View Issue Details

IDProjectCategoryView StatusLast Update
0000475M.O.O.D.S.Functionality (Funktionalität)public2025-06-03 17:00
Reporteranonymous Assigned Topdegasper  
PriorityhighSeverityblockReproducibilityalways
Status closedResolutionfixed 
Summary0000475: StageSelector voting sometimes do nothing
Description

StageSelector Voting sometimes do nothing if all players confirmed vote, appeared in base but could be possible in game also

TagsNo tags attached.
Attach Tags
Attached Files
IMG_20250429_133901.jpg (2,416,072 bytes)
Build Date2025-04-28

Activities

jhuels

2025-04-30 08:31

administrator   ~0000265

Last edited: 2025-04-30 08:33

Happend at 13:40

MOODS_ 0.6.09.6539Log_29_04_2025_11_33_01.txt (140,656 bytes)   
LOG: 29.04.2025 13:33:01 
ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440

LOG: 29.04.2025 13:33:01 
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 29.04.2025 13:33:01 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 29.04.2025 13:33:01 
Try to ChangeLanguage() to ENGLISH

WARNING: 29.04.2025 13:33:01 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 29.04.2025 13:33:01 
NEW GAMESEED: '99GH-AZLO' resetSeededCalls: True

WARNING: 29.04.2025 13:33:01 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

WARNING: 29.04.2025 13:33:01 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 29.04.2025 13:33:01 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

LOG: 29.04.2025 13:33:02 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6539 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 29.04.2025 13:33:02 
WindowManager.LoadMenu => MainMenu

EXCEPTION: 29.04.2025 13:33:02 
ResultException: InternalError 
Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.RichPresenceManager.Start () (at <00000000000000000000000000000000>:0)


LOG: 29.04.2025 13:33:03 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:33:03 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 29.04.2025 13:33:03 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:33:03 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 29.04.2025 13:33:03 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:33:16 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 29.04.2025 13:33:16 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 29.04.2025 13:33:17 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 29.04.2025 13:33:17 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 29.04.2025 13:33:17 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:33:17 
Menu.UnloadMenuPanel => MM_Default

LOG: 29.04.2025 13:33:18 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'False' currentpanel is: 'MM_ChoosePlayerClass'

LOG: 29.04.2025 13:33:18 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 29.04.2025 13:33:18 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 29.04.2025 13:33:18 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:33:19 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 29.04.2025 13:33:19 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:33:20 
Menu.LoadMenuPanel => MM_Options (MenuID: MainMenu)

LOG: 29.04.2025 13:33:21 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 29.04.2025 13:33:21 
Menu.LoadMenuPanel MM_Options failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 29.04.2025 13:33:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 29.04.2025 13:33:21 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:33:21 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

LOG: 29.04.2025 13:33:21 
Menu.UnloadMenuPanel => MM_Default

WARNING: 29.04.2025 13:33:23 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

WARNING: 29.04.2025 13:33:23 
Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange)

LOG: 29.04.2025 13:33:33 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 29.04.2025 13:33:33 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 29.04.2025 13:33:33 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:33:34 
Menu.UnloadMenuPanel => MM_Options

LOG: 29.04.2025 13:33:34 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 29.04.2025 13:33:34 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:33:36 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 29.04.2025 13:33:36 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 29.04.2025 13:33:37 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 29.04.2025 13:33:37 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 29.04.2025 13:33:37 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:33:37 
Menu.UnloadMenuPanel => MM_Default

LOG: 29.04.2025 13:33:46 
OnVersionChanges(3)

LOG: 29.04.2025 13:33:46 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:33:46 
is Loading Quests

WARNING: 29.04.2025 13:33:46 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 29.04.2025 13:33:46 
loaded mechionary progress for savegame:hallo

LOG: 29.04.2025 13:33:46 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 29.04.2025 13:33:49 
NEW GAMESEED: 'CZ?5-XNSE' resetSeededCalls: True

LOG: 29.04.2025 13:33:49 
WindowManager.LoadMenu => InGameMenu

LOG: 29.04.2025 13:33:49 
WindowManager.UnloadMenu => MainMenu

LOG: 29.04.2025 13:33:49 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 29.04.2025 13:33:49 
is Loading Quests

WARNING: 29.04.2025 13:33:49 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 29.04.2025 13:33:49 
loaded mechionary progress for savegame:hallo

LOG: 29.04.2025 13:33:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 29.04.2025 13:33:50 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 29.04.2025 13:33:50 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:33:52 
CreateHomeBase completed successfully.

LOG: 29.04.2025 13:33:52 
AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False

LOG: 29.04.2025 13:33:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:33:52 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:33:52 
WindowManager.UnloadMenu => NoMenu

LOG: 29.04.2025 13:33:52 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:33:52 
OnPlayerAndMapWereCreated

LOG: 29.04.2025 13:33:52 
CurrentRoom ReverbTheme isNone

LOG: 29.04.2025 13:33:52 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:33:52 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 29.04.2025 13:33:52 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:33:52 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

WARNING: 29.04.2025 13:33:52 
Ambient VFX this room or lv theme is null

LOG: 29.04.2025 13:33:52 
CurrentRoom ReverbTheme isNone

ERROR: 29.04.2025 13:33:52 
Failed to check Quest SubTask was solved, subTaskID is not defined! Quest: TheFateOfMechs, SubTask:1 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:GetNPCIndicators()
StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator()
StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest()
StickyStoneStudio.MOODS.<OnEnabledDelayedCheckQuests>d__11:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 29.04.2025 13:33:52 
Gravestone#1 inited! Highscore: 0;

WARNING: 29.04.2025 13:33:57 
Ambient VFX this room or lv theme is null

LOG: 29.04.2025 13:33:57 
CurrentRoom ReverbTheme isNone

LOG: 29.04.2025 13:33:57 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:33:57 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:33:57 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

WARNING: 29.04.2025 13:33:58 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:33:58 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:00 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:00 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:00 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:00 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 29.04.2025 13:34:00 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:34:00 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:34:00 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

WARNING: 29.04.2025 13:34:01 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:01 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:34:01 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:34:01 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 29.04.2025 13:34:01 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 29.04.2025 13:34:01 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:34:01 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 29.04.2025 13:34:01 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:34:01 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 29.04.2025 13:34:01 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:34:02 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 29.04.2025 13:34:02 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 29.04.2025 13:34:02 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 29.04.2025 13:34:02 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 29.04.2025 13:34:02 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 29.04.2025 13:34:02 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 29.04.2025 13:34:03 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 29.04.2025 13:34:03 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 29.04.2025 13:34:03 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:34:03 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 29.04.2025 13:34:03 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:34:03 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 29.04.2025 13:34:04 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 29.04.2025 13:34:04 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 29.04.2025 13:34:04 
CurrentContext_AbilitySlots_SelectionChanged selection to 4

LOG: 29.04.2025 13:34:04 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:34:04 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 29.04.2025 13:34:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:34:05 
CurrentContext_AbilitySlots_SelectionChanged selection to 5

LOG: 29.04.2025 13:34:05 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:34:05 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 29.04.2025 13:34:05 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:34:05 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 29.04.2025 13:34:05 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:34:05 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 29.04.2025 13:34:06 
CurrentContext_AbilitySlots_SelectionChanged selection to 0

LOG: 29.04.2025 13:34:06 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 29.04.2025 13:34:06 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 29.04.2025 13:34:06 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:34:06 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:34:06 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 29.04.2025 13:34:07 
CurrentContext_AbilitySlots_SelectionChanged selection to 1

LOG: 29.04.2025 13:34:07 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 29.04.2025 13:34:07 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:34:07 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:34:07 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:34:07 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:34:08 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 29.04.2025 13:34:08 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:34:08 
RemoveWeaponTransforms Warning: shootable is null

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:34:08 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:34:08 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 29.04.2025 13:34:08 
Ambient VFX this room or lv theme is null

LOG: 29.04.2025 13:34:08 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:34:08 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:34:08 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 29.04.2025 13:34:09 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 29.04.2025 13:34:09 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:09 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:34:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:34:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:34:11 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:34:11 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:34:26 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

WARNING: 29.04.2025 13:34:30 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:34:30 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:34:30 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 29.04.2025 13:34:31 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:34:31 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:34:31 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:32 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:32 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:33 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:33 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:33 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:33 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:33 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:34:33 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:34:33 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:33 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:34:34 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:34:34 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:34:34 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:34:34 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:34:35 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:34:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 29.04.2025 13:34:35 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:34:35 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:34:40 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 29.04.2025 13:34:40 
Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:34:40 
Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu)

WARNING: 29.04.2025 13:34:40 
Language Text not found! (Path: Enigma, mechanical Genius)

WARNING: 29.04.2025 13:34:40 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:34:41 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 29.04.2025 13:34:55 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:34:55 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:34:56 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:34:56 
Syop BetQuest logs 

RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied

WARNING: 29.04.2025 13:34:56 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:34:56 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:34:56 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:34:58 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel'

LOG: 29.04.2025 13:34:58 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:34:58 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:34:58 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:34:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:34:58 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:34:58 
Menu.UnloadMenuPanel => BaseShopPanel

WARNING: 29.04.2025 13:35:01 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:35:01 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 29.04.2025 13:35:06 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:35:06 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:35:10 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 29.04.2025 13:35:10 
Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:35:10 
Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu)

WARNING: 29.04.2025 13:35:10 
Language Text not found! (Path: Aster, the Bondmaid)

WARNING: 29.04.2025 13:35:10 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:35:10 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 29.04.2025 13:35:12 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:13 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:13 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:14 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:15 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:15 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:18 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:20 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:20 
Language Text not found! (Path: %)

LOG: 29.04.2025 13:35:29 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:35:33 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:34 
Language Text not found! (Path: %)

LOG: 29.04.2025 13:35:35 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:35:36 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:37 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:35:40 
Language Text not found! (Path: %)

LOG: 29.04.2025 13:35:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel'

LOG: 29.04.2025 13:35:41 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:35:41 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:35:41 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:35:41 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:35:41 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:35:42 
Menu.UnloadMenuPanel => BaseShopPanel

LOG: 29.04.2025 13:35:44 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 29.04.2025 13:35:44 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:35:47 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:47 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:47 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:47 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:35:48 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:35:48 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:35:48 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:35:48 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:35:48 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:35:48 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:35:48 
CurrentRoom ReverbTheme isNone

LOG: 29.04.2025 13:35:48 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:35:48 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Voting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:48 
GoToSplashScreenPanel() 'Voting' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:35:48 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:35:48 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:35:48 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:35:48 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:35:48 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:35:49 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:35:50 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:35:50 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:35:50 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:35:50 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:35:50 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

WARNING: 29.04.2025 13:35:50 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:35:50 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:35:50 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 29.04.2025 13:35:50 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:35:51 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:51 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:35:55 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:35:55 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:35:55 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:35:55 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:35:58 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:35:58 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:35:59 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:36:00 
Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:36:00 
Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu)

WARNING: 29.04.2025 13:36:00 
Language Text not found! (Path: Syop, the Gambler)

WARNING: 29.04.2025 13:36:00 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:36:00 
Language Text not found! (Path: %)

LOG: 29.04.2025 13:36:00 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 29.04.2025 13:36:01 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:02 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:07 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:08 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:08 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:09 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:10 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:15 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:16 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:16 
Language Text not found! (Path: %)

LOG: 29.04.2025 13:36:19 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel'

LOG: 29.04.2025 13:36:19 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:36:19 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:36:19 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:36:20 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 29.04.2025 13:36:20 
Menu.UnloadMenuPanel => BaseShopPanel

WARNING: 29.04.2025 13:36:26 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:36:26 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:36:26 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:36:26 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:36:28 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:36:31 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 29.04.2025 13:36:31 
Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:36:31 
Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu)

WARNING: 29.04.2025 13:36:31 
Language Text not found! (Path: Oddmund, the Tollkeeper)

WARNING: 29.04.2025 13:36:31 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:36:31 
Language Text not found! (Path: %)

LOG: 29.04.2025 13:36:31 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 29.04.2025 13:36:32 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:33 
Language Text not found! (Path: %)

WARNING: 29.04.2025 13:36:33 
Language Text not found! (Path: %)

LOG: 29.04.2025 13:36:35 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel'

LOG: 29.04.2025 13:36:35 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:36:35 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:36:35 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:36:36 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 29.04.2025 13:36:36 
Menu.UnloadMenuPanel => BaseShopPanel

WARNING: 29.04.2025 13:36:37 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:36:37 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:36:39 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:36:39 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:36:42 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 29.04.2025 13:36:42 
Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:36:42 
Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu)

WARNING: 29.04.2025 13:36:42 
Language Text not found! (Path: Wrough, Smithing Helper)

WARNING: 29.04.2025 13:36:42 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:36:42 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:36:51 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel'

LOG: 29.04.2025 13:36:51 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:36:51 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:36:51 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:36:52 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 29.04.2025 13:36:52 
Menu.UnloadMenuPanel => BaseShopPanel

LOG: 29.04.2025 13:36:54 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:36:54 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:36:57 
DialogController.OnFocusedDialogAnswer() AnswerID: 2

LOG: 29.04.2025 13:36:57 
Menu.GoToPanel() 'BaseExchangePanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:36:57 
Menu.LoadMenuPanel => BaseExchangePanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:36:58 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:37:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseExchangePanel'

LOG: 29.04.2025 13:37:05 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:37:05 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:37:06 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 29.04.2025 13:37:06 
Menu.UnloadMenuPanel => BaseExchangePanel

LOG: 29.04.2025 13:37:09 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:37:09 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:37:12 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 29.04.2025 13:37:12 
Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:37:12 
Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu)

WARNING: 29.04.2025 13:37:12 
Language Text not found! (Path: Wrough, Smithing Helper)

WARNING: 29.04.2025 13:37:12 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:37:13 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:37:31 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:37:35 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel'

LOG: 29.04.2025 13:37:35 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:37:35 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:37:35 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 29.04.2025 13:37:35 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:37:35 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:37:35 
Menu.UnloadMenuPanel => BaseShopPanel

LOG: 29.04.2025 13:37:37 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 29.04.2025 13:37:37 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:37:38 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:38 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:40 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:37:40 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:37:40 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:40 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:40 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:40 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:40 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:41 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:41 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:41 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:37:41 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:37:41 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 29.04.2025 13:37:41 
Voting is already active. Cannot start a new voting.

LOG: 29.04.2025 13:37:41 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:37:41 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:41 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:41 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:37:41 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:37:42 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:37:43 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:43 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:43 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:43 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:43 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:43 
StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:43 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:44 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:44 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:45 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:45 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:45 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:45 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:45 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:45 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:46 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:46 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:46 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:46 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:46 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:46 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:46 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:46 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:47 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:47 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:47 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:47 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:47 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:47 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:47 
StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:47 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:47 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:47 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:48 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:48 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:48 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:48 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:48 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:48 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:48 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:48 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:48 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:49 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:49 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:50 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:50 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:51 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:37:51 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:51 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:51 
StageSelection Vote Completed! Voted for 'Answere4' which is 'Trauer'

EXCEPTION: 29.04.2025 13:37:51 
NullReferenceException: Object reference not set to an instance of an object. 
UnityEngine.Component.GetComponent[T] () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.StageSelectorMenu.OnVotingCompletedCallback (StickyStoneStudio.MOODS.Answere finalAnswere) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.VotingController.EndVoting () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.StageDisplay.SetIsVotedConfirmed (StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.StageSelectorMenu.OnButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.ButtonPromptManager.Update () (at <00000000000000000000000000000000>:0)


LOG: 29.04.2025 13:37:53 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:57 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:57 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:58 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:58 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:58 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:58 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:58 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:59 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:59 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:59 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:59 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:37:59 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:59 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:37:59 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:00 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:00 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:00 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:00 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

WARNING: 29.04.2025 13:38:01 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:38:01 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:38:01 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 29.04.2025 13:38:01 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:38:02 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:38:02 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:38:02 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:38:02 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:38:02 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:03 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:38:03 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:38:03 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 29.04.2025 13:38:03 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:03 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:03 
Voting is already active. Cannot start a new voting.

LOG: 29.04.2025 13:38:03 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:03 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:03 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:03 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:03 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:38:04 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:04 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:04 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:04 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:04 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:06 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:06 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:07 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:08 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:21 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:22 
StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:22 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:23 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:24 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

WARNING: 29.04.2025 13:38:25 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:38:25 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:38:25 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 29.04.2025 13:38:25 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:38:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:27 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:27 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:38:27 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:38:27 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:38:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:38:29 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 29.04.2025 13:38:29 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:29 
Voting is already active. Cannot start a new voting.

LOG: 29.04.2025 13:38:29 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:29 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:29 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:29 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:29 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:38:30 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:30 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:30 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:30 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:30 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:30 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:30 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:31 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:31 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:32 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:33 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:35 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

WARNING: 29.04.2025 13:38:36 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:38:36 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:38:36 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 29.04.2025 13:38:36 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:38:37 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:37 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:37 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:37 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:38 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:38 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:41 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:41 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:42 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:42 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:42 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:42 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:42 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:42 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:38:42 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:38:42 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 29.04.2025 13:38:42 
Voting is already active. Cannot start a new voting.

LOG: 29.04.2025 13:38:42 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:42 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:42 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:42 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:42 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:38:43 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:38:43 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:43 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:43 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:43 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:43 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:44 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:44 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:44 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:44 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:44 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:38:44 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:45 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:53 
StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:38:53 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:38:54 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:39:33 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

WARNING: 29.04.2025 13:39:34 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:39:34 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:39:34 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 29.04.2025 13:39:34 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:39:36 
WindowManager.LoadMenu => EscapeMenu

LOG: 29.04.2025 13:39:36 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:39:36 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 29.04.2025 13:39:36 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:39:36 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 29.04.2025 13:39:57 
Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 29.04.2025 13:39:57 
Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu)

LOG: 29.04.2025 13:39:58 
Menu.UnloadMenuPanel => ESC_Main

LOG: 29.04.2025 13:39:58 
RestartGame!

LOG: 29.04.2025 13:39:58 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:39:59 
Syop BetQuest logs 

RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied

LOG: 29.04.2025 13:39:59 
WindowManager.UnloadMenu => EscapeMenu

LOG: 29.04.2025 13:39:59 
Menu.UnloadMenuPanel => ESC_Restart

LOG: 29.04.2025 13:39:59 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 29.04.2025 13:39:59 
NEW GAMESEED: 'R?KQ-M9XT' resetSeededCalls: True

LOG: 29.04.2025 13:39:59 
CreateAndSetNewGameSessionObject() => Seed: R?KQ-M9XT

LOG: 29.04.2025 13:39:59 
GameSession.UpdateProgress(DRITY) => SessionGUID: 'e0e310fc6082' GameSeed: R?KQ-M9XT SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False

LOG: 29.04.2025 13:39:59 
UpdatePlayerProgress

LOG: 29.04.2025 13:39:59 
is Loading Quests

WARNING: 29.04.2025 13:39:59 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 29.04.2025 13:39:59 
loaded mechionary progress for savegame:hallo

LOG: 29.04.2025 13:39:59 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:39:59 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

WARNING: 29.04.2025 13:39:59 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 29.04.2025 13:39:59 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:40:01 
CreateHomeBase completed successfully.

LOG: 29.04.2025 13:40:01 
AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False

LOG: 29.04.2025 13:40:01 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:40:01 
WindowManager.UnloadMenu => NoMenu

LOG: 29.04.2025 13:40:01 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:40:01 
OnPlayerAndMapWereCreated

LOG: 29.04.2025 13:40:01 
CurrentRoom ReverbTheme isNone

LOG: 29.04.2025 13:40:01 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:40:01 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 29.04.2025 13:40:01 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:40:01 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

WARNING: 29.04.2025 13:40:01 
Ambient VFX this room or lv theme is null

LOG: 29.04.2025 13:40:01 
CurrentRoom ReverbTheme isNone

ERROR: 29.04.2025 13:40:01 
Failed to check Quest SubTask was solved, subTaskID is not defined! Quest: TheFateOfMechs, SubTask:1 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.QuestManager:QuestSubTaskSolved(Quest, Int32)
StickyStoneStudio.MOODS.DialogController:CheckConditions(List`1)
StickyStoneStudio.MOODS.DialogController:NextNode()
StickyStoneStudio.MOODS.DialogController:GetNPCIndicators()
StickyStoneStudio.MOODS.NpcBase:UpdateNPCIndicator()
StickyStoneStudio.MOODS.NpcBase:InitNPC(Room, DummyStatus)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest()
StickyStoneStudio.MOODS.<OnEnabledDelayedCheckQuests>d__11:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)


LOG: 29.04.2025 13:40:01 
Gravestone#1 inited! Highscore: 0;

WARNING: 29.04.2025 13:40:06 
Ambient VFX this room or lv theme is null

LOG: 29.04.2025 13:40:06 
CurrentRoom ReverbTheme isNone

LOG: 29.04.2025 13:40:06 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:40:06 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:40:06 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

WARNING: 29.04.2025 13:40:07 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:07 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:08 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:08 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:09 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:09 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:09 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:09 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:09 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:09 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:11 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:11 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:11 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:11 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:11 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:11 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:13 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:13 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:14 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:14 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:15 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:15 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:17 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:17 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:18 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:18 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:19 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:19 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:20 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:20 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:20 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:20 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:21 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:21 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:21 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:21 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 29.04.2025 13:40:21 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:40:21 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:40:21 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

WARNING: 29.04.2025 13:40:21 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:21 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:21 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:40:21 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 29.04.2025 13:40:21 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 29.04.2025 13:40:21 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:40:21 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 29.04.2025 13:40:21 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:40:21 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 29.04.2025 13:40:21 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:40:23 
CurrentContext_AbilitySlots_SelectionChanged selection to 1

LOG: 29.04.2025 13:40:23 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 29.04.2025 13:40:23 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:40:23 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:40:23 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:40:23 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:40:25 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 29.04.2025 13:40:25 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:40:25 
RemoveWeaponTransforms Warning: shootable is null

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:40:25 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:40:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 29.04.2025 13:40:25 
Ambient VFX this room or lv theme is null

LOG: 29.04.2025 13:40:25 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:40:25 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:40:25 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 29.04.2025 13:40:26 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:26 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:40:26 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:40:26 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:40:27 
Voting is already active. Cannot start a new voting.

LOG: 29.04.2025 13:40:27 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:40:27 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:40:27 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:40:27 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:40:27 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:40:28 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:40:28 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:40:28 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:40:28 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:40:28 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:40:28 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:40:28 
StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:40:28 
StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:40:29 
StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:40:29 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:40:30 
StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:40:30 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:40:30 
StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:40:30 
StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:09 
StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer

WARNING: 29.04.2025 13:42:09 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:42:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:42:09 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 29.04.2025 13:42:09 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:11 
WindowManager.LoadMenu => EscapeMenu

LOG: 29.04.2025 13:42:11 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:42:11 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 29.04.2025 13:42:11 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:42:11 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 29.04.2025 13:42:13 
Menu.GoToPanel() 'ESC_Players' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 29.04.2025 13:42:13 
Menu.LoadMenuPanel => ESC_Players (MenuID: EscapeMenu)

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

WARNING: 29.04.2025 13:42:13 
UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero!

LOG: 29.04.2025 13:42:13 
Menu.UnloadMenuPanel => ESC_Main

LOG: 29.04.2025 13:42:18 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:42:20 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Players'

LOG: 29.04.2025 13:42:20 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 29.04.2025 13:42:20 
Menu.UnloadMenuPanel => ESC_Players

WARNING: 29.04.2025 13:42:20 
CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null!

WARNING: 29.04.2025 13:42:20 
CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null!

WARNING: 29.04.2025 13:42:20 
CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null!

LOG: 29.04.2025 13:42:22 
WindowManager.UnloadMenu => EscapeMenu

LOG: 29.04.2025 13:42:22 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 29.04.2025 13:42:22 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:42:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:42:22 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 29.04.2025 13:42:23 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:23 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:42:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:42:23 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:23 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:42:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:42:23 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:23 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:23 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:23 
MapSelector.UnregisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:42:23 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:42:23 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:42:24 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:42:24 
MapSelector.RegisterButtonPromptsForEntering()

WARNING: 29.04.2025 13:42:24 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:42:24 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:42:24 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:24 
WindowManager.LoadMenu => StageSelectorMenu

LOG: 29.04.2025 13:42:24 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:42:24 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:42:24 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:42:25 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:42:26 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:26 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:26 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:26 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:26 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:26 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:26 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:42:27 
MoveStageDisplayDownStage_DisplaySlot_Stolz

LOG: 29.04.2025 13:42:27 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:42:28 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:42:28 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 29.04.2025 13:42:28 
MapSelector.RegisterButtonPromptsEntered()

LOG: 29.04.2025 13:42:38 
MapSelector.CloseMapSelector

LOG: 29.04.2025 13:42:38 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 29.04.2025 13:42:38 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:42:38 
MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True

WARNING: 29.04.2025 13:42:38 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:42:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:42:38 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 29.04.2025 13:42:38 
MapSelector.RegisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:39 
MapSelector.UnregisterButtonPromptsForEntering()

LOG: 29.04.2025 13:42:39 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:42:39 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:42:39 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 29.04.2025 13:42:40 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:42:40 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:40 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:40 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:40 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:40 
MoveStageDisplayUp Stage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:41 
MoveStageDisplayDownStage_DisplaySlot_Trauer

LOG: 29.04.2025 13:42:41 
MoveStageDisplayUp Stage_DisplaySlot_Stolz

LOG: 29.04.2025 13:42:41 
MoveStageDisplayDownStage_DisplaySlot_Stolz

LOG: 29.04.2025 13:42:41 
MoveStageDisplayUp Stage_DisplaySlot_Wut

LOG: 29.04.2025 13:42:42 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:42:42 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 29.04.2025 13:42:42 
MapSelector.RegisterButtonPromptsEntered()

LOG: 29.04.2025 13:43:12 
MapSelector.UnregisterButtonPromptsEntered()

LOG: 29.04.2025 13:43:13 
MapController: Change CurrentTheme from 'HomeBase' to 'Wut'

LOG: 29.04.2025 13:43:13 
SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut

LOG: 29.04.2025 13:43:13 
GameSession.UpdateProgress(SAVED) => SessionGUID: 'e0e310fc6082' GameSeed: R?KQ-M9XT SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True

LOG: 29.04.2025 13:43:13 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

LOG: 29.04.2025 13:43:13 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3

LOG: 29.04.2025 13:43:13 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 29.04.2025 13:43:13 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 29.04.2025 13:43:13 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 29.04.2025 13:43:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:43:13 
Generate Level Started! Level: Level_A theme: Wut GameSeed: R?KQ-M9XT SeedCalls: 104

LOG: 29.04.2025 13:43:13 
Syop BetQuest logs 

RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied
RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied

LOG: 29.04.2025 13:43:16 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A

LOG: 29.04.2025 13:43:18 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 29.04.2025 13:43:18 
Syop BetQuest logs 

RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied
RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied

LOG: 29.04.2025 13:43:18 
Generate Level Completed! Loading time: 5,385s

LOG: 29.04.2025 13:43:18 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 29.04.2025 13:43:18 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:43:18 
WindowManager.UnloadMenu => NoMenu

LOG: 29.04.2025 13:43:18 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:43:18 
OnPlayerAndMapWereCreated

LOG: 29.04.2025 13:43:18 
CurrentRoom ReverbTheme isCave_Small

LOG: 29.04.2025 13:43:18 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:43:18 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1

LOG: 29.04.2025 13:43:18 
CurrentRoom ReverbTheme isCave_Small

LOG: 29.04.2025 13:43:18 
UpdatePlayerProgress

LOG: 29.04.2025 13:43:18 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:43:18 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:43:18 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

WARNING: 29.04.2025 13:43:18 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:43:19 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:43:19 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:43:19 
CurrentRoom ReverbTheme isCave_Small

LOG: 29.04.2025 13:43:19 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:43:19 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

WARNING: 29.04.2025 13:43:19 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:43:19 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:43:19 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:43:22 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 29.04.2025 13:43:23 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 29.04.2025 13:43:23 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 29.04.2025 13:43:23 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:43:24 
Menu.UnloadMenuPanel => Info

WARNING: 29.04.2025 13:43:24 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:43:24 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 29.04.2025 13:43:24 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:43:24 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:43:24 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

LOG: 29.04.2025 13:43:24 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:43:24 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 29.04.2025 13:43:24 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 29.04.2025 13:43:24 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:43:24 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 29.04.2025 13:43:24 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:43:24 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 29.04.2025 13:43:25 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:43:25 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 29.04.2025 13:43:25 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 29.04.2025 13:43:25 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 29.04.2025 13:43:25 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 29.04.2025 13:43:25 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 29.04.2025 13:43:25 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 29.04.2025 13:43:26 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 29.04.2025 13:43:26 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 29.04.2025 13:43:26 
CurrentContext_AbilitySlots_SelectionChanged selection to 1

LOG: 29.04.2025 13:43:26 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 29.04.2025 13:43:26 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:43:26 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:43:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 29.04.2025 13:43:27 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:43:27 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:43:27 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:43:27 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:43:27 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:43:27 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:43:27 
UpdatePlayerProgress

LOG: 29.04.2025 13:43:27 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:43:27 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:43:27 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 29.04.2025 13:43:27 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 29.04.2025 13:43:27 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:43:27 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:43:29 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 29.04.2025 13:43:29 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:43:29 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:29 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 29.04.2025 13:43:29 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:43:29 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:43:31 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:43:32 
LootContextPanel OnButtonSuccess => confirm

LOG: 29.04.2025 13:43:33 
TryAddItem(WeaponAddin) => Items.Addins.PiercerName

WARNING: 29.04.2025 13:43:34 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:43:34 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 29.04.2025 13:43:36 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:43:37 
LootContextPanel OnButtonSuccess => selectRight

LOG: 29.04.2025 13:43:38 
LootContextPanel OnButtonSuccess => selectRight

LOG: 29.04.2025 13:43:39 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 29.04.2025 13:43:39 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 29.04.2025 13:43:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:41 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:41 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:43:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:43:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 29.04.2025 13:43:52 
LootContextPanel OnButtonSuccess => confirm

LOG: 29.04.2025 13:43:53 
TryAddItem(WeaponAddin) => Items.Addins.ValerieName

WARNING: 29.04.2025 13:43:54 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:43:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 29.04.2025 13:43:54 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:43:54 
Menu.UnloadMenuPanel => LootContext

LOG: 29.04.2025 13:44:51 
WindowManager.LoadMenu => EscapeMenu

LOG: 29.04.2025 13:44:51 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:44:51 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 29.04.2025 13:44:51 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:44:51 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 29.04.2025 13:44:53 
Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 29.04.2025 13:44:53 
Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu)

LOG: 29.04.2025 13:44:54 
Menu.UnloadMenuPanel => ESC_Main

LOG: 29.04.2025 13:44:54 
WindowManager.LoadMenu => MainMenu

LOG: 29.04.2025 13:44:54 
WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2

LOG: 29.04.2025 13:44:54 
WindowManager.UnloadMenu => EscapeMenu

LOG: 29.04.2025 13:44:54 
Menu.UnloadMenuPanel => ESC_Exit

LOG: 29.04.2025 13:44:54 
WindowManager.UnloadMenu => InGameMenu

LOG: 29.04.2025 13:44:54 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:44:55 
Syop BetQuest logs 

RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied
RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied
RT13:43DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0

LOG: 29.04.2025 13:44:55 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:44:55 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:44:55 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:44:55 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 29.04.2025 13:44:55 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:44:55 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 29.04.2025 13:44:55 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:44:56 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 29.04.2025 13:44:56 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 29.04.2025 13:44:57 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 29.04.2025 13:44:57 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 29.04.2025 13:44:57 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:44:57 
Menu.UnloadMenuPanel => MM_Default

LOG: 29.04.2025 13:45:01 
is Loading Quests

WARNING: 29.04.2025 13:45:01 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 29.04.2025 13:45:01 
loaded mechionary progress for savegame:hallo

LOG: 29.04.2025 13:45:04 
Continue Game Confirmed! Loading Game Session => Guid: e0e310fc6082 Seed: R?KQ-M9XT SeededCalls: 177 SeededCallsLastDungeon: 73

LOG: 29.04.2025 13:45:04 
is Loading Quests

WARNING: 29.04.2025 13:45:04 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 29.04.2025 13:45:04 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 29.04.2025 13:45:04 
WindowManager.LoadMenu => InGameMenu

LOG: 29.04.2025 13:45:04 
WindowManager.UnloadMenu => MainMenu

LOG: 29.04.2025 13:45:04 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 29.04.2025 13:45:04 
is Loading Quests

WARNING: 29.04.2025 13:45:04 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _PlayerClone) could not be found. Mechionary Entry is missing!

LOG: 29.04.2025 13:45:04 
loaded mechionary progress for savegame:hallo

LOG: 29.04.2025 13:45:04 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 29.04.2025 13:45:04 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 29.04.2025 13:45:04 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:45:04 
NEW GAMESEED: 'R?KQ-M9XT' resetSeededCalls: True

LOG: 29.04.2025 13:45:04 
SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut

LOG: 29.04.2025 13:45:04 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 29.04.2025 13:45:04 
Generate Level Started! Level: Level_A theme: Wut GameSeed: R?KQ-M9XT SeedCalls: 104

LOG: 29.04.2025 13:45:07 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 29.04.2025 13:45:07 
Syop BetQuest logs 

RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied
RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied
RT13:43DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0
RT13:45DungeonDepth: 0 - seed R?KQ-M9XT has been applied

LOG: 29.04.2025 13:45:07 
Generate Level Completed! Loading time: 2,954s

LOG: 29.04.2025 13:45:07 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 29.04.2025 13:45:07 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:45:07 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:45:07 
WindowManager.UnloadMenu => NoMenu

LOG: 29.04.2025 13:45:07 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:45:07 
OnPlayerAndMapWereCreated

LOG: 29.04.2025 13:45:07 
CurrentRoom ReverbTheme isCave_Small

LOG: 29.04.2025 13:45:07 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 29.04.2025 13:45:07 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:45:07 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 29.04.2025 13:45:07 
CurrentRoom ReverbTheme isCave_Small

LOG: 29.04.2025 13:45:07 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Torso_Digust Torso

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 29.04.2025 13:45:07 
TryAddItem(Equipment) => Equipment_Legs_Disgust Legs

LOG: 29.04.2025 13:45:07 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1

LOG: 29.04.2025 13:45:07 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:45:07 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:45:07 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 29.04.2025 13:45:07 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:45:07 
CurrentRoom ReverbTheme isCave_Small

WARNING: 29.04.2025 13:45:07 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:45:07 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:45:10 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel

LOG: 29.04.2025 13:45:11 
DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01

LOG: 29.04.2025 13:45:29 
WindowManager.LoadMenu => EscapeMenu

LOG: 29.04.2025 13:45:29 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:45:29 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 29.04.2025 13:45:29 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:45:29 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 29.04.2025 13:45:30 
WindowManager.UnloadMenu => EscapeMenu

LOG: 29.04.2025 13:45:30 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 29.04.2025 13:45:30 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:45:30 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:45:30 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

WARNING: 29.04.2025 13:45:56 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:45:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 29.04.2025 13:45:56 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:45:56 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 29.04.2025 13:45:56 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 29.04.2025 13:45:56 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 29.04.2025 13:45:56 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 29.04.2025 13:45:56 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 29.04.2025 13:45:56 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 29.04.2025 13:45:56 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:45:56 
UpdatePlayerProgress

LOG: 29.04.2025 13:45:56 
SAVE GAME => hallo id:1 guid:a14d641b-e6dc-45ac-88b1-e45462d8a732

WARNING: 29.04.2025 13:45:56 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:45:56 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

WARNING: 29.04.2025 13:45:57 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 29.04.2025 13:45:57 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 29.04.2025 13:48:44 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:48:44 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 29.04.2025 13:48:44 
OnWeaponSelectionChanged ID -> 0

LOG: 29.04.2025 13:48:44 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:48:44 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:48:45 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 29.04.2025 13:48:45 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:48:45 
Menu.UnloadMenuPanel => Inventar

LOG: 29.04.2025 13:48:46 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 29.04.2025 13:48:46 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 29.04.2025 13:48:46 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 29.04.2025 13:48:46 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:48:47 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:48:48 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:48:48 
LootContextPanel OnButtonSuccess => selectRight

LOG: 29.04.2025 13:48:49 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 29.04.2025 13:48:50 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 29.04.2025 13:48:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:51 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 29.04.2025 13:48:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:51 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 29.04.2025 13:48:56 
LootContextPanel OnButtonSuccess => confirm

LOG: 29.04.2025 13:48:57 
TryAddItem(WeaponAddin) => Items.Addins.AllrounderName

WARNING: 29.04.2025 13:48:58 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:48:58 
Language Text not found! (Path: Kill )

WARNING: 29.04.2025 13:48:58 
Language Text not found! (Path: Meter)

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:48:58 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 29.04.2025 13:49:00 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:49:03 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 29.04.2025 13:49:04 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:49:04 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:49:04 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 29.04.2025 13:49:04 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:49:04 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 29.04.2025 13:49:04 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 29.04.2025 13:49:09 
LootContextPanel OnButtonSuccess => confirm

LOG: 29.04.2025 13:49:10 
TryAddItem(WeaponAddin) => Items.Addins.ExecutionerName

WARNING: 29.04.2025 13:49:10 
Language Text not found! (Path: Kill )

LOG: 29.04.2025 13:49:11 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 29.04.2025 13:49:11 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 29.04.2025 13:49:11 
Menu.UnloadMenuPanel => LootContext

LOG: 29.04.2025 13:49:13 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

LOG: 29.04.2025 13:49:13 
Syop BetQuest logs 

RT13:33DungeonDepth: 0 - seed CZ?5-XNSE has been applied
RT13:39DungeonDepth: 0 - seed R?KQ-M9XT has been applied
RT13:43DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0
RT13:45DungeonDepth: 0 - seed R?KQ-M9XT has been applied
RT13:45DungeonDepth: 0 - can Appear roll => Truecached roll = 96 chance = 40 RewardCap: 2 current rewardCount0

LOG: 29.04.2025 13:49:13 
CurrentRoom ReverbTheme isCave_Open

LOG: 29.04.2025 13:49:14 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

LOG: 29.04.2025 13:49:14 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

LOG: 29.04.2025 13:49:14 
TrySpawnEnemy ANGER_FuriousDrone delay 1,75

WARNING: 29.04.2025 13:49:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 29.04.2025 13:49:14 
TrySpawnEnemy ANGER_AngerAvatar delay 1,75

WARNING: 29.04.2025 13:49:14 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 29.04.2025 13:49:15 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 29.04.2025 13:49:15 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 29.04.2025 13:49:15 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 29.04.2025 13:49:15 
Failed to create agent because it is not close enough to the NavMesh

WARNING: 29.04.2025 13:49:15 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 29.04.2025 13:49:15 
Language Text not found! (Path: Drone)

WARNING: 29.04.2025 13:49:15 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 29.04.2025 13:49:15 
Language Text not found! (Path: Drone)

WARNING: 29.04.2025 13:49:15 
TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 29.04.2025 13:49:15 
Language Text not found! (Path: Drone)

WARNING: 29.04.2025 13:49:15 
TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 29.04.2025 13:49:15 
Language Text not found! (Path: Drone)

LOG: 29.04.2025 13:49:16 
GetIconByBuffType called with buffType: Executioner

LOG: 29.04.2025 13:49:17 
GetIconByBuffType called with buffType: Executioner

LOG: 29.04.2025 13:49:17 
GetIconByBuffType called with buffType: Executioner

LOG: 29.04.2025 13:49:17 
GetIconByBuffType called with buffType: Executioner

LOG: 29.04.2025 13:49:17 
WindowManager.LoadMenu => EscapeMenu

LOG: 29.04.2025 13:49:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:49:17 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 29.04.2025 13:49:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:49:17 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 29.04.2025 13:49:19 
Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 29.04.2025 13:49:19 
Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu)

LOG: 29.04.2025 13:49:20 
Menu.UnloadMenuPanel => ESC_Main

LOG: 29.04.2025 13:49:20 
WindowManager.LoadMenu => MainMenu

LOG: 29.04.2025 13:49:20 
WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2

LOG: 29.04.2025 13:49:20 
WindowManager.UnloadMenu => InGameMenu

LOG: 29.04.2025 13:49:20 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 29.04.2025 13:49:20 
WindowManager.UnloadMenu => EscapeMenu

LOG: 29.04.2025 13:49:20 
Menu.UnloadMenuPanel => ESC_Exit

LOG: 29.04.2025 13:49:21 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 29.04.2025 13:49:21 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

WARNING: 29.04.2025 13:49:21 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 29.04.2025 13:49:21 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 29.04.2025 13:49:21 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh

WARNING: 29.04.2025 13:49:21 
SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)!

WARNING: 29.04.2025 13:49:21 
MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh

LOG: 29.04.2025 13:49:21 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 29.04.2025 13:49:21 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 29.04.2025 13:49:21 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 29.04.2025 13:49:21 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 29.04.2025 13:49:21 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:22 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()


EXCEPTION: 29.04.2025 13:49:23 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Bullet.<KillBullet>b__184_0 () (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0)
DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
DG.Tweening.Core.DOTweenComponent:Update()



pdegasper

2025-05-07 13:02

administrator   ~0000289

fixed

Issue History

Date Modified Username Field Change
2025-04-29 13:42 anonymous New Issue
2025-04-29 13:42 anonymous File Added: IMG_20250429_133901.jpg
2025-04-30 08:22 jhuels Build Date 2025-04-29 => 2025-04-28
2025-04-30 08:23 jhuels Summary Can't select biom in mapselector (base) => StageSelector voting sometimes do nothing
2025-04-30 08:23 jhuels Description Updated View Revisions
2025-04-30 08:23 jhuels Status new => acknowledged
2025-04-30 08:24 jhuels Assigned To => pdegasper
2025-04-30 08:24 jhuels Status acknowledged => assigned
2025-04-30 08:24 jhuels Status assigned => acknowledged
2025-04-30 08:31 jhuels Note Added: 0000265
2025-04-30 08:31 jhuels File Added: MOODS_ 0.6.09.6539Log_29_04_2025_11_33_01.txt
2025-04-30 08:33 jhuels Note Edited: 0000265
2025-05-07 13:02 pdegasper Status acknowledged => resolved
2025-05-07 13:02 pdegasper Resolution open => fixed
2025-05-07 13:02 pdegasper Note Added: 0000289
2025-06-03 17:00 jhuels Status resolved => closed