View Issue Details

IDProjectCategoryView StatusLast Update
0000305M.O.O.D.S.Functionality (Funktionalität)public2025-06-03 10:54
Reportersmodica Assigned Tojhuels  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionfixed 
Summary0000305: Sophie forgot her drone in the secret room
Description

When leaving the secret room in a multiplayer game, the glovestrike drone disappeared.
It was possible to shoot, reload and to switch weapons but the drone was not there.

it fixed itself after changing depth/lvl through the lvl selector.
Log: 15:25 ca.

TagsNo tags attached.
Attach Tags
Attached Files
MOODS_ 0.6.09.6056Log_12_02_2025_14_16_18(1).txt (94,012 bytes)   
LOG: 12.02.2025 15:16:18 
ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440

LOG: 12.02.2025 15:16:18 
ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: ExclusiveFullScreen

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 12.02.2025 15:16:18 
Try to ChangeLanguage() to ENGLISH

WARNING: 12.02.2025 15:16:19 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 12.02.2025 15:16:19 
NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True

WARNING: 12.02.2025 15:16:19 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

WARNING: 12.02.2025 15:16:19 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 12.02.2025 15:16:19 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

LOG: 12.02.2025 15:16:19 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6056 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 12.02.2025 15:16:19 
WindowManager.LoadMenu => MainMenu

LOG: 12.02.2025 15:16:19 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 15:16:20 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:16:20 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 12.02.2025 15:16:20 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 15:16:20 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 12.02.2025 15:16:20 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 15:16:31 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 12.02.2025 15:16:31 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 12.02.2025 15:16:31 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 12.02.2025 15:16:31 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:16:31 
Menu.UnloadMenuPanel => MM_Default

LOG: 12.02.2025 15:16:33 
is Loading Quests

WARNING: 12.02.2025 15:16:33 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:16:33 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:16:33 
loaded mechionary progress for savegame:321

LOG: 12.02.2025 15:16:33 
Changed Selection is the same object

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3'

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3'

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4'

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4'

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2'

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2'

LOG: 12.02.2025 15:16:42 
Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 109 SeededCallsLastDungeon: 39

LOG: 12.02.2025 15:16:42 
is Loading Quests

WARNING: 12.02.2025 15:16:42 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:16:42 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:16:42 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 12.02.2025 15:16:42 
WindowManager.LoadMenu => InGameMenu

LOG: 12.02.2025 15:16:42 
WindowManager.UnloadMenu => MainMenu

LOG: 12.02.2025 15:16:42 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 12.02.2025 15:16:42 
is Loading Quests

WARNING: 12.02.2025 15:16:42 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:16:42 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:16:42 
loaded mechionary progress for savegame:321

LOG: 12.02.2025 15:16:42 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 12.02.2025 15:16:42 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:42 
NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True

LOG: 12.02.2025 15:16:42 
MapController: Change CurrentTheme from 'HomeBase' to 'Stolz'

LOG: 12.02.2025 15:16:42 
SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 12 CurrentTheme: Stolz

LOG: 12.02.2025 15:16:42 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 12.02.2025 15:16:42 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 70

LOG: 12.02.2025 15:16:44 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

LOG: 12.02.2025 15:16:44 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 12.02.2025 15:16:47 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 12.02.2025 15:16:47 
Syop BetQuest logs 

RT15:16DungeonDepth: 0 - seed XOL8-B9RS has been applied
RT15:16DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

LOG: 12.02.2025 15:16:47 
Generate Level Completed! Loading time: 4,886s

LOG: 12.02.2025 15:16:47 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:16:47 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:16:47 
WindowManager.UnloadMenu => LoadingMenu

LOG: 12.02.2025 15:16:47 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:47 
CurrentRoom ReverbTheme isForest_Small

LOG: 12.02.2025 15:16:47 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:16:47 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:47 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:16:47 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 12.02.2025 15:16:47 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:16:47 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:47 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

WARNING: 12.02.2025 15:16:47 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:47 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:16:47 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:47 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:16:48 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:48 
Syop BetQuest logs 

RT15:16DungeonDepth: 0 - seed XOL8-B9RS has been applied
RT15:16DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 12.02.2025 15:16:48 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:48 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:53 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:16:53 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 12.02.2025 15:16:53 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:53 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:53 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
UpdatePlayerProgress

LOG: 12.02.2025 15:16:54 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:54 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:16:54 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:54 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
UpdatePlayerProgress

LOG: 12.02.2025 15:16:54 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:54 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:55 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:55 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:55 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:55 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:55 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
[FMOD] Max number of listeners reached : 8.

LOG: 12.02.2025 15:16:56 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 12.02.2025 15:16:56 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:56 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:56 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

WARNING: 12.02.2025 15:16:56 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:56 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

WARNING: 12.02.2025 15:16:56 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:56 
UpdatePlayerProgress

LOG: 12.02.2025 15:16:56 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:56 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:17:02 
DestroyDestructibleInScene() => Destructible_VaseBauch_Closed

LOG: 12.02.2025 15:17:09 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 12.02.2025 15:17:09 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:17:09 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

LOG: 12.02.2025 15:17:09 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:17:12 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:17:15 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:17:18 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:18 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:21 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:22 
LootContextPanel OnButtonSuccess => confirm

WARNING: 12.02.2025 15:17:23 
MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ...

LOG: 12.02.2025 15:17:23 
TryAddItem(WeaponAddin) => Items.Addins.HullbreachName

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:17:32 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:17:34 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:34 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:35 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:36 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:17:37 
TryAddItem(WeaponAddin) => Items.Addins.LuckshotName

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:17:39 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:40 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:17:40 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:41 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:41 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:44 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:17:48 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:17:49 
TryAddItem(WeaponAddin) => Items.Addins.SplasherName

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:17:53 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:54 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:17:59 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:01 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:02 
TryAddItem(WeaponAddin) => Items.Addins.CapacitorName

LOG: 12.02.2025 15:18:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 12.02.2025 15:18:02 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:18:03 
Menu.UnloadMenuPanel => LootContext

LOG: 12.02.2025 15:18:12 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:18:12 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:18:13 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02

WARNING: 12.02.2025 15:18:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

WARNING: 12.02.2025 15:18:16 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 12.02.2025 15:18:16 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:17 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:17 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

WARNING: 12.02.2025 15:18:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:19 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:18:19 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:18:20 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:18:21 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 12.02.2025 15:18:21 
OpenChest DelayedCall: CHESTTYPE: Weapon

LOG: 12.02.2025 15:18:21 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:18:21 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:18:22 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:18:23 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:23 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:24 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:18:24 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:18:25 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:25 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:26 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:18:26 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:18:27 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:29 
LootContextPanel OnButtonSuccess => back

WARNING: 12.02.2025 15:18:30 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:30 
DoubleModeGun WeaponSwap firstCall !

LOG: 12.02.2025 15:18:30 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 12.02.2025 15:18:32 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:33 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:34 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:18:35 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:36 
TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2

WARNING: 12.02.2025 15:18:36 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:18:43 
LootContextPanel OnButtonSuccess => selectRight2

LOG: 12.02.2025 15:18:44 
LootContextPanel OnButtonSuccess => selectRight2

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:18:44 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:45 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:46 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:46 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2

WARNING: 12.02.2025 15:18:47 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:47 
DoubleModeGun WeaponSwap firstCall !

LOG: 12.02.2025 15:18:47 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:18:53 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:54 
TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2

LOG: 12.02.2025 15:18:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 12.02.2025 15:18:54 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:18:55 
Menu.UnloadMenuPanel => LootContext

WARNING: 12.02.2025 15:18:58 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:18:58 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:18:59 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

WARNING: 12.02.2025 15:18:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:18:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:18:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:19:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:19:00 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:19:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:19:00 
DestroyDestructibleInScene() => Destructible_VaseBauch

LOG: 12.02.2025 15:19:06 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:19:06 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:19:07 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:19:08 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:19:08 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:19:09 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:19:14 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:19:14 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:14 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:14 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:14 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:14 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:19:15 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 12.02.2025 15:19:15 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:15 
Menu.UnloadMenuPanel => Inventar

LOG: 12.02.2025 15:19:32 
WindowManager.LoadMenu => EscapeMenu

LOG: 12.02.2025 15:19:32 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:19:32 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:19:32 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:19:32 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 12.02.2025 15:19:33 
WindowManager.UnloadMenu => EscapeMenu

LOG: 12.02.2025 15:19:33 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:19:33 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:19:33 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:19:34 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:19:34 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:34 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:34 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:19:34 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:19:35 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:35 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:38 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:19:39 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:39 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:44 
Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:44 
WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:44 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:44 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:47 
WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:47 
Shootable1WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:47 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:47 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:48 
Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:48 
WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:48 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:48 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:49 
OnWeaponAddinInventorySelectionChanged ID -> 0

LOG: 12.02.2025 15:19:50 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:50 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:19:51 
OnWeaponAddinInventorySelectionChanged ID -> 0

LOG: 12.02.2025 15:19:52 
WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:52 
Shootable2WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:52 
Shootable2WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:52 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:53 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 12.02.2025 15:19:54 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:54 
Menu.UnloadMenuPanel => Inventar

LOG: 12.02.2025 15:20:00 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:20:00 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:20:01 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:20:02 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:20:02 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:20:03 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:20:06 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:20:06 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:20:06 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:20:06 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 12.02.2025 15:20:06 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:20:06 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:20:06 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 12.02.2025 15:20:06 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:20:07 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:20:08 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:20:08 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:20:08 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:20:08 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:20:08 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj

WARNING: 12.02.2025 15:20:08 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:20:08 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:20:08 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:20:08 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:20:08 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:20:08 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:20:08 
GetIconByBuffType called with buffType: Pride

WARNING: 12.02.2025 15:20:08 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:20:09 
GetIconByBuffType called with buffType: Hullbreacher

WARNING: 12.02.2025 15:20:09 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:09 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 12.02.2025 15:20:09 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:20:09 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:09 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:20:11 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

WARNING: 12.02.2025 15:20:11 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:12 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:20:12 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:20:15 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 12.02.2025 15:20:15 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:20:15 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:20:20 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:20 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:20 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:22 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:22 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:23 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:27 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:27 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:27 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:29 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:29 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:20:53 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:21:43 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:44 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:44 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:21:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

WARNING: 12.02.2025 15:21:45 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:45 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:45 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:21:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

WARNING: 12.02.2025 15:21:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:01 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:01 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:03 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:03 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:04 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:04 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:04 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:06 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:07 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:28 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:22:28 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:22:29 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:22:30 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:22:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 12.02.2025 15:22:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:22:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 12.02.2025 15:22:30 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Tower(Clone) öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator_01

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator_02

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator_03

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

WARNING: 12.02.2025 15:22:31 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:22:32 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:22:32 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:32 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:22:32 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:22:32 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 12.02.2025 15:22:32 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:32 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:22:32 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:22:32 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:22:32 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:32 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:22:32 
GetIconByBuffType called with buffType: Pride

WARNING: 12.02.2025 15:22:34 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:35 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:35 
DestroyDestructibleInScene() => Vase_Normal_001

LOG: 12.02.2025 15:22:35 
DestroyDestructibleInScene() => Vase_Wood_001

WARNING: 12.02.2025 15:22:35 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:35 
StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj

WARNING: 12.02.2025 15:22:35 
Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:35 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:36 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:36 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:38 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:38 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:38 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:39 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:41 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:43 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:22:43 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:22:43 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:22:43 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:44 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:45 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:45 
InGameUIController.OnPlayerAbilityRecharging => Player3

WARNING: 12.02.2025 15:22:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:47 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:47 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:47 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:22:47 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:22:47 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 12.02.2025 15:22:47 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:48 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:48 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

WARNING: 12.02.2025 15:22:49 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:22:49 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:22:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 12.02.2025 15:22:51 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:22:51 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:22:51 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:22:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:00 
Ambient VFX this room or lv theme is null

LOG: 12.02.2025 15:23:00 
CurrentRoom ReverbTheme isNone

LOG: 12.02.2025 15:23:09 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 12.02.2025 15:23:43 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

LOG: 12.02.2025 15:23:53 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:23:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:23:55 
Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:23:55 
Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu)

LOG: 12.02.2025 15:23:55 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:23:56 
(AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0

LOG: 12.02.2025 15:23:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext'

LOG: 12.02.2025 15:23:56 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:23:57 
Menu.UnloadMenuPanel => AbilitySkillContext

LOG: 12.02.2025 15:23:57 
CurrentRoom ReverbTheme isForest_Open

WARNING: 12.02.2025 15:23:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:23:58 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:24:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:16 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:26 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:26 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!


Build Date

Activities

Issue History

Date Modified Username Field Change
2025-02-13 09:42 smodica New Issue
2025-02-13 09:42 smodica File Added: MOODS_ 0.6.09.6056Log_12_02_2025_14_16_18(1).txt
2025-06-03 08:29 dhecklau Category Gameplay/Balancing => Functionality (Funktionalität)
2025-06-03 08:36 jhuels Status new => acknowledged
2025-06-03 08:46 jhuels Assigned To => jhuels
2025-06-03 08:46 jhuels Status acknowledged => assigned
2025-06-03 10:54 jhuels Status assigned => closed
2025-06-03 10:54 jhuels Resolution open => fixed