View Issue Details

IDProjectCategoryView StatusLast Update
0000262M.O.O.D.S.Functionality (Funktionalität)public2025-01-22 16:58
Reporterdhecklau Assigned Topdegasper  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0000262: Tutorial not fully playable/softlocked
Description

Game locks player when I tried to dash through the barrels (was able to get out of it by pressing ESC and skipping the tutorial from there)

Steps To Reproduce

check my logs, homie

TagsNo tags attached.
Attach Tags
Build Date

Activities

dhecklau

2025-01-21 14:56

manager   ~0000159

MOODS_ 0.6.09.6033Log_21_01_2025_13_50_24.txt (77,589 bytes)   
LOG: 21.01.2025 14:50:24 
ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160

LOG: 21.01.2025 14:50:24 
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 21.01.2025 14:50:24 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 21.01.2025 14:50:24 
Try to ChangeLanguage() from ENGLISH to GERMAN

WARNING: 21.01.2025 14:50:25 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 21.01.2025 14:50:25 
RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered!

LOG: 21.01.2025 14:50:25 
NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True

WARNING: 21.01.2025 14:50:25 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

WARNING: 21.01.2025 14:50:25 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 21.01.2025 14:50:25 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 21.01.2025 14:50:25 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


LOG: 21.01.2025 14:50:25 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6033 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 21.01.2025 14:50:25 
WindowManager.LoadMenu => MainMenu

WARNING: 21.01.2025 14:50:26 
RealLifeSessionController Prefab () or parent () is null, cannot load game object.

LOG: 21.01.2025 14:50:26 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

WARNING: 21.01.2025 14:50:26 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 21.01.2025 14:50:26 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 21.01.2025 14:50:26 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 21.01.2025 14:50:26 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 21.01.2025 14:50:27 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 21.01.2025 14:50:27 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 21.01.2025 14:50:38 
Menu.LoadMenuPanel => MM_Options (MenuID: MainMenu)

LOG: 21.01.2025 14:50:39 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 21.01.2025 14:50:39 
Menu.LoadMenuPanel MM_Options failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

WARNING: 21.01.2025 14:50:39 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:50:39 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:50:39 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:50:39 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:50:39 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:50:39 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 21.01.2025 14:50:39 
Menu.UnloadMenuPanel => MM_Default

LOG: 21.01.2025 14:51:00 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 21.01.2025 14:51:00 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 21.01.2025 14:51:00 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 21.01.2025 14:51:01 
Menu.UnloadMenuPanel => MM_Options

LOG: 21.01.2025 14:51:01 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 21.01.2025 14:51:01 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 21.01.2025 14:51:01 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 21.01.2025 14:51:02 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 21.01.2025 14:51:02 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 21.01.2025 14:51:02 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

WARNING: 21.01.2025 14:51:02 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:51:02 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:51:02 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:51:02 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:51:02 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 21.01.2025 14:51:02 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 21.01.2025 14:51:02 
Menu.UnloadMenuPanel => MM_Default

LOG: 21.01.2025 14:51:12 
Delete Profile Confirmed!

LOG: 21.01.2025 14:51:12 
DeleteSaveGame 85ac6717-cef8-4dc7-8f13-4f3e1b270e59

LOG: 21.01.2025 14:51:12 
Enter Name is Active

LOG: 21.01.2025 14:51:13 
SelectedProfilePlayerNameInputFieldValueChanged => T

LOG: 21.01.2025 14:51:14 
SelectedProfilePlayerNameInputFieldValueChanged => Ti

LOG: 21.01.2025 14:51:14 
SelectedProfilePlayerNameInputFieldValueChanged => Tig

LOG: 21.01.2025 14:51:14 
SelectedProfilePlayerNameInputFieldValueChanged => Tigh

LOG: 21.01.2025 14:51:14 
SelectedProfilePlayerNameInputFieldValueChanged => Tight

LOG: 21.01.2025 14:51:15 
SelectedProfilePlayerNameInputFieldValueChanged => Tightj

LOG: 21.01.2025 14:51:15 
SelectedProfilePlayerNameInputFieldValueChanged => Tightja

LOG: 21.01.2025 14:51:15 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjam

LOG: 21.01.2025 14:51:15 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjami

LOG: 21.01.2025 14:51:16 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin

LOG: 21.01.2025 14:51:16 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin 

LOG: 21.01.2025 14:51:18 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin G

LOG: 21.01.2025 14:51:18 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Ga

LOG: 21.01.2025 14:51:18 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Gam

LOG: 21.01.2025 14:51:18 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Game

LOG: 21.01.2025 14:51:19 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Gamer

LOG: 21.01.2025 14:51:19 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Gamerc

LOG: 21.01.2025 14:51:19 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Gamerch

LOG: 21.01.2025 14:51:19 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Gamerche

LOG: 21.01.2025 14:51:20 
SelectedProfilePlayerNameInputFieldValueChanged => Tightjamin Gamerchen

LOG: 21.01.2025 14:51:21 
Creating new Profile

LOG: 21.01.2025 14:51:21 
OnVersionChanges(4)

EXCEPTION: 21.01.2025 14:51:21 
IndexOutOfRangeException: Index was outside the bounds of the array. 
StickyStoneStudio.MOODS.GameProfile.OnVersionChanges (System.Int32 _versionChange) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.SaveManager.CreateNewSaveGameProfile (System.String playerName, System.Boolean LoadSaveGame, System.Int32 ID) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.MainMenuChoosenPlayerProfilePanel.<OnClickStartButton>b__90_0 (StickyStoneStudio.MOODS.PopupResult result) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.PopUpDialog+<runDialog>d__23.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
StickyStoneStudio.MOODS.GameProfile:OnVersionChanges(Int32)
StickyStoneStudio.MOODS.SaveManager:CreateNewSaveGameProfile(String, Boolean, Int32)
StickyStoneStudio.MOODS.MainMenuChoosenPlayerProfilePanel:<OnClickStartButton>b__90_0(PopupResult)
StickyStoneStudio.MOODS.<runDialog>d__23:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 21.01.2025 14:51:21 
SAVE GAME => Tightjamin Gamerchen id:1 guid:a12f4fe8-7be9-4d67-987d-a1be2cad5eb2

LOG: 21.01.2025 14:51:21 
CreateAndSetNewGameSessionObject() => Seed: IPJR-R1II

WARNING: 21.01.2025 14:51:21 
UpdateGameSession() => can not update GameSession that was completed!

LOG: 21.01.2025 14:51:21 
is Loading Quests

WARNING: 21.01.2025 14:51:21 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 21.01.2025 14:51:21 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 21.01.2025 14:51:21 
loaded mechionary progress for savegame:Tightjamin Gamerchen

LOG: 21.01.2025 14:51:21 
SelectedProfilePlayerNameInputFieldValueChanged => 

LOG: 21.01.2025 14:51:27 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 21.01.2025 14:51:29 
NEW GAMESEED: 'HI1?-IW78' resetSeededCalls: True

LOG: 21.01.2025 14:51:29 
WindowManager.LoadMenu => InGameMenu

LOG: 21.01.2025 14:51:29 
WindowManager.UnloadMenu => MainMenu

LOG: 21.01.2025 14:51:29 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 21.01.2025 14:51:29 
is Loading Quests

WARNING: 21.01.2025 14:51:29 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 21.01.2025 14:51:29 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 21.01.2025 14:51:29 
loaded mechionary progress for savegame:Tightjamin Gamerchen

LOG: 21.01.2025 14:51:29 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 21.01.2025 14:51:29 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 21.01.2025 14:51:29 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 21.01.2025 14:51:30 
StandardOutlineEffect.enabled = false Mech_DOT_TutorialInstructor öjj

LOG: 21.01.2025 14:51:30 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 21.01.2025 14:51:30 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 21.01.2025 14:51:30 
WindowManager.UnloadMenu => LoadingMenu

LOG: 21.01.2025 14:51:30 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

WARNING: 21.01.2025 14:51:30 
PlayerFootStepAudioController.GetControlMap for room ROOM(0# Typ_Base)_Tutorial_Degrees0 is not possible. It has no splats!

LOG: 21.01.2025 14:51:30 
CurrentRoom ReverbTheme isNone

WARNING: 21.01.2025 14:51:30 
Ambient VFX this room or lv theme is null

LOG: 21.01.2025 14:51:30 
CurrentRoom ReverbTheme isNone

LOG: 21.01.2025 14:51:30 
Start Video: CUTSZENE_INTRO

WARNING: 21.01.2025 14:51:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 21.01.2025 14:51:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 21.01.2025 14:51:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 21.01.2025 14:51:31 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 21.01.2025 14:51:31 
Failed to create agent because it is not close enough to the NavMesh

LOG: 21.01.2025 14:51:31 
StandardOutlineEffect.enabled = false HomeBase_Dummy(Clone) öjj

WARNING: 21.01.2025 14:51:31 
HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 21.01.2025 14:51:31 
StandardOutlineEffect.enabled = false HomeBase_Dummy(Clone) öjj

WARNING: 21.01.2025 14:51:31 
HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 21.01.2025 14:51:31 
StandardOutlineEffect.enabled = false HomeBase_Dummy(Clone) öjj

WARNING: 21.01.2025 14:51:31 
HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 21.01.2025 14:51:31 
StandardOutlineEffect.enabled = false HomeBase_Dummy(Clone) öjj

WARNING: 21.01.2025 14:51:31 
HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 21.01.2025 14:51:31 
StandardOutlineEffect.enabled = false HomeBase_Dummy(Clone) öjj

WARNING: 21.01.2025 14:51:31 
HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 21.01.2025 14:52:05 
End Video: CUTSZENE_INTRO

LOG: 21.01.2025 14:52:05 
WindowManager.UnloadVideoPlayerController ...

WARNING: 21.01.2025 14:52:13 
GoToSplashScreenPanel() 'WelcomeScreen' failed. Splashscreens are disabled in the Build.

WARNING: 21.01.2025 14:52:13 
Ambient VFX this room or lv theme is null

LOG: 21.01.2025 14:52:13 
CurrentRoom ReverbTheme isNone

EXCEPTION: 21.01.2025 14:52:13 
ArgumentNullException: Value cannot be null.
Parameter name: collection 
System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Player+<ReSpawn>d__341.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)


LOG: 21.01.2025 14:52:30 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

ERROR: 21.01.2025 14:52:30 
Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. 
VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent()
VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean)
StickyStoneStudio.MOODS.<SmoothTranslateFromToTransform>d__90:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform)
StickyStoneStudio.MOODS.<FadeCoru>d__82:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean)
StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1)
StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider)


LOG: 21.01.2025 14:53:01 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 21.01.2025 14:53:01 
Dialog completed! Checkpoint1

LOG: 21.01.2025 14:53:01 
ActivateCheckpoint Checkpoint2

LOG: 21.01.2025 14:53:22 
Checkpoint reached! Checkpoint2

LOG: 21.01.2025 14:53:26 
Dialog completed! Checkpoint2

LOG: 21.01.2025 14:53:33 
ActivateCheckpoint Checkpoint3

LOG: 21.01.2025 14:53:33 
Checkpoint complete! Checkpoint2

LOG: 21.01.2025 14:53:33 
Checkpoint reached! Checkpoint3

LOG: 21.01.2025 14:53:42 
Dialog completed! Checkpoint3

WARNING: 21.01.2025 14:53:44 
CreateItem (4002# COLLECTABLE_GScrap) is not in Item_Prefab List or is not unlocked! ItemExistsInDatabase(): True ItemWasUnlocked(): False

EXCEPTION: 21.01.2025 14:53:44 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.TutorialCheckpointQuestCCore.OnDestructibleDestroyed (StickyStoneStudio.MOODS.Destructible _destructible) (at <00000000000000000000000000000000>:0)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Destructible.DestroyDestructibleInScene (System.Boolean isForced) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.Destructible.DestroyDestructible (StickyStoneStudio.MOODS.Entity _damageSource, System.Single _damage, System.Boolean _isCritical, StickyStoneStudio.MOODS.Buff[] _buffs, System.Boolean _isDebuffDamage, System.Boolean _ignoreInvincible, System.Boolean _triggeredByExplosion) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.PlayerDashController+<Dash>d__51.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)


LOG: 21.01.2025 14:53:51 
WindowManager.LoadMenu => EscapeMenu

LOG: 21.01.2025 14:53:51 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 21.01.2025 14:53:51 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 21.01.2025 14:53:51 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 21.01.2025 14:53:51 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 21.01.2025 14:53:52 
WindowManager.UnloadMenu => EscapeMenu

LOG: 21.01.2025 14:53:52 
Menu.UnloadMenuPanel => ESC_Main

LOG: 21.01.2025 14:53:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 21.01.2025 14:53:52 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 21.01.2025 14:55:28 
WindowManager.LoadMenu => EscapeMenu

LOG: 21.01.2025 14:55:28 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 21.01.2025 14:55:28 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 21.01.2025 14:55:28 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 21.01.2025 14:55:28 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 21.01.2025 14:55:29 
WindowManager.UnloadMenu => EscapeMenu

LOG: 21.01.2025 14:55:29 
Menu.UnloadMenuPanel => ESC_Main

LOG: 21.01.2025 14:55:29 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 21.01.2025 14:55:30 
SAVE GAME => Tightjamin Gamerchen id:1 guid:a12f4fe8-7be9-4d67-987d-a1be2cad5eb2

LOG: 21.01.2025 14:55:33 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 21.01.2025 14:55:33 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 21.01.2025 14:55:33 
NEW GAMESEED: 'XM4D-OQU7' resetSeededCalls: True

LOG: 21.01.2025 14:55:33 
is Loading Quests

WARNING: 21.01.2025 14:55:33 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 21.01.2025 14:55:33 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 21.01.2025 14:55:33 
loaded mechionary progress for savegame:Tightjamin Gamerchen

LOG: 21.01.2025 14:55:33 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 21.01.2025 14:55:33 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 21.01.2025 14:55:33 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 21.01.2025 14:55:35 
StandardOutlineEffect.enabled = false NPC_DOT öjj

LOG: 21.01.2025 14:55:35 
StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj

LOG: 21.01.2025 14:55:35 
CreateHomeBase completed successfully.

LOG: 21.01.2025 14:55:35 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 21.01.2025 14:55:35 
WindowManager.UnloadMenu => LoadingMenu

LOG: 21.01.2025 14:55:35 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 21.01.2025 14:55:35 
CurrentRoom ReverbTheme isNone

LOG: 21.01.2025 14:55:35 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 21.01.2025 14:55:35 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 21.01.2025 14:55:35 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 21.01.2025 14:55:35 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

WARNING: 21.01.2025 14:55:35 
Ambient VFX this room or lv theme is null

LOG: 21.01.2025 14:55:35 
CurrentRoom ReverbTheme isNone

LOG: 21.01.2025 14:55:35 
StandardOutlineEffect.enabled = false NPC_Wrough öjj

LOG: 21.01.2025 14:55:35 
StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj

LOG: 21.01.2025 14:55:35 
StandardOutlineEffect.enabled = false NPC_CombatUnit öjj


pdegasper

2025-01-22 16:58

administrator   ~0000160

fixed

Issue History

Date Modified Username Field Change
2025-01-21 14:56 dhecklau New Issue
2025-01-21 14:56 dhecklau Note Added: 0000159
2025-01-21 14:56 dhecklau File Added: MOODS_ 0.6.09.6033Log_21_01_2025_13_50_24.txt
2025-01-22 16:58 pdegasper Assigned To => pdegasper
2025-01-22 16:58 pdegasper Status new => assigned
2025-01-22 16:58 pdegasper Status assigned => resolved
2025-01-22 16:58 pdegasper Resolution open => fixed
2025-01-22 16:58 pdegasper Note Added: 0000160