View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000305 | M.O.O.D.S. | Functionality (Funktionalität) | public | 2025-02-13 09:42 | 2025-06-03 10:54 |
Reporter | smodica | Assigned To | jhuels | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Summary | 0000305: Sophie forgot her drone in the secret room | ||||
Description | When leaving the secret room in a multiplayer game, the glovestrike drone disappeared. it fixed itself after changing depth/lvl through the lvl selector. | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Attached Files | MOODS_ 0.6.09.6056Log_12_02_2025_14_16_18(1).txt (94,012 bytes)
LOG: 12.02.2025 15:16:18 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 12.02.2025 15:16:18 ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: ExclusiveFullScreen WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.02.2025 15:16:18 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 12.02.2025 15:16:18 Try to ChangeLanguage() to ENGLISH WARNING: 12.02.2025 15:16:19 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 15:16:19 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 12.02.2025 15:16:19 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 12.02.2025 15:16:19 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 12.02.2025 15:16:19 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... LOG: 12.02.2025 15:16:19 <color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6056 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 12.02.2025 15:16:19 WindowManager.LoadMenu => MainMenu LOG: 12.02.2025 15:16:19 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 15:16:20 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:16:20 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.02.2025 15:16:20 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 15:16:20 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.02.2025 15:16:20 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.02.2025 15:16:31 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.02.2025 15:16:31 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.02.2025 15:16:31 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.02.2025 15:16:31 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 12.02.2025 15:16:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 12.02.2025 15:16:31 Menu.UnloadMenuPanel => MM_Default LOG: 12.02.2025 15:16:33 is Loading Quests WARNING: 12.02.2025 15:16:33 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:16:33 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:16:33 loaded mechionary progress for savegame:321 LOG: 12.02.2025 15:16:33 Changed Selection is the same object WARNING: 12.02.2025 15:16:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3' WARNING: 12.02.2025 15:16:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3' WARNING: 12.02.2025 15:16:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4' WARNING: 12.02.2025 15:16:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4' WARNING: 12.02.2025 15:16:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 12.02.2025 15:16:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:16:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' LOG: 12.02.2025 15:16:42 Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 109 SeededCallsLastDungeon: 39 LOG: 12.02.2025 15:16:42 is Loading Quests WARNING: 12.02.2025 15:16:42 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:16:42 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:16:42 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 12.02.2025 15:16:42 WindowManager.LoadMenu => InGameMenu LOG: 12.02.2025 15:16:42 WindowManager.UnloadMenu => MainMenu LOG: 12.02.2025 15:16:42 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.02.2025 15:16:42 is Loading Quests WARNING: 12.02.2025 15:16:42 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.02.2025 15:16:42 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.02.2025 15:16:42 loaded mechionary progress for savegame:321 LOG: 12.02.2025 15:16:42 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:16:42 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 12.02.2025 15:16:42 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:16:42 NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True LOG: 12.02.2025 15:16:42 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 12.02.2025 15:16:42 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 12 CurrentTheme: Stolz LOG: 12.02.2025 15:16:42 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 12.02.2025 15:16:42 Generate Level Started! Level: Level_A theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 70 LOG: 12.02.2025 15:16:44 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 12.02.2025 15:16:44 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 12.02.2025 15:16:47 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.02.2025 15:16:47 Syop BetQuest logs RT15:16DungeonDepth: 0 - seed XOL8-B9RS has been applied RT15:16DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 12.02.2025 15:16:47 Generate Level Completed! Loading time: 4,886s LOG: 12.02.2025 15:16:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:16:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:16:47 WindowManager.UnloadMenu => LoadingMenu LOG: 12.02.2025 15:16:47 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:16:47 CurrentRoom ReverbTheme isForest_Small LOG: 12.02.2025 15:16:47 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 12.02.2025 15:16:47 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:16:47 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 12.02.2025 15:16:47 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:16:47 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:47 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:16:47 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 12.02.2025 15:16:47 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:47 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.02.2025 15:16:47 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:16:47 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:16:48 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:16:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:48 Syop BetQuest logs RT15:16DungeonDepth: 0 - seed XOL8-B9RS has been applied RT15:16DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 12.02.2025 15:16:48 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:48 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:53 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:16:53 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:16:53 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.02.2025 15:16:53 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:53 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:16:53 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.02.2025 15:16:53 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.02.2025 15:16:53 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.02.2025 15:16:53 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.02.2025 15:16:53 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:54 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:54 UpdatePlayerProgress LOG: 12.02.2025 15:16:54 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:16:54 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 15:16:54 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:54 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:54 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:54 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:16:54 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:16:54 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:54 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:16:54 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 12.02.2025 15:16:54 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.02.2025 15:16:54 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.02.2025 15:16:54 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.02.2025 15:16:54 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:54 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:54 UpdatePlayerProgress LOG: 12.02.2025 15:16:54 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:16:54 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:55 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:55 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:55 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:55 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:55 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:56 [FMOD] Max number of listeners reached : 8. LOG: 12.02.2025 15:16:56 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 12.02.2025 15:16:56 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.02.2025 15:16:56 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:56 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 12.02.2025 15:16:56 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.02.2025 15:16:56 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.02.2025 15:16:56 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.02.2025 15:16:56 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.02.2025 15:16:56 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 12.02.2025 15:16:56 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:56 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 WARNING: 12.02.2025 15:16:56 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:16:56 UpdatePlayerProgress LOG: 12.02.2025 15:16:56 SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c LOG: 12.02.2025 15:16:56 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 12.02.2025 15:16:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:16:57 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:57 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:16:57 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:17:02 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 12.02.2025 15:17:09 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.02.2025 15:17:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:17:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 12.02.2025 15:17:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:17:12 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:17:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:17:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:17:15 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:17:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:17:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:17:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:17:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 15:17:18 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:17:18 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:17:21 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:17:22 LootContextPanel OnButtonSuccess => confirm WARNING: 12.02.2025 15:17:23 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ... LOG: 12.02.2025 15:17:23 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:17:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:17:32 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:17:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:17:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 15:17:34 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:17:34 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:17:35 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:17:36 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:17:37 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:17:39 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:17:40 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:17:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:17:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:17:40 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:17:41 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:17:41 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:17:44 LootContextPanel OnButtonSuccess => selectRight WARNING: 12.02.2025 15:17:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' WARNING: 12.02.2025 15:17:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4' LOG: 12.02.2025 15:17:48 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:17:49 TryAddItem(WeaponAddin) => Items.Addins.SplasherName WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:17:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:17:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:17:53 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:17:54 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:17:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:17:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:17:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:17:59 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:01 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:18:02 TryAddItem(WeaponAddin) => Items.Addins.CapacitorName LOG: 12.02.2025 15:18:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:18:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:18:03 Menu.UnloadMenuPanel => LootContext LOG: 12.02.2025 15:18:12 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:18:12 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:18:13 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:14 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 12.02.2025 15:18:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 12.02.2025 15:18:15 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 12.02.2025 15:18:15 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 12.02.2025 15:18:15 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 12.02.2025 15:18:15 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 12.02.2025 15:18:15 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 WARNING: 12.02.2025 15:18:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 12.02.2025 15:18:16 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 12.02.2025 15:18:16 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 12.02.2025 15:18:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 12.02.2025 15:18:17 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers WARNING: 12.02.2025 15:18:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:18:19 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:18:19 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:18:20 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:18:21 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 12.02.2025 15:18:21 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 12.02.2025 15:18:21 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:18:21 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:18:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:18:23 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:23 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:24 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:18:24 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:18:25 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:25 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:26 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:18:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:18:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:18:26 LootContextPanel OnButtonSuccess => selectLeft LOG: 12.02.2025 15:18:27 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:29 LootContextPanel OnButtonSuccess => back WARNING: 12.02.2025 15:18:30 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:18:30 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 15:18:30 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 12.02.2025 15:18:32 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:33 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:34 LootContextPanel OnButtonSuccess => selectLeft WARNING: 12.02.2025 15:18:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:18:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:35 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:18:35 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:18:36 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 WARNING: 12.02.2025 15:18:36 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 12.02.2025 15:18:43 LootContextPanel OnButtonSuccess => selectRight2 LOG: 12.02.2025 15:18:44 LootContextPanel OnButtonSuccess => selectRight2 WARNING: 12.02.2025 15:18:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' WARNING: 12.02.2025 15:18:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3' LOG: 12.02.2025 15:18:44 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:45 LootContextPanel OnButtonSuccess => selectRight LOG: 12.02.2025 15:18:46 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:18:46 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 WARNING: 12.02.2025 15:18:47 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:18:47 DoubleModeGun WeaponSwap firstCall ! LOG: 12.02.2025 15:18:47 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 12.02.2025 15:18:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 12.02.2025 15:18:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 12.02.2025 15:18:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 12.02.2025 15:18:53 LootContextPanel OnButtonSuccess => confirm LOG: 12.02.2025 15:18:54 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.02.2025 15:18:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.02.2025 15:18:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:18:55 Menu.UnloadMenuPanel => LootContext WARNING: 12.02.2025 15:18:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:18:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:18:59 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies WARNING: 12.02.2025 15:18:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:18:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:18:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:19:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:19:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:19:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:19:00 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 12.02.2025 15:19:06 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:19:06 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:19:07 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:19:08 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:19:08 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:19:09 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:19:14 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:19:14 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 15:19:14 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 15:19:14 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 15:19:14 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 15:19:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:19:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 15:19:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:19:15 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 15:19:32 WindowManager.LoadMenu => EscapeMenu LOG: 12.02.2025 15:19:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:19:32 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.02.2025 15:19:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.02.2025 15:19:32 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.02.2025 15:19:33 WindowManager.UnloadMenu => EscapeMenu LOG: 12.02.2025 15:19:33 Menu.UnloadMenuPanel => ESC_Main LOG: 12.02.2025 15:19:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:19:33 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.02.2025 15:19:34 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:19:34 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.02.2025 15:19:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 15:19:34 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 15:19:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:19:35 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 15:19:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 15:19:38 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 15:19:39 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 15:19:39 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 12.02.2025 15:19:44 Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: -Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:44 WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:44 WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:19:47 WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: -Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:47 Shootable1WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:47 Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:19:48 Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: -Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:48 WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:48 WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:19:49 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 15:19:50 OnWeaponSelectionChanged ID -> 0 LOG: 12.02.2025 15:19:50 OnWeaponSelectionChanged ID -> 1 LOG: 12.02.2025 15:19:51 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 12.02.2025 15:19:52 WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: -Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:52 Shootable2WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:52 Shootable2WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 12.02.2025 15:19:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.02.2025 15:19:53 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.02.2025 15:19:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.02.2025 15:19:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:19:54 Menu.UnloadMenuPanel => Inventar LOG: 12.02.2025 15:20:00 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:20:00 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:20:01 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:20:02 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:20:02 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:20:03 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:20:06 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:20:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:20:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:20:06 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 12.02.2025 15:20:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:20:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:20:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.02.2025 15:20:06 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:20:07 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:20:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:20:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:20:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:20:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:20:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 12.02.2025 15:20:08 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:20:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:20:08 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:20:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:20:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:20:08 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:20:08 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 15:20:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:20:09 GetIconByBuffType called with buffType: Hullbreacher WARNING: 12.02.2025 15:20:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 12.02.2025 15:20:09 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:20:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:20:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 12.02.2025 15:20:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:20:12 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:20:15 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:20:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:20:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:20:15 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:20:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:20:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:20:53 InGameUIController.OnPlayerAbilityRecharging => Player4 WARNING: 12.02.2025 15:21:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:21:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:21:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:21:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 12.02.2025 15:21:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:21:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:21:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:21:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:21:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 12.02.2025 15:21:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:21:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:21:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:22:28 CurrentRoom ReverbTheme isForest_Small WARNING: 12.02.2025 15:22:28 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:22:29 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:22:30 CurrentRoom ReverbTheme isForest_Open LOG: 12.02.2025 15:22:30 TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75 LOG: 12.02.2025 15:22:30 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:22:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:22:30 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 12.02.2025 15:22:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 12.02.2025 15:22:30 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 12.02.2025 15:22:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.02.2025 15:22:30 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:22:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Tower(Clone) öjj WARNING: 12.02.2025 15:22:30 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.02.2025 15:22:30 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 12.02.2025 15:22:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 12.02.2025 15:22:30 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:22:30 AddEnemy MitronEmpire_Stationary_Generator LOG: 12.02.2025 15:22:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 12.02.2025 15:22:30 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:22:30 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 12.02.2025 15:22:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 12.02.2025 15:22:30 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 12.02.2025 15:22:30 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 12.02.2025 15:22:30 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 12.02.2025 15:22:30 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 12.02.2025 15:22:31 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 12.02.2025 15:22:32 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:22:32 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:32 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:22:32 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:22:32 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 12.02.2025 15:22:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:32 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:22:32 GetIconByBuffType called with buffType: Pride LOG: 12.02.2025 15:22:32 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 12.02.2025 15:22:32 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:32 Language Text not found! (Path: Drone) LOG: 12.02.2025 15:22:32 GetIconByBuffType called with buffType: Pride WARNING: 12.02.2025 15:22:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:22:35 DestroyDestructibleInScene() => Vase_Normal_001 LOG: 12.02.2025 15:22:35 DestroyDestructibleInScene() => Vase_Wood_001 WARNING: 12.02.2025 15:22:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:22:35 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 12.02.2025 15:22:35 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.02.2025 15:22:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:22:43 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:22:43 InGameUIController.OnPlayerAbilityRecharging => Player4 WARNING: 12.02.2025 15:22:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:22:45 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:22:45 InGameUIController.OnPlayerAbilityRecharging => Player3 WARNING: 12.02.2025 15:22:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:22:47 ChangeRagdollState explode getriggert! LOG: 12.02.2025 15:22:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.02.2025 15:22:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.02.2025 15:22:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:22:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.02.2025 15:22:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 12.02.2025 15:22:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 12.02.2025 15:22:49 Quest is already completed. No progress will be updated. WARNING: 12.02.2025 15:22:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 12.02.2025 15:22:51 Quest is already completed. No progress will be updated. LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player4 WARNING: 12.02.2025 15:22:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:22:51 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player4 LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player3 LOG: 12.02.2025 15:22:51 InGameUIController.OnPlayerAbilityRecharging => Player4 WARNING: 12.02.2025 15:22:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:00 Ambient VFX this room or lv theme is null LOG: 12.02.2025 15:23:00 CurrentRoom ReverbTheme isNone LOG: 12.02.2025 15:23:09 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 12.02.2025 15:23:43 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 12.02.2025 15:23:53 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.02.2025 15:23:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.02.2025 15:23:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:23:55 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.02.2025 15:23:55 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.02.2025 15:23:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.02.2025 15:23:56 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 12.02.2025 15:23:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.02.2025 15:23:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.02.2025 15:23:57 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.02.2025 15:23:57 CurrentRoom ReverbTheme isForest_Open WARNING: 12.02.2025 15:23:57 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:23:58 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 12.02.2025 15:24:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.02.2025 15:24:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! | ||||
Build Date | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2025-02-13 09:42 | smodica | New Issue | |
2025-02-13 09:42 | smodica | File Added: MOODS_ 0.6.09.6056Log_12_02_2025_14_16_18(1).txt | |
2025-06-03 08:29 | dhecklau | Category | Gameplay/Balancing => Functionality (Funktionalität) |
2025-06-03 08:36 | jhuels | Status | new => acknowledged |
2025-06-03 08:46 | jhuels | Assigned To | => jhuels |
2025-06-03 08:46 | jhuels | Status | acknowledged => assigned |
2025-06-03 10:54 | jhuels | Status | assigned => closed |
2025-06-03 10:54 | jhuels | Resolution | open => fixed |