => MM_Options LOG: 06.05.2025 11:38:23 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:38:23 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:38:23 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:38:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:38:23 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 06.05.2025 11:38:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 06.05.2025 11:38:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 06.05.2025 11:38:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 06.05.2025 11:38:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 06.05.2025 11:38:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 06.05.2025 11:38:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 06.05.2025 11:38:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 06.05.2025 11:38:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 06.05.2025 11:38:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 06.05.2025 11:38:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 06.05.2025 11:38:28 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_03 LOG: 06.05.2025 11:38:28 DestroyDestructibleInScene() => barrel_open LOG: 06.05.2025 11:38:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:38:31 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:38:31 CurrentRoom ReverbTheme isCave_Open LOG: 06.05.2025 11:38:31 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 06.05.2025 11:38:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:38:31 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 06.05.2025 11:38:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:38:31 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 06.05.2025 11:38:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:38:31 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 06.05.2025 11:38:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:38:31 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:38:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 11:38:32 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:38:32 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 06.05.2025 11:38:32 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! WARNING: 06.05.2025 11:38:32 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:32 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:32 Language Text not found! (Path: Drone) WARNING: 06.05.2025 11:38:34 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 06.05.2025 11:38:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:34 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:38:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:35 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:38:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:36 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:38:38 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 06.05.2025 11:38:39 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:38:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:38:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:38:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:38:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:38:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:38:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 06.05.2025 11:38:39 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:38:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:38:39 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:38:39 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:38:40 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:38:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:38:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:38:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:38:44 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:38:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:38:45 UpdateSkyBoxMaterial Density to 0,941 LOG: 06.05.2025 11:38:45 CurrentRoom ReverbTheme isCave_Open WARNING: 06.05.2025 11:38:45 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:38:45 TrySpawnEnemy ANGER_Zathar delay 1,75 WARNING: 06.05.2025 11:38:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:38:51 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:38:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:38:54 DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 06.05.2025 11:38:54 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: JoyLuck LOG: 06.05.2025 11:38:56 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:38:56 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:38:56 UpdateSkyBoxMaterial Density to 0,941 LOG: 06.05.2025 11:38:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:38:56 Melee asttack WARNING: 06.05.2025 11:38:57 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 06.05.2025 11:38:57 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[0]: (357.67, 0.13, 320.54) LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[1]: (357.67, 0.10, 322.54) LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[0]: (357.67, 0.13, 320.54) LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[1]: (359.67, 0.10, 320.54) LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[0]: (357.67, 0.13, 320.54) LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[1]: (357.67, 0.10, 318.54) LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[0]: (357.67, 0.13, 320.54) LOG: 06.05.2025 11:38:58 WalkingExplosionAttackProgress explosionPoints[1]: (355.67, 0.10, 320.54) WARNING: 06.05.2025 11:38:59 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 06.05.2025 11:38:59 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[0]: (352.93, 0.13, 324.43) LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[1]: (352.93, 0.10, 326.43) LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[0]: (352.93, 0.13, 324.43) LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[1]: (354.93, 0.10, 324.43) LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[0]: (352.93, 0.13, 324.43) LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[1]: (352.93, 0.10, 322.43) LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[0]: (352.93, 0.13, 324.43) LOG: 06.05.2025 11:39:01 WalkingExplosionAttackProgress explosionPoints[1]: (350.93, 0.10, 324.43) LOG: 06.05.2025 11:39:01 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 11:39:01 BuffManager.StartBuffEffect() for BUFFID: 381 is already started! LOG: 06.05.2025 11:39:01 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[0]: (367.89, 0.20, 322.19) LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[1]: (367.89, 0.10, 324.19) LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[0]: (367.89, 0.20, 322.19) LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[1]: (369.89, 0.10, 322.19) LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[0]: (367.89, 0.20, 322.19) LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[1]: (367.89, 0.10, 320.19) LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[0]: (367.89, 0.20, 322.19) LOG: 06.05.2025 11:39:03 WalkingExplosionAttackProgress explosionPoints[1]: (365.89, 0.10, 322.19) LOG: 06.05.2025 11:39:04 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[0]: (362.64, 0.20, 322.84) LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[1]: (362.64, 0.10, 324.84) LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[0]: (362.64, 0.20, 322.84) LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[1]: (364.64, 0.10, 322.84) LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[0]: (362.64, 0.20, 322.84) LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[1]: (362.64, 0.10, 320.84) LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[0]: (362.64, 0.20, 322.84) LOG: 06.05.2025 11:39:05 WalkingExplosionAttackProgress explosionPoints[1]: (360.64, 0.10, 322.84) LOG: 06.05.2025 11:39:05 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 11:39:05 BuffManager.StartBuffEffect() for BUFFID: 385 is already started! LOG: 06.05.2025 11:39:06 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[0]: (373.64, 0.13, 329.95) LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[1]: (373.64, 0.10, 331.95) LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[0]: (373.64, 0.13, 329.95) LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[1]: (375.64, 0.10, 329.95) LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[0]: (373.64, 0.13, 329.95) LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[1]: (373.64, 0.10, 327.95) LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[0]: (373.64, 0.13, 329.95) LOG: 06.05.2025 11:39:07 WalkingExplosionAttackProgress explosionPoints[1]: (371.64, 0.10, 329.95) LOG: 06.05.2025 11:39:07 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 11:39:07 BuffManager.StartBuffEffect() for BUFFID: 387 is already started! LOG: 06.05.2025 11:39:08 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[0]: (365.19, 0.13, 337.79) LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[1]: (365.19, 0.10, 339.79) LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[0]: (365.19, 0.13, 337.79) LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[1]: (367.19, 0.10, 337.79) LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[0]: (365.19, 0.13, 337.79) LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[1]: (365.19, 0.10, 335.79) LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[0]: (365.19, 0.13, 337.79) LOG: 06.05.2025 11:39:09 WalkingExplosionAttackProgress explosionPoints[1]: (363.19, 0.10, 337.79) LOG: 06.05.2025 11:39:10 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[0]: (367.71, 0.13, 331.57) LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[1]: (367.71, 0.10, 333.57) LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[0]: (367.71, 0.13, 331.57) LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[1]: (369.71, 0.10, 331.57) LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[0]: (367.71, 0.13, 331.57) LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[1]: (367.71, 0.10, 329.57) LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[0]: (367.71, 0.13, 331.57) LOG: 06.05.2025 11:39:11 WalkingExplosionAttackProgress explosionPoints[1]: (365.71, 0.10, 331.57) LOG: 06.05.2025 11:39:11 Melee asttack LOG: 06.05.2025 11:39:12 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[0]: (371.96, 0.13, 332.55) LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[1]: (371.96, 0.10, 334.55) LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[0]: (371.96, 0.13, 332.55) LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[1]: (373.96, 0.10, 332.55) LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[0]: (371.96, 0.13, 332.55) LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[1]: (371.96, 0.10, 330.55) LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[0]: (371.96, 0.13, 332.55) LOG: 06.05.2025 11:39:13 WalkingExplosionAttackProgress explosionPoints[1]: (369.96, 0.10, 332.55) LOG: 06.05.2025 11:39:14 ContinuesMeteorAttack Spawn Meteor! WARNING: 06.05.2025 11:39:15 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 06.05.2025 11:39:15 Melee asttack LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.13, 334.78) LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[1]: (366.21, 0.10, 336.78) LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.13, 334.78) LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[1]: (368.21, 0.10, 334.78) LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.13, 334.78) LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[1]: (366.21, 0.10, 332.78) LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.13, 334.78) LOG: 06.05.2025 11:39:15 WalkingExplosionAttackProgress explosionPoints[1]: (364.21, 0.10, 334.78) LOG: 06.05.2025 11:39:16 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[0]: (350.67, 0.13, 330.05) LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[1]: (350.67, 0.10, 332.05) LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[0]: (350.67, 0.13, 330.05) LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[1]: (352.67, 0.10, 330.05) LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[0]: (350.67, 0.13, 330.05) LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[1]: (350.67, 0.10, 328.05) LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[0]: (350.67, 0.13, 330.05) LOG: 06.05.2025 11:39:17 WalkingExplosionAttackProgress explosionPoints[1]: (348.67, 0.10, 330.05) LOG: 06.05.2025 11:39:18 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.93, 321.25) LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[1]: (356.81, 0.10, 323.25) LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.93, 321.25) LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[1]: (358.81, 0.10, 321.25) LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.93, 321.25) LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[1]: (356.81, 0.10, 319.25) LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.93, 321.25) LOG: 06.05.2025 11:39:19 WalkingExplosionAttackProgress explosionPoints[1]: (354.81, 0.10, 321.25) LOG: 06.05.2025 11:39:20 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:20 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 11:39:20 BuffManager.StartBuffEffect() for BUFFID: 433 is already started! LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 326.74) LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[1]: (362.79, 0.10, 328.74) LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 326.74) LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[1]: (364.79, 0.10, 326.74) LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 326.74) LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[1]: (362.79, 0.10, 324.74) LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 326.74) LOG: 06.05.2025 11:39:21 WalkingExplosionAttackProgress explosionPoints[1]: (360.79, 0.10, 326.74) LOG: 06.05.2025 11:39:22 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[0]: (352.26, 0.13, 324.13) LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[1]: (352.26, 0.10, 326.13) LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[0]: (352.26, 0.13, 324.13) LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[1]: (354.26, 0.10, 324.13) LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[0]: (352.26, 0.13, 324.13) LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[1]: (352.26, 0.10, 322.13) LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[0]: (352.26, 0.13, 324.13) LOG: 06.05.2025 11:39:23 WalkingExplosionAttackProgress explosionPoints[1]: (350.26, 0.10, 324.13) LOG: 06.05.2025 11:39:23 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 11:39:23 BuffManager.StartBuffEffect() for BUFFID: 468 is already started! LOG: 06.05.2025 11:39:24 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 323.90) LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[1]: (362.79, 0.10, 325.90) LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 323.90) LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[1]: (364.79, 0.10, 323.90) LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 323.90) LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[1]: (362.79, 0.10, 321.90) LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[0]: (362.79, 0.13, 323.90) LOG: 06.05.2025 11:39:25 WalkingExplosionAttackProgress explosionPoints[1]: (360.79, 0.10, 323.90) LOG: 06.05.2025 11:39:26 GetIconByBuffType called with buffType: Burning LOG: 06.05.2025 11:39:26 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[0]: (365.71, 0.13, 330.30) LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[1]: (365.71, 0.10, 332.30) LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[0]: (365.71, 0.13, 330.30) LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[1]: (367.71, 0.10, 330.30) LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[0]: (365.71, 0.13, 330.30) LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[1]: (365.71, 0.10, 328.30) LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[0]: (365.71, 0.13, 330.30) LOG: 06.05.2025 11:39:27 WalkingExplosionAttackProgress explosionPoints[1]: (363.71, 0.10, 330.30) LOG: 06.05.2025 11:39:28 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:28 Melee asttack LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[0]: (364.83, 0.13, 324.00) LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[1]: (364.83, 0.10, 326.00) LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[0]: (364.83, 0.13, 324.00) LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[1]: (366.83, 0.10, 324.00) LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[0]: (364.83, 0.13, 324.00) LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[1]: (364.83, 0.10, 322.00) LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[0]: (364.83, 0.13, 324.00) LOG: 06.05.2025 11:39:29 WalkingExplosionAttackProgress explosionPoints[1]: (362.83, 0.10, 324.00) LOG: 06.05.2025 11:39:30 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:39:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (363.04, 0.13, 333.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (363.04, 0.10, 335.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (363.04, 0.13, 333.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (365.04, 0.10, 333.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (363.04, 0.13, 333.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (363.04, 0.10, 331.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (363.04, 0.13, 333.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (361.04, 0.10, 333.29) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (361.31, 0.40, 321.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (361.31, 0.10, 323.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[2]: (361.31, 0.10, 325.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (361.31, 0.40, 321.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (363.31, 0.10, 321.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[2]: (365.31, 0.10, 321.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (361.31, 0.40, 321.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (361.31, 0.10, 319.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[2]: (361.31, 0.10, 317.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[0]: (361.31, 0.40, 321.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[1]: (359.31, 0.10, 321.25) LOG: 06.05.2025 11:39:31 WalkingExplosionAttackProgress explosionPoints[2]: (357.31, 0.10, 321.25) LOG: 06.05.2025 11:39:32 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:33 GetIconByBuffType called with buffType: Burning WARNING: 06.05.2025 11:39:33 BuffManager.StartBuffEffect() for BUFFID: 705 is already started! LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[0]: (357.26, 0.20, 337.13) LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[1]: (357.26, 0.10, 339.13) LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[0]: (357.26, 0.20, 337.13) LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[1]: (359.26, 0.10, 337.13) LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[0]: (357.26, 0.20, 337.13) LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[1]: (357.26, 0.10, 335.13) LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[0]: (357.26, 0.20, 337.13) LOG: 06.05.2025 11:39:33 WalkingExplosionAttackProgress explosionPoints[1]: (355.26, 0.10, 337.13) LOG: 06.05.2025 11:39:34 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:35 Melee asttack LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[0]: (357.61, 0.13, 333.78) LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[1]: (357.61, 0.10, 335.78) LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[0]: (357.61, 0.13, 333.78) LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[1]: (359.61, 0.10, 333.78) LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[0]: (357.61, 0.13, 333.78) LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[1]: (357.61, 0.10, 331.78) LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[0]: (357.61, 0.13, 333.78) LOG: 06.05.2025 11:39:35 WalkingExplosionAttackProgress explosionPoints[1]: (355.61, 0.10, 333.78) LOG: 06.05.2025 11:39:36 ContinuesMeteorAttack Spawn Meteor! LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[0]: (357.69, 0.20, 322.34) LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[1]: (357.69, 0.10, 324.34) LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[0]: (357.69, 0.20, 322.34) LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[1]: (359.69, 0.10, 322.34) LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[0]: (357.69, 0.20, 322.34) LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[1]: (357.69, 0.10, 320.34) LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[0]: (357.69, 0.20, 322.34) LOG: 06.05.2025 11:39:37 WalkingExplosionAttackProgress explosionPoints[1]: (355.69, 0.10, 322.34) LOG: 06.05.2025 11:39:40 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:39:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:39:44 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:39:44 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:39:44 UpdateSkyBoxMaterial Density to 0,941 LOG: 06.05.2025 11:39:45 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:39:46 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:39:46 NextWave() => Wave was not started yet or has no waves WARNING: 06.05.2025 11:39:46 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:39:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:39:46 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:39:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:39:52 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 06.05.2025 11:39:52 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:39:52 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:39:52 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:39:52 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:39:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:39:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:40:02 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:40:03 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName WARNING: 06.05.2025 11:40:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:40:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:40:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 11:40:04 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:04 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:40:04 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:40:04 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:40:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:40:07 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:40:07 WindowManager.LoadMenu => StageSelectorMenu LOG: 06.05.2025 11:40:07 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:40:07 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 06.05.2025 11:40:07 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 11:40:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:40:08 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:40:08 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:40:08 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:40:08 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:40:08 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 11:40:09 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 11:40:09 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 06.05.2025 11:40:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:40:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:40:09 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:40:10 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:40:10 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:40:10 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:40:18 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:40:19 MapController: Change CurrentTheme from 'Wut' to 'Stolz' LOG: 06.05.2025 11:40:19 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Stolz LOG: 06.05.2025 11:40:19 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:1062 SeededCallsLastDungeon:299 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 06.05.2025 11:40:19 UpdatePlayerProgress LOG: 06.05.2025 11:40:19 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:40:19 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 06.05.2025 11:40:19 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:40:19 WindowManager.UnloadMenu => StageSelectorMenu LOG: 06.05.2025 11:40:19 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 WARNING: 06.05.2025 11:40:19 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 06.05.2025 11:40:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:40:20 Generate Level Started! Level: Level_A theme: Stolz GameSeed: V9SE-DS?N SeedCalls: 1063 LOG: 06.05.2025 11:40:25 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:40:25 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied LOG: 06.05.2025 11:40:25 Generate Level Completed! Loading time: 5,381s LOG: 06.05.2025 11:40:25 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:40:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:40:25 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:40:25 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 06.05.2025 11:40:25 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:40:25 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:40:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:40:25 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:40:25 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:40:25 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:25 UpdatePlayerProgress LOG: 06.05.2025 11:40:25 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:40:25 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:40:25 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 11:40:25 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:40:25 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:40:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:40:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:40:26 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:40:26 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:40:26 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied WARNING: 06.05.2025 11:40:26 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:26 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:40:26 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:40:26 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:40:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:40:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 11:40:30 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:40:30 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:40:31 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:40:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 06.05.2025 11:40:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 WARNING: 06.05.2025 11:40:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:40:34 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:40:34 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:40:34 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:40:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:40:34 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:40:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:40:34 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:40:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:40:34 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:40:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:40:34 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:40:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:40:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:40:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:40:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:40:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:40:36 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 11:40:36 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 06.05.2025 11:40:36 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.05.2025 11:40:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:40:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:40:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:40:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:40:37 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:40:37 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:40:39 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:40:39 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:40:39 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:40:39 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:40:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:40:41 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:40:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:40:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:40:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 11:40:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:40:49 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:40:49 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:40:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 11:40:49 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:40:51 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 06.05.2025 11:40:52 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:40:52 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:40:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:52 DestroyDestructibleInScene() => Destructible_VaseBauch WARNING: 06.05.2025 11:40:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:40:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:40:54 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:40:54 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 11:40:54 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:40:57 DestroyDestructibleInScene() => Destructible_Crate_02 LOG: 06.05.2025 11:40:57 DestroyDestructibleInScene() => Destructible_Crate LOG: 06.05.2025 11:40:58 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 06.05.2025 11:41:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:41:00 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:41:00 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:41:00 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:41:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:41:00 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:41:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:41:00 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:41:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:41:00 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:41:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:41:00 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:41:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:41:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:41:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:41:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:41:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:41:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:41:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:41:02 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 11:41:02 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 06.05.2025 11:41:02 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.05.2025 11:41:02 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 11:41:03 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 06.05.2025 11:41:03 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 11:41:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:41:03 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:41:03 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:41:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 11:41:03 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 11:41:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:41:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:41:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:41:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:41:04 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:41:05 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:41:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:41:07 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:41:07 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:41:07 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:41:07 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:41:07 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:41:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:41:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:41:09 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 06.05.2025 11:41:10 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 06.05.2025 11:41:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:41:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:41:11 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 11:41:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 11:41:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 06.05.2025 11:41:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:41:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:41:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:41:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:41:20 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:41:20 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:41:20 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:41:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:41:20 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:41:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:41:20 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:41:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:41:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:41:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 11:41:22 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:41:22 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:41:22 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:41:22 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:41:22 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:41:22 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:41:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:41:23 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:41:23 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:41:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:41:25 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:41:25 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:41:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:41:25 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:41:25 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:41:25 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:41:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:41:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:41:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 06.05.2025 11:41:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:41:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:41:35 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:41:35 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:41:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 11:41:35 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:41:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:41:36 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:41:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:41:36 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:41:36 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:41:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:41:36 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:41:36 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:41:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:41:36 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:41:51 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:41:54 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Stolz LOG: 06.05.2025 11:41:54 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:1092 SeededCallsLastDungeon:29 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 06.05.2025 11:41:54 UpdatePlayerProgress LOG: 06.05.2025 11:41:54 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:41:54 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:41:54 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:41:54 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 06.05.2025 11:41:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:41:55 Generate Level Started! Level: Level_A theme: Stolz GameSeed: V9SE-DS?N SeedCalls: 1093 LOG: 06.05.2025 11:41:59 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 06.05.2025 11:42:02 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:42:02 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied LOG: 06.05.2025 11:42:03 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied LOG: 06.05.2025 11:42:03 Generate Level Completed! Loading time: 8,583s LOG: 06.05.2025 11:42:03 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:42:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:42:03 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:42:03 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:42:03 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:42:03 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:42:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:42:03 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:42:03 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:42:03 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:42:03 UpdatePlayerProgress LOG: 06.05.2025 11:42:03 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:42:03 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:42:03 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 11:42:03 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:03 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:42:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:42:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:42:03 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:42:03 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:42:03 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied WARNING: 06.05.2025 11:42:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:42:04 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:42:04 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:42:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:42:04 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:42:05 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:42:05 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:42:05 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 06.05.2025 11:42:05 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:42:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:42:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:42:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:42:09 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:42:09 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:42:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:09 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:10 ScaleEnemy MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 11:42:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:11 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:11 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:12 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 11:42:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:13 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:14 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:14 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:42:15 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:15 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_04 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_03 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 06.05.2025 11:42:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 06.05.2025 11:42:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:17 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:17 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:17 GetValidDropZonePosition() => Was not successful! WARNING: 06.05.2025 11:42:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:42:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:18 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:18 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:19 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:19 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:42:19 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:42:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:42:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:42:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:42:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:42:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:19 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:19 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:19 GetValidDropZonePosition() => Was not successful! WARNING: 06.05.2025 11:42:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:42:22 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_05 LOG: 06.05.2025 11:42:22 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 06.05.2025 11:42:23 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_02 LOG: 06.05.2025 11:42:23 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_06 WARNING: 06.05.2025 11:42:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:42:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:42:34 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:42:34 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:42:34 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 06.05.2025 11:42:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:34 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:42:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:34 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:42:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:42:34 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:42:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:36 ScaleEnemy MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 11:42:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:37 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:37 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:42:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 11:42:38 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 11:42:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:38 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:38 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:38 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:42:38 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:42:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:42:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:42:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:42:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:42:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:38 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:38 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:42:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:42:40 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 06.05.2025 11:42:40 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 06.05.2025 11:42:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:42:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:42:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:42:43 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:42:43 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:42:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 11:42:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:42:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:42:43 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:42:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:42:43 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 06.05.2025 11:42:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 06.05.2025 11:42:45 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:45 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:45 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:45 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:45 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:42:45 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:42:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:46 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:46 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:46 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:46 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:42:48 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:42:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:42:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:42:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:42:51 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 06.05.2025 11:42:51 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 06.05.2025 11:42:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:42:53 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 06.05.2025 11:42:53 DestroyDestructibleInScene() => Destructible_Vase_01 WARNING: 06.05.2025 11:42:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:01 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:43:01 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 11:43:01 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:43:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:03 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:43:03 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:43:03 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:05 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 06.05.2025 11:43:05 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 11:43:05 Menu.LoadMenuPanel LootContext failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) WARNING: 06.05.2025 11:43:05 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:05 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:43:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:43:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:11 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:43:12 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 11:43:12 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:43:12 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 06.05.2025 11:43:12 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:43:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:43:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:43:13 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:43:13 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:43:14 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 06.05.2025 11:43:14 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 06.05.2025 11:43:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:23 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:43:23 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:43:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:27 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:43:27 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:43:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:31 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:43:31 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:43:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_22 LOG: 06.05.2025 11:43:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 WARNING: 06.05.2025 11:43:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 06.05.2025 11:43:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 11:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:38 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:43:38 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:43:38 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 11:43:38 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:43:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:43:38 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:43:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:43:38 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:43:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:43:38 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:43:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:43:38 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:43:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:43:38 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:43:40 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:43:40 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:43:40 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:43:40 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:43:40 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:43:40 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 06.05.2025 11:43:40 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 06.05.2025 11:43:40 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:43:40 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:43:40 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:43:40 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:43:40 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:43:40 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:43:40 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:43:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:43:41 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:43:41 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:43:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:43:41 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:43:41 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:43:41 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 11:43:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:43:42 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:43:42 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:43:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:43:44 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:43:44 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:43:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:43:46 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:43:46 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:43:48 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:43:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:43:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 11:43:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:48 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:43:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:43:49 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:43:49 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:43:49 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:43:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:43:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:43:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:43:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:43:54 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:43:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 11:43:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 11:43:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 11:43:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 06.05.2025 11:43:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:43:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 06.05.2025 11:43:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:43:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:43:58 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:43:58 CurrentRoom ReverbTheme isForest_Open WARNING: 06.05.2025 11:43:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 11:43:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:43:58 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:43:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 06.05.2025 11:44:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 11:44:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 11:44:01 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:44:01 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:44:01 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:44:01 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 06.05.2025 11:44:01 Added rewardType: GScrap LOG: 06.05.2025 11:44:01 Added rewardType: EMOTES WARNING: 06.05.2025 11:44:01 New Selection was created: True LOG: 06.05.2025 11:44:01 Difficulty selected: EASY LOG: 06.05.2025 11:44:01 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 06.05.2025 11:44:01 Difficulty selected: EASY LOG: 06.05.2025 11:44:01 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 06.05.2025 11:44:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:44:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:44:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:44:02 Difficulty selected: HARD LOG: 06.05.2025 11:44:02 SelectedType: Syop; SelectedRarity: Level_5 LOG: 06.05.2025 11:44:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 06.05.2025 11:44:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:44:02 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 11:44:02 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 11:44:02 Spawned wave#1 for Difficulty#2 LOG: 06.05.2025 11:44:03 Menu.UnloadMenuPanel => ChallangerArcade WARNING: 06.05.2025 11:44:04 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:44:04 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 06.05.2025 11:44:04 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:44:04 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:44:04 ScaleEnemy MitronEmpire_Drone(Clone)! LOG: 06.05.2025 11:44:04 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:44:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 06.05.2025 11:44:10 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:44:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:44:12 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:44:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 11:44:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:44:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:44:12 Difficulty#2 Challenge cleared! LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:44:16 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:44:16 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:44:17 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:44:17 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:44:17 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:44:17 Reward: Syop; RarityLevel: Level_5 LOG: 06.05.2025 11:44:17 Quest Completed: Funktionskontrolle LOG: 06.05.2025 11:44:17 showQuestComplete: Funktionskontrolle WARNING: 06.05.2025 11:44:17 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_ShadyBuilding) wurde kein passendes MechionaryEntry gefunden ... WARNING: 06.05.2025 11:44:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:44:17 Quest Completed: Funktionskontrolle WARNING: 06.05.2025 11:44:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:44:17 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:44:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:44:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:44:26 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:44:26 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:44:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:44:29 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:44:29 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:44:29 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:44:29 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:44:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:44:32 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:44:32 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:44:32 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:44:32 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:44:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:44:39 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:44:39 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:44:39 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:44:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:44:43 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:44:43 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied LOG: 06.05.2025 11:44:43 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 11:44:43 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:44:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:44:45 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:44:45 CurrentRoom ReverbTheme isForest_Open WARNING: 06.05.2025 11:44:45 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:44:45 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 06.05.2025 11:44:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:44:45 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(8# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" LOG: 06.05.2025 11:44:52 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:44:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:44:55 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 06.05.2025 11:44:55 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 06.05.2025 11:44:58 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:44:58 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:44:58 UpdateSkyBoxMaterial Density to 1,039 LOG: 06.05.2025 11:44:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:45:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 11:45:09 EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 06.05.2025 11:45:17 NextWave() => Wave was not started yet or has no waves WARNING: 06.05.2025 11:45:17 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:45:17 Animator.GotoState: State could not be found WARNING: 06.05.2025 11:45:17 Invalid Layer Index '-1' WARNING: 06.05.2025 11:45:17 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:45:17 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 06.05.2025 11:45:18 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:45:18 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:45:18 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:45:18 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:45:18 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:45:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:45:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:45:19 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 06.05.2025 11:45:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:45:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:45:20 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:45:20 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:22 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:45:24 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:45:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:45:24 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:45:24 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 06.05.2025 11:45:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:45:24 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 06.05.2025 11:45:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:45:30 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 06.05.2025 11:45:30 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 06.05.2025 11:45:30 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:41 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 06.05.2025 11:45:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 06.05.2025 11:45:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:45:42 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 06.05.2025 11:45:43 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:45:43 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:45:43 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:45:43 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:45:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:45:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:45:48 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:45:49 TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 06.05.2025 11:45:49 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:45:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:45:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:45:50 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:45:51 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:45:51 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:45:51 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 11:45:51 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 11:45:51 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 11:45:51 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:45:51 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:45:51 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:45:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:45:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:45:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:45:52 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:45:52 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:45:52 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:45:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:53 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:45:54 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:45:54 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 11:45:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:45:54 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:45:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:45:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:45:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:45:55 Menu.UnloadMenuPanel => Inventar WARNING: 06.05.2025 11:45:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:45:58 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:45:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:45:58 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:45:58 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:45:58 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:45:58 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:46:09 MapSelector.CloseMapSelector LOG: 06.05.2025 11:46:09 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:46:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:46:09 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 11:46:09 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:46:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:09 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:46:09 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:46:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:10 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:46:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:46:10 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:46:10 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:46:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:46:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:46:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:46:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 11:46:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:46:11 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:46:11 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:46:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:46:11 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:46:11 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:46:12 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 11:46:13 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:46:16 SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Stolz LOG: 06.05.2025 11:46:16 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:1164 SeededCallsLastDungeon:71 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 06.05.2025 11:46:16 UpdatePlayerProgress LOG: 06.05.2025 11:46:16 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:46:16 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:46:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:46:16 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 06.05.2025 11:46:16 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 06.05.2025 11:46:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:46:16 Generate Level Started! Level: Level_B theme: Stolz GameSeed: V9SE-DS?N SeedCalls: 1165 LOG: 06.05.2025 11:46:21 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 06.05.2025 11:46:21 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied LOG: 06.05.2025 11:46:21 Generate Level Completed! Loading time: 5,043s LOG: 06.05.2025 11:46:21 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:46:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:21 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:46:21 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:46:21 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:46:21 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:46:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:21 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:46:21 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:46:21 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:46:21 UpdatePlayerProgress LOG: 06.05.2025 11:46:21 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:46:22 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:46:22 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 11:46:22 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:22 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:46:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:46:22 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:46:22 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:46:22 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:46:22 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:22 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:46:22 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:46:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:46:25 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 LOG: 06.05.2025 11:46:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:46:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:46:27 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 11:46:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:46:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:46:30 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:30 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:46:30 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:46:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:46:31 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:46:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:46:36 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:46:36 CONFIRM! LOG: 06.05.2025 11:46:37 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:46:37 CONFIRM! LOG: 06.05.2025 11:46:38 OnButtonSuccess back 0 WARNING: 06.05.2025 11:46:38 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:46:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 06.05.2025 11:46:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 11:46:39 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:46:39 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:46:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:46:39 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 06.05.2025 11:46:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:46:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:46:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:46:42 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:46:42 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:46:42 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:46:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:46:42 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:46:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:46:42 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 06.05.2025 11:46:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:46:42 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:46:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:46:42 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:46:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:44 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:46:44 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 11:46:44 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 11:46:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:44 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:44 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:45 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:45 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:45 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:46:47 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:46:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:46:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:47 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:47 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:46:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:46:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 11:46:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:46:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 11:46:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:46:53 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:46:53 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:46:53 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 11:46:53 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 11:46:53 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:46:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:46:53 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:46:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:46:55 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_02 WARNING: 06.05.2025 11:46:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:46:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:46:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:56 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:56 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:57 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:57 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:57 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 11:46:58 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:46:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:46:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:46:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:46:58 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:46:58 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:46:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:46:59 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 06.05.2025 11:47:00 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:47:00 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 06.05.2025 11:47:01 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_02 WARNING: 06.05.2025 11:47:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:47:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:47:03 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:47:03 CurrentRoom ReverbTheme isForest_Small ERROR: 06.05.2025 11:47:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:47:04 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:47:04 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:47:04 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:47:04 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:47:05 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:47:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:47:05 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:47:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:47:09 OnButtonSuccess confirm 0 LOG: 06.05.2025 11:47:09 CONFIRM! LOG: 06.05.2025 11:47:11 OnButtonSuccess back 0 WARNING: 06.05.2025 11:47:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:47:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 06.05.2025 11:47:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:47:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:47:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:47:11 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 06.05.2025 11:47:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:47:13 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:47:13 CurrentRoom ReverbTheme isForest_Open WARNING: 06.05.2025 11:47:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:47:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:47:16 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 06.05.2025 11:47:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:47:18 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:47:18 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:47:18 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:47:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:47:18 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:47:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:47:18 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:47:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:47:18 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 06.05.2025 11:47:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:47:18 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:47:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:47:19 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:47:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:47:20 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:47:20 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:47:20 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:47:20 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:47:20 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:47:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:47:21 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:47:21 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:47:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:47:21 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:47:21 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:47:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:47:21 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:47:21 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:47:24 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:47:24 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:47:24 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 06.05.2025 11:47:24 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:47:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 11:47:24 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:47:24 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:47:24 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:47:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:47:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:47:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:47:30 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:47:30 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:47:30 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 11:47:30 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:47:32 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 06.05.2025 11:47:32 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:47:32 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:47:32 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:47:32 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:47:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:47:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:47:57 LootContextPanel OnButtonSuccess => confirm LOG: 06.05.2025 11:47:58 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ValerieName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.VampiricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 11:47:58 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 06.05.2025 11:47:58 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:47:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:47:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:47:59 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:48:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:02 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:48:02 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:48:05 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_04 LOG: 06.05.2025 11:48:05 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 LOG: 06.05.2025 11:48:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:06 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:48:06 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:48:08 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:48:08 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 06.05.2025 11:48:08 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 WARNING: 06.05.2025 11:48:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:12 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:48:12 CurrentRoom ReverbTheme isForest_Open WARNING: 06.05.2025 11:48:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:14 UpdateSkyBoxMaterial Density to 1,026121 LOG: 06.05.2025 11:48:14 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:48:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 11:48:14 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:48:14 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:15 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:48:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:48:15 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:48:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:48:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:48:15 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:48:15 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:48:17 MapSelector.CloseMapSelector LOG: 06.05.2025 11:48:17 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:48:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:17 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 11:48:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:48:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:48:17 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:48:17 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 11:48:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:48:19 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:48:19 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:48:19 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:48:20 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:48:21 SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Stolz LOG: 06.05.2025 11:48:21 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:1199 SeededCallsLastDungeon:34 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 06.05.2025 11:48:21 UpdatePlayerProgress LOG: 06.05.2025 11:48:21 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:48:21 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:48:21 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:48:21 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 06.05.2025 11:48:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:22 Generate Level Started! Level: Level_B theme: Stolz GameSeed: V9SE-DS?N SeedCalls: 1200 LOG: 06.05.2025 11:48:26 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 06.05.2025 11:48:29 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 06.05.2025 11:48:30 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 LOG: 06.05.2025 11:48:30 Generate Level Completed! Loading time: 8,488s LOG: 06.05.2025 11:48:30 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:48:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:48:30 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:48:30 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:48:30 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:48:30 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:48:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:48:30 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:48:30 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:48:30 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:30 UpdatePlayerProgress LOG: 06.05.2025 11:48:30 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:48:30 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:48:30 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 11:48:30 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:48:30 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:48:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:48:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:30 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:48:30 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:48:31 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:31 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:48:31 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:48:31 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:48:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:48:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:48:36 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:48:36 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:48:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:39 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 11:48:41 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 06.05.2025 11:48:46 DialogController.OnFocusedDialogAnswer() AnswerID: 4 WARNING: 06.05.2025 11:48:47 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:48:47 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:48:48 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:48:48 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:48:48 UpdateSkyBoxMaterial Density to 0,649 WARNING: 06.05.2025 11:48:49 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:48:49 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:48:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:48:50 DestroyDestructibleInScene() => Destructible_Barrel_small WARNING: 06.05.2025 11:48:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:48:51 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping LOG: 06.05.2025 11:48:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:48:53 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:48:53 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:48:53 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:48:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:48:53 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:48:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:48:53 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:48:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:48:53 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:48:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:48:53 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:48:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:48:53 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:48:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:48:53 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:48:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:48:53 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:48:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:48:55 ScaleEnemy MitronEmpire_Gambot(Clone)! LOG: 06.05.2025 11:48:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:48:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:48:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:48:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:48:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:48:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:48:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:48:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:48:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:48:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:48:55 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:48:55 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:48:55 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 11:48:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 06.05.2025 11:48:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 06.05.2025 11:48:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 06.05.2025 11:48:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:48:56 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:48:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:48:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:48:56 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:48:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:48:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:48:56 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:48:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:48:56 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 06.05.2025 11:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 06.05.2025 11:48:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:48:58 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:48:58 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:48:58 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:48:58 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:49:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:01 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:01 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:49:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:02 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:49:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:49:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:02 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:02 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:49:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:08 UpdateSkyBoxMaterial Density to 0,649 WARNING: 06.05.2025 11:49:08 for == null! No VFX-Effect can be played on destroy. LOG: 06.05.2025 11:49:08 Started Music_GrammoPhoneBot LOG: 06.05.2025 11:49:08 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:49:08 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:09 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:11 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:49:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:14 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 06.05.2025 11:49:15 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:49:15 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:49:15 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:16 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:16 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 11:49:16 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:49:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:20 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:20 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:49:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:22 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:24 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 06.05.2025 11:49:24 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 06.05.2025 11:49:24 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:49:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:26 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:26 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 11:49:26 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:49:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:28 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:28 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:49:28 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:49:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:49:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:49:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:49:28 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:49:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:49:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:49:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:49:28 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:49:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 11:49:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:49:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 06.05.2025 11:49:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:30 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:49:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:30 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:49:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:30 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:49:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:30 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:49:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:31 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:31 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:49:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:31 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:31 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:49:31 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:31 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:49:33 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:49:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:33 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:49:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 11:49:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:34 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:49:34 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:49:34 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:49:36 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Bastion(Clone)! WARNING: 06.05.2025 11:49:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:49:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:49:39 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:49:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:39 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:39 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:49:39 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 06.05.2025 11:49:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:49:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 11:49:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:45 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:45 CurrentRoom ReverbTheme isForest_Open ERROR: 06.05.2025 11:49:45 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:49:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:49:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:49:48 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:49:48 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:49:48 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 11:49:48 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 11:49:48 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:49:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:49:48 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 11:49:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:49:48 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:49:49 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 06.05.2025 11:49:49 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed WARNING: 06.05.2025 11:49:50 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:50 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:49:50 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:50 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:49:50 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:50 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:49:50 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:49:50 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 11:49:51 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 WARNING: 06.05.2025 11:49:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:51 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:51 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:49:52 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 11:49:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:52 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:52 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:49:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:52 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:52 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:49:54 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:49:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:49:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:49:54 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:49:54 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:49:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:49:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:50:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:50:00 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:50:00 CurrentRoom ReverbTheme isForest_Small ERROR: 06.05.2025 11:50:00 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:50:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:50:01 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:50:01 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:50:01 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 11:50:01 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 11:50:01 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:50:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:50:01 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:50:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:50:02 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 06.05.2025 11:50:03 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 06.05.2025 11:50:03 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:50:03 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 11:50:03 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 06.05.2025 11:50:03 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:50:03 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:50:03 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:50:03 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:50:03 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:50:03 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:50:03 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 11:50:04 DestroyDestructibleInScene() => Destructible_VaseBauch WARNING: 06.05.2025 11:50:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:50:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:50:04 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:50:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:50:05 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:50:05 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:50:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 11:50:05 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:50:05 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:50:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:50:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:50:05 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:50:05 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:50:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:50:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:50:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:50:09 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:50:09 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:50:32 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:50:32 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 11:50:32 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 11:50:32 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:50:32 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 11:50:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:50:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:50:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 11:50:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:50:34 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 11:50:35 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:50:35 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:50:35 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:50:35 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:50:35 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:50:36 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 06.05.2025 11:50:36 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 06.05.2025 11:50:37 Menu.UnloadMenuPanel => ESC_Main LOG: 06.05.2025 11:50:37 WindowManager.LoadMenu => MainMenu LOG: 06.05.2025 11:50:37 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:50:37 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:50:37 Menu.UnloadMenuPanel => ESC_Exit LOG: 06.05.2025 11:50:37 WindowManager.UnloadMenu => InGameMenu LOG: 06.05.2025 11:50:37 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 11:50:37 Failed to End Buff Pride properly. System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.ModifyScaleMultiplier (System.Single delta, System.Single duration) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject+BuffStack.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PrideBuffScriptableObject.SpecificModifications (System.Single state, StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.ReturnToMenu () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.UISelectable.OnClick () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress (Rewired.Integration.UnityUI.RewiredPointerInputModule+MouseButtonEventData data) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredEventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 06.05.2025 11:50:37 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:50:38 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:50:38 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 06.05.2025 11:50:38 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 11:50:38 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 06.05.2025 11:50:38 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 06.05.2025 11:50:40 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 06.05.2025 11:50:40 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 06.05.2025 11:50:41 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 06.05.2025 11:50:41 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 06.05.2025 11:50:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:50:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:50:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:50:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:50:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 06.05.2025 11:50:41 Menu.UnloadMenuPanel => MM_Default LOG: 06.05.2025 11:50:42 is Loading Quests WARNING: 06.05.2025 11:50:42 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 11:50:42 loaded mechionary progress for savegame:Test2 LOG: 06.05.2025 11:50:44 Continue Game Confirmed! Loading Game Session => Guid: 682d64e8f6f1 Seed: MJ1M-VC5T SeededCalls: 1259 SeededCallsLastDungeon: 59 LOG: 06.05.2025 11:50:44 is Loading Quests WARNING: 06.05.2025 11:50:44 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 11:50:44 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 06.05.2025 11:50:45 WindowManager.LoadMenu => InGameMenu LOG: 06.05.2025 11:50:45 WindowManager.UnloadMenu => MainMenu LOG: 06.05.2025 11:50:45 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 06.05.2025 11:50:45 is Loading Quests WARNING: 06.05.2025 11:50:45 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ZatharTheVulnerable) could not be found. Mechionary Entry is missing! LOG: 06.05.2025 11:50:45 loaded mechionary progress for savegame:Test2 LOG: 06.05.2025 11:50:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:50:45 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 06.05.2025 11:50:45 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:50:45 NEW GAMESEED: 'MJ1M-VC5T' resetSeededCalls: True LOG: 06.05.2025 11:50:45 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 9 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 06.05.2025 11:50:45 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 06.05.2025 11:50:45 Generate Level Started! Level: Level_B theme: Stolz GameSeed: MJ1M-VC5T SeedCalls: 1200 EXCEPTION: 06.05.2025 11:50:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.StageConditionsManager.OnDepthChange (System.Int32 depth) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__209.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.StageConditionsManager:OnDepthChange(Int32) StickyStoneStudio.MOODS.d__209:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:50:47 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 06.05.2025 11:50:52 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:50:52 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping LOG: 06.05.2025 11:50:53 Generate Level Completed! Loading time: 7,712s LOG: 06.05.2025 11:50:53 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:50:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:50:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:50:53 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:50:53 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 06.05.2025 11:50:53 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:50:53 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.05.2025 11:50:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:50:53 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 06.05.2025 11:50:53 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:50:53 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 06.05.2025 11:50:53 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 1 LOG: 06.05.2025 11:50:53 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2 LOG: 06.05.2025 11:50:53 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 06.05.2025 11:50:53 TryAddItem(WeaponAddin) => Items.Addins.BulletPulseName LOG: 06.05.2025 11:50:53 TryAddItem(WeaponAddin) => Items.Addins.PerfPunName LOG: 06.05.2025 11:50:53 TryAddItem(WeaponAddin) => Items.Addins.ValerieName LOG: 06.05.2025 11:50:53 TryAddItem(WeaponAddin) => Items.Addins.VampiricName LOG: 06.05.2025 11:50:53 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 06.05.2025 11:50:53 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:50:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:50:53 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 11:50:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:50:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:50:53 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:50:53 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:50:53 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:50:53 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:50:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:50:57 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:50:57 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 LOG: 06.05.2025 11:50:57 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:50:57 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:50:58 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 11:50:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 06.05.2025 11:50:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:51:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 11:51:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:51:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:04 UpdateSkyBoxMaterial Density to 0,649 WARNING: 06.05.2025 11:51:04 for == null! No VFX-Effect can be played on destroy. LOG: 06.05.2025 11:51:04 Started Music_GrammoPhoneBot LOG: 06.05.2025 11:51:04 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:51:04 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:04 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 11:51:04 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 11:51:04 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:51:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:06 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:06 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:51:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:09 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:09 CurrentRoom ReverbTheme isForest_Small ERROR: 06.05.2025 11:51:09 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:51:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:10 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:10 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:51:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:13 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:13 Started Music_GrammoPhoneBot LOG: 06.05.2025 11:51:13 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:51:13 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:13 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:51:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:51:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:15 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 11:51:15 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:51:15 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:51:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:15 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:51:15 initialises raritymodes LOG: 06.05.2025 11:51:15 equipmentRarity:Level_2 LOG: 06.05.2025 11:51:15 equipmentRarity:Level_2 LOG: 06.05.2025 11:51:15 equipmentRarity:Level_4 LOG: 06.05.2025 11:51:15 equipmentRarity:Level_2 LOG: 06.05.2025 11:51:15 equipmentRarity:Level_2 LOG: 06.05.2025 11:51:16 DoubleModeGun WeaponSwap firstCall ! LOG: 06.05.2025 11:51:16 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 06.05.2025 11:51:16 equipmentRarity:Level_2 LOG: 06.05.2025 11:51:16 equipmentRarity:Level_2 LOG: 06.05.2025 11:51:16 equipmentRarity:Level_2 LOG: 06.05.2025 11:51:16 equipmentRarity:Level_2 WARNING: 06.05.2025 11:51:16 Language Text not found! (Path: /5) LOG: 06.05.2025 11:51:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:51:16 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:51:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 11:51:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 11:51:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 11:51:20 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 11:51:20 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:51:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:51:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:51:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 06.05.2025 11:51:20 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:20 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 11:51:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:21 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:21 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:51:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:24 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:24 CurrentRoom ReverbTheme isForest_Small LOG: 06.05.2025 11:51:26 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 06.05.2025 11:51:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:51:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:27 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:27 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:51:27 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 11:51:27 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 11:51:27 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 11:51:27 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:51:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:51:27 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 11:51:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:51:27 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 11:51:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:51:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:51:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 06.05.2025 11:51:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:29 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:29 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 11:51:29 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 06.05.2025 11:51:29 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.05.2025 11:51:29 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:29 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:29 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:29 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 11:51:29 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 06.05.2025 11:51:29 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 11:51:29 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:29 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 11:51:29 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:29 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:51:29 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 11:51:30 GetIconByBuffType called with buffType: OilBarrel LOG: 06.05.2025 11:51:30 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 06.05.2025 11:51:30 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 11:51:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:51:31 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:31 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:31 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:31 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:51:32 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 11:51:32 SetAnimationParameter Failed! IsMovingSpecial is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 11:51:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 06.05.2025 11:51:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:34 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:34 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:34 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:34 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:34 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:34 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:51:34 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 11:51:34 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 11:51:34 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 06.05.2025 11:51:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:35 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:35 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:35 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:36 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:36 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:44 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:44 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:51:44 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:51:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:44 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:44 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:44 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:51:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:51:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:51:51 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:51:51 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:51:51 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 06.05.2025 11:51:51 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:51:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:51:51 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 06.05.2025 11:51:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:51:51 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 06.05.2025 11:51:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:51:51 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:51:53 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 06.05.2025 11:51:53 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 06.05.2025 11:51:53 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 06.05.2025 11:51:53 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:53 ScaleEnemy MitronEmpire_Castor(Clone)! WARNING: 06.05.2025 11:51:53 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.05.2025 11:51:53 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:53 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:53 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:53 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:53 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:51:53 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:51:53 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 11:51:54 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_04 WARNING: 06.05.2025 11:51:54 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 11:51:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:54 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:54 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:54 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:54 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 06.05.2025 11:51:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:56 Combine mesh instance 0 is null. WARNING: 06.05.2025 11:51:56 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! LOG: 06.05.2025 11:51:56 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:51:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:51:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 11:51:56 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:51:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:51:56 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:51:59 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 WARNING: 06.05.2025 11:52:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:00 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:52:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:00 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:52:00 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 11:52:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:01 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:52:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:52:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:52:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:52:05 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:52:05 CurrentRoom ReverbTheme isForest_Small WARNING: 06.05.2025 11:52:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:05 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:52:06 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:08 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 06.05.2025 11:52:09 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 06.05.2025 11:52:09 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 06.05.2025 11:52:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:52:13 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:52:13 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:52:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:52:14 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:52:14 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:52:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:52:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:52:14 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:52:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:52:14 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:52:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:52:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:52:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:52:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 11:52:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:52:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:52:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 11:52:16 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:16 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:16 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:16 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 06.05.2025 11:52:16 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 06.05.2025 11:52:16 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:16 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:16 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:16 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:16 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:17 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:17 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:52:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:19 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:19 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:52:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:22 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:22 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:52:22 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:52:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:52:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 06.05.2025 11:52:22 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:52:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:24 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 11:52:24 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:52:24 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 11:52:24 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 11:52:24 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 11:52:42 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 11:52:42 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 11:52:42 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:52:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:52:43 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 11:52:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:52:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:52:46 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 11:52:46 CurrentRoom ReverbTheme isForest_Open LOG: 06.05.2025 11:52:46 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 06.05.2025 11:52:47 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 11:52:47 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 11:52:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:52:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 11:52:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 11:52:47 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 06.05.2025 11:52:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 11:52:47 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:52:48 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 06.05.2025 11:52:48 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:48 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:48 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:48 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:48 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:48 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:48 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:48 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 06.05.2025 11:52:48 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:48 Language Text not found! (Path: Drone) LOG: 06.05.2025 11:52:48 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! LOG: 06.05.2025 11:52:48 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 11:52:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:50 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:50 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:52:50 Combine mesh instance 0 is null. LOG: 06.05.2025 11:52:51 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 06.05.2025 11:52:51 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 06.05.2025 11:52:51 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 06.05.2025 11:52:51 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 11:52:51 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 11:52:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:51 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:51 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:52:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:52:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 11:52:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:54 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:54 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:52:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:54 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:54 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:52:56 ChangeRagdollState explode getriggert! LOG: 06.05.2025 11:52:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 11:52:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 11:52:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 11:52:56 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 11:52:56 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:52:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 11:52:56 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:57 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:52:57 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:52:57 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 11:52:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:52:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 11:52:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 11:53:00 DestroyDestructibleInScene() => Destructible_Crate WARNING: 06.05.2025 11:53:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:53:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:53:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:53:02 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 11:53:03 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:53:03 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:53:03 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:53:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:53:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 11:53:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:53:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:53:08 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:53:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:53:08 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:53:08 CurrentRoom ReverbTheme isForest_Open WARNING: 06.05.2025 11:53:08 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:53:08 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 06.05.2025 11:53:08 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:53:10 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 06.05.2025 11:53:10 DistanceVariant: Straight LOG: 06.05.2025 11:53:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:53:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:53:14 AnimationTriggeredAttackEvents ()=> 4 LOG: 06.05.2025 11:53:17 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 06.05.2025 11:53:17 ApplyBossMoodColorStyle => bossDialogMood: JoyLuck bossDialogMoodWasAnsweredByPlayers: Envy LOG: 06.05.2025 11:53:17 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 06.05.2025 11:53:18 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 11:53:18 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:53:18 UpdateSkyBoxMaterial Density to 1,25 LOG: 06.05.2025 11:53:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:53:18 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 11:53:18 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 06.05.2025 11:53:20 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 11:53:20 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 06.05.2025 11:53:20 spawnGeneratorsAtOnce LOG: 06.05.2025 11:53:20 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 11:53:20 SpawnWaitUntilGeneratorsArePresent => started LOG: 06.05.2025 11:53:20 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 06.05.2025 11:53:20 MeleeAttack: Normal2 LOG: 06.05.2025 11:53:20 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:21 AnimationTriggeredAttackEvents ()=> 2 LOG: 06.05.2025 11:53:21 AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() LOG: 06.05.2025 11:53:22 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 06.05.2025 11:53:22 SpawnWaitUntilGeneratorsArePresent => end LOG: 06.05.2025 11:53:23 MeleeAttack: Normal1 LOG: 06.05.2025 11:53:23 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:24 AnimationTriggeredAttackEvents ()=> 1 LOG: 06.05.2025 11:53:24 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 06.05.2025 11:53:24 DistanceVariant: Special2 LOG: 06.05.2025 11:53:24 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 06.05.2025 11:53:24 SetReflectionState False LOG: 06.05.2025 11:53:24 start RaiseScrew(float _InTime) ()=> 2 LOG: 06.05.2025 11:53:24 ScrewPhaseUpdate() => started LOG: 06.05.2025 11:53:24 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 11:53:24 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 06.05.2025 11:53:24 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 1 LOG: 06.05.2025 11:53:24 SpawnLeotronsScrew(); LOG: 06.05.2025 11:53:25 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 06.05.2025 11:53:25 MeleeAttack: Special1 LOG: 06.05.2025 11:53:25 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:26 ThrowAndReturnHammer start onScrew=True LOG: 06.05.2025 11:53:26 end RaiseScrew() LOG: 06.05.2025 11:53:26 ScrewPhaseUpdate() => Screw heath changed to =>599 LOG: 06.05.2025 11:53:26 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 599 LOG: 06.05.2025 11:53:26 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:26 ScrewPhaseUpdate() => Screw heath changed to =>598 LOG: 06.05.2025 11:53:26 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 598 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>597 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 597 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>596 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 596 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>595 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 595 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>594 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 594 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>593 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 593 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>592 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 592 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>591 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 591 LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>590 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 590 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>589 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 589 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>588 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 588 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>587 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 587 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>586 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 586 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>585 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 585 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>584 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 584 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>583 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 583 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>582 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 582 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>581 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 581 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>580 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 580 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>579 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 579 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>578 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 578 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>576 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 576 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>574 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 574 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>573 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 573 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>572 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 572 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>571 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 571 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>570 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 570 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>569 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 569 LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>568 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 568 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>567 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 567 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>566 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 566 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>565 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 565 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>564 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 564 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>563 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 563 LOG: 06.05.2025 11:53:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:27 ScrewPhaseUpdate() => Screw heath changed to =>323 LOG: 06.05.2025 11:53:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 323 LOG: 06.05.2025 11:53:27 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 1 TO 1 LOG: 06.05.2025 11:53:28 ScrewPhaseUpdate() => Screw heath changed to =>264,3195 LOG: 06.05.2025 11:53:28 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 264,3195 LOG: 06.05.2025 11:53:28 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:28 ScrewPhaseUpdate() => Screw heath changed to =>159,1225 LOG: 06.05.2025 11:53:28 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 159,1225 LOG: 06.05.2025 11:53:28 ScrewPhaseUpdate() => Screw heath changed to =>135,9225 LOG: 06.05.2025 11:53:28 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 135,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ThrowAndReturnHammer end LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>134,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 134,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>133,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 133,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>132,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 132,9225 LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>131,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 131,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>130,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 130,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>129,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 129,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>128,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 128,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>127,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 127,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>126,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 126,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>125,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 125,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>124,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 124,9225 LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>123,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 123,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>122,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 122,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>121,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 121,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>120,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 120,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>119,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 119,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>118,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 118,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>117,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 117,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>116,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 116,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw heath changed to =>115,9225 LOG: 06.05.2025 11:53:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 115,9225 LOG: 06.05.2025 11:53:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:29 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 06.05.2025 11:53:29 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 06.05.2025 11:53:29 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 06.05.2025 11:53:29 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 06.05.2025 11:53:29 LeotronsScrew destroyed manually in LOG: 06.05.2025 11:53:29 LeotronsScrew destroyed manually in LOG: 06.05.2025 11:53:29 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 06.05.2025 11:53:29 WaitForHitGround() => reached true state LOG: 06.05.2025 11:53:29 LyingOnGroundCorou() START, waiting 9 LOG: 06.05.2025 11:53:29 Leotron.CanGetDamage(value: True) LOG: 06.05.2025 11:53:32 MeleeAttack: Normal1 LOG: 06.05.2025 11:53:32 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:33 SetReflectionState False LOG: 06.05.2025 11:53:34 AnimationTriggeredAttackEvents ()=> 1 LOG: 06.05.2025 11:53:34 ShieldPartGetsDestroyed() ShieldPartsLeft = 2 LOG: 06.05.2025 11:53:34 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 06.05.2025 11:53:35 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 06.05.2025 11:53:38 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 06.05.2025 11:53:38 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 11:53:38 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 06.05.2025 11:53:38 spawnGeneratorsAtOnce LOG: 06.05.2025 11:53:38 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 11:53:38 SpawnWaitUntilGeneratorsArePresent => started LOG: 06.05.2025 11:53:38 LyingOnGroundCorou() END LOG: 06.05.2025 11:53:38 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 06.05.2025 11:53:40 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 06.05.2025 11:53:40 SpawnWaitUntilGeneratorsArePresent => end LOG: 06.05.2025 11:53:41 MeleeAttack: Normal1 LOG: 06.05.2025 11:53:41 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:43 AnimationTriggeredAttackEvents ()=> 1 LOG: 06.05.2025 11:53:45 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 06.05.2025 11:53:45 DistanceVariant: Special2 LOG: 06.05.2025 11:53:45 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 06.05.2025 11:53:45 SetReflectionState False LOG: 06.05.2025 11:53:45 start RaiseScrew(float _InTime) ()=> 2 LOG: 06.05.2025 11:53:45 ScrewPhaseUpdate() => started LOG: 06.05.2025 11:53:45 Leotron.CanGetDamage(value: False) LOG: 06.05.2025 11:53:45 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 06.05.2025 11:53:45 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 1 LOG: 06.05.2025 11:53:45 SpawnLeotronsScrew(); LOG: 06.05.2025 11:53:45 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 06.05.2025 11:53:45 MeleeAttack: Special1 LOG: 06.05.2025 11:53:45 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:47 ThrowAndReturnHammer start onScrew=True LOG: 06.05.2025 11:53:47 end RaiseScrew() LOG: 06.05.2025 11:53:47 ScrewPhaseUpdate() => Screw heath changed to =>538,4579 LOG: 06.05.2025 11:53:47 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 538,4579 LOG: 06.05.2025 11:53:47 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>537,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 537,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>536,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 536,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>535,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 535,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>534,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 534,4579 LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>533,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 533,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>532,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 532,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>531,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 531,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>530,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 530,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>529,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 529,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>528,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 528,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>527,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 527,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>526,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 526,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>525,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 525,4579 LOG: 06.05.2025 11:53:48 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 1 TO 1 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>524,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 524,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>523,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 523,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>522,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 522,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>521,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 521,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>520,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 520,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>519,4579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 519,4579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>495,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 495,2579 LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>494,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 494,2579 LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>493,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 493,2579 LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>492,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 492,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>491,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 491,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>490,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 490,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>489,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 489,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>488,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 488,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>487,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 487,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>486,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 486,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>485,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 485,2579 LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>484,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 484,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>483,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 483,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>482,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 482,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>481,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 481,2579 LOG: 06.05.2025 11:53:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:48 ScrewPhaseUpdate() => Screw heath changed to =>480,2579 LOG: 06.05.2025 11:53:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 480,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>479,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 479,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>478,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 478,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>477,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 477,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>476,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 476,2579 LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>475,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 475,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>474,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 474,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>473,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 473,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>472,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 472,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>471,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 471,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>470,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 470,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>469,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 469,2579 LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:49 ScrewPhaseUpdate() => Screw heath changed to =>229,2579 LOG: 06.05.2025 11:53:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 229,2579 LOG: 06.05.2025 11:53:49 ThrowAndReturnHammer end LOG: 06.05.2025 11:53:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>126,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 126,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>125,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 125,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>124,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 124,332 LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>123,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 123,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>122,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 122,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>121,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 121,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>120,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 120,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>119,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 119,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>118,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 118,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>117,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 117,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>116,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 116,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>115,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 115,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>114,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 114,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>113,332 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 113,332 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>53,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 53,78709 LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>52,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 52,78709 LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>51,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 51,78709 LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>50,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 50,78709 LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>49,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 49,78709 LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>48,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 48,78709 LOG: 06.05.2025 11:53:50 MeleeAttack: Special1 LOG: 06.05.2025 11:53:50 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>47,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 47,78709 LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>46,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 46,78709 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>45,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 45,78709 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>44,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 44,78709 LOG: 06.05.2025 11:53:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:50 ScrewPhaseUpdate() => Screw heath changed to =>43,78709 LOG: 06.05.2025 11:53:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 43,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>42,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 42,78709 LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>41,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 41,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>40,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 40,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>39,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 39,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>38,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 38,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>37,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 37,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>36,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 36,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>35,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 35,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>34,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 34,78709 LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>33,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 33,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>32,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 32,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>31,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 31,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>30,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 30,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>29,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 29,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>28,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 28,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>27,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 27,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>26,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 26,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>25,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 25,78709 LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>24,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 24,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>23,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 23,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>22,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 22,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>21,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 21,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>20,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 20,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>19,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 19,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>18,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 18,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>17,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 17,78709 LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>16,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 16,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>15,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 15,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>14,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 14,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>13,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 13,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>12,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 12,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>11,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 11,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>10,78709 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 10,78709 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>9,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 9,787086 LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>8,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 8,787086 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>7,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 7,787086 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>6,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 6,787086 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>5,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 5,787086 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>4,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 4,787086 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>3,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 3,787086 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>2,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 2,787086 LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw heath changed to =>1,787086 LOG: 06.05.2025 11:53:51 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 1,787086 LOG: 06.05.2025 11:53:51 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 06.05.2025 11:53:51 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 06.05.2025 11:53:51 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 06.05.2025 11:53:51 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 06.05.2025 11:53:51 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 06.05.2025 11:53:51 LeotronsScrew destroyed manually in LOG: 06.05.2025 11:53:51 LeotronsScrew destroyed manually in LOG: 06.05.2025 11:53:51 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 06.05.2025 11:53:51 WaitForHitGround() => reached true state LOG: 06.05.2025 11:53:51 LyingOnGroundCorou() START, waiting 9 LOG: 06.05.2025 11:53:51 Leotron.CanGetDamage(value: True) LOG: 06.05.2025 11:53:52 ThrowAndReturnHammer start onScrew=False LOG: 06.05.2025 11:53:53 MeleeAttack: Normal1 LOG: 06.05.2025 11:53:53 HammerDamageArea.Deactivate() LOG: 06.05.2025 11:53:53 Leotron.CanGetDamage(value: True) WARNING: 06.05.2025 11:53:53 NextWave() => Wave was not started yet or has no waves WARNING: 06.05.2025 11:53:53 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:53:53 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:53:53 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 06.05.2025 11:53:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:53:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:53:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:53:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:53:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:53:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:53:58 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 06.05.2025 11:53:59 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 11:53:59 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:53:59 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 11:53:59 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:53:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:54:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:58:33 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 11:58:34 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:58:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 11:58:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:58:35 Menu.UnloadMenuPanel => LootContext WARNING: 06.05.2025 11:58:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:58:36 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:58:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:58:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:58:36 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:58:36 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:58:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:58:36 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:58:36 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 11:58:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:58:36 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 11:58:36 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:58:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 11:58:36 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 11:58:39 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 11:58:40 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 06.05.2025 11:58:40 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:1279 SeededCallsLastDungeon:79 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 06.05.2025 11:58:40 UpdatePlayerProgress LOG: 06.05.2025 11:58:40 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 11:58:40 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 11:58:40 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 11:58:40 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 06.05.2025 11:58:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 06.05.2025 11:58:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.StageConditionsManager.OnDepthChange (System.Int32 depth) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.AddDungeonDepth (System.Int32 value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.SetNextLevel (System.Boolean isNewGame) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager+d__180.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.StageConditionsManager:OnDepthChange(Int32) StickyStoneStudio.MOODS.MapController:AddDungeonDepth(Int32) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.MapController:SetNextLevel(Boolean) StickyStoneStudio.MOODS.d__180:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 11:58:41 Generate Level Started! Level: Level_C theme: Stolz GameSeed: MJ1M-VC5T SeedCalls: 1280 LOG: 06.05.2025 11:58:46 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 11:58:47 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 LOG: 06.05.2025 11:58:47 Generate Level Completed! Loading time: 6,132s LOG: 06.05.2025 11:58:47 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 11:58:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:58:47 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 11:58:47 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 11:58:47 OnPlayerAndMapWereCreated LOG: 06.05.2025 11:58:47 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 11:58:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:58:47 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 11:58:47 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 11:58:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:58:47 UpdatePlayerProgress LOG: 06.05.2025 11:58:47 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 11:58:47 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:58:47 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 11:58:47 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:58:47 Language Text not found! (Path: Töte ) LOG: 06.05.2025 11:58:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:58:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:58:48 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 11:58:48 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 11:58:48 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 11:58:48 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 11:58:48 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 11:58:48 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 11:58:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 11:58:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 11:58:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 11:58:53 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 11:58:53 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 11:58:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 11:59:05 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 11:59:14 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 11:59:36 DialogController.OnFocusedDialogAnswer() AnswerID: 8 WARNING: 06.05.2025 11:59:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 11:59:40 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:13 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 13:12:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:13 UpdateSkyBoxMaterial Density to 1 WARNING: 06.05.2025 13:12:14 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:12:14 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:12:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:12:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:12:16 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing WARNING: 06.05.2025 13:12:19 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:12:19 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:12:19 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:12:19 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) ERROR: 06.05.2025 13:12:19 Items.Addins.CriticalSwarmName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.ItemUpgradePanel:UpdateAvailableItemsFromPlayer() StickyStoneStudio.MOODS.ItemUpgradePanel:OpenItemUpgradePanel(Owner, UpgradeStation, Boolean) StickyStoneStudio.MOODS.d__286:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:12:19 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:12:19 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:12:23 OnButtonSuccess confirm 0 LOG: 06.05.2025 13:12:23 CONFIRM! WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:12:27 OnButtonSuccess confirm 0 LOG: 06.05.2025 13:12:27 CONFIRM! LOG: 06.05.2025 13:12:27 OnButtonSuccess back 0 WARNING: 06.05.2025 13:12:27 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 06.05.2025 13:12:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:12:28 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 06.05.2025 13:12:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:12:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:12:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:12:31 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:12:31 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:12:31 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:12:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 13:12:31 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:12:31 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:12:34 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 13:12:34 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 13:12:34 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 06.05.2025 13:12:34 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:12:34 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 13:12:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:12:34 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 13:12:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 13:12:35 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 13:12:35 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 06.05.2025 13:12:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:36 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:36 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:36 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:36 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:12:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:37 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:37 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:12:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:37 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:37 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 13:12:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:40 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:12:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:40 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:12:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:42 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:42 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:42 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.05.2025 13:12:42 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:12:42 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:12:43 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 06.05.2025 13:12:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:44 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:44 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:45 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:45 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 06.05.2025 13:12:45 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 06.05.2025 13:12:45 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 WARNING: 06.05.2025 13:12:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:45 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:45 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:46 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:12:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:12:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:46 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:46 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:12:46 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:12:46 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 13:12:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:12:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 06.05.2025 13:12:48 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 WARNING: 06.05.2025 13:12:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:12:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 06.05.2025 13:12:50 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 06.05.2025 13:12:51 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 13:12:51 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:51 UpdateSkyBoxMaterial Density to 1 WARNING: 06.05.2025 13:12:52 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:52 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 13:12:52 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:12:52 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 06.05.2025 13:12:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:12:53 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:12:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:12:56 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:12:56 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:12:56 TrySpawnEnemy PRIDE_Stationary_RocketLauncher delay 1,75 LOG: 06.05.2025 13:12:56 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 13:12:56 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 13:12:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 13:12:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:12:56 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 13:12:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:12:56 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 13:12:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:12:56 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 13:12:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:12:56 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:12:57 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 06.05.2025 13:12:57 AddEnemy MitronEmpire_Stationary_Generator LOG: 06.05.2025 13:12:57 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 06.05.2025 13:12:57 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 06.05.2025 13:12:58 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:58 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:58 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:58 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:58 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:58 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:58 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:58 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:58 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:58 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:58 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:12:58 ScaleEnemy MitronEmpire_Gambot(Clone)! LOG: 06.05.2025 13:12:58 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:12:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:12:59 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:12:59 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:13:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 13:13:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:07 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 13:13:07 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 06.05.2025 13:13:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 13:13:07 DestroyDestructibleInScene() => Destructible_Barrel_small_01 LOG: 06.05.2025 13:13:07 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:07 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:07 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:13:10 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:10 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:13:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:13:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:13:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:11 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:12 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:13:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:13:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:13:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:13:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:13:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:12 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:12 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:13:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:13:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 13:13:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 13:13:18 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 13:13:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:13:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:13:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:13:26 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:13:26 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:13:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 13:13:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 13:13:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 13:13:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 13:13:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:13:26 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:13:28 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:28 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:13:28 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:28 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:13:28 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:28 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:13:28 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:28 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:13:29 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 06.05.2025 13:13:29 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 13:13:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:29 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:29 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:13:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:29 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:29 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:13:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 13:13:30 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 06.05.2025 13:13:30 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 06.05.2025 13:13:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 13:13:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 06.05.2025 13:13:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:31 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:31 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:32 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 13:13:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:33 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:33 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 06.05.2025 13:13:33 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 06.05.2025 13:13:33 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 06.05.2025 13:13:33 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 06.05.2025 13:13:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:35 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:13:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:35 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:13:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:35 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:13:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:13:35 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:13:35 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 13:13:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:35 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:35 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:13:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:36 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:36 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:13:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:37 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:37 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:39 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 06.05.2025 13:13:39 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:13:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:13:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:13:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:13:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:13:39 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:13:39 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:13:39 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 WARNING: 06.05.2025 13:13:39 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:13:39 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 13:13:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:13:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 13:13:39 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 13:13:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:14:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:14:03 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:14:03 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:14:03 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 06.05.2025 13:14:03 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 06.05.2025 13:14:03 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 13:14:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:14:03 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 13:14:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:14:03 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 06.05.2025 13:14:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:14:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:14:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:05 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:05 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:05 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:14:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:05 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:05 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:14:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 WARNING: 06.05.2025 13:14:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:05 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:14:05 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:05 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:14:05 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:05 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 06.05.2025 13:14:06 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:14:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:14:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:14:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:14:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:14:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:06 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:06 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:10 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Bastion(Clone)! WARNING: 06.05.2025 13:14:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 06.05.2025 13:14:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:14:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:14:13 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:14:13 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:14:13 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 13:14:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:14:13 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 13:14:13 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 06.05.2025 13:14:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:14:13 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:14:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:15 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:14:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 06.05.2025 13:14:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:16 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:16 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:17 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:14:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 06.05.2025 13:14:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 06.05.2025 13:14:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:18 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:18 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:19 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:19 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:14:19 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 06.05.2025 13:14:19 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 13:14:19 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:14:19 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 06.05.2025 13:14:21 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:21 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:21 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:21 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:21 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:21 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:14:21 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:14:21 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:14:22 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:22 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:14:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 13:14:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:23 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:23 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:23 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:23 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:25 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:14:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:14:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:14:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:14:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:14:25 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:14:25 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:14:25 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:14:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:14:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:14:36 UpdateSkyBoxMaterial Density to 0,649 LOG: 06.05.2025 13:14:36 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:14:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 13:14:36 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:14:37 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 13:14:37 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:14:37 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 13:14:37 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:14:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:14:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:14:50 LootContextPanel OnButtonSuccess => confirm WARNING: 06.05.2025 13:14:51 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_SafetyBubble) wurde kein passendes MechionaryEntry gefunden ... LOG: 06.05.2025 13:14:51 TryAddItem(WeaponAddin) => Items.Addins.SafetyBubbleName WARNING: 06.05.2025 13:14:51 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:14:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 13:14:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:14:52 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 13:14:52 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 06.05.2025 13:14:53 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 06.05.2025 13:14:53 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 WARNING: 06.05.2025 13:14:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:14:54 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:14:54 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 13:14:54 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 13:14:54 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 13:14:54 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 13:14:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:14:54 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:14:54 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:14:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:14:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:14:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:14:56 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:14:56 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:14:56 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:14:56 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:14:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 13:14:57 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:14:58 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:14:58 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:14:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SafetyBubbleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 13:14:58 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:14:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:14:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 13:14:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:15:00 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 13:15:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:15:01 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:15:01 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:15:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:15:04 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:15:04 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:15:04 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 13:15:04 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:15:04 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:15:05 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 13:15:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:15:05 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:15:05 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 13:15:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:15:05 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:15:05 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 13:15:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:15:05 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:15:05 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 13:15:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 13:15:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 13:15:07 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:15:07 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:15:07 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 13:15:07 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 13:15:09 MapSelector.CloseMapSelector LOG: 06.05.2025 13:15:09 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 13:15:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:15:09 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 06.05.2025 13:15:09 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:15:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:15:09 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 13:15:09 MapSelector.RegisterButtonPromptsForEntering() LOG: 06.05.2025 13:15:12 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:15:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:15:12 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 13:15:12 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 13:15:14 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 13:15:17 SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Stolz LOG: 06.05.2025 13:15:17 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:1329 SeededCallsLastDungeon:49 DDepth: 10 NDDepth: 11 FromHomeBase?: False LOG: 06.05.2025 13:15:17 UpdatePlayerProgress LOG: 06.05.2025 13:15:17 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 13:15:17 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 13:15:17 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 13:15:17 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 06.05.2025 13:15:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 06.05.2025 13:15:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.StageConditionsManager.OnDepthChange (System.Int32 depth) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.AddDungeonDepth (System.Int32 value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.SetNextLevel (System.Boolean isNewGame) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager+d__180.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.StageConditionsManager:OnDepthChange(Int32) StickyStoneStudio.MOODS.MapController:AddDungeonDepth(Int32) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.MapController:SetNextLevel(Boolean) StickyStoneStudio.MOODS.d__180:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:15:17 Generate Level Started! Level: Level_C theme: Stolz GameSeed: MJ1M-VC5T SeedCalls: 1330 LOG: 06.05.2025 13:15:22 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A ERROR: 06.05.2025 13:15:28 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'V9SE-DS?N' with 7 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:15:28 NEW GAMESEED: 'AX4G-FEOM' resetSeededCalls: False LOG: 06.05.2025 13:15:28 Generate Level Started! Level: Level_C theme: Stolz GameSeed: AX4G-FEOM SeedCalls: 1647 LOG: 06.05.2025 13:15:29 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied LOG: 06.05.2025 13:15:31 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 06.05.2025 13:15:32 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_B ERROR: 06.05.2025 13:15:36 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'AX4G-FEOM' with 7 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:15:36 NEW GAMESEED: 'LIM2-75S6' resetSeededCalls: False LOG: 06.05.2025 13:15:36 Generate Level Started! Level: Level_C theme: Stolz GameSeed: LIM2-75S6 SeedCalls: 1940 LOG: 06.05.2025 13:15:36 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied LOG: 06.05.2025 13:15:40 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_E LOG: 06.05.2025 13:15:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 13:15:46 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing LOG: 06.05.2025 13:15:47 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing LOG: 06.05.2025 13:15:47 Generate Level Completed! Loading time: 11,523s LOG: 06.05.2025 13:15:47 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 13:15:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:15:47 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 13:15:47 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:15:47 OnPlayerAndMapWereCreated LOG: 06.05.2025 13:15:47 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:15:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:15:47 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:15:47 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:15:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:15:47 UpdatePlayerProgress LOG: 06.05.2025 13:15:47 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 13:15:47 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:15:47 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 06.05.2025 13:15:47 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:15:48 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:15:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:15:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:15:48 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:15:48 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:15:48 syop - Bet quest found: SmallBetNoHealing. Completed: False LOG: 06.05.2025 13:15:48 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing WARNING: 06.05.2025 13:15:48 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:15:48 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:15:48 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:15:48 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:15:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:15:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:15:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:15:53 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 13:16:29 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 13:16:29 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 13:16:29 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 06.05.2025 13:16:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 13:16:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:16:33 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:16:33 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:16:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 13:16:33 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:16:33 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:34 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:34 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:16:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:16:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 13:16:35 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:35 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:16:35 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:16:35 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 06.05.2025 13:16:35 Added rewardType: GScrap LOG: 06.05.2025 13:16:35 Added rewardType: Health LOG: 06.05.2025 13:16:35 Added rewardType: EMOTES WARNING: 06.05.2025 13:16:35 New Selection was created: True LOG: 06.05.2025 13:16:35 Difficulty selected: EASY LOG: 06.05.2025 13:16:35 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 06.05.2025 13:16:35 Difficulty selected: EASY LOG: 06.05.2025 13:16:35 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 06.05.2025 13:16:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:16:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:16:36 Difficulty selected: MEDIUM LOG: 06.05.2025 13:16:36 SelectedType: Health; SelectedRarity: Level_2 LOG: 06.05.2025 13:16:36 Difficulty selected: HARD LOG: 06.05.2025 13:16:36 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 06.05.2025 13:16:37 Difficulty selected: MEDIUM LOG: 06.05.2025 13:16:37 SelectedType: Health; SelectedRarity: Level_2 LOG: 06.05.2025 13:16:38 Difficulty selected: EASY LOG: 06.05.2025 13:16:38 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 06.05.2025 13:16:39 the current rewards of the challengmachine have been saved LOG: 06.05.2025 13:16:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 06.05.2025 13:16:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:16:39 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:16:39 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:16:39 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:16:39 Spawned wave#1 for Difficulty#0 LOG: 06.05.2025 13:16:39 Menu.UnloadMenuPanel => ChallangerArcade LOG: 06.05.2025 13:16:39 the current rewards of the challengmachine have been saved WARNING: 06.05.2025 13:16:41 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:16:41 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 06.05.2025 13:16:41 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:16:41 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:16:41 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 06.05.2025 13:16:41 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:16:41 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:16:41 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 06.05.2025 13:16:41 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:16:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 06.05.2025 13:16:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 06.05.2025 13:16:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 06.05.2025 13:16:44 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:16:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 13:16:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 06.05.2025 13:16:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 06.05.2025 13:16:50 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:16:50 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:16:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:16:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 06.05.2025 13:16:50 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:16:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:16:50 Difficulty#0 Challenge cleared! WARNING: 06.05.2025 13:16:54 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:54 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:16:54 Reward: GScrap; RarityLevel: Level_1 WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:16:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:17:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:17:00 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:17:00 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:17:00 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 06.05.2025 13:17:00 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 13:17:00 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 13:17:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:17:00 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 06.05.2025 13:17:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:17:00 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:17:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:02 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:02 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 13:17:03 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 LOG: 06.05.2025 13:17:03 DestroyDestructibleInScene() => Destructible_Vase_04 LOG: 06.05.2025 13:17:04 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_04 WARNING: 06.05.2025 13:17:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:04 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:07 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:07 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:07 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:07 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:07 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 13:17:07 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 13:17:07 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 13:17:07 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 13:17:07 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 WARNING: 06.05.2025 13:17:08 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:08 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:08 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:08 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:08 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:08 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 13:17:08 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 06.05.2025 13:17:08 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:08 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:08 ScaleEnemy MitronEmpire_Drone(Clone)! LOG: 06.05.2025 13:17:08 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:08 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:08 ScaleEnemy MitronEmpire_Drone(Clone)! LOG: 06.05.2025 13:17:08 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:09 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:09 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:11 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 13:17:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 13:17:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 13:17:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 13:17:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 13:17:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:13 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:17:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 06.05.2025 13:17:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 06.05.2025 13:17:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 06.05.2025 13:17:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:17:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:17:21 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:17:21 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:17:21 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 13:17:21 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 13:17:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:17:21 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 13:17:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:17:21 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 13:17:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:17:21 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:17:23 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:23 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:23 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:23 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:23 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:23 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:23 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:23 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:17:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 13:17:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:24 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:24 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:24 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:24 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:26 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:26 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:28 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 WARNING: 06.05.2025 13:17:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:28 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:28 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:28 Combine mesh instance 0 is null. LOG: 06.05.2025 13:17:28 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.05.2025 13:17:28 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.05.2025 13:17:28 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 06.05.2025 13:17:28 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 13:17:29 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 06.05.2025 13:17:29 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 WARNING: 06.05.2025 13:17:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:30 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:30 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:30 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:30 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:30 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 06.05.2025 13:17:30 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 06.05.2025 13:17:30 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:17:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 13:17:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:30 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:30 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:31 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:31 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:31 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:31 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:17:31 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:17:32 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:17:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:33 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:33 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 06.05.2025 13:17:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:17:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 13:17:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:17:33 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:17:33 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:17:33 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 06.05.2025 13:17:34 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:17:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:17:36 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:17:36 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 13:17:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:17:36 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:17:36 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:17:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:17:36 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:17:37 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:17:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 13:17:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:17:38 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 13:17:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:17:40 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:17:40 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:17:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 13:17:40 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:17:42 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 06.05.2025 13:17:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:17:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 06.05.2025 13:17:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:17:46 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:17:46 CurrentRoom ReverbTheme isStoneRoom ERROR: 06.05.2025 13:17:46 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:17:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:17:50 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:17:50 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:17:50 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 06.05.2025 13:17:50 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 13:17:50 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 06.05.2025 13:17:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:17:50 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 06.05.2025 13:17:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 06.05.2025 13:17:52 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:52 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 06.05.2025 13:17:52 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 06.05.2025 13:17:52 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:52 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:52 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:52 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:52 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:52 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:17:52 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:17:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:55 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:55 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:55 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:55 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 13:17:57 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:17:57 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:17:57 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:17:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:17:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:17:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:17:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:17:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:17:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:17:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:17:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 06.05.2025 13:17:57 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:17:57 Combine mesh instance 0 is null. WARNING: 06.05.2025 13:17:57 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:17:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:18:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:02 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:18:02 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:18:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:04 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:18:04 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:18:04 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:18:05 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 06.05.2025 13:18:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 06.05.2025 13:18:06 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 06.05.2025 13:18:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 13:18:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 13:18:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 06.05.2025 13:18:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 13:18:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 13:18:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:18:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:11 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:18:11 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:18:11 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 13:18:11 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 13:18:11 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 06.05.2025 13:18:11 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 06.05.2025 13:18:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:18:11 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 06.05.2025 13:18:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:18:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 06.05.2025 13:18:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:18:11 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:18:13 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:18:13 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:18:13 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:18:13 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:18:13 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:18:13 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:18:13 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:18:13 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:18:13 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:18:13 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:18:13 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:18:13 GetIconByBuffType called with buffType: Pride LOG: 06.05.2025 13:18:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 06.05.2025 13:18:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 06.05.2025 13:18:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 13:18:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 06.05.2025 13:18:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 06.05.2025 13:18:19 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:18:19 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 06.05.2025 13:18:20 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 06.05.2025 13:18:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:21 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:18:21 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:18:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:21 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:18:21 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:18:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:21 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:18:21 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:18:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:22 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:18:22 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:18:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:22 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:18:22 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:18:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:24 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:18:24 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:18:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:26 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:18:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:18:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 06.05.2025 13:18:26 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:18:26 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:18:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:18:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:31 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:18:31 CurrentRoom ReverbTheme isStoneRoom ERROR: 06.05.2025 13:18:31 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:18:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:33 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:18:34 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:18:34 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:18:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:18:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:18:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:18:39 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:18:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:40 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:18:40 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:18:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:42 UpdateSkyBoxMaterial Density to 1 WARNING: 06.05.2025 13:18:42 for == null! No VFX-Effect can be played on destroy. LOG: 06.05.2025 13:18:42 Started Music_GrammoPhoneBot LOG: 06.05.2025 13:18:42 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:18:42 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 06.05.2025 13:18:42 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:18:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:18:44 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 13:18:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:47 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 13:18:47 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:18:47 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 13:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:18:47 initialises raritymodes LOG: 06.05.2025 13:18:47 equipmentRarity:Level_3 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_2 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_2 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_4 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_2 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_2 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_2 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_2 LOG: 06.05.2025 13:18:47 equipmentRarity:Level_2 LOG: 06.05.2025 13:18:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:18:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:18:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:18:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:18:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:18:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:18:53 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 13:18:53 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:18:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 13:18:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:18:53 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 06.05.2025 13:18:53 UpdateSkyBoxMaterial Density to 1 LOG: 06.05.2025 13:18:53 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 13:18:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:54 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:18:54 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:18:55 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:18:55 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 13:18:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:18:55 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:18:55 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:18:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:18:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 13:18:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:18:57 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 13:18:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:18:58 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:18:58 Started Music_GrammoPhoneBot LOG: 06.05.2025 13:18:58 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:18:58 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:18:58 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:18:59 Menu.GoToPanel() 'AddInConverter' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:18:59 Menu.LoadMenuPanel => AddInConverter (MenuID: InGameMenu) WARNING: 06.05.2025 13:18:59 Language Text not found! (Path: Töte ) ERROR: 06.05.2025 13:18:59 Items.Addins.CriticalSwarmName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.AddInConverterPanel:UpdateDisplays() StickyStoneStudio.MOODS.AddInConverterPanel:OpenAddInConverterPanel(Owner, AddInConverter, Boolean) StickyStoneStudio.MOODS.d__292:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:18:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:19:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:19:03 Language Text not found! (Path: °) LOG: 06.05.2025 13:19:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 13:19:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletPulseName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] ERROR: 06.05.2025 13:19:29 Items.Addins.TriplerName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.AddInConverterPanel:UpdateDisplays() StickyStoneStudio.MOODS.AddInConverterPanel:ResetDisplays() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 06.05.2025 13:19:29 Language Text not found! (Path: °) ERROR: 06.05.2025 13:19:29 Items.Addins.TriplerName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.AddInConverterPanel:UpdateDisplays() StickyStoneStudio.MOODS.AddInConverterPanel:ResetDisplays() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 06.05.2025 13:19:29 Language Text not found! (Path: °) LOG: 06.05.2025 13:19:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:19:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AddInConverter' LOG: 06.05.2025 13:19:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:19:33 Menu.UnloadMenuPanel => AddInConverter LOG: 06.05.2025 13:19:36 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 13:19:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 13:19:36 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 13:19:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 13:19:36 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 06.05.2025 13:19:36 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:36 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:36 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:36 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:19:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 06.05.2025 13:19:56 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 13:19:56 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 13:19:56 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:19:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:19:56 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 06.05.2025 13:19:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:19:58 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:19:58 CurrentRoom ReverbTheme isStoneRoom ERROR: 06.05.2025 13:19:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:20:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:01 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:20:01 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:20:01 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 06.05.2025 13:20:01 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 06.05.2025 13:20:01 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 06.05.2025 13:20:01 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 06.05.2025 13:20:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:20:01 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 06.05.2025 13:20:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:20:01 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:20:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:02 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:02 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:03 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:03 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:03 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:03 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:04 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 13:20:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:04 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:20:04 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 06.05.2025 13:20:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:04 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:04 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:20:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 06.05.2025 13:20:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 13:20:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 WARNING: 06.05.2025 13:20:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:05 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:05 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:20:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:07 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:07 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:20:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:08 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:20:08 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 06.05.2025 13:20:08 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 06.05.2025 13:20:08 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 06.05.2025 13:20:08 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 06.05.2025 13:20:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:20:10 ScaleEnemy MitronEmpire_Castor(Clone)! LOG: 06.05.2025 13:20:10 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:20:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:11 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:20:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 06.05.2025 13:20:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:20:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:13 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:20:13 Combine mesh instance 0 is null. WARNING: 06.05.2025 13:20:14 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:20:14 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:20:14 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:20:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 06.05.2025 13:20:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 06.05.2025 13:20:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 WARNING: 06.05.2025 13:20:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 06.05.2025 13:20:14 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:20:14 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:20:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:20:15 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:20:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:20:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:20:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:20:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:20:19 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:20:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:21 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:20:21 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:20:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:27 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:20:27 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:20:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:31 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:20:31 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:20:32 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 13:20:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 13:20:32 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 13:20:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 13:20:32 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 06.05.2025 13:20:32 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 13:20:32 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 13:20:32 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:20:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:20:32 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 06.05.2025 13:20:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 06.05.2025 13:20:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 06.05.2025 13:20:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 06.05.2025 13:20:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:20:38 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:20:38 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 13:20:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 06.05.2025 13:20:38 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 13:20:38 OnWeaponSelectionChanged ID -> 0 ERROR: 06.05.2025 13:20:38 Items.Addins.TriplerName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.InventoryPanel:OnWeaponAddinShootable1SelectionChanged(Int32) StickyStoneStudio.MOODS.DisplayGroup:SelectDisplay(Int32, Boolean) StickyStoneStudio.MOODS.ItemDisplayShootable:InitReordableDisplayAddins(Player, Int32) StickyStoneStudio.MOODS.InventoryPanel:SetAllItemsFromInventory() StickyStoneStudio.MOODS.InventoryPanel:OpenInventoryContext(Owner) StickyStoneStudio.MOODS.d__271:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:20:38 Language Text not found! (Path: °) LOG: 06.05.2025 13:20:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:20:38 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:20:38 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:20:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:20:39 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:20:39 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:20:39 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 06.05.2025 13:20:39 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 06.05.2025 13:20:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SafetyBubbleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 13:20:39 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 06.05.2025 13:20:39 OnWeaponAddinShootable1SelectionChanged ID -> 0 ERROR: 06.05.2025 13:20:39 Items.Addins.TriplerName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.InventoryPanel:OnWeaponAddinShootable1SelectionChanged(Int32) StickyStoneStudio.MOODS.DisplayGroup:SelectDisplay(Int32, Boolean) StickyStoneStudio.MOODS.InventoryPanel:AutoSelectAddinSelection() UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() Rewired.Integration.UnityUI.RewiredEventSystem:Update() WARNING: 06.05.2025 13:20:39 Language Text not found! (Path: °) LOG: 06.05.2025 13:20:39 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 06.05.2025 13:20:39 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 06.05.2025 13:20:39 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 06.05.2025 13:20:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SafetyBubbleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 13:20:39 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:20:39 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:20:39 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 06.05.2025 13:20:39 RecycleBin_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid (RecyleInventory) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 06.05.2025 13:20:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 06.05.2025 13:20:41 OnWeaponSelectionChanged ID -> 0 LOG: 06.05.2025 13:20:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:42 OnEquipmentSelectionChanged ID -> 0 LOG: 06.05.2025 13:20:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 13:20:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:20:43 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 13:20:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:44 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:20:44 CurrentRoom ReverbTheme isStoneRoom ERROR: 06.05.2025 13:20:44 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:20:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:45 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:20:45 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:20:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:20:47 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:20:47 CurrentRoom ReverbTheme isStoneRoom WARNING: 06.05.2025 13:20:47 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:20:47 TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1,75 WARNING: 06.05.2025 13:20:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:20:47 Failed to create agent because it is not close enough to the NavMesh LOG: 06.05.2025 13:20:56 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 13:20:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:21:00 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 06.05.2025 13:21:00 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Disgust LOG: 06.05.2025 13:21:00 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 06.05.2025 13:21:02 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 13:21:02 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:21:02 UpdateSkyBoxMaterial Density to 0,9280533 LOG: 06.05.2025 13:21:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:21:13 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 06.05.2025 13:21:15 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:21:15 GetIconByBuffType called with buffType: Pride WARNING: 06.05.2025 13:21:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 06.05.2025 13:21:21 Quest is already completed. No progress will be updated. WARNING: 06.05.2025 13:21:21 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:21:31 GetIconByBuffType called with buffType: Jammer LOG: 06.05.2025 13:21:35 Started LevelColorLerp WARNING: 06.05.2025 13:21:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:21:37 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 06.05.2025 13:21:38 Failed to SpawnAndStartBullet for MitronEmpire_Mitron_Phase2(Clone) with useShootable. It was not Inited yet! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.d__44:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:21:39 Failed to End Buff Jammer properly. System.InvalidCastException: Unable to cast object of type 'Player' to type 'EnemyBase'. at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 06.05.2025 13:21:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:21:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:21:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:21:49 BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin LOG: 06.05.2025 13:21:50 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:21:50 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:21:50 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:21:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:21:51 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:21:51 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 13:21:51 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 06.05.2025 13:21:51 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:21:51 OnWeaponSelectionChanged ID -> 1 ERROR: 06.05.2025 13:21:51 Items.Addins.PerfPunName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.InventoryPanel:OnWeaponAddinShootable2SelectionChanged(Int32) StickyStoneStudio.MOODS.DisplayGroup:SelectDisplay(Int32, Boolean) StickyStoneStudio.MOODS.ItemDisplayShootable:InitReordableDisplayAddins(Player, Int32) StickyStoneStudio.MOODS.InventoryPanel:SetAllItemsFromInventory() StickyStoneStudio.MOODS.InventoryPanel:OpenInventoryContext(Owner) StickyStoneStudio.MOODS.d__271:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:21:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:21:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:21:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:21:52 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 13:21:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:21:54 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 06.05.2025 13:21:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 13:21:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:21:59 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:21:59 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:21:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:22:01 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 13:22:01 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:22:01 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 13:22:01 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:02 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:22:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:22:07 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 13:22:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 13:22:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:22:09 Menu.UnloadMenuPanel => LootContext WARNING: 06.05.2025 13:22:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:22:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 13:22:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:22:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:22:10 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:22:10 WindowManager.LoadMenu => StageSelectorMenu LOG: 06.05.2025 13:22:10 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 06.05.2025 13:22:10 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 06.05.2025 13:22:10 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 06.05.2025 13:22:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:22:11 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 13:22:11 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 13:22:11 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 06.05.2025 13:22:11 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 13:22:11 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 06.05.2025 13:22:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:22:11 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 13:22:11 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 13:22:17 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 13:22:20 MapController: Change CurrentTheme from 'Stolz' to 'Trauer' LOG: 06.05.2025 13:22:20 SetCurrentMapSelectorChoice => DungeonDepth: 11 NextDungeonDepth: 12 PersistentDungeonDepth: 11 CurrentTheme: Trauer LOG: 06.05.2025 13:22:20 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:2287 SeededCallsLastDungeon:347 DDepth: 11 NDDepth: 12 FromHomeBase?: False LOG: 06.05.2025 13:22:20 UpdatePlayerProgress LOG: 06.05.2025 13:22:20 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 13:22:21 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 06.05.2025 13:22:21 WindowManager.UnloadMenu => StageSelectorMenu LOG: 06.05.2025 13:22:21 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 13:22:21 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 WARNING: 06.05.2025 13:22:21 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 06.05.2025 13:22:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 06.05.2025 13:22:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.StageConditionsManager.OnDepthChange (System.Int32 depth) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.AddDungeonDepth (System.Int32 value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.SetNextLevel (System.Boolean isNewGame) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager+d__180.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.StageConditionsManager:OnDepthChange(Int32) StickyStoneStudio.MOODS.MapController:AddDungeonDepth(Int32) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.MapController:SetNextLevel(Boolean) StickyStoneStudio.MOODS.d__180:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:22:21 Generate Level Started! Level: Level_A theme: Trauer GameSeed: LIM2-75S6 SeedCalls: 2288 LOG: 06.05.2025 13:22:26 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 13:22:26 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing LOG: 06.05.2025 13:22:26 Generate Level Completed! Loading time: 4,849s LOG: 06.05.2025 13:22:26 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 13:22:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:22:26 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 13:22:26 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 06.05.2025 13:22:26 OnPlayerAndMapWereCreated LOG: 06.05.2025 13:22:26 CurrentRoom ReverbTheme isAlley_Small LOG: 06.05.2025 13:22:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:22:26 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:22:26 CurrentRoom ReverbTheme isAlley_Small LOG: 06.05.2025 13:22:26 UpdatePlayerProgress LOG: 06.05.2025 13:22:26 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 13:22:26 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:26 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 06.05.2025 13:22:26 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:26 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:22:27 syop - Bet quest found: SmallBetNoHealing. Completed: False LOG: 06.05.2025 13:22:27 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing WARNING: 06.05.2025 13:22:27 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 06.05.2025 13:22:27 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 06.05.2025 13:22:27 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 06.05.2025 13:22:27 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 06.05.2025 13:22:27 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" LOG: 06.05.2025 13:22:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:22:27 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:22:27 CurrentRoom ReverbTheme isAlley_Small WARNING: 06.05.2025 13:22:27 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:22:27 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:22:27 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:22:27 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:22:27 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:22:28 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 13:22:28 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 13:22:28 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 06.05.2025 13:22:28 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 06.05.2025 13:22:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:22:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:22:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:22:32 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:22:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:22:33 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:22:33 CurrentRoom ReverbTheme isAlley_Open LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 06.05.2025 13:22:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 06.05.2025 13:22:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 06.05.2025 13:22:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:22:33 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 06.05.2025 13:22:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:22:33 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:22:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:22:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:22:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:22:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:35 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:35 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:22:35 ScaleEnemy Trauer_IcyDemolisher(Clone)! LOG: 06.05.2025 13:22:36 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 06.05.2025 13:22:36 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:36 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:36 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:36 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:36 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 06.05.2025 13:22:38 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:38 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:40 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 WARNING: 06.05.2025 13:22:40 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:40 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:40 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:42 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:42 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:42 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:42 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:44 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:22:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:22:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:22:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:22:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:22:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:22:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:22:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:22:44 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:44 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:22:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:22:46 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 06.05.2025 13:22:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 06.05.2025 13:22:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:22:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:22:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:22:52 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:22:52 CurrentRoom ReverbTheme isAlley_Open LOG: 06.05.2025 13:22:52 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 06.05.2025 13:22:52 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:22:52 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 06.05.2025 13:22:52 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 06.05.2025 13:22:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:22:52 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 06.05.2025 13:22:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:22:52 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 06.05.2025 13:22:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:22:52 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 06.05.2025 13:22:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:22:52 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:22:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 06.05.2025 13:22:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 06.05.2025 13:22:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 06.05.2025 13:22:53 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 06.05.2025 13:22:53 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 06.05.2025 13:22:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 06.05.2025 13:22:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:22:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:22:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:22:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:22:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:22:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:22:54 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:54 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:22:54 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 06.05.2025 13:22:54 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:22:54 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 06.05.2025 13:22:54 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 06.05.2025 13:22:54 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:54 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:22:54 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 13:22:54 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:54 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:54 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 06.05.2025 13:22:56 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:56 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:56 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:22:56 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:56 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:56 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:22:57 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:57 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:58 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:22:58 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:22:59 GetIconByBuffType called with buffType: OilBarrel WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:00 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 06.05.2025 13:23:02 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:23:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:23:02 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:23:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:23:07 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:23:07 CurrentRoom ReverbTheme isAlley_Open LOG: 06.05.2025 13:23:07 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 06.05.2025 13:23:07 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:23:07 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 06.05.2025 13:23:07 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 06.05.2025 13:23:07 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 06.05.2025 13:23:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:23:07 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 06.05.2025 13:23:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:23:07 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 06.05.2025 13:23:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_Bridges_Degrees90/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" LOG: 06.05.2025 13:23:09 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 06.05.2025 13:23:09 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 06.05.2025 13:23:09 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 06.05.2025 13:23:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:23:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:23:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:23:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:23:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:23:09 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:23:09 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 06.05.2025 13:23:09 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 06.05.2025 13:23:09 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 06.05.2025 13:23:09 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 06.05.2025 13:23:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:23:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:23:09 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:23:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 06.05.2025 13:23:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 06.05.2025 13:23:10 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 06.05.2025 13:23:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 06.05.2025 13:23:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 06.05.2025 13:23:10 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area LOG: 06.05.2025 13:23:11 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:11 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:12 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:12 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:13 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:13 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:13 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:13 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:23:15 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 13:23:15 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:15 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:23:15 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 06.05.2025 13:23:15 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 06.05.2025 13:23:15 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 06.05.2025 13:23:15 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 06.05.2025 13:23:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:23:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:23:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:23:17 Particle System is trying to spawn on a mesh with zero surface area WARNING: 06.05.2025 13:23:17 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:23:17 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:23:17 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:17 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:23:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 06.05.2025 13:23:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 06.05.2025 13:23:19 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:19 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:21 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:21 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:23:22 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:23:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:23:22 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 06.05.2025 13:23:22 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:23:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:23:27 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:23:27 CurrentRoom ReverbTheme isAlley_Open ERROR: 06.05.2025 13:23:27 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:23:29 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:23:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:23:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:23:32 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:23:32 CurrentRoom ReverbTheme isAlley_Open ERROR: 06.05.2025 13:23:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:23:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:23:37 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:23:37 CurrentRoom ReverbTheme isAlley_Open ERROR: 06.05.2025 13:23:37 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:23:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:23:41 UpdateSkyBoxMaterial Density to 0,9267935 LOG: 06.05.2025 13:23:41 CurrentRoom ReverbTheme isAlley_Small WARNING: 06.05.2025 13:23:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:23:41 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 13:23:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:23:41 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:23:41 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:23:42 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 13:23:42 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 13:23:44 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 13:23:47 SetCurrentMapSelectorChoice => DungeonDepth: 12 NextDungeonDepth: 13 PersistentDungeonDepth: 12 CurrentTheme: Trauer LOG: 06.05.2025 13:23:47 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:2322 SeededCallsLastDungeon:34 DDepth: 12 NDDepth: 13 FromHomeBase?: False LOG: 06.05.2025 13:23:47 UpdatePlayerProgress LOG: 06.05.2025 13:23:47 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 13:23:47 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 13:23:47 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 13:23:48 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 06.05.2025 13:23:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:23:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:23:48 Language Text not found! (Path: Töte ) EXCEPTION: 06.05.2025 13:23:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.StageConditionsManager.OnDepthChange (System.Int32 depth) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.AddDungeonDepth (System.Int32 value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.SetNextLevel (System.Boolean isNewGame) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager+d__180.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.StageConditionsManager:OnDepthChange(Int32) StickyStoneStudio.MOODS.MapController:AddDungeonDepth(Int32) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.MapController:SetNextLevel(Boolean) StickyStoneStudio.MOODS.d__180:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:23:48 Generate Level Started! Level: Level_A theme: Trauer GameSeed: LIM2-75S6 SeedCalls: 2323 LOG: 06.05.2025 13:23:51 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A ERROR: 06.05.2025 13:24:00 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'LIM2-75S6' with 5 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:24:00 NEW GAMESEED: '0SSX-54QT' resetSeededCalls: False LOG: 06.05.2025 13:24:00 Generate Level Started! Level: Level_A theme: Trauer GameSeed: 0SSX-54QT SeedCalls: 2395 LOG: 06.05.2025 13:24:00 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied ERROR: 06.05.2025 13:24:10 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed '0SSX-54QT' with 5 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:24:10 NEW GAMESEED: 'KNOL-QIKX' resetSeededCalls: False LOG: 06.05.2025 13:24:10 Generate Level Started! Level: Level_A theme: Trauer GameSeed: KNOL-QIKX SeedCalls: 2446 LOG: 06.05.2025 13:24:11 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied LOG: 06.05.2025 13:24:12 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_E LOG: 06.05.2025 13:24:13 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 06.05.2025 13:24:13 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A ERROR: 06.05.2025 13:24:23 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'KNOL-QIKX' with 5 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:24:23 NEW GAMESEED: '9FDH-OR!5' resetSeededCalls: False LOG: 06.05.2025 13:24:23 Generate Level Started! Level: Level_A theme: Trauer GameSeed: 9FDH-OR!5 SeedCalls: 2508 LOG: 06.05.2025 13:24:23 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 9FDH-OR!5 has been applied ERROR: 06.05.2025 13:24:34 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed '9FDH-OR!5' with 5 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:24:34 NEW GAMESEED: 'JAB6-VYLV' resetSeededCalls: False LOG: 06.05.2025 13:24:34 Generate Level Started! Level: Level_A theme: Trauer GameSeed: JAB6-VYLV SeedCalls: 2564 LOG: 06.05.2025 13:24:34 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 9FDH-OR!5 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed JAB6-VYLV has been applied LOG: 06.05.2025 13:24:36 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 06.05.2025 13:24:37 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A ERROR: 06.05.2025 13:24:45 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'JAB6-VYLV' with 5 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:24:45 NEW GAMESEED: 'OH2K-SUE6' resetSeededCalls: False LOG: 06.05.2025 13:24:45 Generate Level Started! Level: Level_A theme: Trauer GameSeed: OH2K-SUE6 SeedCalls: 2613 LOG: 06.05.2025 13:24:46 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 9FDH-OR!5 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed JAB6-VYLV has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed OH2K-SUE6 has been applied LOG: 06.05.2025 13:24:48 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_B LOG: 06.05.2025 13:24:48 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_E LOG: 06.05.2025 13:24:50 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 13:24:51 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 9FDH-OR!5 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed JAB6-VYLV has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed OH2K-SUE6 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing LOG: 06.05.2025 13:24:51 Generate Level Completed! Loading time: 5,874s LOG: 06.05.2025 13:24:51 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 13:24:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:24:51 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 13:24:51 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:24:51 OnPlayerAndMapWereCreated LOG: 06.05.2025 13:24:51 CurrentRoom ReverbTheme isAlley_Small LOG: 06.05.2025 13:24:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:24:51 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:24:51 CurrentRoom ReverbTheme isAlley_Small LOG: 06.05.2025 13:24:51 UpdatePlayerProgress LOG: 06.05.2025 13:24:51 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 13:24:51 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:24:51 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 06.05.2025 13:24:51 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:24:51 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:24:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:24:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:24:52 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:24:52 CurrentRoom ReverbTheme isAlley_Small LOG: 06.05.2025 13:24:52 syop - Bet quest found: SmallBetNoHealing. Completed: False LOG: 06.05.2025 13:24:52 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 9FDH-OR!5 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed JAB6-VYLV has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed OH2K-SUE6 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing WARNING: 06.05.2025 13:24:52 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:24:52 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:24:52 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:24:52 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:24:52 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:24:56 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 06.05.2025 13:24:56 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 06.05.2025 13:24:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:24:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:24:57 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:25:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:25:00 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:25:00 CurrentRoom ReverbTheme isAlley_Small ERROR: 06.05.2025 13:25:00 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:25:01 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 06.05.2025 13:25:01 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 06.05.2025 13:25:01 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 06.05.2025 13:25:01 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 06.05.2025 13:25:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 06.05.2025 13:25:03 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 13:25:03 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 13:25:03 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 06.05.2025 13:25:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:25:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:25:08 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:25:08 CurrentRoom ReverbTheme isAlley_Open LOG: 06.05.2025 13:25:08 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 ERROR: 06.05.2025 13:25:08 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:25:10 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:25:10 ScaleEnemy Trauer_ProjectSupervisor(Clone)! LOG: 06.05.2025 13:25:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 06.05.2025 13:25:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 06.05.2025 13:25:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 06.05.2025 13:25:11 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:25:11 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:25:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:25:16 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:25:16 CurrentRoom ReverbTheme isAlley_Open ERROR: 06.05.2025 13:25:16 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:25:18 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 06.05.2025 13:25:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 06.05.2025 13:25:19 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:25:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 06.05.2025 13:25:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:25:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:25:24 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:25:24 CurrentRoom ReverbTheme isAlley_Open ERROR: 06.05.2025 13:25:24 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:25:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:25:27 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:25:27 CurrentRoom ReverbTheme isAlley_Small LOG: 06.05.2025 13:25:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:25:29 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:25:29 CurrentRoom ReverbTheme isAlley_Open LOG: 06.05.2025 13:25:29 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 06.05.2025 13:25:29 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:25:29 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 06.05.2025 13:25:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:25:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:25:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:25:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:25:31 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:32 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:32 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:32 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:32 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:25:32 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 06.05.2025 13:25:32 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 06.05.2025 13:25:33 Language Text not found! (Path: Drone) LOG: 06.05.2025 13:25:33 ScaleEnemy Trauer_DistraughtPlumber(Clone)! WARNING: 06.05.2025 13:25:33 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:34 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:34 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:35 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:35 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 06.05.2025 13:25:36 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 06.05.2025 13:25:36 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 06.05.2025 13:25:36 ChangeRagdollState explode getriggert! LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 06.05.2025 13:25:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:25:43 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:25:43 CurrentRoom ReverbTheme isAlley_Open LOG: 06.05.2025 13:25:43 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 06.05.2025 13:25:43 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 06.05.2025 13:25:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:25:43 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 06.05.2025 13:25:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 06.05.2025 13:25:43 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 06.05.2025 13:25:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 06.05.2025 13:25:43 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:25:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:25:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 06.05.2025 13:25:45 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:45 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:46 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:46 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:25:46 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 06.05.2025 13:25:46 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 06.05.2025 13:25:46 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 06.05.2025 13:25:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 06.05.2025 13:25:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 06.05.2025 13:25:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 06.05.2025 13:25:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 WARNING: 06.05.2025 13:25:47 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:47 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:48 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:48 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:49 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:49 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:25:49 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 06.05.2025 13:25:49 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 06.05.2025 13:25:49 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 06.05.2025 13:25:49 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 06.05.2025 13:25:49 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 06.05.2025 13:25:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 06.05.2025 13:25:50 Failed to create agent because it is not close enough to the NavMesh ERROR: 06.05.2025 13:25:50 Weakpoint was not Inited! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.LaserControllerDamageArea:FixedUpdate() WARNING: 06.05.2025 13:25:50 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:50 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:50 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:50 Language Text not found! (Path: Drone) WARNING: 06.05.2025 13:25:51 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:51 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:51 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:51 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:52 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:54 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:54 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:25:55 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 06.05.2025 13:25:55 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:25:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:25:56 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:25:56 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:25:57 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:25:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:25:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:26:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:26:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:26:01 Menu.UnloadMenuPanel => Info LOG: 06.05.2025 13:26:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:26:03 UpdateSkyBoxMaterial Density to 0,89 WARNING: 06.05.2025 13:26:03 for == null! No VFX-Effect can be played on destroy. LOG: 06.05.2025 13:26:03 Started Music_GrammoPhoneBot LOG: 06.05.2025 13:26:03 CurrentRoom ReverbTheme isAlley_Small WARNING: 06.05.2025 13:26:03 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:26:03 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:26:05 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 13:26:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:26:08 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 06.05.2025 13:26:08 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:26:08 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 13:26:08 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:26:08 initialises raritymodes LOG: 06.05.2025 13:26:08 equipmentRarity:Level_3 LOG: 06.05.2025 13:26:08 equipmentRarity:Level_5 LOG: 06.05.2025 13:26:08 equipmentRarity:Level_3 LOG: 06.05.2025 13:26:08 equipmentRarity:Level_4 LOG: 06.05.2025 13:26:08 equipmentRarity:Level_3 LOG: 06.05.2025 13:26:08 DoubleModeGun WeaponSwap firstCall ! LOG: 06.05.2025 13:26:08 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 06.05.2025 13:26:08 equipmentRarity:Level_4 LOG: 06.05.2025 13:26:08 equipmentRarity:Level_3 LOG: 06.05.2025 13:26:08 equipmentRarity:Level_4 LOG: 06.05.2025 13:26:08 equipmentRarity:Level_3 LOG: 06.05.2025 13:26:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:26:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:26:12 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) ERROR: 06.05.2025 13:26:12 Items.Addins.PerfPunName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.LootContextPanel:TryShowWeaponAddinInfoDisplay(ItemDisplayInventory, Boolean) StickyStoneStudio.MOODS.ItemDisplayInventory:SelectDisplay(Boolean) StickyStoneStudio.MOODS.DisplayGroup:SelectDisplay(Int32, Boolean) StickyStoneStudio.MOODS.ItemDisplayShootable:InitReordableDisplayAddins(Player, Int32) StickyStoneStudio.MOODS.LootContextPanel:ProcessLootContext(Int32) StickyStoneStudio.MOODS.LootContextPanel:OnButtonPressedSwitchedLootContext(Boolean) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() Rewired.Integration.UnityUI.RewiredEventSystem:Update() LOG: 06.05.2025 13:26:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:26:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:26:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:26:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:26:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:26:16 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 13:26:16 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:26:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 13:26:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:26:17 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 06.05.2025 13:26:17 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:26:17 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 13:26:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:26:19 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:26:20 CurrentRoom ReverbTheme isAlley_Open ERROR: 06.05.2025 13:26:20 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:26:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:26:24 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:26:24 CurrentRoom ReverbTheme isAlley_Open WARNING: 06.05.2025 13:26:24 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:26:24 TrySpawnEnemy SORROW_ElmornTheWarden delay 1,75 ERROR: 06.05.2025 13:26:24 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:26:24 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:26:26 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 06.05.2025 13:26:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 06.05.2025 13:26:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:26:32 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 06.05.2025 13:26:32 ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Disgust LOG: 06.05.2025 13:26:32 Wrong RoomThemeTraueris not a BosslevelRoomTheme LOG: 06.05.2025 13:26:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 06.05.2025 13:26:35 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:26:35 UpdateSkyBoxMaterial Density to 0,89 LOG: 06.05.2025 13:26:35 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 06.05.2025 13:26:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:26:36 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 LOG: 06.05.2025 13:26:39 Almorn: Dash Attack Ended LOG: 06.05.2025 13:26:39 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 LOG: 06.05.2025 13:26:41 Almorn: Dash Attack Ended LOG: 06.05.2025 13:26:41 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1,666667 ERROR: 06.05.2025 13:26:42 Failed to SpawnAndStartBullet for Trauer_Almorn_the_Warden(Clone) with useShootable. It was not Inited yet! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.Elmorn_The_Warden:SpawnAndStartBullet(String) WARNING: 06.05.2025 13:26:43 NextWave() => Wave was not started yet or has no waves WARNING: 06.05.2025 13:26:43 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:26:43 BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin WARNING: 06.05.2025 13:26:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:26:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:26:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:26:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:26:49 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 06.05.2025 13:26:49 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:26:49 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 06.05.2025 13:26:49 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:26:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:26:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:26:57 LootContextPanel OnButtonSuccess => back WARNING: 06.05.2025 13:26:58 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:26:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 06.05.2025 13:26:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 06.05.2025 13:26:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:26:58 MapSelector.RegisterButtonPromptsForEntering() WARNING: 06.05.2025 13:26:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:26:59 Menu.UnloadMenuPanel => LootContext LOG: 06.05.2025 13:26:59 MapSelector.UnregisterButtonPromptsForEntering() LOG: 06.05.2025 13:26:59 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:26:59 WindowManager.LoadMenu => MapSelectorMenu LOG: 06.05.2025 13:26:59 MapSelector.RegisterButtonPromptsEntered() LOG: 06.05.2025 13:27:02 MapSelector.UnregisterButtonPromptsEntered() LOG: 06.05.2025 13:27:05 SetCurrentMapSelectorChoice => DungeonDepth: 13 NextDungeonDepth: 14 PersistentDungeonDepth: 13 CurrentTheme: Trauer LOG: 06.05.2025 13:27:05 GameSession.UpdateProgress(SAVED) => SessionGUID: '682d64e8f6f1' GameSeed: MJ1M-VC5T SeededCalls:2661 SeededCallsLastDungeon:48 DDepth: 13 NDDepth: 14 FromHomeBase?: False LOG: 06.05.2025 13:27:05 UpdatePlayerProgress LOG: 06.05.2025 13:27:05 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 LOG: 06.05.2025 13:27:05 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 06.05.2025 13:27:05 WindowManager.UnloadMenu => MapSelectorMenu LOG: 06.05.2025 13:27:05 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 WARNING: 06.05.2025 13:27:05 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 06.05.2025 13:27:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 06.05.2025 13:27:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.StageConditionsManager.OnDepthChange (System.Int32 depth) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.AddDungeonDepth (System.Int32 value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.SetNextLevel (System.Boolean isNewGame) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager+d__180.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.StageConditionsManager:OnDepthChange(Int32) StickyStoneStudio.MOODS.MapController:AddDungeonDepth(Int32) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.MapController:SetNextLevel(Boolean) StickyStoneStudio.MOODS.d__180:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:27:06 Generate Level Started! Level: Level_B theme: Trauer GameSeed: OH2K-SUE6 SeedCalls: 2662 LOG: 06.05.2025 13:27:10 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 06.05.2025 13:27:10 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 9FDH-OR!5 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed JAB6-VYLV has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed OH2K-SUE6 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:27DungeonDepth: 14 - OnDepthChange questSolvedDepth => 13 RT13:27DungeonDepth: 14 - currentlyActiveQuest: SmallBetNoHealing RT13:27DungeonDepth: 14 - currentlyActiveQuest: SmallBetNoHealing WARNING: 06.05.2025 13:27:11 Failed to create agent because there is no valid NavMesh ERROR: 06.05.2025 13:27:11 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__198:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 06.05.2025 13:27:11 TreasureGoblin was spawned in Room: ROOM(1# Typ_E)_Exhibition_Degrees90 LOG: 06.05.2025 13:27:11 Generate Level Completed! Loading time: 4,527s LOG: 06.05.2025 13:27:11 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 06.05.2025 13:27:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:27:11 WindowManager.UnloadMenu => NoMenu LOG: 06.05.2025 13:27:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 06.05.2025 13:27:11 OnPlayerAndMapWereCreated LOG: 06.05.2025 13:27:11 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:27:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:27:11 UpdateSkyBoxMaterial Density to 1,25 WARNING: 06.05.2025 13:27:11 Ambient VFX this room or lv theme is null LOG: 06.05.2025 13:27:11 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:27:11 UpdatePlayerProgress LOG: 06.05.2025 13:27:11 SAVE GAME => Test2 id:2 guid:6ec68f87-6129-4528-b051-47f3ff8a52b6 WARNING: 06.05.2025 13:27:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:27:11 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 06.05.2025 13:27:11 Language Text not found! (Path: Töte ) WARNING: 06.05.2025 13:27:11 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:27:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:27:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:27:11 UpdateSkyBoxMaterial Density to 1,25 WARNING: 06.05.2025 13:27:11 Ambient VFX this room or lv theme is null LOG: 06.05.2025 13:27:11 CurrentRoom ReverbTheme isStoneRoom LOG: 06.05.2025 13:27:11 syop - Bet quest found: SmallBetNoHealing. Completed: False LOG: 06.05.2025 13:27:11 Syop BetQuest logs RT10:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:20DungeonDepth: 1 - seed UZ?O-RKQ3 has been applied RT11:36DungeonDepth: 5 - seed V9SE-DS?N has been applied RT11:46DungeonDepth: 8 - can Appear roll => Truecached roll = 12 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - can Appear roll => Truecached roll = 23 chance = 20 RewardCap: 2 current rewardCount0 RT11:48DungeonDepth: 9 - StartQuest MediumBetNoShopping RT11:48DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 0 - seed MJ1M-VC5T has been applied RT11:50DungeonDepth: 9 - OnDepthChange questSolvedDepth => 13 RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - currentlyActiveQuest: MediumBetNoShopping RT11:50DungeonDepth: 9 - can Appear roll => Truecached roll = 1 chance = 20 RewardCap: 2 current rewardCount0 RT11:58DungeonDepth: 10 - OnDepthChange questSolvedDepth => 13 RT11:58DungeonDepth: 10 - can Appear roll => Truecached roll = 64 chance = 10 RewardCap: 2 current rewardCount0 RT11:59DungeonDepth: 10 - StartQuest SmallBetNoHealing RT13:12DungeonDepth: 10 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - OnDepthChange questSolvedDepth => 13 RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed AX4G-FEOM has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - seed LIM2-75S6 has been applied RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:15DungeonDepth: 11 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - OnDepthChange questSolvedDepth => 13 RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:22DungeonDepth: 12 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - OnDepthChange questSolvedDepth => 13 RT13:23DungeonDepth: 13 - OnDepthChange: Current Depth => 13, questSolvedDepth => 13 RT13:23DungeonDepth: 13 - Set Condition Success MoneySpentInShop RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:23DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 0SSX-54QT has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed KNOL-QIKX has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed 9FDH-OR!5 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed JAB6-VYLV has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - seed OH2K-SUE6 has been applied RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:24DungeonDepth: 13 - currentlyActiveQuest: SmallBetNoHealing RT13:27DungeonDepth: 14 - OnDepthChange questSolvedDepth => 13 RT13:27DungeonDepth: 14 - currentlyActiveQuest: SmallBetNoHealing RT13:27DungeonDepth: 14 - currentlyActiveQuest: SmallBetNoHealing WARNING: 06.05.2025 13:27:11 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:27:11 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:27:11 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:27:11 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 06.05.2025 13:27:12 Menu.UnloadMenuPanel => DefaultPanel WARNING: 06.05.2025 13:27:13 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 06.05.2025 13:27:13 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 06.05.2025 13:27:13 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 06.05.2025 13:27:13 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) ERROR: 06.05.2025 13:27:14 Items.Addins.PerfPunName is not a Monobehaviour UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemManager:GetIWeaponAddin(IItem) StickyStoneStudio.MOODS.ItemDisplayWeaponAddin:SetItem(IItem) StickyStoneStudio.MOODS.ItemUpgradePanel:UpdateAvailableItemsFromPlayer() StickyStoneStudio.MOODS.ItemUpgradePanel:OpenItemUpgradePanel(Owner, UpgradeStation, Boolean) StickyStoneStudio.MOODS.d__286:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 06.05.2025 13:27:14 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:27:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:27:14 Menu.UnloadMenuPanel => Info WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:27:18 OnButtonSuccess confirm 0 LOG: 06.05.2025 13:27:18 CONFIRM! EXCEPTION: 06.05.2025 13:27:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.Player player, System.Boolean instant, System.Boolean dontDiscover) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ItemUpgradePanel.ConfirmChoice () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ItemUpgradePanel.OnButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPrompt.UpdatePressingTime () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.Update () (at <00000000000000000000000000000000>:0) LOG: 06.05.2025 13:27:19 OnButtonSuccess confirm 0 LOG: 06.05.2025 13:27:19 CONFIRM! WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 06.05.2025 13:27:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 06.05.2025 13:27:22 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:27:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 06.05.2025 13:27:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:27:22 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 06.05.2025 13:27:22 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 06.05.2025 13:27:23 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 06.05.2025 13:27:23 Menu.LoadMenuPanel Inventar failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 06.05.2025 13:27:23 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:27:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:27:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 06.05.2025 13:27:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 06.05.2025 13:27:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 06.05.2025 13:27:24 Menu.UnloadMenuPanel => Inventar LOG: 06.05.2025 13:27:48 WindowManager.LoadMenu => EscapeMenu LOG: 06.05.2025 13:27:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 13:27:48 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 06.05.2025 13:27:48 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 06.05.2025 13:27:48 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 06.05.2025 13:27:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:49 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 06.05.2025 13:27:49 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 06.05.2025 13:28:10 WindowManager.UnloadMenu => EscapeMenu LOG: 06.05.2025 13:28:10 Menu.UnloadMenuPanel => ESC_Main WARNING: 06.05.2025 13:28:10 Language Text not found! (Path: Töte ) LOG: 06.05.2025 13:28:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:28:10 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 06.05.2025 13:28:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 06.05.2025 13:28:10 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 06.05.2025 13:28:10 OnWeaponSelectionChanged ID -> 1 LOG: 06.05.2025 13:28:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 06.05.2025 13:28:11 Menu.UnloadMenuPanel => DefaultPanel