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IDProjectCategoryView StatusLast Update
0000499M.O.O.D.S.Functionality (Funktionalität)public2025-06-04 11:00
Reporterjandric Assigned Tofschuhmann  
PrioritylowSeveritytweakReproducibilityhave not tried
Status closedResolutionwon't fix 
Summary0000499: Enemy Projectiles Stutter when they are equipped with the Snake Path Add-In
Description

The projectiles of all Champion-enemies in the room, that are equipped with the Snake Path-Add-In, stutter in regular intervals. It only happens with these specific projectile type shown in the video. For example round projects with this Add-on behave normally.

Room: Stolz_Level_A_Typ_D_Statue

Time: 14:48Uhr

Version: 0.6.09.6563 MapSeed: XJVQ-NF73

https://cloud.stickystonestudio.com/apps/files/files/403647?dir=/ShareOrdner/Projectile_Stutter_Bug

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Build Date2025-04-30

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Issue History

Date Modified Username Field Change
2025-05-02 16:27 jandric New Issue
2025-05-02 16:27 jandric File Added: MOODS_ 0.6.09.6563Log_02_05_2025_11_48_52.txt
2025-05-09 09:03 jhuels Category Visually (Visuell) => Functionality (Funktionalität)
2025-05-09 09:04 jhuels Priority normal => low
2025-05-09 09:04 jhuels Status new => acknowledged
2025-06-02 16:36 jhuels Assigned To => fschuhmann
2025-06-02 16:36 jhuels Status acknowledged => assigned
2025-06-02 16:36 jhuels Status assigned => acknowledged
2025-06-04 11:00 fschuhmann Status acknowledged => closed
2025-06-04 11:00 fschuhmann Resolution open => won't fix