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IDProjectCategoryView StatusLast Update
0000158M.O.O.D.S.Functionality (Funktionalität)public2024-12-18 16:48
Reportersmodica Assigned Touser14 
PrioritynormalSeveritytweakReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0000158: When restarting a run, the skill does not show as "ready" but is usable
Description

After restarting a run, the skill % is equal to how much it was when i died in the last run.
Although it does not show the skill as being ready, the AbilityReadyVFX is playing and the skill is usable.

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image.png (5,543,159 bytes)
Build Date

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user14

2024-12-18 16:48

  ~0000134

the ability icon is now visible (I reset the ability fill value when the player enters a new run)

Issue History

Date Modified Username Field Change
2024-12-13 11:18 smodica New Issue
2024-12-13 11:18 smodica File Added: image.png
2024-12-17 17:07 jhipp Category Visually (Visuell) => Functionality (Funktionalität)
2024-12-18 09:04 jhuels Status new => acknowledged
2024-12-18 09:05 jhuels Priority normal => low
2024-12-18 09:05 jhuels Severity minor => tweak
2024-12-18 09:07 jhuels Priority low => normal
2024-12-18 10:26 user14 Assigned To => user14
2024-12-18 10:26 user14 Status acknowledged => assigned
2024-12-18 16:48 user14 Status assigned => resolved
2024-12-18 16:48 user14 Resolution open => fixed
2024-12-18 16:48 user14 Note Added: 0000134