LOG: 09.05.2025 09:58:34 ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160 LOG: 09.05.2025 09:58:34 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 09.05.2025 09:58:34 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 09.05.2025 09:58:34 Try to ChangeLanguage() to ENGLISH WARNING: 09.05.2025 09:58:34 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 09:58:34 NEW GAMESEED: '99GH-AZLO' resetSeededCalls: True WARNING: 09.05.2025 09:58:34 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 09.05.2025 09:58:34 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 09.05.2025 09:58:34 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 09.05.2025 09:58:34 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 09.05.2025 09:58:34 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6584 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 09.05.2025 09:58:34 WindowManager.LoadMenu => MainMenu LOG: 09.05.2025 09:58:35 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 09.05.2025 09:58:35 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 09:58:35 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 09.05.2025 09:58:36 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 09.05.2025 09:58:36 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 09.05.2025 09:58:36 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 09.05.2025 09:58:52 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 09.05.2025 09:58:52 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 09.05.2025 09:58:52 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 09.05.2025 09:58:52 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 09.05.2025 09:58:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 09:58:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 09:58:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 09:58:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 09:58:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 09.05.2025 09:58:53 Menu.UnloadMenuPanel => MM_Default LOG: 09.05.2025 09:58:53 Changed Selection is the same object LOG: 09.05.2025 09:58:54 is Loading Quests LOG: 09.05.2025 09:58:54 loaded mechionary progress for savegame:CocoJamboe LOG: 09.05.2025 09:58:54 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 09.05.2025 09:58:56 NEW GAMESEED: 'LKCX-LDLS' resetSeededCalls: True LOG: 09.05.2025 09:58:56 WindowManager.LoadMenu => InGameMenu LOG: 09.05.2025 09:58:56 WindowManager.UnloadMenu => MainMenu LOG: 09.05.2025 09:58:56 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 09.05.2025 09:58:56 is Loading Quests LOG: 09.05.2025 09:58:56 loaded mechionary progress for savegame:CocoJamboe LOG: 09.05.2025 09:58:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 09:58:57 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 09.05.2025 09:58:57 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 09:58:58 CreateHomeBase completed successfully. LOG: 09.05.2025 09:58:58 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 09.05.2025 09:58:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 09:58:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 09:58:58 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 09:58:58 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 09:58:58 OnPlayerAndMapWereCreated LOG: 09.05.2025 09:58:58 CurrentRoom ReverbTheme isNone LOG: 09.05.2025 09:58:58 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 09.05.2025 09:58:58 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 09.05.2025 09:58:58 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 09.05.2025 09:58:58 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 09.05.2025 09:58:58 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 09:58:58 Ambient VFX this room or lv theme is null LOG: 09.05.2025 09:58:58 CurrentRoom ReverbTheme isNone LOG: 09.05.2025 09:59:04 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 09:59:04 Ambient VFX this room or lv theme is null LOG: 09.05.2025 09:59:04 CurrentRoom ReverbTheme isNone LOG: 09.05.2025 09:59:04 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 09:59:04 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 09:59:04 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 09.05.2025 09:59:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:05 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:05 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:19 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:19 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 09:59:32 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 09:59:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 09:59:34 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 09:59:34 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 09:59:34 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 09:59:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:45 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 09:59:45 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 09:59:45 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 09:59:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 09:59:50 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 09.05.2025 09:59:55 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 09:59:55 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 09:59:55 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 09:59:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 09:59:58 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 09:59:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:00:01 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:00:01 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:00:01 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:00:01 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 09.05.2025 10:00:01 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:00:01 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:00:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:00:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:00:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:00:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 09.05.2025 10:00:48 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:00:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 09.05.2025 10:00:56 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:00:56 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:00:56 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:00:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:00:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:00:57 Menu.UnloadMenuPanel => BaseShopPanel LOG: 09.05.2025 10:00:59 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:00:59 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:00:59 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 10:01:03 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:01:03 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:01:03 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:01:03 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 09.05.2025 10:01:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:01:03 CurrentContext_AbilitySlots_SelectionChanged selection to 4 LOG: 09.05.2025 10:01:03 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 09.05.2025 10:01:03 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 09.05.2025 10:01:03 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 09.05.2025 10:01:03 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 09.05.2025 10:01:03 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 09.05.2025 10:01:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:01:05 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 09.05.2025 10:01:05 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 09.05.2025 10:01:05 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 09.05.2025 10:01:05 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 09.05.2025 10:01:05 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 09.05.2025 10:01:05 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 09.05.2025 10:01:06 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 09.05.2025 10:01:06 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 09.05.2025 10:01:06 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 09.05.2025 10:01:06 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 09.05.2025 10:01:06 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 09.05.2025 10:01:06 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 09.05.2025 10:01:07 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 09.05.2025 10:01:07 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 09.05.2025 10:01:07 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 09.05.2025 10:01:07 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:01:07 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 09.05.2025 10:01:09 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:01:09 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 09.05.2025 10:01:09 UpdateSkyBoxMaterial Density to 0,257 LOG: 09.05.2025 10:01:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 09.05.2025 10:01:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:01:09 RemoveWeaponTransforms Warning: shootable is null LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:01:09 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 09.05.2025 10:01:10 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 09.05.2025 10:01:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:01:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:01:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:01:11 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:01:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:01:12 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:01:12 WindowManager.LoadMenu => StageSelectorMenu LOG: 09.05.2025 10:01:12 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 10:01:12 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 10:01:12 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 10:01:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:01:13 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 10:01:13 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 10:01:13 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 10:01:13 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 10:01:13 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 10:01:14 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 10:01:14 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 09.05.2025 10:01:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:01:15 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:01:15 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:01:17 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:01:18 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 09.05.2025 10:01:18 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 09.05.2025 10:01:18 GameSession.UpdateProgress(SAVED) => SessionGUID: '4e5e120081a0' GameSeed: LKCX-LDLS SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 09.05.2025 10:01:18 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:01:18 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 09.05.2025 10:01:18 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:01:18 WindowManager.UnloadMenu => StageSelectorMenu LOG: 09.05.2025 10:01:18 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 09.05.2025 10:01:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:01:18 Generate Level Started! Level: Level_A theme: Stolz GameSeed: LKCX-LDLS SeedCalls: 109 LOG: 09.05.2025 10:01:22 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:01:22 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:01:23 Generate Level Completed! Loading time: 4,02s LOG: 09.05.2025 10:01:23 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:01:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:01:23 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:01:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:01:23 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:01:23 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:01:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:01:23 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 09.05.2025 10:01:23 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:01:23 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:01:23 UpdatePlayerProgress LOG: 09.05.2025 10:01:23 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:01:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:01:23 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 09.05.2025 10:01:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:01:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:01:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:01:23 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:01:23 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:01:23 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:01:23 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:01:23 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:01:23 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:01:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:01:26 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 09.05.2025 10:01:27 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 09.05.2025 10:01:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:01:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:01:27 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:01:28 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:01:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:01:31 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:01:31 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:01:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:01:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:01:31 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:01:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:01:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:01:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:01:33 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:01:33 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:01:33 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:01:33 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:01:33 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:01:33 GetIconByBuffType called with buffType: Pride LOG: 09.05.2025 10:01:36 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1) LOG: 09.05.2025 10:01:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (1)_01 WARNING: 09.05.2025 10:01:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:01:41 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:01:41 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:01:45 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 WARNING: 09.05.2025 10:01:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:01:45 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:01:45 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:01:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:01:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (1) LOG: 09.05.2025 10:01:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 09.05.2025 10:01:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:01:50 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:01:50 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:01:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:01:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:01:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:01:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 09.05.2025 10:01:51 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:01:51 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:01:51 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:01:51 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:01:51 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:01:51 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:01:51 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:01:51 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:01:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:01:53 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:01:53 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:01:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:01:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:01:56 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:01:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:01:58 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:01:58 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:02:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:02:01 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:02:01 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:02:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:02:04 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:02:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:02:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:02:04 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:02:04 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:02:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:02:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:02:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:02:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:02:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 (2) LOG: 09.05.2025 10:02:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:02:09 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (5)_01 LOG: 09.05.2025 10:02:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:02:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (1) WARNING: 09.05.2025 10:02:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:02:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:02:17 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 09.05.2025 10:02:17 DestroyDestructibleInScene() => vase_wood_001 LOG: 09.05.2025 10:02:17 DestroyDestructibleInScene() => Vase_Wood_002 WARNING: 09.05.2025 10:02:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:02:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:02:35 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:02:35 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:02:37 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 09.05.2025 10:02:37 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 09.05.2025 10:02:37 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 09.05.2025 10:02:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:02:39 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 09.05.2025 10:02:39 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:02:39 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:02:39 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:02:39 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:02:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:02:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:02:42 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:02:42 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 WARNING: 09.05.2025 10:02:43 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:02:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:02:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:02:44 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:02:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:02:46 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:02:46 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:02:49 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:02:49 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:02:49 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:02:49 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:02:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:02:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:02:54 LootContextPanel OnButtonSuccess => confirm WARNING: 09.05.2025 10:02:55 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_HydroBlast) wurde kein passendes MechionaryEntry gefunden ... LOG: 09.05.2025 10:02:55 TryAddItem(WeaponAddin) => Items.Addins.HydroblastName WARNING: 09.05.2025 10:02:56 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:02:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:02:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:02:56 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:03:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:03:02 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:03:02 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:03:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:03:03 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:03:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:03:03 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:03:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:03:03 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:03:03 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:03:03 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:03:03 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:03:03 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:03:03 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:03:07 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:03:08 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 09.05.2025 10:03:08 GameSession.UpdateProgress(SAVED) => SessionGUID: '4e5e120081a0' GameSeed: LKCX-LDLS SeededCalls:154 SeededCallsLastDungeon:45 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 09.05.2025 10:03:08 UpdatePlayerProgress LOG: 09.05.2025 10:03:08 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:03:08 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:03:08 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:03:08 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 09.05.2025 10:03:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:03:09 Generate Level Started! Level: Level_A theme: Stolz GameSeed: LKCX-LDLS SeedCalls: 155 LOG: 09.05.2025 10:03:12 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 09.05.2025 10:03:14 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:03:15 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:03:15 ForceItemSpawn: Item(COLLECTABLE_GardenerCan) in Spawner(Destructible_Barrel_Pride_03_Explosive) LOG: 09.05.2025 10:03:15 Generate Level Completed! Loading time: 6,896s LOG: 09.05.2025 10:03:15 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:03:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:03:15 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:03:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:03:15 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:03:15 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:03:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:03:15 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:03:15 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:03:15 UpdatePlayerProgress LOG: 09.05.2025 10:03:15 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:03:15 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:03:15 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 09.05.2025 10:03:15 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:03:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:03:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:03:16 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:03:16 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:03:16 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:03:16 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:03:16 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:03:16 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:03:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:03:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 09.05.2025 10:03:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 WARNING: 09.05.2025 10:03:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:03:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:03:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:03:20 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:03:21 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:03:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:03:24 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:03:24 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:03:24 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:03:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:03:24 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:03:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:03:24 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 09.05.2025 10:03:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:03:24 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:03:26 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:03:26 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:03:26 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:03:26 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:03:26 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:03:26 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! LOG: 09.05.2025 10:03:26 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:03:27 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 09.05.2025 10:03:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 09.05.2025 10:03:27 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:03:27 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:03:29 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 09.05.2025 10:03:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:03:29 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:03:29 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:03:33 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:03:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:03:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:03:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:03:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:03:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:03:33 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:03:33 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:03:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:03:38 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 09.05.2025 10:03:38 DestroyDestructibleInScene() => Destructible_Crate WARNING: 09.05.2025 10:03:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:03:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:03:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:03:56 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:03:56 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:03:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:03:58 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:03:58 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:03:58 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:03:58 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:03:58 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 09.05.2025 10:03:58 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 09.05.2025 10:03:58 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:03:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:03:58 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:03:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:03:58 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 09.05.2025 10:03:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:04:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:02 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 09.05.2025 10:04:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:02 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:02 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:03 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:03 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:03 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:04:03 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 10:04:05 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 09.05.2025 10:04:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:05 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 09.05.2025 10:04:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:05 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:05 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 09.05.2025 10:04:10 Knockback on MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus). No valid NavMesh position found near the agent. Warp Failed. Consider increasing the maxDistance. WARNING: 09.05.2025 10:04:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:15 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:15 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:18 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:18 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:19 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:19 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:04:19 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:04:19 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:04:21 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:21 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:04:21 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:04:21 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 09.05.2025 10:04:21 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 09.05.2025 10:04:21 GetIconByBuffType called with buffType: Pride LOG: 09.05.2025 10:04:24 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:04:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:25 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:04:28 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:04:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:04:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:04:28 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:28 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:04:28 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:04:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:04:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:04:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 09.05.2025 10:04:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Vase_02 LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Vase_01 LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:04:38 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_01 WARNING: 09.05.2025 10:04:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:04:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:04:45 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:04:45 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:04:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:04:47 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:04:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:04:50 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:04:50 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:04:51 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:04:51 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:04:51 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:04:52 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:04:52 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:04:52 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:04:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:04:54 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:04:54 CurrentRoom ReverbTheme isForest_Open ERROR: 09.05.2025 10:04:54 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:05:00 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 09.05.2025 10:05:00 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 09.05.2025 10:05:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 09.05.2025 10:05:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:05:03 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:05:03 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 09.05.2025 10:05:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:06 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 WARNING: 09.05.2025 10:05:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:05:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:05:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:05:07 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:07 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:05:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:05:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:05:07 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:05:07 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:05:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 09.05.2025 10:05:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 09.05.2025 10:05:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:05:07 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:05:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:05:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:05:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:05:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:05:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:05:12 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:05:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:05:13 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:05:13 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:05:13 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:05:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 09.05.2025 10:05:14 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 09.05.2025 10:05:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:05:19 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_AsterBuilding) wurde kein passendes MechionaryEntry gefunden ... WARNING: 09.05.2025 10:05:19 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:19 showQuestComplete: The Gardeners Plea LOG: 09.05.2025 10:05:19 Quest Completed: The Gardeners Plea LOG: 09.05.2025 10:05:19 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:05:19 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:19 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:05:19 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:05:19 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:05:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:05:20 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:20 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:05:20 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:05:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:05:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:05:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:05:24 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:05:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:05:24 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:05:24 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:05:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:05:28 UpdateSkyBoxMaterial Density to 1,039 WARNING: 09.05.2025 10:05:28 for == null! No VFX-Effect can be played on destroy. LOG: 09.05.2025 10:05:28 Started Music_GrammoPhoneBot LOG: 09.05.2025 10:05:28 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:05:28 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. ERROR: 09.05.2025 10:05:28 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:05:28 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:05:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:05:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:05:34 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:05:34 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:05:34 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:05:34 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:34 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:05:34 initialises raritymodes LOG: 09.05.2025 10:05:34 equipmentRarity:Level_1 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_1 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_3 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_2 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_2 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_2 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_1 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_1 LOG: 09.05.2025 10:05:34 equipmentRarity:Level_1 LOG: 09.05.2025 10:05:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:05:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:05:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:05:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:05:45 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:05:46 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 10:05:46 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 10:05:46 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 09.05.2025 10:05:46 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:46 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:05:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:05:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:05:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 10:05:47 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:05:47 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:05:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:05:49 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:05:49 CurrentRoom ReverbTheme isForest_Open ERROR: 09.05.2025 10:05:49 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:05:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:05:52 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:05:52 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:05:52 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:05:52 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:05:52 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:05:52 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:05:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:05:52 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:05:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:05:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:05:54 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:05:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:05:54 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:05:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:05:54 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:05:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:05:54 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:05:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:05:54 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:05:56 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 09.05.2025 10:05:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:05:56 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:56 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:05:56 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:05:56 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:05:59 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 09.05.2025 10:06:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:02 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:02 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:02 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:02 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:03 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:03 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:03 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:03 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:05 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:05 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:05 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:05 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:06:09 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:06:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:09 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:09 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:09 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:09 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:06:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:06:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:06:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:06:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:06:15 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 09.05.2025 10:06:15 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 09.05.2025 10:06:15 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 09.05.2025 10:06:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:06:20 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:06:20 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:06:20 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:06:20 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:06:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:06:20 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:06:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:06:20 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:06:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:06:20 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:06:22 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:06:22 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:06:22 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:06:22 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:06:22 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:06:22 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:06:22 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:06:22 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:06:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:23 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:23 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:06:23 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:06:23 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:06:24 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:06:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:24 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:24 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:24 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:24 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:06:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:06:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:06:28 Menu.UnloadMenuPanel => Info WARNING: 09.05.2025 10:06:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:33 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:33 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:33 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:33 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:35 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:35 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:35 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:35 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:06:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 09.05.2025 10:06:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 09.05.2025 10:06:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:06:37 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:06:37 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:06:37 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:06:37 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:06:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 09.05.2025 10:06:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:06:40 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:40 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:40 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:40 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:06:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:06:44 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 09.05.2025 10:06:46 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:06:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:06:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:06:46 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:46 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:06:46 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:46 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:06:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 10:06:46 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:06:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:46 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:06:46 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:06:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:06:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:06:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:06:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 09.05.2025 10:06:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:06:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:06:51 Menu.UnloadMenuPanel => Info WARNING: 09.05.2025 10:06:52 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:06:52 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:06:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:06:52 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:06:52 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 09.05.2025 10:06:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:06:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:06:58 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 09.05.2025 10:06:58 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 09.05.2025 10:06:58 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 09.05.2025 10:06:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:06:58 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 09.05.2025 10:06:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:06:58 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 09.05.2025 10:06:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 09.05.2025 10:06:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:06:59 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 09.05.2025 10:07:02 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 09.05.2025 10:07:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:07:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:07:03 DestroyDestructibleInScene() => Destructible_Vase_01_Closed WARNING: 09.05.2025 10:07:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:07:03 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 09.05.2025 10:07:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:07:07 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:07:07 Started Music_GrammoPhoneBot LOG: 09.05.2025 10:07:07 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:07:07 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:07:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:07:11 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:07:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:07:12 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:07:12 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:07:12 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:07:12 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:07:12 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:07:12 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:07:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:07:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:07:14 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 09.05.2025 10:07:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:07:14 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 09.05.2025 10:07:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:07:16 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 09.05.2025 10:07:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:07:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:07:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:07:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:07:18 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 10:07:18 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:07:18 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:07:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:07:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:07:18 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 10:07:18 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:07:18 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:07:21 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 09.05.2025 10:07:21 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (1)_03 LOG: 09.05.2025 10:07:21 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:07:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:07:23 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:07:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:07:23 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:07:24 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:07:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:07:26 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:07:26 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:07:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:07:28 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:07:28 CurrentRoom ReverbTheme isForest_Open WARNING: 09.05.2025 10:07:28 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:07:28 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 09.05.2025 10:07:28 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 09.05.2025 10:07:28 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:07:34 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:07:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:08:34 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 09.05.2025 10:08:34 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 09.05.2025 10:08:37 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:08:37 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:08:37 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:08:37 UpdateSkyBoxMaterial Density to 1,039 LOG: 09.05.2025 10:08:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:08:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:08:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:08:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:08:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:06 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 09.05.2025 10:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:09:11 GetDamage() => damageSource: MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie) to Player is isCritical. damage: 23,55133 Set IsCritical to false for now but the shady developers should look at it! LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:09:19 NextWave() => Wave was not started yet or has no waves WARNING: 09.05.2025 10:09:19 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:09:19 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:09:19 Animator.GotoState: State could not be found WARNING: 09.05.2025 10:09:19 Invalid Layer Index '-1' WARNING: 09.05.2025 10:09:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:09:22 ChangeRagdollState explode getriggert! WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:09:27 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 09.05.2025 10:09:28 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:09:28 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:09:28 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:09:28 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:09:28 Displayable active subtask: TheGardenersPlea is null WARNING: 09.05.2025 10:09:28 Language Text not found! (Path: °) LOG: 09.05.2025 10:09:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:09:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:09:32 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:09:33 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName WARNING: 09.05.2025 10:09:34 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:09:34 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:09:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:09:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:09:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:09:34 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:09:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:09:35 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:09:39 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:09:39 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:09:39 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:09:39 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:09:42 MapSelector.CloseMapSelector LOG: 09.05.2025 10:09:42 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:09:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:09:42 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 09.05.2025 10:09:42 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:09:42 Displayable active subtask: TheGardenersPlea is null LOG: 09.05.2025 10:09:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:09:42 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:09:42 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:09:45 MapSelector.CloseMapSelector LOG: 09.05.2025 10:09:45 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:09:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:09:45 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 09.05.2025 10:09:46 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:09:46 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:09:46 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:09:46 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:09:46 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:09:48 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:09:49 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 09.05.2025 10:09:49 GameSession.UpdateProgress(SAVED) => SessionGUID: '4e5e120081a0' GameSeed: LKCX-LDLS SeededCalls:203 SeededCallsLastDungeon:48 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 09.05.2025 10:09:49 UpdatePlayerProgress LOG: 09.05.2025 10:09:49 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:09:49 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:09:49 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:09:49 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 09.05.2025 10:09:49 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 09.05.2025 10:09:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:09:49 Generate Level Started! Level: Level_B theme: Stolz GameSeed: LKCX-LDLS SeedCalls: 204 LOG: 09.05.2025 10:09:53 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:09:53 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:09:54 Generate Level Completed! Loading time: 4,3s LOG: 09.05.2025 10:09:54 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:09:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:09:54 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:09:54 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:09:54 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:09:54 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:09:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:09:54 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:09:54 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:09:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:09:54 UpdatePlayerProgress LOG: 09.05.2025 10:09:54 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:09:54 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:09:54 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 09.05.2025 10:09:54 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:09:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:09:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:09:54 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:09:54 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:09:54 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:09:54 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:09:54 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:09:54 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:54 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:09:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:09:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:09:56 DestroyDestructibleInScene() => Destructible_Barrel_small WARNING: 09.05.2025 10:09:58 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:09:58 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:09:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:09:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:09:59 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:09:59 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:09:59 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:09:59 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:09:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:09:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:09:59 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:10:12 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:10:12 CONFIRM! WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:10:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:10:14 OnButtonSuccess back 0 WARNING: 09.05.2025 10:10:14 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:10:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:10:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:10:14 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:10:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:10:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:10:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:10:17 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:10:17 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:10:17 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:10:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:10:17 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 09.05.2025 10:10:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:10:17 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 09.05.2025 10:10:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:10:17 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 09.05.2025 10:10:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:10:17 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:10:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:10:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:10:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:10:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:10:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:10:19 ScaleEnemy MitronEmpire_Gambot(Clone)! LOG: 09.05.2025 10:10:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:10:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:10:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:10:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:10:21 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:10:21 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:10:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:10:22 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:10:22 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:10:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:10:24 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:10:24 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:10:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:30 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:10:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:10:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:10:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:10:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:10:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:10:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:10:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:10:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:10:30 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:10:30 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:10:30 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:10:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:10:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:10:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:10:35 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:10:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:10:47 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:10:47 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:10:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:10:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 WARNING: 09.05.2025 10:10:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:10:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:10:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:10:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:10:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:10:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:10:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:10:54 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:10:54 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:10:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:10:57 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:10:57 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:10:57 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:10:57 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:10:57 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:10:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:10:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:10:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:10:59 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:10:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:10:59 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:10:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:10:59 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:11:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:02 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:02 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:03 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:11:03 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:11:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:04 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:04 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:11:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:11:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:11:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:11:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:11:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:11:05 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:11:06 GetValidSpawnPosition() => Was not successful! WARNING: 09.05.2025 10:11:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:07 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:11:07 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:11:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:12 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:12 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:15 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:15 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:11:15 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 09.05.2025 10:11:15 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 09.05.2025 10:11:15 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 09.05.2025 10:11:15 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:11:17 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:11:17 ScaleEnemy MitronEmpire_Drone(Clone)! LOG: 09.05.2025 10:11:17 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:11:17 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:11:17 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:11:17 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:11:17 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:11:17 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:11:17 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:11:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:18 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:18 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:23 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:23 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:11:29 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:11:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:11:29 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:11:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:11:30 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:11:30 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:11:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:11:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:11:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:11:35 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:11:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:11:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:11:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:11:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 09.05.2025 10:11:39 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:11:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:11:39 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:11:39 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 09.05.2025 10:11:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:11:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:11:58 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 09.05.2025 10:11:58 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 09.05.2025 10:11:58 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 09.05.2025 10:11:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:11:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:11:58 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 09.05.2025 10:11:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:11:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:12:02 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 09.05.2025 10:12:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 09.05.2025 10:12:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:12:03 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 09.05.2025 10:12:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:12:06 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:12:06 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:12:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 09.05.2025 10:12:06 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:12:09 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:12:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:12:09 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:12:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:12:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:12:16 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:12:17 TryAddItem(WeaponAddin) => Items.Addins.GlitcherName WARNING: 09.05.2025 10:12:17 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:12:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:12:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:12:18 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:12:19 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 09.05.2025 10:12:19 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 09.05.2025 10:12:19 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 09.05.2025 10:12:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:12:26 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:12:26 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:12:27 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:12:27 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:12:28 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:28 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:12:28 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:12:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:12:28 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:12:31 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:12:31 CONFIRM! LOG: 09.05.2025 10:12:35 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:12:35 CONFIRM! WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:12:37 OnButtonSuccess back 0 WARNING: 09.05.2025 10:12:37 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:12:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:12:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:12:37 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:12:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:12:41 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:12:41 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:12:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:12:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:12:41 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:12:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:12:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:12:42 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:12:42 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:12:42 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:12:42 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:12:44 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:12:47 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 09.05.2025 10:12:47 GameSession.UpdateProgress(SAVED) => SessionGUID: '4e5e120081a0' GameSeed: LKCX-LDLS SeededCalls:237 SeededCallsLastDungeon:33 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 09.05.2025 10:12:47 UpdatePlayerProgress LOG: 09.05.2025 10:12:47 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:12:47 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:12:47 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:12:47 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 09.05.2025 10:12:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:12:47 Generate Level Started! Level: Level_B theme: Stolz GameSeed: LKCX-LDLS SeedCalls: 238 LOG: 09.05.2025 10:12:50 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 09.05.2025 10:12:54 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:12:54 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:12:55 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied ERROR: 09.05.2025 10:12:55 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__198:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:12:55 TreasureGoblin was spawned in Room: ROOM(6# Typ_D)_TrapFountain_Degrees270 LOG: 09.05.2025 10:12:55 Generate Level Completed! Loading time: 7,664s LOG: 09.05.2025 10:12:55 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:12:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:55 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:12:55 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:12:55 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:12:55 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:12:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:55 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:12:55 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:12:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:12:55 UpdatePlayerProgress LOG: 09.05.2025 10:12:55 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:12:55 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:12:55 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 09.05.2025 10:12:55 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:12:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:12:55 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:12:55 CurrentRoom ReverbTheme isForest_Small LOG: 09.05.2025 10:12:55 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied WARNING: 09.05.2025 10:12:55 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:12:55 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:12:55 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:12:55 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:12:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:12:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:12:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 09.05.2025 10:12:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:13:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:13:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:13:00 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:13:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:13:03 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:13:03 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:13:03 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:13:03 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:13:03 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:13:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:13:03 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:13:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:13:05 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:05 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:13:05 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:05 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:13:05 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:05 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:13:05 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:05 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:13:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:09 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:09 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:13:12 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 09.05.2025 10:13:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:14 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:14 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:15 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:15 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:17 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:17 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:13:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:19 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:19 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:21 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:21 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:13:24 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:24 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:30 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:30 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:13:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:30 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:30 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:35 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:35 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:13:35 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:13:35 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 09.05.2025 10:13:37 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:37 ScaleEnemy MitronEmpire_Castor(Clone)! LOG: 09.05.2025 10:13:37 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:13:37 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:37 ScaleEnemy MitronEmpire_Castor(Clone)! LOG: 09.05.2025 10:13:37 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:13:41 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:41 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:13:41 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:41 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:13:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:47 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:47 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:47 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:13:48 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:48 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:57 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:13:57 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:13:59 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:13:59 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:14:03 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:14:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:14:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:14:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:14:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:14:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:14:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:14:03 Combine mesh instance 0 is null. WARNING: 09.05.2025 10:14:03 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:14:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:14:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:14:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:14:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:14:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:14:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:14:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 09.05.2025 10:14:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:09 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:14:09 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:14:09 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:09 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:14:09 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:14:09 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:14:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:14:11 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_01 LOG: 09.05.2025 10:14:11 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_02 LOG: 09.05.2025 10:14:11 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies WARNING: 09.05.2025 10:14:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:14:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:14:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:14:14 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:14:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:14:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:14:22 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:14:22 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:14:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:14:24 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 09.05.2025 10:14:24 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:14:24 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:14:24 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:24 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:14:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:14:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:14:43 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:14:43 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 10:14:43 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 10:14:43 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 09.05.2025 10:14:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:14:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:14:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:14:43 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 09.05.2025 10:14:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:14:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:14:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:14:43 TryAddItem(Equipment) => Items.Equipment.FootName Foot WARNING: 09.05.2025 10:14:44 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:14:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:14:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:14:44 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:14:46 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 09.05.2025 10:14:46 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 09.05.2025 10:14:46 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 09.05.2025 10:14:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:14:49 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:14:49 CurrentRoom ReverbTheme isForest_Open ERROR: 09.05.2025 10:14:49 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:14:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:14:54 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:14:54 CurrentRoom ReverbTheme isForest_Open WARNING: 09.05.2025 10:14:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:54 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:14:55 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 09.05.2025 10:14:55 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 09.05.2025 10:14:55 DestroyDestructibleInScene() => Destructible_VaseBauch_01 LOG: 09.05.2025 10:14:57 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 LOG: 09.05.2025 10:14:57 DestroyDestructibleInScene() => Destructible_VaseBauch_02 LOG: 09.05.2025 10:14:57 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_03 LOG: 09.05.2025 10:14:57 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_03 WARNING: 09.05.2025 10:14:58 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:58 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:14:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:14:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:14:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 10:15:00 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:00 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:15:00 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:15:00 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 09.05.2025 10:15:00 Added rewardType: GScrap LOG: 09.05.2025 10:15:00 Added rewardType: CCore LOG: 09.05.2025 10:15:00 Added rewardType: EMOTES WARNING: 09.05.2025 10:15:00 New Selection was created: True LOG: 09.05.2025 10:15:00 Difficulty selected: EASY LOG: 09.05.2025 10:15:00 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 10:15:00 Difficulty selected: EASY LOG: 09.05.2025 10:15:00 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 10:15:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:15:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:15:01 Difficulty selected: MEDIUM LOG: 09.05.2025 10:15:01 SelectedType: CCore; SelectedRarity: Level_2 LOG: 09.05.2025 10:15:01 Difficulty selected: HARD LOG: 09.05.2025 10:15:01 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 09.05.2025 10:15:04 Difficulty selected: EASY LOG: 09.05.2025 10:15:04 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 10:15:09 the current rewards of the challengmachine have been saved LOG: 09.05.2025 10:15:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 09.05.2025 10:15:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:15:09 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:15:09 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:15:09 Spawned wave#1 for Difficulty#0 LOG: 09.05.2025 10:15:09 Menu.UnloadMenuPanel => ChallangerArcade LOG: 09.05.2025 10:15:09 the current rewards of the challengmachine have been saved WARNING: 09.05.2025 10:15:10 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:15:10 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! LOG: 09.05.2025 10:15:10 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:15:10 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:15:10 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 09.05.2025 10:15:10 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 09.05.2025 10:15:10 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:15:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:15:18 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:15:21 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:15:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:15:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:15:21 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:15:21 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:21 Difficulty#0 Challenge cleared! LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:15:26 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:26 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:15:26 Reward: GScrap; RarityLevel: Level_1 WARNING: 09.05.2025 10:15:27 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:15:27 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:15:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:15:38 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:15:38 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:15:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:15:42 UpdateSkyBoxMaterial Density to 0,649 WARNING: 09.05.2025 10:15:42 for == null! No VFX-Effect can be played on destroy. LOG: 09.05.2025 10:15:42 Started Music_GrammoPhoneBot LOG: 09.05.2025 10:15:42 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:15:42 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:15:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:15:48 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:15:48 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 10:15:48 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 10:15:48 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:15:48 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:15:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:15:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:15:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 10:15:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:15:50 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:15:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:15:51 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 10:15:52 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:15:52 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:15:52 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:15:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:15:52 initialises raritymodes LOG: 09.05.2025 10:15:52 equipmentRarity:Level_3 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_1 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_1 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_2 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_2 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_2 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_3 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_3 LOG: 09.05.2025 10:15:52 equipmentRarity:Level_1 LOG: 09.05.2025 10:15:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:15:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:15:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:15:54 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:15:55 TryAddItem(WeaponAddin) => Items.Addins.SplatterName WARNING: 09.05.2025 10:15:55 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:15:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:15:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:15:56 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 10:15:56 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:15:56 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:15:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:15:58 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:15:58 CurrentRoom ReverbTheme isForest_Open ERROR: 09.05.2025 10:15:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:16:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:16:05 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:16:05 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:16:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 09.05.2025 10:16:05 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:16:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 09.05.2025 10:16:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 09.05.2025 10:16:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 09.05.2025 10:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 09.05.2025 10:16:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 WARNING: 09.05.2025 10:16:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:16:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:16:13 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:16:13 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:16:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:16:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:16:13 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 09.05.2025 10:16:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:16:13 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:16:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:16:13 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:16:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:16:15 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:15 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:15 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:15 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:15 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:15 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:15 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:15 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:16 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:16 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:16:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:16:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:17 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:17 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:17 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 09.05.2025 10:16:21 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 09.05.2025 10:16:21 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 09.05.2025 10:16:21 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 09.05.2025 10:16:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:21 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:21 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:16:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:16:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:16:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:16:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:16:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:16:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:16:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:16:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:29 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:29 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:16:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:16:32 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:16:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:16:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:16:36 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:16:36 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:16:36 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:16:36 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 09.05.2025 10:16:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:16:36 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 09.05.2025 10:16:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:16:36 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:16:38 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:38 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:38 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:38 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:38 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:38 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:39 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:39 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:16:40 Bullet created WARNING: 09.05.2025 10:16:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:40 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:40 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:42 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:42 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 09.05.2025 10:16:43 Bullet created WARNING: 09.05.2025 10:16:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:44 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:44 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:47 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:47 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:16:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:50 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:50 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:50 Combine mesh instance 0 is null. WARNING: 09.05.2025 10:16:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:52 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:16:52 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:16:52 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:16:52 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:16:52 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:16:53 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:16:53 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:16:53 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:16:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:54 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:16:54 ScaleEnemy MitronEmpire_Nincodemus(Clone)! WARNING: 09.05.2025 10:16:54 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! LOG: 09.05.2025 10:16:54 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:16:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:16:56 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:16:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:16:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:16:58 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:16:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:16:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:00 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:17:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:17:00 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:00 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:17:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:17:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 09.05.2025 10:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:17:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 09.05.2025 10:17:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 09.05.2025 10:17:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:17:17 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:17:17 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:17:17 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:17:17 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:17:17 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:17:17 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:17:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:17:17 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 09.05.2025 10:17:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:17:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:17:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:17:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:17:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:17:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:17:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:17:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:17:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:17:19 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:17:19 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:17:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:17:22 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:22 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:17:23 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:25 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:17:25 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:17:25 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:17:28 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:28 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:17:32 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:32 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:32 Combine mesh instance 0 is null. WARNING: 09.05.2025 10:17:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:17:34 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:34 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:17:37 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:17:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:17:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:17:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:17:37 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:37 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:17:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 10:17:37 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:17:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:17:37 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:17:37 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:17:38 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:17:38 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:17:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 09.05.2025 10:17:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 09.05.2025 10:17:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 09.05.2025 10:17:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:17:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:17:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:17:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:17:46 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:17:46 Started Music_GrammoPhoneBot LOG: 09.05.2025 10:17:46 CurrentRoom ReverbTheme isForest_Small WARNING: 09.05.2025 10:17:46 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:17:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:17:47 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:17:49 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:17:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:17:56 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:17:56 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:17:56 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:17:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:17:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:17:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:17:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:17:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:18:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:18:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:18:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:18:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:18:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:18:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:18:05 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 10:18:05 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:18:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:18:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:18:05 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 10:18:05 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:18:06 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:18:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:18:09 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:18:09 CurrentRoom ReverbTheme isForest_Open ERROR: 09.05.2025 10:18:09 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:18:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:18:11 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:18:11 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:18:11 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:18:11 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 09.05.2025 10:18:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:18:11 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:18:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:18:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:18:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:18:13 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:18:13 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:18:13 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:18:13 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 09.05.2025 10:18:13 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 09.05.2025 10:18:13 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:18:13 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:18:13 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:18:13 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:18:13 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:18:14 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 09.05.2025 10:18:15 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_02 WARNING: 09.05.2025 10:18:17 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:17 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:17 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:18:17 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:18:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:18:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:18:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:20 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:18:22 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:22 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:18:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:18:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:18:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:18:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:18:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:18:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:18:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:18:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:18:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:18:28 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:18:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:18:32 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 09.05.2025 10:18:32 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 09.05.2025 10:18:32 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 09.05.2025 10:18:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:18:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:18:39 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:18:39 CurrentRoom ReverbTheme isForest_Open LOG: 09.05.2025 10:18:46 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:18:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:18:46 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:18:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:18:46 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:27 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:28:27 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:28:27 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:28:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:28:27 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 09.05.2025 10:28:28 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:28:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:28:28 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:28:28 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:29 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 09.05.2025 10:28:29 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:28:29 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:29 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 09.05.2025 10:28:30 Menu.UnloadMenuPanel => ESC_Main LOG: 09.05.2025 10:28:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 09.05.2025 10:28:32 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:32 Menu.UnloadMenuPanel => MM_Options LOG: 09.05.2025 10:28:33 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:28:33 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:28:33 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:28:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:28:33 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 09.05.2025 10:28:36 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:28:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:28:36 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:28:36 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:37 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 09.05.2025 10:28:37 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:28:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:28:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 09.05.2025 10:28:37 Menu.UnloadMenuPanel => ESC_Main LOG: 09.05.2025 10:28:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 09.05.2025 10:28:41 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:28:42 Menu.UnloadMenuPanel => MM_Options LOG: 09.05.2025 10:28:42 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:28:42 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:28:42 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:28:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:28:42 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 09.05.2025 10:28:49 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:28:49 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 10:28:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 10:28:49 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:28:49 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:28:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:28:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:28:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 10:28:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:28:51 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 10:28:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:28:51 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:28:51 CurrentRoom ReverbTheme isForest_Open WARNING: 09.05.2025 10:28:51 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:28:51 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 09.05.2025 10:28:52 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:28:53 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 09.05.2025 10:28:53 DistanceVariant: Straight LOG: 09.05.2025 10:28:57 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:28:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:28:57 AnimationTriggeredAttackEvents ()=> 4 LOG: 09.05.2025 10:29:11 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 09.05.2025 10:29:11 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:29:11 ApplyBossMoodColorStyle => bossDialogMood: JoyLuck bossDialogMoodWasAnsweredByPlayers: Envy LOG: 09.05.2025 10:29:11 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 09.05.2025 10:29:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:29:20 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:29:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:29:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:29:20 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:29:20 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 09.05.2025 10:29:22 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:29:22 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 09.05.2025 10:29:22 spawnGeneratorsAtOnce LOG: 09.05.2025 10:29:22 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:29:22 SpawnWaitUntilGeneratorsArePresent => started LOG: 09.05.2025 10:29:22 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 09.05.2025 10:29:22 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:22 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:23 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:29:24 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 09.05.2025 10:29:24 SpawnWaitUntilGeneratorsArePresent => end LOG: 09.05.2025 10:29:24 MeleeAttack: Normal2 LOG: 09.05.2025 10:29:24 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:25 AnimationTriggeredAttackEvents ()=> 2 LOG: 09.05.2025 10:29:25 AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() LOG: 09.05.2025 10:29:27 MeleeAttack: Normal2 LOG: 09.05.2025 10:29:27 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:27 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 09.05.2025 10:29:27 DistanceVariant: Special2 LOG: 09.05.2025 10:29:27 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 09.05.2025 10:29:27 SetReflectionState False LOG: 09.05.2025 10:29:27 start RaiseScrew(float _InTime) ()=> 2 LOG: 09.05.2025 10:29:27 ScrewPhaseUpdate() => started LOG: 09.05.2025 10:29:27 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:29:27 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 09.05.2025 10:29:27 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 09.05.2025 10:29:27 SpawnLeotronsScrew(); LOG: 09.05.2025 10:29:27 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 09.05.2025 10:29:27 MeleeAttack: Special1 LOG: 09.05.2025 10:29:27 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:28 AnimationTriggeredAttackEvents ()=> 2 LOG: 09.05.2025 10:29:28 AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() LOG: 09.05.2025 10:29:29 end RaiseScrew() LOG: 09.05.2025 10:29:29 ScrewPhaseUpdate() => Screw heath changed to =>585,9416 LOG: 09.05.2025 10:29:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 585,9416 LOG: 09.05.2025 10:29:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:29 ScrewPhaseUpdate() => Screw heath changed to =>571,5755 LOG: 09.05.2025 10:29:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 571,5755 LOG: 09.05.2025 10:29:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:29 ScrewPhaseUpdate() => Screw heath changed to =>556,2002 LOG: 09.05.2025 10:29:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 556,2002 LOG: 09.05.2025 10:29:30 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:30 ScrewPhaseUpdate() => Screw heath changed to =>540,6073 LOG: 09.05.2025 10:29:30 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 540,6073 LOG: 09.05.2025 10:29:30 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:30 ThrowAndReturnHammer start onScrew=True LOG: 09.05.2025 10:29:30 ScrewPhaseUpdate() => Screw heath changed to =>524,686 LOG: 09.05.2025 10:29:30 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 524,686 LOG: 09.05.2025 10:29:30 ScrewPhaseUpdate() => Screw heath changed to =>509,2099 LOG: 09.05.2025 10:29:30 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 509,2099 LOG: 09.05.2025 10:29:30 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 09.05.2025 10:29:30 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:30 ScrewPhaseUpdate() => Screw heath changed to =>494,2147 LOG: 09.05.2025 10:29:30 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 494,2147 LOG: 09.05.2025 10:29:30 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:30 ScrewPhaseUpdate() => Screw heath changed to =>480,0934 LOG: 09.05.2025 10:29:30 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 480,0934 LOG: 09.05.2025 10:29:31 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:31 ScrewPhaseUpdate() => Screw heath changed to =>465,173 LOG: 09.05.2025 10:29:31 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 465,173 LOG: 09.05.2025 10:29:31 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:31 ScrewPhaseUpdate() => Screw heath changed to =>450,0746 LOG: 09.05.2025 10:29:31 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 450,0746 LOG: 09.05.2025 10:29:31 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:31 ScrewPhaseUpdate() => Screw heath changed to =>435,4975 LOG: 09.05.2025 10:29:31 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 435,4975 LOG: 09.05.2025 10:29:31 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:31 ScrewPhaseUpdate() => Screw heath changed to =>419,6074 LOG: 09.05.2025 10:29:31 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 419,6074 LOG: 09.05.2025 10:29:31 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:32 ScrewPhaseUpdate() => Screw heath changed to =>404,4059 LOG: 09.05.2025 10:29:32 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 404,4059 LOG: 09.05.2025 10:29:32 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:32 ScrewPhaseUpdate() => Screw heath changed to =>390,0068 LOG: 09.05.2025 10:29:32 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 390,0068 LOG: 09.05.2025 10:29:32 ScrewPhaseUpdate() => Screw heath changed to =>375,0089 LOG: 09.05.2025 10:29:32 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 375,0089 LOG: 09.05.2025 10:29:32 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:33 ThrowAndReturnHammer end LOG: 09.05.2025 10:29:34 MeleeAttack: Special1 LOG: 09.05.2025 10:29:34 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:34 ScrewPhaseUpdate() => Screw heath changed to =>360,4142 LOG: 09.05.2025 10:29:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 360,4142 LOG: 09.05.2025 10:29:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:34 ScrewPhaseUpdate() => Screw heath changed to =>345,8453 LOG: 09.05.2025 10:29:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 345,8453 LOG: 09.05.2025 10:29:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:34 ScrewPhaseUpdate() => Screw heath changed to =>331,6474 LOG: 09.05.2025 10:29:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 331,6474 LOG: 09.05.2025 10:29:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:34 ScrewPhaseUpdate() => Screw heath changed to =>317,6006 LOG: 09.05.2025 10:29:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 317,6006 LOG: 09.05.2025 10:29:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:35 ScrewPhaseUpdate() => Screw heath changed to =>301,7213 LOG: 09.05.2025 10:29:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 301,7213 LOG: 09.05.2025 10:29:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:35 ScrewPhaseUpdate() => Screw heath changed to =>277,3507 LOG: 09.05.2025 10:29:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 277,3507 LOG: 09.05.2025 10:29:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:35 ScrewPhaseUpdate() => Screw heath changed to =>261,9968 LOG: 09.05.2025 10:29:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 261,9968 LOG: 09.05.2025 10:29:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:35 ScrewPhaseUpdate() => Screw heath changed to =>246,3248 LOG: 09.05.2025 10:29:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 246,3248 LOG: 09.05.2025 10:29:35 ThrowAndReturnHammer start onScrew=True LOG: 09.05.2025 10:29:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:35 ScrewPhaseUpdate() => Screw heath changed to =>221,9049 LOG: 09.05.2025 10:29:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 221,9049 LOG: 09.05.2025 10:29:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:36 ScrewPhaseUpdate() => Screw heath changed to =>206,5402 LOG: 09.05.2025 10:29:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 206,5402 LOG: 09.05.2025 10:29:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:36 ScrewPhaseUpdate() => Screw heath changed to =>191,2322 LOG: 09.05.2025 10:29:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 191,2322 LOG: 09.05.2025 10:29:36 ScrewPhaseUpdate() => Screw heath changed to =>176,8188 LOG: 09.05.2025 10:29:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 176,8188 LOG: 09.05.2025 10:29:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:36 ScrewPhaseUpdate() => Screw heath changed to =>161,9577 LOG: 09.05.2025 10:29:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 161,9577 LOG: 09.05.2025 10:29:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:37 ScrewPhaseUpdate() => Screw heath changed to =>146,1144 LOG: 09.05.2025 10:29:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 146,1144 LOG: 09.05.2025 10:29:37 ScrewPhaseUpdate() => Screw heath changed to =>130,2711 LOG: 09.05.2025 10:29:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 130,2711 LOG: 09.05.2025 10:29:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:37 ScrewPhaseUpdate() => Screw heath changed to =>116,0802 LOG: 09.05.2025 10:29:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 116,0802 LOG: 09.05.2025 10:29:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:37 ScrewPhaseUpdate() => Screw heath changed to =>101,8893 LOG: 09.05.2025 10:29:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 101,8893 LOG: 09.05.2025 10:29:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:37 ThrowAndReturnHammer end LOG: 09.05.2025 10:29:37 ScrewPhaseUpdate() => Screw heath changed to =>86,56737 LOG: 09.05.2025 10:29:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 86,56737 LOG: 09.05.2025 10:29:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:38 ScrewPhaseUpdate() => Screw heath changed to =>71,03592 LOG: 09.05.2025 10:29:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 71,03592 LOG: 09.05.2025 10:29:38 ScrewPhaseUpdate() => Screw heath changed to =>55,1869 LOG: 09.05.2025 10:29:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 55,1869 LOG: 09.05.2025 10:29:38 ScrewPhaseUpdate() => Screw heath changed to =>39,33788 LOG: 09.05.2025 10:29:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 39,33788 LOG: 09.05.2025 10:29:38 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:38 MeleeAttack: Special1 LOG: 09.05.2025 10:29:38 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:40 ThrowAndReturnHammer start onScrew=True LOG: 09.05.2025 10:29:42 ThrowAndReturnHammer end LOG: 09.05.2025 10:29:43 ScrewPhaseUpdate() => Screw heath changed to =>17,08924 LOG: 09.05.2025 10:29:43 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 17,08924 LOG: 09.05.2025 10:29:43 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:29:43 MeleeAttack: Special1 LOG: 09.05.2025 10:29:43 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:43 ScrewPhaseUpdate() => Screw heath changed to =>8,402281 LOG: 09.05.2025 10:29:43 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 8,402281 LOG: 09.05.2025 10:29:43 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 09.05.2025 10:29:43 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 09.05.2025 10:29:43 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 09.05.2025 10:29:43 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 09.05.2025 10:29:43 LeotronsScrew destroyed manually in LOG: 09.05.2025 10:29:43 LeotronsScrew destroyed manually in LOG: 09.05.2025 10:29:43 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 09.05.2025 10:29:43 WaitForHitGround() => reached true state LOG: 09.05.2025 10:29:43 LyingOnGroundCorou() START, waiting 9 LOG: 09.05.2025 10:29:43 Leotron.CanGetDamage(value: True) LOG: 09.05.2025 10:29:43 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:43 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:46 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:46 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:47 ThrowAndReturnHammer start onScrew=False LOG: 09.05.2025 10:29:47 SetReflectionState False LOG: 09.05.2025 10:29:48 ThrowAndReturnHammer end LOG: 09.05.2025 10:29:49 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:49 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:51 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:51 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:52 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:52 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:52 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:52 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:52 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:52 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:52 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 09.05.2025 10:29:52 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:29:52 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 09.05.2025 10:29:52 spawnGeneratorsAtOnce LOG: 09.05.2025 10:29:52 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:29:52 SpawnWaitUntilGeneratorsArePresent => started LOG: 09.05.2025 10:29:52 LyingOnGroundCorou() END LOG: 09.05.2025 10:29:52 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 09.05.2025 10:29:52 MeleeAttack: Normal1 LOG: 09.05.2025 10:29:52 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:53 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:29:53 MeleeAttack: Normal2 LOG: 09.05.2025 10:29:53 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:54 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 09.05.2025 10:29:54 SpawnWaitUntilGeneratorsArePresent => end LOG: 09.05.2025 10:29:54 AnimationTriggeredAttackEvents ()=> 2 LOG: 09.05.2025 10:29:54 AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() LOG: 09.05.2025 10:29:55 MeleeAttack: Special1 LOG: 09.05.2025 10:29:55 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:29:56 ThrowAndReturnHammer start onScrew=False LOG: 09.05.2025 10:29:58 ThrowAndReturnHammer end LOG: 09.05.2025 10:29:59 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 09.05.2025 10:29:59 DistanceVariant: Special2 LOG: 09.05.2025 10:29:59 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 09.05.2025 10:29:59 SetReflectionState False LOG: 09.05.2025 10:29:59 start RaiseScrew(float _InTime) ()=> 2 LOG: 09.05.2025 10:29:59 ScrewPhaseUpdate() => started LOG: 09.05.2025 10:29:59 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:29:59 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 09.05.2025 10:29:59 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 09.05.2025 10:29:59 SpawnLeotronsScrew(); LOG: 09.05.2025 10:29:59 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 09.05.2025 10:29:59 MeleeAttack: Special1 LOG: 09.05.2025 10:29:59 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:00 ThrowAndReturnHammer start onScrew=True LOG: 09.05.2025 10:30:01 end RaiseScrew() LOG: 09.05.2025 10:30:02 ScrewPhaseUpdate() => Screw heath changed to =>575,8081 LOG: 09.05.2025 10:30:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 575,8081 LOG: 09.05.2025 10:30:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:02 ScrewPhaseUpdate() => Screw heath changed to =>551,9703 LOG: 09.05.2025 10:30:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 551,9703 LOG: 09.05.2025 10:30:02 ScrewPhaseUpdate() => Screw heath changed to =>504,2946 LOG: 09.05.2025 10:30:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 504,2946 LOG: 09.05.2025 10:30:02 ScrewPhaseUpdate() => Screw heath changed to =>488,4582 LOG: 09.05.2025 10:30:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 488,4582 LOG: 09.05.2025 10:30:02 ScrewPhaseUpdate() => Screw heath changed to =>473,7432 LOG: 09.05.2025 10:30:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 473,7432 LOG: 09.05.2025 10:30:02 ScrewPhaseUpdate() => Screw heath changed to =>459,0282 LOG: 09.05.2025 10:30:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 459,0282 LOG: 09.05.2025 10:30:02 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 09.05.2025 10:30:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:03 ScrewPhaseUpdate() => Screw heath changed to =>399,202 LOG: 09.05.2025 10:30:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 399,202 LOG: 09.05.2025 10:30:03 ScrewPhaseUpdate() => Screw heath changed to =>384,3575 LOG: 09.05.2025 10:30:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 384,3575 LOG: 09.05.2025 10:30:03 ScrewPhaseUpdate() => Screw heath changed to =>370,1594 LOG: 09.05.2025 10:30:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 370,1594 LOG: 09.05.2025 10:30:03 ScrewPhaseUpdate() => Screw heath changed to =>355,9613 LOG: 09.05.2025 10:30:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 355,9613 LOG: 09.05.2025 10:30:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:03 ThrowAndReturnHammer end LOG: 09.05.2025 10:30:03 ScrewPhaseUpdate() => Screw heath changed to =>340,9655 LOG: 09.05.2025 10:30:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 340,9655 LOG: 09.05.2025 10:30:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:03 ScrewPhaseUpdate() => Screw heath changed to =>309,0613 LOG: 09.05.2025 10:30:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 309,0613 LOG: 09.05.2025 10:30:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:04 ScrewPhaseUpdate() => Screw heath changed to =>294,2887 LOG: 09.05.2025 10:30:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 294,2887 LOG: 09.05.2025 10:30:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:04 ScrewPhaseUpdate() => Screw heath changed to =>279,7678 LOG: 09.05.2025 10:30:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 279,7678 LOG: 09.05.2025 10:30:04 ScrewPhaseUpdate() => Screw heath changed to =>265,3636 LOG: 09.05.2025 10:30:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 265,3636 LOG: 09.05.2025 10:30:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:04 MeleeAttack: Special1 LOG: 09.05.2025 10:30:04 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:04 ScrewPhaseUpdate() => Screw heath changed to =>251,2834 LOG: 09.05.2025 10:30:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 251,2834 LOG: 09.05.2025 10:30:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:04 ScrewPhaseUpdate() => Screw heath changed to =>235,3385 LOG: 09.05.2025 10:30:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 235,3385 LOG: 09.05.2025 10:30:04 ScrewPhaseUpdate() => Screw heath changed to =>219,3935 LOG: 09.05.2025 10:30:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 219,3935 LOG: 09.05.2025 10:30:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:05 ScrewPhaseUpdate() => Screw heath changed to =>203,5279 LOG: 09.05.2025 10:30:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 203,5279 LOG: 09.05.2025 10:30:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:05 ScrewPhaseUpdate() => Screw heath changed to =>147,1361 LOG: 09.05.2025 10:30:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 147,1361 LOG: 09.05.2025 10:30:05 ScrewPhaseUpdate() => Screw heath changed to =>131,4168 LOG: 09.05.2025 10:30:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 131,4168 LOG: 09.05.2025 10:30:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:05 ScrewPhaseUpdate() => Screw heath changed to =>116,528 LOG: 09.05.2025 10:30:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 116,528 LOG: 09.05.2025 10:30:05 ScrewPhaseUpdate() => Screw heath changed to =>86,75037 LOG: 09.05.2025 10:30:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 86,75037 LOG: 09.05.2025 10:30:05 ThrowAndReturnHammer start onScrew=True LOG: 09.05.2025 10:30:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:05 ScrewPhaseUpdate() => Screw heath changed to =>72,08463 LOG: 09.05.2025 10:30:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 72,08463 LOG: 09.05.2025 10:30:05 ScrewPhaseUpdate() => Screw heath changed to =>10,73495 LOG: 09.05.2025 10:30:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 10,73495 LOG: 09.05.2025 10:30:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:06 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 09.05.2025 10:30:06 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 09.05.2025 10:30:06 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 09.05.2025 10:30:06 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 09.05.2025 10:30:06 LeotronsScrew destroyed manually in LOG: 09.05.2025 10:30:06 LeotronsScrew destroyed manually in LOG: 09.05.2025 10:30:06 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 09.05.2025 10:30:06 WaitForHitGround() => reached true state LOG: 09.05.2025 10:30:06 LyingOnGroundCorou() START, waiting 9 LOG: 09.05.2025 10:30:06 Leotron.CanGetDamage(value: True) LOG: 09.05.2025 10:30:06 MeleeAttack: Normal1 LOG: 09.05.2025 10:30:06 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:07 ShieldPartGetsDestroyed() ShieldPartsLeft = 2 LOG: 09.05.2025 10:30:07 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 09.05.2025 10:30:07 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 09.05.2025 10:30:10 MeleeAttack: Normal1 LOG: 09.05.2025 10:30:10 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:11 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:30:12 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 09.05.2025 10:30:12 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 09.05.2025 10:30:15 MeleeAttack: Normal1 LOG: 09.05.2025 10:30:15 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:15 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 09.05.2025 10:30:15 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:30:15 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 09.05.2025 10:30:15 spawnGeneratorsAtOnce LOG: 09.05.2025 10:30:15 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:30:15 SpawnWaitUntilGeneratorsArePresent => started LOG: 09.05.2025 10:30:15 LyingOnGroundCorou() END LOG: 09.05.2025 10:30:15 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 09.05.2025 10:30:16 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:30:17 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 09.05.2025 10:30:17 SpawnWaitUntilGeneratorsArePresent => end LOG: 09.05.2025 10:30:18 MeleeAttack: Normal1 LOG: 09.05.2025 10:30:18 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:19 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:30:21 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 09.05.2025 10:30:21 DistanceVariant: Special2 LOG: 09.05.2025 10:30:21 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 09.05.2025 10:30:21 SetReflectionState False LOG: 09.05.2025 10:30:21 start RaiseScrew(float _InTime) ()=> 2 LOG: 09.05.2025 10:30:21 ScrewPhaseUpdate() => started LOG: 09.05.2025 10:30:21 Leotron.CanGetDamage(value: False) LOG: 09.05.2025 10:30:21 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 09.05.2025 10:30:21 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 09.05.2025 10:30:21 SpawnLeotronsScrew(); LOG: 09.05.2025 10:30:21 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 09.05.2025 10:30:22 MeleeAttack: Special1 LOG: 09.05.2025 10:30:22 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:23 ThrowAndReturnHammer start onScrew=True LOG: 09.05.2025 10:30:23 end RaiseScrew() LOG: 09.05.2025 10:30:24 ScrewPhaseUpdate() => Screw heath changed to =>584,3107 LOG: 09.05.2025 10:30:24 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 584,3107 LOG: 09.05.2025 10:30:24 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:24 ScrewPhaseUpdate() => Screw heath changed to =>568,8174 LOG: 09.05.2025 10:30:24 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 568,8174 LOG: 09.05.2025 10:30:24 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:24 ScrewPhaseUpdate() => Screw heath changed to =>554,3904 LOG: 09.05.2025 10:30:24 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 554,3904 LOG: 09.05.2025 10:30:24 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:24 ScrewPhaseUpdate() => Screw heath changed to =>540,3561 LOG: 09.05.2025 10:30:24 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 540,3561 LOG: 09.05.2025 10:30:24 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:24 ScrewPhaseUpdate() => Screw heath changed to =>525,494 LOG: 09.05.2025 10:30:24 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 525,494 LOG: 09.05.2025 10:30:24 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 09.05.2025 10:30:24 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:24 ScrewPhaseUpdate() => Screw heath changed to =>510,5804 LOG: 09.05.2025 10:30:24 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 510,5804 LOG: 09.05.2025 10:30:24 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:25 ScrewPhaseUpdate() => Screw heath changed to =>495,3396 LOG: 09.05.2025 10:30:25 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 495,3396 LOG: 09.05.2025 10:30:25 ScrewPhaseUpdate() => Screw heath changed to =>464,8581 LOG: 09.05.2025 10:30:25 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 464,8581 LOG: 09.05.2025 10:30:25 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:25 ScrewPhaseUpdate() => Screw heath changed to =>401,5917 LOG: 09.05.2025 10:30:25 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 401,5917 LOG: 09.05.2025 10:30:25 ScrewPhaseUpdate() => Screw heath changed to =>387,5832 LOG: 09.05.2025 10:30:25 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 387,5832 LOG: 09.05.2025 10:30:25 ScrewPhaseUpdate() => Screw heath changed to =>348,3594 LOG: 09.05.2025 10:30:25 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 348,3594 LOG: 09.05.2025 10:30:25 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:25 ThrowAndReturnHammer end LOG: 09.05.2025 10:30:25 ScrewPhaseUpdate() => Screw heath changed to =>323,5786 LOG: 09.05.2025 10:30:25 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 323,5786 LOG: 09.05.2025 10:30:25 ScrewPhaseUpdate() => Screw heath changed to =>298,7979 LOG: 09.05.2025 10:30:25 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 298,7979 LOG: 09.05.2025 10:30:26 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:26 ScrewPhaseUpdate() => Screw heath changed to =>284,5045 LOG: 09.05.2025 10:30:26 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 284,5045 LOG: 09.05.2025 10:30:26 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:26 ScrewPhaseUpdate() => Screw heath changed to =>226,8501 LOG: 09.05.2025 10:30:26 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 226,8501 LOG: 09.05.2025 10:30:26 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:26 ScrewPhaseUpdate() => Screw heath changed to =>211,976 LOG: 09.05.2025 10:30:26 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 211,976 LOG: 09.05.2025 10:30:26 ScrewPhaseUpdate() => Screw heath changed to =>200,0768 LOG: 09.05.2025 10:30:26 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 200,0768 LOG: 09.05.2025 10:30:26 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:26 ScrewPhaseUpdate() => Screw heath changed to =>143,6056 LOG: 09.05.2025 10:30:26 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 143,6056 LOG: 09.05.2025 10:30:27 ScrewPhaseUpdate() => Screw heath changed to =>128,6786 LOG: 09.05.2025 10:30:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 128,6786 LOG: 09.05.2025 10:30:27 MeleeAttack: Special1 LOG: 09.05.2025 10:30:27 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:27 ScrewPhaseUpdate() => Screw heath changed to =>98,1209 LOG: 09.05.2025 10:30:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 98,1209 LOG: 09.05.2025 10:30:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:27 ScrewPhaseUpdate() => Screw heath changed to =>83,35076 LOG: 09.05.2025 10:30:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 83,35076 LOG: 09.05.2025 10:30:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:27 ScrewPhaseUpdate() => Screw heath changed to =>68,58063 LOG: 09.05.2025 10:30:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 68,58063 LOG: 09.05.2025 10:30:27 ScrewPhaseUpdate() => Screw heath changed to =>53,8105 LOG: 09.05.2025 10:30:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 53,8105 LOG: 09.05.2025 10:30:27 ScrewPhaseUpdate() => Screw heath changed to =>38,93774 LOG: 09.05.2025 10:30:27 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 38,93774 LOG: 09.05.2025 10:30:27 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 09.05.2025 10:30:28 ScrewPhaseUpdate() => Screw heath changed to =>23,11734 LOG: 09.05.2025 10:30:28 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 23,11734 LOG: 09.05.2025 10:30:28 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 09.05.2025 10:30:28 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 09.05.2025 10:30:28 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 09.05.2025 10:30:28 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 09.05.2025 10:30:28 LeotronsScrew destroyed manually in LOG: 09.05.2025 10:30:28 LeotronsScrew destroyed manually in LOG: 09.05.2025 10:30:28 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 09.05.2025 10:30:28 WaitForHitGround() => reached true state LOG: 09.05.2025 10:30:28 LyingOnGroundCorou() START, waiting 9 LOG: 09.05.2025 10:30:28 Leotron.CanGetDamage(value: True) LOG: 09.05.2025 10:30:28 MeleeAttack: Normal1 LOG: 09.05.2025 10:30:28 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:28 ThrowAndReturnHammer start onScrew=False LOG: 09.05.2025 10:30:29 ThrowAndReturnHammer end LOG: 09.05.2025 10:30:30 MeleeAttack: Normal1 LOG: 09.05.2025 10:30:30 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:32 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:30:33 MeleeAttack: Normal1 LOG: 09.05.2025 10:30:33 HammerDamageArea.Deactivate() LOG: 09.05.2025 10:30:34 AnimationTriggeredAttackEvents ()=> 1 LOG: 09.05.2025 10:30:34 Leotron.CanGetDamage(value: True) WARNING: 09.05.2025 10:30:34 NextWave() => Wave was not started yet or has no waves WARNING: 09.05.2025 10:30:34 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:30:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:30:34 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:30:34 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 09.05.2025 10:30:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:30:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:30:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:30:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:30:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:30:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:30:40 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 09.05.2025 10:30:40 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:30:40 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:30:40 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:30:40 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:30:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:30:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:30:46 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:30:47 TryAddItem(WeaponAddin) => Items.Addins.PressurizerName WARNING: 09.05.2025 10:30:48 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:30:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:30:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:30:49 Menu.UnloadMenuPanel => LootContext WARNING: 09.05.2025 10:30:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:30:51 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:30:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:30:52 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:30:52 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:30:52 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:30:52 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:30:55 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:31:02 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 09.05.2025 10:31:02 GameSession.UpdateProgress(SAVED) => SessionGUID: '4e5e120081a0' GameSeed: LKCX-LDLS SeededCalls:324 SeededCallsLastDungeon:86 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 09.05.2025 10:31:02 UpdatePlayerProgress LOG: 09.05.2025 10:31:02 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:31:02 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:31:02 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:31:03 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 09.05.2025 10:31:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:31:03 Generate Level Started! Level: Level_C theme: Stolz GameSeed: LKCX-LDLS SeedCalls: 325 LOG: 09.05.2025 10:31:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:31:10 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:31:10 Generate Level Completed! Loading time: 6,986s LOG: 09.05.2025 10:31:10 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:31:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:10 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:31:10 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:31:10 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:31:10 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:31:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:10 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:31:10 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:31:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:31:10 UpdatePlayerProgress LOG: 09.05.2025 10:31:10 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:31:10 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:31:10 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 09.05.2025 10:31:10 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:31:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:31:10 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:31:10 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:31:10 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied WARNING: 09.05.2025 10:31:10 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:31:10 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:10 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:31:10 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:31:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:31:12 DestroyDestructibleInScene() => Destructible_Crate LOG: 09.05.2025 10:31:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:31:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:31:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:31:15 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:31:21 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:31:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:31:21 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:31:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:31:21 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 10:31:23 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 09.05.2025 10:31:23 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) LOG: 09.05.2025 10:31:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:31:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 09.05.2025 10:31:23 Menu.UnloadMenuPanel => ESC_Main LOG: 09.05.2025 10:31:26 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 09.05.2025 10:31:26 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:31:27 Menu.UnloadMenuPanel => MM_Options LOG: 09.05.2025 10:31:27 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:31:27 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:31:27 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:31:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:27 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 09.05.2025 10:31:47 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:31:47 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:31:47 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:47 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:31:47 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:31:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:31:48 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:31:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:31:50 OnButtonSuccess back 0 WARNING: 09.05.2025 10:31:50 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:31:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:31:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:31:51 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:31:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:31:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:31:53 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:31:53 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:31:53 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:31:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 09.05.2025 10:31:54 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 09.05.2025 10:31:55 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 WARNING: 09.05.2025 10:31:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 09.05.2025 10:31:56 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 WARNING: 09.05.2025 10:31:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:31:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:31:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:31:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:32:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:32:02 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:32:02 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:32:02 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:32:02 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:32:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 09.05.2025 10:32:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:32:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 09.05.2025 10:32:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 09.05.2025 10:32:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 09.05.2025 10:32:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:32:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:32:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:32:07 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 09.05.2025 10:32:07 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 09.05.2025 10:32:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:32:09 Quest already started! Quest: TheTollkeepersQuarters LOG: 09.05.2025 10:32:11 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:32:12 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:32:14 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:32:14 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:14 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:32:15 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 09.05.2025 10:32:15 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 LOG: 09.05.2025 10:32:15 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 09.05.2025 10:32:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 09.05.2025 10:32:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 09.05.2025 10:32:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 09.05.2025 10:32:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 09.05.2025 10:32:16 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 09.05.2025 10:32:17 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 09.05.2025 10:32:17 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 09.05.2025 10:32:17 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 09.05.2025 10:32:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:32:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:32:23 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:32:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 09.05.2025 10:32:23 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:32:23 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 09.05.2025 10:32:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:32:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:32:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:32:25 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:25 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:25 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:25 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:25 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:25 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:25 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:25 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:25 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:25 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:32:25 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:25 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:26 Bullet created WARNING: 09.05.2025 10:32:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:32:29 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:29 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:29 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:29 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:32:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 09.05.2025 10:32:31 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:31 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:32:34 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:34 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:32:38 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:32:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:32:39 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:39 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:40 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:40 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:32:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:32:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:32:40 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:32:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:32:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:32:44 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:32:44 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:44 UpdateSkyBoxMaterial Density to 1 WARNING: 09.05.2025 10:32:46 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:46 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:32:46 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:46 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 09.05.2025 10:32:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:32:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:32:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:32:52 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:32:52 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:32:53 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:32:53 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:32:53 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:32:53 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:32:53 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:32:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:32:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:32:55 OnButtonSuccess back 0 WARNING: 09.05.2025 10:32:55 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:32:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:32:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:32:56 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:32:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:32:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:32:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:32:57 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:32:57 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:32:57 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:32:57 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:32:57 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 09.05.2025 10:32:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:32:57 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 09.05.2025 10:32:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:32:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:59 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:59 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:59 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! LOG: 09.05.2025 10:32:59 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:32:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:32:59 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:33:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:33:00 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:00 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:01 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:33:01 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 10:33:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:33:01 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:01 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:03 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 09.05.2025 10:33:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 09.05.2025 10:33:03 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:03 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:33:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:07 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:33:07 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:33:07 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:33:07 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 09.05.2025 10:33:07 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:33:09 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:33:09 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:33:09 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:33:09 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:33:09 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:33:09 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:33:09 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:33:09 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:33:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:33:11 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:11 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 09.05.2025 10:33:12 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:12 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:33:18 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:18 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:33:21 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:33:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:33:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:33:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:33:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:33:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:33:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:33:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:33:21 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:21 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:33:21 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 09.05.2025 10:33:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:33:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 09.05.2025 10:33:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:33:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:33:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 09.05.2025 10:33:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 09.05.2025 10:33:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:33:34 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:33:34 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:33:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 09.05.2025 10:33:34 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:33:36 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 09.05.2025 10:33:36 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 09.05.2025 10:33:37 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:33:37 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 09.05.2025 10:33:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:33:39 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:33:39 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:33:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:33:42 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:33:42 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:33:44 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:33:44 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:33:44 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:33:44 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:33:44 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:33:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:33:44 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:33:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:33:47 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:33:47 CONFIRM! LOG: 09.05.2025 10:33:53 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:33:53 CONFIRM! LOG: 09.05.2025 10:34:04 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:34:04 CONFIRM! WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:34:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:34:05 OnButtonSuccess back 0 WARNING: 09.05.2025 10:34:05 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:34:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:34:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:34:05 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:34:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:34:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:34:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:34:10 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:34:10 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:34:10 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:34:10 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 09.05.2025 10:34:10 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 09.05.2025 10:34:10 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 09.05.2025 10:34:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:34:12 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:12 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:12 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:12 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:12 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:12 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:12 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:12 ScaleEnemy MitronEmpire_Castor(Clone)! LOG: 09.05.2025 10:34:12 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:14 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:14 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:17 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:17 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:18 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:18 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:34:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:19 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:19 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:23 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:34:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:34:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:34:24 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:34:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:34:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:34:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:34:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:34:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:34:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:24 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:34:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:34:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:34:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:34:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_02 LOG: 09.05.2025 10:34:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 09.05.2025 10:34:27 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 09.05.2025 10:34:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers WARNING: 09.05.2025 10:34:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:34:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:34:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:34:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:34:33 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:34:33 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:34:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:34:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:34:33 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 09.05.2025 10:34:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:34:33 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:34:35 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:35 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:35 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:35 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:35 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:35 GetIconByBuffType called with buffType: Pride LOG: 09.05.2025 10:34:40 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 WARNING: 09.05.2025 10:34:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:41 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:41 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:34:41 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 WARNING: 09.05.2025 10:34:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:45 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:45 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:46 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:46 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:34:46 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:34:46 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 09.05.2025 10:34:46 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 09.05.2025 10:34:46 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:34:46 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:34:46 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:34:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 09.05.2025 10:34:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:48 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:48 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:48 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:48 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:48 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:34:48 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:34:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:49 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:49 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:49 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 09.05.2025 10:34:49 Target Position is not on Navmesh Pos:(323.78, 0.05, 314.04) WARNING: 09.05.2025 10:34:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:49 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:49 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:50 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:50 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:53 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:53 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:57 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:57 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:34:59 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:34:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:34:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:34:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:34:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:34:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 09.05.2025 10:34:59 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:59 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:34:59 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:34:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:34:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 09.05.2025 10:35:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:35:14 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:35:14 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:35:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:35:14 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:14 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:14 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:14 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:15 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:15 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:15 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:15 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:15 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:15 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:35:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 09.05.2025 10:35:17 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:17 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:17 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:17 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:17 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:17 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:17 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:17 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:17 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:21 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:35:21 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:35:21 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:35:22 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:35:22 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:22 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:35:22 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:35:22 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:35:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:35:23 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:35:30 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:35:30 CONFIRM! WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:35:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:35:32 OnButtonSuccess back 0 WARNING: 09.05.2025 10:35:32 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:35:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:35:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:35:32 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:35:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:35:35 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:35:35 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:35:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:35 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:35:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:35:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:35:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:36 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:36 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:36 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:35:36 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:35:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:35:36 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:35:38 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:35:41 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Stolz LOG: 09.05.2025 10:35:41 GameSession.UpdateProgress(SAVED) => SessionGUID: '4e5e120081a0' GameSeed: LKCX-LDLS SeededCalls:365 SeededCallsLastDungeon:40 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 09.05.2025 10:35:41 UpdatePlayerProgress LOG: 09.05.2025 10:35:41 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:35:41 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:35:41 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:35:41 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 09.05.2025 10:35:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:35:41 Generate Level Started! Level: Level_C theme: Stolz GameSeed: LKCX-LDLS SeedCalls: 366 LOG: 09.05.2025 10:35:44 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 09.05.2025 10:35:47 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_B LOG: 09.05.2025 10:35:49 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:35:50 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied LOG: 09.05.2025 10:35:50 Generate Level Completed! Loading time: 8,605s LOG: 09.05.2025 10:35:50 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:35:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:35:50 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:35:50 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:35:50 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:35:50 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:35:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:35:50 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:35:50 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:35:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:50 UpdatePlayerProgress LOG: 09.05.2025 10:35:50 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:35:50 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:35:50 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 09.05.2025 10:35:50 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:35:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:35:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:35:50 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:35:50 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:35:50 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied WARNING: 09.05.2025 10:35:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:50 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:35:50 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:35:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:35:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:35:53 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 09.05.2025 10:35:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:35:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:35:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:35:55 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:35:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:35:58 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:35:58 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:35:58 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 09.05.2025 10:35:58 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:35:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:35:58 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 09.05.2025 10:35:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:35:58 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 09.05.2025 10:35:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:35:58 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 09.05.2025 10:35:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:36:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:36:01 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:01 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:02 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 09.05.2025 10:36:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 09.05.2025 10:36:02 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:02 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:36:03 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:03 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 09.05.2025 10:36:04 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:04 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:36:05 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 09.05.2025 10:36:08 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:36:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:36:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 09.05.2025 10:36:08 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:08 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:08 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:36:08 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 09.05.2025 10:36:10 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 LOG: 09.05.2025 10:36:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:36:15 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:36:15 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:36:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:36:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Crate_Pride_06 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 09.05.2025 10:36:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:36:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 09.05.2025 10:36:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:36:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:36:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:36:22 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:36:22 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:36:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:36:24 UpdateSkyBoxMaterial Density to 1 WARNING: 09.05.2025 10:36:24 for == null! No VFX-Effect can be played on destroy. LOG: 09.05.2025 10:36:24 Started Music_GrammoPhoneBot LOG: 09.05.2025 10:36:24 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:36:24 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:36:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:36:24 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:36:27 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:36:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:36:29 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:36:29 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:36:29 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:36:29 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:36:29 initialises raritymodes LOG: 09.05.2025 10:36:29 equipmentRarity:Level_1 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_1 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_2 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_2 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_2 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_3 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_1 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_3 LOG: 09.05.2025 10:36:29 equipmentRarity:Level_2 LOG: 09.05.2025 10:36:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:36:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:36:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:36:32 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 09.05.2025 10:36:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:36:32 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 09.05.2025 10:36:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:36:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:36:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:36:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:36:33 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 10:36:33 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:36:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:36:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:36:33 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 10:36:33 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:36:34 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:36:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:36:36 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:36:36 CurrentRoom ReverbTheme isStoneRoom ERROR: 09.05.2025 10:36:36 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:36:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:36:44 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:36:44 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:36:44 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:36:44 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 09.05.2025 10:36:44 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:36:44 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 09.05.2025 10:36:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:36:44 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 09.05.2025 10:36:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:36:44 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:36:46 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:46 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 09.05.2025 10:36:46 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 09.05.2025 10:36:46 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:46 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:46 ScaleEnemy MitronEmpire_Bastion(Clone)! LOG: 09.05.2025 10:36:46 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:46 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:46 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:46 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:46 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:46 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:36:46 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:36:48 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 09.05.2025 10:36:48 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:48 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 09.05.2025 10:36:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 09.05.2025 10:36:53 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:36:53 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:36:54 Bullet created LOG: 09.05.2025 10:36:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:36:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:36:59 Bullet created WARNING: 09.05.2025 10:37:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 09.05.2025 10:37:00 showQuestComplete: Beginner Training LOG: 09.05.2025 10:37:00 Quest Completed: Beginner Training WARNING: 09.05.2025 10:37:00 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:37:00 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:37:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:00 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:37:00 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:37:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:37:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:37:01 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:37:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:37:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:37:05 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:37:06 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:37:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:37:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 09.05.2025 10:37:06 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:37:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:37:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:37:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:37:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:37:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:37:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:37:11 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:37:11 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:37:11 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 09.05.2025 10:37:11 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:37:12 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 09.05.2025 10:37:13 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 09.05.2025 10:37:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 09.05.2025 10:37:14 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:37:14 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:37:14 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:37:14 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:37:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:37:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:37:22 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:37:23 TryAddItem(WeaponAddin) => Items.Addins.ExposingName WARNING: 09.05.2025 10:37:23 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:37:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:37:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:37:24 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:37:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:37:24 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:37:24 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:37:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:37:29 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:37:29 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:37:29 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 09.05.2025 10:37:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:37:29 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:37:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:37:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 09.05.2025 10:37:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:37:29 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 09.05.2025 10:37:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:37:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:37:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:37:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:37:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:37:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:37:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:37:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:37:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:37:31 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:37:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 10:37:31 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:37:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 10:37:31 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:37:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 10:37:31 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:37:33 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:37:33 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:37:33 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:37:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 09.05.2025 10:37:35 DestroyDestructibleInScene() => Destructible_Crate_Pride_05 LOG: 09.05.2025 10:37:35 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 09.05.2025 10:37:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 09.05.2025 10:37:38 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 09.05.2025 10:37:39 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 WARNING: 09.05.2025 10:37:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 09.05.2025 10:37:39 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:37:39 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:37:39 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:37:40 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:37:40 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:37:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:37:41 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:37:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 09.05.2025 10:37:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:37:41 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:37:41 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:37:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:37:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:37:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 09.05.2025 10:37:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:37:41 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:37:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:37:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:37:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:37:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:37:45 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:37:47 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 LOG: 09.05.2025 10:37:52 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:37:52 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 10:37:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 10:37:52 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:37:52 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:37:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:37:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:37:53 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 09.05.2025 10:37:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 10:37:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:37:55 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 10:37:55 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:37:55 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 10:37:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 10:37:55 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:37:55 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:37:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:37:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:37:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 10:37:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:37:56 Menu.UnloadMenuPanel => Inventar WARNING: 09.05.2025 10:37:57 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:37:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:37:57 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:37:57 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 09.05.2025 10:37:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:37:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:38:01 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 09.05.2025 10:38:01 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 09.05.2025 10:38:01 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HydroblastName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.GlitcherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:38:02 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 09.05.2025 10:38:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 09.05.2025 10:38:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:38:03 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 09.05.2025 10:38:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:38:09 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:38:09 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:38:09 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:38:09 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 09.05.2025 10:38:09 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 09.05.2025 10:38:09 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 WARNING: 09.05.2025 10:38:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorCleric in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:38:11 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:11 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:38:11 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:11 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:38:11 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:11 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:38:11 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:11 GetIconByBuffType called with buffType: Pride LOG: 09.05.2025 10:38:11 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:38:13 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:38:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:15 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:15 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:38:15 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:15 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:16 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:38:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:18 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:18 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:19 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:38:20 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:20 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 09.05.2025 10:38:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:22 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:22 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:23 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:38:25 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:38:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:27 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:27 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:38:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:27 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:27 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:27 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:38:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:29 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:29 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:38:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:38:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 09.05.2025 10:38:29 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 09.05.2025 10:38:29 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 09.05.2025 10:38:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:38:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:38:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:38:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:31 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:38:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:38:31 GetIconByBuffType called with buffType: Pride LOG: 09.05.2025 10:38:31 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:38:34 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:38:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:34 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:34 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:36 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:38:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:37 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:37 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:39 Bullet created WARNING: 09.05.2025 10:38:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:39 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:39 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:40 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:40 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:41 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:38:41 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:38:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:38:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:38:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:38:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:38:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:38:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:38:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:38:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:38:41 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:38:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 10:38:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:38:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:38:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:42 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:38:42 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:38:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:38:44 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:38:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 09.05.2025 10:38:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 09.05.2025 10:38:46 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_03 LOG: 09.05.2025 10:38:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:38:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:38:47 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 09.05.2025 10:38:47 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:38:50 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_07 LOG: 09.05.2025 10:38:50 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 09.05.2025 10:38:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 09.05.2025 10:38:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:38:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:38:58 UpdateSkyBoxMaterial Density to 0,649 LOG: 09.05.2025 10:38:58 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:38:58 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 09.05.2025 10:38:58 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 09.05.2025 10:38:58 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 09.05.2025 10:38:58 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 09.05.2025 10:38:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:38:58 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 09.05.2025 10:38:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:38:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:39:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:39:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:39:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:39:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:39:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:39:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:39:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:39:00 GetIconByBuffType called with buffType: Pride WARNING: 09.05.2025 10:39:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:39:00 GetIconByBuffType called with buffType: Pride LOG: 09.05.2025 10:39:00 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:39:00 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:39:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 09.05.2025 10:39:01 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:39:01 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:39:02 Bullet created LOG: 09.05.2025 10:39:02 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 09.05.2025 10:39:02 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 09.05.2025 10:39:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 09.05.2025 10:39:03 GetIconByBuffType called with buffType: OilBarrel LOG: 09.05.2025 10:39:04 GetIconByBuffType called with buffType: OilBarrel WARNING: 09.05.2025 10:39:04 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:39:04 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 09.05.2025 10:39:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 09.05.2025 10:39:05 GetIconByBuffType called with buffType: OilBarrel LOG: 09.05.2025 10:39:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 09.05.2025 10:39:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 09.05.2025 10:39:05 Combine mesh instance 0 is null. WARNING: 09.05.2025 10:39:05 GetValidDropZonePosition() => Was not successful! LOG: 09.05.2025 10:39:06 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:39:06 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:39:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:39:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 09.05.2025 10:39:07 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:39:07 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:39:07 Combine mesh instance 0 is null. WARNING: 09.05.2025 10:39:07 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:39:07 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:39:07 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 09.05.2025 10:39:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:39:08 GetIconByBuffType called with buffType: OilBarrel LOG: 09.05.2025 10:39:08 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:39:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 09.05.2025 10:39:10 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:39:10 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:39:11 GetIconByBuffType called with buffType: Exposing WARNING: 09.05.2025 10:39:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 09.05.2025 10:39:11 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:39:11 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:39:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:39:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:39:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 09.05.2025 10:39:13 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 10:39:13 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:39:13 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:39:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:39:17 Menu.UnloadMenuPanel => Info LOG: 09.05.2025 10:39:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:39:20 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:39:20 CurrentRoom ReverbTheme isStoneRoom ERROR: 09.05.2025 10:39:20 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:39:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:39:29 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:39:29 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:39:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:39:33 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:39:33 CurrentRoom ReverbTheme isStoneRoom ERROR: 09.05.2025 10:39:33 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:39:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:39:37 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:39:37 Started Music_GrammoPhoneBot LOG: 09.05.2025 10:39:37 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:39:37 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:39:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:39:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 09.05.2025 10:39:39 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 09.05.2025 10:39:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 09.05.2025 10:39:39 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:39:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:39:39 SmallPriceIncreasehas been added LOG: 09.05.2025 10:39:39 Vendor: Stop, this is going to have Consequences! LOG: 09.05.2025 10:39:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 09.05.2025 10:39:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:39:42 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:39:42 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:39:42 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:39:43 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:39:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:39:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:39:46 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:39:46 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:39:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 09.05.2025 10:39:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 09.05.2025 10:39:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:39:49 GetIconByBuffType called with buffType: Healing ERROR: 09.05.2025 10:39:55 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 09.05.2025 10:39:59 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:39:59 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 10:39:59 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 10:39:59 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:39:59 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 10:39:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:39:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:40:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 10:40:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:40:03 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 10:40:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:40:06 UpdateSkyBoxMaterial Density to 1 EXCEPTION: 09.05.2025 10:40:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DialogBox.StopDialog (System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.StopAllDialogBoxes (UnityEngine.Transform _targetTransform, System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealingCapsule.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.SetVisible (System.Boolean value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnvironmentManager.UpdateRoomEnvironment (StickyStoneStudio.MOODS.Room forRoom, UnityEngine.BoxCollider roomTriggerCollider, VolumetricFogAndMist.VolumetricFogProfile newVolumetricFogProfileInRoom, System.Single newVolumetricFogOffset) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room._OnPlayerEnterRoom (StickyStoneStudio.MOODS.Room room, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.InvokeOnPlayerRoomEvent (StickyStoneStudio.MOODS.RoomEvent roomEvent, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.PlayerManager+d__95.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__95:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:40:06 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 10:40:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:40:08 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:40:08 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 10:40:08 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:40:08 TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1,75 WARNING: 09.05.2025 10:40:08 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:40:08 Failed to create agent because it is not close enough to the NavMesh LOG: 09.05.2025 10:40:18 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:40:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:40:32 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 09.05.2025 10:40:32 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:40:32 ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Grief LOG: 09.05.2025 10:40:32 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 09.05.2025 10:40:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:40:35 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:40:35 UpdateSkyBoxMaterial Density to 1 LOG: 09.05.2025 10:40:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:40:36 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:40:37 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:40:37 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:40:37 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:40:37 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:40:37 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 10:41:00 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:41:00 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:41:00 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:41:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:41:00 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 09.05.2025 10:41:03 Bullet created LOG: 09.05.2025 10:41:07 GetIconByBuffType called with buffType: Exposing LOG: 09.05.2025 10:41:08 Bullet created LOG: 09.05.2025 10:41:15 WindowManager.LoadMenu => ResultMenu WARNING: 09.05.2025 10:41:15 Language Text not found! (Path: Kill Mallory, the teary Eye) WARNING: 09.05.2025 10:41:15 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:41:15 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:41:15 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 09.05.2025 10:41:15 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 09.05.2025 10:41:15 GameSession.UpdateProgress(DRITY) => SessionGUID: '4e5e120081a0' GameSeed: LKCX-LDLS SeededCalls:536 SeededCallsLastDungeon:170 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 09.05.2025 10:41:15 UpdatePlayerProgress LOG: 09.05.2025 10:41:15 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:41:17 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:41:17 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:41:17 Language Text not found! (Path: Kill Mallory, the teary Eye) LOG: 09.05.2025 10:41:17 CreateAndSetNewGameSessionObject() => Seed: LKCX-LDLS LOG: 09.05.2025 10:41:17 GameSession.UpdateProgress(DRITY) => SessionGUID: 'e3ce5af4018a' GameSeed: LKCX-LDLS SeededCalls:536 SeededCallsLastDungeon:170 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 09.05.2025 10:41:17 UpdatePlayerProgress LOG: 09.05.2025 10:41:17 GameSession.UpdateProgress(DRITY) => SessionGUID: 'e3ce5af4018a' GameSeed: LKCX-LDLS SeededCalls:536 SeededCallsLastDungeon:170 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 09.05.2025 10:41:17 UpdatePlayerProgress LOG: 09.05.2025 10:41:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:41:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:41:21 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 09.05.2025 10:41:21 Damage Taken Logs of Player1 LOG: 09.05.2025 10:41:21 Tstamp: 280,919972209027 Enemy: MitronEmpire_Gambot(Clone) value:7 Tstamp: 512,375244526425 Enemy: MitronEmpire_Valerie(Clone) value:7 Tstamp: 629,04791182559 Enemy: MitronEmpire_Gambot_Range(Clone) value:9 Tstamp: 638,571273622103 Enemy: MitronEmpire_Castor(Clone) value:11 Tstamp: 650,616574381478 Enemy: MitronEmpire_Drone(Clone) value:6 Tstamp: 935,86064124736 Enemy: MitronEmpire_Bastion(Clone) value:7 Tstamp: 953,918601430021 Enemy: CocoJamboe value:1 Tstamp: 993,500139466487 Enemy: MitronEmpire_Bastion(Clone) value:8 Tstamp: 998,814313777722 Enemy: MitronEmpire_Castor(Clone) value:15 Tstamp: 1118,20597075904 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:11 Tstamp: 1118,3668637597 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:14 Tstamp: 1130,21051037731 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:12 Tstamp: 1145,34651742922 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:13 Tstamp: 1147,0700008315 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:12 Tstamp: 1150,37831943901 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:13 Tstamp: 1369,34905846673 Enemy: MitronEmpire_Bastion(Clone) value:8 Tstamp: 1372,60070060077 Enemy: MitronEmpire_Castor(Clone) value:8 Tstamp: 1373,70125340554 Enemy: MitronEmpire_Castor(Clone) value:8 Tstamp: 1509,09289391898 Enemy: MitronEmpire_Bastion(Clone) value:13 Tstamp: 1521,8830819428 Enemy: CocoJamboe value:2 Tstamp: 1526,36867837422 Enemy: MitronEmpire_Bastion(Clone) value:13 Tstamp: 1556,27824040363 Enemy: MitronEmpire_Castor_Healer(Clone) value:15 Tstamp: 1642,14309600717 Enemy: MitronEmpire_Gambot(Clone) value:12 Tstamp: 1735,47060044925 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:22 Tstamp: 1737,35488716024 Enemy: CocoJamboe value:2 Tstamp: 1741,84049469675 Enemy: CocoJamboe value:2 Tstamp: 1747,30885053682 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:23 Tstamp: 1748,95226697321 Enemy: MitronEmpire_Mitron_Phase1(Clone) value:18 WARNING: 09.05.2025 10:41:22 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 09.05.2025 10:41:22 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:41:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh LOG: 09.05.2025 10:41:23 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 09.05.2025 10:41:23 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 09.05.2025 10:41:23 NEW GAMESEED: '77Z2-MXZZ' resetSeededCalls: True LOG: 09.05.2025 10:41:23 is Loading Quests WARNING: 09.05.2025 10:41:23 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 09.05.2025 10:41:23 loaded mechionary progress for savegame:CocoJamboe LOG: 09.05.2025 10:41:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:41:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:41:23 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) WARNING: 09.05.2025 10:41:23 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 09.05.2025 10:41:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:41:38 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 09.05.2025 10:41:38 CreateHomeBase completed successfully. LOG: 09.05.2025 10:41:38 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 09.05.2025 10:41:38 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 09.05.2025 10:41:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:41:38 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:41:38 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:41:38 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:41:38 CurrentRoom ReverbTheme isNone LOG: 09.05.2025 10:41:38 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 09.05.2025 10:41:38 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:41:38 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:41:38 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 09.05.2025 10:41:38 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 10:41:38 Ambient VFX this room or lv theme is null LOG: 09.05.2025 10:41:38 CurrentRoom ReverbTheme isNone LOG: 09.05.2025 10:41:44 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 10:41:44 Ambient VFX this room or lv theme is null LOG: 09.05.2025 10:41:44 CurrentRoom ReverbTheme isNone LOG: 09.05.2025 10:41:44 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:41:44 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:41:44 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 09.05.2025 10:41:44 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:41:44 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:41:44 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:41:44 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:41:44 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:41:44 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 09.05.2025 10:41:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:41:44 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 09.05.2025 10:41:44 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 09.05.2025 10:41:44 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 09.05.2025 10:41:44 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:41:44 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:41:44 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 09.05.2025 10:41:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:41:45 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 09.05.2025 10:41:45 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 10:41:45 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 09.05.2025 10:41:45 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:41:45 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:41:45 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:41:46 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 09.05.2025 10:41:46 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:41:46 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 09.05.2025 10:41:47 UpdateSkyBoxMaterial Density to 0,257 LOG: 09.05.2025 10:41:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 09.05.2025 10:41:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:41:47 RemoveWeaponTransforms Warning: shootable is null LOG: 09.05.2025 10:41:47 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 09.05.2025 10:41:47 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 09.05.2025 10:41:47 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 09.05.2025 10:41:47 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 09.05.2025 10:41:47 Menu.UnloadMenuPanel => AbilityClassContext LOG: 09.05.2025 10:41:50 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:41:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:41:54 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:41:54 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:41:54 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:41:54 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 09.05.2025 10:41:54 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 09.05.2025 10:41:54 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:41:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:42:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 09.05.2025 10:42:01 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:42:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:42:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 09.05.2025 10:42:04 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:42:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:42:05 Language Text not found! (Path: %) WARNING: 09.05.2025 10:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 09.05.2025 10:42:07 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 09.05.2025 10:42:08 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:42:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:42:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 09.05.2025 10:42:11 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:42:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:42:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 09.05.2025 10:42:12 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:42:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 09.05.2025 10:42:13 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:42:13 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:42:13 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:42:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:42:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:42:14 Menu.UnloadMenuPanel => BaseShopPanel LOG: 09.05.2025 10:42:16 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:42:16 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:42:16 UpdateSkyBoxMaterial Density to 0,257 LOG: 09.05.2025 10:42:16 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:42:16 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:42:16 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:42:16 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:42:16 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 09.05.2025 10:42:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 09.05.2025 10:42:17 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 09.05.2025 10:42:17 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 09.05.2025 10:42:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:42:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 09.05.2025 10:42:18 Menu.UnloadMenuPanel => ESC_Main LOG: 09.05.2025 10:42:22 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 09.05.2025 10:42:22 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:42:22 Menu.UnloadMenuPanel => MM_Options LOG: 09.05.2025 10:42:23 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:42:23 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:42:23 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:42:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:42:23 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 09.05.2025 10:42:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:42:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:42:27 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:42:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:42:30 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:42:30 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:42:30 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:42:30 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 09.05.2025 10:42:30 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:42:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:42:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 09.05.2025 10:42:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:42:45 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:42:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 09.05.2025 10:42:55 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:42:55 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:42:55 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:42:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:42:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:42:55 Menu.UnloadMenuPanel => BaseShopPanel LOG: 09.05.2025 10:42:57 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:42:57 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:42:57 UpdateSkyBoxMaterial Density to 0,257 LOG: 09.05.2025 10:42:58 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:42:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:43:06 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 09.05.2025 10:43:08 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:43:08 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:08 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 10:43:09 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:43:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:43:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:43:11 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:43:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:43:14 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:43:15 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:43:15 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:15 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 10:43:18 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:43:18 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:43:18 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:43:18 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:43:18 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:43:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:18 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:43:18 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:43:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:43:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 09.05.2025 10:43:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:43:23 Menu.UnloadMenuPanel => MechionaryContext LOG: 09.05.2025 10:43:23 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:43:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:43:26 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:43:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:27 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:43:27 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:27 UpdateSkyBoxMaterial Density to 0,257 LOG: 09.05.2025 10:43:29 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:43:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:43:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:32 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:43:33 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:43:33 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:33 UpdateSkyBoxMaterial Density to 0,257 LOG: 09.05.2025 10:43:34 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:43:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:43:37 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:43:37 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:37 UpdateSkyBoxMaterial Density to 0,257 LOG: 09.05.2025 10:43:38 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:43:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:43:41 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:43:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:41 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 10:43:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:43:42 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:43:42 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:43:42 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:43:42 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:43:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:42 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:43:42 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:43:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:43:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 09.05.2025 10:43:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:43:50 Menu.UnloadMenuPanel => MechionaryContext LOG: 09.05.2025 10:43:52 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:43:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:43:53 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:53 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:43:54 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:43:54 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:54 UpdateSkyBoxMaterial Density to 0,257 WARNING: 09.05.2025 10:43:55 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:43:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:43:55 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:43:55 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:43:55 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:43:55 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:43:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:43:55 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:43:55 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:43:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:44:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 09.05.2025 10:44:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:44:01 Menu.UnloadMenuPanel => MechionaryContext WARNING: 09.05.2025 10:44:02 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:44:02 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:44:04 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:44:04 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:44:06 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:44:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:44:06 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:44:06 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:44:06 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:44:06 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:44:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:44:06 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 10:44:06 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 10:44:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:44:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 09.05.2025 10:44:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:44:09 Menu.UnloadMenuPanel => MechionaryContext WARNING: 09.05.2025 10:44:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:44:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:44:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:44:09 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:44:09 WindowManager.LoadMenu => StageSelectorMenu LOG: 09.05.2025 10:44:09 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 10:44:09 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 10:44:09 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 10:44:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:44:10 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 10:44:10 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 10:44:10 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 10:44:10 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 10:44:10 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 10:44:12 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 10:44:12 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 09.05.2025 10:44:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:44:12 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:44:12 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:44:15 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:44:16 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 09.05.2025 10:44:16 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 5 CurrentTheme: Wut LOG: 09.05.2025 10:44:16 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 09.05.2025 10:44:16 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:44:16 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 09.05.2025 10:44:16 WindowManager.UnloadMenu => StageSelectorMenu LOG: 09.05.2025 10:44:16 WindowManager.UnloadMenu => ResultMenu LOG: 09.05.2025 10:44:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:44:16 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 09.05.2025 10:44:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:44:17 Generate Level Started! Level: Level_A theme: Wut GameSeed: 77Z2-MXZZ SeedCalls: 70 LOG: 09.05.2025 10:44:20 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:44:20 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 10:44:21 Generate Level Completed! Loading time: 3,799s LOG: 09.05.2025 10:44:21 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:44:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:44:21 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:44:21 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:44:21 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:44:21 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:44:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:44:21 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 10:44:21 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:44:21 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:44:21 UpdatePlayerProgress LOG: 09.05.2025 10:44:21 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:44:21 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:44:21 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 10:44:21 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:44:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:44:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:44:21 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:44:21 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:44:21 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 10:44:21 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:44:21 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:44:21 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 09.05.2025 10:44:21 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:44:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:44:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:44:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:44:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 09.05.2025 10:44:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:44:26 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:44:26 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:44:26 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:44:26 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:26 Language Text not found! (Path: °) LOG: 09.05.2025 10:44:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:44:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:44:29 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:44:30 TryAddItem(WeaponAddin) => Items.Addins.TriplerName WARNING: 09.05.2025 10:44:31 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:44:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:44:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:44:32 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:44:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:44:33 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:44:33 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:44:33 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:44:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:44:33 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:44:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:44:33 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:44:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:44:33 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 10:44:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:44:33 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:44:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:44:33 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:44:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:44:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:44:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:44:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:44:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:44:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:44:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:44:35 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:44:35 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:44:35 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:44:35 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:44:35 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:44:35 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:44:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:44:37 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:37 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:44:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:44:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:44:40 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 09.05.2025 10:44:40 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 09.05.2025 10:44:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:44:41 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:41 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 10:44:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:44:41 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:44:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:44:42 GetIconByBuffType called with buffType: OilBarrel LOG: 09.05.2025 10:44:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:44:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:44:47 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:47 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:44:52 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:44:52 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:44:53 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:44:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:44:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:44:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:44:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:44:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:44:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:44:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 09.05.2025 10:44:53 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:44:53 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:44:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:44:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:44:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:45:01 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 09.05.2025 10:45:01 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 09.05.2025 10:45:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 09.05.2025 10:45:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:45:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 09.05.2025 10:45:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:45:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 10:45:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 10:45:08 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:45:08 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 10:45:08 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 10:45:08 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 10:45:08 OnWeaponSelectionChanged ID -> 0 WARNING: 09.05.2025 10:45:08 Language Text not found! (Path: °) LOG: 09.05.2025 10:45:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:45:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:45:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 10:45:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:45:09 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 10:45:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:45:10 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:45:10 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:45:11 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:45:11 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:45:11 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:45:11 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:45:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:45:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:45:20 LootContextPanel OnButtonSuccess => confirm WARNING: 09.05.2025 10:45:21 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_ElementalOrb) wurde kein passendes MechionaryEntry gefunden ... LOG: 09.05.2025 10:45:21 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName WARNING: 09.05.2025 10:45:22 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:45:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:45:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:45:23 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 09.05.2025 10:45:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:45:23 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:45:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 09.05.2025 10:45:23 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:45:23 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 10:45:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:45:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:45:29 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:45:29 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:45:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:45:32 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:45:32 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:45:32 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 10:45:32 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 10:45:32 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 10:45:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:45:32 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 10:45:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:45:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:45:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:45:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:45:34 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:45:34 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:45:34 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:45:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:45:34 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:45:35 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:45:35 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:45:35 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:45:35 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:45:35 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 09.05.2025 10:45:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:45:38 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 09.05.2025 10:45:38 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:45:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 09.05.2025 10:45:38 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:45:38 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:45:39 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:45:41 ChangeRagdollState explode getriggert! WARNING: 09.05.2025 10:45:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:41 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:45:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:45:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:45:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:45:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:45:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:45:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 WARNING: 09.05.2025 10:45:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:45:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:45:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:45:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:45:56 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:45:56 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:45:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:45:59 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:45:59 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:45:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 10:45:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 10:45:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:45:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:45:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 10:45:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:45:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 10:45:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:46:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:46:01 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:46:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:46:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:46:03 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:46:04 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:46:04 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:46:04 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:46:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 10:46:04 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:46:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 09.05.2025 10:46:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:46:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:46:07 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:46:07 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:46:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:46:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:46:08 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:46:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:46:09 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:46:09 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:46:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 09.05.2025 10:46:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:46:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:46:09 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:46:11 ChangeRagdollState explode getriggert! WARNING: 09.05.2025 10:46:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:46:11 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:46:11 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:46:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:46:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:46:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:46:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:46:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:46:20 CurrentRoom ReverbTheme isCave_Small WARNING: 09.05.2025 10:46:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:20 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:46:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:46:20 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:46:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:20 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:46:20 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:46:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:20 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:46:20 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:46:20 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:46:20 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:46:20 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:46:20 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:46:22 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:46:25 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 09.05.2025 10:46:25 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:110 SeededCallsLastDungeon:40 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 09.05.2025 10:46:25 UpdatePlayerProgress LOG: 09.05.2025 10:46:25 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:46:25 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:46:25 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:46:26 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 09.05.2025 10:46:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:46:26 Generate Level Started! Level: Level_A theme: Wut GameSeed: 77Z2-MXZZ SeedCalls: 111 WARNING: 09.05.2025 10:46:30 Combine mesh instance 0 is null. LOG: 09.05.2025 10:46:31 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:46:32 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 10:46:32 Generate Level Completed! Loading time: 6,271s LOG: 09.05.2025 10:46:32 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:46:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:46:32 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:46:32 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:46:32 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:46:32 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:46:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:46:32 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:46:32 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:46:32 UpdatePlayerProgress LOG: 09.05.2025 10:46:32 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:46:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:46:32 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 10:46:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:46:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:46:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:46:33 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:46:33 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:46:33 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 10:46:33 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:46:33 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:46:34 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:46:34 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 10:46:34 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:46:34 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:46:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:46:38 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:46:38 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:46:39 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 09.05.2025 10:46:39 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 10:46:39 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 10:46:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 09.05.2025 10:46:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 10:46:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 09.05.2025 10:46:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 09.05.2025 10:46:41 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 09.05.2025 10:46:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 09.05.2025 10:46:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 WARNING: 09.05.2025 10:46:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 10:46:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 09.05.2025 10:46:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 WARNING: 09.05.2025 10:46:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:46:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:46:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:46:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:46:46 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:46:46 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:46:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:46:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:46:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:46:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:46:46 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 10:46:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:46:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:46:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:46:46 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 10:46:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:46:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:46:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:46:46 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 10:46:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:46:46 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:46:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:46:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:46:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:46:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 09.05.2025 10:46:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 09.05.2025 10:46:49 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:46:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 09.05.2025 10:46:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 09.05.2025 10:46:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 WARNING: 09.05.2025 10:46:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:46:51 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:46:51 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:46:55 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:46:55 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:46:55 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:46:55 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:46:55 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:46:55 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:46:55 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:46:56 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:46:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:46:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 10:46:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:00 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:47:00 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:47:00 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:47:01 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:47:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:02 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:02 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:02 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:02 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:47:05 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:47:06 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:47:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:06 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:06 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:47:06 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:47:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:47:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:06 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:06 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:47:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:47:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:47:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 10:47:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:47:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 09.05.2025 10:47:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 09.05.2025 10:47:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:47:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 WARNING: 09.05.2025 10:47:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:47:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:47:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:47:20 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:47:20 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 10:47:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:20 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 10:47:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:47:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:47:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 10:47:20 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:47:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:22 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:47:22 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:47:22 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:47:22 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:47:22 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 09.05.2025 10:47:22 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 09.05.2025 10:47:23 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:47:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:23 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:23 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:47:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 10:47:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:25 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:25 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:47:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:47:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:47:29 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:47:29 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 10:47:30 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:47:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:47:31 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:47:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh ERROR: 09.05.2025 10:47:37 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) ERROR: 09.05.2025 10:47:37 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String, Nullable`1) StickyStoneStudio.MOODS.d__265:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__214:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:47:38 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:47:38 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:47:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:47:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:47:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:47:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 10:47:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:47:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:47:42 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:47:42 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 09.05.2025 10:47:42 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 09.05.2025 10:47:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:47:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:47:49 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 09.05.2025 10:47:49 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 09.05.2025 10:47:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:47:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:47:50 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 10:47:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:47:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:47:50 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 09.05.2025 10:47:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 09.05.2025 10:47:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:47:51 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 09.05.2025 10:47:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:47:55 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:47:55 CurrentRoom ReverbTheme isNone LOG: 09.05.2025 10:47:55 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 10:47:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:55 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 10:47:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:55 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 10:47:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:55 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 10:47:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:55 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 10:47:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:47:55 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 10:47:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:47:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:57 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:47:57 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:47:57 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:47:57 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:47:57 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:47:57 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:47:57 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! WARNING: 09.05.2025 10:47:57 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:47:57 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! WARNING: 09.05.2025 10:47:57 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! LOG: 09.05.2025 10:47:57 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:47:57 Damage done = 0 LOG: 09.05.2025 10:47:57 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:47:58 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:47:58 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:47:58 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:47:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:47:59 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:47:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 10:47:59 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:47:59 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:47:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:48:00 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:48:00 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:48:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 10:48:00 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:48:00 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:48:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 09.05.2025 10:48:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:48:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:48:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 10:48:04 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:48:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:48:07 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:48:07 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:48:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 10:48:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 09.05.2025 10:48:10 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:48:10 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:48:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 09.05.2025 10:48:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 09.05.2025 10:48:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 09.05.2025 10:48:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 10:48:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:48:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:48:20 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:48:20 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:48:22 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:48:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:48:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:48:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:48:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:48:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:48:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 09.05.2025 10:48:22 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:48:22 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:48:22 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:48:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:48:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:48:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:48:34 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:48:34 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:48:35 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 09.05.2025 10:48:35 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:48:35 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 09.05.2025 10:48:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:48:37 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 09.05.2025 10:48:37 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:48:37 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:48:37 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:48:37 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:48:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:48:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:10 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:49:10 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 10:49:10 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 10:49:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:49:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:49:10 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 10:49:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:49:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:49:10 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 09.05.2025 10:49:11 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:49:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:49:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:49:12 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:49:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:14 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:49:14 CurrentRoom ReverbTheme isNone ERROR: 09.05.2025 10:49:14 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:49:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:16 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:49:16 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:49:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:49:20 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:49:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:23 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 10:49:23 for == null! No VFX-Effect can be played on destroy. LOG: 09.05.2025 10:49:23 Started Music_GrammoPhoneBot LOG: 09.05.2025 10:49:23 CurrentRoom ReverbTheme isCave_Small WARNING: 09.05.2025 10:49:23 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:49:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:49:24 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:49:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:26 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 10:49:26 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:49:26 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:49:26 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:49:26 initialises raritymodes LOG: 09.05.2025 10:49:26 equipmentRarity:Level_1 LOG: 09.05.2025 10:49:26 equipmentRarity:Level_1 LOG: 09.05.2025 10:49:26 equipmentRarity:Level_1 LOG: 09.05.2025 10:49:26 equipmentRarity:Level_2 LOG: 09.05.2025 10:49:26 DoubleModeGun WeaponSwap firstCall ! LOG: 09.05.2025 10:49:26 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 09.05.2025 10:49:26 equipmentRarity:Level_3 LOG: 09.05.2025 10:49:26 equipmentRarity:Level_2 LOG: 09.05.2025 10:49:26 equipmentRarity:Level_1 LOG: 09.05.2025 10:49:26 equipmentRarity:Level_2 LOG: 09.05.2025 10:49:26 equipmentRarity:Level_1 LOG: 09.05.2025 10:49:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:49:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:49:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:49:38 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 09.05.2025 10:49:38 Language Text not found! (Path: °) LOG: 09.05.2025 10:49:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:49:39 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 09.05.2025 10:49:39 Language Text not found! (Path: °) LOG: 09.05.2025 10:49:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:49:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:49:42 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:49:43 TryAddItem(WeaponAddin) => Items.Addins.SplatterName WARNING: 09.05.2025 10:49:43 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:49:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:49:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:49:44 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 10:49:44 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:49:44 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:49:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:48 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:49:48 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:49:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:49:49 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:49:49 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 10:49:49 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:49:49 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 09.05.2025 10:49:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:49:55 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:49:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:50:00 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 09.05.2025 10:50:00 Urmar: Atomic addin found. LOG: 09.05.2025 10:50:03 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:50:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:50:03 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 10:50:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:50:05 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:50:05 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:50:05 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:50:05 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:50:08 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:50:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:22 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:50:22 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:50:23 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:50:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:26 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:50:26 NextWave() => Wave was not started yet or has no waves WARNING: 09.05.2025 10:50:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:50:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:50:26 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:26 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:50:26 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 09.05.2025 10:50:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:50:29 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 09.05.2025 10:50:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 09.05.2025 10:50:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:50:32 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:50:32 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:50:32 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:50:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:50:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:50:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:50:41 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:50:42 TryAddItem(WeaponAddin) => Items.Addins.PersuationName WARNING: 09.05.2025 10:50:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:50:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:50:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 10:50:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:50:42 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:50:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:50:43 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:50:43 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:50:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:50:43 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:50:43 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:50:43 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:50:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:50:43 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:50:43 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:50:44 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:50:44 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:50:44 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:50:44 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:50:46 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:50:49 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 09.05.2025 10:50:49 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:170 SeededCallsLastDungeon:59 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 09.05.2025 10:50:49 UpdatePlayerProgress LOG: 09.05.2025 10:50:49 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:50:49 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:50:49 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:50:49 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 WARNING: 09.05.2025 10:50:49 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 09.05.2025 10:50:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:50:50 Generate Level Started! Level: Level_B theme: Wut GameSeed: 77Z2-MXZZ SeedCalls: 171 LOG: 09.05.2025 10:50:54 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:50:54 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 10:50:56 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 10:50:56 Generate Level Completed! Loading time: 6,03s LOG: 09.05.2025 10:50:56 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:50:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:50:56 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:50:56 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:50:56 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:50:56 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:50:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:50:56 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:50:56 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:50:56 UpdatePlayerProgress LOG: 09.05.2025 10:50:56 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:50:56 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:50:56 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 10:50:56 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:50:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:50:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:50:56 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:50:56 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:50:56 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 10:50:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:50:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:50:58 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:50:58 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 09.05.2025 10:50:58 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:50:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 10:50:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:51:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:51:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:51:02 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:51:02 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:51:02 Language Text not found! (Path: °) WARNING: 09.05.2025 10:51:02 Language Text not found! (Path: °) WARNING: 09.05.2025 10:51:02 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:51:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:51:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:51:02 OnButtonSuccess back 0 WARNING: 09.05.2025 10:51:02 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:51:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:51:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:51:03 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:51:04 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:51:04 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:51:04 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:51:04 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:51:04 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 09.05.2025 10:51:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:04 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:05 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:05 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 09.05.2025 10:51:05 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 09.05.2025 10:51:05 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) LOG: 09.05.2025 10:51:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:51:05 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:05 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:51:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 09.05.2025 10:51:05 Menu.UnloadMenuPanel => ESC_Main LOG: 09.05.2025 10:51:08 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 09.05.2025 10:51:08 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:51:09 Menu.UnloadMenuPanel => MM_Options LOG: 09.05.2025 10:51:09 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:51:09 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:51:09 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:51:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:51:09 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 09.05.2025 10:51:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:51:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 10:52:32 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:52:32 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:52:33 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:52:33 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:52:33 Language Text not found! (Path: °) WARNING: 09.05.2025 10:52:33 Language Text not found! (Path: °) WARNING: 09.05.2025 10:52:33 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:52:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:52:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:52:35 OnButtonSuccess back 0 WARNING: 09.05.2025 10:52:35 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:52:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:52:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:52:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:52:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:52:36 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:52:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:52:38 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:52:38 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:52:39 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 09.05.2025 10:52:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 09.05.2025 10:52:41 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 09.05.2025 10:52:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 09.05.2025 10:52:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 09.05.2025 10:52:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 09.05.2025 10:52:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 09.05.2025 10:52:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:42 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 09.05.2025 10:52:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 09.05.2025 10:52:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 09.05.2025 10:52:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:52:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 09.05.2025 10:52:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:52:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:52:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:52:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:52:45 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:52:45 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 10:52:46 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:52:46 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:52:47 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:52:47 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:52:47 Language Text not found! (Path: °) WARNING: 09.05.2025 10:52:47 Language Text not found! (Path: °) WARNING: 09.05.2025 10:52:47 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:52:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:52:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:52:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:52:48 OnButtonSuccess back 0 WARNING: 09.05.2025 10:52:48 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:52:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:52:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:52:48 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:52:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:52:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:52:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:52:51 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:52:51 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:52:51 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 10:52:51 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 09.05.2025 10:52:51 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 10:52:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:52:51 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 10:52:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:52:51 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 10:52:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:52:51 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 10:52:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:52:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:52:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:52:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:52:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:52:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:52:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:52:53 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:52:53 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:52:53 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:52:53 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:52:53 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:52:53 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:52:54 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:52:54 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:52:55 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 10:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 10:52:55 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:52:55 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:52:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:57 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:52:57 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:52:58 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:52:58 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:52:58 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:52:58 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:52:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:52:58 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:52:58 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:52:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:52:59 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:53:00 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:53:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 10:53:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:53:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:53:03 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:53:03 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:53:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 10:53:03 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:53:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:53:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:06 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:53:06 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 10:53:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 10:53:06 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_06 LOG: 09.05.2025 10:53:06 DestroyDestructibleInScene() => barrel_open LOG: 09.05.2025 10:53:07 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:53:08 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:53:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:53:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:53:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:53:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:53:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:53:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:53:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:53:08 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:53:08 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:53:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:53:10 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 09.05.2025 10:53:10 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 09.05.2025 10:53:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:53:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 10:53:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:53:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 09.05.2025 10:53:16 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:53:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:53:29 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:53:29 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:53:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 09.05.2025 10:53:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 10:53:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 09.05.2025 10:53:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:53:32 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 10:53:32 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:53:32 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:53:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:53:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:53:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:53:43 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:53:44 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName WARNING: 09.05.2025 10:53:45 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:53:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:53:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:53:46 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 10:53:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:53:54 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:53:54 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 10:53:54 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:53:56 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:53:56 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:53:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:53:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 10:53:56 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:53:56 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:53:57 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:53:57 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 09.05.2025 10:53:57 Added rewardType: Health LOG: 09.05.2025 10:53:57 Added rewardType: CCore LOG: 09.05.2025 10:53:57 Added rewardType: Equipment WARNING: 09.05.2025 10:53:57 New Selection was created: True LOG: 09.05.2025 10:53:57 Difficulty selected: EASY LOG: 09.05.2025 10:53:57 SelectedType: Health; SelectedRarity: Level_1 LOG: 09.05.2025 10:53:57 Difficulty selected: EASY LOG: 09.05.2025 10:53:57 SelectedType: Health; SelectedRarity: Level_1 LOG: 09.05.2025 10:53:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:53:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:53:58 Difficulty selected: MEDIUM LOG: 09.05.2025 10:53:58 SelectedType: CCore; SelectedRarity: Level_2 LOG: 09.05.2025 10:53:58 Difficulty selected: HARD LOG: 09.05.2025 10:53:58 SelectedType: Equipment; SelectedRarity: Level_2 LOG: 09.05.2025 10:53:59 the current rewards of the challengmachine have been saved LOG: 09.05.2025 10:53:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 09.05.2025 10:53:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:53:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 10:53:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 09.05.2025 10:53:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 09.05.2025 10:53:59 Spawned wave#1 for Difficulty#2 LOG: 09.05.2025 10:53:59 Menu.UnloadMenuPanel => ChallangerArcade LOG: 09.05.2025 10:53:59 the current rewards of the challengmachine have been saved WARNING: 09.05.2025 10:54:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:54:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:54:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:54:01 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:54:01 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 09.05.2025 10:54:01 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 09.05.2025 10:54:01 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:54:01 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 09.05.2025 10:54:01 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:54:01 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! LOG: 09.05.2025 10:54:01 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:54:01 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:54:01 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 09.05.2025 10:54:01 DestroyDestructibleInScene() => barrel_open WARNING: 09.05.2025 10:54:03 Damage done = 0 LOG: 09.05.2025 10:54:03 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:54:03 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:54:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:04 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:54:04 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:54:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:06 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:54:06 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:54:06 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:54:06 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:54:06 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:54:07 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:54:07 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:54:08 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:54:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 10:54:08 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:54:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:09 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:54:14 Damage done = 0 LOG: 09.05.2025 10:54:14 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:54:15 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:54:15 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 10:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:54:16 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:54:16 GetValidDropZonePosition() => Was not successful! LOG: 09.05.2025 10:54:18 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:54:18 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:54:19 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:54:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:21 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:54:21 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:54:24 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:54:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:54:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:54:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:54:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:54:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:54:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:54:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:54:24 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:54:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:54:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:54:24 Difficulty#2 Challenge cleared! ERROR: 09.05.2025 10:54:24 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 09.05.2025 10:54:25 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String, Nullable`1) StickyStoneStudio.MOODS.d__265:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__214:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:54:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:54:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:54:29 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:54:30 Reward: Equipment; RarityLevel: Level_2 LOG: 09.05.2025 10:54:30 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:54:30 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:54:30 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:54:30 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:54:30 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:54:30 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:54:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:54:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:54:41 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 10:54:42 Change Color from Equipment_Head(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:42 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 09.05.2025 10:54:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:54:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 10:54:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:54:43 Menu.UnloadMenuPanel => LootContext WARNING: 09.05.2025 10:54:44 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:54:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:54:44 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:54:44 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 09.05.2025 10:54:44 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 09.05.2025 10:54:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:54:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 10:54:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 09.05.2025 10:54:53 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 10:54:55 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 09.05.2025 10:54:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 09.05.2025 10:54:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:54:55 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 09.05.2025 10:54:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:54:59 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:54:59 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 10:54:59 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:54:59 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:54:59 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:54:59 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:02 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:02 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 10:55:03 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:55:03 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:03 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:55:03 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 10:55:03 Language Text not found! (Path: °) WARNING: 09.05.2025 10:55:03 Language Text not found! (Path: °) WARNING: 09.05.2025 10:55:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:55:03 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:55:09 OnButtonSuccess confirm 0 LOG: 09.05.2025 10:55:09 CONFIRM! WARNING: 09.05.2025 10:55:09 Language Text not found! (Path: °) WARNING: 09.05.2025 10:55:09 Language Text not found! (Path: °) WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 10:55:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 10:55:10 OnButtonSuccess back 0 WARNING: 09.05.2025 10:55:10 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 10:55:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 10:55:10 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 10:55:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:55:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:55:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:11 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:11 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:55:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:13 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:14 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 10:55:14 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:55:14 Language Text not found! (Path: Kill ) ERROR: 09.05.2025 10:55:14 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 10:55:14 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:15 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 10:55:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:21 DialogController.OnFocusedDialogAnswer() AnswerID: 0 WARNING: 09.05.2025 10:55:24 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:24 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:55:25 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 10:55:25 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:25 UpdateSkyBoxMaterial Density to 0,496 WARNING: 09.05.2025 10:55:25 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:25 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:55:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:28 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:28 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:55:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:33 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:33 CurrentRoom ReverbTheme isCave_Small WARNING: 09.05.2025 10:55:33 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:34 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 10:55:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:34 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:55:34 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 10:55:34 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 10:55:34 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:55:34 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 10:55:34 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 10:55:37 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 10:55:40 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 09.05.2025 10:55:40 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:211 SeededCallsLastDungeon:40 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 09.05.2025 10:55:40 UpdatePlayerProgress LOG: 09.05.2025 10:55:40 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 10:55:40 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 10:55:40 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 10:55:40 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 09.05.2025 10:55:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:40 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 10:55:41 Generate Level Started! Level: Level_B theme: Wut GameSeed: 77Z2-MXZZ SeedCalls: 212 LOG: 09.05.2025 10:55:44 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 09.05.2025 10:55:48 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 09.05.2025 10:55:49 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 10:55:50 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 10:55:51 Generate Level Completed! Loading time: 9,911s LOG: 09.05.2025 10:55:51 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 10:55:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:55:51 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 10:55:51 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 10:55:51 OnPlayerAndMapWereCreated LOG: 09.05.2025 10:55:51 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:55:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:55:51 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:51 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 10:55:51 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:51 UpdatePlayerProgress LOG: 09.05.2025 10:55:51 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 10:55:51 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:51 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 10:55:51 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:55:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:55:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:51 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:51 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:55:51 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 10:55:51 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:55:51 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:55:52 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 10:55:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 10:55:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:55:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:55:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:55:56 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:55:56 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 10:55:57 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 09.05.2025 10:55:57 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 09.05.2025 10:55:57 DestroyDestructibleInScene() => ANGER_Destructible_Crate_04 LOG: 09.05.2025 10:55:57 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 09.05.2025 10:55:58 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 09.05.2025 10:55:58 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 09.05.2025 10:55:58 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 10:55:58 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 WARNING: 09.05.2025 10:55:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:55:58 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 10:55:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Crate_05 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 10:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 10:55:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 10:56:00 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:56:00 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:56:00 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:56:00 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:56:00 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 10:56:42 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 10:56:42 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 10:56:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:56:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:56:42 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 10:56:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:56:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 10:56:47 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 10:56:47 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 10:56:47 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 09.05.2025 10:56:47 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 09.05.2025 10:56:47 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 10:56:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:56:47 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 10:56:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 10:56:47 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 10:56:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 10:56:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:56:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:56:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:56:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:56:49 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:56:49 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:56:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 10:56:49 Language Text not found! (Path: Drone) WARNING: 09.05.2025 10:56:49 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:56:49 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 09.05.2025 10:56:49 Language Text not found! (Path: Drone) LOG: 09.05.2025 10:56:49 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:56:49 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:56:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:50 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:56:50 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:56:52 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:56:52 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:56:52 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 10:56:52 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 09.05.2025 10:56:52 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:56:52 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 10:56:53 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 10:56:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 09.05.2025 10:56:55 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:56:55 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:56:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 10:56:55 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 10:56:55 Language Text not found! (Path: Kill ) LOG: 09.05.2025 10:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:56 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 10:56:57 ChangeRagdollState explode getriggert! LOG: 09.05.2025 10:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 10:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 10:56:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 09.05.2025 10:56:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 10:56:57 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 10:56:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:56:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 10:57:03 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 10:57:03 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:57:03 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 10:57:03 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 10:57:03 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 11:13:19 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 11:13:19 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 11:13:19 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:13:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:13:19 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 09.05.2025 11:13:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:13:25 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 11:13:25 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_Stationary_Turret delay 1,75 LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 11:13:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 11:13:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:13:25 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 11:13:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:13:25 AddEnemy ANGER_StationaryGenerator LOG: 09.05.2025 11:13:25 AddEnemy ANGER_StationaryGenerator_01 LOG: 09.05.2025 11:13:25 AddEnemy ANGER_StationaryGenerator_02 LOG: 09.05.2025 11:13:25 AddEnemy ANGER_StationaryGenerator_03 WARNING: 09.05.2025 11:13:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:13:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:13:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:13:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:13:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:13:26 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:13:26 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:13:26 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 09.05.2025 11:13:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:13:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:13:27 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:13:27 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:13:27 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:13:27 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:13:27 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:13:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:13:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 09.05.2025 11:13:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 09.05.2025 11:13:28 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:13:28 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:28 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 09.05.2025 11:13:28 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:29 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:13:29 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:30 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:13:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:13:31 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:13:31 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:13:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 09.05.2025 11:13:32 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:13:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:13:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:34 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:13:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:13:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:34 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:13:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:13:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:13:35 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:13:35 ANGER_Stationary_Turret(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:13:35 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:13:36 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:13:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:13:36 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:13:36 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:13:37 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:13:37 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:13:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:13:37 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:13:37 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:13:37 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:13:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 11:13:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:38 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:13:38 ANGER_Stationary_Turret(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:13:39 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:13:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:13:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 09.05.2025 11:13:40 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:13:40 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:13:40 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:13:41 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:13:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:13:43 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:13:43 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:13:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:13:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:13:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:13:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:13:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:13:43 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:13:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:13:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:13:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:13:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 11:13:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 11:13:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:13:52 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 11:13:52 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:13:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 11:13:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 09.05.2025 11:13:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 09.05.2025 11:13:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:13:56 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 11:13:56 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:13:56 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:13:56 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:13:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:13:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:14:05 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 11:14:06 TryAddItem(WeaponAddin) => Items.Addins.JammingName WARNING: 09.05.2025 11:14:07 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:14:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:14:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:14:07 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:14:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:14:08 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 11:14:08 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:14:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:14:10 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 11:14:10 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 11:14:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:12 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:12 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:14:12 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:14:12 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 09.05.2025 11:14:12 Added rewardType: GScrap LOG: 09.05.2025 11:14:12 Added rewardType: Health LOG: 09.05.2025 11:14:12 Added rewardType: EMOTES WARNING: 09.05.2025 11:14:12 New Selection was created: True LOG: 09.05.2025 11:14:12 Difficulty selected: EASY LOG: 09.05.2025 11:14:12 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 11:14:12 Difficulty selected: EASY LOG: 09.05.2025 11:14:12 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 11:14:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:14:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:14:13 Difficulty selected: MEDIUM LOG: 09.05.2025 11:14:13 SelectedType: Health; SelectedRarity: Level_2 LOG: 09.05.2025 11:14:14 Difficulty selected: HARD LOG: 09.05.2025 11:14:14 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 09.05.2025 11:14:14 the current rewards of the challengmachine have been saved LOG: 09.05.2025 11:14:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 09.05.2025 11:14:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:14:15 Menu.UnloadMenuPanel => ChallangerArcade LOG: 09.05.2025 11:14:15 the current rewards of the challengmachine have been saved LOG: 09.05.2025 11:14:15 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:14:15 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 09.05.2025 11:14:15 the current rewards of the challengmachine have been saved WARNING: 09.05.2025 11:14:15 New Selection was created: True LOG: 09.05.2025 11:14:15 Difficulty selected: EASY LOG: 09.05.2025 11:14:15 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 11:14:15 Difficulty selected: EASY LOG: 09.05.2025 11:14:15 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 11:14:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:14:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:14:16 Difficulty selected: HARD LOG: 09.05.2025 11:14:16 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 09.05.2025 11:14:16 Difficulty selected: EASY LOG: 09.05.2025 11:14:16 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 11:14:17 Difficulty selected: MEDIUM LOG: 09.05.2025 11:14:17 SelectedType: Health; SelectedRarity: Level_2 LOG: 09.05.2025 11:14:19 Difficulty selected: EASY LOG: 09.05.2025 11:14:19 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 09.05.2025 11:14:19 the current rewards of the challengmachine have been saved LOG: 09.05.2025 11:14:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 09.05.2025 11:14:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:14:19 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 11:14:19 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 11:14:19 Spawned wave#0 for Difficulty#0 LOG: 09.05.2025 11:14:20 Menu.UnloadMenuPanel => ChallangerArcade LOG: 09.05.2025 11:14:20 the current rewards of the challengmachine have been saved WARNING: 09.05.2025 11:14:21 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:14:21 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:14:21 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:14:21 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 09.05.2025 11:14:21 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 09.05.2025 11:14:21 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:14:21 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! LOG: 09.05.2025 11:14:21 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:14:21 BuffManager.StartBuffEffect() for BUFFID: 1568 is already started! LOG: 09.05.2025 11:14:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:14:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:14:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:14:22 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:14:23 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:14:24 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:14:24 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:14:24 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:14:27 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:14:27 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:14:27 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:14:27 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:14:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:14:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:14:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:32 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 09.05.2025 11:14:32 DestroyDestructibleInScene() => barrel_open LOG: 09.05.2025 11:14:34 ChangeRagdollState explode getriggert! WARNING: 09.05.2025 11:14:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:14:34 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:14:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:14:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:14:34 Difficulty#0 Challenge cleared! LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:14:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:14:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:39 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:39 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:14:39 Reward: GScrap; RarityLevel: Level_1 WARNING: 09.05.2025 11:14:39 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:14:39 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:14:40 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_03 LOG: 09.05.2025 11:14:40 DestroyDestructibleInScene() => barrel_open LOG: 09.05.2025 11:14:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:14:44 UpdateSkyBoxMaterial Density to 0,496 WARNING: 09.05.2025 11:14:44 for == null! No VFX-Effect can be played on destroy. LOG: 09.05.2025 11:14:44 Started Music_GrammoPhoneBot LOG: 09.05.2025 11:14:44 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 11:14:44 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:14:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:14:48 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:14:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:15:13 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 11:15:13 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:15:13 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:15:13 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:15:13 initialises raritymodes LOG: 09.05.2025 11:15:13 equipmentRarity:Level_1 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_1 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_1 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_2 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_2 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_2 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_1 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_3 LOG: 09.05.2025 11:15:13 equipmentRarity:Level_1 LOG: 09.05.2025 11:15:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:15:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:15:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:15:19 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 11:15:20 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 11:15:20 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 11:15:20 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 11:15:20 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:15:20 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 09.05.2025 11:15:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:15:22 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 09.05.2025 11:15:22 Language Text not found! (Path: °) LOG: 09.05.2025 11:15:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:15:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:15:22 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 11:15:22 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:15:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:15:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:15:23 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 11:15:23 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 11:15:23 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:15:25 Menu.GoToPanel() 'TransfusionExchange' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:15:25 Menu.LoadMenuPanel => TransfusionExchange (MenuID: InGameMenu) WARNING: 09.05.2025 11:15:25 UpdateILocalizeable for Object 'Title (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 09.05.2025 11:15:25 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:15:26 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:15:36 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:15:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'TransfusionExchange' LOG: 09.05.2025 11:15:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:15:36 Menu.UnloadMenuPanel => TransfusionExchange LOG: 09.05.2025 11:15:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:15:42 UpdateSkyBoxMaterial Density to 0,496 EXCEPTION: 09.05.2025 11:15:42 KeyNotFoundException: The given key 'DialogTransform (UnityEngine.Transform)' was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.StopAllDialogBoxes (UnityEngine.Transform _targetTransform, System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealingCapsule.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.SetVisible (System.Boolean value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnvironmentManager.UpdateRoomEnvironment (StickyStoneStudio.MOODS.Room forRoom, UnityEngine.BoxCollider roomTriggerCollider, VolumetricFogAndMist.VolumetricFogProfile newVolumetricFogProfileInRoom, System.Single newVolumetricFogOffset) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room._OnPlayerEnterRoom (StickyStoneStudio.MOODS.Room room, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.InvokeOnPlayerRoomEvent (StickyStoneStudio.MOODS.RoomEvent roomEvent, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Door+d__53.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:15:42 CurrentRoom ReverbTheme isCave_Open ERROR: 09.05.2025 11:15:42 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:15:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:15:48 UpdateSkyBoxMaterial Density to 0,496 LOG: 09.05.2025 11:15:48 CurrentRoom ReverbTheme isCave_Open ERROR: 09.05.2025 11:15:48 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:15:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:15:51 UpdateSkyBoxMaterial Density to 0,478 LOG: 09.05.2025 11:15:51 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 11:15:51 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:15:51 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 WARNING: 09.05.2025 11:15:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 09.05.2025 11:15:54 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:15:54 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 09.05.2025 11:15:55 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:15:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:16:02 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 09.05.2025 11:16:02 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:16:02 ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Envy LOG: 09.05.2025 11:16:05 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 11:16:05 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:16:05 UpdateSkyBoxMaterial Density to 0,478 LOG: 09.05.2025 11:16:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' ERROR: 09.05.2025 11:16:07 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) LOG: 09.05.2025 11:16:07 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:16:07 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 09.05.2025 11:16:07 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:16:07 BuffManager.StartBuffEffect() for BUFFID: 1854 is already started! WARNING: 09.05.2025 11:16:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:16:07 Particle System is trying to spawn on a mesh with zero surface area ERROR: 09.05.2025 11:16:10 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:10 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:10 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:16:10 GetIconByBuffType called with buffType: Charming ERROR: 09.05.2025 11:16:12 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:12 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:12 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:14 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 09.05.2025 11:16:17 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:17 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:17 GetIconByBuffType called with buffType: Frostbite ERROR: 09.05.2025 11:16:18 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:18 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:16:18 GetIconByBuffType called with buffType: Burning ERROR: 09.05.2025 11:16:20 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:20 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:20 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:16:20 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:23 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 09.05.2025 11:16:25 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:25 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:25 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:16:25 GetIconByBuffType called with buffType: Charming ERROR: 09.05.2025 11:16:28 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:28 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:16:28 GetIconByBuffType called with buffType: Burning ERROR: 09.05.2025 11:16:28 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:28 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:28 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 09.05.2025 11:16:30 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:30 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:30 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:16:30 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:37 Hammer Attack: CenterShock failed, Hammer is already in Transition ERROR: 09.05.2025 11:16:38 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:38 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:38 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:16:38 GetIconByBuffType called with buffType: Charming WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 09.05.2025 11:16:42 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:42 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:42 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 09.05.2025 11:16:42 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:42 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:16:42 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 09.05.2025 11:16:43 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:43 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:43 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:16:43 GetIconByBuffType called with buffType: Charming WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:44 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:16:45 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 09.05.2025 11:16:46 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:46 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:16:46 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:16:46 GetIconByBuffType called with buffType: Charming WARNING: 09.05.2025 11:16:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! ERROR: 09.05.2025 11:16:48 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:48 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:16:48 GetIconByBuffType called with buffType: Burning ERROR: 09.05.2025 11:16:48 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:48 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:48 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:16:51 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! ERROR: 09.05.2025 11:16:52 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.DamageArea:OnTriggerStay(Collider) LOG: 09.05.2025 11:16:52 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:16:52 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 09.05.2025 11:16:52 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:16:52 BuffManager.StartBuffEffect() for BUFFID: 2604 is already started! ERROR: 09.05.2025 11:16:58 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:58 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:16:58 GetIconByBuffType called with buffType: Frostbite ERROR: 09.05.2025 11:16:59 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:16:59 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:16:59 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:16:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:16:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 09.05.2025 11:17:00 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:17:00 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:17:00 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:17:00 GetIconByBuffType called with buffType: Charming WARNING: 09.05.2025 11:17:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:02 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:17:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 09.05.2025 11:17:03 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:17:03 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:17:03 GetIconByBuffType called with buffType: Burning ERROR: 09.05.2025 11:17:03 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:17:03 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:17:03 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 09.05.2025 11:17:14 NextWave() => Wave was not started yet or has no waves WARNING: 09.05.2025 11:17:14 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:17:14 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:17:14 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 09.05.2025 11:17:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:17:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:17:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:17:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:17:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:17:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:17:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:17:31 showQuestComplete: The Missing Half LOG: 09.05.2025 11:17:31 Quest Completed: The Missing Half LOG: 09.05.2025 11:17:31 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:17:31 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:17:34 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 11:17:35 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 11:17:35 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 11:17:35 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 11:17:35 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:17:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 09.05.2025 11:17:46 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 11:17:46 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 11:17:46 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:17:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:17:46 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 09.05.2025 11:17:47 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 11:17:47 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:17:47 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:17:47 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:17:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:17:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:17:52 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 11:17:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:17:53 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ... LOG: 09.05.2025 11:17:53 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName WARNING: 09.05.2025 11:17:54 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:17:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:17:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 11:17:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:17:54 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:17:55 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:17:55 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:17:55 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:17:55 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:17:55 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:17:55 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:17:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:17:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:18:00 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:18:00 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:18:00 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:18:00 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:18:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:18:01 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:18:01 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:18:01 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:18:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:18:01 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:18:01 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:18:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:18:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 11:18:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:18:02 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:18:02 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:18:04 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:18:04 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 09.05.2025 11:18:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:18:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:18:07 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:18:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:18:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:18:08 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:18:08 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:18:08 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:18:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:18:08 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:18:08 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:18:08 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 11:18:08 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 11:18:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:08 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 11:18:08 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 11:18:09 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:18:21 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:18:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 09.05.2025 11:18:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:18:25 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:18:25 Menu.UnloadMenuPanel => MechionaryContext WARNING: 09.05.2025 11:18:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:18:26 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:18:26 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:18:26 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:18:26 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:18:26 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:18:26 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:18:26 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:18:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:18:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:18:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:18:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 11:18:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:18:28 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:18:28 Menu.UnloadMenuPanel => Inventar WARNING: 09.05.2025 11:18:28 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:18:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:18:28 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:18:28 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:18:28 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 11:18:28 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 11:18:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:18:28 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 09.05.2025 11:18:28 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 09.05.2025 11:18:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:19:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 09.05.2025 11:19:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 11:19:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:19:54 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:19:54 Menu.UnloadMenuPanel => MechionaryContext LOG: 09.05.2025 11:19:55 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:19:55 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 09.05.2025 11:19:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:19:55 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:19:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:19:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:19:56 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:19:56 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:19:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:20:02 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:20:02 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:20:05 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:20:05 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:20:05 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 11:20:05 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 11:20:07 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 11:20:09 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 09.05.2025 11:20:09 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:290 SeededCallsLastDungeon:78 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 09.05.2025 11:20:09 UpdatePlayerProgress LOG: 09.05.2025 11:20:09 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:20:09 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 11:20:09 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 11:20:09 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 09.05.2025 11:20:09 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 09.05.2025 11:20:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:20:09 Generate Level Started! Level: Level_C theme: Wut GameSeed: 77Z2-MXZZ SeedCalls: 291 LOG: 09.05.2025 11:20:13 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 09.05.2025 11:20:13 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 11:20:14 Generate Level Completed! Loading time: 4,362s LOG: 09.05.2025 11:20:14 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 11:20:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:20:14 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 11:20:14 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:20:14 OnPlayerAndMapWereCreated LOG: 09.05.2025 11:20:14 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:20:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:20:14 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:20:14 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:20:14 UpdatePlayerProgress LOG: 09.05.2025 11:20:14 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:20:14 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:20:14 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 11:20:14 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:20:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:20:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:20:14 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:20:14 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:20:14 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 11:20:14 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:20:14 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:20:18 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:20:18 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:20:18 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:20:18 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:20:19 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:20:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:20:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:20:20 OnButtonSuccess back 0 WARNING: 09.05.2025 11:20:20 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:20:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:20:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:20:21 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:20:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:20:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:20:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:20:24 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:20:24 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:20:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 09.05.2025 11:20:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 09.05.2025 11:20:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_18 WARNING: 09.05.2025 11:20:26 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:20:26 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:20:27 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:20:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:20:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:20:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:20:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:20:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:20:30 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:20:30 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 11:20:31 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:20:31 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:20:32 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:20:32 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:20:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:20:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:20:32 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:20:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:20:33 OnButtonSuccess confirm 0 LOG: 09.05.2025 11:20:33 CONFIRM! WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:21:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:21:20 OnButtonSuccess back 0 WARNING: 09.05.2025 11:21:20 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:21:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:21:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:21:21 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:21:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:21:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:21:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:21:26 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:21:26 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:21:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:21:28 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:21:28 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:21:28 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 09.05.2025 11:21:28 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 11:21:28 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 09.05.2025 11:21:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:21:28 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 09.05.2025 11:21:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:21:28 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 11:21:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:21:28 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 11:21:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:21:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:21:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:21:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:21:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:21:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:21:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:21:30 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:21:30 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:21:30 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:21:30 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:21:30 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:21:30 ScaleEnemy TheRoaringSmelter_MetallurgicWelder(Clone)! WARNING: 09.05.2025 11:21:30 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! WARNING: 09.05.2025 11:21:30 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:21:30 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:21:30 BuffManager.StartBuffEffect() for BUFFID: 2997 is already started! LOG: 09.05.2025 11:21:30 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:21:30 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:21:30 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:21:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:21:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 09.05.2025 11:21:31 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:21:31 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:21:31 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:21:31 BuffManager.StartBuffEffect() for BUFFID: 3073 is already started! LOG: 09.05.2025 11:21:32 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:21:32 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:21:32 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:21:32 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:21:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:21:32 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:21:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:21:32 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:21:33 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:21:33 BuffManager.StartBuffEffect() for BUFFID: 3105 is already started! LOG: 09.05.2025 11:21:34 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:21:34 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:21:34 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 09.05.2025 11:21:34 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:21:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 09.05.2025 11:21:35 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:21:35 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:21:36 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:21:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:21:36 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:21:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:21:36 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:21:36 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:21:37 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:21:37 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:21:38 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:21:38 BuffManager.StartBuffEffect() for BUFFID: 3186 is already started! LOG: 09.05.2025 11:21:39 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:21:39 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:21:39 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 09.05.2025 11:21:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:21:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:21:40 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:21:40 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:21:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:21:40 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:21:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:21:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:21:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 09.05.2025 11:21:40 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:21:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:21:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:21:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:21:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:21:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 09.05.2025 11:21:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 WARNING: 09.05.2025 11:21:44 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 09.05.2025 11:21:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 09.05.2025 11:21:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 09.05.2025 11:21:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 09.05.2025 11:21:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 09.05.2025 11:21:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 WARNING: 09.05.2025 11:22:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:22:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:22:50 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:22:50 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:22:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:22:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 09.05.2025 11:22:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:22:52 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:22:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:22:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:22:59 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:22:59 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:23:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:23:00 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:23:00 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:23:00 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 09.05.2025 11:23:00 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 11:23:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:23:00 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 11:23:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:23:00 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 11:23:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:23:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:02 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:23:02 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:23:02 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:23:02 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:23:02 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:23:03 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:23:03 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:23:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:23:04 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:23:04 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:23:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 09.05.2025 11:23:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 09.05.2025 11:23:04 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:23:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 09.05.2025 11:23:04 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:23:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:23:04 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:04 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:23:05 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:23:05 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:23:05 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:23:05 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:23:05 BuffManager.StartBuffEffect() for BUFFID: 3319 is already started! WARNING: 09.05.2025 11:23:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:23:07 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:23:07 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:23:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:08 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:23:08 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:23:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 09.05.2025 11:23:08 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:08 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:11 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:23:11 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 09.05.2025 11:23:12 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:23:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:23:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:23:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:23:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:23:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 09.05.2025 11:23:12 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:12 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:23:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:23:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:23:31 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:23:31 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:23:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:23:32 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:23:32 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:23:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:23:36 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:23:36 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:23:36 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 09.05.2025 11:23:36 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:23:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:23:36 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:23:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:23:36 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:23:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:23:36 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 11:23:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:23:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:23:37 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:23:37 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:23:37 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:23:37 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:23:37 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:23:37 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 09.05.2025 11:23:37 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! LOG: 09.05.2025 11:23:38 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:23:38 BuffManager.StartBuffEffect() for BUFFID: 3566 is already started! LOG: 09.05.2025 11:23:38 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:23:39 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:23:39 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:23:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 09.05.2025 11:23:39 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:39 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:23:40 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:23:40 BuffManager.StartBuffEffect() for BUFFID: 3785 is already started! LOG: 09.05.2025 11:23:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:23:40 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:23:40 BuffManager.StartBuffEffect() for BUFFID: 3793 is already started! LOG: 09.05.2025 11:23:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:42 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:23:42 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:23:42 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:23:42 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:23:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:23:44 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:23:44 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:23:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 09.05.2025 11:23:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:45 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:23:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:46 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:23:47 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:23:47 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:23:47 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:23:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:23:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 09.05.2025 11:23:48 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:48 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 09.05.2025 11:23:48 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:48 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:23:50 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:23:50 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:23:50 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:23:50 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:23:51 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:23:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:23:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:23:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:23:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:23:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:23:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 09.05.2025 11:23:51 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:23:51 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:23:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:23:54 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:23:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:23:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:24:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:24:00 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:24:00 CurrentRoom ReverbTheme isCave_Open ERROR: 09.05.2025 11:24:00 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:25:24 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 11:25:24 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 11:25:24 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 11:25:24 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 11:25:24 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 11:25:24 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 11:25:24 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 11:25:24 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:25:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:25:24 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 09.05.2025 11:26:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:26:34 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:26:34 CurrentRoom ReverbTheme isCave_Open ERROR: 09.05.2025 11:26:34 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:26:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:26:38 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:26:38 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 11:27:49 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:27:49 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:27:49 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:27:49 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:27:49 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:27:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:27:49 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:27:54 OnButtonSuccess back 0 WARNING: 09.05.2025 11:27:54 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:27:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:27:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:27:55 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:27:55 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:27:55 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:27:55 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:27:55 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:27:55 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:27:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:27:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:27:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:27:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:27:57 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:27:57 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:27:57 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:27:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:27:58 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:27:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:28:01 Language Text not found! (Path: °) WARNING: 09.05.2025 11:28:01 Language Text not found! (Path: °) LOG: 09.05.2025 11:28:02 OnButtonSuccess confirm 0 LOG: 09.05.2025 11:28:02 CONFIRM! WARNING: 09.05.2025 11:28:02 Language Text not found! (Path: °) WARNING: 09.05.2025 11:28:02 Language Text not found! (Path: °) LOG: 09.05.2025 11:28:05 OnButtonSuccess confirm 0 LOG: 09.05.2025 11:28:05 CONFIRM! WARNING: 09.05.2025 11:28:06 Language Text not found! (Path: °) WARNING: 09.05.2025 11:28:06 Language Text not found! (Path: °) LOG: 09.05.2025 11:28:08 OnButtonSuccess confirm 0 LOG: 09.05.2025 11:28:08 CONFIRM! WARNING: 09.05.2025 11:28:09 Language Text not found! (Path: °) WARNING: 09.05.2025 11:28:09 Language Text not found! (Path: °) LOG: 09.05.2025 11:28:14 OnButtonSuccess confirm 0 LOG: 09.05.2025 11:28:14 CONFIRM! WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:28:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:28:15 OnButtonSuccess back 0 WARNING: 09.05.2025 11:28:15 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:28:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:28:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:28:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:28:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:28:16 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:28:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:28:21 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:28:21 CurrentRoom ReverbTheme isCave_Small WARNING: 09.05.2025 11:28:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:28:21 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:28:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:28:21 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:28:22 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:28:22 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:28:22 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 11:28:22 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 11:28:24 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 11:28:25 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Wut LOG: 09.05.2025 11:28:25 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:333 SeededCallsLastDungeon:42 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 09.05.2025 11:28:25 UpdatePlayerProgress LOG: 09.05.2025 11:28:25 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:28:25 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 11:28:25 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 11:28:25 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 09.05.2025 11:28:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:25 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:28:26 Generate Level Started! Level: Level_C theme: Wut GameSeed: 77Z2-MXZZ SeedCalls: 334 LOG: 09.05.2025 11:29:40 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 09.05.2025 11:29:47 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 09.05.2025 11:29:48 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 11:29:49 Generate Level Completed! Loading time: 83,311s LOG: 09.05.2025 11:29:49 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 11:29:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:29:49 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 11:29:49 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:29:49 OnPlayerAndMapWereCreated LOG: 09.05.2025 11:29:49 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:29:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:29:49 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:29:49 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:29:49 UpdatePlayerProgress LOG: 09.05.2025 11:29:49 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:29:49 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:29:49 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 11:29:49 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:29:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:29:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:29:50 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:29:50 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:29:50 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 11:29:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:29:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:29:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 11:29:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 11:29:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:29:56 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:29:56 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:29:56 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 09.05.2025 11:29:56 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 09.05.2025 11:29:56 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 09.05.2025 11:29:56 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:29:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:29:56 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 11:29:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:29:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:29:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:29:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:29:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:29:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:29:58 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:29:58 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:29:58 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:29:58 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:29:58 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:29:58 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:29:58 BuffManager.StartBuffEffect() for BUFFID: 4020 is already started! LOG: 09.05.2025 11:29:58 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:29:58 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:29:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 11:29:59 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:29:59 BuffManager.StartBuffEffect() for BUFFID: 4060 is already started! LOG: 09.05.2025 11:29:59 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:30:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 09.05.2025 11:30:00 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:00 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:00 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:00 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:30:03 GetValidSpawnPosition() => Was not successful! WARNING: 09.05.2025 11:30:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:03 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:30:03 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 09.05.2025 11:30:03 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:03 BuffManager.StartBuffEffect() for BUFFID: 4112 is already started! LOG: 09.05.2025 11:30:04 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:04 BuffManager.StartBuffEffect() for BUFFID: 4152 is already started! LOG: 09.05.2025 11:30:05 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:05 BuffManager.StartBuffEffect() for BUFFID: 4196 is already started! LOG: 09.05.2025 11:30:05 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:30:05 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:30:05 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 09.05.2025 11:30:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:30:05 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:05 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:06 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:30:06 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:30:08 GetValidSpawnPosition() => Was not successful! WARNING: 09.05.2025 11:30:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:08 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:30:08 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 09.05.2025 11:30:08 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:08 BuffManager.StartBuffEffect() for BUFFID: 4241 is already started! LOG: 09.05.2025 11:30:08 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:30:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:30:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 11:30:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:30:09 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:30:09 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 09.05.2025 11:30:10 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 09.05.2025 11:30:10 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:30:10 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:30:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:30:10 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:10 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 09.05.2025 11:30:11 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:11 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 11:30:11 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:11 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:13 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:13 BuffManager.StartBuffEffect() for BUFFID: 4461 is already started! LOG: 09.05.2025 11:30:13 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:30:13 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:30:14 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 09.05.2025 11:30:14 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:30:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:14 showQuestComplete: Anger Management LOG: 09.05.2025 11:30:14 Quest Completed: Anger Management WARNING: 09.05.2025 11:30:14 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:14 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:30:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:14 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:30:14 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 09.05.2025 11:30:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:30:15 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:30:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:30:15 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:30:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:30:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:16 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:30:16 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:30:16 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:17 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:30:17 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:30:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:30:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:30:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:30:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 11:30:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 09.05.2025 11:30:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 09.05.2025 11:30:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:30:29 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:30:29 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18 LOG: 09.05.2025 11:30:32 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12 LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 09.05.2025 11:30:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 09.05.2025 11:30:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:30:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:30:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:34 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:30:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:30:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 09.05.2025 11:30:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 09.05.2025 11:30:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 09.05.2025 11:30:34 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:30:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:30:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:30:37 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:30:37 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:30:37 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 09.05.2025 11:30:37 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 09.05.2025 11:30:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:30:37 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 09.05.2025 11:30:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:30:37 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 11:30:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:30:37 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 11:30:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:39 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:39 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:39 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:39 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:39 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:30:39 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:39 BuffManager.StartBuffEffect() for BUFFID: 4524 is already started! LOG: 09.05.2025 11:30:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:30:40 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:30:40 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:30:40 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:30:40 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 09.05.2025 11:30:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:30:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:30:41 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:30:41 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:30:41 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:30:41 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:42 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:30:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:42 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:30:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 09.05.2025 11:30:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:46 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:30:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 09.05.2025 11:30:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 09.05.2025 11:30:47 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:30:47 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 09.05.2025 11:30:47 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:30:47 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 09.05.2025 11:30:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 09.05.2025 11:30:48 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:48 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:30:49 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:49 BuffManager.StartBuffEffect() for BUFFID: 4655 is already started! LOG: 09.05.2025 11:30:50 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:30:50 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:30:50 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 09.05.2025 11:30:50 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:30:50 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:30:50 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:30:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 09.05.2025 11:30:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 09.05.2025 11:30:52 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:30:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:53 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:30:53 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:30:53 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 09.05.2025 11:30:53 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 09.05.2025 11:30:53 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 09.05.2025 11:30:53 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 09.05.2025 11:30:53 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 11:30:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:30:54 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:54 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:54 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:54 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:30:54 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:30:56 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:56 BuffManager.StartBuffEffect() for BUFFID: 4726 is already started! LOG: 09.05.2025 11:30:57 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:30:59 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:30:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:30:59 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:30:59 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:30:59 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:30:59 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:30:59 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:30:59 BuffManager.StartBuffEffect() for BUFFID: 4823 is already started! LOG: 09.05.2025 11:31:00 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:31:00 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:31:00 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:31:02 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:31:02 BuffManager.StartBuffEffect() for BUFFID: 4862 is already started! LOG: 09.05.2025 11:31:02 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:31:03 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:31:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:31:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:31:04 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:31:04 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:31:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:31:04 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:31:04 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:31:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:31:05 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:31:05 BuffManager.StartBuffEffect() for BUFFID: 4934 is already started! LOG: 09.05.2025 11:31:07 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:31:07 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:31:07 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:31:07 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:31:08 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:31:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:31:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:31:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:31:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:31:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:31:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:31:08 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:31:08 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:31:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:31:08 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:31:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:31:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:31:20 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:31:20 for == null! No VFX-Effect can be played on destroy. LOG: 09.05.2025 11:31:20 Started Music_GrammoPhoneBot LOG: 09.05.2025 11:31:20 CurrentRoom ReverbTheme isCave_Small WARNING: 09.05.2025 11:31:20 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. ERROR: 09.05.2025 11:31:20 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:31:20 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:31:24 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:31:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:31:26 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 11:31:26 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:31:26 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:31:26 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:31:26 initialises raritymodes LOG: 09.05.2025 11:31:26 equipmentRarity:Level_1 LOG: 09.05.2025 11:31:26 equipmentRarity:Level_3 LOG: 09.05.2025 11:31:26 equipmentRarity:Level_3 LOG: 09.05.2025 11:31:26 equipmentRarity:Level_2 LOG: 09.05.2025 11:31:26 DoubleModeGun WeaponSwap firstCall ! LOG: 09.05.2025 11:31:26 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 09.05.2025 11:31:26 equipmentRarity:Level_2 LOG: 09.05.2025 11:31:26 equipmentRarity:Level_2 LOG: 09.05.2025 11:31:26 equipmentRarity:Level_1 LOG: 09.05.2025 11:31:26 equipmentRarity:Level_1 LOG: 09.05.2025 11:31:26 equipmentRarity:Level_3 LOG: 09.05.2025 11:31:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:31:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:31:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:31:28 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 09.05.2025 11:31:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:31:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:31:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:31:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:31:29 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 11:31:29 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:31:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:31:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:31:29 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 11:31:29 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:31:29 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:31:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:31:30 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:31:30 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:32:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:32:03 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:32:03 CurrentRoom ReverbTheme isCave_Small LOG: 09.05.2025 11:32:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:32:05 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:32:05 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:32:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:32:18 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:32:18 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:32:18 TrySpawnEnemy ANGER_Stationary_Sniper delay 1,75 LOG: 09.05.2025 11:32:18 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 09.05.2025 11:32:18 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 09.05.2025 11:32:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:32:18 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 09.05.2025 11:32:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:32:18 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:32:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:32:18 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 09.05.2025 11:32:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:32:18 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:32:18 AddEnemy ANGER_StationaryGenerator LOG: 09.05.2025 11:32:18 AddEnemy ANGER_StationaryGenerator_01 LOG: 09.05.2025 11:32:18 AddEnemy ANGER_StationaryGenerator_02 LOG: 09.05.2025 11:32:18 AddEnemy ANGER_StationaryGenerator_03 LOG: 09.05.2025 11:32:19 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:32:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:32:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:32:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:32:20 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:32:20 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:32:20 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:32:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:32:20 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:32:20 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:32:20 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:32:20 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:32:21 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:32:21 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:32:21 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:32:21 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:32:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:32:22 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:32:23 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:23 BuffManager.StartBuffEffect() for BUFFID: 5169 is already started! LOG: 09.05.2025 11:32:23 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:32:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:32:23 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:32:23 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 09.05.2025 11:32:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 09.05.2025 11:32:24 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:32:24 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:24 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:24 BuffManager.StartBuffEffect() for BUFFID: 5230 is already started! WARNING: 09.05.2025 11:32:25 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 09.05.2025 11:32:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:32:25 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:25 GetValidSpawnPosition() => Was not successful! WARNING: 09.05.2025 11:32:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:32:25 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:32:25 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 09.05.2025 11:32:25 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:25 BuffManager.StartBuffEffect() for BUFFID: 5252 is already started! LOG: 09.05.2025 11:32:25 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:32:25 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:32:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 09.05.2025 11:32:25 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:32:25 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:26 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:32:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:32:26 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:32:26 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:32:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:32:26 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:32:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 09.05.2025 11:32:27 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:32:27 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 09.05.2025 11:32:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 09.05.2025 11:32:27 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:32:27 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:28 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open LOG: 09.05.2025 11:32:28 DestroyDestructibleInScene() => barrel_open LOG: 09.05.2025 11:32:29 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:32:29 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:32:29 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:32:29 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:32:29 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 09.05.2025 11:32:29 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:32:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:32:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 09.05.2025 11:32:29 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:32:29 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 11:32:30 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:32:30 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 09.05.2025 11:32:30 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:32:30 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:32:30 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:30 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:30 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:31 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:31 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:32:31 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:32:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:32:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 09.05.2025 11:32:35 BuffManager.StartBuffEffect() for BUFFID: 5417 is already started! LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:35 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:32:35 ANGER_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:32:36 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 09.05.2025 11:32:37 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:37 BuffManager.StartBuffEffect() for BUFFID: 5453 is already started! WARNING: 09.05.2025 11:32:38 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 09.05.2025 11:32:38 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:32:38 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:32:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 09.05.2025 11:32:38 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:32:38 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:38 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:32:38 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:32:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:32:39 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:39 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 09.05.2025 11:32:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 09.05.2025 11:32:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:32:40 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:32:40 ANGER_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:32:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:42 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:32:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:32:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:32:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:32:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:32:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:32:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 09.05.2025 11:32:44 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 09.05.2025 11:32:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:32:49 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:32:49 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:32:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:32:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:32:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 09.05.2025 11:32:53 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 09.05.2025 11:32:53 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:32:53 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:32:53 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:32:53 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:32:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:32:57 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 11:32:58 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:32:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:32:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:32:59 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:33:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:33:00 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:33:00 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:33:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:33:05 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:33:05 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:33:05 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 09.05.2025 11:33:05 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 11:33:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:33:05 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 11:33:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:33:05 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 09.05.2025 11:33:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:33:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:07 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:33:07 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:33:07 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:33:07 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 09.05.2025 11:33:07 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:33:07 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:33:07 BuffManager.StartBuffEffect() for BUFFID: 5546 is already started! LOG: 09.05.2025 11:33:07 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:33:07 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:33:07 BuffManager.StartBuffEffect() for BUFFID: 5561 is already started! LOG: 09.05.2025 11:33:07 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:33:07 BuffManager.StartBuffEffect() for BUFFID: 5562 is already started! LOG: 09.05.2025 11:33:08 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:33:08 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:33:08 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:33:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:08 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:33:08 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:33:08 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:33:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:10 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_02 LOG: 09.05.2025 11:33:10 DestroyDestructibleInScene() => barrel_open WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh ERROR: 09.05.2025 11:33:11 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh ERROR: 09.05.2025 11:33:11 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String, Nullable`1) StickyStoneStudio.MOODS.d__265:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__214:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 09.05.2025 11:33:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:12 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:33:12 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:33:12 BuffManager.StartBuffEffect() for BUFFID: 5619 is already started! LOG: 09.05.2025 11:33:13 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:33:13 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:33:13 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:33:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:33:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:13 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:33:13 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:33:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:33:17 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:33:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:33:17 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:33:17 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 09.05.2025 11:33:17 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 09.05.2025 11:33:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:33:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:33:20 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 09.05.2025 11:33:20 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:33:21 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 09.05.2025 11:33:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 09.05.2025 11:33:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:33:22 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 09.05.2025 11:33:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:33:43 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:33:43 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:33:43 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 09.05.2025 11:33:43 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:33:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:33:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 11:33:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:33:43 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 09.05.2025 11:33:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:33:43 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:33:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:33:44 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:33:44 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:33:44 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:33:44 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:33:44 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:33:45 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:33:45 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:33:45 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:33:45 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:33:45 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:33:45 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:33:45 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:33:45 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 09.05.2025 11:33:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:46 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:33:46 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:33:47 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:33:47 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:33:47 BuffManager.StartBuffEffect() for BUFFID: 5703 is already started! LOG: 09.05.2025 11:33:48 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:33:48 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:33:48 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:33:48 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:33:48 BuffManager.StartBuffEffect() for BUFFID: 5736 is already started! WARNING: 09.05.2025 11:33:49 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:49 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:33:49 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:33:50 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:33:50 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:33:51 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:33:51 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 09.05.2025 11:33:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:52 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:33:52 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:33:52 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:33:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:33:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:33:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 09.05.2025 11:33:52 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:33:52 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:33:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:33:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:33:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:34:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:34:04 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:34:04 Started Music_GrammoPhoneBot LOG: 09.05.2025 11:34:04 CurrentRoom ReverbTheme isCave_Small WARNING: 09.05.2025 11:34:04 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:34:04 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:34:05 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:34:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:34:07 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 11:34:07 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:34:07 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:34:07 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:34:07 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:34:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:34:08 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:34:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:34:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:34:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:34:09 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 11:34:09 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:34:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:34:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:34:09 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 11:34:09 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:34:10 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:34:11 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 11:34:11 Menu.LoadMenuPanel Inventar failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 09.05.2025 11:34:11 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:34:11 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:34:11 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:34:11 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:34:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:34:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:34:12 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:34:12 RecycleBin_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid (RecyleInventory) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:34:13 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 09.05.2025 11:34:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] ERROR: 09.05.2025 11:34:13 DisplayGroup.SelectDisplay(id: #0, fromPlayer: True) => Failed to Select Display! Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DisplayGroup.SelectDisplay (System.Int32 id, System.Boolean fromPlayer) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InventoryPanel.OnRecycleItems_WeaponAddinDrop_Callback (StickyStoneStudio.MOODS.PopupResult result) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PopUpDialog+d__23.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DisplayGroup:SelectDisplay(Int32, Boolean) StickyStoneStudio.MOODS.InventoryPanel:OnRecycleItems_WeaponAddinDrop_Callback(PopupResult) StickyStoneStudio.MOODS.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:34:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:34:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:34:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:34:15 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:34:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:34:16 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:34:16 CurrentRoom ReverbTheme isCave_Open ERROR: 09.05.2025 11:34:16 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:34:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:34:20 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:34:20 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:34:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 11:34:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:34:20 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:34:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:34:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 11:34:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:34:20 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 09.05.2025 11:34:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:34:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:34:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:34:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:34:22 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:34:22 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 09.05.2025 11:34:22 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 09.05.2025 11:34:22 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:34:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:34:22 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:34:22 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:34:22 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:34:22 BuffManager.StartBuffEffect() for BUFFID: 5860 is already started! LOG: 09.05.2025 11:34:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:34:22 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:34:23 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:34:23 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:34:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 09.05.2025 11:34:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:34:23 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:34:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 09.05.2025 11:34:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:34:24 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:34:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:34:24 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:34:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:34:25 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:34:25 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:34:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 09.05.2025 11:34:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:34:27 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:34:27 BuffManager.StartBuffEffect() for BUFFID: 5988 is already started! LOG: 09.05.2025 11:34:28 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:34:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 09.05.2025 11:34:28 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:34:28 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:34:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:34:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:34:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:34:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:34:31 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:34:31 BuffManager.StartBuffEffect() for BUFFID: 6105 is already started! LOG: 09.05.2025 11:34:31 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:34:31 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 09.05.2025 11:34:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 09.05.2025 11:34:32 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:34:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:34:32 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:34:32 BuffManager.StartBuffEffect() for BUFFID: 6156 is already started! LOG: 09.05.2025 11:34:35 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:34:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:34:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:34:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:34:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:34:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:34:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 09.05.2025 11:34:35 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:34:35 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:34:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:34:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:34:42 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:34:42 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:34:42 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 09.05.2025 11:34:42 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 09.05.2025 11:34:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:34:42 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 11:34:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:34:42 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 09.05.2025 11:34:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:34:43 WindowManager.LoadMenu => EscapeMenu LOG: 09.05.2025 11:34:43 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 11:34:43 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 09.05.2025 11:34:43 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 09.05.2025 11:34:43 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 09.05.2025 11:35:05 WindowManager.UnloadMenu => EscapeMenu LOG: 09.05.2025 11:35:05 Menu.UnloadMenuPanel => ESC_Main WARNING: 09.05.2025 11:35:05 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:35:05 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 09.05.2025 11:35:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:06 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:06 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:06 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:35:06 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 09.05.2025 11:35:06 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! WARNING: 09.05.2025 11:35:06 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:35:06 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:06 BuffManager.StartBuffEffect() for BUFFID: 6175 is already started! LOG: 09.05.2025 11:35:06 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:35:06 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:35:06 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:35:06 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:35:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:06 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:06 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 09.05.2025 11:35:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 09.05.2025 11:35:08 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:08 BuffManager.StartBuffEffect() for BUFFID: 6198 is already started! LOG: 09.05.2025 11:35:08 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:35:08 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:35:08 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:35:09 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:09 BuffManager.StartBuffEffect() for BUFFID: 6244 is already started! LOG: 09.05.2025 11:35:10 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:10 BuffManager.StartBuffEffect() for BUFFID: 6251 is already started! LOG: 09.05.2025 11:35:10 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:35:10 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:35:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:10 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:10 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:35:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:35:10 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:35:10 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:35:12 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:35:13 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:35:13 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:35:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 09.05.2025 11:35:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 09.05.2025 11:35:13 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 09.05.2025 11:35:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 09.05.2025 11:35:15 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:35:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:35:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:35:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:35:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:35:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:15 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:15 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:15 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:35:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:35:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:35:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:35:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:35:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:35:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:35:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:35:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:35:24 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:35:24 CurrentRoom ReverbTheme isCave_Open ERROR: 09.05.2025 11:35:24 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:35:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:35:27 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:35:27 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:35:27 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 09.05.2025 11:35:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:35:27 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 09.05.2025 11:35:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:35:27 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 11:35:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:35:27 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 09.05.2025 11:35:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:35:27 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 09.05.2025 11:35:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:35:27 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 09.05.2025 11:35:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:35:27 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 09.05.2025 11:35:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:35:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:35:29 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:29 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:29 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:29 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:29 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:29 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:35:29 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:35:29 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:29 BuffManager.StartBuffEffect() for BUFFID: 6333 is already started! LOG: 09.05.2025 11:35:29 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:35:29 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:35:30 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 09.05.2025 11:35:30 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:35:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:30 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:30 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:31 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:31 BuffManager.StartBuffEffect() for BUFFID: 6354 is already started! LOG: 09.05.2025 11:35:31 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:31 BuffManager.StartBuffEffect() for BUFFID: 6355 is already started! LOG: 09.05.2025 11:35:33 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:33 BuffManager.StartBuffEffect() for BUFFID: 6388 is already started! LOG: 09.05.2025 11:35:33 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:35:33 GetIconByBuffType called with buffType: Jammer LOG: 09.05.2025 11:35:33 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:35:34 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:35:34 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:35:34 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:35:35 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:35:35 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 09.05.2025 11:35:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:35:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:35 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:35 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:35:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:36 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:36 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:37 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:37 BuffManager.StartBuffEffect() for BUFFID: 6517 is already started! LOG: 09.05.2025 11:35:38 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:38 BuffManager.StartBuffEffect() for BUFFID: 6537 is already started! LOG: 09.05.2025 11:35:38 GetIconByBuffType called with buffType: Jammer WARNING: 09.05.2025 11:35:38 BuffManager.StartBuffEffect() for BUFFID: 6554 is already started! LOG: 09.05.2025 11:35:39 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:35:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:35:40 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:35:40 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:35:40 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:35:40 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:35:40 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:35:40 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:35:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:35:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:42 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:35:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:35:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:35:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:35:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:35:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:35:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 09.05.2025 11:35:42 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:35:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:35:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:35:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:35:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:35:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 09.05.2025 11:35:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 09.05.2025 11:35:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 09.05.2025 11:35:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 09.05.2025 11:35:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:35:57 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:35:57 Started Music_GrammoPhoneBot LOG: 09.05.2025 11:35:57 CurrentRoom ReverbTheme isCave_Small WARNING: 09.05.2025 11:35:57 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:35:57 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:35:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:35:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:35:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:35:58 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:35:58 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:35:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:35:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:36:00 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 09.05.2025 11:36:02 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:36:02 RecycleBin_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid (RecyleInventory) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:36:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:36:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:36:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:36:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:36:05 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:36:07 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:36:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:36:09 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 11:36:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:36:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:36:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:36:09 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:36:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:36:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:36:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:36:13 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 11:36:14 TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2 WARNING: 09.05.2025 11:36:14 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:36:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:36:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:36:15 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 11:36:15 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:36:15 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:36:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:36:17 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:36:17 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:36:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:36:21 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:36:21 CurrentRoom ReverbTheme isCave_Open ERROR: 09.05.2025 11:36:21 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:36:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:36:25 UpdateSkyBoxMaterial Density to 1,25 LOG: 09.05.2025 11:36:25 CurrentRoom ReverbTheme isCave_Open LOG: 09.05.2025 11:36:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:36:25 UpdateSkyBoxMaterial Density to 0,941 LOG: 09.05.2025 11:36:25 CurrentRoom ReverbTheme isCave_Open WARNING: 09.05.2025 11:36:25 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:36:25 TrySpawnEnemy ANGER_Zathar delay 1,75 WARNING: 09.05.2025 11:36:25 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:36:33 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:36:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:37:21 DialogController.OnFocusedDialogAnswer() AnswerID: 6 LOG: 09.05.2025 11:37:21 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:37:21 ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Anxiety LOG: 09.05.2025 11:37:31 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 11:37:31 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:37:31 UpdateSkyBoxMaterial Density to 0,941 WARNING: 09.05.2025 11:37:31 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:31 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:37:31 Melee asttack WARNING: 09.05.2025 11:37:32 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:37:32 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 11:37:32 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 09.05.2025 11:37:32 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:37:32 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:32 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.14, 327.23) LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[1]: (366.21, 0.10, 329.23) LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.14, 327.23) LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[1]: (368.21, 0.10, 327.23) LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.14, 327.23) LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[1]: (366.21, 0.10, 325.23) LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[0]: (366.21, 0.14, 327.23) LOG: 09.05.2025 11:37:33 WalkingExplosionAttackProgress explosionPoints[1]: (364.21, 0.10, 327.23) WARNING: 09.05.2025 11:37:33 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 09.05.2025 11:37:33 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:37:34 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:34 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:34 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:34 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[0]: (374.95, 0.15, 326.32) LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[1]: (374.95, 0.10, 328.32) LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[0]: (374.95, 0.15, 326.32) LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[1]: (376.95, 0.10, 326.32) LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[0]: (374.95, 0.15, 326.32) LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[1]: (374.95, 0.10, 324.32) LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[0]: (374.95, 0.15, 326.32) LOG: 09.05.2025 11:37:35 WalkingExplosionAttackProgress explosionPoints[1]: (372.95, 0.10, 326.32) WARNING: 09.05.2025 11:37:35 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 09.05.2025 11:37:35 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:37:35 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:35 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:36 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:36 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[0]: (360.91, 0.16, 337.79) LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[1]: (360.91, 0.10, 339.79) LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[0]: (360.91, 0.16, 337.79) LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[1]: (362.91, 0.10, 337.79) LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[0]: (360.91, 0.16, 337.79) LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[1]: (360.91, 0.10, 335.79) LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[0]: (360.91, 0.16, 337.79) LOG: 09.05.2025 11:37:36 WalkingExplosionAttackProgress explosionPoints[1]: (358.91, 0.10, 337.79) WARNING: 09.05.2025 11:37:36 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:36 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:37 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:37 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:37:37 BuffManager.StartBuffEffect() for BUFFID: 6706 is already started! WARNING: 09.05.2025 11:37:37 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:37 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[0]: (369.84, 0.18, 324.54) LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[1]: (369.84, 0.10, 326.54) LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[0]: (369.84, 0.18, 324.54) LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[1]: (371.84, 0.10, 324.54) LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[0]: (369.84, 0.18, 324.54) LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[1]: (369.84, 0.10, 322.54) LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[0]: (369.84, 0.18, 324.54) LOG: 09.05.2025 11:37:38 WalkingExplosionAttackProgress explosionPoints[1]: (367.84, 0.10, 324.54) WARNING: 09.05.2025 11:37:38 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:38 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:38 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:37:38 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:38 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:39 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:39 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[0]: (357.62, 0.15, 329.65) LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[1]: (357.62, 0.10, 331.65) LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[0]: (357.62, 0.15, 329.65) LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[1]: (359.62, 0.10, 329.65) LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[0]: (357.62, 0.15, 329.65) LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[1]: (357.62, 0.10, 327.65) LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[0]: (357.62, 0.15, 329.65) LOG: 09.05.2025 11:37:39 WalkingExplosionAttackProgress explosionPoints[1]: (355.62, 0.10, 329.65) WARNING: 09.05.2025 11:37:39 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:39 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:39 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:39 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:40 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:40 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[0]: (360.53, 0.12, 327.47) LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[1]: (360.53, 0.10, 329.47) LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[0]: (360.53, 0.12, 327.47) LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[1]: (362.53, 0.10, 327.47) LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[0]: (360.53, 0.12, 327.47) LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[1]: (360.53, 0.10, 325.47) LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[0]: (360.53, 0.12, 327.47) LOG: 09.05.2025 11:37:41 WalkingExplosionAttackProgress explosionPoints[1]: (358.53, 0.10, 327.47) WARNING: 09.05.2025 11:37:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:41 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[0]: (359.39, 0.17, 326.46) LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[1]: (359.39, 0.10, 328.46) LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[0]: (359.39, 0.17, 326.46) LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[1]: (361.39, 0.10, 326.46) LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[0]: (359.39, 0.17, 326.46) LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[1]: (359.39, 0.10, 324.46) LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[0]: (359.39, 0.17, 326.46) LOG: 09.05.2025 11:37:42 WalkingExplosionAttackProgress explosionPoints[1]: (357.39, 0.10, 326.46) LOG: 09.05.2025 11:37:43 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:43 Melee asttack WARNING: 09.05.2025 11:37:43 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:37:43 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[0]: (369.51, 0.17, 327.12) LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[1]: (369.51, 0.10, 329.12) LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[0]: (369.51, 0.17, 327.12) LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[1]: (371.51, 0.10, 327.12) LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[0]: (369.51, 0.17, 327.12) LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[1]: (369.51, 0.10, 325.12) LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[0]: (369.51, 0.17, 327.12) LOG: 09.05.2025 11:37:44 WalkingExplosionAttackProgress explosionPoints[1]: (367.51, 0.10, 327.12) LOG: 09.05.2025 11:37:44 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:44 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:37:44 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:37:44 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[0]: (361.02, 0.15, 331.93) LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[1]: (361.02, 0.10, 333.93) LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[0]: (361.02, 0.15, 331.93) LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[1]: (363.02, 0.10, 331.93) LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[0]: (361.02, 0.15, 331.93) LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[1]: (361.02, 0.10, 329.93) LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[0]: (361.02, 0.15, 331.93) LOG: 09.05.2025 11:37:45 WalkingExplosionAttackProgress explosionPoints[1]: (359.02, 0.10, 331.93) LOG: 09.05.2025 11:37:46 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:46 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:37:46 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[0]: (364.46, 0.13, 323.97) LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[1]: (364.46, 0.10, 325.97) LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[0]: (364.46, 0.13, 323.97) LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[1]: (366.46, 0.10, 323.97) LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[0]: (364.46, 0.13, 323.97) LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[1]: (364.46, 0.10, 321.97) LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[0]: (364.46, 0.13, 323.97) LOG: 09.05.2025 11:37:47 WalkingExplosionAttackProgress explosionPoints[1]: (362.46, 0.10, 323.97) LOG: 09.05.2025 11:37:47 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:37:47 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:48 Melee asttack LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (363.36, 0.17, 316.12) LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (363.36, 0.10, 318.12) LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (363.36, 0.17, 316.12) LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (365.36, 0.10, 316.12) LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (363.36, 0.17, 316.12) LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (363.36, 0.10, 314.12) LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[0]: (363.36, 0.17, 316.12) LOG: 09.05.2025 11:37:48 WalkingExplosionAttackProgress explosionPoints[1]: (361.36, 0.10, 316.12) LOG: 09.05.2025 11:37:49 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:49 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.12, 331.27) LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[1]: (356.81, 0.10, 333.27) LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.12, 331.27) LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[1]: (358.81, 0.10, 331.27) LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.12, 331.27) LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[1]: (356.81, 0.10, 329.27) LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[0]: (356.81, 0.12, 331.27) LOG: 09.05.2025 11:37:50 WalkingExplosionAttackProgress explosionPoints[1]: (354.81, 0.10, 331.27) LOG: 09.05.2025 11:37:50 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:51 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (357.91, 0.25, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (357.91, 0.10, 330.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[2]: (357.91, 0.10, 332.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (357.91, 0.25, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (359.91, 0.10, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[2]: (361.91, 0.10, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (357.91, 0.25, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (357.91, 0.10, 326.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[2]: (357.91, 0.10, 324.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (357.91, 0.25, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (355.91, 0.10, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[2]: (353.91, 0.10, 328.09) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (354.76, 0.25, 329.81) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (354.76, 0.10, 331.81) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (354.76, 0.25, 329.81) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (356.76, 0.10, 329.81) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (354.76, 0.25, 329.81) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (354.76, 0.10, 327.81) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[0]: (354.76, 0.25, 329.81) LOG: 09.05.2025 11:37:51 WalkingExplosionAttackProgress explosionPoints[1]: (352.76, 0.10, 329.81) LOG: 09.05.2025 11:37:51 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:37:51 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:37:52 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:53 Melee asttack LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[0]: (364.80, 0.13, 329.02) LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[1]: (364.80, 0.10, 331.02) LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[0]: (364.80, 0.13, 329.02) LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[1]: (366.80, 0.10, 329.02) LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[0]: (364.80, 0.13, 329.02) LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[1]: (364.80, 0.10, 327.02) LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[0]: (364.80, 0.13, 329.02) LOG: 09.05.2025 11:37:53 WalkingExplosionAttackProgress explosionPoints[1]: (362.80, 0.10, 329.02) LOG: 09.05.2025 11:37:53 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[0]: (361.27, 0.20, 318.18) LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[1]: (361.27, 0.10, 320.18) LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[0]: (361.27, 0.20, 318.18) LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[1]: (363.27, 0.10, 318.18) LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[0]: (361.27, 0.20, 318.18) LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[1]: (361.27, 0.10, 316.18) LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[0]: (361.27, 0.20, 318.18) LOG: 09.05.2025 11:37:54 WalkingExplosionAttackProgress explosionPoints[1]: (359.27, 0.10, 318.18) LOG: 09.05.2025 11:37:55 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:55 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[0]: (372.41, 0.13, 319.80) LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[1]: (372.41, 0.10, 321.80) LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[0]: (372.41, 0.13, 319.80) LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[1]: (374.41, 0.10, 319.80) LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[0]: (372.41, 0.13, 319.80) LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[1]: (372.41, 0.10, 317.80) LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[0]: (372.41, 0.13, 319.80) LOG: 09.05.2025 11:37:56 WalkingExplosionAttackProgress explosionPoints[1]: (370.41, 0.10, 319.80) LOG: 09.05.2025 11:37:56 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (368.43, 1.59, 320.04) LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[1]: (368.43, 0.10, 322.04) LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (368.43, 1.59, 320.04) LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[1]: (370.43, 0.10, 320.04) LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (368.43, 1.59, 320.04) LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[1]: (368.43, 0.10, 318.04) LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[0]: (368.43, 1.59, 320.04) LOG: 09.05.2025 11:37:57 WalkingExplosionAttackProgress explosionPoints[1]: (366.43, 0.10, 320.04) LOG: 09.05.2025 11:37:58 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[0]: (361.25, 0.16, 332.97) LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[1]: (361.25, 0.10, 334.97) LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[0]: (361.25, 0.16, 332.97) LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[1]: (363.25, 0.10, 332.97) LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[0]: (361.25, 0.16, 332.97) LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[1]: (361.25, 0.10, 330.97) LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[0]: (361.25, 0.16, 332.97) LOG: 09.05.2025 11:37:59 WalkingExplosionAttackProgress explosionPoints[1]: (359.25, 0.10, 332.97) LOG: 09.05.2025 11:37:59 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:37:59 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:37:59 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:37:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:00 Melee asttack LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[0]: (364.34, 0.13, 326.62) LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[1]: (364.34, 0.10, 328.62) LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[0]: (364.34, 0.13, 326.62) LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[1]: (366.34, 0.10, 326.62) LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[0]: (364.34, 0.13, 326.62) LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[1]: (364.34, 0.10, 324.62) LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[0]: (364.34, 0.13, 326.62) LOG: 09.05.2025 11:38:00 WalkingExplosionAttackProgress explosionPoints[1]: (362.34, 0.10, 326.62) LOG: 09.05.2025 11:38:01 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[0]: (356.06, 0.15, 329.24) LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[1]: (356.06, 0.10, 331.24) LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[0]: (356.06, 0.15, 329.24) LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[1]: (358.06, 0.10, 329.24) LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[0]: (356.06, 0.15, 329.24) LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[1]: (356.06, 0.10, 327.24) LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[0]: (356.06, 0.15, 329.24) LOG: 09.05.2025 11:38:02 WalkingExplosionAttackProgress explosionPoints[1]: (354.06, 0.10, 329.24) LOG: 09.05.2025 11:38:02 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[0]: (355.46, 0.17, 333.83) LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[1]: (355.46, 0.10, 335.83) LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[0]: (355.46, 0.17, 333.83) LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[1]: (357.46, 0.10, 333.83) LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[0]: (355.46, 0.17, 333.83) LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[1]: (355.46, 0.10, 331.83) LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[0]: (355.46, 0.17, 333.83) LOG: 09.05.2025 11:38:03 WalkingExplosionAttackProgress explosionPoints[1]: (353.46, 0.10, 333.83) LOG: 09.05.2025 11:38:04 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[0]: (363.52, 0.17, 327.58) LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[1]: (363.52, 0.10, 329.58) LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[0]: (363.52, 0.17, 327.58) LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[1]: (365.52, 0.10, 327.58) LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[0]: (363.52, 0.17, 327.58) LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[1]: (363.52, 0.10, 325.58) LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[0]: (363.52, 0.17, 327.58) LOG: 09.05.2025 11:38:05 WalkingExplosionAttackProgress explosionPoints[1]: (361.52, 0.10, 327.58) LOG: 09.05.2025 11:38:05 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[0]: (359.98, 0.23, 324.65) LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[1]: (359.98, 0.10, 326.65) LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[0]: (359.98, 0.23, 324.65) LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[1]: (361.98, 0.10, 324.65) LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[0]: (359.98, 0.23, 324.65) LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[1]: (359.98, 0.10, 322.65) LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[0]: (359.98, 0.23, 324.65) LOG: 09.05.2025 11:38:06 WalkingExplosionAttackProgress explosionPoints[1]: (357.98, 0.10, 324.65) LOG: 09.05.2025 11:38:07 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[0]: (361.49, 2.40, 342.36) LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[1]: (361.49, 0.10, 344.36) LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[0]: (361.49, 2.40, 342.36) LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[1]: (363.49, 0.10, 342.36) LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[0]: (361.49, 2.40, 342.36) LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[1]: (361.49, 0.10, 340.36) LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[0]: (361.49, 2.40, 342.36) LOG: 09.05.2025 11:38:07 WalkingExplosionAttackProgress explosionPoints[1]: (359.49, 0.10, 342.36) LOG: 09.05.2025 11:38:08 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:09 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[0]: (361.82, 0.14, 329.51) LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[1]: (361.82, 0.10, 331.51) LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[0]: (361.82, 0.14, 329.51) LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[1]: (363.82, 0.10, 329.51) LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[0]: (361.82, 0.14, 329.51) LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[1]: (361.82, 0.10, 327.51) LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[0]: (361.82, 0.14, 329.51) LOG: 09.05.2025 11:38:10 WalkingExplosionAttackProgress explosionPoints[1]: (359.82, 0.10, 329.51) LOG: 09.05.2025 11:38:10 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:10 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:38:10 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[0]: (360.36, 0.13, 327.63) LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[1]: (360.36, 0.10, 329.63) LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[0]: (360.36, 0.13, 327.63) LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[1]: (362.36, 0.10, 327.63) LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[0]: (360.36, 0.13, 327.63) LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[1]: (360.36, 0.10, 325.63) LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[0]: (360.36, 0.13, 327.63) LOG: 09.05.2025 11:38:11 WalkingExplosionAttackProgress explosionPoints[1]: (358.36, 0.10, 327.63) LOG: 09.05.2025 11:38:11 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:38:11 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:38:11 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[0]: (352.25, 0.15, 333.48) LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[1]: (352.25, 0.10, 335.48) LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[0]: (352.25, 0.15, 333.48) LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[1]: (354.25, 0.10, 333.48) LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[0]: (352.25, 0.15, 333.48) LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[1]: (352.25, 0.10, 331.48) LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[0]: (352.25, 0.15, 333.48) LOG: 09.05.2025 11:38:13 WalkingExplosionAttackProgress explosionPoints[1]: (350.25, 0.10, 333.48) LOG: 09.05.2025 11:38:13 Melee asttack LOG: 09.05.2025 11:38:13 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[0]: (351.29, 0.17, 326.74) LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[1]: (351.29, 0.10, 328.74) LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[0]: (351.29, 0.17, 326.74) LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[1]: (353.29, 0.10, 326.74) LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[0]: (351.29, 0.17, 326.74) LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[1]: (351.29, 0.10, 324.74) LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[0]: (351.29, 0.17, 326.74) LOG: 09.05.2025 11:38:14 WalkingExplosionAttackProgress explosionPoints[1]: (349.29, 0.10, 326.74) LOG: 09.05.2025 11:38:14 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:15 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:38:15 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:38:15 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[0]: (370.17, 0.12, 323.16) LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[1]: (370.17, 0.10, 325.16) LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[0]: (370.17, 0.12, 323.16) LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[1]: (372.17, 0.10, 323.16) LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[0]: (370.17, 0.12, 323.16) LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[1]: (370.17, 0.10, 321.16) LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[0]: (370.17, 0.12, 323.16) LOG: 09.05.2025 11:38:16 WalkingExplosionAttackProgress explosionPoints[1]: (368.17, 0.10, 323.16) LOG: 09.05.2025 11:38:16 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[0]: (355.88, 0.18, 316.86) LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[1]: (355.88, 0.10, 318.86) LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[0]: (355.88, 0.18, 316.86) LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[1]: (357.88, 0.10, 316.86) LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[0]: (355.88, 0.18, 316.86) LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[1]: (355.88, 0.10, 314.86) LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[0]: (355.88, 0.18, 316.86) LOG: 09.05.2025 11:38:17 WalkingExplosionAttackProgress explosionPoints[1]: (353.88, 0.10, 316.86) LOG: 09.05.2025 11:38:18 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:18 Melee asttack LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[0]: (357.57, 0.17, 323.67) LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[1]: (357.57, 0.10, 325.67) LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[0]: (357.57, 0.17, 323.67) LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[1]: (359.57, 0.10, 323.67) LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[0]: (357.57, 0.17, 323.67) LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[1]: (357.57, 0.10, 321.67) LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[0]: (357.57, 0.17, 323.67) LOG: 09.05.2025 11:38:19 WalkingExplosionAttackProgress explosionPoints[1]: (355.57, 0.10, 323.67) LOG: 09.05.2025 11:38:19 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[0]: (363.68, 0.20, 333.53) LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[1]: (363.68, 0.10, 335.53) LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[0]: (363.68, 0.20, 333.53) LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[1]: (365.68, 0.10, 333.53) LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[0]: (363.68, 0.20, 333.53) LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[1]: (363.68, 0.10, 331.53) LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[0]: (363.68, 0.20, 333.53) LOG: 09.05.2025 11:38:20 WalkingExplosionAttackProgress explosionPoints[1]: (361.68, 0.10, 333.53) LOG: 09.05.2025 11:38:21 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (360.21, 0.22, 332.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (360.21, 0.10, 334.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (360.21, 0.22, 332.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (362.21, 0.10, 332.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (360.21, 0.22, 332.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (360.21, 0.10, 330.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (360.21, 0.22, 332.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (358.21, 0.10, 332.94) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (365.26, 0.26, 329.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (365.26, 0.10, 331.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[2]: (365.26, 0.10, 333.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (365.26, 0.26, 329.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (367.26, 0.10, 329.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[2]: (369.26, 0.10, 329.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (365.26, 0.26, 329.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (365.26, 0.10, 327.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[2]: (365.26, 0.10, 325.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[0]: (365.26, 0.26, 329.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[1]: (363.26, 0.10, 329.01) LOG: 09.05.2025 11:38:22 WalkingExplosionAttackProgress explosionPoints[2]: (361.26, 0.10, 329.01) LOG: 09.05.2025 11:38:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:38:22 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:23 Melee asttack LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[0]: (356.53, 0.21, 332.83) LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[1]: (356.53, 0.10, 334.83) LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[0]: (356.53, 0.21, 332.83) LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[1]: (358.53, 0.10, 332.83) LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[0]: (356.53, 0.21, 332.83) LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[1]: (356.53, 0.10, 330.83) LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[0]: (356.53, 0.21, 332.83) LOG: 09.05.2025 11:38:23 WalkingExplosionAttackProgress explosionPoints[1]: (354.53, 0.10, 332.83) LOG: 09.05.2025 11:38:24 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[0]: (349.02, 1.59, 323.15) LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[1]: (349.02, 0.10, 325.15) LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[0]: (349.02, 1.59, 323.15) LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[1]: (351.02, 0.10, 323.15) LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[0]: (349.02, 1.59, 323.15) LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[1]: (349.02, 0.10, 321.15) LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[0]: (349.02, 1.59, 323.15) LOG: 09.05.2025 11:38:24 WalkingExplosionAttackProgress explosionPoints[1]: (347.02, 0.10, 323.15) LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:25 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:38:25 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 09.05.2025 11:38:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:25 Melee asttack LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[0]: (369.07, 0.15, 333.71) LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[1]: (369.07, 0.10, 335.71) LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[0]: (369.07, 0.15, 333.71) LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[1]: (371.07, 0.10, 333.71) LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[0]: (369.07, 0.15, 333.71) LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[1]: (369.07, 0.10, 331.71) LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[0]: (369.07, 0.15, 333.71) LOG: 09.05.2025 11:38:26 WalkingExplosionAttackProgress explosionPoints[1]: (367.07, 0.10, 333.71) LOG: 09.05.2025 11:38:27 ContinuesMeteorAttack Spawn Meteor! LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[0]: (370.23, 1.72, 321.97) LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[1]: (370.23, 0.10, 323.97) LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[0]: (370.23, 1.72, 321.97) LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[1]: (372.23, 0.10, 321.97) LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[0]: (370.23, 1.72, 321.97) LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[1]: (370.23, 0.10, 319.97) LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[0]: (370.23, 1.72, 321.97) LOG: 09.05.2025 11:38:27 WalkingExplosionAttackProgress explosionPoints[1]: (368.23, 0.10, 321.97) LOG: 09.05.2025 11:38:28 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:29 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:29 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[0]: (362.93, 0.18, 332.11) LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[1]: (362.93, 0.10, 334.11) LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[0]: (362.93, 0.18, 332.11) LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[1]: (364.93, 0.10, 332.11) LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[0]: (362.93, 0.18, 332.11) LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[1]: (362.93, 0.10, 330.11) LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[0]: (362.93, 0.18, 332.11) LOG: 09.05.2025 11:38:29 WalkingExplosionAttackProgress explosionPoints[1]: (360.93, 0.10, 332.11) LOG: 09.05.2025 11:38:30 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:30 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:30 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[0]: (362.09, 0.16, 322.54) LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[1]: (362.09, 0.10, 324.54) LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[0]: (362.09, 0.16, 322.54) LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[1]: (364.09, 0.10, 322.54) LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[0]: (362.09, 0.16, 322.54) LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[1]: (362.09, 0.10, 320.54) LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[0]: (362.09, 0.16, 322.54) LOG: 09.05.2025 11:38:31 WalkingExplosionAttackProgress explosionPoints[1]: (360.09, 0.10, 322.54) WARNING: 09.05.2025 11:38:31 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:31 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:31 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:32 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:32 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[0]: (353.59, 0.18, 327.90) LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[1]: (353.59, 0.10, 329.90) LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[0]: (353.59, 0.18, 327.90) LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[1]: (355.59, 0.10, 327.90) LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[0]: (353.59, 0.18, 327.90) LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[1]: (353.59, 0.10, 325.90) LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[0]: (353.59, 0.18, 327.90) LOG: 09.05.2025 11:38:32 WalkingExplosionAttackProgress explosionPoints[1]: (351.59, 0.10, 327.90) WARNING: 09.05.2025 11:38:32 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:32 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:33 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:33 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:33 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:34 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:34 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:34 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:38:34 BuffManager.StartBuffEffect() for BUFFID: 6947 is already started! LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[0]: (360.76, 0.24, 329.13) LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[1]: (360.76, 0.10, 331.13) LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[0]: (360.76, 0.24, 329.13) LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[1]: (362.76, 0.10, 329.13) LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[0]: (360.76, 0.24, 329.13) LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[1]: (360.76, 0.10, 327.13) LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[0]: (360.76, 0.24, 329.13) LOG: 09.05.2025 11:38:34 WalkingExplosionAttackProgress explosionPoints[1]: (358.76, 0.10, 329.13) WARNING: 09.05.2025 11:38:34 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:34 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:34 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:35 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:35 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[0]: (358.56, 0.17, 320.72) LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[1]: (358.56, 0.10, 322.72) LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[0]: (358.56, 0.17, 320.72) LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[1]: (360.56, 0.10, 320.72) LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[0]: (358.56, 0.17, 320.72) LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[1]: (358.56, 0.10, 318.72) LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[0]: (358.56, 0.17, 320.72) LOG: 09.05.2025 11:38:35 WalkingExplosionAttackProgress explosionPoints[1]: (356.56, 0.10, 320.72) WARNING: 09.05.2025 11:38:36 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:36 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:36 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:36 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:36 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[0]: (368.06, 0.23, 324.76) LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[1]: (368.06, 0.10, 326.76) LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[0]: (368.06, 0.23, 324.76) LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[1]: (370.06, 0.10, 324.76) LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[0]: (368.06, 0.23, 324.76) LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[1]: (368.06, 0.10, 322.76) LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[0]: (368.06, 0.23, 324.76) LOG: 09.05.2025 11:38:37 WalkingExplosionAttackProgress explosionPoints[1]: (366.06, 0.10, 324.76) WARNING: 09.05.2025 11:38:37 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:37 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:37 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:38 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:38 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[0]: (360.99, 0.14, 327.97) LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[1]: (360.99, 0.10, 329.97) LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[0]: (360.99, 0.14, 327.97) LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[1]: (362.99, 0.10, 327.97) LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[0]: (360.99, 0.14, 327.97) LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[1]: (360.99, 0.10, 325.97) LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[0]: (360.99, 0.14, 327.97) LOG: 09.05.2025 11:38:38 WalkingExplosionAttackProgress explosionPoints[1]: (358.99, 0.10, 327.97) LOG: 09.05.2025 11:38:39 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:39 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:39 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:39 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:40 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[0]: (360.44, 0.15, 324.14) LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[1]: (360.44, 0.10, 326.14) LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[0]: (360.44, 0.15, 324.14) LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[1]: (362.44, 0.10, 324.14) LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[0]: (360.44, 0.15, 324.14) LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[1]: (360.44, 0.10, 322.14) LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[0]: (360.44, 0.15, 324.14) LOG: 09.05.2025 11:38:40 WalkingExplosionAttackProgress explosionPoints[1]: (358.44, 0.10, 324.14) LOG: 09.05.2025 11:38:40 ContinuesMeteorAttack Spawn Meteor! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! WarmUp is not in Animator of WEAPON_Railgun(Clone)! WARNING: 09.05.2025 11:38:41 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:41 WalkingExplosionAttackProgress explosionPoints[0]: (355.50, 0.17, 327.51) LOG: 09.05.2025 11:38:41 WalkingExplosionAttackProgress explosionPoints[0]: (355.50, 0.17, 327.51) LOG: 09.05.2025 11:38:41 WalkingExplosionAttackProgress explosionPoints[0]: (355.50, 0.17, 327.51) LOG: 09.05.2025 11:38:41 WalkingExplosionAttackProgress explosionPoints[0]: (355.50, 0.17, 327.51) WARNING: 09.05.2025 11:38:42 SetAnimationParameter Failed! CoolDown is not in Animator of WEAPON_Railgun(Clone)! LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:44 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:38:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:38:48 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 11:38:48 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:38:48 UpdateSkyBoxMaterial Density to 0,941 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:38:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:38:52 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:38:52 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ANGER_ZatharTheVulnerable) wurde kein passendes MechionaryEntry gefunden ... WARNING: 09.05.2025 11:38:52 NextWave() => Wave was not started yet or has no waves LOG: 09.05.2025 11:38:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:38:52 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:38:52 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:39:02 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:39:08 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 09.05.2025 11:39:09 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 11:39:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:39:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:39:09 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:39:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:39:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:39:14 LootContextPanel OnButtonSuccess => confirm WARNING: 09.05.2025 11:39:15 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_HomingSwarm) wurde kein passendes MechionaryEntry gefunden ... LOG: 09.05.2025 11:39:15 TryAddItem(WeaponAddin) => Items.Addins.HomieSwarmName WARNING: 09.05.2025 11:39:15 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:39:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:39:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 11:39:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:39:15 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:39:16 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:39:16 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:39:16 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:39:17 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 09.05.2025 11:39:17 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 09.05.2025 11:39:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:39:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 11:39:20 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:39:20 UpdateSkyBoxMaterial Density to 0,941 WARNING: 09.05.2025 11:39:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:39:20 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:39:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:39:22 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:39:22 WindowManager.LoadMenu => StageSelectorMenu LOG: 09.05.2025 11:39:22 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 11:39:22 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 09.05.2025 11:39:22 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 09.05.2025 11:39:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:39:22 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 11:39:22 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 11:39:22 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 09.05.2025 11:39:22 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 11:39:22 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 09.05.2025 11:39:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:39:23 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 11:39:23 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 11:39:33 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 11:39:36 MapController: Change CurrentTheme from 'Wut' to 'Trauer' LOG: 09.05.2025 11:39:36 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Trauer LOG: 09.05.2025 11:39:36 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:710 SeededCallsLastDungeon:376 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 09.05.2025 11:39:36 UpdatePlayerProgress LOG: 09.05.2025 11:39:36 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:39:36 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 09.05.2025 11:39:36 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 11:39:36 WindowManager.UnloadMenu => StageSelectorMenu LOG: 09.05.2025 11:39:36 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 WARNING: 09.05.2025 11:39:36 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 09.05.2025 11:39:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:39:37 Generate Level Started! Level: Level_A theme: Trauer GameSeed: 77Z2-MXZZ SeedCalls: 711 LOG: 09.05.2025 11:39:41 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 09.05.2025 11:39:41 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 11:39:41 Generate Level Completed! Loading time: 4,213s LOG: 09.05.2025 11:39:41 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 11:39:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:39:41 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 11:39:41 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 09.05.2025 11:39:41 OnPlayerAndMapWereCreated LOG: 09.05.2025 11:39:41 CurrentRoom ReverbTheme isAlley_Small LOG: 09.05.2025 11:39:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:39:41 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:39:41 CurrentRoom ReverbTheme isAlley_Small LOG: 09.05.2025 11:39:41 UpdatePlayerProgress LOG: 09.05.2025 11:39:41 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:39:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:39:41 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 09.05.2025 11:39:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:39:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 11:39:42 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 09.05.2025 11:39:42 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 09.05.2025 11:39:42 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 09.05.2025 11:39:42 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 09.05.2025 11:39:42 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" LOG: 09.05.2025 11:39:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:39:42 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:39:42 CurrentRoom ReverbTheme isAlley_Small LOG: 09.05.2025 11:39:42 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 11:39:42 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:42 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:43 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:39:43 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 11:39:43 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:39:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:39:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:39:50 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:39:50 CurrentRoom ReverbTheme isAlley_Small ERROR: 09.05.2025 11:39:51 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:39:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:52 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:39:52 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 09.05.2025 11:39:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:52 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 09.05.2025 11:39:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 WARNING: 09.05.2025 11:39:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:39:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:39:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:39:57 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:39:57 CurrentRoom ReverbTheme isAlley_Open LOG: 09.05.2025 11:39:57 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:39:57 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 09.05.2025 11:39:57 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 09.05.2025 11:39:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:39:57 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 09.05.2025 11:39:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:39:57 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:39:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:39:57 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 09.05.2025 11:39:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:39:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:57 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Bridges_Degrees180/RoomTrigger/CullingContainer/Static/Assets/Building/SORROW_LM_Shared_FactoryBuilding_02/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 09.05.2025 11:39:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:39:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:39:59 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:39:59 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:39:59 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:39:59 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:39:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:39:59 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:40:00 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:40:00 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:00 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:00 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:40:02 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:02 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 09.05.2025 11:40:02 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:40:03 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:03 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:03 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 09.05.2025 11:40:05 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:40:05 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:05 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:05 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:40:05 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:05 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:05 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:05 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:05 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:40:05 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:05 GetIconByBuffType called with buffType: MallorySpeed WARNING: 09.05.2025 11:40:06 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:06 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:06 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:08 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:40:08 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:08 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:08 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:08 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:40:08 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:40:08 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 09.05.2025 11:40:09 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:40:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:40:10 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:10 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:11 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:11 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:11 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:12 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:40:12 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:12 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:12 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:13 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:13 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:40:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:40:15 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 09.05.2025 11:40:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:40:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 09.05.2025 11:40:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:40:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:40:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:40:20 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 09.05.2025 11:40:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:40:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:40:26 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:40:26 CurrentRoom ReverbTheme isAlley_Open ERROR: 09.05.2025 11:40:26 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:40:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:40:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:40:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:40:29 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 09.05.2025 11:40:29 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:40:29 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:40:29 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:40:29 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:40:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:40:32 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 11:40:32 Change Color from Equipment_Legs(Clone) matname: ChangableColor (Instance) LOG: 09.05.2025 11:40:32 Change Color from Equipment_Legs(Clone) matname: ChangableColor (Instance) LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:40:32 TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2 LOG: 09.05.2025 11:40:32 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 09.05.2025 11:40:33 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:40:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:40:34 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:40:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:40:35 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:40:35 CurrentRoom ReverbTheme isAlley_Open LOG: 09.05.2025 11:40:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:40:37 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:40:37 CurrentRoom ReverbTheme isAlley_Open LOG: 09.05.2025 11:40:37 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 09.05.2025 11:40:37 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 09.05.2025 11:40:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:40:37 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 09.05.2025 11:40:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:40:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:40:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:40:38 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:38 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:38 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:40:38 ScaleEnemy Trauer_DistraughtPlumber(Clone)! LOG: 09.05.2025 11:40:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:40:40 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:40 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:40:40 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:40:40 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:40:40 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:40:40 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:40:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:40:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:40:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:40:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:40:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:40:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:40:40 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:40:40 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:40:40 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:40:40 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 09.05.2025 11:40:40 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 09.05.2025 11:40:40 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:40 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:40 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:41 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:40:41 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:40:41 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:40:41 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 09.05.2025 11:40:41 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:40:41 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:40:41 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:40:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:40:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:40:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:40:43 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 09.05.2025 11:40:43 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 09.05.2025 11:40:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 09.05.2025 11:40:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:40:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:40:50 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:40:50 CurrentRoom ReverbTheme isAlley_Small WARNING: 09.05.2025 11:40:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:40:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:40:50 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:40:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:40:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:40:51 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:40:51 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:40:51 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:40:51 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:40:51 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 11:40:51 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 11:40:55 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 11:40:58 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Trauer LOG: 09.05.2025 11:40:58 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:742 SeededCallsLastDungeon:31 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 09.05.2025 11:40:58 UpdatePlayerProgress LOG: 09.05.2025 11:40:58 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:40:58 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 11:40:58 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 11:40:58 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 09.05.2025 11:40:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:58 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:40:59 Generate Level Started! Level: Level_A theme: Trauer GameSeed: 77Z2-MXZZ SeedCalls: 743 LOG: 09.05.2025 11:41:01 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 09.05.2025 11:41:08 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 09.05.2025 11:41:09 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 11:41:09 Generate Level Completed! Loading time: 10,412s LOG: 09.05.2025 11:41:09 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 11:41:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:41:09 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 11:41:09 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:41:09 OnPlayerAndMapWereCreated LOG: 09.05.2025 11:41:09 CurrentRoom ReverbTheme isAlley_Small LOG: 09.05.2025 11:41:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:41:09 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:41:09 CurrentRoom ReverbTheme isAlley_Small LOG: 09.05.2025 11:41:09 UpdatePlayerProgress LOG: 09.05.2025 11:41:09 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:41:09 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:09 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 09.05.2025 11:41:09 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:41:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:41:10 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:41:10 CurrentRoom ReverbTheme isAlley_Small LOG: 09.05.2025 11:41:10 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 11:41:10 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:41:10 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:41:11 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:41:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 11:41:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:41:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:41:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:41:16 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:41:16 CurrentRoom ReverbTheme isAlley_Small LOG: 09.05.2025 11:41:17 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 09.05.2025 11:41:17 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17 LOG: 09.05.2025 11:41:17 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 09.05.2025 11:41:18 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 09.05.2025 11:41:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 09.05.2025 11:41:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 09.05.2025 11:41:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:41:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 09.05.2025 11:41:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 09.05.2025 11:41:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:41:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:41:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 09.05.2025 11:41:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:41:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:41:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:41:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:41:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:41:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:41:25 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:41:25 CurrentRoom ReverbTheme isAlley_Open LOG: 09.05.2025 11:41:25 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:41:25 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:41:25 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 09.05.2025 11:41:25 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:41:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:41:25 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:41:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:41:25 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 09.05.2025 11:41:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:41:25 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 09.05.2025 11:41:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:41:25 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:41:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:41:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:41:26 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:41:26 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:41:26 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:41:26 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 09.05.2025 11:41:26 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:41:26 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:41:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 09.05.2025 11:41:27 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 09.05.2025 11:41:27 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:41:27 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:28 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:41:28 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:41:28 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:41:28 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:29 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:41:30 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:41:30 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:41:30 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:30 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 09.05.2025 11:41:30 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:41:30 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:41:30 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:32 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:41:32 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:41:32 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:41:32 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:41:33 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:41:33 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:41:33 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:41:34 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 09.05.2025 11:41:34 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:41:34 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:35 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:41:35 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:36 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:41:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:41:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:41:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:41:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:41:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:41:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:41:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:41:36 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 09.05.2025 11:41:36 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:41:36 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:36 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:41:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:41:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:41:39 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:41:39 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 09.05.2025 11:41:39 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:41:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:41:43 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:41:43 CurrentRoom ReverbTheme isAlley_Open LOG: 09.05.2025 11:41:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:41:45 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:41:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 09.05.2025 11:41:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:41:47 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 09.05.2025 11:41:47 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:41:47 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:41:47 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:41:47 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:41:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:41:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:42:02 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 11:42:02 Change Color from Equipment_Feet(Clone) matname: ChangableColor (Instance) LOG: 09.05.2025 11:42:02 Change Color from Equipment_Feet(Clone) matname: ChangableColor (Instance) LOG: 09.05.2025 11:42:02 Change Color from Equipment_Feet(Clone) matname: ChangableColor (Instance) LOG: 09.05.2025 11:42:02 Change Color from Equipment_Feet(Clone) matname: ChangableColor (Instance) LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:42:02 TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2 LOG: 09.05.2025 11:42:03 TryAddItem(Equipment) => Items.Equipment.FootName Foot WARNING: 09.05.2025 11:42:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:42:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:42:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:42:04 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:42:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:42:06 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:42:06 CurrentRoom ReverbTheme isAlley_Open ERROR: 09.05.2025 11:42:06 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:42:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:42:09 UpdateSkyBoxMaterial Density to 0,89 WARNING: 09.05.2025 11:42:09 for == null! No VFX-Effect can be played on destroy. LOG: 09.05.2025 11:42:09 Started Music_GrammoPhoneBot LOG: 09.05.2025 11:42:09 CurrentRoom ReverbTheme isAlley_Small WARNING: 09.05.2025 11:42:09 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:42:09 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:42:13 GetIconByBuffType called with buffType: Healing LOG: 09.05.2025 11:42:15 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:42:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:42:17 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 09.05.2025 11:42:17 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:42:17 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:42:17 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:42:17 initialises raritymodes LOG: 09.05.2025 11:42:17 equipmentRarity:Level_3 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_4 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_2 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_2 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_2 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_2 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_2 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_2 LOG: 09.05.2025 11:42:17 equipmentRarity:Level_2 LOG: 09.05.2025 11:42:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:42:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:42:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:42:24 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 09.05.2025 11:42:24 Language Text not found! (Path: °) LOG: 09.05.2025 11:42:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:42:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:42:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:42:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:42:26 LootContextPanel OnButtonSuccess => back WARNING: 09.05.2025 11:42:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:42:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:42:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:42:26 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 09.05.2025 11:42:26 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:42:27 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:42:29 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:42:29 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:42:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:42:29 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:42:29 OnWeaponSelectionChanged ID -> 0 WARNING: 09.05.2025 11:42:29 Language Text not found! (Path: °) LOG: 09.05.2025 11:42:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:42:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:42:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:42:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:42:31 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:42:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:42:32 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:42:32 CurrentRoom ReverbTheme isAlley_Open ERROR: 09.05.2025 11:42:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:42:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:42:39 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:42:39 CurrentRoom ReverbTheme isAlley_Open LOG: 09.05.2025 11:42:39 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:42:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:42:39 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 09.05.2025 11:42:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:42:39 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 09.05.2025 11:42:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:42:39 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:42:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:42:41 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:42:41 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:42:41 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:42:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:42:42 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:42:42 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:42:42 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:42:43 GetIconByBuffType called with buffType: Hullbreacher WARNING: 09.05.2025 11:42:44 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:42:46 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 09.05.2025 11:42:46 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 09.05.2025 11:42:46 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:42:46 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:42:46 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 09.05.2025 11:42:46 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 09.05.2025 11:42:46 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 09.05.2025 11:42:46 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 09.05.2025 11:42:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:42:48 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 WARNING: 09.05.2025 11:42:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:42:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:42:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:42:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:42:48 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:42:48 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:42:48 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:42:48 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:42:49 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 09.05.2025 11:42:49 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:42:49 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:50 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:42:50 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:42:50 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:42:50 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:42:50 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:42:50 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:42:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:42:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:42:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:42:51 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:42:51 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:42:51 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 09.05.2025 11:42:51 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:42:51 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:42:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:42:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:42:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:42:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:42:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:42:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:42:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:42:51 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:42:51 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:42:51 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:42:53 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:42:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:42:57 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:43:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:43:00 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:43:00 CurrentRoom ReverbTheme isAlley_Open LOG: 09.05.2025 11:43:00 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 09.05.2025 11:43:00 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 09.05.2025 11:43:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:43:00 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:43:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:43:00 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 09.05.2025 11:43:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:43:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:43:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:43:02 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:43:02 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:43:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:43:02 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:43:02 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:02 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:43:03 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:03 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:04 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:43:04 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:04 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:04 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:06 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:43:10 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:43:10 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:43:10 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:43:10 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:43:11 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:11 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:11 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:11 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 09.05.2025 11:43:11 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 09.05.2025 11:43:11 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 09.05.2025 11:43:11 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 09.05.2025 11:43:11 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 09.05.2025 11:43:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:43:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:43:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 WARNING: 09.05.2025 11:43:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:43:13 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:43:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:43:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:43:13 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:43:13 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:43:13 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:43:13 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 09.05.2025 11:43:14 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:43:14 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:43:14 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:43:14 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:14 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:14 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:14 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:43:14 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:43:14 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:14 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:14 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:15 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:43:16 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:16 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:16 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:19 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:43:19 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:43:19 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:43:19 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:19 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:19 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:20 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:43:20 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:43:20 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:43:21 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:43:21 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:43:21 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 09.05.2025 11:43:21 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:43:21 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:43:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 09.05.2025 11:43:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:43:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:43:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:43:28 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:43:28 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 09.05.2025 11:43:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:43:30 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:43:30 CurrentRoom ReverbTheme isAlley_Open WARNING: 09.05.2025 11:43:30 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:43:30 TrySpawnEnemy SORROW_ElmornTheWarden delay 1,75 WARNING: 09.05.2025 11:43:30 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:43:32 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 09.05.2025 11:43:36 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 09.05.2025 11:43:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:43:51 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 09.05.2025 11:43:51 ApplyBossMoodColorStyle => bossDialogMood: JoyLuck bossDialogMoodWasAnsweredByPlayers: Love LOG: 09.05.2025 11:43:51 Wrong RoomThemeTraueris not a BosslevelRoomTheme LOG: 09.05.2025 11:44:04 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 09.05.2025 11:44:04 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:44:04 UpdateSkyBoxMaterial Density to 0,89 LOG: 09.05.2025 11:44:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:44:04 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:44:04 Trauer_Almorn_the_Warden(Clone) (StickyStoneStudio.MOODS.Elmorn_The_Warden)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:44:05 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 LOG: 09.05.2025 11:44:06 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:44:06 GetIconByBuffType called with buffType: Burning ERROR: 09.05.2025 11:44:06 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:44:07 Almorn: Dash Attack Ended LOG: 09.05.2025 11:44:07 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 LOG: 09.05.2025 11:44:08 GetIconByBuffType called with buffType: Hullbreacher LOG: 09.05.2025 11:44:09 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:44:09 Trauer_Almorn_the_Warden(Clone) (StickyStoneStudio.MOODS.Elmorn_The_Warden)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:44:10 Almorn: Dash Attack Ended LOG: 09.05.2025 11:44:10 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0,5 LOG: 09.05.2025 11:44:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:44:12 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1 LOG: 09.05.2025 11:44:12 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 09.05.2025 11:44:12 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:44:12 Trauer_Almorn_the_Warden(Clone) (StickyStoneStudio.MOODS.Elmorn_The_Warden)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:44:14 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:44:14 GetIconByBuffType called with buffType: Burning ERROR: 09.05.2025 11:44:14 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 09.05.2025 11:44:15 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:44:18 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:44:18 GetIconByBuffType called with buffType: Burning ERROR: 09.05.2025 11:44:19 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:44:22 NextWave() => Wave was not started yet or has no waves WARNING: 09.05.2025 11:44:22 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:44:22 DestroyDestructibleInScene() => SORROW_Destructible_Throwable_Coil(Clone) LOG: 09.05.2025 11:44:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:44:22 BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin LOG: 09.05.2025 11:44:22 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 09.05.2025 11:44:22 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) ERROR: 09.05.2025 11:44:23 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String, Nullable`1) StickyStoneStudio.MOODS.d__265:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__214:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:44:27 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:44:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:44:27 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:44:27 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 09.05.2025 11:44:28 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 09.05.2025 11:44:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:44:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:44:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 09.05.2025 11:44:37 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:37 TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2 LOG: 09.05.2025 11:44:39 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 09.05.2025 11:44:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 09.05.2025 11:44:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:44:40 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 09.05.2025 11:44:41 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 09.05.2025 11:44:41 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:44:41 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:44:41 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:44:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:44:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:44:47 LootContextPanel OnButtonSuccess => confirm LOG: 09.05.2025 11:44:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:48 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName WARNING: 09.05.2025 11:44:48 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:44:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 09.05.2025 11:44:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 11:44:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:44:48 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:44:49 Menu.UnloadMenuPanel => LootContext LOG: 09.05.2025 11:44:49 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:44:49 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:44:49 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:44:49 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:44:49 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:44:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:44:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:44:52 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 09.05.2025 11:44:53 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 09.05.2025 11:44:54 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 09.05.2025 11:44:55 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:44:55 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:44:55 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:44:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:55 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 11:44:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 11:44:56 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:44:57 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:44:57 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:44:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:44:57 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:44:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:44:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:44:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 09.05.2025 11:44:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:44:57 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:44:58 Menu.UnloadMenuPanel => Inventar WARNING: 09.05.2025 11:44:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:44:58 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:44:58 MapSelector.RegisterButtonPromptsForEntering() LOG: 09.05.2025 11:45:02 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:45:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:45:02 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 11:45:02 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 11:45:04 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 11:45:07 SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Trauer LOG: 09.05.2025 11:45:07 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:805 SeededCallsLastDungeon:62 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 09.05.2025 11:45:07 UpdatePlayerProgress LOG: 09.05.2025 11:45:07 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:45:07 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 11:45:07 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 11:45:07 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 WARNING: 09.05.2025 11:45:07 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 09.05.2025 11:45:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:45:08 Generate Level Started! Level: Level_B theme: Trauer GameSeed: 77Z2-MXZZ SeedCalls: 806 LOG: 09.05.2025 11:45:11 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 09.05.2025 11:45:11 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 11:45:11 Generate Level Completed! Loading time: 3,38s LOG: 09.05.2025 11:45:11 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 11:45:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:45:11 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 11:45:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:45:11 OnPlayerAndMapWereCreated LOG: 09.05.2025 11:45:11 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:45:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:45:12 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:45:12 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:45:12 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:45:12 UpdatePlayerProgress LOG: 09.05.2025 11:45:12 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:45:12 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:12 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 09.05.2025 11:45:12 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:45:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:45:12 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:45:12 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:45:12 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:45:12 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 11:45:12 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:45:12 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:45:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:45:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 09.05.2025 11:45:14 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:45:14 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 11:45:16 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:45:16 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:45:17 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:45:17 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:45:17 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:45:17 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:45:18 OnButtonSuccess confirm 0 LOG: 09.05.2025 11:45:18 CONFIRM! WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:45:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:45:19 OnButtonSuccess back 0 WARNING: 09.05.2025 11:45:19 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:45:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:45:20 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:45:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:45:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:45:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:45:23 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:45:23 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:45:23 CurrentRoom ReverbTheme isCeramicTiledRoom LOG: 09.05.2025 11:45:23 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 09.05.2025 11:45:23 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:45:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:45:23 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:45:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:45:23 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:45:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:45:23 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:45:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:45:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:45:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:45:24 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:45:24 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:45:24 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory)isCharmedByOwnerPlayer1 LOG: 09.05.2025 11:45:25 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:45:25 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:25 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:45:25 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:45:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 09.05.2025 11:45:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:45:26 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 09.05.2025 11:45:26 DestroyDestructibleInScene() => Sorrow_Oil_Destructible LOG: 09.05.2025 11:45:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:45:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 09.05.2025 11:45:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 09.05.2025 11:45:27 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_02 LOG: 09.05.2025 11:45:27 DestroyDestructibleInScene() => Sorrow_Oil_Destructible LOG: 09.05.2025 11:45:27 GetIconByBuffType called with buffType: OilBarrel WARNING: 09.05.2025 11:45:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 09.05.2025 11:45:28 GetIconByBuffType called with buffType: OilBarrel LOG: 09.05.2025 11:45:28 GetIconByBuffType called with buffType: OilBarrel WARNING: 09.05.2025 11:45:28 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 09.05.2025 11:45:28 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 09.05.2025 11:45:29 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 09.05.2025 11:45:29 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:45:29 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:45:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:45:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:45:29 Failed to create agent because it is not close enough to the NavMesh LOG: 09.05.2025 11:45:29 GetIconByBuffType called with buffType: OilBarrel LOG: 09.05.2025 11:45:29 GetIconByBuffType called with buffType: OilBarrel LOG: 09.05.2025 11:45:29 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:45:29 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:45:29 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:29 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 09.05.2025 11:45:29 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 09.05.2025 11:45:29 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 09.05.2025 11:45:30 GetIconByBuffType called with buffType: OilBarrel WARNING: 09.05.2025 11:45:31 Failed to create agent because it is not close enough to the NavMesh LOG: 09.05.2025 11:45:31 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 09.05.2025 11:45:31 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:45:31 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:45:31 GetIconByBuffType called with buffType: OilBarrel WARNING: 09.05.2025 11:45:33 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 09.05.2025 11:45:33 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:45:33 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:34 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:45:34 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:45:34 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:45:34 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:45:34 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:45:36 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:45:37 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:45:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:45:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:45:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:45:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:45:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:45:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:45:37 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:45:37 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:45:37 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:45:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:45:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:45:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:45:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:45:42 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:45:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:45:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:45:46 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:45:46 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:45:46 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:45:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 09.05.2025 11:45:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:45:47 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:45:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 09.05.2025 11:45:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 09.05.2025 11:45:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 WARNING: 09.05.2025 11:45:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:45:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 WARNING: 09.05.2025 11:45:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:45:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 09.05.2025 11:45:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 WARNING: 09.05.2025 11:45:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:45:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:45:53 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:45:53 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:45:53 CurrentRoom ReverbTheme isCeramicTiledRoom LOG: 09.05.2025 11:45:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:45:55 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:45:55 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:45:55 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:45:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:45:58 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:45:58 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:45:58 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 09.05.2025 11:45:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 09.05.2025 11:45:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 09.05.2025 11:45:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:45:58 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 09.05.2025 11:45:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:45:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:46:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:46:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:46:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:00 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:46:00 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:46:00 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:46:01 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:01 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:46:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:46:01 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:01 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:01 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:46:03 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:03 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:03 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 09.05.2025 11:46:04 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:46:04 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 09.05.2025 11:46:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:46:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:46:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:46:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:46:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:46:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 09.05.2025 11:46:04 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:04 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:04 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:46:04 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:04 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone) dummy1' is not on a navmesh LOG: 09.05.2025 11:46:04 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones WARNING: 09.05.2025 11:46:04 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:46:04 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone) dummy1' is not on a navmesh LOG: 09.05.2025 11:46:04 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones LOG: 09.05.2025 11:46:05 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 09.05.2025 11:46:05 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 09.05.2025 11:46:05 Failed to create agent because it is not close enough to the NavMesh LOG: 09.05.2025 11:46:05 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) LOG: 09.05.2025 11:46:05 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:46:05 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:46:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:46:05 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:05 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:05 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:46:07 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:07 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:07 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:46:07 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:07 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:07 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:08 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:46:08 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:46:08 Failed to create agent because it is not close enough to the NavMesh LOG: 09.05.2025 11:46:08 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) LOG: 09.05.2025 11:46:08 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:08 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:09 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:09 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:09 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 09.05.2025 11:46:11 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:46:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:46:13 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 09.05.2025 11:46:13 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:46:13 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:46:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:46:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:46:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:46:19 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:46:20 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 WARNING: 09.05.2025 11:46:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:46:20 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_01 LOG: 09.05.2025 11:46:20 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 09.05.2025 11:46:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:21 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 09.05.2025 11:46:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:46:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:46:24 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:46:24 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:46:24 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:46:25 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:46:25 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:46:25 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 09.05.2025 11:46:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:46:27 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:46:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:46:31 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:46:31 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:46:31 CurrentRoom ReverbTheme isStoneRoom WARNING: 09.05.2025 11:46:31 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:31 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:46:32 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:46:32 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:46:32 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:46:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:46:33 OnButtonSuccess back 0 WARNING: 09.05.2025 11:46:33 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:46:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:46:33 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:46:36 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:46:36 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:46:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:46:36 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:46:36 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:46:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 11:46:36 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 11:46:36 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 11:46:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:46:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:46:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 09.05.2025 11:46:38 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:46:38 RecycleBin_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid (RecyleInventory) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 09.05.2025 11:46:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:46:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:46:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:46:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:46:41 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:46:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:46:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:46:42 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:46:42 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:46:42 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:46:42 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:46:42 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:46:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:46:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:46:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:46:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:46:43 Menu.UnloadMenuPanel => Inventar WARNING: 09.05.2025 11:46:44 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:46:44 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:46:44 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:46:44 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:46:44 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:46:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:46:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:46:45 OnButtonSuccess back 0 WARNING: 09.05.2025 11:46:45 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:46:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:46:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:46:45 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:46:46 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:46:46 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:46:46 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:46:46 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:46:46 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:46:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:46:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:46:48 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 11:46:50 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:46:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:46:51 OnWeaponSelectionChanged ID -> 1 LOG: 09.05.2025 11:47:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:47:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:47:29 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:47:29 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:47:29 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 09.05.2025 11:47:29 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:47:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:47:30 Menu.UnloadMenuPanel => DefaultPanel WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:47:31 OnButtonSuccess confirm 0 LOG: 09.05.2025 11:47:31 CONFIRM! WARNING: 09.05.2025 11:47:34 Language Text not found! (Path: °) WARNING: 09.05.2025 11:47:34 Language Text not found! (Path: °) WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 09.05.2025 11:47:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 09.05.2025 11:47:37 OnButtonSuccess back 0 WARNING: 09.05.2025 11:47:37 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:47:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 09.05.2025 11:47:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:47:38 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 09.05.2025 11:47:38 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:47:38 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:47:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:47:38 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:47:38 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:47:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:47:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:47:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:47:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:47:41 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:47:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:47:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:47:41 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:47:41 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:47:42 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:47:42 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:47:42 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:47:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:47:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:47:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:47:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:47:43 Menu.UnloadMenuPanel => Inventar LOG: 09.05.2025 11:47:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:47:45 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:47:45 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:47:45 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 09.05.2025 11:47:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:47:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:47:45 MapSelector.RegisterButtonPromptsForEntering() WARNING: 09.05.2025 11:47:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:47:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:47:46 MapSelector.UnregisterButtonPromptsForEntering() LOG: 09.05.2025 11:47:46 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:47:46 WindowManager.LoadMenu => MapSelectorMenu LOG: 09.05.2025 11:47:46 MapSelector.RegisterButtonPromptsEntered() LOG: 09.05.2025 11:47:49 MapSelector.UnregisterButtonPromptsEntered() LOG: 09.05.2025 11:47:52 SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Trauer LOG: 09.05.2025 11:47:52 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e3ce5af4018a' GameSeed: 77Z2-MXZZ SeededCalls:839 SeededCallsLastDungeon:33 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 09.05.2025 11:47:52 UpdatePlayerProgress LOG: 09.05.2025 11:47:52 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 LOG: 09.05.2025 11:47:52 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 09.05.2025 11:47:52 WindowManager.UnloadMenu => MapSelectorMenu LOG: 09.05.2025 11:47:52 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 09.05.2025 11:47:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 09.05.2025 11:47:53 Generate Level Started! Level: Level_B theme: Trauer GameSeed: 77Z2-MXZZ SeedCalls: 840 LOG: 09.05.2025 11:47:55 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 09.05.2025 11:48:01 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 09.05.2025 11:48:02 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied LOG: 09.05.2025 11:48:02 Generate Level Completed! Loading time: 9,378s LOG: 09.05.2025 11:48:02 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 09.05.2025 11:48:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:48:02 WindowManager.UnloadMenu => NoMenu LOG: 09.05.2025 11:48:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 09.05.2025 11:48:02 OnPlayerAndMapWereCreated LOG: 09.05.2025 11:48:02 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:48:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:48:02 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:48:02 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:48:02 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:48:02 UpdatePlayerProgress LOG: 09.05.2025 11:48:02 SAVE GAME => CocoJamboe id:0 guid:a723e76d-1ccc-4985-8930-311b343ee2c1 WARNING: 09.05.2025 11:48:02 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:02 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 09.05.2025 11:48:03 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:48:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:48:03 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:48:03 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:48:03 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:48:03 Syop BetQuest logs RT09:58DungeonDepth: 0 - seed LKCX-LDLS has been applied RT10:41DungeonDepth: 0 - seed 77Z2-MXZZ has been applied WARNING: 09.05.2025 11:48:03 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:48:03 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:48:04 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:48:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 09.05.2025 11:48:04 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 09.05.2025 11:48:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 09.05.2025 11:48:04 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:48:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:48:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:48:08 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:48:08 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:48:08 CurrentRoom ReverbTheme isStoneRoom ERROR: 09.05.2025 11:48:08 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 09.05.2025 11:48:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 09.05.2025 11:48:11 DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 WARNING: 09.05.2025 11:48:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:48:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:48:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 09.05.2025 11:48:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:48:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:48:14 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:48:14 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:48:14 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:48:14 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 09.05.2025 11:48:14 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:48:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:48:14 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:48:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 09.05.2025 11:48:14 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__53:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 09.05.2025 11:48:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:48:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:48:16 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:48:16 ScaleEnemy Trauer_EyeOfMallory(Clone)! LOG: 09.05.2025 11:48:16 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:48:16 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:48:17 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:48:17 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:48:17 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 09.05.2025 11:48:17 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:48:17 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 09.05.2025 11:48:18 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:18 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:21 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:48:21 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:48:21 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 09.05.2025 11:48:21 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:21 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:21 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:21 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:48:21 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:48:21 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:48:21 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 09.05.2025 11:48:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 09.05.2025 11:48:23 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:48:23 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:48:23 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:48:23 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:48:23 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:23 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:48:24 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:24 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:24 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:48:24 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:24 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:24 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:25 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:48:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:48:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:48:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:48:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 09.05.2025 11:48:25 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:25 ChangeRagdollState explode getriggert! LOG: 09.05.2025 11:48:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:48:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:48:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:48:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 09.05.2025 11:48:26 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:26 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:48:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:48:28 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:28 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 09.05.2025 11:48:28 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 09.05.2025 11:48:28 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 09.05.2025 11:48:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:48:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:48:34 UpdateSkyBoxMaterial Density to 1,25 WARNING: 09.05.2025 11:48:34 Ambient VFX this room or lv theme is null LOG: 09.05.2025 11:48:34 CurrentRoom ReverbTheme isStoneRoom LOG: 09.05.2025 11:48:34 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 09.05.2025 11:48:34 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 09.05.2025 11:48:34 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:48:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:48:34 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 09.05.2025 11:48:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 09.05.2025 11:48:34 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 09.05.2025 11:48:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 09.05.2025 11:48:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:48:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:48:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:48:36 Language Text not found! (Path: Drone) WARNING: 09.05.2025 11:48:36 Language Text not found! (Path: Drone) LOG: 09.05.2025 11:48:36 ScaleEnemy Trauer_IcyDemolisher(Clone)! LOG: 09.05.2025 11:48:37 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:48:37 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:48:38 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:38 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:38 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:48:38 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:38 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:38 Language Text not found! (Path: Kill ) WARNING: 09.05.2025 11:48:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:48:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 09.05.2025 11:48:38 Failed to create agent because it is not close enough to the NavMesh LOG: 09.05.2025 11:48:38 GetIconByBuffType called with buffType: Charming LOG: 09.05.2025 11:48:38 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory)isCharmedByOwnerPlayer1 WARNING: 09.05.2025 11:48:38 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:39 GetIconByBuffType called with buffType: Burning LOG: 09.05.2025 11:48:39 GetIconByBuffType called with buffType: Frostbite WARNING: 09.05.2025 11:48:39 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:39 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:39 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:39 GetIconByBuffType called with buffType: Frostbite LOG: 09.05.2025 11:48:39 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:39 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:40 GetIconByBuffType called with buffType: Burning WARNING: 09.05.2025 11:48:40 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:40 Quest is already completed. No progress will be updated. WARNING: 09.05.2025 11:48:40 Language Text not found! (Path: Kill ) LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:48:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 09.05.2025 11:48:43 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 09.05.2025 11:48:43 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 09.05.2025 11:48:44 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 09.05.2025 11:48:45 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 09.05.2025 11:48:45 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 09.05.2025 11:48:45 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 09.05.2025 11:48:45 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:48:45 OnWeaponSelectionChanged ID -> 0 LOG: 09.05.2025 11:48:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 09.05.2025 11:48:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 09.05.2025 11:49:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 09.05.2025 11:49:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 09.05.2025 11:49:25 Menu.UnloadMenuPanel => Inventar