View Issue Details

IDProjectCategoryView StatusLast Update
0000366M.O.O.D.S.Visually (Visuell)public2025-06-03 17:00
Reporterreisele Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionopen 
Summary0000366: Railgun Bullet Trail sometimes breaks
Description

Sometimes the Railgun Bullet Trail resets

Log ca. 13.37

TagsNo tags attached.
Attach Tags
Attached Files
MOODS_ 0.6.08.6137Log_20_03_2025_12_37_46.txt (233,603 bytes)   
ERROR: 20.03.2025 13:38:03 
Failed to load cursor from 'C:\Users\PRAKTI~1\AppData\Local\Temp\cur9843.tmp': Der aktuelle Prozess verwendet alle Handles der zulässigen Höchstanzahl für Window Managerobjekte.
 
UnityEngine.Cursor:SetCursor (UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
StickyStoneStudio.MOODS.InputManager:SetCursorTexture (StickyStoneStudio.MOODS.CursorTexture) (at Assets/Scripts/_Manager/InputManager.cs:1414)
StickyStoneStudio.MOODS.InputManager:InitCursor () (at Assets/Scripts/_Manager/InputManager.cs:1367)
StickyStoneStudio.MOODS.InputManager:InitializeBehavior () (at Assets/Scripts/_Manager/InputManager.cs:140)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:393)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


LOG: 20.03.2025 13:38:04 
ChangeResolution(1366 x 768 @ -1Hz) Screen.width: 1366, Screen.hieght: 768

LOG: 20.03.2025 13:38:05 
ChangeFullscreenMode(Windowed) Screen.fullScreenMode: Windowed

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 20.03.2025 13:38:05 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 20.03.2025 13:38:05 
Try to ChangeLanguage() from ENGLISH to GERMAN

WARNING: 20.03.2025 13:38:06 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 20.03.2025 13:38:06 
NEW GAMESEED: 'NJZR-?F5H' resetSeededCalls: True

WARNING: 20.03.2025 13:38:06 
CHEATS ARE ACTIVE!

WARNING: 20.03.2025 13:38:06 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 20.03.2025 13:38:06 
CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 70 entries before refreshing ...

LOG: 20.03.2025 13:38:06 
CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 70 entries now!

ERROR: 20.03.2025 13:38:07 
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. 
UnityEngine.Debug:LogError (object,UnityEngine.Object)
SteamManager:Awake () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:131)
UnityEngine.GameObject:AddComponent<SteamManager> ()
SteamManager:get_Instance () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:40)
SteamManager:get_Initialized () (at Assets/Scripts/_Manager/PlatformManagers/SteamManager.cs:27)
StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior () (at Assets/Scripts/_Manager/AchievementManager.cs:92)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:409)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


WARNING: 20.03.2025 13:38:07 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 20.03.2025 13:38:07 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

ERROR: 20.03.2025 13:38:09 
SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. 
Member 'GScrapSpent' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<int> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:09 
SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. 
Member 'GScrapSpent' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<int> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<StickyStoneStudio.MOODS.GameDifficulty> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. 
Member 'GScrapSpent' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<int> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<System.DateTime> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. 
Member 'GScrapSpent' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<int> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<StickyStoneStudio.MOODS.GameDifficulty> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. 
Member 'GScrapSpent' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<int> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:10 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<System.DateTime> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<StickyStoneStudio.MOODS.GameDifficulty> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. 
Member 'GScrapSpent' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<int> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<System.DateTime> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameSession:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1181)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<bool> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:141)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<StickyStoneStudio.MOODS.GameDifficulty> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:142)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'GScrapSpent' from GameProfile! Set it as '0'. 
Member 'GScrapSpent' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<int> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:205)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


ERROR: 20.03.2025 13:38:11 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Guzel\fork\MOODS\Assets\Scripts\DataModels\SaveGameDataModal.cs:588  
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo<System.DateTime> (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:598)
StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:208)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78)
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:426)
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47)
StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:355)


LOG: 20.03.2025 13:38:11 
MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.08.6138 | Mode: DirectPlay
BUILD PLAYABLE with no restrictions

LOG: 20.03.2025 13:38:12 
CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 285 entries before refreshing ...

LOG: 20.03.2025 13:38:12 
CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 285 entries now!

LOG: 20.03.2025 13:38:19 
[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 20.03.2025 13:38:19 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 20.03.2025 13:38:19 
NEW GAMESEED: '55SX-FM9F' resetSeededCalls: True

LOG: 20.03.2025 13:38:21 
WindowManager.LoadMenu => InGameMenu

EXCEPTION: 20.03.2025 13:38:28 
NullReferenceException: Object reference not set to an instance of an object 
StickyStoneStudio.MOODS.PlayerAreaReferences.UpdateSkillLevelInfoVisibility () (at Assets/Scripts/UI/MenuFramework/InGameMenu/PlayerAreaReferences.cs:214)
StickyStoneStudio.MOODS.PlayerAreaReferences.OnEnable () (at Assets/Scripts/UI/MenuFramework/InGameMenu/PlayerAreaReferences.cs:57)
UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass57_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelayedActionManager.cs:156)


LOG: 20.03.2025 13:38:28 
is Loading Quests

WARNING: 20.03.2025 13:38:28 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 20.03.2025 13:38:28 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 20.03.2025 13:38:28 
loaded mechionary progress for savegame:Hiiii <3

LOG: 20.03.2025 13:38:28 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:38:29 
Menu.LoadMenuPanel => AdminCustomRoom (MenuID: InGameMenu)

WARNING: 20.03.2025 13:38:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 20.03.2025 13:38:33 
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50

LOG: 20.03.2025 13:38:33 
MapController: Change CurrentTheme from 'HomeBase' to 'Wut'

LOG: 20.03.2025 13:38:33 
SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut

LOG: 20.03.2025 13:38:33 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 20.03.2025 13:38:33 
Generate Level Started! Level: Level_A theme: Wut GameSeed: 55SX-FM9F SeedCalls: 37

LOG: 20.03.2025 13:38:33 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_Spawn

LOG: 20.03.2025 13:38:34 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A

LOG: 20.03.2025 13:38:34 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_D

LOG: 20.03.2025 13:38:35 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_E

LOG: 20.03.2025 13:38:36 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_Chest

LOG: 20.03.2025 13:38:36 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_MapSelector

LOG: 20.03.2025 13:38:37 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 20.03.2025 13:38:38 
Syop BetQuest logs 

RT13:38DungeonDepth: 0 - seed 55SX-FM9F has been applied
RT13:38DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

LOG: 20.03.2025 13:38:38 
Generate Level Completed! Loading time: 5,208s

LOG: 20.03.2025 13:38:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:38:38 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 20.03.2025 13:38:38 
WindowManager.UnloadMenu => LoadingMenu

LOG: 20.03.2025 13:38:38 
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50

LOG: 20.03.2025 13:38:38 
CurrentRoom ReverbTheme isCave_Small

LOG: 20.03.2025 13:38:38 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:38:38 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

LOG: 20.03.2025 13:38:42 
CurrentRoom ReverbTheme isCave_Small

WARNING: 20.03.2025 13:38:42 
Language Text not found! (Path: Main Description)

WARNING: 20.03.2025 13:38:42 
Language Text not found! (Path: Main Description)

LOG: 20.03.2025 13:38:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:38:42 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 20.03.2025 13:38:42 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 20.03.2025 13:38:42 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 20.03.2025 13:38:42 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 20.03.2025 13:38:42 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 20.03.2025 13:38:42 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 20.03.2025 13:38:44 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 20.03.2025 13:38:44 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 20.03.2025 13:38:44 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 20.03.2025 13:38:44 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 20.03.2025 13:38:44 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 20.03.2025 13:38:45 
SAVE GAME => Hiiii <3 id:1 guid:77eea146-6cbf-4f77-8e45-ff2cdbd1abee

LOG: 20.03.2025 13:38:45 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

WARNING: 20.03.2025 13:38:45 
Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu)

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 20.03.2025 13:38:45 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 20.03.2025 13:38:45 
CurrentRoom ReverbTheme isCave_Small

LOG: 20.03.2025 13:38:45 
UpdatePlayerProgress

LOG: 20.03.2025 13:38:45 
SAVE GAME => Hiiii <3 id:1 guid:77eea146-6cbf-4f77-8e45-ff2cdbd1abee

WARNING: 20.03.2025 13:38:46 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:38:46 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.GameSession:UpdateOnPlayerRespawnedLevelProgress (bool) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1445)
StickyStoneStudio.MOODS.Player/<ReSpawn>d__358:MoveNext () (at Assets/Scripts/_Mechs/Player/Player.cs:6636)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:38:46 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.GameSession:UpdateOnPlayerRespawnedLevelProgress (bool) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:1445)
StickyStoneStudio.MOODS.Player/<ReSpawn>d__358:MoveNext () (at Assets/Scripts/_Mechs/Player/Player.cs:6636)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


LOG: 20.03.2025 13:38:46 
[RichPresenceManager] ChangeActivity to AngerArea ..

WARNING: 20.03.2025 13:38:46 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

LOG: 20.03.2025 13:38:46 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

ERROR: 20.03.2025 13:38:46 
Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. 
UnityEngine.Object:DestroyImmediate (UnityEngine.Object)
VolumetricFogAndMist.VolumetricFogPosT:DestroySelf () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFogPosT.cs:71)
VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent<VolumetricFogAndMist.VolumetricFogPosT> () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:2992)
VolumetricFogAndMist.VolumetricFog:UpdateRenderComponents () (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:2974)
VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent (bool) (at Assets/Plugins/VolumetricFog/Scripts/VolumetricFog.cs:425)
StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent (bool) (at Assets/Scripts/Camera/CameraManager.cs:207)
StickyStoneStudio.MOODS.CameraController/<SmoothTranslateFromToTransform>d__90:MoveNext () (at Assets/Scripts/Camera/CameraController.cs:1414)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform (UnityEngine.Transform,single,UnityEngine.Transform) (at Assets/Scripts/Camera/CameraController.cs:984)
StickyStoneStudio.MOODS.FocusedDialogController/<FadeCoru>d__82:MoveNext () (at Assets/Scripts/UI/FocusedDialogController.cs:1184)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog (StickyStoneStudio.MOODS.DialogController,StickyStoneStudio.MOODS.FocusedDialogLayoutType,UnityEngine.Sprite,string,System.Nullable`1<single>,bool,single,UnityEngine.Transform,UnityEngine.Transform,System.Nullable`1<single>,StickyStoneStudio.MOODS.Owner,bool) (at Assets/Scripts/UI/FocusedDialogController.cs:355)
StickyStoneStudio.MOODS.DialogController:StartDialog (StickyStoneStudio.MOODS.Owner,System.Nullable`1<int>) (at Assets/Scripts/_Mechs/DialogController.cs:441)
StickyStoneStudio.MOODS.DialogController:CheckStartOptions (StickyStoneStudio.MOODS.Owner) (at Assets/Scripts/_Mechs/DialogController.cs:252)
StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay (UnityEngine.Collider) (at Assets/Scripts/_Mechs/DialogController.cs:231)
StickyStoneStudio.MOODS.DialogController:OnTriggerStay (UnityEngine.Collider) (at Assets/Scripts/_Mechs/DialogController.cs:148)


LOG: 20.03.2025 13:38:46 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 20.03.2025 13:38:46 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 20.03.2025 13:38:47 
Menu.UnloadMenuPanel => AbilityClassContext

LOG: 20.03.2025 13:38:49 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

LOG: 20.03.2025 13:38:51 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 20.03.2025 13:38:51 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:38:51 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184)
StickyStoneStudio.MOODS.FocusedDialogController/<FadeCoru>d__82:MoveNext () (at Assets/Scripts/UI/FocusedDialogController.cs:1227)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:38:51 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184)
StickyStoneStudio.MOODS.FocusedDialogController/<FadeCoru>d__82:MoveNext () (at Assets/Scripts/UI/FocusedDialogController.cs:1227)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Polished_Torso

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Polished_Mask

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Polished_Foot

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Polished_Leg

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Polished_Arm

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Arm_Anger)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Anger_Class_Arm

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Torso_Anger)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Anger_Class_Chest

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Foot_Anger)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Anger_Class_Foot

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Legs_Anger)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Anger_Class_Hip

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Arm_Pride)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Pride_Class_Arm

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Torso_Anger)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Pride_Class_Chest

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Foot_Anger)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Pride_Class_Foot

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Legs_Pride)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Pride_Class_Hip

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Sorrow_Class_Arm

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Torso_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Sorrow_Class_Chest

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Sorrow_Class_Foot

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Legs_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Sorrow_Class_Hip

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Arm_Love)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Love_Class_Arm

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Torso_Love)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Love_Class_Chest

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Foot_Love)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Love_Class_Foot

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Legs_Love)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Love_Class_Hip

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Joy_Class_Arm

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Torso_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Joy_Class_Chest

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Joy_Class_Foot

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Legs_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Joy_Class_Hip

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Disgust_Class_Arm

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Torso_Digust)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Disgust_Class_Chest

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Disgust_Class_Foot

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Equipment_Legs_Disgust)

LOG: 20.03.2025 13:38:53 
ADD EQUIPMENT_Disgust_Class_Hip

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Splitter

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Piercer

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Combustion

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Cyro

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Electric

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Detonation

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Splasher

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Extender

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Homing

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Tripler

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Meteorizer

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Boomerang

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Snake

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Bullseye

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Executioner

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Capacitor_GreatClip

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Inflater

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Pressurizer

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Efficiency

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Levitation

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Destruction

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_LuckShot

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Fibonizor

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Reflector

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_LaserAccuracy

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Persuasion

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_CorrosiveCorruption

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Allrounder

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Jammer

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Glitcher

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_AcidDrop

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Skipper

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Debuffer

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_AimedShot

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Patient

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Backstabber

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_TargetedExplosions

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_CriticalSwarm

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Sideloader

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Spidernet

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Critical

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Missile_Launcher

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Nova

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_StaticField

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Lavaspill

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Parting_Gift

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Randomsizer_Addin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Splatter_Addin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Teleporter_Addin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Radioactive_Addin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Master_Exploder

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_ProximityShocker

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_LightningWave

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Doubler

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_BlackHole

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_DeadlyPrecision

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_LightningStrike

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Exposing_Addin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_mayhemAddin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Windblades

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_CarpetBomber

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_thunderbirdAddin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_UrmogAddin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_TriadaAddin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Atomic

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Valerie

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Vampiric

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Zathar

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_LeotronAddin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_MitronSword

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_ScrapperAddin

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Starfall

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_PerfectPunishment

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Hullbreacher

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_HomingSwarm

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_ElementalOrb

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_BulletPulse

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Perfection

WARNING: 20.03.2025 13:38:53 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_Overseeing

LOG: 20.03.2025 13:38:53 
ADD WEAPONADDIN_HydroBlast

LOG: 20.03.2025 13:38:53 
ADD WEAPON_AssaultRifle

LOG: 20.03.2025 13:38:53 
ADD WEAPON_Shotgun

LOG: 20.03.2025 13:38:53 
ADD WEAPON_Pistol

LOG: 20.03.2025 13:38:53 
ADD WEAPON_Sniper

LOG: 20.03.2025 13:38:53 
ADD WEAPON_Rocket

LOG: 20.03.2025 13:38:53 
ADD WEAPON_ExpansionRifle

LOG: 20.03.2025 13:38:53 
ADD WEAPON_Crossbow

LOG: 20.03.2025 13:38:53 
ADD WEAPON_MPUzi

LOG: 20.03.2025 13:38:53 
ADD WEAPON_LaserRifle

LOG: 20.03.2025 13:38:53 
ADD WEAPON_Minigun

LOG: 20.03.2025 13:38:53 
ADD WEAPON_CircleShooter

LOG: 20.03.2025 13:38:53 
ADD WEAPON_SniperShotgun

LOG: 20.03.2025 13:38:53 
ADD WEAPON_StickyGun

LOG: 20.03.2025 13:38:53 
ADD WEAPON_MeteorizerGun

LOG: 20.03.2025 13:38:53 
DoubleModeGun WeaponSwap firstCall !

LOG: 20.03.2025 13:38:53 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 20.03.2025 13:38:53 
ADD WEAPON_DoubleMode

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Items.Weapons.RailgunName)

LOG: 20.03.2025 13:38:53 
ADD WEAPON_Railgun

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_EMOTES_Bottle

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Normal Key)

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_NormalKey

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_GScrap

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_EMOTES_XPOrb

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_GardenerCan

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_ConstructionCore

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Champion_Fragment

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Pride

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Anger

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Love

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Artefact Envy)

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Envy

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Sorrow

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Artefact Anxity)

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Anxity

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Artefact Joy)

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Joy

WARNING: 20.03.2025 13:38:53 
Language Text not found! (Path: Artefact Grief)

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Artefact_Disgust

LOG: 20.03.2025 13:38:53 
ADD COLLECTABLE_Castor_Quest

WARNING: 20.03.2025 13:39:00 
WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers

LOG: 20.03.2025 13:39:01 
TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2

WARNING: 20.03.2025 13:39:02 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:02 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:39:02 
Syop BetQuest logs 

RT13:38DungeonDepth: 0 - seed 55SX-FM9F has been applied
RT13:38DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT13:38DungeonDepth: 0 - can Appear roll => Truecached roll = 12 chance = 40 RewardCap: 2 current rewardCount0

LOG: 20.03.2025 13:39:03 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

WARNING: 20.03.2025 13:39:03 
Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually!

WARNING: 20.03.2025 13:39:03 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 20.03.2025 13:39:04 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

WARNING: 20.03.2025 13:39:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:05 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:05 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:39:07 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 20.03.2025 13:39:07 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 20.03.2025 13:39:07 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 20.03.2025 13:39:07 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:39:07 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184)
StickyStoneStudio.MOODS.LootContextPanel:OpenContext (StickyStoneStudio.MOODS.LootContextType,StickyStoneStudio.MOODS.RarityLevel,StickyStoneStudio.MOODS.LootMenuCategory,StickyStoneStudio.MOODS.Vendor,StickyStoneStudio.MOODS.Owner,bool,StickyStoneStudio.MOODS.Item[],int) (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:798)
StickyStoneStudio.MOODS.InGameUIController/<GoToLootContextPanelCoru>d__255:MoveNext () (at Assets/Scripts/UI/InGameUIController.cs:2687)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:39:07 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184)
StickyStoneStudio.MOODS.LootContextPanel:OpenContext (StickyStoneStudio.MOODS.LootContextType,StickyStoneStudio.MOODS.RarityLevel,StickyStoneStudio.MOODS.LootMenuCategory,StickyStoneStudio.MOODS.Vendor,StickyStoneStudio.MOODS.Owner,bool,StickyStoneStudio.MOODS.Item[],int) (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:798)
StickyStoneStudio.MOODS.InGameUIController/<GoToLootContextPanelCoru>d__255:MoveNext () (at Assets/Scripts/UI/InGameUIController.cs:2687)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


WARNING: 20.03.2025 13:39:07 
Language Text not found! (Path: Items.Weapons.RailgunName)

LOG: 20.03.2025 13:39:07 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 20.03.2025 13:39:09 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:39:11 
LootContextPanel OnButtonSuccess => confirm

LOG: 20.03.2025 13:39:13 
TryAddItem(WeaponAddin) => Items.Addins.SpidernetName

WARNING: 20.03.2025 13:39:13 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:39:13 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUDToDefault (single) (at Assets/Scripts/UI/InGameUIController.cs:2091)
StickyStoneStudio.MOODS.LootContextPanel:CloseLootContext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2134)
StickyStoneStudio.MOODS.LootContextPanel/<ConfirmingChosenLoot>d__130:MoveNext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2024)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:39:13 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUD (StickyStoneStudio.MOODS.VisibleHUD,single) (at Assets/Scripts/UI/InGameUIController.cs:2184)
StickyStoneStudio.MOODS.InGameUIController:ChangeVisibleHUDToDefault (single) (at Assets/Scripts/UI/InGameUIController.cs:2091)
StickyStoneStudio.MOODS.LootContextPanel:CloseLootContext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2134)
StickyStoneStudio.MOODS.LootContextPanel/<ConfirmingChosenLoot>d__130:MoveNext () (at Assets/Scripts/UI/MenuFramework/InGameMenu/LootContext/LootContextPanel.cs:2024)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


LOG: 20.03.2025 13:39:13 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 20.03.2025 13:39:13 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 20.03.2025 13:39:14 
Menu.UnloadMenuPanel => LootContext

WARNING: 20.03.2025 13:39:15 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:15 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:18 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:18 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:18 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:19 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 20.03.2025 13:39:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:39:21 
CurrentRoom ReverbTheme isCave_Open

LOG: 20.03.2025 13:39:21 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

LOG: 20.03.2025 13:39:21 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

LOG: 20.03.2025 13:39:21 
TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75

WARNING: 20.03.2025 13:39:21 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 20.03.2025 13:39:21 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 20.03.2025 13:39:21 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 20.03.2025 13:39:23 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 20.03.2025 13:39:23 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 20.03.2025 13:39:23 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 20.03.2025 13:39:23 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 20.03.2025 13:39:24 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 20.03.2025 13:39:24 
Language Text not found! (Path: Drone)

WARNING: 20.03.2025 13:39:24 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 20.03.2025 13:39:24 
Language Text not found! (Path: Drone)

WARNING: 20.03.2025 13:39:24 
TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 20.03.2025 13:39:24 
Language Text not found! (Path: Drone)

LOG: 20.03.2025 13:39:24 
ScaleEnemy TheRoaringSmelter_HeadOfArtillery(Clone)!

WARNING: 20.03.2025 13:39:24 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same!

WARNING: 20.03.2025 13:39:24 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 20.03.2025 13:39:24 
Language Text not found! (Path: Drone)

WARNING: 20.03.2025 13:39:25 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:25 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:27 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:27 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:28 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:28 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:28 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:29 
[FMOD] Instance of Event event:/Abilities/Anger_Activate Enemy has not had EventInstance.set3DAttributes() called on it yet!

WARNING: 20.03.2025 13:39:30 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 20.03.2025 13:39:30 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:39:30 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:39:30 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


WARNING: 20.03.2025 13:39:30 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:39:30 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1697)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:39:30 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1697)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


WARNING: 20.03.2025 13:39:30 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:30 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:31 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:31 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:31 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:34 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:34 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:34 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:34 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:34 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:37 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:37 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:38 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:38 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:38 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:40 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 20.03.2025 13:39:40 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:39:40 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:39:40 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1688)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Furious_Drone:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Furious_Drone.cs:25)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


WARNING: 20.03.2025 13:39:40 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:40 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:41 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:42 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:42 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:44 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:48 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:48 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:39:48 
ChangeRagdollState explode getriggert!

LOG: 20.03.2025 13:39:48 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 20.03.2025 13:39:48 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 20.03.2025 13:39:48 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 20.03.2025 13:39:48 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 20.03.2025 13:39:48 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 20.03.2025 13:39:48 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)_Explosion' is not on a navmesh

WARNING: 20.03.2025 13:39:48 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:39:48 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1662)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Head_of_Artillery:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:228)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.Head_of_Artillery:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:180)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


ERROR: 20.03.2025 13:39:48 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.QuestManager:SetQuestSubTaskProgress (StickyStoneStudio.MOODS.Quest,int,int,bool) (at Assets/Scripts/_Manager/QuestManager.cs:990)
StickyStoneStudio.MOODS.QuestManager:UpdateEnemyKillQuest (StickyStoneStudio.MOODS.EnemyTyp,bool) (at Assets/Scripts/_Manager/QuestManager.cs:1662)
StickyStoneStudio.MOODS.StateManager:AddState (StickyStoneStudio.MOODS.EnemyTyp,StickyStoneStudio.MOODS.Owner,bool,bool) (at Assets/Scripts/_Manager/StateManager.cs:596)
StickyStoneStudio.MOODS.EnemyBase:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:3163)
StickyStoneStudio.MOODS.Head_of_Artillery:Kill (bool) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:228)
StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth (single) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2641)
StickyStoneStudio.MOODS.EnemyBase:GetDamage (StickyStoneStudio.MOODS.Entity,single,bool,StickyStoneStudio.MOODS.Buff[],bool,StickyStoneStudio.MOODS.BulletDamageSource,bool,bool,StickyStoneStudio.MOODS.Weakpoint,UnityEngine.Transform) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2363)
StickyStoneStudio.MOODS.EnemyBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/EnemyBase.cs:2043)
StickyStoneStudio.MOODS.Head_of_Artillery:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/Enemys/ANGER/Head_of_Artillery.cs:180)
StickyStoneStudio.MOODS.MechBase:HitBullet (StickyStoneStudio.MOODS.Bullet) (at Assets/Scripts/_Mechs/MechBase.cs:481)
StickyStoneStudio.MOODS.Bullet:OnTriggerEnter (UnityEngine.Collider) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1644)
StickyStoneStudio.MOODS.Bullet/<Bullet_Process>d__207:MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2356)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)


WARNING: 20.03.2025 13:39:48 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:39:48 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 20.03.2025 13:39:48 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

WARNING: 20.03.2025 13:39:49 
Language Text not found! (Path: Items.Weapons.RailgunName)

LOG: 20.03.2025 13:39:49 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 20.03.2025 13:39:49 
OnWeaponSelectionChanged ID -> 1

LOG: 20.03.2025 13:39:49 
OnWeaponAddinShootable2SelectionChanged ID -> 0

WARNING: 20.03.2025 13:39:49 
Language Text not found! (Path: Items.Weapons.RailgunName)

LOG: 20.03.2025 13:39:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:39:50 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 20.03.2025 13:39:51 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 20.03.2025 13:39:51 
Shootable2WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 20.03.2025 13:39:51 
WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 20.03.2025 13:39:51 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 20.03.2025 13:39:51 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 20.03.2025 13:39:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 20.03.2025 13:39:52 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 20.03.2025 13:39:52 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:52 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:39:52 
Menu.UnloadMenuPanel => Inventar

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:54 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:39:55 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 20.03.2025 13:39:55 
WindowManager.LoadMenu => EscapeMenu

LOG: 20.03.2025 13:39:55 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:39:55 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 20.03.2025 13:39:55 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:39:55 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 20.03.2025 13:39:56 
WindowManager.UnloadMenu => EscapeMenu

LOG: 20.03.2025 13:39:56 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 20.03.2025 13:39:56 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:39:56 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960)
StickyStoneStudio.MOODS.WindowManager/<OnMenuChange>d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353)


ERROR: 20.03.2025 13:39:56 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960)
StickyStoneStudio.MOODS.WindowManager/<OnMenuChange>d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353)


LOG: 20.03.2025 13:39:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 20.03.2025 13:39:56 
[RichPresenceManager] ChangeActivity to AngerArea ..

WARNING: 20.03.2025 13:40:38 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:40:38 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:40:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:40:44 
CurrentRoom ReverbTheme isCave_Small

LOG: 20.03.2025 13:40:47 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:40:47 
CurrentRoom ReverbTheme isCave_Small

LOG: 20.03.2025 13:40:48 
WindowManager.LoadMenu => EscapeMenu

LOG: 20.03.2025 13:40:48 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:40:48 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 20.03.2025 13:40:48 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:40:48 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 20.03.2025 13:40:49 
WindowManager.UnloadMenu => EscapeMenu

LOG: 20.03.2025 13:40:49 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 20.03.2025 13:40:49 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:40:49 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960)
StickyStoneStudio.MOODS.WindowManager/<OnMenuChange>d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353)


ERROR: 20.03.2025 13:40:49 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960)
StickyStoneStudio.MOODS.WindowManager/<OnMenuChange>d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353)


LOG: 20.03.2025 13:40:49 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 20.03.2025 13:40:49 
[RichPresenceManager] ChangeActivity to AngerArea ..

WARNING: 20.03.2025 13:41:19 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:41:19 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:41:20 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:41:20 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:44 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:45 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04

LOG: 20.03.2025 13:42:45 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07

WARNING: 20.03.2025 13:42:46 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:46 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => ExplosiveDestructible

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => HomeBase_Destructible_Crate

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01

LOG: 20.03.2025 13:42:46 
DestroyDestructibleInScene() => ExplosiveDestructible

WARNING: 20.03.2025 13:42:49 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:49 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:50 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:50 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:50 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:52 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:53 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:56 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:56 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:42:58 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:43:00 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 20.03.2025 13:43:00 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

WARNING: 20.03.2025 13:43:00 
Language Text not found! (Path: Items.Weapons.RailgunName)

LOG: 20.03.2025 13:43:00 
OnWeaponSelectionChanged ID -> 1

WARNING: 20.03.2025 13:43:00 
Language Text not found! (Path: Items.Weapons.RailgunName)

LOG: 20.03.2025 13:43:00 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 20.03.2025 13:43:01 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

WARNING: 20.03.2025 13:43:01 
Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu)

LOG: 20.03.2025 13:43:01 
Menu.UnloadMenuPanel => Inventar

WARNING: 20.03.2025 13:43:02 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:02 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:03 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:03 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:03 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:04 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:05 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:05 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:08 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:08 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:09 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:09 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:09 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:12 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:12 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:13 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:13 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:13 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:16 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:16 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:17 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:17 
SetAnimationParameter Failed! WarmUp is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

WARNING: 20.03.2025 13:43:17 
SetAnimationParameter Failed! CoolDown is not in Animator of ITEM(#159|2015)_Weapon_Items.Weapons.RailgunName!

LOG: 20.03.2025 13:43:18 
WindowManager.LoadMenu => EscapeMenu

LOG: 20.03.2025 13:43:18 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:43:18 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 20.03.2025 13:43:18 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 20.03.2025 13:43:18 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 20.03.2025 13:43:18 
WindowManager.UnloadMenu => EscapeMenu

LOG: 20.03.2025 13:43:18 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 20.03.2025 13:43:18 
Language Text not found! (Path: Töte )

ERROR: 20.03.2025 13:43:18 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: HugeBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960)
StickyStoneStudio.MOODS.WindowManager/<OnMenuChange>d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353)


ERROR: 20.03.2025 13:43:18 
Failed to check Quest was started, Quest is not defined in QuestObjectDictionary! Quest: MediumBetDisablePermanentUpgrades 
UnityEngine.Debug:LogError (object)
StickyStoneStudio.MOODS.QuestManager:QuestStarted (StickyStoneStudio.MOODS.Quest) (at Assets/Scripts/_Manager/QuestManager.cs:1496)
StickyStoneStudio.MOODS.InGameUIController:UpdateVisibleQuests () (at Assets/Scripts/UI/InGameUIController.cs:1921)
StickyStoneStudio.MOODS.InGameUIController:SetVisibility (bool,bool,object[]) (at Assets/Scripts/UI/InGameUIController.cs:960)
StickyStoneStudio.MOODS.WindowManager/<OnMenuChange>d__58:MoveNext () (at Assets/Scripts/_Manager/WindowManager.cs:420)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StickyStoneStudio.MOODS.WindowManager:ChangeMenu (StickyStoneStudio.MOODS.MenuIdentifier,bool,object[]) (at Assets/Scripts/_Manager/WindowManager.cs:391)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:OnClickContinueButton () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:209)
StickyStoneStudio.MOODS.EscapeMenuMainPanel:Update () (at Assets/Scripts/UI/MenuFramework/EscapeMenu/EscapeMenuMainPanel.cs:353)


LOG: 20.03.2025 13:43:18 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 20.03.2025 13:43:18 
[RichPresenceManager] ChangeActivity to AngerArea ..


Build Date

Activities

Issue History

Date Modified Username Field Change
2025-03-20 13:46 reisele New Issue
2025-03-20 13:46 reisele File Added: Screenshot 2025-03-20 134531.png
2025-03-20 13:46 reisele File Added: MOODS_ 0.6.08.6137Log_20_03_2025_12_37_46.txt
2025-06-03 09:42 jhipp Status new => resolved
2025-06-03 17:00 jhuels Status resolved => closed