View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000475 | M.O.O.D.S. | Functionality (Funktionalität) | public | 2025-04-29 13:42 | 2025-06-03 17:00 |
Reporter | anonymous | Assigned To | pdegasper | ||
Priority | high | Severity | block | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Summary | 0000475: StageSelector voting sometimes do nothing | ||||
Description | StageSelector Voting sometimes do nothing if all players confirmed vote, appeared in base but could be possible in game also | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Attached Files | |||||
Build Date | 2025-04-28 | ||||
|
Happend at 13:40 MOODS_ 0.6.09.6539Log_29_04_2025_11_33_01.txt (140,656 bytes)
LOG: 29.04.2025 13:33:01 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 29.04.2025 13:33:01 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 29.04.2025 13:33:01 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 29.04.2025 13:33:01 Try to ChangeLanguage() to ENGLISH WARNING: 29.04.2025 13:33:01 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 29.04.2025 13:33:01 NEW GAMESEED: '99GH-AZLO' resetSeededCalls: True WARNING: 29.04.2025 13:33:01 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 29.04.2025 13:33:01 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 29.04.2025 13:33:01 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... LOG: 29.04.2025 13:33:02 <color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6539 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 29.04.2025 13:33:02 WindowManager.LoadMenu => MainMenu EXCEPTION: 29.04.2025 13:33:02 ResultException: InternalError Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.RichPresenceManager.Start () (at <00000000000000000000000000000000>:0) LOG: 29.04.2025 13:33:03 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:33:03 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 29.04.2025 13:33:03 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:33:03 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 29.04.2025 13:33:03 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:33:16 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 29.04.2025 13:33:16 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 29.04.2025 13:33:17 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 29.04.2025 13:33:17 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 29.04.2025 13:33:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:33:17 Menu.UnloadMenuPanel => MM_Default LOG: 29.04.2025 13:33:18 Menu.GoToPanel() 'MM_Default' transitionFade?: 'False' currentpanel is: 'MM_ChoosePlayerClass' LOG: 29.04.2025 13:33:18 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 29.04.2025 13:33:18 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 29.04.2025 13:33:18 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:33:19 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 29.04.2025 13:33:19 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:33:20 Menu.LoadMenuPanel => MM_Options (MenuID: MainMenu) LOG: 29.04.2025 13:33:21 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 29.04.2025 13:33:21 Menu.LoadMenuPanel MM_Options failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 29.04.2025 13:33:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 29.04.2025 13:33:21 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:33:21 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 29.04.2025 13:33:21 Menu.UnloadMenuPanel => MM_Default WARNING: 29.04.2025 13:33:23 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 29.04.2025 13:33:23 Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange) LOG: 29.04.2025 13:33:33 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 29.04.2025 13:33:33 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 29.04.2025 13:33:33 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:33:34 Menu.UnloadMenuPanel => MM_Options LOG: 29.04.2025 13:33:34 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 29.04.2025 13:33:34 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:33:36 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 29.04.2025 13:33:36 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 29.04.2025 13:33:37 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 29.04.2025 13:33:37 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 29.04.2025 13:33:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:33:37 Menu.UnloadMenuPanel => MM_Default LOG: 29.04.2025 13:33:46 OnVersionChanges(3) LOG: 29.04.2025 13:33:46 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:33:46 is Loading Quests WARNING: 29.04.2025 13:33:46 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing! LOG: 29.04.2025 13:33:46 loaded mechionary progress for savegame:hallo LOG: 29.04.2025 13:33:46 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 29.04.2025 13:33:49 NEW GAMESEED: 'CZ?5-XNSE' resetSeededCalls: True LOG: 29.04.2025 13:33:49 WindowManager.LoadMenu => InGameMenu LOG: 29.04.2025 13:33:49 WindowManager.UnloadMenu => MainMenu LOG: 29.04.2025 13:33:49 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 29.04.2025 13:33:49 is Loading Quests WARNING: 29.04.2025 13:33:49 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing! LOG: 29.04.2025 13:33:49 loaded mechionary progress for savegame:hallo LOG: 29.04.2025 13:33:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 29.04.2025 13:33:50 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 29.04.2025 13:33:50 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:33:52 CreateHomeBase completed successfully. LOG: 29.04.2025 13:33:52 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 29.04.2025 13:33:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:33:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:33:52 WindowManager.UnloadMenu => NoMenu LOG: 29.04.2025 13:33:52 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:33:52 OnPlayerAndMapWereCreated LOG: 29.04.2025 13:33:52 CurrentRoom ReverbTheme isNone LOG: 29.04.2025 13:33:52 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:33:52 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 29.04.2025 13:33:52 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:33:52 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs WARNING: 29.04.2025 13:33:52 Ambient VFX this room or lv theme is null LOG: 29.04.2025 13:33:52 CurrentRoom ReverbTheme isNone ERROR: 29.04.2025 13:33:52 Failed to check Quest SubTask was solved, subTaskID is not defined! Quest: TheFateOfMechs, SubTask:1 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32) StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1) StickyStoneStudio.MOODS.DialogController:NextNode() StickyStoneStudio.MOODS.DialogController:GetNPCIndicators() StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator() StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.<OnEnabledDelayedCheckQuests>d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 29.04.2025 13:33:52 Gravestone#1 inited! Highscore: 0; WARNING: 29.04.2025 13:33:57 Ambient VFX this room or lv theme is null LOG: 29.04.2025 13:33:57 CurrentRoom ReverbTheme isNone LOG: 29.04.2025 13:33:57 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:33:57 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:33:57 <color=silver>[RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 29.04.2025 13:33:58 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:33:58 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:00 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:00 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 29.04.2025 13:34:00 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:34:00 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:34:00 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 29.04.2025 13:34:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:34:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:34:01 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 29.04.2025 13:34:01 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 29.04.2025 13:34:01 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:34:01 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 29.04.2025 13:34:01 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:34:01 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 29.04.2025 13:34:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:34:02 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 29.04.2025 13:34:02 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 29.04.2025 13:34:02 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 29.04.2025 13:34:02 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 29.04.2025 13:34:02 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 29.04.2025 13:34:02 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 29.04.2025 13:34:03 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 29.04.2025 13:34:03 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 29.04.2025 13:34:03 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:34:03 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 29.04.2025 13:34:03 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:34:03 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 29.04.2025 13:34:04 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 29.04.2025 13:34:04 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 29.04.2025 13:34:04 CurrentContext_AbilitySlots_SelectionChanged selection to 4 LOG: 29.04.2025 13:34:04 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:34:04 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 29.04.2025 13:34:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:34:05 CurrentContext_AbilitySlots_SelectionChanged selection to 5 LOG: 29.04.2025 13:34:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:34:05 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 29.04.2025 13:34:05 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:34:05 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 29.04.2025 13:34:05 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:34:05 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 29.04.2025 13:34:06 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 29.04.2025 13:34:06 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 29.04.2025 13:34:06 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 29.04.2025 13:34:06 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:34:06 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:34:06 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 29.04.2025 13:34:07 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 29.04.2025 13:34:07 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 29.04.2025 13:34:07 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:34:07 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:34:07 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:34:07 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:34:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 29.04.2025 13:34:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:34:08 RemoveWeaponTransforms Warning: shootable is null LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:34:08 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:34:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 29.04.2025 13:34:08 Ambient VFX this room or lv theme is null LOG: 29.04.2025 13:34:08 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:34:08 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:34:08 <color=silver>[RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 29.04.2025 13:34:09 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 29.04.2025 13:34:09 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:09 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:34:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:34:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:34:11 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:34:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:34:26 DialogController.OnFocusedDialogAnswer() AnswerID: 1 WARNING: 29.04.2025 13:34:30 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:34:30 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:34:30 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 29.04.2025 13:34:31 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:34:31 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 29.04.2025 13:34:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:32 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:32 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:34:33 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:34:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:34:34 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:34:34 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:34:34 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:34:34 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:34:35 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:34:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 29.04.2025 13:34:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:34:35 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:34:40 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 29.04.2025 13:34:40 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:34:40 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 29.04.2025 13:34:40 Language Text not found! (Path: Enigma, mechanical Genius) WARNING: 29.04.2025 13:34:40 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:34:41 Menu.UnloadMenuPanel => DefaultPanel WARNING: 29.04.2025 13:34:55 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:34:55 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:34:56 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:34:56 Syop BetQuest logs RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied WARNING: 29.04.2025 13:34:56 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:34:56 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:34:56 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:34:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 29.04.2025 13:34:58 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:34:58 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:34:58 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:34:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:34:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:34:58 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 29.04.2025 13:35:01 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:35:01 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 29.04.2025 13:35:06 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:35:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:35:10 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 29.04.2025 13:35:10 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:35:10 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 29.04.2025 13:35:10 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 29.04.2025 13:35:10 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:35:10 Menu.UnloadMenuPanel => DefaultPanel WARNING: 29.04.2025 13:35:12 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:13 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:13 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:14 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:15 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:15 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:18 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:20 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:20 Language Text not found! (Path: %) LOG: 29.04.2025 13:35:29 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:35:33 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:34 Language Text not found! (Path: %) LOG: 29.04.2025 13:35:35 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:35:36 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:37 Language Text not found! (Path: %) WARNING: 29.04.2025 13:35:40 Language Text not found! (Path: %) LOG: 29.04.2025 13:35:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 29.04.2025 13:35:41 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:35:41 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:35:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:35:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:35:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:35:42 Menu.UnloadMenuPanel => BaseShopPanel LOG: 29.04.2025 13:35:44 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 29.04.2025 13:35:44 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:35:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:35:48 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:35:48 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:35:48 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:35:48 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:35:48 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:35:48 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:35:48 CurrentRoom ReverbTheme isNone LOG: 29.04.2025 13:35:48 WindowManager.LoadMenu => StageSelectorMenu WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:35:48 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Voting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:48 GoToSplashScreenPanel() 'Voting' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:35:48 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:35:48 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:35:48 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:35:48 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:35:48 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:35:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:35:50 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:35:50 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:35:50 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:35:50 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:35:50 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz WARNING: 29.04.2025 13:35:50 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:35:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:35:50 WindowManager.UnloadMenu => StageSelectorMenu LOG: 29.04.2025 13:35:50 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:35:51 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:51 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:35:55 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:35:55 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 29.04.2025 13:35:55 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:35:55 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:35:58 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:35:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:35:59 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:36:00 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:36:00 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 29.04.2025 13:36:00 Language Text not found! (Path: Syop, the Gambler) WARNING: 29.04.2025 13:36:00 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:36:00 Language Text not found! (Path: %) LOG: 29.04.2025 13:36:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 29.04.2025 13:36:01 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:02 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:07 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:08 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:08 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:09 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:10 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:15 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:16 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:16 Language Text not found! (Path: %) LOG: 29.04.2025 13:36:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 29.04.2025 13:36:19 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:36:19 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:36:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:36:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 29.04.2025 13:36:20 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 29.04.2025 13:36:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:36:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:36:26 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:36:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:36:28 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:36:31 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 29.04.2025 13:36:31 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:36:31 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 29.04.2025 13:36:31 Language Text not found! (Path: Oddmund, the Tollkeeper) WARNING: 29.04.2025 13:36:31 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:36:31 Language Text not found! (Path: %) LOG: 29.04.2025 13:36:31 Menu.UnloadMenuPanel => DefaultPanel WARNING: 29.04.2025 13:36:32 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:33 Language Text not found! (Path: %) WARNING: 29.04.2025 13:36:33 Language Text not found! (Path: %) LOG: 29.04.2025 13:36:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 29.04.2025 13:36:35 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:36:35 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:36:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:36:36 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 29.04.2025 13:36:36 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 29.04.2025 13:36:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:36:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:36:39 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:36:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:36:42 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 29.04.2025 13:36:42 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:36:42 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 29.04.2025 13:36:42 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 29.04.2025 13:36:42 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:36:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:36:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 29.04.2025 13:36:51 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:36:51 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:36:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:36:52 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 29.04.2025 13:36:52 Menu.UnloadMenuPanel => BaseShopPanel LOG: 29.04.2025 13:36:54 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:36:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:36:57 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 29.04.2025 13:36:57 Menu.GoToPanel() 'BaseExchangePanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:36:57 Menu.LoadMenuPanel => BaseExchangePanel (MenuID: InGameMenu) LOG: 29.04.2025 13:36:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:37:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseExchangePanel' LOG: 29.04.2025 13:37:05 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:37:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:37:06 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 29.04.2025 13:37:06 Menu.UnloadMenuPanel => BaseExchangePanel LOG: 29.04.2025 13:37:09 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:37:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:37:12 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 29.04.2025 13:37:12 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:37:12 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 29.04.2025 13:37:12 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 29.04.2025 13:37:12 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:37:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:37:31 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:37:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 29.04.2025 13:37:35 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:37:35 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:37:35 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 29.04.2025 13:37:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:37:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:37:35 Menu.UnloadMenuPanel => BaseShopPanel LOG: 29.04.2025 13:37:37 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 29.04.2025 13:37:37 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:37:38 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:38 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:37:40 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:37:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:40 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:40 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:37:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:37:41 WindowManager.LoadMenu => StageSelectorMenu WARNING: 29.04.2025 13:37:41 Voting is already active. Cannot start a new voting. LOG: 29.04.2025 13:37:41 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:37:41 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:41 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:41 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:37:41 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:37:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:37:43 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:43 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:43 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:43 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:43 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:43 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:43 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:44 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:44 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:45 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:45 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:45 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:45 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:45 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:45 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:46 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:46 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:46 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:46 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:46 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:46 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:46 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:46 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:47 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:47 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:47 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:47 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:47 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:47 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:47 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:47 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:47 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:47 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:48 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:48 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:48 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:48 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:48 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:48 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:48 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:48 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:48 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:49 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:49 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:50 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:50 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:51 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:37:51 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:51 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:51 StageSelection Vote Completed! Voted for 'Answere4' which is 'Trauer' EXCEPTION: 29.04.2025 13:37:51 NullReferenceException: Object reference not set to an instance of an object. UnityEngine.Component.GetComponent[T] () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.StageSelectorMenu.OnVotingCompletedCallback (StickyStoneStudio.MOODS.Answere finalAnswere) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.VotingController.EndVoting () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.StageDisplay.SetIsVotedConfirmed (StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.StageSelectorMenu.OnButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.Update () (at <00000000000000000000000000000000>:0) LOG: 29.04.2025 13:37:53 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:57 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:57 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:58 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:58 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:58 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:58 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:58 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:59 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:59 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:59 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:59 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:37:59 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:59 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:37:59 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:00 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:00 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:00 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:00 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer WARNING: 29.04.2025 13:38:01 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:38:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:38:01 WindowManager.UnloadMenu => StageSelectorMenu LOG: 29.04.2025 13:38:01 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:38:02 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:38:02 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 29.04.2025 13:38:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:38:02 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:38:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:38:03 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:38:03 WindowManager.LoadMenu => StageSelectorMenu WARNING: 29.04.2025 13:38:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:03 Voting is already active. Cannot start a new voting. LOG: 29.04.2025 13:38:03 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:03 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:03 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:03 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:03 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:38:04 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:04 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:04 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:04 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:04 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:06 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:06 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:07 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:08 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:21 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:22 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:22 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:23 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:24 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut WARNING: 29.04.2025 13:38:25 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:38:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:38:25 WindowManager.UnloadMenu => StageSelectorMenu LOG: 29.04.2025 13:38:25 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:38:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:38:27 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:38:27 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:38:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:38:29 WindowManager.LoadMenu => StageSelectorMenu WARNING: 29.04.2025 13:38:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:29 Voting is already active. Cannot start a new voting. LOG: 29.04.2025 13:38:29 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:29 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:29 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:29 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:29 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:38:30 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:30 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:30 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:30 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:30 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:30 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:30 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:31 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:31 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:32 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:33 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:35 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz WARNING: 29.04.2025 13:38:36 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:38:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:38:36 WindowManager.UnloadMenu => StageSelectorMenu LOG: 29.04.2025 13:38:36 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:38:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:41 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:41 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:38:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:38:42 WindowManager.LoadMenu => StageSelectorMenu WARNING: 29.04.2025 13:38:42 Voting is already active. Cannot start a new voting. LOG: 29.04.2025 13:38:42 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:42 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:42 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:42 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:42 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:38:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:38:43 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:43 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:43 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:43 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:43 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:44 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:44 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:44 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:44 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:44 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:38:44 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:45 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:53 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:38:53 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:38:54 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:39:33 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut WARNING: 29.04.2025 13:39:34 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:39:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:39:34 WindowManager.UnloadMenu => StageSelectorMenu LOG: 29.04.2025 13:39:34 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:39:36 WindowManager.LoadMenu => EscapeMenu LOG: 29.04.2025 13:39:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:39:36 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 29.04.2025 13:39:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:39:36 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 29.04.2025 13:39:57 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 29.04.2025 13:39:57 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 29.04.2025 13:39:58 Menu.UnloadMenuPanel => ESC_Main LOG: 29.04.2025 13:39:58 RestartGame! LOG: 29.04.2025 13:39:58 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:39:59 Syop BetQuest logs RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied LOG: 29.04.2025 13:39:59 WindowManager.UnloadMenu => EscapeMenu LOG: 29.04.2025 13:39:59 Menu.UnloadMenuPanel => ESC_Restart LOG: 29.04.2025 13:39:59 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 29.04.2025 13:39:59 NEW GAMESEED: 'R?KQ-M9XT' resetSeededCalls: True LOG: 29.04.2025 13:39:59 CreateAndSetNewGameSessionObject() => Seed: R?KQ-M9XT LOG: 29.04.2025 13:39:59 GameSession.UpdateProgress(DRITY) => SessionGUID: 'e0e310fc6082' GameSeed: R?KQ-M9XT SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 29.04.2025 13:39:59 UpdatePlayerProgress LOG: 29.04.2025 13:39:59 is Loading Quests WARNING: 29.04.2025 13:39:59 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing! LOG: 29.04.2025 13:39:59 loaded mechionary progress for savegame:hallo LOG: 29.04.2025 13:39:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:39:59 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 WARNING: 29.04.2025 13:39:59 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 29.04.2025 13:39:59 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:40:01 CreateHomeBase completed successfully. LOG: 29.04.2025 13:40:01 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 29.04.2025 13:40:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:40:01 WindowManager.UnloadMenu => NoMenu LOG: 29.04.2025 13:40:01 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:40:01 OnPlayerAndMapWereCreated LOG: 29.04.2025 13:40:01 CurrentRoom ReverbTheme isNone LOG: 29.04.2025 13:40:01 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:40:01 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 29.04.2025 13:40:01 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:40:01 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs WARNING: 29.04.2025 13:40:01 Ambient VFX this room or lv theme is null LOG: 29.04.2025 13:40:01 CurrentRoom ReverbTheme isNone ERROR: 29.04.2025 13:40:01 Failed to check Quest SubTask was solved, subTaskID is not defined! Quest: TheFateOfMechs, SubTask:1 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32) StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1) StickyStoneStudio.MOODS.DialogController:NextNode() StickyStoneStudio.MOODS.DialogController:GetNPCIndicators() StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator() StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.<OnEnabledDelayedCheckQuests>d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 29.04.2025 13:40:01 Gravestone#1 inited! Highscore: 0; WARNING: 29.04.2025 13:40:06 Ambient VFX this room or lv theme is null LOG: 29.04.2025 13:40:06 CurrentRoom ReverbTheme isNone LOG: 29.04.2025 13:40:06 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:40:06 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:40:06 <color=silver>[RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 29.04.2025 13:40:07 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:07 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:08 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:08 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:09 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:09 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:09 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:09 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:09 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:09 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:11 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:11 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:11 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:11 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:13 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:13 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:14 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:14 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:15 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:15 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:17 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:17 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:18 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:18 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:19 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:19 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:20 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:21 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:21 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 29.04.2025 13:40:21 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:40:21 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:40:21 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 29.04.2025 13:40:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:40:21 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 29.04.2025 13:40:21 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 29.04.2025 13:40:21 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:40:21 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 29.04.2025 13:40:21 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:40:21 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 29.04.2025 13:40:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:40:23 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 29.04.2025 13:40:23 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 29.04.2025 13:40:23 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:40:23 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:40:23 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:40:23 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:40:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 29.04.2025 13:40:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:40:25 RemoveWeaponTransforms Warning: shootable is null LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:40:25 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:40:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 29.04.2025 13:40:25 Ambient VFX this room or lv theme is null LOG: 29.04.2025 13:40:25 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:40:25 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:40:25 <color=silver>[RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 29.04.2025 13:40:26 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:26 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:40:26 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:40:26 WindowManager.LoadMenu => StageSelectorMenu WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:40:27 Voting is already active. Cannot start a new voting. LOG: 29.04.2025 13:40:27 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:40:27 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:40:27 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:40:27 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:40:27 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:40:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:40:28 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:40:28 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:40:28 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:40:28 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:40:28 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:40:28 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:40:28 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:40:29 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:40:29 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:40:30 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:40:30 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:40:30 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 29.04.2025 13:40:30 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:09 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer WARNING: 29.04.2025 13:42:09 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:42:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:42:09 WindowManager.UnloadMenu => StageSelectorMenu LOG: 29.04.2025 13:42:09 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:11 WindowManager.LoadMenu => EscapeMenu LOG: 29.04.2025 13:42:11 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:42:11 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 29.04.2025 13:42:11 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:42:11 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 29.04.2025 13:42:13 Menu.GoToPanel() 'ESC_Players' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 29.04.2025 13:42:13 Menu.LoadMenuPanel => ESC_Players (MenuID: EscapeMenu) WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 29.04.2025 13:42:13 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! LOG: 29.04.2025 13:42:13 Menu.UnloadMenuPanel => ESC_Main LOG: 29.04.2025 13:42:18 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:42:20 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Players' LOG: 29.04.2025 13:42:20 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 29.04.2025 13:42:20 Menu.UnloadMenuPanel => ESC_Players WARNING: 29.04.2025 13:42:20 CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null! WARNING: 29.04.2025 13:42:20 CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null! WARNING: 29.04.2025 13:42:20 CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null! LOG: 29.04.2025 13:42:22 WindowManager.UnloadMenu => EscapeMenu LOG: 29.04.2025 13:42:22 Menu.UnloadMenuPanel => ESC_Main WARNING: 29.04.2025 13:42:22 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:42:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:42:22 <color=silver>[RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 29.04.2025 13:42:23 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:23 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:42:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:42:23 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:23 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:42:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:42:23 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:23 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:23 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:23 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 29.04.2025 13:42:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:42:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:42:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:42:24 MapSelector.RegisterButtonPromptsForEntering() WARNING: 29.04.2025 13:42:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:42:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:42:24 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:24 WindowManager.LoadMenu => StageSelectorMenu LOG: 29.04.2025 13:42:24 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:42:24 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:42:24 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:42:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:42:26 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:26 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:26 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:26 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:26 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:26 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:26 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:42:27 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 29.04.2025 13:42:27 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:42:28 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:42:28 WindowManager.LoadMenu => MapSelectorMenu LOG: 29.04.2025 13:42:28 MapSelector.RegisterButtonPromptsEntered() LOG: 29.04.2025 13:42:38 MapSelector.CloseMapSelector LOG: 29.04.2025 13:42:38 MapSelector.UnregisterButtonPromptsEntered() LOG: 29.04.2025 13:42:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:42:38 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 29.04.2025 13:42:38 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:42:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:42:38 WindowManager.UnloadMenu => MapSelectorMenu LOG: 29.04.2025 13:42:38 MapSelector.RegisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:39 MapSelector.UnregisterButtonPromptsForEntering() LOG: 29.04.2025 13:42:39 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:42:39 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:42:39 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 29.04.2025 13:42:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:42:40 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:40 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:40 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:40 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:40 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:41 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 29.04.2025 13:42:41 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 29.04.2025 13:42:41 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 29.04.2025 13:42:41 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 29.04.2025 13:42:42 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:42:42 WindowManager.LoadMenu => MapSelectorMenu LOG: 29.04.2025 13:42:42 MapSelector.RegisterButtonPromptsEntered() LOG: 29.04.2025 13:43:12 MapSelector.UnregisterButtonPromptsEntered() LOG: 29.04.2025 13:43:13 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 29.04.2025 13:43:13 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 29.04.2025 13:43:13 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e0e310fc6082' GameSeed: R?KQ-M9XT SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 29.04.2025 13:43:13 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 LOG: 29.04.2025 13:43:13 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 29.04.2025 13:43:13 WindowManager.UnloadMenu => MapSelectorMenu LOG: 29.04.2025 13:43:13 WindowManager.UnloadMenu => StageSelectorMenu LOG: 29.04.2025 13:43:13 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 29.04.2025 13:43:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:43:13 Generate Level Started! Level: Level_A theme: Wut GameSeed: R?KQ-M9XT SeedCalls: 104 LOG: 29.04.2025 13:43:13 Syop BetQuest logs RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied LOG: 29.04.2025 13:43:16 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 29.04.2025 13:43:18 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 29.04.2025 13:43:18 Syop BetQuest logs RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied LOG: 29.04.2025 13:43:18 Generate Level Completed! Loading time: 5,385s LOG: 29.04.2025 13:43:18 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 29.04.2025 13:43:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:43:18 WindowManager.UnloadMenu => NoMenu LOG: 29.04.2025 13:43:18 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:43:18 OnPlayerAndMapWereCreated LOG: 29.04.2025 13:43:18 CurrentRoom ReverbTheme isCave_Small LOG: 29.04.2025 13:43:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:43:18 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 29.04.2025 13:43:18 CurrentRoom ReverbTheme isCave_Small LOG: 29.04.2025 13:43:18 UpdatePlayerProgress LOG: 29.04.2025 13:43:18 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:43:18 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:43:18 <color=silver>[RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 29.04.2025 13:43:18 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:43:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:43:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:43:19 CurrentRoom ReverbTheme isCave_Small LOG: 29.04.2025 13:43:19 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:43:19 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 29.04.2025 13:43:19 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:43:19 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:43:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:43:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 29.04.2025 13:43:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 29.04.2025 13:43:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 29.04.2025 13:43:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:43:24 Menu.UnloadMenuPanel => Info WARNING: 29.04.2025 13:43:24 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:43:24 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 29.04.2025 13:43:24 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:43:24 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:43:24 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 29.04.2025 13:43:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:43:24 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 29.04.2025 13:43:24 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 29.04.2025 13:43:24 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:43:24 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 29.04.2025 13:43:24 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:43:24 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 29.04.2025 13:43:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:43:25 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 29.04.2025 13:43:25 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 29.04.2025 13:43:25 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 29.04.2025 13:43:25 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 29.04.2025 13:43:25 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 29.04.2025 13:43:25 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 29.04.2025 13:43:26 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 29.04.2025 13:43:26 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 29.04.2025 13:43:26 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 29.04.2025 13:43:26 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 29.04.2025 13:43:26 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:43:26 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:43:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 29.04.2025 13:43:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:43:27 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:43:27 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:43:27 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:43:27 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:43:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:43:27 UpdatePlayerProgress LOG: 29.04.2025 13:43:27 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:43:27 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:43:27 <color=silver>[RichPresenceManager] ChangeActivity to AngerArea .. LOG: 29.04.2025 13:43:27 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 29.04.2025 13:43:27 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:43:27 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:43:29 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 29.04.2025 13:43:29 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:43:29 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 29.04.2025 13:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 29.04.2025 13:43:29 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:43:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:43:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:43:32 LootContextPanel OnButtonSuccess => confirm LOG: 29.04.2025 13:43:33 TryAddItem(WeaponAddin) => Items.Addins.PiercerName WARNING: 29.04.2025 13:43:34 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:43:34 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 29.04.2025 13:43:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:43:37 LootContextPanel OnButtonSuccess => selectRight LOG: 29.04.2025 13:43:38 LootContextPanel OnButtonSuccess => selectRight LOG: 29.04.2025 13:43:39 LootContextPanel OnButtonSuccess => selectLeft LOG: 29.04.2025 13:43:39 LootContextPanel OnButtonSuccess => selectLeft WARNING: 29.04.2025 13:43:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:43:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:47 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:43:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 29.04.2025 13:43:52 LootContextPanel OnButtonSuccess => confirm LOG: 29.04.2025 13:43:53 TryAddItem(WeaponAddin) => Items.Addins.ValerieName WARNING: 29.04.2025 13:43:54 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:43:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 29.04.2025 13:43:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:43:54 Menu.UnloadMenuPanel => LootContext LOG: 29.04.2025 13:44:51 WindowManager.LoadMenu => EscapeMenu LOG: 29.04.2025 13:44:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:44:51 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 29.04.2025 13:44:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:44:51 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 29.04.2025 13:44:53 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 29.04.2025 13:44:53 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 29.04.2025 13:44:54 Menu.UnloadMenuPanel => ESC_Main LOG: 29.04.2025 13:44:54 WindowManager.LoadMenu => MainMenu LOG: 29.04.2025 13:44:54 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 29.04.2025 13:44:54 WindowManager.UnloadMenu => EscapeMenu LOG: 29.04.2025 13:44:54 Menu.UnloadMenuPanel => ESC_Exit LOG: 29.04.2025 13:44:54 WindowManager.UnloadMenu => InGameMenu LOG: 29.04.2025 13:44:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:44:55 Syop BetQuest logs RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied RT13:43DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0 LOG: 29.04.2025 13:44:55 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:44:55 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:44:55 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:44:55 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 29.04.2025 13:44:55 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:44:55 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 29.04.2025 13:44:55 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:44:56 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 29.04.2025 13:44:56 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 29.04.2025 13:44:57 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 29.04.2025 13:44:57 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 29.04.2025 13:44:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:44:57 Menu.UnloadMenuPanel => MM_Default LOG: 29.04.2025 13:45:01 is Loading Quests WARNING: 29.04.2025 13:45:01 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing! LOG: 29.04.2025 13:45:01 loaded mechionary progress for savegame:hallo LOG: 29.04.2025 13:45:04 Continue Game Confirmed! Loading Game Session => Guid: e0e310fc6082 Seed: R?KQ-M9XT SeededCalls: 177 SeededCallsLastDungeon: 73 LOG: 29.04.2025 13:45:04 is Loading Quests WARNING: 29.04.2025 13:45:04 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing! LOG: 29.04.2025 13:45:04 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 29.04.2025 13:45:04 WindowManager.LoadMenu => InGameMenu LOG: 29.04.2025 13:45:04 WindowManager.UnloadMenu => MainMenu LOG: 29.04.2025 13:45:04 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 29.04.2025 13:45:04 is Loading Quests WARNING: 29.04.2025 13:45:04 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing! LOG: 29.04.2025 13:45:04 loaded mechionary progress for savegame:hallo LOG: 29.04.2025 13:45:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 29.04.2025 13:45:04 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 29.04.2025 13:45:04 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:45:04 NEW GAMESEED: 'R?KQ-M9XT' resetSeededCalls: True LOG: 29.04.2025 13:45:04 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 29.04.2025 13:45:04 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 29.04.2025 13:45:04 Generate Level Started! Level: Level_A theme: Wut GameSeed: R?KQ-M9XT SeedCalls: 104 LOG: 29.04.2025 13:45:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 29.04.2025 13:45:07 Syop BetQuest logs RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied RT13:43DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0 RT13:45DungeonDepth: 0 - seed R?KQ-M9XT has been applied LOG: 29.04.2025 13:45:07 Generate Level Completed! Loading time: 2,954s LOG: 29.04.2025 13:45:07 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 29.04.2025 13:45:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:45:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:45:07 WindowManager.UnloadMenu => NoMenu LOG: 29.04.2025 13:45:07 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:45:07 OnPlayerAndMapWereCreated LOG: 29.04.2025 13:45:07 CurrentRoom ReverbTheme isCave_Small LOG: 29.04.2025 13:45:07 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 29.04.2025 13:45:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:45:07 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 29.04.2025 13:45:07 CurrentRoom ReverbTheme isCave_Small LOG: 29.04.2025 13:45:07 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 29.04.2025 13:45:07 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 29.04.2025 13:45:07 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 29.04.2025 13:45:07 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:45:07 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:45:07 <color=silver>[RichPresenceManager] ChangeActivity to AngerArea .. LOG: 29.04.2025 13:45:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:45:07 CurrentRoom ReverbTheme isCave_Small WARNING: 29.04.2025 13:45:07 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:45:07 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:45:10 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 29.04.2025 13:45:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 29.04.2025 13:45:29 WindowManager.LoadMenu => EscapeMenu LOG: 29.04.2025 13:45:29 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:45:29 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 29.04.2025 13:45:29 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:45:29 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 29.04.2025 13:45:30 WindowManager.UnloadMenu => EscapeMenu LOG: 29.04.2025 13:45:30 Menu.UnloadMenuPanel => ESC_Main WARNING: 29.04.2025 13:45:30 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:45:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:45:30 <color=silver>[RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 29.04.2025 13:45:56 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:45:56 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 29.04.2025 13:45:56 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:45:56 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 29.04.2025 13:45:56 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 29.04.2025 13:45:56 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 29.04.2025 13:45:56 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 29.04.2025 13:45:56 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 29.04.2025 13:45:56 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 29.04.2025 13:45:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:45:56 UpdatePlayerProgress LOG: 29.04.2025 13:45:56 SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732 WARNING: 29.04.2025 13:45:56 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:45:56 <color=silver>[RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 29.04.2025 13:45:57 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 29.04.2025 13:45:57 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 29.04.2025 13:48:44 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:48:44 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 29.04.2025 13:48:44 OnWeaponSelectionChanged ID -> 0 LOG: 29.04.2025 13:48:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:48:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:48:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 29.04.2025 13:48:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:48:45 Menu.UnloadMenuPanel => Inventar LOG: 29.04.2025 13:48:46 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 29.04.2025 13:48:46 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 29.04.2025 13:48:46 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 29.04.2025 13:48:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:48:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 29.04.2025 13:48:46 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:48:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:48:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:48:48 LootContextPanel OnButtonSuccess => selectRight LOG: 29.04.2025 13:48:49 LootContextPanel OnButtonSuccess => selectLeft LOG: 29.04.2025 13:48:50 LootContextPanel OnButtonSuccess => selectRight WARNING: 29.04.2025 13:48:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 29.04.2025 13:48:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 29.04.2025 13:48:56 LootContextPanel OnButtonSuccess => confirm LOG: 29.04.2025 13:48:57 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName WARNING: 29.04.2025 13:48:58 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:48:58 Language Text not found! (Path: Kill ) WARNING: 29.04.2025 13:48:58 Language Text not found! (Path: Meter) WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:48:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 29.04.2025 13:49:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:49:03 LootContextPanel OnButtonSuccess => selectRight WARNING: 29.04.2025 13:49:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:49:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:49:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 29.04.2025 13:49:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:49:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 29.04.2025 13:49:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 29.04.2025 13:49:09 LootContextPanel OnButtonSuccess => confirm LOG: 29.04.2025 13:49:10 TryAddItem(WeaponAddin) => Items.Addins.ExecutionerName WARNING: 29.04.2025 13:49:10 Language Text not found! (Path: Kill ) LOG: 29.04.2025 13:49:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 29.04.2025 13:49:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 29.04.2025 13:49:11 Menu.UnloadMenuPanel => LootContext LOG: 29.04.2025 13:49:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 29.04.2025 13:49:13 Syop BetQuest logs RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied RT13:43DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0 RT13:45DungeonDepth: 0 - seed R?KQ-M9XT has been applied RT13:45DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0 LOG: 29.04.2025 13:49:13 CurrentRoom ReverbTheme isCave_Open LOG: 29.04.2025 13:49:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 29.04.2025 13:49:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 29.04.2025 13:49:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 29.04.2025 13:49:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 29.04.2025 13:49:14 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 29.04.2025 13:49:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 29.04.2025 13:49:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 29.04.2025 13:49:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 29.04.2025 13:49:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 29.04.2025 13:49:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 29.04.2025 13:49:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 29.04.2025 13:49:15 Language Text not found! (Path: Drone) WARNING: 29.04.2025 13:49:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 29.04.2025 13:49:15 Language Text not found! (Path: Drone) WARNING: 29.04.2025 13:49:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 29.04.2025 13:49:15 Language Text not found! (Path: Drone) WARNING: 29.04.2025 13:49:15 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 29.04.2025 13:49:15 Language Text not found! (Path: Drone) LOG: 29.04.2025 13:49:16 GetIconByBuffType called with buffType: Executioner LOG: 29.04.2025 13:49:17 GetIconByBuffType called with buffType: Executioner LOG: 29.04.2025 13:49:17 GetIconByBuffType called with buffType: Executioner LOG: 29.04.2025 13:49:17 GetIconByBuffType called with buffType: Executioner LOG: 29.04.2025 13:49:17 WindowManager.LoadMenu => EscapeMenu LOG: 29.04.2025 13:49:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:49:17 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 29.04.2025 13:49:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:49:17 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 29.04.2025 13:49:19 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 29.04.2025 13:49:19 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 29.04.2025 13:49:20 Menu.UnloadMenuPanel => ESC_Main LOG: 29.04.2025 13:49:20 WindowManager.LoadMenu => MainMenu LOG: 29.04.2025 13:49:20 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 29.04.2025 13:49:20 WindowManager.UnloadMenu => InGameMenu LOG: 29.04.2025 13:49:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 29.04.2025 13:49:20 WindowManager.UnloadMenu => EscapeMenu LOG: 29.04.2025 13:49:20 Menu.UnloadMenuPanel => ESC_Exit LOG: 29.04.2025 13:49:21 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 29.04.2025 13:49:21 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 WARNING: 29.04.2025 13:49:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 29.04.2025 13:49:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 29.04.2025 13:49:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 29.04.2025 13:49:21 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 29.04.2025 13:49:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 29.04.2025 13:49:21 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 29.04.2025 13:49:21 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 29.04.2025 13:49:21 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 29.04.2025 13:49:21 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 29.04.2025 13:49:21 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 29.04.2025 13:49:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() |
|
fixed |
Date Modified | Username | Field | Change |
---|---|---|---|
2025-04-29 13:42 | anonymous | New Issue | |
2025-04-29 13:42 | anonymous | File Added: IMG_20250429_133901.jpg | |
2025-04-30 08:22 | jhuels | Build Date | 2025-04-29 => 2025-04-28 |
2025-04-30 08:23 | jhuels | Summary | Can't select biom in mapselector (base) => StageSelector voting sometimes do nothing |
2025-04-30 08:23 | jhuels | Description Updated | View Revisions |
2025-04-30 08:23 | jhuels | Status | new => acknowledged |
2025-04-30 08:24 | jhuels | Assigned To | => pdegasper |
2025-04-30 08:24 | jhuels | Status | acknowledged => assigned |
2025-04-30 08:24 | jhuels | Status | assigned => acknowledged |
2025-04-30 08:31 | jhuels | Note Added: 0000265 | |
2025-04-30 08:31 | jhuels | File Added: MOODS_ 0.6.09.6539Log_29_04_2025_11_33_01.txt | |
2025-04-30 08:33 | jhuels | Note Edited: 0000265 | |
2025-05-07 13:02 | pdegasper | Status | acknowledged => resolved |
2025-05-07 13:02 | pdegasper | Resolution | open => fixed |
2025-05-07 13:02 | pdegasper | Note Added: 0000289 | |
2025-06-03 17:00 | jhuels | Status | resolved => closed |