View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000499 | M.O.O.D.S. | Functionality (Funktionalität) | public | 2025-05-02 16:27 | 2025-06-04 11:00 |
Reporter | jandric | Assigned To | fschuhmann | ||
Priority | low | Severity | tweak | Reproducibility | have not tried |
Status | closed | Resolution | won't fix | ||
Summary | 0000499: Enemy Projectiles Stutter when they are equipped with the Snake Path Add-In | ||||
Description | The projectiles of all Champion-enemies in the room, that are equipped with the Snake Path-Add-In, stutter in regular intervals. It only happens with these specific projectile type shown in the video. For example round projects with this Add-on behave normally. Room: Stolz_Level_A_Typ_D_Statue Time: 14:48Uhr Version: 0.6.09.6563 MapSeed: XJVQ-NF73 https://cloud.stickystonestudio.com/apps/files/files/403647?dir=/ShareOrdner/Projectile_Stutter_Bug | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Attached Files | |||||
Build Date | 2025-04-30 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2025-05-02 16:27 | jandric | New Issue | |
2025-05-02 16:27 | jandric | File Added: MOODS_ 0.6.09.6563Log_02_05_2025_11_48_52.txt | |
2025-05-09 09:03 | jhuels | Category | Visually (Visuell) => Functionality (Funktionalität) |
2025-05-09 09:04 | jhuels | Priority | normal => low |
2025-05-09 09:04 | jhuels | Status | new => acknowledged |
2025-06-02 16:36 | jhuels | Assigned To | => fschuhmann |
2025-06-02 16:36 | jhuels | Status | acknowledged => assigned |
2025-06-02 16:36 | jhuels | Status | assigned => acknowledged |
2025-06-04 11:00 | fschuhmann | Status | acknowledged => closed |
2025-06-04 11:00 | fschuhmann | Resolution | open => won't fix |